Directing a cutscene with Cinemachine and Timeline in Unity | Lost in Random

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  • čas přidán 5. 11. 2021
  • The creative director from Zoink Games talks to us about directing a cutscene with Cinemachine and Timeline in Unity.
    Join the team from Zoink Games as we discuss their freshly released EA Originals title, Lost In Random.
    🎥 Learn more about Cinemachine: unity.com/unity/features/edit...
    🕒 Learn more about Timeline: learn.unity.com/tutorial/time...
    📺 Watch the full video: on.unity.com/3nXv8Bt
    ➕ Follow us on Twitch: / unitytech
    Hosts:
    Carol Trang - Program Manager, Unity (@AskAlicePlease)
    Hasan Al Salman - Community Manager, Unity @HalSalmn)
    Leo Brynielsson - Senior Environment Artist, Zoink (@Leozy)
    Olov Redmalm - Creative Director & Lead Writer, Zoink (@olovr)
    #UnityClips
  • Hry

Komentáře • 14

  • @KpoGames
    @KpoGames Před 2 lety

    Que grandes son!!! 🙌🏻🙌🏻🔥🔥🔥🙏🏻⚡️⚡️⚡️

  • @pulga1287
    @pulga1287 Před 2 lety

    NOICE

  • @bumbowo
    @bumbowo Před 2 lety

    Epik

  • @kingdomsStripes
    @kingdomsStripes Před 2 lety

    Noice

  • @zkgamingallgame5812
    @zkgamingallgame5812 Před 2 lety +1

    Niceeeeee

  • @tonywhite4476
    @tonywhite4476 Před 2 lety +3

    Lost in translation. Such a shame. Maybe prerecord and edit?

    • @zeroatlast
      @zeroatlast Před 2 lety +1

      why?

    • @alejmc
      @alejmc Před 2 lety

      Not quite? I’m half ways in and I’m loving it. I had a similar situation a couple of weeks ago but just went default animator handling the sequence as it was just a more complex than usual but not “cinematic” complex level.

    • @TheMrSnipey
      @TheMrSnipey Před 2 lety

      Can't understand what they're saying. Especially with such a strong accent.

  • @L1ghtOn3
    @L1ghtOn3 Před rokem +1

    eh, eh, it, it, eh, eh, erm...ok. Step by step, clear videos are much MUCH better!

  • @slashshorts
    @slashshorts Před 2 lety

    First

  • @Yanus3D
    @Yanus3D Před 2 lety

    Please do not take this as trolling. Animation system in Unity is the worst ever! Me, as user, jumping from Lightwave 3D to Unity I can only cry and cry.....such a mess in this system with animation.

    • @oldcat1790
      @oldcat1790 Před 2 lety

      I'm pretty sure most studios don't use unity to create animations anyway, aside from very simple animations such as door opening.

  • @jeronimocollares320
    @jeronimocollares320 Před 2 lety

    Impressive how much BAD can be ALL the Unity tutorials... umbeliveble. They start a 'tutorial' with everything on screen... Visual pollution, incomplete information, mismatched, absurdly poorly produced. And it's Unity, a mega company...! Noobs!