Video není dostupné.
Omlouváme se.
WT - Analyze This 11: Spitfire vs Boomerang in Arcade
Vložit
- čas přidán 14. 08. 2016
- The two planes engage in a duel that lasts until the end of the battle with neither gaining the upper hand. What could our Spitfire pilot have done differently to maximize his chances of a kill?
By the way, this will likely be my final Arcade "Analyze This" as the last few patches have made Peer v Peer combat largely irrelevant in that mode.
I tend to agree with Eric Hartman when he said that dog fighting is a waste of time. While two pilots are engaged in turn fighting the third one is laughing. Quite rare to have this long dog fight and neither of the turners not being blown away by third party jumping on the distracted pilot.
Very interesting and educational 1v1 latter half to the video though.
Protracted dogfights are a joy, especially when they go unresolved. Although it's disappointing not to get the kill in the end, you have to consider that you were good enough to remain alive. That's what makes dogfighting so much fun; being good enough (and sometimes lucky enough) to stay alive when facing a tenacious opponent.
that first unrestricted dogfight you had with staka was awesome. how you both recognise the changing situations so quickly is very, very impressive and very interesting to watch. much cheers and hats off to you both
good stuff mate, interesting watch :)
I got so fucking excited when I saw this, but then you go "this may be my last" and I just zoned out everything else after that :/
None the less, I love the video :)
Well its up to Gaijin really. They've made Arcade into a PvE race, with PvP combat marginalized, and as such I have no interest in continuing to play the mode.
+long5hot RB is much more fun, and I've figured out when planes get boring I play tanks. If you'd like to add me we could play RB sometime, my thing is SirBossFDW
Sure - and if you see me online please say hello, I'm happy to squad up provided I'm not just there to record test flight footage.
I only play RB as well. Tesh_Hayayi is my in game.
Great Video, thankyou for making it. I always a great deal from you, and your style and delivery is awesome. Cheers
Thank you Long5hot for that nice video. Hope you will do more. You are one of my favorite WT pilot. Please keep up that knowledge sharing.
I hope you will return someday! always loved your videos
In reference to our previous convo LS about your new responsibilities, real life always comes first man, but don't forget to have fun every once and a while. Cheers. :)
What a gem of a fight from both of you!
Thanks again for the education.
Sad that you don't make any vids anymore. I would love more analyze this vids as well as more RB gameplay
Not gonna lie... Finally found your channel after all these years of War Thunder... only to find out you're pretty much done.
Kills my soul a bit.
I'm only done with Arcade (in its current form). I'm not completely out of the game yet ;)
Thank for the video, Long5hot! I hope you could maybe returning to WT to upload your test and analyses videos. You are by far the best at it! Tally ho!
Long5hot really is the Jingles of War Thunder
Jingles really is the Long5hot of other games ;)
The spitfire's prolong full-deployment of landing flaps is also making me cringe when I watch the video :p If I am dog-fighting but my plane only have landing flaps option, and I really need the additional turning capability flaps can give me, a little trick I would use is repeatingly deploy and retract the flaps, basically keeping the flaps deployed but never fully so, hence essentially become combat flaps of some sort. Kind of clumsy, and is not very useful if the flaps of the plane can be fully extended very quickly, but I guess is better than letting landing flaps to slow you down.
Yes, exactly, I often TAP, TAP and then TAP, TAP again to open the flaps juust a tad and retract them right away.
Thank you for making this video Longshot. :-)
Who the F. are you?
Giggle...................
BUAHAHAHAHAHA!!!
+Okkie_ git gud Okkie nxt time I'll survive 30 seconds against you :)
I never understood the spitfire 7mms... They always seemed very random. Most of the time when I used the mk1 I had to lay a lot of ammo into whatever I was shooting to kill it, but I was insta-killed several times from barely a hit in head ons in my 109s. Other times when I used them they were absolutely devastating as you mentioned. I did think they got a buff at one point, but don't know if that was changed.
Long5hot, I've found myself is this same situation before, when my opponent forces an overshoot in the dive and I have to climb away. I have found that if I do a rudder and aileron only climbing spiral I can keep my speed high and climb, yet still maintain the illusion that I am not quickly extending away and they stay in the fight. This allows me to be above them but still close with a much greater energy advantage.
hello longshot im a fellow wt pilot and ive mostly played the arcade mode and have also been dissapointet on the pve focus, ive been following ur videos for a while and they are very fun to watch and very helpful and im sad to see how ur moving closer to ending this channel/videos. I read about another guy telling u to duel people in the wt universe and i would gladly have the chance to battle and learn from such an experienced player myself, and though i do play in eu servers i wouldnt miss the chance to duel against you so if ur looking for a duel with skilled pilots, hit me up or let us know so in ur videos, im sure we would love to help you continue ur channel and learn something ourselfs cheers!
Thanks Chris, if something comes of the duel idea I'll let you know :)
It looks like both Captivate and you were mostly on the right track; I think this mostly shows the weakness in the Spitfire IIa's armament. The Boomerang is so maneuverable that the Spitfire is only going to get brief shooting opportunities and those light guns really need long, tracking bursts if they hope to do any damage. Your never going to get that against the tight turning energizer bunny that the Boomerang appears to be in this vid. In some ways it is interesting, the Boomerang has extraordinary acceleration and a good turn so your usual energy tactics are not work; the boomerang can always gain enough airspeed to dodge away. I think something wonky is happening with the arcade flight model here where the extra lift and engine power is giving it power-to-weight and lift-to-weight ratios that are a little silly. Maybe the other pilot really was just that good at managing his energy, or maybe some of both.
Given the shown performance characteristics I think the only viable approach is come down in a nearly vertical dive from a short distance. After an attack pass once you are relatively sure you've separated outside of gun range cut throttle to decelerate quickly so the Boomerang has less of an opportunity to accelerate, hammerhead over and dive to a point behind the Boomerang. Use roll to keep the Boomerang above relative to the spitfire. As you close pull up hard and spray, just try to get some bullets on target. Rinse and repeat. Essentially your normal tactics but with the emphasis on keeping up pressure rather than being perfectly efficient with your energy.
Like Shelling peas.
I had a good laugh.
And just to add my little and humble amount of wisdom I learnt from playing this game.
Stakaman's AB mantra in dogfights. (back when AB was awesome before gaijin killed it)
In order of importance (reversed)
3. Altitude is potential speed.
2. Speed is life.
1. The correct and careful management and application of speed is Godhood.
(PS. To point 1 add an exceptional aiming ability, an extensive knowledge of each plane and how best it can maneuver in WT AB and a pair of steel balls and you've got Flip. ;-) )
perfect description of flip's account lol
thank you +long5hot, i have also learned myself that speed and alt is the life of a spit, though by the hard way....
i have also stop playing wt for a few month now, AB is just too short these days....now i just hop in for a match or two in rb and that's it
About this match, i remember that i did track the boomerang through radar when that yak jump in, he looks like diving away or something i thought at the time, probably to gain more speed...and also spiral climb is the only tactics i know at the time, even now that's thw only one i can employ best...if only this game was still in the old day so i can actually practice more....
anyway, nice video and analyzing, good luck with whatever you are doing now long5hot
and thank you for putting this om, eventhough it's been age :)
Everyone, this is Captivate - thanks for the replay and I'm sorry it took so long to get it online, I bet you thought it had been forgotten :)
I know you'd be much better than this now, in fact there wasn't a huge amount you'd need to do in order to improve on - just speed management, camera usage and flaps really, which I'm sure you've already discovered for yourself. I do hope Arcade returns to its previous focus on air combat rather than shooting tanks, its a real shame what's happened to that mode lately.
Thanks for your kind word, i don't think i have improved that much though...and my adventure in RB is almost a disaster, lol...
Anyway, there are still a lot for me to practice in this game, but RB is just not a good place for practice, however i find that you can learn way more in that mode than in AB, maybe it's just me though...
Where does long5hot go over the alternative to using the free look cam?!?
The answers you seek are in this video - czcams.com/video/S7tIbCD_3K4/video.html
Got an idea longshot...how about you take friendly challenges from players throughout the WT universe, and then critique what they could have done in order to take you out. Naturally, I'd imagine you'd have some 'player level floor' but I think challenging stakaman and others like him (jenga, etc.) is great for what it was, but an exciting version of it would be to take 'joe player' and help him/her become a better fighter. 'Longshot's W/T University' or some such nonsense. LOL. I'd like a go.
Heh, I imagine I'd spend far more time critiquing what I did wrong & how I could have survived & shot down the other guy ;)
Interesting idea though. There's some possibilities here...
oh god, had to take a short break there. This is painful to watch. flaps ON (maybe) sporadically but definitely OFF on the down turns. The Spit's flaps are so tedious to turn on and off that it's almost as if one should never use them. Rudder, rudder, rudder. I see so many missed opportunities to rudder the plane down and out of the way of the Boomer and maybe gain some energy back. The Boomer is not the most powerful climber but it's a really good diver and will reach fast speeds in a dive very quickly IMHO, the Boomerang pilot could have used this to his advantage as well.Ok watched the rest. Nice flying there on both of your parts! This reminds me how much I like the Boomerang ; )
If anything, their extended dogfight showed that both pilots could have done with some practice in custom battle duels.
Yes, but thanks to the pilot that submitted the video. Not judging him personally at all. Also, I noticed you are in DMH in this video. Are you still in DMH?
I somehow dropped out of the squadron during my previous absence, and haven't gotten around to re-applying. I'm still in the clan though, as WT isn't its only game and they're a great bunch of guys & gals.
Do you only do props or jets too?
Nice video as always, have you some advices about how to play the Typhoon mkIb/L in arcade? Before they changed his fly model It was one of my favourite aircraft but now I'm having bad times trying to master it again.
The last time I flew a Typhoon was when I made this video - czcams.com/video/Y41PFTyvzn4/video.html - and that's over a year ago now. Unfortunately the constantly changing flight models makes it impossible to keep up with - if I'd known thats what would happen I doubt I'd have started on plane-specific videos.
long5hot Ok thanks
From my recent experience in the plane, I'd recommend just avoiding it. The engine power is acceptable for a plane with 4 hispano cannons (at its current BR), but the high speed control lockup is awful.
He could always use it to shoot ground targets. That's what Arcade's all about now isn't it?
+long5hot miraculously, I've still managed a pair of 20+ kill games over the past month, but they were both in domination games at BR 3.3. Most matches above that BR, especially ground strike variants, are a total waste of time.
I guess there's still just enough fun in the game for it to be worth it to me.
Regardless, the P-47d is still a much better choice for ground targets. There's no disadvantage to picking it over the Typhoon, which is a real shame.
from memory raaf test found the boomerang to be superior in a 1v1 dog fight with a spitfire and p40. if i recall it was roc that gave the spitfire the advantage and top speed.
It would have been superior in a low speed turning battle, but both the P-40 and Spitfire had a substantial speed advantage. So long as those planes stayed fast, the Boomerang would be left behind & could be subjected to repeated BnZ attacks. As this video was Arcade, the Boomerang was able to recover faster & still present a threat despite the Spitfire having the altitude advantage - that wouldn't be the case with a realistic FM.
long5hot as i said top speed and roc were the advantage of the spit and p40 but turning was superior even at higher speeds because the boomerang didnt duffer the high speed compression to its control surfaces like the other 2 did.
May I recommend going straight into SB mode with airplanes?
I have a decent (not great, but passable) stick & rudder setup but no head-tracking. Plus after about 3 weeks of testing I still couldn't hit the side of a barn, or keep track of enemies within close range let alone assess their direction or energy state. SB will be some time off for me yet I'm afraid.
If you have the patience stick with it. Remember that most of the people you are facing are having the same problem. You clearly have the base tactical sense to understand the dogfight, I would bet you just need to get more comfortable with the controls so you are thinking about the fight rather than flying. That just takes practice.
Why is it that 60fps looks like 20fps on your channel?
also, I can say from experience that flying against a pro in custom duels has made me a much better player, I was duelling Okkie_
Okkie is a superb player, you'll do very well having him as a sparring partner :)
I recorded this footage at 20fps, which is all my machine was capable of back in January, and I convert it to 60fps as despite the lack of frames, the quality on youtube is a lot sharper than if I uploaded at 20fps. There have been some updates to the graphics drivers since then & I'm now able to record at 30fps, which is a step in the right direction I guess. If I try to record at 60fps the video will be full of ugly artifacts :\
+long5hot Playing this good at 20-30fps is very good, and it's what I have to play at, even on minimum settings. It doesn't stop me from getting kills, however
I actually play at 60fps with VSync on - my GPU can easily go over 200fps but I get screen tearing. With VSync its very smooth for me. The screen capture program has its own fps settings.
how can I send you a video of mine for a "analyze this" its RB
Is it a replay file, or an actual video? If the former, you can email it to iamlong5hot@gmail.com - but if the latter we'll have to work out some other way.
+long5hot it's an actual video its in my videos here on youtube its the bf 109 one
I LOVE YOU STAKAMAN BIG KISSES FROM YA BOY ANOWN
I luv u too you big brussel sprout !!! xxx
What the F. is a Stakaman?
ITS MY FUCKBOI. NO HATE PLEASE.
ROFL!!!!
come on mate do more videossssss pls
Sorry to hear you might be bowing out (again). What about organising some custom battles or tournaments with experienced players? If arcade fails to deliver, that is.
Some of the members of [100] have suggested that idea to me recently. I'd gladly take part in such events, provided I wasn't asleep while they're being held, but there's no way I could be the organiser - I just don't have nearly enough time available to take that on.
In the meantime I'm venturing into RB (again).
Well, selfish me is hoping you can find something to make playing worthwhile because I really love your videos!
I go against 2 enemy planes
Yep, using landing landing flaps in battle make you cringe and blame yourself (Edroh points to itself).
I prefer to use combat flaps (and I recomend) in situations of low speed/lift and low altitudes (where the air is more thick and effective on control surfaces).
By the way. I take my time on this one vid. while the video was loaded I prepared my breakfast and fill my trusty coffe mug with.... coffe.
Stop rudder turning. stop using landing flaps. And stop playing in arcade. The best way to engage a boomerang is the same way you engage Any plane more maneuverable than you. Keep your energy and your altitude up and boom and zoom on them. It pained me every time I saw this dude pop flaps and try to turn with the more maneuverable aircraft. lastly, and you can call me an asshole for this but I consider arcade pilots to be inferior; and this video proves my point.
You are obviously entitled to your opinion about who is inferior, I won't call you names for expressing it :) To me, both AB and RB "pilots" are vastly inferior compared with SB pilots who are much more deserving of the title. The rest of us are just playing different kinds of FPS game - RB with machines that are more difficult to control, AB with a more crowded environment that rewards high-level situational awareness. People can play whichever mode they like, they shouldn't be told to stop playing one & play another instead.
Other than that, you made much the same points that I did in my commentary, and I know the player who submitted the replay had learned them for himself before I even made the video. One thing you should be aware of though is that for many fighters (not all) the rudder is incredibly powerful in Arcade, and can be used to out-maneuver many planes which would otherwise have superior handling if the other pilot only uses elevators. In fact, this springs to mind - czcams.com/video/tEnsQDCJVJk/video.htmlm19s
Is this realistic? Of course not, but its just a game and in a game you have to use whatever methods give you an advantage. In Arcade rudder is one of those methods.
Play Rb, for me AB is just not the essence of the game, the whole speed, climb rates, turn times are way too fictional. Not to mention multiple spawns and all nations vs all nations. I like it to be challenging and accuarate! Still awesome video, just dont quit, adapt yourself to the game, that will make you even a better player than what you are now.
RB has plenty of games where its all nations vs all nations ;) I will give it another try though.