SimpleBake for Blender: A MUST-HAVE for texture baking!

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  • čas přidán 20. 08. 2024

Komentáře • 189

  • @Brandon-3D
    @Brandon-3D  Před rokem +11

    Simple Bake Affiliate Link: blendermarket.com/products/simplebake---simple-pbr-and-other-baking-in-blender-2/?ref=422

    • @CamIsMac.
      @CamIsMac. Před rokem

      lol the price went up $1 now it's $17, that's too much for me 💰💰

    • @dubtube6691
      @dubtube6691 Před 3 měsíci

      @@CamIsMac. now its 20$

  • @EricMalek
    @EricMalek Před 8 měsíci +10

    After watching this, I bought the addon. All I can say is WOW! It's so nice to get something that exceeds expectations instead of leaving gaps in abilities. I highly recommend this. Thank you!

    • @Brandon-3D
      @Brandon-3D  Před 8 měsíci

      That is a great review! I agree 100% thank you!!

    • @FPChris
      @FPChris Před 6 měsíci

      Same.

  • @weirdwoodsy
    @weirdwoodsy Před rokem +9

    I was already thinking about getting this add-on (but comparing to several others) and this video was the final push I needed to make it happen. It seems dreamy AF.

    • @Brandon-3D
      @Brandon-3D  Před rokem +2

      I’ve been very happy with it! Good luck!!

    • @ClaimClam
      @ClaimClam Před rokem +1

      just get gpt4 to make a baking code

    • @bafsr
      @bafsr Před rokem +1

      @@ClaimClam make an add on for blender ? with gpt ?

    • @ClaimClam
      @ClaimClam Před rokem +1

      @@bafsr yes it can write code

  • @ScorgeRudess
    @ScorgeRudess Před rokem +5

    OMG, I was needing this a week ago... I posponed the project because of this... resuming now! you are GOD... thanks!

    • @Brandon-3D
      @Brandon-3D  Před rokem +1

      Glad you discovered it. I was in a similar situation when I found it myself. Thank you and good luck!

  • @MRUStudios
    @MRUStudios Před rokem +6

    Wow! That's a great find Brandon!
    I totally agree about baking texture maps.
    I don't know how it is now, but in Blender 3.3.0 and below there was an issue I believe where you had to disconnect the metallic map from the Principled BSDF node for the Diffuse map to bake properly? I think that's what it was. Also, the names to select in the drop down for baking don't always match with the name of the map you're trying to bake. If I remember correctly there was a trick to baking emission maps as well.
    It's awesome you found an addon that takes care of it all.
    Thanks so much for sharing with us and for the awesome content.
    You're the best!
    I hope you, your loved ones and everyone reading this has an awesome 2023! 😃

    • @Brandon-3D
      @Brandon-3D  Před rokem +3

      Man, I always look forward to your input. There are a ton of quirks in the whole baking program. The fact that somebody seemed to have cleaned it up with an addon makes me wonder why Blender hasn’t improved on it. But, for the cost of using Blender I guess I can’t complain :). Take care my man and happy new year!!

  • @shemdesuuu
    @shemdesuuu Před 3 měsíci +2

    the way you explained the add-on was really easy to follow, thank you so much as well for sharing the preferences you like, it helps in familiarizing with the add on!

  • @kylianthehylian
    @kylianthehylian Před rokem +20

    missed opportunity to call it "easy-bake"

  • @chrystianyaxche5381
    @chrystianyaxche5381 Před 7 měsíci +2

    I wish all the addons and explanatory videos were like this, thank you very much for the info.

    • @Brandon-3D
      @Brandon-3D  Před 7 měsíci +1

      Happy to help and really appreciate the comment! Take care!

  • @Glithware_403
    @Glithware_403 Před rokem +4

    DUDEEEE, the way you explained it cleared all my doubts, I really want the addon now ^w^

    • @Brandon-3D
      @Brandon-3D  Před rokem +1

      It's a great add-on! And thank you!

  • @thepolyglotprogrammer
    @thepolyglotprogrammer Před rokem +3

    This was great man! Thanks a lot for referring to the addon. I had already read your post, but as you said yourself, even with a step by step this process can be very complicated. Agai, thanks!

    • @Brandon-3D
      @Brandon-3D  Před rokem +1

      Thank you so much for the kind words! I send out a monthly newsletter with new tips and sometimes cool new addons. If interested, you can join for free here: brandonsdrawings.com/subscribe

  • @godzoookie
    @godzoookie Před rokem +4

    It's a good add-on for some cases. If you have any other shader nodes (glossy, diffuse, etc.) mixed, added or just anywhere in node tree, doesn't even have to be connected to principled BSDF it will not work.

    • @akshaybabu898
      @akshaybabu898 Před rokem +2

      Could you suggest some other addon that could work for the rest?

    • @coystt7233
      @coystt7233 Před 7 měsíci

      Yep same problem and support is taking ages to reply

    • @DELETE5020
      @DELETE5020 Před 2 měsíci

      Faced the same problem when I tried to bake Fluent Materializer’s nodes. After removing couple of GlossyBSDF nodes inside Fluent’s Layer node (they are for preview purposes only anyway) everything worked just fine.

  • @kat74809
    @kat74809 Před 11 měsíci +14

    I purchased the addon and I was wondering if I can use SimpleBake to bake a high-poly character mesh texture to a low-poly character mesh? If so do I use PBR Bake or Cycles Bake and how do I set everything up? Would lighting set up be necessary for the scene or can I just jump into baking?

  • @shycat3d
    @shycat3d Před rokem +1

    OMG! Yes a bran new video!
    I was waiting for a video from your amazing channel
    Thank you so much
    :D

    • @Brandon-3D
      @Brandon-3D  Před rokem +1

      That is very nice if you. Thank you! Hope you enjoyed it!

    • @shycat3d
      @shycat3d Před rokem

      @@Brandon-3D awww thank you too for your kind comment and the heart
      :)

  • @GregorifElfeNoir
    @GregorifElfeNoir Před 6 měsíci

    Thank you, it was just what I needed to export my TinyEye models without having to go through hell :)

  • @Zerccies09
    @Zerccies09 Před 3 měsíci

    Very cool, i finally figured out how to bake in blender. Boi it was a pain, still is. It only took making many models and doing it over and over bashing my head against the wall only to figure out some of the bake options need to be changed in order to get the look i was going for as if i dont turn them off everything bakes to black

  • @LanMcGaha
    @LanMcGaha Před měsícem

    Simplebake made very easy to understand. Thank you!!!!

  • @johansno5019
    @johansno5019 Před 2 měsíci +1

    I really can't deal with baking, it gives me so much headache and for such an integral feature it's way too convoluted. I will try this one, thanks

  • @rivergamer5763
    @rivergamer5763 Před 2 měsíci

    the best tutorial ty

  • @user-co6xm6hi7r
    @user-co6xm6hi7r Před 25 dny

    That's what i exactly called 'God of Bake'!!

  • @jurgenvantomme
    @jurgenvantomme Před 11 měsíci +1

    very well explained. I try this now.

  • @Marvin-bm1de
    @Marvin-bm1de Před 9 měsíci +2

    Thank you for this Tutorial. This really Made me buy Simple Bake.
    But i am experiencing issues. I am trying to Bake the Texture of several Joint Objekts and one of Them with procedural texture.
    It Always Turns Out either completely black or mostly black without Details.
    Is it possible to Bake Something Like that with simple Bake?
    I couldnt Figure Out the correct settings.
    Any Idea ? :-(

    • @ario9907
      @ario9907 Před 5 měsíci

      Its a horrible ad on dont use, bake them normally and you wont experience blank/black textures

  • @C1OUS3R
    @C1OUS3R Před 10 měsíci +1

    I've purchased the plugin but every time i try to bake it just crashes. It tells me to check a crash log but every time i attempt to open it. It says the log doesn't exist. There are no details besides that and I'm really worried i just wasted my money

  • @aryanmrd
    @aryanmrd Před 4 měsíci +1

    God bless you man

  • @NN-wc7dl
    @NN-wc7dl Před 5 měsíci

    Great tutorial for a great addon!

  • @gabgab3768
    @gabgab3768 Před rokem +8

    This will save a ton of time in baking, 16$ is too cheap for the time you spend from baking manually.

    • @shycat3d
      @shycat3d Před rokem +2

      Exactly! The only thing that has more worth than money, is time

    • @Brandon-3D
      @Brandon-3D  Před rokem +1

      Absolutely!!

  • @ladyvanessa972
    @ladyvanessa972 Před 5 měsíci

    i needed this in my life

  • @zachhoy
    @zachhoy Před 3 měsíci

    wow that saved me a lot of effort, Blender needs to have this integrated, but in the meanwhile good on HaughtyGrayAlien

  • @lukaspaver
    @lukaspaver Před rokem +1

    Amazing addon, I bought it.

  • @gertjubileus5680
    @gertjubileus5680 Před 5 měsíci +1

    Awesome

  • @jodyyy_surfs
    @jodyyy_surfs Před rokem +1

    when i bake i'm gettting entirely black diffuse maps any idea what would cause this?

  • @dertobbe1176
    @dertobbe1176 Před 19 hodinami

    Does it work with ANY output? I mean like multiple sources go into Mix shader. Will it recognize, that it's a Mix shader and that i use multiple principal nodes?

  • @fmmustafa
    @fmmustafa Před rokem +1

    bro i tried baking with simple bake , but idk why every time i bake texture , their quality is little blurry, can u tell me whats the problem specially diffuse map

  • @ICon415
    @ICon415 Před rokem +1

    THank you for this Brandon👏

    • @Brandon-3D
      @Brandon-3D  Před rokem +1

      You’re very welcome and thank you!!

  • @sufyanaatish750
    @sufyanaatish750 Před 5 měsíci +1

    Hi can we increase sample count from 2

  • @JonToons0208
    @JonToons0208 Před rokem +1

    Wow that is interesting. I wish I can do one like that too.

  • @SwissplWatches
    @SwissplWatches Před rokem +1

    purchased, thank you!

  • @vincentboudewijn
    @vincentboudewijn Před 6 měsíci

    I have this problem, where I set the output path, the textures get baked, but it does not export the maps out of blender. Anyone know how to solve?

  • @alex.nolasco
    @alex.nolasco Před rokem +1

    Thank you for this!

    • @Brandon-3D
      @Brandon-3D  Před rokem

      Absolutely! It’s been a lifesaver for me.

  • @yosatip182
    @yosatip182 Před měsícem

    I can't export the texture.. it says "unavailable - blend file not saved" on export setting.. please help

  • @user-ji8fz7nc8m
    @user-ji8fz7nc8m Před 3 měsíci

    I'm trying to bake textures from Kitbash3D assets. It is just insane, how not optimized these models are.
    But it gives me a hard time. Sometimes it works, when the model is relatively simple. But in case with big buildings, which consist like 20 materials (and where it is must have) it doesn't work because of there are transparent materials. I tried to get rid of them, but still no luck. Something other going wrong. And Cycles version also does not work :(
    I'm nearly ready to give up
    However I must admit that addon is nice, and when it works - it does it well.

  • @AlisonReidMe
    @AlisonReidMe Před 7 měsíci

    I'm sold, but I was curious about something that flashed by in the video, namely, a Specular bake. How does Simple Bake do this if it's not in Blender to begin with?

  • @billyjjackson
    @billyjjackson Před rokem

    Great guide - purchased!

  • @metageist666
    @metageist666 Před 8 měsíci

    This video is excellent, thank you

  • @a.kromatyk
    @a.kromatyk Před 11 měsíci +1

    Very helpful but my
    question is if there is anyway that I can bake
    a material that has Multiple BSDF nodes, like
    Multiple Principle BSDFs and Mix Shaders. I
    am really stuck in my process because of
    this. Let me know please. Thanks

  • @IIIQZAIII
    @IIIQZAIII Před 6 měsíci

    :DDDDD I like the start of video

    • @IIIQZAIII
      @IIIQZAIII Před 6 měsíci

      but you understand that this is a super long process with this plugin

    • @IIIQZAIII
      @IIIQZAIII Před 6 měsíci

      czcams.com/video/BuCbi8BRVf4/video.html

  • @Metal92990
    @Metal92990 Před rokem +4

    I've been using Blender for 8 years now, and I love it. There is 1 thing that still stumps me though, and that's the nodes Math, Vector Math, and Mix RGB. Each of these 3 nodes have options on there like add, multiply, fraction, ping pong, etc.
    Sadly, there are NO tutorial videos as to what these options can do for you. I looked all over the place for 1, but to no avail. Can you explain, or better yet, show, as to what these options do, and how we can use them for node editing? PLEASE?

    • @Brandon-3D
      @Brandon-3D  Před rokem +4

      Yes, those can be confusing. Vector math I’ve never yet needed to use and it does seem intimidating. As for the methods of combining the RGB colors those are similar to layer methods in Photoshop and other software. They’re different ways of combining colors together. Honestly there are like three I understand and occasionally just experiment to see what happens. But I do think you’re onto a good video idea and I might add it to my research list.

  • @jhonysteak5512
    @jhonysteak5512 Před 10 měsíci

    I tried again but it destroyed my procedural texture and failed the baking by combining the normal with the diffuse then overwriting my procedural texture.
    the ctrl z doesn't work, this crappy addon is really horrible.

  • @virtualfunart
    @virtualfunart Před 5 měsíci

    I purchased this plugin. It really is great and simple! I never attempted to bake the hard way, as it seemed so complicated, so jumped straight into baking with this plugin. Do you have any tips on baking things quicker? I have a model of a building. It has lots of textures. To bake my entire model, it would probably take a whole week, even using this plugin. I am not sure what settings in blender reduce time for baking. Also, is it better to join the buildings walls together? then i guess it would not need to bake 4 sides of a room, but would then bake all walls as one object?

  • @dragosoprea8354
    @dragosoprea8354 Před 8 měsíci

    i would just want to see a practical example, baking high to low (diffuse, normal map) - the high is actually low plus subdivision. i bought the addon, and after watching your video i don't know how to do it...

  • @EridaniOpsCG
    @EridaniOpsCG Před 5 měsíci

    Do you know of a guide for using SimpleBake to properly export to Unreal Engine 5? I've been trying to figure it out for 4 months now. My materials always turn out solid white

  • @mikerusby
    @mikerusby Před 2 měsíci

    blender does n't bake out metallic either and you basically have to turn off metallic or the bakes come out weird or black
    at least simple bake can do this which is cool

  • @coystt7233
    @coystt7233 Před 7 měsíci

    Excellent but I can't use Glossy BSDF, I get an error, Is there anything I can do?

  • @KennyDovahkiin
    @KennyDovahkiin Před rokem

    Hey All, first of all let me say: I love the tool, it makes my life so much easier, thanks for the effort to develop and maintain it :) however I have an issue right now. I'm trying to bake and export some metallic parts with high glossyness / reflective chrome material, but can't find the right settings. I want to use PBR bake and export the end result in glb format. Any help appriciated! Thanks

  • @Halves-wn2nc
    @Halves-wn2nc Před 6 měsíci

    I'm fairly new to this, and just bought the addon.
    Was there a way to bake textures into seperate UVs? I'm porting and my objects have several UVs across one object but it bakes it into a single image and causes overlap.

  • @madeeasy7148
    @madeeasy7148 Před 2 měsíci

    What about decal machine details?

  • @violentpixelation5486
    @violentpixelation5486 Před 11 měsíci

    super explained. Thank you. #blender #3dtexturing

  • @zolo5425
    @zolo5425 Před rokem +2

    May I ask if there will be a feature to output multiple channels into one image in the future? Just like Substance Painter's "2D View", it is very helpful for some game projects that are not PBR.

  • @arise3494
    @arise3494 Před rokem

    It can’t bake displacement?

  • @cqrhqr3418
    @cqrhqr3418 Před 2 měsíci

    what is the latest version of it?

  • @qbukhari
    @qbukhari Před rokem

    I have bought it
    100% useful

  • @benveasey7474
    @benveasey7474 Před 5 měsíci

    Which maps should be baked when exporting to UE5?

  • @C0llinsW0rth.
    @C0llinsW0rth. Před rokem

    do you happen to have a video about baking lighting? Excellent video and totally worth a subscribe and like!

  • @toddlask
    @toddlask Před rokem +2

    ive been trying to understand textures in blender lately... not many ytvids on that topic!

    • @Brandon-3D
      @Brandon-3D  Před rokem +1

      Working on one!!

    • @toddlask
      @toddlask Před rokem +1

      @@Brandon-3D cool, cant wait! the textures panel and how that integrates is a nut im trying to crack open.

  • @clipboardchannel99
    @clipboardchannel99 Před 9 měsíci

    How do I use SimpleBake to bake Normals from High Poly mesh to a Low poly one?

  • @hirkdeknirk1
    @hirkdeknirk1 Před měsícem

    I wonder why everyone says texturing in Blender is so great and easy. With SimpleBake it's apparently the same as in 3ds MAX and without it it's not pretty at all.

  • @user-su2uo6zu3b
    @user-su2uo6zu3b Před 7 měsíci

    Hi! thx a lot, any idea how to control strength of AO in the baking process? it choose it automaticlly. thx

  • @sulivarace7138
    @sulivarace7138 Před rokem +1

    Anyone know where to find info or tutorials for more complex textures? I bought the addon and I always get better results using the manual method or doing everything by hand with photoshop, it's certainly fast but unusable when you compare the result to the basecolor. But maybe I'm doing it wrong but I found nothing conclusive on youtube, most videos are like this one, it only shows this addon with the simplest scenes.

    • @randomshittutorials
      @randomshittutorials Před rokem

      Always funny to see these types of comments not getting any attention.

    • @sulivarace7138
      @sulivarace7138 Před rokem

      @@randomshittutorials Thanks to me, I don't use this plugin anymore.

  • @amanchomal6194
    @amanchomal6194 Před rokem

    what to do if i have overlapping UV because i have textured the object that way only

  • @1upMan1
    @1upMan1 Před 3 měsíci +1

    Hey I’m still kinda don’t understand much about baking but can this addon bake world textures? I created a chrome look on an object but all the texturing is mainly in world.

    • @Brandon-3D
      @Brandon-3D  Před 3 měsíci +1

      I believe it can using the “Cycles bake” feature. But I’ve never actually used it for that.

    • @1upMan1
      @1upMan1 Před 3 měsíci

      @@Brandon-3D thanks man, once i get that addon i will try it.

  • @replacehumans
    @replacehumans Před rokem +2

    @BrandonsDrawings I have a really dumb question, how do you get the version of the addon for version 3? I purchased the addon from the blender market and they only provide the download link for version 2.9. I see you have it working in the video so I know it exists. Thanks for any help and great video! I can't wait to use this for baking

    • @Brandon-3D
      @Brandon-3D  Před rokem +2

      Hey, not a dumb question at all. I don’t see it either and just sent a message to the creator asking what’s up.

    • @replacehumans
      @replacehumans Před rokem

      Thank you!!

  • @harveystott7460
    @harveystott7460 Před 2 měsíci

    Does it support displacement baking?

  • @loudertv8676
    @loudertv8676 Před rokem +1

    Thank you once again for another God sent tutorial brandon. Can I apply simple bake to particles? 🤔

    • @Brandon-3D
      @Brandon-3D  Před rokem

      Thank you! I don’t think it would work on particles.

    • @loudertv8676
      @loudertv8676 Před rokem

      @@Brandon-3D ok thank you. I will still purchase though

  • @xReSteel
    @xReSteel Před rokem +1

    Hi, I have a problem, when I tried to bake PBR Diffuse/Specular/Roughness I alway got black textures, but Normal and AO works. Thanks in advance.

    • @tastypepper2505
      @tastypepper2505 Před rokem

      hi,Have your problem solved?i just found set metalic to 0 may make it work(mentioned by stoner_037)

  • @Hadrhune0
    @Hadrhune0 Před rokem +1

    Is this real life?
    It must be a dream...

  • @nicholash1278
    @nicholash1278 Před 8 měsíci

    this plugin sounds great but in practice, has way too many shortcomings to be a reliable part of my workflow :(

  • @benarmony1532
    @benarmony1532 Před rokem +1

    Thank you 🥹

  • @herreriagv4489
    @herreriagv4489 Před rokem

    I bought the addons, but it doesn't allow me to export

  • @starder6676
    @starder6676 Před rokem

    Do I have to rename a new UV as simplebake every time if I want to bake my current texture to another UVmap ?

  • @jhonysteak5512
    @jhonysteak5512 Před rokem

    Do you know where I can find info on how to bake with a skin texture? I arrive at nothing convincing with this addon?

  • @shadows1235
    @shadows1235 Před 11 měsíci +1

    One problem I'm having, is that my uv unwrapping are over stretch in the uv editor. How do i bake it? I did the "Simplebake" in the uv but its only baking part of it.
    If you dont understand, i can email you the screenshots. (I did bought it in your affiliate link)

    • @Brandon-3D
      @Brandon-3D  Před 11 měsíci

      I don’t fully understand but having a clean, well packed UV to bake to is necessary. The UVs you use to set up the materials can be messy but the one you’re targeting to has to be clean. Yeah you can email me. brandon@brandonsdrawings.com

    • @shadows1235
      @shadows1235 Před 11 měsíci

      ok i sent the email@@Brandon-3D

  • @patek2385
    @patek2385 Před 6 měsíci

    Does it bake high to low poly?

  • @lawnside82
    @lawnside82 Před rokem

    Simple bake on mac, where does the bake go? Is there a default folder or same folder the . Blend is in??

  • @royalj8160
    @royalj8160 Před rokem

    can i bake multiple highpoly objects on multiple low poly in a texture set ?

  • @snark567
    @snark567 Před 5 měsíci

    Doesn't seem to work on transparent textures.

    • @yosatip182
      @yosatip182 Před měsícem

      I thought that only happen to me

  • @jan3cki
    @jan3cki Před rokem

    Looks promising. Does it work with transparent materials? I see your house models don't have transparent windows. Is it possible to SimpleBake materials with different transparency and export to a gltf file?

  • @cov.teo.8131
    @cov.teo.8131 Před rokem

    Cool add-on but every time I export something to OBJ./FBX it always turns out purple and I don't know why cuz I am following everything step by step. And I am using Blender 3.5.

    • @gears257
      @gears257 Před 11 měsíci

      I got the same issue, did you find a solution?

  • @designomomento
    @designomomento Před rokem +1

    Thanks for the tutorial and introduction. I have an addon creates procedural buildings. So when I finish designing and apply the node, it is turned into one piece whole object with like 30 materials. I want to use the building in İclone so I need to bake all those materials on one texture image. Does this addon make it happen?

    • @Brandon-3D
      @Brandon-3D  Před rokem +1

      Yeah that should work after you apply the geo node. Depending on how much geometry you may need a really large texture and could consider splitting the buildings into a few groups. But yes it will work for baking and transferring to Iclone.

    • @designomomento
      @designomomento Před rokem

      @@Brandon-3D thanks for quick response. I will bake one building with multi material each time. I think this is the right purchase for me. 🙏🙏🙏

  • @FPChris
    @FPChris Před 6 měsíci +1

    Thanks. Every video I click on is like 30 mins ZZzzzzzz... This process should be select hi, select low, bake... THAT'S IT.

  • @HATL201
    @HATL201 Před rokem +1

    Hi, I have a question. Some of the models from Blenderkit have a mix shader that then goes into the Material Output node. Will it work with those? Thanks!

    • @Brandon-3D
      @Brandon-3D  Před rokem

      I think they have to go through the principled shader. But I’m not 100% sure.

  • @hotsauce7124
    @hotsauce7124 Před rokem

    Hello, I'm new to Blender. Does "SimpleBake" also work for multiple objects with UDIMs?

  • @ItBlabz
    @ItBlabz Před rokem +1

    Can this be used to take an existing texture from an old UV map, and bake that existing texture to a new image that matches the layout of a new UV layer?

    • @Brandon-3D
      @Brandon-3D  Před rokem +1

      Yes. Absolutely. You’ll set the old UV as the one to “view” but the new one as the target.

  • @jorgemoises5311
    @jorgemoises5311 Před rokem

    Thank you for the video, i buy the addon using the link!, but i do have a question it is posible to UV wrap exactly what i am see in the Shade Editor? some how when i use the simple bake do something diferent.

    • @Brandon-3D
      @Brandon-3D  Před rokem

      First off, thank you! Im not entirely sure what you’re looking to do though.

  • @P4TCH5S
    @P4TCH5S Před rokem

    dang but my project is in 3.5

  • @hermano8160
    @hermano8160 Před 10 měsíci

    WHY IS THIS NOT VANILLA BLENDER?????

  • @HanaxBanana
    @HanaxBanana Před 11 měsíci

    Does this also bake Decals?

  • @darthnegativehunter8659
    @darthnegativehunter8659 Před 3 měsíci

    i didn't go with blender to pay for addons.

  • @RobertoFavillaMEDIACLIK
    @RobertoFavillaMEDIACLIK Před rokem +1

    Salve. Can i bake Procedural Material ?

  • @tendollah156
    @tendollah156 Před rokem +1

    I wish this would work with eevee

    • @Brandon-3D
      @Brandon-3D  Před rokem +1

      So all baking uses Cycles to do the actual baking. But the baked materials can absolutely be used in Eevee. In fact the simple baked settings will appear in Eevee. I believe the addon will switch to cycles, bake and then switch back to Eevee.

  • @haroldramislives
    @haroldramislives Před rokem +1

    Will this bake a texture if that texture is made from uv mapping? I make a lot of buildings where i rip the textures from rl.

    • @Brandon-3D
      @Brandon-3D  Před rokem

      Hi! I’m not exactly sure what you mean but yes it will bake textures with UV Maps.

    • @haroldramislives
      @haroldramislives Před rokem

      @@Brandon-3D thanks for the reply. I probs worded that wrong. What i mean is if i used multiple uv maps as different materials, would this then bake those into the new uv map, say if i used the window portion of an image forone object then a door from another for a second object? I make assets for cities:skylines and I use image textures more than BSDF/PBRs but I want to use those as making a uv map manually takes 4 times longer than the model its self.

  • @AndyTanguay
    @AndyTanguay Před rokem +1

    Sorta makes me wish the Blender Foundation worked like Autodesk. Buy the developer out and build it into the base package....then KILL the old way. It's HORRIBLE.

    • @lukastemberger
      @lukastemberger Před 10 měsíci

      Except Blender is free and open source. And has a robust plugin system. Which is the main reason why talented devs and artists choose it and why we get gems like this on the Blender market.