Unity Timeline Animation with Characters

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  • čas přidán 4. 09. 2024
  • Blending animations and masking. Blending is used to smooth out the motion between two clips. Masking is used to project one motion on top of another motion, like making a character wave as it also runs.

Komentáře • 25

  • @1m_sub
    @1m_sub Před rokem +2

    I couldn't proceed with the work all day because of Unity problem but I've solved everything since I watched your video Thank you

    • @creatorbrew
      @creatorbrew  Před rokem

      Cool. But is it good that after finding the answer you can get to work ;)
      What Unity thing are you creating???
      If you can do me a favor? If you can find a few friends to subscribe to my channel I would appreciate it so much. Unless I hit 1000 subscribers I can’t get any money for my videos. Subscribing is free and it will keep me encouraged!
      Thank you, and look forward to knowing more about your Unity animation.

  • @vocheseleon
    @vocheseleon Před rokem

    I love the way you have arranged your mind. thank you.

  • @SAAVYentertainment
    @SAAVYentertainment Před rokem +1

    Thank you so much, your video helps me a lot, there is not too many videos to explain animation and filmmaking on unity 🙌🏻🙌🏻🙌🏻legend

    • @creatorbrew
      @creatorbrew  Před rokem

      What type of film are you creating?

    • @SAAVYentertainment
      @SAAVYentertainment Před rokem

      I’m starting an anime

    • @creatorbrew
      @creatorbrew  Před rokem

      @@SAAVYentertainment cool. toon shaders in Unity?

    • @SAAVYentertainment
      @SAAVYentertainment Před rokem

      Yes actually I tried to do it on blender but doesn't get the mixamo animation so its why I changed for unity but I'm getting a lot of problems because the Vroid character, but it is my only option to get the character because I don't know how to draw and it's my dream to make my stories true

  • @knowercoder
    @knowercoder Před 9 měsíci +1

    Thanks for the video!

  • @tufanaydin6340
    @tufanaydin6340 Před 6 měsíci

    Easy simple thanks!

  • @rokchoi6827
    @rokchoi6827 Před 2 měsíci

    thank you very much sir

  • @OmPuter
    @OmPuter Před 5 měsíci

    haha .. the last clip of the video probably you forgot to place it in the beginning.
    anyway, it's very hopeful and I thank you a lot, man!

  • @widearchshark3981
    @widearchshark3981 Před rokem +1

    Come on... This guy deserves thousands of subs! Great video.
    One question. How come the character was moving forward? I get that there was an animation, but why were they also running?

    • @creatorbrew
      @creatorbrew  Před rokem +1

      Thx for the subs shoutout. The character's animation clip has root motion (moving forward). Game engines deal with this better than Maya. As long as the clip is set to loop it will repeat the motion forward.

  • @Diamond-yn4nu
    @Diamond-yn4nu Před 9 měsíci

    Hello please more about timeline with cameras

  • @tifnyg
    @tifnyg Před 10 měsíci

    thank you for this tutorial, i realise i came across 1 problem:
    Followed your steps until 5:28 when I add my animation clip onto the timeline my character disappeared from the game scene, not sure why this happen and i cant find any solution to this, hope you can help me on this!

    • @creatorbrew
      @creatorbrew  Před 9 měsíci +1

      Been there. Has to do with the character’s track on the timeline or there being no keys for that moment-- when I have a chance to try and break I’ll let you know the solution

  • @richardreis7460
    @richardreis7460 Před 6 měsíci

    How can i change character position?

    • @creatorbrew
      @creatorbrew  Před 6 měsíci

      More details. You can make the character the child of a game object and move the parent game object. You can offer the animation. You can apply a new animation.

  • @SAAVYentertainment
    @SAAVYentertainment Před rokem

    I couldn’t fix the position like you explained on 06:18 do you have any other option to fix it?

    • @creatorbrew
      @creatorbrew  Před rokem

      Hi, can you make a screen recording and post? Without seeing, at 2:25 the rig has to be Humanoid and the Avatar has to be set to the original character... picking the correct Avatar is sometimes the issue.

    • @SAAVYentertainment
      @SAAVYentertainment Před rokem

      Yeah your rights it’s the avatar that I’m using because it is from vroid studio and doesn’t works properly; actually I couldn’t copy the avatar definition and i think it’s why; by the way what I did was change the position manually and it works. Thank you I appreciate your info and I hope you keep doing this useful videos ✌🏼

    • @creatorbrew
      @creatorbrew  Před rokem

      @@SAAVYentertainment you can rename the Vroid file to .glb. Open in blender and export it as an FBX. Then upload that to Mixamo and download it from there. That way all the bones and things will align. Or remap in Unity. But yeah, sounds like you got it working anyway!

    • @SAAVYentertainment
      @SAAVYentertainment Před rokem

      Thank you, I tried but doesn't works and now my problem is when I extended the fps the animation stopped 😢😢

    • @SAAVYentertainment
      @SAAVYentertainment Před rokem

      Could I send you my unity file?