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ngeruma
United Kingdom
Registrace 12. 11. 2015
"Professional" Aperture Science Test Subject
Hello everybody and welcome to a whole load of gaming related audio visual matter!
Much of which with no real consequence whatsoever!
This channel features a lot of first person puzzle solving type games, machinima?-esque? multiple video game mashup short film parody type... things, and a similar sounding to a shedload amount of portal, and pretty much anything else I feel like making at the time.
- The content on this channel is not intended for children. - And may contain traces of neurotoxin -
Hello everybody and welcome to a whole load of gaming related audio visual matter!
Much of which with no real consequence whatsoever!
This channel features a lot of first person puzzle solving type games, machinima?-esque? multiple video game mashup short film parody type... things, and a similar sounding to a shedload amount of portal, and pretty much anything else I feel like making at the time.
- The content on this channel is not intended for children. - And may contain traces of neurotoxin -
"Three Funerals, Two Coffins" | Perpetual Testing | Portal 2 Community Maps & Mods
Perpetual Testing (393)
“Three Funerals, Two Coffins”
By HugoBDesigner
Portal 2 Community Maps & Mods
If there’s 3 cubes, and there’s 2 coffins, and there’s 3 funerals, but there’s also dual portals, then somebody do the math and explain to me how I solved this one, because I don’t understand what happened!
-----------------------------------
Map: “Three Funerals, Two Coffins” by HugoBDesigner
steamcommunity.com/sharedfiles/filedetails/?id=1610119581
More maps by HugoBDesigner
steamcommunity.com/id/HugoBDesigner/myworkshopfiles/
HugoBDesigner on CZcams
www.youtube.com/@HugoBDesigner
Music: “tag_slow_10” By Harry Callaghan. @Harry101UK
From the Aperture TAG soundtrack.
-----------------------------------
Subscribulate? - goo.gl/w4YJWB
Support the channel?
ko-fi.com/ngeruma
www.buymeacoffee.com/ngeruma
Perpetual Testing Playlist:
czcams.com/play/PL29j68ZVvlyxfTQ0cvlMHrQelGHEETcMr.html
If you would like to recommend a Test chamber, Map, or Mod for me to play, please follow this link:
------- goo.gl/AMzcg3 -------
Check out the ever growing list of maps and mods that have been recommended to me:
ngeruma.wixsite.com/ngeruma/maplist
-----------------------------------
In (implied) conjunction with Aperture Laboratories, further testing is to be carried out in perpetuity
Thank you for joining me as I test my way through the infinite number of community test chambers, custom made testing scenarios, mods, player made maps, and levels available for Portal, Portal 2, Aperture TAG, Thinking with Time Machine, and Portal: Reloaded through the Steam Workshop.
All thanks to Cave Johnson and his Perpetual Testing Initiative.
#Portal #Portal2 #puzzles #perpetualtesting #portal2communitymaps #ngeruma
-----------------------------------
Game: Portal 2
store.steampowered.com/app/620/Portal_2/
www.thinkwithportals.com/
Portal 2 Steam Workshop:
steamcommunity.com/app/620/workshop
-----------------------------------
Also check out:
Website
ngeruma.wixsite.com/ngeruma
Discord
discord.gg/pGMR2XvkHB
CZcams
czcams.com/users/ngeruma
Facebook
ngeruma/
Reddit
reddit.com/r/ngeruma
tumblr
ngeruma.tumblr.com/
instagram
ngerumagram
twitter
ngeruma_
-----------------------------------
All music is in game, and is used in accordance with the Valve Video Policy:
store.steampowered.com/video_policy
-----------------------------------
This video is not intended for children.
“Three Funerals, Two Coffins”
By HugoBDesigner
Portal 2 Community Maps & Mods
If there’s 3 cubes, and there’s 2 coffins, and there’s 3 funerals, but there’s also dual portals, then somebody do the math and explain to me how I solved this one, because I don’t understand what happened!
-----------------------------------
Map: “Three Funerals, Two Coffins” by HugoBDesigner
steamcommunity.com/sharedfiles/filedetails/?id=1610119581
More maps by HugoBDesigner
steamcommunity.com/id/HugoBDesigner/myworkshopfiles/
HugoBDesigner on CZcams
www.youtube.com/@HugoBDesigner
Music: “tag_slow_10” By Harry Callaghan. @Harry101UK
From the Aperture TAG soundtrack.
-----------------------------------
Subscribulate? - goo.gl/w4YJWB
Support the channel?
ko-fi.com/ngeruma
www.buymeacoffee.com/ngeruma
Perpetual Testing Playlist:
czcams.com/play/PL29j68ZVvlyxfTQ0cvlMHrQelGHEETcMr.html
If you would like to recommend a Test chamber, Map, or Mod for me to play, please follow this link:
------- goo.gl/AMzcg3 -------
Check out the ever growing list of maps and mods that have been recommended to me:
ngeruma.wixsite.com/ngeruma/maplist
-----------------------------------
In (implied) conjunction with Aperture Laboratories, further testing is to be carried out in perpetuity
Thank you for joining me as I test my way through the infinite number of community test chambers, custom made testing scenarios, mods, player made maps, and levels available for Portal, Portal 2, Aperture TAG, Thinking with Time Machine, and Portal: Reloaded through the Steam Workshop.
All thanks to Cave Johnson and his Perpetual Testing Initiative.
#Portal #Portal2 #puzzles #perpetualtesting #portal2communitymaps #ngeruma
-----------------------------------
Game: Portal 2
store.steampowered.com/app/620/Portal_2/
www.thinkwithportals.com/
Portal 2 Steam Workshop:
steamcommunity.com/app/620/workshop
-----------------------------------
Also check out:
Website
ngeruma.wixsite.com/ngeruma
Discord
discord.gg/pGMR2XvkHB
CZcams
czcams.com/users/ngeruma
ngeruma/
reddit.com/r/ngeruma
tumblr
ngeruma.tumblr.com/
ngerumagram
ngeruma_
-----------------------------------
All music is in game, and is used in accordance with the Valve Video Policy:
store.steampowered.com/video_policy
-----------------------------------
This video is not intended for children.
zhlédnutí: 1 265
Video
"Escape - The Fortress" | Perpetual Testing | Portal 2 Community Maps & Mods
zhlédnutí 1,4KPřed 9 hodinami
Perpetual Testing (392) “Escape - The Fortress” By jkk70 Portal 2 Community Maps & Mods We must escape the fortress! Having been wrongfully imprisoned for ye olde crime of over using the term “ye olde”. Map: “Escape - The Fortress” by jkk70 steamcommunity.com/sharedfiles/filedetails/?id=3233600684 More maps by jkk70 steamcommunity.com/profiles/76561197990631225/myworkshopfiles/ Subscribulate? -...
"Mother Nature" | Perpetual Testing | Portal 2 Community Maps & Mods
zhlédnutí 1,3KPřed 19 hodinami
Perpetual Testing (391) “Mother Nature” Hammerization by Phosphorus Puzzle design by Dark Rozen Portal 2 Community Maps & Mods The splendour of Mother Nature as she reclaims the long forgotten parts of Aperture where natural sunlight manages to seep into. Plus it’s a well known fact that the hum of a thermal discouragement beam is very soothing to plant life, kind of like when you play classica...
"Provisions" | Perpetual Testing | Portal 2 Community Maps & Mods
zhlédnutí 2,1KPřed dnem
Perpetual Testing (390) “Provisions” By bob (aka qquash) Portal 2 Community Maps & Mods A very atmospheric and experimental style entry to the Portal Mapping and Modding “Abandonment” competition. The aim of the contest was to take an existing part from the story and modify it to create an "abandoned" aesthetic or feeling. Featuring various well hydrated fruits and fungi. Also, turns out turret...
"Ionization" | Perpetual Testing | Portal 2 Community Maps & Mods
zhlédnutí 2,2KPřed 14 dny
Perpetual Testing (389) “Ionization” Hammerization by Viflame Puzzle design by Demon Arisen Portal 2 Community Maps & Mods Somewhere in the damp remains of Aperture’s botanical research department? Map: “Ionization” by Viflame & Demon Arisen steamcommunity.com/sharedfiles/filedetails/?id=3057985270 Original map “Catharsis” by Demon Arisen link: steamcommunity.com/sharedfiles/filedetails/?id=125...
"Oblivion" | Perpetual Testing | Portal 2 Community Maps & Mods
zhlédnutí 2,5KPřed 14 dny
Perpetual Testing (388) “Oblivion” By Daniel Shine 7 Portal 2 Community Maps & Mods Rival research and development departments inside Aperture, means there’s often more than one way to skin a cat! But technically that actually takes place over in animal research. Map: “Oblivion” by Daniel Shine 7 steamcommunity.com/sharedfiles/filedetails/?id=2938663269 More maps by Daniel Shine 7 steamcommunit...
"The end ?" | Perpetual Testing | Portal 2 Community Maps & Mods
zhlédnutí 7KPřed 21 dnem
Perpetual Testing (387) “The end ?” By Ma-x Laboratories Portal 2 Community Maps & Mods Could it really be? The end ? …I honestly hope not! Map: “The end ?” by Ma-x Laboratories steamcommunity.com/sharedfiles/filedetails/?id=3108814475 More maps by Ma-x Laboratories steamcommunity.com/id/MaxenceVaria/myworkshopfiles/ Subscribulate? - goo.gl/w4YJWB Support the channel? ko-fi.com/ngeruma www.buym...
"Minion" | Perpetual Testing | Portal 2 Community Maps & Mods
zhlédnutí 7KPřed 21 dnem
Perpetual Testing (386) “Minion” By Čolibri Portal 2 Community Maps & Mods It’s finally happened! It’s the Minion packed, Despicable me meets Aperture Science crossover that nobody ever asked for! Map: “Minion” by Čolibri steamcommunity.com/sharedfiles/filedetails/?id=1700888354 More maps by Čolibri steamcommunity.com/profiles/76561197973508374/myworkshopfiles/ Subscribulate? - goo.gl/w4YJWB Su...
"Pressure Link" | Perpetual Testing | Portal 2 Community Maps & Mods
zhlédnutí 4,3KPřed 28 dny
Perpetual Testing (385) “Pressure Link” Map by Lassi Puzzle design by Demon Arisen Portal 2 Community Maps & Mods An incredibly detailed highly hammered tour through the vast and seemingly never ending, heavily industrialised Aperture tunnel system linking old Aperture through into new. With typically crammed in test chambers along the way above the fast flowing and certainly not drinkable wate...
"Vectronic" Custom VScript mechanic | Perpetual Testing | Portal 2 Community Maps & Mods
zhlédnutí 6KPřed měsícem
Perpetual Testing (384) “Vectronic” Custom VScript mechanic By Vimer Portal 2 Community Maps & Mods Yet another questionable scientific research facility with an unhealthy obsession with cubes. But to be fair, all the biggest breakthroughs throughout mankind’s history likely involved cubes in one form or another. From what I understand now, Vectronic is actually the renamed version of Punt crea...
"Propulsion" | Perpetual Testing | Portal 2 Community Maps & Mods
zhlédnutí 2,3KPřed měsícem
Perpetual Testing (383) “Propulsion” By BEN77 Portal 2 Community Maps & Mods Some classic Portal gel physics problem solving through a science sphere of yesteryear. Once we work out how to actually get into it that is, the maintenance on this place really went downhill after the whole neurotoxin thing and the old enrichment spheres were already badly neglected. Map: “Propulsion” by BEN77 steamc...
"Anonymous Report" | Perpetual Testing | Portal 2 Community Maps & Mods
zhlédnutí 2,2KPřed měsícem
Perpetual Testing (382) “Anonymous Report” By MoistSkittles Portal 2 Community Maps & Mods Fame changes people. With multiple missing persons cases haunting our small town, an anonymous report has led us to a mysterious shack. As the lone officer on duty tonight, we have been tasked to investigate. (Yes. I do know the meme. And yes, I do know about him from before the skibidi toilet thing) Map:...
"Springtime" (properly this time?) | Perpetual Testing | Portal 2 Community Maps & Mods
zhlédnutí 2,6KPřed měsícem
Perpetual Testing (381) “Springtime” (properly this time?) Original puzzle “Springtime” by Demon Arisen Hammerisation by totes amaze balls Portal 2 Community Maps & Mods I’ve been putting it off for nearly 2 and a half years, but it’s finally time to have another go at solving “Springtime”! …But this time. Properly! (I hope) I totally ‘cheesed’ it last time, but that’s been patched now. Additio...
"Quantum Entanglement" | Perpetual Testing | Portal 2 Community Maps & Mods
zhlédnutí 7KPřed měsícem
Perpetual Testing (380) “Quantum Entanglement I” & “Quantum Entanglement II” By rendermouse Portal 2 Community Maps & Mods Two companions intrinsically one and the same, yet separate and apart from one another, each reaching out in desperate yearning for their counterpart so they may both be whole. (That has probably got to be the most pretentious description for one of these yet!) Map: “Quantu...
"Termination Fields" | Perpetual Testing | Portal 2 Community Maps & Mods
zhlédnutí 1,8KPřed měsícem
Perpetual Testing (379) “Termination Fields” By ComandrTNT Portal 2 Community Maps & Mods An entire chambers worth of the ominous red glow. bathes a solid laser logic puzzle in, …well in …ominous red glow. Descriptions are hard sometimes ok!? Map: “Termination Fields” by ComandrTNT steamcommunity.com/sharedfiles/filedetails/?id=2885930075 More maps by ComandrTNT steamcommunity.com/profiles/7656...
"VR concept" | Perpetual Testing | Portal 2 Community Maps & Mods
zhlédnutí 43KPřed měsícem
"VR concept" | Perpetual Testing | Portal 2 Community Maps & Mods
"Journey" | Perpetual Testing | Portal 2 Community Maps & Mods
zhlédnutí 3,1KPřed měsícem
"Journey" | Perpetual Testing | Portal 2 Community Maps & Mods
"Minor Adjustments" | Perpetual Testing | Portal 2 Community Maps & Mods
zhlédnutí 2,4KPřed měsícem
"Minor Adjustments" | Perpetual Testing | Portal 2 Community Maps & Mods
"Eclipse" (hammer version) | Perpetual Testing | Portal 2 Community Maps & Mods
zhlédnutí 1,8KPřed 2 měsíci
"Eclipse" (hammer version) | Perpetual Testing | Portal 2 Community Maps & Mods
"Garry's Mod Chamber" | Perpetual Testing | Portal 2 Community Maps & Mods
zhlédnutí 2,9KPřed 2 měsíci
"Garry's Mod Chamber" | Perpetual Testing | Portal 2 Community Maps & Mods
"Converse" | Perpetual Testing | Portal 2 Community Maps & Mods
zhlédnutí 2,6KPřed 2 měsíci
"Converse" | Perpetual Testing | Portal 2 Community Maps & Mods
"Kentics" | Perpetual Testing | Portal 2 Community Maps & Mods
zhlédnutí 2,8KPřed 2 měsíci
"Kentics" | Perpetual Testing | Portal 2 Community Maps & Mods
"Cryptosynthesis" | Perpetual Testing | Portal 2 Community Maps & Mods
zhlédnutí 2,5KPřed 2 měsíci
"Cryptosynthesis" | Perpetual Testing | Portal 2 Community Maps & Mods
"Temple" | Perpetual Testing | Portal 2 Community Maps & Mods
zhlédnutí 1,9KPřed 2 měsíci
"Temple" | Perpetual Testing | Portal 2 Community Maps & Mods
"Hot Potato" | Perpetual Testing | Portal 2 Community Maps & Mods
zhlédnutí 2,3KPřed 2 měsíci
"Hot Potato" | Perpetual Testing | Portal 2 Community Maps & Mods
"Laser Switch - "In an alternate reality" " | Perpetual Testing | Portal 2 Community Maps & Mods
zhlédnutí 3,1KPřed 2 měsíci
"Laser Switch - "In an alternate reality" " | Perpetual Testing | Portal 2 Community Maps & Mods
"DRIB" | Perpetual Testing | Portal 2 Community Maps & Mods
zhlédnutí 3,1KPřed 3 měsíci
"DRIB" | Perpetual Testing | Portal 2 Community Maps & Mods
"Islands" | Perpetual Testing | Portal 2 Community Maps & Mods
zhlédnutí 3,9KPřed 3 měsíci
"Islands" | Perpetual Testing | Portal 2 Community Maps & Mods
"Toggle" | Perpetual Testing | Portal 2 Community Maps & Mods
zhlédnutí 2,4KPřed 3 měsíci
"Toggle" | Perpetual Testing | Portal 2 Community Maps & Mods
"Dimensional Rotation" | Perpetual Testing | Portal 2 Community Maps & Mods
zhlédnutí 10KPřed 3 měsíci
"Dimensional Rotation" | Perpetual Testing | Portal 2 Community Maps & Mods
Well done for solving that quite quickly. I'm curious on your progress on Zestria (I assume that was the harder one you were refering to?).
I think what likely happened with that final cube is that, when the game "preloaded" one for the next time a cube would need to be dropped, the cube landed awkwardly INSIDE the dropper. Because I remember normal cubes doing that, sometimes? And because of that, whenever you had peviously quick saved, that awkward spot was perma-set for every quick load, meaning NO MATTER HOW MANY TIMES you did that segment, the cube would always land that way Getting cubes to always land on buttons is kinda awkward, though; either requires weird geometry, or the cube spawner is as low as possible xd
Honestly, I don't like maps where you have to rush. Portal should not be a speed game. But still, this map has enough time to do what is required. “I found a solution but I don’t understand how I found it. Okay, I’ll go to the exit.” This phrase perfectly describes the sensations during the passage. I understood how this logic works, but the mechanics of “juggling” cubes, when they need to be placed one on top of the other, are used very rarely, which took me a lot of time
yet another half hour of ngeruma solving puzzles
The Faith plate at 32:00 is actually used to launch the Blue Gel blobs all the way over to the other side of the room For some reason, the gel BOMBS (the big, single blobs) can actually be launched by faith plates. And I LOVE that they can do that xd Just thought I would share, because that's a really neat mechanic I don't see much of
Dude, that was excellent! Loved the stacking usage. Very cleverly designed, especially with the portal timing tied to it.
you sound like a child who figured out 2+2=4 but is now confused why does 2+2=4 lol. For real tho this is a complicated map.
This map looks so intimidating
beach simulation > office building
i wonder if it makes green eggs, so i can have green eggs and ham
how often does mobile test chambers happen, because none of those other drivers are phased by it lol
The BP jokes were golden
Hi 👋
they must have been bored of seeing you play with the portal gun, so they made you into a bloody mess instead
loved the logic of this map in the end, you first press the black cube button to remove the black cube. but the regular cube doesn't hit the button immediately because ghost cubes. then while you come out of the vertical blue panel, the regular cube hits button which changes the portal panel removing the connection from ground portal. it's a super clever and super tight timing but looks very satisfying.
No. You only need the laser to be blocked and the cube button pressed. You ride the beam up. Respawn the companion cube to disable the beam. You drop down to the panel below and bounce THREE times, stupid! You are overthinking it just like Ngeruma is.
0:07 - Oh hey!! I know that guy 🙈 0:18 - Yes, but there is a catch :P 0:38 - My monoportal phase predates that _and_ postdates it. _It's not a phase mooooom_ 1:54 - Thaaat's the catch ;) 5:27 - Oh yeah for sure, we don't want the cube to suicide, we'd need a whole funeral for it 😏 11:30 - Look at you! Figuring out all the steps quickly :D 14:37 - The two coffins are the two portalable surfaces, which is the main gimmick of this map :P 20:03 - Given the way this map works, it very much could've been a monoportal map lol 31:21 - This right here is the main reason why this puzzle exists. It was made in a time where folks like Fumbly Bumbly and Demon Arisen were making puzzles with just 2 portalable panels. I wanted to make one too, but without a fizzler, and also wanted the portal itself to be an obstacle to be removed ;) 31:41 - You did it intuitively, which is nice, but that is indeed correct: the reason you put the regular cube on top of the black cube is to force it to self respawn _AND_ press the panel button, which fizzles the blue portal just after you've flung out of it ;) 32:40 - Yes indeed! That's why you actually failed the first time you tried that move: the portal was open and so you got stuck inside of it. The second time through, the regular cube made the panel twitch before respawning itself, so that's why you actually really needed all three cubes to be fizzled at the same time lol Thank you so much for playing this map! It's one of my favorite maps that I've made, and it was extra tricky compared to my usual puzzle difficulty, so really nice job solving it :D
No offense but that solution is stupid. You can just use all three blue panels to bounce across.
@@protoborg You gotta teach me how cuz I just tried this for the past half hour and it didn't work lol What was your setup? Surely you've done this yourself and aren't just assuming it's possible :P
thank you for designing these interesting puzzles that keep the portal 2 community alive. (and also make me frustrated and then extremely happy when i solve them on my own.)
@@NoahGooder That's so kind of you, thank you!! 😊😊😊
No wonder you find my maps puzzle design lacking…if this is what you make omg, I’m in awe and a little bit afraid of your mind!
And a partridge in a pear tree!!
OK, this is one that I think I figured out way before Ngeruma. It's much easier than it seems. Edit: I was right.
I’m here early, I was going to read the comments and there’s only one
Wait how do coffins and death relate to science?
Aperture Science
@@TeionM83 fair point some science can be deadly
Well, what else do you do with the bodies of the late Test Subjects?
@@Anaerin fair after all it’s aperture the most deadly science corporation
Just going to add an extra note to my previous comment you can just insinuate them
And now I'm thinking about how I would implement such a thing in real world. Just imagine tiny 3d printed props and testing elements that talk over RF placed inside modular chamber walls... If only I had a 3d printer and a copy of Fusion 360...
bro is the gordon Ramsey of portal 2 community maps
❤4456
Thank you, I could not get this out.
hearing you butchering the greek letters is funny
the politician joke is iconic
i have no idea what was happening
we gotta make Minecraft in portal and portal in minecraft
the muffled voice under water was a nice touch
0:03 Hi, I've found the real solution of this map, but it is horrendous... You must shot a portal on a hole in a glass panel that appears for a second wheel you trigger the trap at the very beginning of the level. Then you have to enter portal, shot another portal at the opposite direction again through the same hole into the glass panel, go through the pne portal, press a button on the opposite site, turn back, go through4 deadly bouncing energy ball, go into the tube that brings you to the exit!
17:00 the American government is like that too 😅
You seem to know a lot about medieval castles…are you a historian or something? Haha
Only one congratulation?
better than 99% gmod servers 3:55 is a great meme face
I have to say, I was slightly disappointed that this fortress had no Team in it. It would have been cool to see the TF2 assets put to use here.
"Catch Ye later" perfect ending.
3:32 - Alright, fine, you asked for it. I'm gonna make a triple portal map and you're gonna ENJOY it 4:05 - I think that's gold 8:59 - I'll hold you to that! 10:17 - Barely a minute in and you already broke your promise 😭 12:47 - More than once, actually 15:57 - I thought it was a cockroach lol 21:51 - No no, you get a single (!!!) congratulation ;P Great ye ole' video as always!
8:06 is thair somthink udner the tabel ?
You did found all the secret switches. If you look closely at the wall, you will see 4 embedded door jambs, that is evidence of 4 doors that have been opened, the fourth one was opened by the switch adjacent to the door. So that means, if you missed some switch, there would still be closed doors among all the 4 doors.
craperture science
Bwahaha... I LOLed at the King Charles joke.
with his mother's life support was hilarous
That wasn't so much an escape as it was walking out the front door with the key.
1 hour ago, 197 views, 9 comments and 28 likes! well 29 if you count me! i always do this time capsule thing!
Intro makes me think you were a theater kid
ha! Ive played this one!
never let ngeruma near kids💀❓
11 min?! Wow
real UwU
Wait ngeruma in jail? what terrible crime has he done well I guess that’s something to ponder i must know for science aperture science
He stole a box of Wheatly'O's from the store
hello
hi
@@OccyP hi
Rude take at my mother at the start of the video!