How To Bake Normal Map In Blender? | Tutorial
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- čas přidán 14. 07. 2024
- In this lecture, we'll learn baking normal maps in blender 2.92. Normal mapping is a texture mapping technique used for faking the lighting of bumps and dents. Normal baking is the process of transferring normal data from high poly mesh to low poly mesh. This technique is used to enhance the appearance and details of a low poly model by generating a normal map from a high poly model. It is very useful, because you can add more detail to your model without increasing number of polygons. Let's see how to bake normal maps.
1)Intro 00:00
2)Adding High Poly and Low poly mesh 0:57
3)Creating normal map image 4:30
4)Adding the normal map image to Low Poly mesh 5:21
5)Baking Normal Map 5:53
7)Fixing baking problems 7:07
#bakingnormalmap,#baketexture,#normalbaking
I think there are too many steps for such a simple process, it might even overwhelm newbies, but it helped me fix the problem I was having!
After hours on the anvil tutorial i have been saved. all it was was changing the bake type and waiting until the end to do the subdivide. Thank you
Thank you
clear very much!
Thank you .
clear!
Master!
Thx !
thanks bro
loud and clear
ty
Thank you