My toughest BATTLE yet! - Space Engineers Semi-Hardcore Survival #7
Vložit
- čas přidán 20. 06. 2023
- With the Rhino being completed, it was now time to take it out for a test drive, and what better place to drive than the fighter docking station? Turns out, this was not as good of an idea as I expected it to be... Could this already be the end of the Rhino and the Scarab in Episode 7 of SE semi-hardcore Survival?
With the release of the Automatons update, it was finally time to start a brand new survival series in Space engineers, and this time, it will be completed. Keep in mind: This is a modded series, but is still as vanilla as possible, with the mods only serving to give the environment life.
________________________________________________________________________________________________
Survival Truck workshop link:
- steamcommunity.com/sharedfile...
________________________________________________________________________________________________
Modlist:
- Modular Encounters Systems
- Imber Corporation
- Parallax concepts
- Pravda Heavy Industries
- Corruption PVE combat
- NPC weapon Upgrades
- Wave Spawner
- NPC Programming Extender
- Wasteland Encounters V2 Continued
- ACS Assertive Bunkers
- Sneaky Sounds Quieter Tools
- Hostile Takeover
- UfoL's Bullet Trails
- No HUD Tooltips
- Survival Reborn Spacewalk
- Crew Enabled
- AiEnabled V1.5
The skybox I use is called Stellar Fields:
steamcommunity.com/sharedfile...
________________________________________________________________________________________________
Space Engineers is a voxel-based sandbox game set in space and on planets, developed and published by Czech independent developer Keen Software House. In 2013, the initial developmental release of the game joined the Steam early access program. During the following years of active development, Space Engineers sold over one million units. In total as of 2019 the game has sold over 3.5 million copies In May 2015, for approximately a year and a half, the game's source code was officially available and maintained by KSH to assist the modding community. On December 15, 2016, the game entered Beta and was later officially released on February 28, 2019.
The game is a sandbox game about engineering, construction, exploration and survival in space and on planets. Players build space ships, space stations, planetary outposts of various sizes and uses, pilot ships and travel through space to explore planets and gather resources to survive.
________________________________________________________________________________________________
#spaceengineers #automatonsupdate #survival #survivalseries #letsplay #semihardcore #modded #letsplayseries #spaceengineerssurvival #episode7 #part7 #automatons #update #playstation #xbox #pc #gaming #modularencounters #building #SE #difficult #sandbox #enemy #baseattack #playthrough - Hry
The Rhino survival rover is now out on the workshop! Feel free to check it out if you would like to use it in your own world. 👍
steamcommunity.com/sharedfiles/filedetails/?id=2993183485
instead of an assault cannon use a missile turret on the scarab. Missiles dont have a drop and can take out most turrets with one hit. If you do run a turret on your vehicles set them to only target NPC's and weapons. This will help to keep most of the enemy base intact.
Very good suggestion, the only issue being that obtaining rockets will be difficult. Especially given they need both platinum and uranium. But still good suggestion.
Man how i love this Survival
Great Video!! Got me playing again. 🤗
Grind down the turret supports from the inside so they fall off the base and become inactive.
Oh god… if that Artillery was able to hit you, there’d be nothing left. Haha
Yeah, when I spotted it, I knew I would have been in trouble if I hadn't been careful.
You are inside you can go for the weapons from the inside
That is something I thought about, but it does feel very cheesy in the end. Guess we will see what happens.
@@AliceDoesThings404If that's what you're worried about, you should never have entered the station the way you did in the first place, knocking out all the outer defenses and then going for what's on the inside.
That is true and quite fair. However I did forget/not expect that all the weapons had to be disabled before taking over the base would be possible. Besides, the chance for loot inside was well worth it.
But yes, I do regret running in like that, just wanted to try and end the day on a high note. 🙃
Do you intend to finish this series dude?
The next episode is coming this weekend.