Let's build a TRUCK! - Space Engineers Semi-Hardcore Survival #5

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  • čas přidán 24. 07. 2024
  • Now that we finally have production up and running, we need to take care of our biggest problem yet... Carrying cargo. If we want to destroy more bases, we need something bigger to carry all of our cargo. And so, in episode 5 of SE Semi-hardcore survival, we will do just that.
    With the release of the Automatons update, it was finally time to start a brand new survival series in Space engineers, and this time, it will be completed. Keep in mind: This is a modded series, but is still as vanilla as possible, with the mods only serving to give the environment life.
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    Modlist:
    - Modular Encounters Systems
    - Imber Corporation
    - Parallax concepts
    - Pravda Heavy Industries
    - Corruption PVE combat
    - NPC weapon Upgrades
    - Wave Spawner
    - NPC Programming Extender
    - Wasteland Encounters V2 Continued
    - ACS Assertive Bunkers
    - Sneaky Sounds Quieter Tools
    - Hostile Takeover
    - UfoL's Bullet Trails
    - No HUD Tooltips
    - Survival Reborn Spacewalk
    - Crew Enabled
    - AiEnabled V1.5
    The skybox I use is called Stellar Fields:
    steamcommunity.com/sharedfile...
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    Space Engineers is a voxel-based sandbox game set in space and on planets, developed and published by Czech independent developer Keen Software House. In 2013, the initial developmental release of the game joined the Steam early access program. During the following years of active development, Space Engineers sold over one million units. In total as of 2019 the game has sold over 3.5 million copies In May 2015, for approximately a year and a half, the game's source code was officially available and maintained by KSH to assist the modding community. On December 15, 2016, the game entered Beta and was later officially released on February 28, 2019.
    The game is a sandbox game about engineering, construction, exploration and survival in space and on planets. Players build space ships, space stations, planetary outposts of various sizes and uses, pilot ships and travel through space to explore planets and gather resources to survive.
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Komentáře • 14

  • @K-Anator
    @K-Anator Před rokem +5

    I've always loved how your suit will warn you about energy with enough time to go make a coffee and some toast, meanwhile you run low on hydrogen you'll hit the ground before she can even finish saying the first warning.

  • @raychavez5116
    @raychavez5116 Před 11 měsíci +2

    W..T..Hell is the matter with this Guy!!?!
    He nearly built a damn Huge Box Truck in almost 24 minutes, with great precision on placing and tetrisizing all production blocks. With very minimal adjusting, scrapping and full force Workhorse style. Phew that fellow creates works of art in his builds.
    Sir, Very Nicely Done I too play SE and I only wish I had a Sliver of what you have to use the blocks in a way that ... WoW I am in awe. A well earned sub and I will be watching more to get great ideas to have and hopefully can put them to use in my game builds.
    🤓🤔😃

  • @FreeMfHugs
    @FreeMfHugs Před rokem +1

    ❤ yuh yuh yuh yuh yuh!!! Thank you for build ideas. Gonna use some of the frame for my scrapyard truck im building

  • @WilliamGillespie-p2z
    @WilliamGillespie-p2z Před 12 dny

    Why does his game look so much better than normal

  • @StyxRiverGynoid
    @StyxRiverGynoid Před 3 měsíci

    This is what you can accomplish when you have a clear idea of what you need, and don't spend hours going "You know, I could add the ability to do this other thing too while I'm at it ..."
    Or, in other words, entirely the opposite to my approach :P BZ!

  • @lloydharrelson4805
    @lloydharrelson4805 Před rokem

    I like it Sir. Cant wait to see it done

  • @WesleyyIsMe
    @WesleyyIsMe Před 4 měsíci

    What’s your HUD mod? I love the way your inventories and stuff look.

  • @nemaito-829
    @nemaito-829 Před rokem

    u could place heavy armored plates on bottom batteries connected to suspension in case of some odd voxel

  • @R3LOADlikesgames
    @R3LOADlikesgames Před rokem +1

    Eyyy nice truck. I remember last time I had ACTUALLY played survival I wanted to make a very big small-grid cargo truck. It never happened because of a hard reset to my computer. Lmao

    • @K-Anator
      @K-Anator Před rokem

      That's rough dude. Best to keep your Steam library and My Documents folder on a separate HDD if at all possible.
      I've gone through a few PCs and countless resets, still got documents from the XP days.

    • @AliceDoesThings404
      @AliceDoesThings404  Před rokem

      That is rough yeah, and I know how you feel. My own PC hard reset once, making me lose dozens of blueprints and many of my worlds. But hey, us Space Engineers, we just try again, and make it better than the last 🙃

  • @SiXiam
    @SiXiam Před rokem

    Seems a waste of time expanding the base and building a large rover without making a drill ship. Hand mining is a pain.

    • @AliceDoesThings404
      @AliceDoesThings404  Před rokem +3

      That may be true, however in this series, its more effective scavanging than mining. So getting a rover that can carry all the salvage components is certainly worrh it in my book. Besides, I don't mind hand mining, its relaxing. 👍

    • @daltonkraft4241
      @daltonkraft4241 Před rokem

      I've found those are often equal in importance at the same time. It can also be a waste to make a drill ship without anywhere to put the ore. I don't think there's a perfect optimization there other than to build two things at once