Using NEW TECHNIQUES to get high scores in Mini Metro!

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  • čas přidán 14. 05. 2024
  • Thank you to MANSCAPED for sponsoring today's video. Get 20% OFF + Free International Shipping + 2 FREE gifts with promo code “REALCIVILENGINEER” at mnscpd.com/RealCivilEngineer
    In part three of Mini Metro, can I take inspiration from real tube maps to beat high scores? Or will I just end up confusing myself? The prequel to Mini Motorways, Mini Metro is a fantastic minimalist puzzle game where you design and manage train networks in the style of underground subway maps. I looks fantastic, but will my professional engineer skills help me in Mini Metro?
    As always, if you enjoy the video please BOOSH the LIKE button and subscribe to the Real Civil Engineer channel and enable notifications so you can be the first to know when I post future videos! Thanks!!
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    --------------------------------
    WATCH THE FULL SERIES BELOW!
    MINI MOTORWAYS:
    • Mini Motorways
    INFRA:
    • INFRA!
    DORFROMANTIK:
    • Dorfromantik
    CITIES SKYLINES - ENGITOPIA:
    • Cities Skylines - Engi...
    KERBAL SPACE PROGRAM:
    • KSP
    POLY BRIDGE 2:
    • Poly Bridge 2
    HYDRONEER:
    • Hydroneer
    VARIETY PLAYLIST:
    • VARIETY PLAYLIST
    --------------------------------
    MY OTHER CHANNELS:
    Paddy, the Engineer's Apprentice (My dog's channel): / @paddytheapprentice
    Real Civil Engineer Archive (Twitch Vods):
    / @realcivilengineerarchive
    --------------------------------
    About Mini Metro:
    Mini Metro is a minimalistic subway layout puzzle game. Your small city starts with only three unconnected stations. Your task is to connect them with subway lines. Everything but the line layout is handled automatically; trains run along the lines as quickly as they can, and the commuters decide which trains to board and where to make transfers.
    However the city is constantly growing, along with the transport needs of its population. How long can you keep the subway system running before it grinds to a halt?
    #realcivilengineer #engineering #minimetro
  • Hry

Komentáře • 598

  • @RealCivilEngineerGaming
    @RealCivilEngineerGaming  Před 2 lety +202

    Thank you to MANSCAPED for sponsoring today's video. Get 20% OFF + Free International Shipping + 2 FREE gifts with promo code “REALCIVILENGINEER” at mnscpd.com/RealCivilEngineer

  • @MrMailando
    @MrMailando Před 2 lety +1992

    You can actually move trains to another station, to relieve one thats building up, as well as between lines

    • @RealCivilEngineerGaming
      @RealCivilEngineerGaming  Před 2 lety +771

      Whaaaaa

    • @JoshTyrReece
      @JoshTyrReece Před 2 lety +147

      @@RealCivilEngineerGaming well now I am looking forward to the next video of this game 🤣😂

    • @TheLeedsBoyz
      @TheLeedsBoyz Před 2 lety +32

      @@RealCivilEngineerGaming Gonna need another Mini Metro video now!

    • @ArkanianVR
      @ArkanianVR Před 2 lety +47

      Was about to say this too.
      Also, they have to finish the journey they've already started and will drop off all their passengers at the next station, so look for ones that are nearly at a station and consider the passengers they will drop off when you move them.
      Also also, you can drop them really close to the station if time is running out!

    • @PsychShrew
      @PsychShrew Před 2 lety +2

      holy hell

  • @andreabimonte7688
    @andreabimonte7688 Před 2 lety +1123

    Only advice I have is to not underestimate the carriage. It’s basically another engine in capacity and helps getting through long stretches of circle without bypassing at the end

    • @ionrael
      @ionrael Před 2 lety +32

      Yep, i was thinking that, that maybe more capacity with more carriage or trains but with less lines would be better. You just have to ensure that from elsewhere you can go anywhere.
      Imagine in real life they try to avoid making new lined but more trains or more capacity instead.
      This game difference in mini motorway in that aspect, in that game making more routes is always better, but here is it a downsight.

    • @gknucklez
      @gknucklez Před 2 lety +8

      Is there any point in Interchanges? Seems to me they just delay the inevitable. Would probably go with more Lines every time, right?

    • @Xentillus
      @Xentillus Před 2 lety +28

      @@gknucklez Interchanges are faster for getting on and off, so help your trains get around faster

    • @gknucklez
      @gknucklez Před 2 lety +1

      @@Xentillus ah cool thanks

    • @parkerbond9400
      @parkerbond9400 Před 2 lety +2

      @@gknucklez They are useful if you are using hub and spoke system where lots of transfers happen.

  • @howard46
    @howard46 Před 2 lety +318

    When you put two locomotives on a ring line you should always have them going opposite directions, that way the passengers will always take the shortest route to their station and not have to ride the line all the way round and you wont get a huge buildup of a certain type of passanger like the squares in the last round.

  • @DerSolinski
    @DerSolinski Před 2 lety +846

    Protip: Make sure you *always* alternate station types.
    Have an "outer loop" and an "inner loop" both bi-directional
    Then section the loops with the spider method.
    This way you generate "sub loops" where passengers can easily transition to stations.

    • @monad_tcp
      @monad_tcp Před 2 lety +47

      bascially germany

    • @yumivt
      @yumivt Před 2 lety +16

      can u repeat that in english

    • @TAP7a
      @TAP7a Před 2 lety +88

      @@yumivt two big circles
      Both circles go both ways
      Spider out
      Different stations next to each other

    • @neurofiedyamato8763
      @neurofiedyamato8763 Před 2 lety +20

      @@yumivt Imagine spider web. done

    • @OppositeToUp
      @OppositeToUp Před 2 lety +34

      @@yumivt Tipp: Stellen Sie sicher, dass Sie immer die Stationstypen wechseln.
      Habe eine "äußere Schleife" und eine "innere Schleife", beide bidirektional
      Schneiden Sie dann die Schleifen mit der Spinnenmethode ab.
      Auf diese Weise erzeugen Sie "Sub-Loops", in denen Passagiere leicht zu Stationen wechseln können

  • @styphonuk
    @styphonuk Před 2 lety +250

    Pro tip, keep your last line free for emergencies then use it to directly transport passengers from overloading stations. Once it's no longer overloaded, delete the line ready to use in the next emergency situation.

  • @mckeonthulani2122
    @mckeonthulani2122 Před 2 lety +306

    What took Manscaped so long to sponsor you😂 you are like the perfect advertiser👍🏾😂😂

    • @DavidLodgeclassof
      @DavidLodgeclassof Před 2 lety +7

      despite it being architectural work in nature.

    • @maciejp7829
      @maciejp7829 Před 2 lety +4

      manscaping is the stupidest idea ive ever heard

    • @DavidLodgeclassof
      @DavidLodgeclassof Před 2 lety +1

      @@maciejp7829 agreed

    • @mckeonthulani2122
      @mckeonthulani2122 Před 2 lety +6

      @@maciejp7829 Not sure if encouraging male Hygiene is stupid but okay

    • @maciejp7829
      @maciejp7829 Před 2 lety +3

      @@mckeonthulani2122 male hygiene means taking shower/bath and using deodorant. Not this ridiculous idea.

  • @UofU10
    @UofU10 Před 2 lety +87

    Idk how you’re juggling so many high quality, very entertaining, series concurrently and at such a consistent pace. It’s really impressive and I love every new video of you release.

  • @rmsgrey
    @rmsgrey Před 2 lety +65

    The key to more efficient circle lines is to run your second locomotive in the opposite direction to the first - the problem that killed you on the second run was that both trains on the orange line were emptying their squares in the SE corner, then picking up squares in the SW and not being able to get rid of them until the SE, so the interchange with red in the N filled up with squares that orange couldn't pick up because it was already clogged with square passengers.

  • @christopherkoen5991
    @christopherkoen5991 Před 2 lety +357

    Imagine making jokes of nobs on your channel, and the getting sponsored by a company that makes grooming stuff for nobs.

  • @AndrianTimeswift
    @AndrianTimeswift Před 2 lety +156

    Okay, so a few little tricks I've learned playing the game. I'm no expert by any means, but you may find these helpful.
    1) Trains slow down when their paths cross, even if there's no other train near by, unless the crossing happens at a station.
    2) Trains can go opposite directions on loops.
    3) Carriages are worth their weight in gold. Each line has a limited number of locomotives it can support, and each locomotive has a limited capacity. Carriages increase the capacity of a line. This is especially important on lines where you have long strings of the same shape in a row, because otherwise your trains will fill up before they reach the end.
    4) Passengers will always try to take the route with the fewest stops to their destination. This means that if you have two trains on the same line going in opposite directions, a passenger may decide not to get on that train and wait for a train going the other way, even if the train is empty.
    5) Interchanges are not as useful as they seem, but they do have their uses. If you have a station that's constantly building up more and more passengers, the interchange will only delay the problem. However, if a station has a lot of passenger flux, but stays roughly constant over the long term, an interchange can give a station the capacity it needs to temporarily hold a lot of passengers.
    6) You can move trains around at (almost) any time. They will drop all their passengers at the next station and then teleport to where you put them. If a train is at a station, you can't pick it up, though, because the game thinks you want to move the line.

    • @pseudonymous6921
      @pseudonymous6921 Před rokem +4

      nicely put! if i may, i want to add few more tips:
      - avoid making sharp turns/ zigzags (like the red line in 11:11), because train will stop at that turn regardless if they have passenger to pickup or not. try to atleast make the turn >90 degrees.
      - try to save an extra line for emergencies, like if multiple sations starts getting crowded
      - dont be afraid to deconstruct and reconstruct your ENTIRE line when things seemed to be not efficient anymore

  • @MadsterV
    @MadsterV Před 2 lety +106

    This game is great!
    Keep in mind the three main shapes: circle, triangle and square. These are the ones that repeat the most, so treat them as "zones" (residential, commercial, industrial), because they are interchangeable: passangers don't care what square they get to, as long as they are a square.
    This means having a long line with many squares and circles and only one triangle will always result in crammed trains, same as (you mentioned it) having many stops in the same shape. You don't need a short trip to every spot in the map, you need a short trip to any of the three main shapes. Since the other shapes are rare, it doesn't matter if the trip is long as long as there is a path to them. You can stick the rare shapes at the end of a line or whatever (do remember passangers will want to go from there to the other shapes though).
    Solutions to many equal stations are difficult, but you could have at most 2 in the same line, as long as the stations right next to them are the other two main shapes! You could extend your loops with this consideration. They'll be longer in space, but shorter in ride time, thus avoiding crammed stations. This will place stress in number of lines, so you could "join" two of these in an infinity shape (the scarce station in the knot) with trains going in the opposite direction, ensuring at most 3 stops to destination.

    • @thehutch7728
      @thehutch7728 Před 2 lety +6

      I can tell you have a detailed, intelligent, explanation. The problem is, I’m still lost! Lol
      Here’s hoping that I can figure it out one day!

  • @Pifamar
    @Pifamar Před rokem +13

    3:35 Oh, my friend, my friend... In New York, it's an elevated subway! It is quite strange to see both aboveground and underground metro lines at the same time, instead of just ground ones. Well, they are so strange, New Yorkers.

  • @MarieAxelsson
    @MarieAxelsson Před 2 lety +235

    Been awaiting a new episode with much anticipation!! I'm excited!
    this and mini motorways and timberborn and minecraft are my favs :D

    • @RealCivilEngineerGaming
      @RealCivilEngineerGaming  Před 2 lety +50

      Thanks, plenty more vids on those on the way!

    • @attepatte8485
      @attepatte8485 Před 2 lety +3

      And infra

    • @PrivateMcPrivate
      @PrivateMcPrivate Před 2 lety +1

      GRAMMAR ALERT!
      You should should have replaced some of the "and" words with a comma.
      Lol

    • @MarieAxelsson
      @MarieAxelsson Před 2 lety +1

      @@PrivateMcPrivate Who the fuck cares, it's a comment on the internet?
      I'm writing like I talk, and sometimes, the emphasis on the and, is to show that "oh yeah and this, and this and this and this and this". Now shush

  • @nuuskye
    @nuuskye Před 2 lety +37

    When using loops, it's important to prioritize carriages to prevent backups where there isn't enough space on the train

  • @randomname1635
    @randomname1635 Před 2 lety +24

    Here’s a tip: when you have a station with a unique shape (start, diamond, plus etc) try to connect at least 2 lines to it, having just 1 line on it will make that 1 line very congested

    • @hge437
      @hge437 Před rokem +2

      Exactly!!! It's so frustrating to watch him connect them with only one line and purposefully make another station an interchange - why??!!!!

  • @matthewgosling421
    @matthewgosling421 Před 2 lety +51

    All my phone showed me was "using NEW TECHNIQUES to get high" and thought RCE had moved into new, less than legal business.

    • @Xodabeef
      @Xodabeef Před 2 lety

      Lololol!!! YT Kids be like 😄😆

    • @kaldo8907
      @kaldo8907 Před 2 lety +1

      Don't huff asphalt, kids

  • @SkervyBoi
    @SkervyBoi Před 2 lety +12

    I am also an engineer and love these types of games. I love RCE because he shows me so many games that ai end up loving. (Granted I already had been playing Polybridge ages before I discovered his channel)

  • @SnailAssassin
    @SnailAssassin Před 2 lety +6

    RCE: *talks about steep curves slowing down the train*
    also RCE: *creases the lines like a low pressure water hose*

  • @sturlaflatenjrgensen3146
    @sturlaflatenjrgensen3146 Před 2 lety +10

    Hi, a little tip which I would consider a little "cheaty", but only to the degree of blocking spawns in Mini Motorways, so try it out if you feel like it..
    So leave one of your lines and trains unused. You can then use that line and train as an "express route" for troubled stations.. For example make a line between one troubled triangle and a hub, relieving the pressure on the station, then DELETE that line.. Once the train (on the now deleted line) has delivered its 6 passengers, it'll be back in your "inventory" and you could use the same trick again.

    • @willguggn2
      @willguggn2 Před 2 lety +3

      More like micro management using a spare motorway.

    • @sturlaflatenjrgensen3146
      @sturlaflatenjrgensen3146 Před 2 lety

      @@willguggn2 I guess so. However, I think that's a lot more difficult, as it takes so much longer to get your motorway back again..

  • @melodeonman
    @melodeonman Před 2 lety +15

    _RCE:_ I really need a new line!
    _Game:_ Would you like a Line, or a Carriage?
    _RCE:_ Gunna have to take the carriage!!!
    _Viewers:_ *_head desk_*

  • @stylisplayz3955
    @stylisplayz3955 Před 2 lety +1

    Man, I love watching man scaped adverts with a slight dose of mini metros

  • @rigorousconfusion2470
    @rigorousconfusion2470 Před 2 lety +17

    If you properally have a stare at the London tube map it’s a loop with spider legs not just the legs , great video, love the series!

  • @throughcolouredglasses9300

    Oooooh maybe look at Berlins real life train network, I'd love to see if that works well in this game? It combines the loop and spider layout

  • @tank7737
    @tank7737 Před 2 lety +9

    "...in case you want to some topiary" I literally shot water out of my nose. If that was ad lib in the middle of your ad read, you need a raise! Hahaha

  • @leididerpro5927
    @leididerpro5927 Před 2 lety +14

    You can't imagine how proud I on myself for giving a tipp and you tell it every single video :-)

  • @duythuchoang5095
    @duythuchoang5095 Před 2 lety +68

    I would to see RCE play a game about building efficient sewers system, after all, it's his job

  • @nacoran
    @nacoran Před 2 lety +7

    I need a hybrid form of this game and Timberborn. I've been building this huge multistory warehouse structure and it's getting big enough so the paths are getting super long to get all the way up.
    I really wish Timberborn had a full free play mode where you could experiment with building and dam techniques. I'm just working on finishing a huge dam with a platform in it that should let me hydrate a huge portion of the map.

  • @bahutu802
    @bahutu802 Před 2 lety +1

    That's a really interesting game :) I love it when you played several episodes and apply advanced techniques in games. Would be so happy to see another episode coming

  • @thebeardedbro
    @thebeardedbro Před 2 lety +2

    Ah yes I too like waiting at the metro for a week for my train to take me places.
    Also as a tip, trains take passengers to the nearest symbol on the line, so if lines overlap trains may dump passengers on other lines. If you have too many of the same symbol in a row the train won’t be able to pick everyone up and likewise if you have o o o ^ [] a train headed from the triangle/square side won’t pick up passengers that are triangles or squares because the destination is not in that direction. So only a train coming from the o o o side would be able to pick up passengers that are squares since squares are on its destination path.
    What this means is that the first circle will always be picked up, the second one fills in any gaps and the third rarely gets any passengers picked up because no passengers are being dropped off at previous stops to make room.

  • @adamscheg1972
    @adamscheg1972 Před 2 lety +1

    only ad i haven’t skipped. you’re great with the advertisements

  • @ZNotFound
    @ZNotFound Před 2 lety +4

    Having a specialized line to relieve high passenger count station on already existing line helps a lot.

  • @jamesmarker3956
    @jamesmarker3956 Před 2 lety +1

    Wow, congrats on 500k, Matt! It’s crazy that your half way to the big 1 mill!
    Yeah, also, I heard someone say this, but maybe try having a loop in the middle with then the “legs” branching off. Just some food for thought.

  • @colli3d
    @colli3d Před 2 lety

    CIRCLE: residential
    TRIANGLE: office/jobs (notice people commute)
    SQUARE: transport hubs
    CROSS: hospital (often has passengers wanting to go home (CIRCLE))
    STAR: landmark
    PENTAGON: goverment building (not used at the weekend)
    JEWEL: goods/shopping district
    RUGBY BALL: stadium (more frequently used at the weekend)

  • @zan831
    @zan831 Před 2 lety

    Just got this game a few days ago! Super fun!
    I try to fit as many different shapes as I can on a line to minimize interchanges/overcrowding.
    I also try to make rare shapes "Big" stations and try to have multiple lines going into it.
    The game likes to spawn new stations in weird spots though, so I find new lines > interchanges > carriage/tunnel/bridge, cause new lines give you a new train(essentially a carriage) but also more flexibility to deal with new stations spawning in weird spots.
    Awesome videos! Been watching a lot of your Polybridge2 & MiniMotorways videos - might pick those up when they're on sale!

  • @evanclarke6407
    @evanclarke6407 Před 2 lety

    Been watching since you started, I was taken aback seeing the sponsor, man you've grown, so happy

  • @lazylazerrsp8781
    @lazylazerrsp8781 Před 2 lety +1

    Only tip I got is to make it sequential at the expense of making lines longer. It's to break up chains of the same shapes to prevent build up at the line exchangers. Another key would be to have lines share more stations sporadically, preferably at key shapes to create varied shape chains.

  • @edwardbickford8277
    @edwardbickford8277 Před rokem

    You are correct. In NYC we call our transit system a subway. Also its accurate to call the water crossings bridges.
    While most of lines are underground (mostly on the island of Manhattan) there are "subway" lines that cross over the east river via bridges.
    Some of those bridge lines actually stay elevated past the bridge.
    Well done Matt for being a cultured engineer.

  • @ericbecker3974
    @ericbecker3974 Před 2 lety +2

    After watching your playthroughs I bought Mini Metro. Glad to see you circling back to this series.

  • @eyeofthebeholder_
    @eyeofthebeholder_ Před 2 lety +1

    6:38 when it's 2am, but I wanna keep partying.

  • @keegansmetanko3755
    @keegansmetanko3755 Před 2 lety

    Moving up in the world with the manscaped sponsorship, you love to see it.

  • @bessieish2077
    @bessieish2077 Před 2 lety +1

    Ive been addicted to this game since your first video on it. 2 hints: Circles. Carriages.

  • @xotiles
    @xotiles Před 2 lety +1

    Thank you engineer boi for this, Very helpful yes.

  • @josephjackson1956
    @josephjackson1956 Před 2 lety +1

    That sponsor is very welcomed on this channel!

  • @rahanjose
    @rahanjose Před 2 lety +1

    MANSCAPED logo was designed by "real civil engineer" such a strong shape.

  • @sonicsupersam7793
    @sonicsupersam7793 Před 11 měsíci +1

    When you’re into PCB design like me, you get good at this game.

  • @DarkThunderism
    @DarkThunderism Před 2 lety +2

    I feel like the simple solution for Chicago was to just put a train going the opposite direction on the Orange Line.
    That would have relieved Square congestion from the southern stations, seeing as how the shapes prefer to take the shortest route with the least interchanges.

  • @M0torsagmannen
    @M0torsagmannen Před 2 lety

    congrats on the sponsorship. perfect match for you, since you like mowing "lawns" and such.

  • @IMVADER2
    @IMVADER2 Před 2 lety

    3:35
    Some subway tracks come back out to the surface, IIRC?
    Been forever since I've used the NYC subway system, but I do remember being above cars and buildings when on one once

  • @HarryParkin
    @HarryParkin Před 2 lety +3

    I don't always like to use real systems like the Tube in London as inspiration, for 2 reasons:
    -The game mechanics don't resemble real life traffic patterns 'perfectly'
    -And, more importantly, London's network as an example dates back to the 1800s, so will be far from an ideal system to replicate

  • @gf_real
    @gf_real Před 2 lety

    The sponsorship has perfect synergy with this channel

  • @devinschlegel1763
    @devinschlegel1763 Před 2 lety +2

    try doing a web pattern, 🕸 with branches out ward. and rings to allow transfer between tracks

  • @Chooopy
    @Chooopy Před 2 lety

    I find it funny that at 12:49 you said that the Chicago line is calling for a loop. That's because there's actually a part of Chicago called the "Loop" as it is encompassed by the Union Elevated Railway

  • @CyFr
    @CyFr Před 2 lety

    Oh, and you can move trains at any point along the path, so you can tell it to drop off what it currently holds at the next station, and pick up all the shapes at the station you drag it off to.
    Now... try this again for the challenge and you can only have two lines go through square stations.

  • @kaldo8907
    @kaldo8907 Před 2 lety +1

    Also, the trains will only pick up passengers if there's a station of that type down the line. For example if you have O [ ] ^ [ ] ^ [ ] and your train is at triangle 1 and heading east, it will not pick up any O passengers. But if it's going west, it will because there's an O down the line.

  • @disasterhamuaku
    @disasterhamuaku Před 2 lety

    Seeing the purple line join up across the river and screaming "THAT'S NEW JERSEY"

  • @hi3084
    @hi3084 Před 2 lety

    RCE you are growing so fast
    CONGRATULATIONS

  • @MourningShark5Gaming
    @MourningShark5Gaming Před 2 lety +1

    Phenomenal, rewatchable content mate

  • @MisterJDagger
    @MisterJDagger Před 2 lety

    When I have a ring road, like your Chicago orange line, I nearly always double up with two trains opposite directions. This directly addresses your "it takes forever to get to the other side of the circle".

  • @vincentfalcone8802
    @vincentfalcone8802 Před 2 lety

    there are actually quite a few portions of the nyc subway system that are above ground (especially in the Long Island Burroughs). the elevated lines that existed in Manhattan proper are all defunct and either taken down or turned into city parks. regardless, there are quite a few instances of the trains using bridges instead of tunnels cuz they were vastly cheaper at the time.
    one of the coolest examples is the Queens 59th street bridge as, even tho it has pedestrians on the outer edges now, it used to have subway tracks where the pedestrian platforms are, which were later converted into car platforms that led to a giant car elevator for an island in the middle of the river and even later took their present form for peds.

  • @Merkwuuurdigliebe
    @Merkwuuurdigliebe Před 2 lety

    I've been playing this game since it was early access on Steam... years ago. I never noticed the "o" as a station! Thanks for pointing that out... I wonder if it's always been like that.

  • @thatdudeinasuit5422
    @thatdudeinasuit5422 Před 11 měsíci

    One way it worked for me was by allotting each line to a specific part of the city for instance I'd take a series of lines that would each do a loop over a vertical section above the river while another one would do a horizontal one below and the final one would do a loop of the entire outer rim of the city.

  • @alekcxjo
    @alekcxjo Před 2 lety

    1. better than a central hub is a soviet triangle: 3 arterial lines crosses in a triangle within the center
    2. then, make moscow's line 5: circular loop to release the center
    3. try to alternate station types
    4. make a lot of connexions between line

  • @koen4261
    @koen4261 Před 2 lety

    Woww 500k subsss!! noicee. you should upload more! you would be so succesful

  • @limbridk
    @limbridk Před 2 lety

    You can micro-manage a situation as the one with the squares. Just keep grabbing the trains off the track as soon as they have emptied their squares. Put them back on the track, where the stations are full.
    But obviously, micro-managing only gets you so far.
    Also, when you make a circle track, think about which direction is better to drive. Sometimes you want two trains, each going different ways around. Other times you have situations where a certain way around is clearly better.

  • @thibaultquartier4794
    @thibaultquartier4794 Před 2 lety

    congrats on half a million subs !

  • @tobadiahstane
    @tobadiahstane Před 2 lety +3

    Sometimes I try to watch this videos, and then I remember that I stopped playing Mini Metro because it stressed me out

  • @almostanengineer
    @almostanengineer Před 2 lety

    Manscaped is the perfect sponsor for this channel 😂

  • @unusedTV
    @unusedTV Před 6 měsíci

    For this map it's easier to treat it as three zones and create one horizontal connection between them, and sometimes convoluted routes with more alternating shapes work better than four circles and 1 square in a certain train section.

  • @lukesalter9600
    @lukesalter9600 Před 2 lety +1

    I like that you have to do PATH trains too

  • @ManiacalAge
    @ManiacalAge Před 2 lety

    You're tunneling through mountains and bridging over river basins, checks out for me!

  • @jofomo33
    @jofomo33 Před 2 lety +5

    You got me into mini motorways and mini metros...

  • @Spamhard
    @Spamhard Před 2 lety

    The London spider legs only really works well *because* of the the "big mess in the middle", not in spite of it :P Lots of connecting looped routes for the busy central lines, spider legs out to the less busy areas.
    As a British Civili Engineer you know the importance of roundabouts, hahah.

  • @johanosterlund6324
    @johanosterlund6324 Před 2 lety

    Congratz 500k subrcibers

  • @4_real_bruh
    @4_real_bruh Před 2 lety

    1:20 - Even the shapes are practicing social distancing

  • @nikhaf03
    @nikhaf03 Před rokem

    And keep in mind that you focus on „island-lines“ and „island-connecting-lines“ (for example: the first 3 lines are there to connect the island-stations and the 4th connects all 3 islands. And use as few lines as possible per island/connecting

  • @kaldo8907
    @kaldo8907 Před 2 lety

    You can decide the angle of the lines by where you drag the mouse. If the corner is sharp you can drag the sharp bit away to reduce the angle and increase the speed up the trains.

  • @nosyarlin
    @nosyarlin Před 2 lety

    perfect sponsor for this youtube channel ;D

  • @noellatour8538
    @noellatour8538 Před 2 lety +3

    Hi RCE, I love all your videos, you always make me smile:)
    Hello from Italy!😆👍

  • @user-mn5zg4bi8h
    @user-mn5zg4bi8h Před 2 lety

    6:09
    You Have Unlocked: New Jersey
    You can now cross the Hudson River to access cities like Newark, Hoboken, and Jersey City.

  • @thaialopez
    @thaialopez Před 2 lety +1

    finally, more mini metro.

  • @BasilHerb
    @BasilHerb Před 2 lety +4

    Crap, now I kinda want to see him Play Darksouls... The pure CHAOS.

    • @yumivt
      @yumivt Před 2 lety

      dark souls isnt the only hard game in the world

    • @BasilHerb
      @BasilHerb Před 2 lety

      @@yumivt No I know. But he played the "You Died" clip which lead me to making this comment.

  • @benjaminmorris4962
    @benjaminmorris4962 Před 2 lety

    In NYC, most of the lines are underground, except for the purple in Queens(there might be others, but I'm not sure), where they are elevated like in Chicago, and for the spans across the rivers, where the lines go up and become bridges before either going back down underground or staying at roughly the same height as an elevated train.

    • @AVeryRandomPerson
      @AVeryRandomPerson Před 2 lety +1

      Every Line in Queens is elevated except for the Queens Blvd, Archer Ave, and Crosstown Lines ((E)(F)(G)(J)(M)&(R)) and all of the Bronx except for the Bedford Park Line ((B)&(D)), and in Brooklyn except for the IRT, IND, and BMT Lines in downtown.

    • @benjaminmorris4962
      @benjaminmorris4962 Před 2 lety

      @@AVeryRandomPerson ok thanks! So pretty much every line outside of Manhatten is elevated? I didn't really explore outside of Manhatten when I was there. I had a hotel in Queens, and went to Brooklyn from Manhatten(I don't remember which line or if it was underground or elevated) once

  • @alienamzal477
    @alienamzal477 Před 2 lety

    Finally a sponsorship that matches the brand

  • @nanettestelter8941
    @nanettestelter8941 Před rokem +1

    Same but then it goes above ground Churchill in Edmonton is the main hub it's right next to all the best things in the city

  • @AlwaysLoisLane
    @AlwaysLoisLane Před 2 lety

    At the very end, I feel like pink train didn't get any square passengers because you didn't connect any square stations, so it had no reason to
    P.S.: The Mini series and Timberborn are mwah ~chef's kiss

  • @user-wl8kk5kn6v
    @user-wl8kk5kn6v Před 2 lety

    try connecting radial lines with loops that are centered on your interchange. this might solve the repeating platforms along one line.

  • @SomeRandomYouTuber_
    @SomeRandomYouTuber_ Před 2 lety +1

    Yes I would like to see more of this

  • @Zare_Serg
    @Zare_Serg Před 2 lety

    In that very last bit where you attempted to save the squares with pink you shouldve just traded your yellow line'd bridge and made it go up instead of left so it uses the one bridge it already was and started taking the squares down. From there you can use the pink on the free land. Honestly the limiting factor of bridges means you gotta look at where you are currently using them and just adjust those lines since you have freedom on lines that don't use them at all. Hard to do when in the moment but gotta remember when you pause you have all the time in the world, take as much as you need to think every possibility through and don't panic, never a good time for the picnic panic.
    Love all the series mate, gonna be interesting to see how you adapt to the later levels in the game when a few extra mechanics are thrown at ya.
    Peace!

  • @thewhitefalcon8539
    @thewhitefalcon8539 Před 2 lety +3

    ah yes I remember when my city permanently closed down the entire metro system because a station had 12 passengers for 2 minutes

  • @zjshafe
    @zjshafe Před 2 lety

    If you do a loop then the timing to each stop is much better. You can also make the trains going in opposite directions so that it doesn't take long for some shapes

  • @Evan-ch3jc
    @Evan-ch3jc Před 2 lety +2

    Circles produce more people so never use them as a drop off point of a line

  • @atticatty6878
    @atticatty6878 Před 2 lety

    Might be a good idea to make rare shapes central locations because the long runs with multiple interchanges was filling up your trains on some lines entirely with diamonds

  • @AndreaArturoGiuseppeGrossi

    Hello there! I just joined your channel because I love the type of games you play (even if I suck a lot at them!). Also, I REALLY love your Minecraft videos! Have a great day and stay healty! :-)

  • @keeganplayz1875
    @keeganplayz1875 Před 2 lety

    I love this game, I have it on my phone and play it all the time!

  • @Agagnier
    @Agagnier Před 2 lety

    This game is simple but brilliant!

  • @Thumper17
    @Thumper17 Před 2 lety

    On longer or circular lines it's worth it to have two locomotives with one going say, north, while the other one goes south if you have the right shapes.

  • @bertmeeus4213
    @bertmeeus4213 Před 2 měsíci

    I usually make it to the top50 of the daily challenges (I win one every now and then), so here are my pro tips for the 'normal' mode of playing:
    - ALWAYS choose a central square to make it your 'central station', this is really key to surviving as long as possible! ALL your lines should start in that station. Try to avoid that lines cross in other stations as the game will not manage the passengers optimally if you do so. If another square station pops up that is placed better, change your central station to this one but only in the beginning of the game
    - ALWAYS choose a new line instead of something else, more lines reduce the time a passenger needs to travel to get to the centre square station significantly
    - NEVER EVER use loops, those do not combine well with my first advise point
    - try to mix triangular and circular stations, try to have as few as possible in one line. Usually 2 of the same type behind each other are still ok. EVERY line should pass through the central square station and to at least 1 circular and at least 1 triangular station. If not, you end up with too many passengers going to 'normal' (triangular or circular) stations in your central station, which you want to avoid
    - ALWAYS use the pause button whenever you want to change something. Especially at the very end of the game, when you have dozens of stations, this is important and I often pause every second to check if everything is still optimal
    - you can move trains around, and you should! On lines with only circular and triangular and square stations you can even move every train back to the end of the line once they almost reached the central station. I really often move trains around on the same line, and only at the very end I start moving trains around between different lines.
    - there is 1 situation where I ALWAYS move trains to the end: if you have 3 or more stations of the same type at the end of your line. Move them before the train leaves the first station of that set of stations, otherwise the train will run empty for some time which you want to avoid
    - NEVER EVER keep lines, trains or carriages behind 'until you need them'. Try to keep the amount of travelling passengers as low as possible during all times (even in the beginning of the game) and you need everything to your disposal to do so. You can always move a train to another location if needed or change a line.
    - try to avoid simply deleting lines, if you want to put a line somewhere else just change the shape so you avoid that passengers currently moving on the line need to disboard the trains on a wrong location
    - avoid buying bridges/tunnels if you do not need them. If you are in shortage, be creative with your network and shorten a line to free up a bridge temproarily until next time you can get a bridge/tunnel.
    - if possible, try to set up your lines so that the stations with special shapes are as close as possible to your central station. In your central stations, there will be mostly passengers needed to go to special stations so you want to get them there as quickly as possible
    I can give many more tips (just ask), but these are the basics. Sorry for the long reply, but if you want to excel, it is not done with 1 or 2 lines of advise!

  • @anch95
    @anch95 Před 2 lety +1

    I think some stations spawn certain shaped passengers more.
    So maybe you should observe the spawning patterns and create metro lines according to that, instead of just connecting new stations that just pop up nearby.

  • @keylasilva2370
    @keylasilva2370 Před 5 měsíci

    The New York subway is so complicated but he made it simpler