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"Pressure Link" | Perpetual Testing | Portal 2 Community Maps & Mods

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  • čas přidán 12. 05. 2024
  • Perpetual Testing (385)
    “Pressure Link”
    Map by Lassi
    Puzzle design by Demon Arisen
    Portal 2 Community Maps & Mods
    An incredibly detailed highly hammered tour through the vast and seemingly never ending, heavily industrialised Aperture tunnel system linking old Aperture through into new.
    With typically crammed in test chambers along the way above the fast flowing and certainly not drinkable waters.
    -----------------------------------
    Map: “Pressure Link” by Lassi & Demon Arisen
    steamcommunity...
    More maps by Lassi
    workshop: steamcommunity...
    More maps by Demon Arisen
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    • Perpetual Testing | Po...
    If you would like to recommend a Test chamber, Map, or Mod for me to play, please follow this link:
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    Check out the ever growing list of maps and mods that have been recommended to me:
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    -----------------------------------
    In (implied) conjunction with Aperture Laboratories, further testing is to be carried out in perpetuity
    Thank you for joining me as I test my way through the infinite number of community test chambers, custom made testing scenarios, mods, player made maps, and levels available for Portal, Portal 2, Aperture TAG, Thinking with Time Machine, and Portal: Reloaded through the Steam Workshop.
    All thanks to Cave Johnson and his Perpetual Testing Initiative.
    #Portal #Portal2 #puzzles #perpetualtesting #portal2communitymaps #ngeruma
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Komentáře • 34

  • @lassihelin4187
    @lassihelin4187 Před 3 měsíci +19

    Oh that was faster than I expected
    Glad you enjoyed it! Definitely one of my prouder works this one ^^

    • @calebbowen6406
      @calebbowen6406 Před 3 měsíci +1

      i love your maps, especially your transfer map

    • @elytron6758
      @elytron6758 Před 3 měsíci +2

      This was so fricking cool! My only complaint would be the hidden portal surface between the two puzzles was easy to miss and feel stuck.
      Would love to get your feedback on my TUBER series

    • @vladiacobenco8376
      @vladiacobenco8376 Před 9 dny

      Might try to replicate the style if that's alright 😅

    • @lassihelin4187
      @lassihelin4187 Před 9 dny

      @@vladiacobenco8376 Yeah of course its alright!

  • @dr.smoothey
    @dr.smoothey Před 3 měsíci +6

    Thank you for jumping in the water. Very satisfying. Also this is unlike any version of Aperture I’ve ever seen. Very refreshing. You’re definitely lost in the multiverse for this one. Love how given the level of detail in the map the puzzles were not too complex while still being quite clever.

  • @MrGermandeutsch
    @MrGermandeutsch Před 3 měsíci +2

    ngeruma's intrusive thoughts have quite the winstreak.
    Impressive! Concerning, but impressive!

  • @RubRub7
    @RubRub7 Před 3 měsíci +2

    I noticed there are a lot of assets taken from Black Mesa in this map. It makes the environment at the start feel like an actual work environment.

  • @stacksmasherninja7266
    @stacksmasherninja7266 Před 3 měsíci +6

    gorgeous map. second time you've died in the first 30 seconds of the map in exactly the same way.
    the antlines were a bit messy and not very clear to me initially. quite unlike demon arisen's puzzles which are unusually clear every time I've played them.
    5:25 is a great observations! I've never considered it that way!!
    5:48 "detailed therewise" gotta be a certified ngeruma classic
    18:33 you've gotten really good at t
    very easy and nice set of puzzles imo

  • @Portal2Player
    @Portal2Player Před 3 měsíci +3

    Definitely a great looking map, give me desolation vibes (makes sense cause demon arisen worked on it) also, the way you completed the chamber was a bit different than I did, I dunno why.

    • @elytron6758
      @elytron6758 Před 3 měsíci

      I think I also repainted the orange runway blue like you. I guess it is added steps but made sense to me

  • @HugoBDesigner
    @HugoBDesigner Před 3 měsíci

    0:25 - You forgot to scream "cannonball!!!"
    2:28 - For sure! My favorite puzzle creators all seem to gravitate towards one specific puzzle design ethos or difficulty range: Fumbly Bumbly sticks to "easier, single concept puzzles"; Demon Arisen goes for "easy-to-medium puzzles with one or two clever twists"; RectorRocks likes "medium difficulty, large multi-step puzzles"; and HankyMueller goes more for "difficult laser and portal logic where each action is methodical". All of them seem to have two-word names too 🤔
    2:54 - Oh hey, look at that, it's the custom laser catcher ledge texture that I made :D
    3:35 - That's how propulsion gel is made ;)
    5:14 - The one time I made Hammerwork observation rooms, I didn't add an "investors" room, but I did add two office spaces that each do their own little environmental storytelling
    6:20 - I wonder if there is an obvious easier way to do that involving some bit of science from the puzzle. Probably not 😏
    6:37 - Whaaat? Science? In this facility? Outrageous!! 😏
    8:59 - Yeah, basically just "Industrial". There are variations and interpretations on the theme, but that's true of everything, so a generalization for the sake of convenience of communication is alright
    11:58 - You walked through a fizzler before entering this test, buddy :P
    15:34 - Canonical ngeruma has returned 🙏🙏
    Great video as always :)

    • @Portal2Player
      @Portal2Player Před 3 měsíci

      I can definitely tell a Fumbly Bumbly map by the way he decorates the chambers, it all looks amazing

    • @HugoBDesigner
      @HugoBDesigner Před 3 měsíci +1

      @@Portal2Player She does so much with just the limited tools of BEEmod, I can only wonder what she could do if she made some of her puzzles in Hammer :)

  • @AmaroqStarwind
    @AmaroqStarwind Před 3 měsíci

    Though they aren't Portal related, you should check out the games "4D Golf" and "Hyperbolica".
    Don't forget to check every help crystal (in 4D Golf), talk to every NPC (in Hyperbolica), fully explore the settings menus (in both games), etcetera.
    4D Golf is set in a universe with four spatial dimensions (hypercubes and stuff), while Hyperbolica is set in a world with curved spaces.

  • @tyronorxy5646
    @tyronorxy5646 Před 3 měsíci +1

    03:36 And cakes.

  • @Haliceph
    @Haliceph Před 3 měsíci

    I like how you redid the cube dropper thing with the bridge right after getting them lol

  • @Wheatleybuggygames
    @Wheatleybuggygames Před 3 měsíci

    I’ve already played this. Pretty interesting style i must say.

  • @elytron6758
    @elytron6758 Před 3 měsíci +1

    0:21 intrusive thoughts won

  • @savasyn
    @savasyn Před 3 měsíci

    Really nice map work on this one! Loved the water, even if it was deadly.

  • @capomaus
    @capomaus Před 3 měsíci

    Feels like the portal revolution maps

  • @HyperDashYT
    @HyperDashYT Před 3 měsíci +2

    Holy F*CK THIS LOOKS SO AWESOME!!!!!

  • @cyanidethefox2160
    @cyanidethefox2160 Před 3 měsíci

    this map look awsome!

  • @callumstar1062
    @callumstar1062 Před 3 měsíci +1

    Oh new map yay

  • @klaus.sfc01official30
    @klaus.sfc01official30 Před 3 měsíci

    Ngeruma trying not to die in the first 30 seconds out of instinct: (impossible)

  • @dutch_asocialite
    @dutch_asocialite Před 3 měsíci

    Ironically, this map could've been called Liminal Space and it would've both made sense and not been obnoxiously childish.

  • @OccyP
    @OccyP Před 3 měsíci

    9:03 Sorry mate, you're not forklift certified.

  • @AmaroqStarwind
    @AmaroqStarwind Před 3 měsíci

    3:56 Watch your language, ngeruma! /s

  • @jviper2004
    @jviper2004 Před 3 měsíci +1

    Ever played Hyperbolica?

  • @LondontransporduckL99
    @LondontransporduckL99 Před 2 měsíci

    How do you make custom test chambers

  • @OccyP
    @OccyP Před 3 měsíci

    114th view 3rd comment

  • @protoborg
    @protoborg Před 3 měsíci

    You continue to frustratingly do it wrong. All you had to do was place the portal under the blue gel then place the other portal on the wall through the grating and the gel would go over the glass and land on the floor. You really need to stop overthinking things.

    • @lassihelin4187
      @lassihelin4187 Před 3 měsíci +1

      Ironically not only did he did it exactly as intended, but your suggested method is quite literally not possible to perform.