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"Converse" | Perpetual Testing | Portal 2 Community Maps & Mods
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- čas přidán 31. 03. 2024
- Perpetual Testing (373)
“Converse”
By len
Portal 2 Community Maps & Mods
With the help of a couple of fearless but acrobatic franken-cubes (not to mention their numerous replacements), and after a rather lengthy yet entertaining conversation between Wheatley and GLaDOS, we figure out how to get through a typically falling apart and somewhat on fire, vast Wheatley Laboratories styled map.
Oh and there’s gels. Quite a lot of them.
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Map: “Converse” by len
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thanks for playing it! i spent a while making this and it really made my day seeing you play it :D
reactions:
1:30 technically i was using converse as a synonym for contrast (a theme i initially designed the test around) but that is so much better of a reason for the name
4:40 i added triggers to make them stay still in certain areas but those little guys are really defiant :P
7:45 no cheese >:)
8:46 somehow the dropper logic broke, idk how you did that and also didn't notice
9:45 i use frankenturret, but both is good
12:21 source engine
13:10 i actually thought about that, but i decided against it because it didn't really work with what i wanted to do with the puzzle
20:00 the intended way to break it was by launching yourself with the speed gel track, but using the cubes is infinitely more fun
27:56 iirc it shouldn't hit the tube
28:46 technically you can solve the last bit with only blue gel :0
but again, thanks
1:28 - They do like to bicker endlessly
1:36 - She does say in the campaign that she "is literally unable to lie" when in potato form (before getting an extra 0.1 volts from the portal gun), so who knows at this point
5:32 - I dunno, play Aperture Tag and find out 😏
7:38 - Overcomplication at its finest 😌
9:46 - Had the same question myself for a while, but it seems like "frankenturret" is the preferred name
33:28 - Tip for the future: you can make frankenturrets sit on their back by pointing further down before dropping them
Nice video, very chatty! :)
It's only around 23:50 that I've finally noticed the *_69_* numbers on the walls. Makes me wonder what else I've missed in this video.
Friggin' Wheatlyball and his Frankenhuggets!
Really enjoyed that, both the puzzle and hammer work.
throw wheatley into the shadow realm next time.
great asthetics! somewhat messy puzzle with gel coating ceiling and stuff. didn't feel very contained but maybe that's what the hammer work is intended to be. LOVE the style and wheatley's bitching.
heh yeah, i wanted to make the map very open from the start
The solution is a bit messy, but the hammer work is great!
I can’t wait for Inverse and Contrapositive!
what whould Ngeruma do if he was stuck in a room with him and Mr.Blueball?
this is going to be a good insperation for one of my mods
I was going to continue the comment I made last time but I don’t remember it so I can’t do that and now I’m going to remember it like an hour later
I think hugo played this, this comment was also before hugo commented
I would Recomend some portal 2 test chambers i made with Bee mod but then again im not feeling safe with putting my email
2 hour glitch gang👇
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