Metroid Dread | The Completionist

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  • čas přidán 17. 05. 2024
  • Metroid Dread for the Nintendo Switch is finally here, being the first brand new 2D Metroid game in years and it's fantastic to see Samus again. Completing any Metroid game is quite the challenge, and Metroid Dread may be the toughest one of all, and the scariest.
    *Review copy provided by Nintendo
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    Welcome to Metroid Dread. Upon investigating a mysterious transmission on Planet ZDR, Samus faces a mysterious foe that traps her in this dangerous world. The remote planet has been overrun by vicious alien lifeforms and murderous robots called E.M.M.I. Hunt or be hunted as you make your way through a labyrinth of enemies in Samus’ most intense side-scrolling adventure yet. Samus is more agile and capable than ever. Guide Samus Aran, an intergalactic bounty hunter raised by an ancient tribe, and traverse the many environments of a dangerous world. Parkour over obstacles, slide through tight spaces, counter enemies, and battle your way through the planet. Through her countless missions, Samus has never experienced a threat like the dread of ZDR. Power up and find more ways to explore and secrets to uncover in Metroid Dread. Gain abilities and return to previous areas to find new areas and hidden upgrades in classic Metroid gameplay. Planet ZDR’s sprawling map is home to many secrets to discover and powers to find. You’ll need to be prepared to evade and destroy E.M.M.I. robots and overcome the dread plaguing ZDR.
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    0:00 Intro
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Komentáře • 2,7K

  • @vgamer4993
    @vgamer4993 Před 2 lety +1792

    Newbie here, Dread was my first ever Metroid game: No regrets. I absolutely LOVED this game, despite how hard it kicked my butt at times. I kept at it, learned patterns, figured out mechanics, eventually overcame challenges, and all of those steps were a blast. New players might not get the same experience as veterans, but I’d say we still get a fantastic time. Can’t wait to play through again.

    • @DoomsdayMayBeOkay
      @DoomsdayMayBeOkay Před 2 lety +67

      Play Super Metroid if you can, you won't regret it, it holds up pretty well. Also the Prime series, all three games are excellent!

    • @117chronicles
      @117chronicles Před 2 lety +35

      The prime series is fantastic, but if you're a younger or newer gamer it might be difficult to adapt to the controls if you decide to play the original GameCube versions, try to play it on the Wii or Wii U if you can! Motion controls might sound like a bad thing but they are implemented incredibly well for the prime trilogy

    • @alpharabbit2353
      @alpharabbit2353 Před 2 lety +21

      Even as a veteran, this game sucker punched me a few times with some cheap shots, specifically the EMMIs, but no victory worth gaining is ever easily obtained. Keep at it and enjoy this fantastic franchise

    • @pokefanjd5033
      @pokefanjd5033 Před 2 lety +12

      Welcome to the fandom, son.

    • @ukulelepichu4484
      @ukulelepichu4484 Před 2 lety +4

      same for me, but at least i know the lore of the past games

  • @maskedandtrenched1824
    @maskedandtrenched1824 Před 2 lety +254

    "When I would get a Quarter Tank, I would be like 'Yaaaaay...'"
    Every Zelda fan when they get a Heart Container

    • @lindenwong5393
      @lindenwong5393 Před 2 lety +21

      Heart Piece

    • @kirbywithaknifeisawesome6028
      @kirbywithaknifeisawesome6028 Před 2 lety +3

      Every time I play a Zelda game I usually only get a SINGULAR heart from pieces per game

    • @ghostking1063
      @ghostking1063 Před 2 lety +1

      @@lindenwong5393 I think he was speaking of BOTW in which there are only heart containers

    • @gamewizard2008
      @gamewizard2008 Před měsícem

      BOTW and Tears still had Heart Pieces, in the form of Shrine Souls.

  • @jacobwells9207
    @jacobwells9207 Před 2 lety +724

    "Gone are the days of spamming missiles to destroy bosses"
    Storm Missiles: *Are we a joke to you?*

    • @RaffoPhantom
      @RaffoPhantom Před 2 lety +49

      Ikr? I literally only used them for practically everything once I got them

    • @JJ_5289
      @JJ_5289 Před 2 lety +73

      I think he meant that in the old ones like super metroid you could beat the bosses just by spamming the super missles. In the new one it's much more about Learning the attack patterns of the bosses and using your missles when the time is right

    • @Fulldre
      @Fulldre Před 2 lety +23

      Storm is so nice for dodging and still being able to get big damage

    • @jacobwells9207
      @jacobwells9207 Před 2 lety +2

      @@JJ_5289 Not really. After I got the Storm Missiles, bosses were cake

    • @nameforcomments4092
      @nameforcomments4092 Před 2 lety +26

      I've heard people whining that there's too much manual aiming and I'm just thinking 'have you tried actually using the storm missiles?'...and on top of that I don't think there's too much manual aiming anyway. It works SO well once you get used to the L button and analog control.

  • @2097xl
    @2097xl Před 2 lety +622

    "Casual players will get to Kraid in a couple of hours"
    And if dread is your first metroid game, it'll take you a couple of hours to figure out how to beat him, yes this is a confession, I died to Kraid a lot.

    • @harlannguyen4048
      @harlannguyen4048 Před 2 lety +13

      Did you discover the secret way to kill Kraid?

    • @Darkkfated
      @Darkkfated Před 2 lety +76

      Don't feel bad, I've been playing Metroid for all 35 years its been around and I still died to this version Kraid a half-dozen times at least.
      ProTip: don't try to be cooler than Samus and slide under the Belly Shots; just hit the Morph Ball trigger and save yourself tons of pain. A lesson I was far too slow to learn.

    • @jaedaniels3025
      @jaedaniels3025 Před 2 lety +7

      @@harlannguyen4048 via youtube as it was mentioned in passing on a video of something else. i think its anazing that sort of detail is baked in to this hame though. awesome

    • @rowdyrobgaming8726
      @rowdyrobgaming8726 Před 2 lety +12

      I never died to phase one. Said fuck it and explored a bit. Found grapple beam and morph bombs and it was so satisfying

    • @leargamma4912
      @leargamma4912 Před 2 lety +8

      I died to all the bosses a lot. Took me 15 hours and 20 minutes to finish the game, and this is my 2nd metroid game.

  • @ShermTank7272
    @ShermTank7272 Před 2 lety +1720

    Samus controls like an absolute _dream_ in this game. With all the mobility tools and sequence breaks (some clearly even intentional by the devs), I can't wait to see what speedruns of this game will look like in a few years.

    • @erikhendrickson59
      @erikhendrickson59 Před 2 lety +62

      The extreme tightness of the animations and controls makes it feel that much better every time you obtain a new upgrade! Masterpiece, in my opinion!

    • @esmooth919
      @esmooth919 Před 2 lety +45

      I was honestly _shocked_ at how well Samus controls in this game, considering I am _not_ used to playing 2D games with an analog stick!

    • @JBird401
      @JBird401 Před 2 lety +18

      People are already speedrunning Dread in 1hr20mins

    • @bananaman2
      @bananaman2 Před 2 lety +15

      I've been keeping a loose watch on the speed-running record for Dread since it released. Every day has seen the record go lower and lower. It's already down to an hour and a half. That's pretty insane. For my first run I did as many sequence breaks as I could and it was a lot of fun (early grapple, bomb, super missiles, and gravity suit). Early gravity suit kind of just breaks everything else. I definitely shouldn't have had the screw attack when I did. Had it before space jump.

    • @aikoluna3480
      @aikoluna3480 Před 2 lety +4

      I guess there’s something wrong with my controller becauae I had a lot of problems with the analog stick when I hit down, randomly changing direction and jump just literally not working sometimes

  • @MrBda241
    @MrBda241 Před 2 lety +416

    Metroid Dread singlehandedly brought new life to a dormant series.
    Also Jirard didn't mention it, but this game utterly makes Samus more of a badass than ever before, she has this swagger, confidence and body language where she just owns everything.

    • @MrTerrorzone2012
      @MrTerrorzone2012 Před 2 lety +48

      Right? After some of the bosses she's just destroying them or just looking at them as they die like a total badass! Love that more people noticed that

    • @galning2768
      @galning2768 Před 2 lety +14

      @@MrTerrorzone2012 and then when the boss tries to take you down with them, excellent

    • @hadoking3636
      @hadoking3636 Před 2 lety +46

      The exaggerated swagger of a bounty hunter

    • @lapislazoli
      @lapislazoli Před 2 lety +11

      i think part of this might be because she knows that she can also kick her own ass or at least maybe out run because the S-AX is an absolutely unit of a creature who has all of samus' abilites and is easily able to kill you if you are caught off gaurd

    • @MrBda241
      @MrBda241 Před 2 lety +26

      @@lapislazoli They absolutely nailed the fact that she is, in fact, experienced.

  • @Legoguy9875
    @Legoguy9875 Před 2 lety +168

    28:04 WOW, that is awesome! I remember seeing that morphball tube on the map while doing 100% cleanup, and I was confused as to why that would be there when you have no reason to be over in that spot after killing Kraid. That's so cool that the developers not only knew that attentive players would be able to get the morph bomb early, but went out of their way to add an insta-kill method to the fight as a reward for doing so. I love that kind of rewarding game design.

    • @dyll_pyckle
      @dyll_pyckle Před 2 lety +4

      I was wondering the same thing! Such a cool detail.

  • @MortMort
    @MortMort Před 2 lety +488

    I loved this game so much, my only complaint is something you also touched on, is that the environment melted a bit too much together, but its such a small thing for me.

    • @Maurilustrador
      @Maurilustrador Před 2 lety +30

      That + the music is very forgettable, I’d love more memorable melodic music.

    • @foundoasis7342
      @foundoasis7342 Před 2 lety +7

      Play super Metroid if you haven’t it’s environments are close to perfect

    • @Nirual86
      @Nirual86 Před 2 lety +23

      I think those massive EMMI zones are the biggest issue because they all have that same style so the actual biological areas don't get much chance to leave their own impression before they start getting mixed with adjacent zones leading into the transports and elevators.

    • @TheNocturnal1
      @TheNocturnal1 Před 2 lety +1

      I disagree

    • @sawdust8691
      @sawdust8691 Před 2 lety +3

      @@Maurilustrador I agree that the music wasn't memorable. The environments are fine if a bit samey in most locations. But most of all I wanted better music. It works fine while playing, but none of it noteworthy. I would still give this game 5 stars, I'm just a fan of unnecessarily over the top music that this game is missing. Loved the game though.

  • @ASquared544
    @ASquared544 Před 2 lety +1645

    Fun fact about the EMMI counters: The timing for the counters is random. Every time an EMMI catches you, the counter window is different. I like that design choice, as it keeps the EMMI’s as a constant threat, instead of just something you learn to parry.

    • @dbgt777
      @dbgt777 Před 2 lety +190

      Fun fact#2: there are actually 2 parry windows during the encounters with the Emmi. The first parry window always seemed easier for me. I could never parry the second. Feels so good to parry an Emmi though.

    • @thisidwasavailable3382
      @thisidwasavailable3382 Před 2 lety +130

      @@dbgt777 Especially that yellow Sonic wannabe trashcan on speed.

    • @emilholst9789
      @emilholst9789 Před 2 lety +49

      Actually, it can trigger four different animation, two with the emmi on each side of Samus. These can also have two different timings each. You can find a slo-mo breakdown here on CZcams.

    • @thew00dsman79
      @thew00dsman79 Před 2 lety +39

      It’s random when it takes place, but undocked it’s frame-perfect, docked you get a 2 frame gap

    • @TheNobody1324
      @TheNobody1324 Před 2 lety +60

      Another fun fact: EMMIs are *slightly* easier to parry underwater, because they are also slowed down by it

  • @coreymyers5321
    @coreymyers5321 Před 2 lety +2266

    I just entered GameStop wondering if I should get Metroid Dread or No More Heroes 3, when this notification popped up. Call it a divine message, but Metroid here I come!

    • @scottydu81
      @scottydu81 Před 2 lety +108

      I’ve played all the way to the final boss- you will NOT be disappointed!!!

    • @meriotroid
      @meriotroid Před 2 lety +125

      NMH fans gonna be pissed when they read this

    • @rollingdice3679
      @rollingdice3679 Před 2 lety +21

      Good luck my friend
      I'd sugest you start with Zero Mission

    • @Matter_Of_Fact
      @Matter_Of_Fact Před 2 lety +63

      Both are fantastic! Had a great time with NMH3 but Dread is GOTY for me personally. Happy hunting!

    • @harrisonwhaley7872
      @harrisonwhaley7872 Před 2 lety +41

      I’m a huge nmh fan but Dread really is something special. Check out NMH3 later though! It’s a blast!

  • @KaigaKarasuma
    @KaigaKarasuma Před 2 lety +44

    Best part of Dread is that we get to hear Samus speak for the first time (no, Other M doesn't count). And we get to see her be herself. From her cool, confidence to her unbridled rage. There are SO many other things to love about Dread, but this video already hit many of them. Super Metroid hs always been my favorite in the series, but Dread has taken the top spot now. It truly is a masterpiece.

    • @SchmergDergen
      @SchmergDergen Před rokem +1

      No there are many many better aspects of Dread.

    • @KaigaKarasuma
      @KaigaKarasuma Před rokem +1

      @@SchmergDergen All a matter of opinion and definitepy correct. So many things about Dread are SO good. It's a total package for sure.

    • @SchmergDergen
      @SchmergDergen Před rokem +2

      @@KaigaKarasuma exactly but I’d say hearing a voice isn’t as important as the smoothest and best feeling gameplay of the series. I don’t play video games because of the voice acting, often times in spite of it like BOTW’s Zelda voice direction.

    • @KaigaKarasuma
      @KaigaKarasuma Před rokem +1

      @@SchmergDergen Perhaps I misrepresented my feelings. Hearing Samus speak Chozo was the cherry on top of what I already stated is a masterpiece.

    • @E_Chap
      @E_Chap Před 9 měsíci +1

      She's such a badass in this game.

  • @austinmorrison6953
    @austinmorrison6953 Před 2 lety +122

    Amazing how far the devs went in making you feel completely and totally helpless against the E.M.M.Is. The timing window for the counter changes every time,they can change their patrol routes on a whim, if you think they’re gonna take the long way to you they’ll likely look for the shorter alternate route to get to you. I lost count of how many times I’m backed into a corner cloaked thinking to myself: “please go away please go away please go away” only for it to stay in the room just a few feet a way.

    • @kirbywithaknifeisawesome6028
      @kirbywithaknifeisawesome6028 Před 2 lety +8

      This might have not been intentional, but with the parries, there was something that focused on the machine side of the EMMI. While the counter is random, it will always happen in a predictable time window. It will be prone to attack right after it’s eye flashes twice in the counter cutscene. Since the counter window is literally frame perfect, it only helps a little, but it shows that the emmi are robots, programmed to do one thing in similar timings

    • @austinmorrison6953
      @austinmorrison6953 Před rokem +1

      @@kirbywithaknifeisawesome6028 either way by the end of the game you will learn to feel absolute Dread whenever you so much as hear beeping sounds.

    • @mattmatter5643
      @mattmatter5643 Před rokem +2

      There’s actually 2 counter opportunities each time. When it grabs and you and when it stabs at you.

    • @Christopher-md7tf
      @Christopher-md7tf Před rokem

      Was more annoying than anything IMO. I'd always resort to running through the whole area because the Phantom Cloak was so utterly useless.

    • @nicholasbutler2365
      @nicholasbutler2365 Před rokem +1

      @@Christopher-md7tf really? I found it pretty useful. Many times when I was trying to locate another exit I managed to tuck into a corner using morph ball and stay locked while it scanned the area and moved on. I thought it was a nice addition, useful without negating the terror or dealing with them

  • @chrisbeach423
    @chrisbeach423 Před 2 lety +1468

    After waiting almost 20 years we finally got “Metroid Dread” which was originally going to be a Nintendo DS game. Hopefully Nintendo keeps giving Metroid new games. The franchise deserves it.

    • @scottydu81
      @scottydu81 Před 2 lety +15

      What’s strange is that this feels like a finale lol

    • @ok_uh_eli_i_guess376
      @ok_uh_eli_i_guess376 Před 2 lety +11

      I really hope the rumors are true about the full on remake of Metroid prime 1!

    • @wrenren2112
      @wrenren2112 Před 2 lety +15

      Imagine someone made a fan de-make for DS

    • @Sugarman96
      @Sugarman96 Před 2 lety +11

      @@ok_uh_eli_i_guess376 I hope they're not true, because that would mean Metroid Prime Trilogy on Switch isn't happening.

    • @eldonchuffy2890
      @eldonchuffy2890 Před 2 lety +9

      @@ok_uh_eli_i_guess376 I don’t think Prime needs a whole remake, but I’d absolutely love a remaster with higher resolution textures and maybe some of zero mission’s treatment with some extra journey for Samus before Metroid Prime 2 occurs :))

  • @wrenren2112
    @wrenren2112 Před 2 lety +555

    I’m so glad this game is selling well. A good wake up call to Nintendo that says “hey! This is a good series people want to play!”

    • @thestarwolf3312
      @thestarwolf3312 Před 2 lety +30

      Maybe they can actually port the other Metroid games to switch thanks to this game.

    • @DeInevitable
      @DeInevitable Před 2 lety +10

      you're thinking too highly of nintendo

    • @wrenren2112
      @wrenren2112 Před 2 lety +24

      @@thestarwolf3312 you can actually play super Metroid on the switch through the snes emulator. I’d love fusion or zero mission too

    • @wrenren2112
      @wrenren2112 Před 2 lety +36

      @@DeInevitable I’m honestly not. I’m speaking highly of Mercury steam

    • @philiplubduck6107
      @philiplubduck6107 Před 2 lety +4

      I just wish they would make a boss rush game for Metroid. I hate getting lost and not knowing where to go but I love the boss fights

  • @MitchZro
    @MitchZro Před 2 lety +45

    The entire time I was playing this I was thinking “man I can’t wait to hear what the Completionist will have to say about this”. It’s always good to hear someone who shares my passion for Metroid.

  • @cammoore___
    @cammoore___ Před 2 lety +63

    I was lucky enough to get this incredible game for Christmas, and I just today (9th January 2022) beat it. It was my first Metroid game, and is an absolute must-play. If you haven't played the others, I would also recommend watching a story explained video on CZcams. Can we just agree, this should have won Game Of The Year?

  • @NeverSaySandwich1
    @NeverSaySandwich1 Před 2 lety +579

    This game definitely has the best Boss fight, controls, and combat in the series. It's so fluid to control and move around the world. Also the story is so good and has a logical main villain of the storyline. Also it wraps up everything well and opens some neat possibilities for the future of the franchise

    • @omegabrain230
      @omegabrain230 Před 2 lety +4

      Agreed

    • @lov_eli
      @lov_eli Před 2 lety +19

      I'd say the only thing it needs to be the absolute best metroid in everyway is a bit more atmosphere, maybe some more lighting job on certain areas... It's not that the game has bad atmosphere, but Super's is still better

    • @Just_Shaun
      @Just_Shaun Před 2 lety +6

      I agree that the boss fights are fantastic but… why do we have to fight 7 central units that are identical to one another… the same could be said about the chozo warriors but each of those boss fights have a few differences which make them feel unique. All the central units do is add a few more lasers to dodge…

    • @pigaboyAKAthecoolestguyonearth
      @pigaboyAKAthecoolestguyonearth Před 2 lety +3

      @@Just_Shaun i mean, that's why they are so fast and easy, also, i think you don't fight the first and last, or at least not the last

    • @ngchloe4877
      @ngchloe4877 Před 2 lety +3

      Experiment z 57 is now my favorite boss
      Kraid and Raven Beak rank pretty high too I'd say, probably second and third favorites
      That's uncalculated though

  • @lodaceva1741
    @lodaceva1741 Před 2 lety +123

    I never got lost in this game, and that's not a brag. It's actually amazing how intuitive the "intended" path is in this game. Each upgrade usually leaves you pretty close to where you need to use it to progress, while oftentimes blocking unnecessary backtracking in subtle ways (such as dropping you off a small cliff you can't jump past upon entering a room in the early game, or utilizing water to hinder retracing, or the lava flows changing and closing doors you just passed through in order to open the way forward instead) and it's a marvel how well it all flowed- especially without the game holding your hand. Even more amazing is that none of this is infallible and it's entirely possible to get lost if you get distracted instead of constantly trying to connect the dots. From a game design standpoint, it's beautifully done. An open ended game with a followable thread of logic.
    I also like how this game is very "Show, don't tell" when it comes to bosses. The very first boss, its easy for new players to know to use missiles to deal damage because Samus uses one in the intro cutscene and it's the only way she was able to get a reaction, so logically that's what the player should do too. For Kraid, Samus shot him straight in the mouth in the cutscene and he recoils hard. Better follow suit! Everything has its logic without needing to hold your hand. (Except for sometimes with Adam. He's a little forward with the Emmi debriefs.)

    • @misterturkturkle
      @misterturkturkle Před 2 lety +11

      I got lost... because i sequence broke on accident with some creative bomb jumping.

    • @mattblack3813
      @mattblack3813 Před 2 lety +6

      There’s a reason the ADAM briefings are so weird though…

    • @nikotsapaliaris4919
      @nikotsapaliaris4919 Před 2 lety +3

      @@mattblack3813 yeah, like that time is he said Raven Beak is so handsome.

    • @phoboszelus
      @phoboszelus Před rokem

      Adam is supposed to act a bit fishy and give very particular briefings and knowledge to manipulate Samus.

    • @chris623able
      @chris623able Před rokem

      Yea I loved it too but I will say I wish the basic enemies were a little more difficult but I guess thats never really been a thing in metroid games. Rarely is someone gonna die by basic enemies and in dread once u get the spin jump its all over lol other than that I loved the game didnt get bored once

  • @Str8UpEnt
    @Str8UpEnt Před 2 lety +126

    I watch this Metroid video a few times a week… I just love the commentary on Metroid!

  • @ILikeWafflz
    @ILikeWafflz Před rokem +16

    14:50 I came to realize part of the reason that occurs is because, while each section might have different backgrounds and color palettes, the _foreground_ is largely black.
    If you go look at Super, Fusion, or Zero Mission, you'll see each area has the foreground colored with the general theme. I haven't seen people bring this up much, but I think it was a large part of why I felt Dread was lacking slightly in regards to atmosphere.

  • @Drewsefer89
    @Drewsefer89 Před 2 lety +392

    1st Metroid I ever played. And I suck at games like Hollow Knight, Dark Souls, etc. But Metroid Dread was FANTASTIC. Yeah it was difficult but I kept wanting to go back for more after dying 20 times in each boss fight. Loved the game so much I 100% one play through & want to go back through the even harder difficulty now.

    • @BlastMagicianYGO
      @BlastMagicianYGO Před 2 lety +7

      I spent 2 hours just fighting Kraid (I totally forgot I could morph ball)

    • @MrTerrorzone2012
      @MrTerrorzone2012 Před 2 lety +7

      I've been playing since Super Metroid and love these games. Yet I still suck at them. The bosses also gave me a lot of trouble and hundreds of deaths. But I never felt like giving up. Most of the bosses actually are not that hard ones you know what to do. I just defeated the final boss on hard mode without getting hit. Took me 3 hours or so to learn what he can do but ones I did he kind of was a joke.

    • @jonnybravvo4282
      @jonnybravvo4282 Před 2 lety

      I thought Hollow Knight was easier, bit I've yet to beat Dread yet. Maybe I'm in a tuff spot

    • @PiousMoltar
      @PiousMoltar Před 2 lety

      @@MrTerrorzone2012 Yeah I've also been playing since Super Metroid... I've never finished any of them though haha. Actually I haven't finished many games at all...

    • @EYang-hl6hv
      @EYang-hl6hv Před 2 lety +1

      Same. I actually only know Metroid bc I play samus in smash. Kraid wrecked me multiple times because I kept trying to spam missiles into his mouth while aiming and running around. It wasn’t easy sailing from there, but I definitely got better at controlling samus for it.

  • @Sephiroth1204
    @Sephiroth1204 Před 2 lety +147

    The dev-included one shots for the bosses for sequence breaking or performing better than usual are so cool, I love when you get rewarded like that

  • @BlueLeef
    @BlueLeef Před 2 lety +28

    Man Dread is just a treat. ESPECIALLY those speed booster puzzles, man they make your brain WOOOORK. I love Metroids running habit of not teaching you the nuances of powerups, like how you can wall jump, morphball, and slide with speed booster.

  • @mr.ansatsu7966
    @mr.ansatsu7966 Před 2 lety +78

    This is my first Metroid and I finished it. Needless to say, I loved it. The only reason I'd die is because it's my fault: pressed the wrong button, got too greedy, etc.
    It taught me humility and pride in equal portions. Now I am gonna play the older Metroid games.

    • @chemicone1562
      @chemicone1562 Před 2 lety +3

      if you loved this one then you NEED to play super metroid, it's on the snes emulator if you have nintendo online or if you have a pc then do it that way

    • @kirbywithaknifeisawesome6028
      @kirbywithaknifeisawesome6028 Před 2 lety +5

      That’s all well and good, but no matter what you do, do NOT play metroid for the NES. It did not age well at all and you are better off playing super

    • @LimewaterMusic
      @LimewaterMusic Před 2 lety +1

      I’m also voting that you need to play Super Metroid on the switches SNES emulator. It holds up perfectly well but it’s even more challenging and has even less hand holding.

    • @TheAbsol7448
      @TheAbsol7448 Před rokem +2

      @@kirbywithaknifeisawesome6028 It's worth at least checking out due to how important it is to the gaming industry, but people really should play Zero Mission first.

    • @eddieanderson9399
      @eddieanderson9399 Před rokem

      @@chemicone1562 I've played this one and just forced myself to play Super Metroid. Maybe because I never played Super as a kid but the jump off the wall thing SUCKS! The feel of Super Metroid is classic and I like it but nothing beats the free flowing controls in Metroid Dread. It's more AWESOME to me than Super!

  • @10.ikadekanandadwipayadnya83

    26:49
    I love how without sound, this scene looks like samus is watching tv in her spare time

  • @PatrickDunning
    @PatrickDunning Před 2 lety +65

    The game is hard, but entirely fair. As the load screens when you die often remind you, "every attack can be avoided." And it is absolutely true. It is hard but you can do it. The game is fair.

    • @MrTerrorzone2012
      @MrTerrorzone2012 Před 2 lety +7

      Also think it's worth saying that the checkpoints are super good. Even on hard mode you start before a boss or the door that leads to the EMMI area if you die. And not sure but think if you go in low health and die a bunch you start with full health before a boss.

    • @galning2768
      @galning2768 Před 2 lety +2

      @@SlaveKnightGael not always.

    • @gigabit5958
      @gigabit5958 Před 2 lety +2

      @@SlaveKnightGael i mean starting all the way from the last save is just tedious. And the easiest? Debatable

    • @DaveVaderify
      @DaveVaderify Před 2 lety +9

      @@SlaveKnightGael Measuring the difficulty of a game by the severity of the punishment for failing is reductionist. You do not learn anything new by retreading parts of the levels that you already mastered and had nothing to do with your failing. It is literally senseless, a waste of time and mostly a relic of the time where game overs forced the players to put another quarter in to try again. Dark Souls, the pinnacle of "Git gud" games, always places checkpoints near bossfights. While the enemy placement and leveldesign of DS are sometimes unfair, the checkpoints almost always aren't. Long ways back to bossfights are just unnessecary obstacles that PREVENT players from learning fast.

    • @xdragoonzero0
      @xdragoonzero0 Před 2 lety +2

      The final boss deciding to start the fight with his melee rush is pretty hard to dodge, but that's only because it comes out so quick after the fight actually starts.

  • @1rotzy
    @1rotzy Před 2 lety +2

    I feel like Dread did something that a lot of franchises are afraid to do, like Pokémon- it grew up with its fan base. When the first game came out many were probably kids, or young adults. Now here we are all these years later, and the game is challenging, rewarding, and just as fascinating.

  • @spencer2113
    @spencer2113 Před 2 lety +20

    New Metroid player, absolutely loved it. It felt amazing to finally beat a boss after learning all their attacks and exploring the entire map.

  • @rafaomegax
    @rafaomegax Před 2 lety +106

    I love how almost all of the Shinespark puzzles shown in this video is solved entirely different from how I did them~ Awesome

    • @thedeathray8620
      @thedeathray8620 Před 2 lety +4

      Yeah, I had that happen too. Managed to cut it really close with some of those. Especially the ones near the stations in Cataris and Ferenia.

    • @HallowedKeeper_
      @HallowedKeeper_ Před 2 lety +1

      Especially that one in Ferenia where you need to bomb then shinespark.

    • @NieroshaiTheSable
      @NieroshaiTheSable Před 2 lety +2

      For players of the older games, it takes some getting used to that you can just maintain your speed boost by running and jumping without stopping.

    • @MrTerrorzone2012
      @MrTerrorzone2012 Před 2 lety +2

      Right? I also never held the speed boost. I would just charge my shinespark then jump and sometimes even use it and then charge it again. It's funny I never used the Shinespark unless needed. This game made me a pro at it

    • @jkjack0742
      @jkjack0742 Před 2 lety +2

      Yeah it's pretty cool how there's more than one way to solve them. I'm still surprised at how people did certain puzzles differently. Shinespark is incredibly flexible and once you understand it fully, the techniques you can pull off is breathtaking to watch.

  • @zom8680
    @zom8680 Před 2 lety +15

    I'm working on the final boss after a week of nonstop play whenever I had a free moment and I still can't master the shinespark puzzles.
    Seeing you do a few of them in this video alone motivates me to try but a part of me just doesn't care for the frustration when you have to be Ultra Instinct Goku to beat the bosses.
    That I'm itself is a skill to master I can be proud of

    • @TheAbsol7448
      @TheAbsol7448 Před rokem

      I'm so proud of myself for solving every single shinespark puzzle without a guide.

  • @InsideTheFro
    @InsideTheFro Před 2 lety +27

    This was my first ever Metroid game, and in fact, my first game in the "metroidvania" genre, and I LOVED it. Was the only game I was playing for like 5 days straight until I beat it. Dread has me craving more Metroid, so I'm really excited because I want to play the other entries in the series.

    • @electroid4
      @electroid4 Před 2 lety +2

      If you have switch online, you can play Super Metroid. That’s the first one I played and it was REALLY good. Metroid Fusion is also really great.

    • @clarkX100
      @clarkX100 Před 2 lety

      In addition to the amazing earlier entries into Metroid I also highly recommend trying out some of the Castlevania titles as well.

    • @joshuaweston6531
      @joshuaweston6531 Před 2 lety

      Super Metroid is a straight up classic and probably the best game on the SNES. Fusion is excellent and a very important entry in the franchise, especially in setting up Dread! Zero Mission is a remaster of the original title and has some surprises! The Prime trilogy is an absolute must play and some of the best Metroid out there! A lot of people would probably tell you to skip Other M, but don't listen to em! Even if you don't end up loving the game, it's definitely worth at least a one-time experience. I think, while not perfect, it is a much better entry than people give it credit for!

    • @mrclean1407
      @mrclean1407 Před 6 měsíci

      I hope you’ve dabbled in some other Metroidvanias since then but I feel like it’s important to state that this game is EXTREMELY linear and newbie friendly for a Metroidvania game. (Based on my experience from other Metroidvanias). I constantly got lost in Super Metroid, Castlevania Symphony of The Night, Castlevania Aria of Sorrow, and Hollow Knight but never once in Dread. The other games I’ve stated are the only other Metroidvanias I’ve played and completed and luckily I hit the holy grail, each one of these games I played was breathtakingly phenomenal and fun and I couldn’t recommend them enough but get ready to feel what its like to be lost and familiarize yourself to every room.

  • @greatbigdumb4501
    @greatbigdumb4501 Před 2 lety +228

    I enjoyed it thoroughly, but my true appreciation of the game actually came with the late game puzzles, while going for 100%. Seems like nintendo is giving some respect to the speedrunners (and Dachora). It feels so good to control Samus. A great way to modernize some concepts from older Metroids.

    • @thefonzpart
      @thefonzpart Před 2 lety

      @@JackgarPrime What’s that reward? I haven’t seen anyone mention under 2 hours reward

    • @JackgarPrime
      @JackgarPrime Před 2 lety

      @@thefonzpart I misremembered

    • @jelanidacostabest8195
      @jelanidacostabest8195 Před 2 lety

      @@thefonzpart Galleries my guy. Original art for all 2D Metroid games :)

    • @rockems4959
      @rockems4959 Před 2 lety

      Late game puzzles brought me around. The emmi stuff can go away heh

    • @HallowedKeeper_
      @HallowedKeeper_ Před 2 lety +2

      So far the only puzzle that I dislike (Motly because I tried it for 2 maybe 3 hours and got frustrated) is that one missile tank in Burenia that requires a double slope multiroom beam shinespark.

  • @RoarTheRapper
    @RoarTheRapper Před 2 lety +121

    “But this just another Tuesday for Samus” a funny analogy but true for Samus! She’s so capable even when restricted, another reason to love her :3

  • @rhett8729
    @rhett8729 Před 2 lety +70

    This is one of the best games I’ve ever played. And I’ve never loved a Metroid before. So PLEASE pick it up. It’s a true masterpiece

  • @user-tt7te5bd3j
    @user-tt7te5bd3j Před 2 lety +22

    21:36 I know it's a bit personal but to me getting an energy tank kind of felt like receiving a full heart container after a zelda boss but a tank part felt like a heart piece or a spirit orb and It was actually felt not bad because full energy tanks where rare but parts where more easy to find(then tanks. I know that doesn't mean it's easy to get) then tanks.

  • @mynameiscal3478
    @mynameiscal3478 Před 2 lety +107

    This game is difficult, but in a way that makes you want to complete it, it’s about learning, not just killing you. And for that reason, I think I’ve enjoyed it more than super. Super is great because you can sequence break in so many ways, this game is great because you know that on your next playthrough, you’ll be ready to cut stomp everything the game throws at you, and I love it

    • @JJ_5289
      @JJ_5289 Před 2 lety +7

      The difficulty was one of the best things about it in my opinion. I would die 10-15 times or so on a boss. But every time I died I felt like it was my fault, and I learned more about how to progress the next time. Even the new stuff like the EMMI gave me that vibe. I would die and then learn what to do the next time

    • @tcrpgfan
      @tcrpgfan Před 2 lety +5

      @@JJ_5289 For me the best part about the bosses were that they weren't about actually hitting the boss, but about finding out when to hit the boss because just attacking relentlessly will just get you killed since the boss will hit you while you're on your assault.

    • @RRRRRRRRR33
      @RRRRRRRRR33 Před 2 lety

      It's downright heretical to consider this game better than Super. A decent effort from MercurySteam, but it can't barely scratch the level of Super (which is not a bad thing by the way, the standards are just way too high)

    • @derekgrubbs4754
      @derekgrubbs4754 Před 2 lety

      Yeah this game got difficulty spot on imo. Quick checkpoints for tough encounters and while bosses have relatively simple moves, they have decent variety and they come fast with fairly tight windows. Makes boss fights feel rhythmic when you figure out their patterns. And as I think about it the whole game feels rhythmic as you get better at the movement and mechanics.

    • @Teknanam
      @Teknanam Před 2 lety +4

      @@RRRRRRRRR33
      No one said this game is better than Super. OP simply said that they enjoyed Dread more than Super. And thats fine. Are you really going to say its impossible for someone to enjoy one Metroid game more than the others. I personally enjoyed playing through Fusion and Prime more than Super, but then, Fusion and Prime were my first Metroid games. I appreciate what Super did with non-linearity, but I just prefer Fusions jump physics and animations more. And Prime and its 3d.

  • @catandogclone7880
    @catandogclone7880 Před 2 lety +85

    My dad has been non stop playing Metroid Dread since he got it 5 days. He got stuck on one of the bosses for about 2 or 3 hours.
    To me this game looks amazing, I love Samus’ armour and the enemies look quite intimidating.

    • @Aluran
      @Aluran Před 2 lety +6

      Your dad been waiting a long time

    • @Atlessa
      @Atlessa Před 2 lety +7

      @@Aluran Haven't we all?

    • @Aluran
      @Aluran Před 2 lety +3

      @@Atlessa amen

    • @frname7665
      @frname7665 Před 2 lety +1

      Tbh Samus' suit is one of the downsides of the game for me lol it looks weird and almost cartoony in it's design. I know the classic Varia suit is supposed to be destroyed in Fusion but it wouldn't have been that much of a stretch to find a way to make her new suit more in line with the kind of great designs we saw in the games that already established what her armor looks like in high polygon 3D games (aka the Prime games and especially since Prime 2 and 3).

  • @BaronSterling
    @BaronSterling Před 2 lety +5

    Minor story correction from a lore nerd here: Samus doesn't lose her powers from physical amnesia, she loses her powers because Raven Beak takes them from her while she's unconscious.
    He actually places some of those powers in strategic locations to lure Samus up towards him as she gets stronger, while putting others inside the EMMIs to upgrade them. That's why they have some of Samus's abilities.

    • @harlannguyen4048
      @harlannguyen4048 Před 2 lety +5

      Was this ever explained in the game? Or is this just inference?

  • @blueskiesj
    @blueskiesj Před 2 lety +26

    You're saying all the things I was feeling.
    This was my first Metroid ever, plus I rarely play any action games because I'm not particularly good at them.
    Yet I never felt like anything I was trying was impossible. I honestly almost felt encouraged by how the bosses telegraph their attacks and how death is a slap on the wrist. Literally all I had to do was study the moves, figure out how to get around them, and I was set.
    The only actual trouble I had was the Shinespark puzzles, and seeing how you did the toughest ones I had trouble with, I have to laugh because I don't think I even used the easiest methods to pull them off, so I made it needlessly complicated for myself lol
    Aside from the Shinespark stuff, the main game itself never felt TOO hard. I had an absolute blast and I can't wait to forget how to do everything in a few weeks or months so I can play it all again with a fresher brain.

  • @BartvG88
    @BartvG88 Před 2 lety +30

    (Minor spoiler for one of the powers you get / thing I wish I knew)
    When I got the speed boost power, I came across a few blocks that could break with speed, but there wasn’t a long hallway to build up speed. I was convinced that I would get a power later that would shorten the run up. When checking online where to find this power-up, I discovered that there is no such upgrade, you just gotta do some crazy stunts, it take some skill, but the rewards are worth it! Love this game!

    • @gualo21
      @gualo21 Před 2 lety

      I feel really really dumb that I had to look up a video to confirm something that I KNEW.
      In the part that he shows with the two ramps I kept slamming against the ramps and then falling down.
      The problem was that I keep releasing the joystick instead of keep going left. I guess I though samus would just keep going on her own.

  • @UltimateGamerCC
    @UltimateGamerCC Před 2 lety +27

    i really hope that Metroid continues down the Sci-Fi/Horror route in the future, even just in an atmospheric way, the isolation alone creates tension.

  • @xero1048
    @xero1048 Před 2 lety +17

    This was my first Metroid game. I’m familiar with the lore of the franchise, but I’ve never actually played one. It was a difficult game, but after the easiness of Pokémon brilliant diamond it was a welcome surprise to actually push myself in a game again. I loved it and will definitely be revisiting it again in the future

  • @leightonpetty4817
    @leightonpetty4817 Před 2 lety +2

    Ey but anyone gonna say anything how absolutely GLORIOUS the Varia Suit is in this game? Like good god, the level of detail on that classic Red/Orange is insane

  • @cheplays2482
    @cheplays2482 Před 2 lety +20

    "Completing Metroid Dread reminded me that I'm pretty freaking good at video games."
    Honestly, true. Actually collecting some of those power ups and upgrades reminded me of those Super Metroid shine sparking videos I used to watch on that Metroid speedrunning site. Only difference was it was me doing the actions. It is the most empowering thing about this game.

  • @erikhendrickson59
    @erikhendrickson59 Před 2 lety +60

    As far as I'm concerned, Dread is an all-time classic! The type of game that I can see myself sitting down and playing through another 10+ years from now!

  • @mesachi0640
    @mesachi0640 Před 2 lety +15

    This is my first Metroid and now one of my favorite games of all time. The difficulty creates this sense that I've learned and grown with every victory and is so satisfying. When I die, I feel like I've gotten a step closer to figuring it out. I
    The mobility is so fun, and the game is beautiful. I now want to soeedrun it and in so excited. It took me close to 40 actual hours to beat the game the first time, but I was also in no rush and 100%ed it

  • @SuperSilver7591
    @SuperSilver7591 Před 2 lety +12

    Always been a fan of Metroid from a distance as I've never been able to play any previous ones. So this was my first REAL Metroid experience and it was absolutely amazing. I'm glad I managed to do a 100% run in 10 hours similar to Jirard! Makes me feel good about my skills as a newbie lol

  • @capncrackfiend
    @capncrackfiend Před 2 lety +20

    The Experiment was definitely the hardest boss fight for me in the game, so to hear Jirard say, "This fight isn't very hard," made me go, "...what."

    • @troykv96
      @troykv96 Před 2 lety +6

      Well, apparently he shinesparked the second phase.

    • @MrTerrorzone2012
      @MrTerrorzone2012 Před 2 lety

      Same here even after knowing how to dodge all his attacks he still was a pain in the ass.

    • @MrTerrorzone2012
      @MrTerrorzone2012 Před 2 lety +1

      @@troykv96 He did say he on twitter he 100% the game without guides. And I believe him if he learned this on his own. This game made me use the shinespark in so many weird ways for items that I started using it on bosses in hard mode and learned the same thing. It's fun to try stuff like that (just not on the last boss)

    • @jordanwoods462
      @jordanwoods462 Před 2 lety +5

      I didn’t know you were supposed to attack his arms in that one part (i thought you just had to dodge the purple stuff), so I fought him for 55 minutes non-stop.

    • @silak33
      @silak33 Před 2 lety +1

      @@jordanwoods462 it took me quite a while before I figured that out too XD

  • @xReflamed
    @xReflamed Před 2 lety +158

    I've never even considered playing a Metroid game but all this hype around Dread got me to play Super Metroid. I think I'm close to fighting Ridley and the game is amazing so far! Probably will play Dread sometime in the future.

    • @DPedroBoh
      @DPedroBoh Před 2 lety +5

      It's a clichê by now, but metroid fusion (4) is highly recommended after this and before dread. And of course zero mission for metroid 1 and samus returns (or the amazing fan remake AM2R) for metroid 2, some people even consider the fan remake better than the official, for me it feels more classic while the official feels more advanced, both very much worth your time. Super metroid is metroid 3, just to be clear.
      Have fun, you will love the ending in super metroid, it was on a whole another level at the time.

    • @scottmcnaughton934
      @scottmcnaughton934 Před 2 lety +3

      Super Metroid is one of the all time greats, glad you're enjoying it

    • @tcrpgfan
      @tcrpgfan Před 2 lety +4

      @@scottmcnaughton934 The moment I realized exploration and figuring things out for yourself was king in SM made it one of the greats for me. I love bringing up a map and using that to figure out where secrets are hidden.

    • @GBDupree
      @GBDupree Před 2 lety +2

      @@tcrpgfan That's why the series is so beloved, and also why its never sold well. If you can learn how to explore its fantastic, but its such a high barrier for most people. I guess most people want more guidance in their games or aren't very observant or something.
      Zero Mission also has a lot of exploration, but it also gives you a lot of guidance, it just so happens that all the guidances can be bypassed and the game can be played and explored in a vast array of styles. Its another one to play if you can, but it takes multiple playthroughs to see just how amazing the level design is. try a low% run of it to see how much can be skipped!

    • @cecillewolters1995
      @cecillewolters1995 Před 2 lety

      Ey, nooit gedacht een bekende te spotten hahaha
      Gotta try Super Metroid myself then.
      Same as you, I played the first one with all this hype, but it didn’t catch me and I quit after a few minutes. Super is probably better to start.
      Have you fought Ridley het? How was it?

  • @toasty869
    @toasty869 Před 2 lety +7

    Dread was the first Metroid game I’ve ever played. I knew very little about Metroid going in but I absolutely loved it. The abilities, movement, and combat feel amazing and the game was so fun I 100%’d it. And I think it did a good job explaining the story for new players like me.

  • @Troutfisch
    @Troutfisch Před 2 lety +13

    Just beat Dread earlier tonight and considering it was my first 2D Metroid (previously played the Prime series) it’s now among my favorites of all time. Now onto Super Metroid! Great video as always!

  • @tylerpetty1003
    @tylerpetty1003 Před 2 lety +22

    As someone who never completed a metroid game, I freaking LOVED this game. I had played Fusion and a bit of Zero Mission, but never felt super compelled to continue. There were definitely a couple moments where I was dumb and missed some shootable blocks, but I always felt the game did a great job of nudging me in the right direction. I probably won't 100% the game, but I'm really glad I enjoyed it as much as I did

  • @GamebustersUK
    @GamebustersUK Před 2 lety +102

    E-tanks parts are just Pieces of heart from Zelda. As someone who hasn't been waiting for how many years for a Metroid game, since I only experienced my first one a few months back, I enjoyed Metroid Dread way more than I thought. I struggled playing Super metroid as my first game, but I was determined and I never felt like I wasn't enjoying myself.
    However, I already had a bit of knowledge from watching others so it isn't the same as a blind playthrough. Dread was hard, and only one time I got a bit frustrated. I did get lost though, but most of the time is was my fault for not paying attention fully to my surroundings. Though I feel like with getting used to the controls, if you take a break and come back it takes a bit to get a handle on them again. Also quitting the game after a story thing telling you where to go and then coming back later not remembering was a bad idea on my part which didn't help. All in all, still not sure if I would say I'm a "metroid fan" but did I enjoy dread? absolutely.

    • @GamebustersUK
      @GamebustersUK Před 2 lety +3

      @Craig Adams Just a bit of typo man, don't worry about it.

    • @gamingawesomeness222
      @gamingawesomeness222 Před 2 lety

      With how hard enemies hit in this game It may as well be Zelda heart pieces

    • @kratosgow342
      @kratosgow342 Před 2 lety +3

      Other M actually the game that introduced Energy Parts

    • @Atlessa
      @Atlessa Před 2 lety

      @@kratosgow342 We don't talk about Other M here.

    • @GBDupree
      @GBDupree Před 2 lety +3

      The Adam sections are recorded in your log, so if you ever forget again you can pause and hit R to go to the log screen where you can reread the Adam stuff. Even beyond that, progress is pretty easy in this game, you never have to go far out of your way to progress, you usually just go to the nearest object that your most recent Item unlocks. This is viewed easily on the map by highlighting the object and it shows you all of them in the area, and there is usually only ones on the path of progress and none in the side paths. Hope that helps!

  • @Lunapixel_
    @Lunapixel_ Před 2 lety +5

    This was my first real Metroid. I died to almost every boss and EMMI. And I loved learning how I fucked up and needed to adjust. Especially with the Kraid fight. I'd seen others fight him in Super, and I was really surprised by how different it seemed, while also doing something similar to the old Kraid

  • @Clou9Gaming
    @Clou9Gaming Před 2 lety +5

    I just finished this game. Got all collectibles and upgrades and lemme tell you.. as hard as some spark challenges can get or regardless of having to back track due to E.M.M.I sections it was all worth it. This game is bad ass and the story is the cherry on top 👏🏻 if this is your first Metroid game I HIGHLY recommend you play it!! And if your a veteran like myself, you will definitely love this 👍🏻 10/10

  • @ijustsawthat
    @ijustsawthat Před 2 lety +4

    Just remember that the In Game Time (IGT) does not count time between deaths, resetting to the last time before you died, so your run time can be way WAY greater than what you see in the end.

  • @patrickegry4237
    @patrickegry4237 Před 2 lety +45

    Hi, new player of Metroid here to talk about my experience with Dread!
    I had already played a few Metroidvanias before, but I never had actually completed them because I got stuck and simply lost interest after a while of simply runing around a confusing maze. Metroid Dread looked very interesting, but I didn't knew if I would like it because I wasn't sure if I would get stuck. Still, I decided to give it a try.
    And I couldn't be happier about it. I have just finished the game a few hours ago, my first Metroidvania ever finished. The graphics were really awesome, the progression was just right, the moveset was fluid and responsive, the E.M.M.I.s scared the crap out of me, and the game never really felt frustrating as a whole.
    ¿Did I get stuck a few times? Yes, absolutely, I had to look up on the internet how to progress through the game especially because I am not used to analysing every corner of a room; strangely, the game would never feel unfair in that sense. I would always be locked inside a tiny area, and after a bit of trial and error find my way out. That's what happened most of the time, but there was one instance where I had to look up a long part of the game; outside of that there was not really that much problem. Going throught the maze didn't feel confusing for me, but it felt rewarding and awesome, especially with the amazing moveset and great graphics. It felt as if the game would lead the way for me, while not leading the way for me. How the developers did it I do not know, but it's one of the best experiences I have ever felt in a videogame.
    About the difficulty of some bossfights, well, they are pretty tough, but not impossible. Again, simple trial and error would do the trick. Especially at the end the bosses would be pretty difficult (which is expected). But if you know Samus's arsenal well enough you can actually beat them quite quickly. And the best part was that there were a lot of checkpoints, so every time I died I wouldn't have to go through an area to fight the same boss and die again, (which was something that put me off in most other Metroidvanias) it was almost like hitting a repeat button, which was really satisfying.
    In the end, despite it being somewhat short of a game, I am really glad I bought my first Metroid ever. I'm even happier that I was able to enjoy it so much despite the difficulty and the creepy and confusing setting, I was genuinly able to appreciate it and get into it fairly easily. So to all of you players who are doubting if you should get this game or not, I would say give it a shot! You will need some patience, but Metroid Dread will feel rewarding and amazing. I for sure am glad I jumped at the opportunity to grab the game!

    • @twilightlord9950
      @twilightlord9950 Před 2 lety +8

      I am a Metroid fan for a long time and to hear that people who never played Metroid are really enjoying Dread is really awesome! I'm really glad that you enjoyed it :D

    • @justsomebody-1665
      @justsomebody-1665 Před 2 lety +4

      congratulations on beating the game! Its no easy feat!
      As someone who has been playing Metroid for 30 years, I'm so happy this series is getting the revival it deserves

  • @serac774
    @serac774 Před 2 lety +7

    I love this game so much and I instantly fell in love with it. Samus just moves so fast and running around feels so good.

  • @JazzyDK5000
    @JazzyDK5000 Před 2 lety +4

    Luckily I managed to play both zero mission and fusion and when playing this game, I can’t describe how fresh this game felt. It’s amazing.

  • @facepwnagewtf
    @facepwnagewtf Před 2 lety +24

    I went into Dread not expecting a whole lot, I was excited sure, but didn't know if it could live up to the hype or legacy of pervious Metroid games. Having just finished it today I will definitely say that Metroid Dread Kicks ass. The controls are buttery smooth, the Boss battles are fantastic, and Dread definitely lives up to it's namesake. Mercury Steam clearly understands what makes a Metroid game great while still finding a way to make Dread feel like a fresh experience in the series. I think most importantly this game is a master class in design. Dread respects the players intelligence by not Holding your hand or always pointing you in what direction to head towards. It allows you to figure things out through your own devices. It does an amazing job at subtly directing you where to go next through its environmental and map designs, and it certainly doesn't hold back the punches with the difficulty. When you complete Dread you really feel like you've accomplished something phenomenal, which was something I realized i hadn't experienced from a new game in quite a while.

  • @jojoharder6906
    @jojoharder6906 Před 2 lety +126

    This game was so damn good

    • @williamphillipsthethird
      @williamphillipsthethird Před 2 lety +8

      It was ridiculous how good it was. Gave me all kinds of feels since Fusion was my favorite game.

    • @JJ_5289
      @JJ_5289 Před 2 lety +2

      I bought it a few days ago. Literally couldn't put it down. I was blown away. They did an excellent job

  • @henrycervantes249
    @henrycervantes249 Před 2 lety +6

    First time Metroid series player here, and oh boy, what an introduction Dread is, I wasn’t originally going to get it, but after seeing more and seeing your review along with others, I decided to get it. I FREAKING LOVED it, the visuals, gameplay, music, abilities, bosses, I think I’m now a full blown Metroid fan, that is the extent of this game’s power and awesomeness!

    • @frname7665
      @frname7665 Před 2 lety +3

      Play the Prime Trilogy. Incredible games. But don't go into them expecting a Dread-like experience. The right state of mind is to consider the 2D Metroid games and the 3D Metroid Prime games as two different faces of a same coin: different gameplay, slower moves, different feels, but it's so fucking good all the same.

  • @benjaminparker5044
    @benjaminparker5044 Před 2 lety +7

    I’m surprised no one is talking about this, but my first few EMMI sequences put the exact same sense of thrill in me as the SA-X chase sequences in Fusion

    • @Nirual86
      @Nirual86 Před 2 lety +1

      I mean that is obviously what they were expanding upon.

    • @recompile
      @recompile Před 2 lety +1

      The SA-X was frightening because the designers very carefully considered each encounter. EMMI encounters just aren't interesting. They're never a surprise. You know exactly when you're going to be forced to deal with them. They're mostly an annoyance as they get in your way when you're trying to navigate. Each new encounter just becomes an annoying test of trial and error where you get to die a few times until you work out an escape route. That's not interesting or fun, it's boring and tedious. If they weren't in the game at all, nothing of value would be lost. 4/10. What a waste.

    • @Nirual86
      @Nirual86 Před 2 lety +1

      @@recompile early on there is at least the element of tension when you aren't sure when they'd poke their necks in the exact rooms you're in, how long they'd stay and which exact places they'd patrol. But they did start being annoying later on when, despite their areas being so massive, they'd just always be in the exact room you entered and never leave, as if they know you're there.
      Sure its an obvious way to keep the danger going despite mobility improvements and more health to keep the cloak going but mostly it just resulted me in bracing myself for the pursuit and taking advantage of the cloak only right before the escape, as room transitions always give you a window to shake off pursuit.

  • @ya-kiri794
    @ya-kiri794 Před 2 lety +40

    This was my first Metroid game and I LOVED IT. So much style, flashy action and personality. I couldn't put it down until the very end.

    • @JJ_5289
      @JJ_5289 Před 2 lety +4

      Same. And I loved how even with all the action and focus on combat they didn't skimp on any exploration or design of the environments. And they didnt dumb down the difficulty to bring in new players

  • @cold-bloodedbeats4139
    @cold-bloodedbeats4139 Před 2 lety +85

    As someone who had never touched a Metroid game before Dread, damn was it hard but it was great. Took 8 hours for my first playthrough. Not sure if 100% completion is what I want to do, but doing all those shinespark tricks and seeing all the hidden skips in the game really makes me think of how detailed the game is. I didn't even know you can shinespark into the Experiment until I watched this (wish I knew that before I fought it for the first time but hey I just got to experience the full thing)

    • @GBDupree
      @GBDupree Před 2 lety +2

      I hope you enjoy going for 100% or speedrunning it, it really is such a satisfying way to play the game and is the reason the game encourages multiple runs through it. If you do plan on playing the older games, just know that the Missile doesn't uncover as many blocks as they do in this game, so you'll have to get used to using bombs to find stuff. This is kinda ironic but I see veterans struggle so much because they don't think to missile everything and instead wait until they finally get bombs to search around, which come much later than in prior games.

    • @idate-ir8wm
      @idate-ir8wm Před 2 lety

      8 hours sounds like nothing for game that is supposed to be a huge MAZE full of DREAD, they have no idea what made Metroid great. And is really easy and combat is lacking everything

    • @GBDupree
      @GBDupree Před 2 lety +2

      @@idate-ir8wm Dude said 8 hours without 100%, which is pretty on par with the Prime games length at 100% and FAR longer than any other 2D Metroid. So the length isn't a problem, there are a million other good games out there, if you are done with Dread and don't want to replay it, then find another game. The maze part of the game was toned down because this is likely a lot of people's first Metroid and that aspect of the series is one of the reasons it never sells. I'm sure the next game will be more willing to be maze-like.
      The combat is the same as previous games with some extras on top, it isn't lacking in any way, and its plenty hard but the series was never known for its difficulty anyways. You act like you know what's best for the series, but you sound like you don't actually know anything about it, you'd have to clarify what you mean otherwise.

    • @leetri
      @leetri Před 2 lety +5

      @@idate-ir8wm Sounds like you haven't even played the game, nor any other Metroid game. 8 hours is a lot for a 2D Metroid. Super Metroid can be beaten casually in like 4-5 hours even if you have no idea what you're doing. I 100% Fusion in under 4 hours without doing an optimal run. Dread is by FAAAAR the hardest Metroid game. Even regular enemies can deal an entire energy tank of damage per hit.

    • @joelchrono
      @joelchrono Před 2 lety

      @@SlaveKnightGael I disagree, its the hardest, and its the most fair, both statements can be true at the same time. Reddit is not the place to go if you want honest opinions, you'll only get whatever gets the most upvotes, and saying this game is not hard surely gives a lot of karma

  • @xombie7928
    @xombie7928 Před 2 lety +9

    This was my first entry to the Metroid series and I'm in love. As someone who's a soulsborne fanatic and love a tough as nails game this scratch my itches of exploration, great gameplay, and that feeling of overcoming the impossible. 👍👍

    • @marcincudo5116
      @marcincudo5116 Před 9 měsíci

      You have to play Metroid prime remastered. It's also amazing.

  • @Garfield516
    @Garfield516 Před rokem +4

    It's been about a month but I finally completed my first run through of this. I have to say, I totally agree with what he said at one point in the video, with the immense maps, it's easy to find yourself in a loop in areas. But once you finally figure out where you've been and where you need to go, its an awesome feeling. This game is awesome. I'll definitely play it again at some point to improve my time. Also, love the ending. Totally unexpected

  • @AegisReflector
    @AegisReflector Před 2 lety +32

    Just beat the game on Hard mode, damn what a game. I’ve beaten them all but this one was special.
    Praying they continue to make Metroid Games

  • @spectersmusic
    @spectersmusic Před 2 lety +38

    This is one I actually did a 100% and took about 16 hours. A couple of those hours being just doing some of those speed boost challenges. Figuring them out wasn't too hard but the execution on some of them is so tight it's ridiculous.
    Loved the whole experience and the end boss/ending was beyond hype.

  • @samuelrodrigues9071
    @samuelrodrigues9071 Před rokem +1

    Samus has two lines.
    One of them is "Don't worry. i'll end this, once and for all."
    The other is just fucking *_SCREAMING_* at Raven Beak.
    _I love this fucking series, man_

  • @javierbarzaga7500
    @javierbarzaga7500 Před 2 lety +1

    I’m 33 years old and this is the first Metroid I ever played. I felt in love, by far my favorite 2021 game and I play 95% of the time PS5 games. A bunch of mechanics were new to me and sometimes I had to go to CZcams to see where to go next, but in general the game is a masterpiece and I just hope I don’t have to wait 20 years to play another one.

  • @PandarenBa
    @PandarenBa Před 2 lety +31

    The game is difficult, but not punishing. Every attack is avoidable. The game checkpoints very often and throws you back in. Save points are a plenty.

    • @Sugarman96
      @Sugarman96 Před 2 lety +8

      The fact that the game is so forgiving with its checkpoints is such a massive improvement, it means that you don't constantly have to seek out a save room (and potentially backtracking quite a bit) in order to prepare for a boss fight, you can save at your leisure.

    • @eanderson9599
      @eanderson9599 Před 2 lety +5

      This is how it should be. Very challenging, never frustrating

    • @ThatFletcherGuy.
      @ThatFletcherGuy. Před 2 lety

      It wasn’t forgiving to my thumbs haha there were some moments where my thumbs were screaming from the input demand

    • @eanderson9599
      @eanderson9599 Před 2 lety +1

      @@SlaveKnightGael Metroid 1 - Only difficult cause you have no idea where to go
      Zero Mission - Much easier than Dread
      Return of Samus - Haven’t played it but doesn’t look bad at all
      Super Metroid - Only somewhat hard the first time
      Fusion - Harder than Super but still manageable
      Samus Returns - Harder than the previous games
      Prime 1 - challenging but still easier than dread
      Prime 2 - Ok this one is much harder than dread
      Prime 3 - Easy
      Calling it painfully easy compared to the rest is completely wrong, the only harder game in the series is Prime 2 which went too far and became frustrating for a lot of people
      this game doesn’t hold your hand at all and doesn’t pull punches in the later bosses. It has lenient checkpoints, but I’d argue this is a good thing as it prevents you from having to travel and find upgrades that you may have already found again. Compared to most modern games, Dread is much more challenging

    • @eanderson9599
      @eanderson9599 Před 2 lety

      @@SlaveKnightGael ok, I see what you’re saying. Those games are definitely more punishing than dread, and you can’t just carelessly retry every sequence you mess up since there’s a large punishment for failing. But those sequences still require you to learn and adapt. I very rarely beat a boss on my first attempt in dread, while in ZM, I didn’t die a single time outside of the ZSS section. However, ZM was definitely more frustrating because of the strict checkpoints in the ZSS section.
      I think that in Dread Hard Mode, they should’ve made the checkpoints work like they did in Super, where you have to be careful of messing up. But for first time players/normal mode? They made the right choice imo

  • @UltimaKeyMaster
    @UltimaKeyMaster Před 2 lety +13

    This game existing is a miracle.
    This game being so good is an even greater miracle.
    This game finally getting the sales this series has always deserved, at this point I just wanna cry at how good this all is.
    Metroid is back. SAMUS is back. *And this time, she's here to stay.*

    • @JJ_5289
      @JJ_5289 Před 2 lety +5

      Totally agree man. The whole game felt like a throwback. Difficult bosses, no hand-holding, big focus on exploration. A lot of modern games hold your hand the whole way through. It was so refreshing

    • @Atlessa
      @Atlessa Před 2 lety +2

      Yep. Pretty sure Dread is gonna be what Awakening (and 3H) was to Fire Emblem.
      Bounty Hunter Warriors when?

    • @moonlightgarden1921
      @moonlightgarden1921 Před 2 lety

      @@Atlessa If someone could make a good and successful Metroid Warriors game I would be impressed, given how little characters there are in the main series that could make good fighters in that game.

  • @RandomGarageFilms
    @RandomGarageFilms Před rokem +1

    Being a newbie and Metroid Dread being my first Metroid game, it did not turn me away. I played the demo and a little of Super Metroid and new I wanted to play the full thing. I picked it up from my local library and beat it in around 2 months and have no regrets. I even got 100% of the items to help me beat the final boss. It was difficult at times but it just made it more rewarding.

  • @GT3NB
    @GT3NB Před rokem

    This game really hit home for me that despite what some say on the internet say, yes games today are made like they used to be.
    But today’s games can have the benefit of the lessons learned from older games, so they can be even better. Dread is a classic Metroid game fundamentally but has learned the right lessons.
    The combat, movement and exploration is all buttery smooth and sleek, the autosaving is forgiving, saving what would be hours of retries to learn bosses, most of all, the map system was absolutely brilliant, meaning getting lost wasn’t a hurdle to overcome.

  • @Dragular
    @Dragular Před 2 lety +17

    Who knew the word "Dread" would induce such happiness?
    I loved this game. This is my favorite game of 2021.

  • @TheGamerCritic
    @TheGamerCritic Před 2 lety +19

    Metroid Dread may be one of my new favorite metroidvania, and a true masterclass in level design. GOTY 2021 HANDS DOWN!!!!

  • @the_godbodor7026
    @the_godbodor7026 Před 2 lety +1

    The Morph Ball against Kraid thing is something that really solidifies my love for Dread even more

  • @MrPixel-ge6wx
    @MrPixel-ge6wx Před 2 lety +1

    I still remeber playing prime 3 as a kid.
    Every time a scary enemy appeard or something scary happend, i ran as fast as i could to my ship und put the blast shields up.
    And i just waited. Until i gathered enough courage to get back out of my ship again.

  • @datalphalion
    @datalphalion Před 2 lety +43

    Mercury Steam should keep working on 2D Metroid from now on. I’m totally down for it.

    • @JackgarPrime
      @JackgarPrime Před 2 lety +2

      They've definitely found their niche!

    • @LonesomeDevil
      @LonesomeDevil Před 2 lety +5

      I remember people having their doubts back when Samus Returns came out. I actually could see how some of the new mechanics there weren't always implemented perfectly, but I'm amazed how they actually adressed those criticisms in Dread. They put less emphasis on Aeon abilities while still keeping them useful. While it probably could still use some work, the maps are still way more visually distincts. (Although it could be thanks to the better hardware)
      And they managed to balance the melee counter in a way that still made it really useful, but not to the point of completely overshadowing just shooting enemies down normally.
      I remember those 3 being the biggest gripes in Samus Returns and it really seems like they've taken them to heart. They care about making those games as good as they can make them. So yeah, I also believe that 2D Metroid is in good hands.

    • @Atlessa
      @Atlessa Před 2 lety +3

      I hated the melee counter in Samus Returns.
      I LOVE (!!!) the melee counter in Dread.
      That alone tells you how much they improved it.

    • @NieroshaiTheSable
      @NieroshaiTheSable Před 2 lety +2

      Since they won't get to return to Castlevania anytime soon ( _but they should_ ), I'm absolutely down for that too.

  • @Salron_
    @Salron_ Před 2 lety +6

    26:29 The cutscenes actually do add to the ingame clock even if you skip them, its why speedrunners have higher ingame time than real time on their runs

  • @marcusferro7588
    @marcusferro7588 Před 2 lety +17

    I’m 14 years old and I’ve almost exclusively played Nintendo games, and I’ll just say that it was fun, it was hard and exhilarating. But not to the point exhausting that I don’t know what to do or it’s hard. This is my first Metroid game and it was amazing. Discovering every nook and cranny is very fun for me but it’s not to the point frustrating finding out what to do next or it’s to hard. I might even just pick up samus returns for 3DS

    • @Salad531
      @Salad531 Před 2 lety

      If you’re into old games, absolutely check out super Metroid, it’s considered by many to be the best Metroid experience

    • @TheAbsol7448
      @TheAbsol7448 Před rokem

      It's a shame that Samus Returns is already getting so expensive.

  • @OrochimaruSenseiSama
    @OrochimaruSenseiSama Před rokem

    I agree on everything, except this: the EMMI battle music. That track has such a high rythm and the super fast, very low percussion sound goes PERFECTLY in synchro with Samus' empowered beam shot that it gave me literal chills. I still hear that track once in a while and I can hear all of the shots shot.

  • @Lupg13
    @Lupg13 Před 2 lety +21

    This is my first Metroid game I absolutely love it! The difficulty, the lvl design, the movement, it's all amazing. No wonder this series sparked a whole genre! I haven't beat the game yet, but im still having a blast!

  • @BMW-sd6nn
    @BMW-sd6nn Před 2 lety +8

    I will never get tired of the E.M.M.I, great implementation. Also this is hands down the best atmospheric soundtrack of any Metroid.

    • @john02222
      @john02222 Před 2 lety

      I would like a mode where they could show up outside of there zones if you have not delt with the one in that area and you have been to that part with other conditions to where they can show up to balance it.to me it seems like if something like that was implemented right would keep you on your toes but that's just me

  • @justynh1321
    @justynh1321 Před 2 lety +1

    As someone who's never played metroid beyond a few minutes metroid dread is my first proper metroid gaming experience and its awesome. I've gotten stuck in loops of the map a few times and I've needed tutorials to help understand it. But it feels awesome to play

  • @ILikeWafflz
    @ILikeWafflz Před rokem +5

    I just got done with a 100% Dread mode run. It was actually interesting because it forced me to pay a lot more attention to where _every_ enemy was and how to avoid _all_ enemy attacks. It basically turns every single enemy into a micro boss, and I found myself putting a lot more thought into level and enemy design when playing it that way.
    It also turned the boss rush mode on normal into a cakewalk lol
    For anyone interested, I died 327 times, with probably 10% of those being Escue (despite sequence breaking space jump) and 20% being Raven Beak. I had a lot of very dumb deaths like screw attacking through enemy swarms and accidentally shooting, which would make me touch one of them without screw attacking, or forgetting about those enemies that pop out of the ceiling/ground. I managed to parry 3 out I think 5 Emmi capture attempts overall, and I _finally_ succeeded with a shinespark kill (after 10 or so deaths) against Experiment No. Z-57.

  • @captainseg
    @captainseg Před 2 lety +19

    I may have gotten into the franchise back in 2017 thanks to Samus Returns. When Dread was announced, I was excited. But when Sakamoto mentioned that the game was planned 19 years ago I got excited even more.

    • @idate-ir8wm
      @idate-ir8wm Před 2 lety

      that blows my mind even more, its lacking in every aspect besides graphic. even the music is not great.

  • @shauryajain5474
    @shauryajain5474 Před 2 lety +93

    It feels so weird to say “Metroid Dread” even now. All the love to the Metroid players who waited almost 20 years for this game. Hopefully, we can get a new Kid Icarus too 😂 🥲

    • @Aluran
      @Aluran Před 2 lety +4

      If they release can't Icarus uprising for switch it's going to be a good time

    • @idate-ir8wm
      @idate-ir8wm Před 2 lety

      it is a fitting Name, it took 20 years to make a game that never managed to give me even one "metroid moment" and i never felt lost, kinda what made metroid what it is. All they did was either done poorly and hurting the game or adding things to make core gameplay elements not present anymore. In the end after 20 years im really sad and angry at myself for expecting an evolution of the 20 year old game i loved but they couldnt even make a metroid after 20 years. Nothing in the game has depth

    • @Big-Image
      @Big-Image Před 2 lety +2

      Well now that Sakurai's done with Smash, he may focus his work on other stuff, even Kid Icarus.

    • @georgelongcoal1117
      @georgelongcoal1117 Před 2 lety

      @@idate-ir8wm well, that was a decision, not a design failure. There is a boss keys video showing all the small and smart ways to control you into following the right path.
      I think that as a very good way to introduce people into it, especially after so long since new mainline entries, but I do understand it might feel like pokemon games getting easier and more babyhanding with time so I guess I kinda can see your point (though the combat is still hard😅).

    • @ToyKeeper
      @ToyKeeper Před 2 lety

      A new Kid Icarus game would be awesome. Or, maybe even better, if they turned it into a full-fledged anime. The animated segments were great, and there needs to be an entire show like that.

  • @IshDaBoi
    @IshDaBoi Před 2 lety +11

    12:32 I haven't played a Metroid game in my life but I was able to figure things out fairly well. I think the first area you're in does a pretty good job clueing you in on the existence of hidden blocks.

  • @jplav54
    @jplav54 Před 2 lety +2

    Jirard you dodged a BULLET putting this out before the Dread Mode update came out🤣

  • @TheClassicChris1
    @TheClassicChris1 Před 2 lety +1

    The Prime games were my first introduction into Metroid, so this game was a bit of a shock when I got it. I love the 3D aspect of the prime games and I wasn’t sure how they were going to up the “wow” factor in a 2D platformer. I. WAS. BLOWN. AWAY. At this game. Great story telling, great graphics. Just all around A+ game. I need to go back and play the first games now that I have a handle on this 2D aspect.

  • @kingofthehills34
    @kingofthehills34 Před 2 lety +16

    This is the one we’ve been waiting for

  • @bananachild1936
    @bananachild1936 Před 2 lety +6

    Dread is an excellent and a super fun 2D Metroid game. One of the best playing entry in terms of movement feel in the series. I hope this game sells extremely well so that we may actually _"See You Next Mission!",_ but without the 19 year gap of real life years. Though I still think for me personally, the best Metroid in the series is still the effin horror game that is Metroid Fusion on the GBA.

  • @requiem6465
    @requiem6465 Před 2 lety +1

    The E.M.M.I are actually terrifying in how they sound and move every time I entered one if their sections I wanted to get out as quickly as possible.

  • @3ndermattgaming592
    @3ndermattgaming592 Před 2 lety +1

    This is hands down my favourite Metroid game, I played zero mission as a kid, then I played samus returns on 3DS before playing the originals thanks to switch online, and now this one, and it’s so amazing

  • @shelbyramin1376
    @shelbyramin1376 Před 2 lety +6

    9:43 right? I've been playing Metroid for literally 25 years and I've never felt as lost as I was in dread.

  • @doomzilla3568
    @doomzilla3568 Před 2 lety +6

    Great video Jirard! It's a fantastic time to be a Metroid fan. This is a masterful return to one of the greatest Nintendo franchise of all time. The exploration, the boss fights, the sense of urgency and DREAD, I welcome it all. MercurySteam deserves the mad respect for giving the franchise the much return and i give them a round of applause for their hard work on this game. Without a doubt, one of the best games i played this year.

  • @Gamer_Dylan_6
    @Gamer_Dylan_6 Před 2 lety +1

    As someone who loved hollow knight but only barely made it to the first ending of the game, metroid dread felt like the perfect level of difficulty for me. The only time I ever looked something up was the powerbomb to get into the final boss room. Besides that, I always felt motivated and exited for whatever I got to do next. Just about a perfect game.

  • @PhriekshoTV
    @PhriekshoTV Před 2 lety

    It's a shame about the lackluster soundtrack, but outside of that, Dread is easily my favorite of the mainline Metroid games.
    The lore, the gameplay, everything. It all gives me such satisfying chills. It's been a long time coming and it brings a tear to my eye