BULLET TRAINS are overpowered in Mini Metro!
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- čas přidán 24. 08. 2024
- This time I'm back in the train traffic management game Mini Metro, and this time I try to make the most of circular lines. I discover that bullet trains are overpowered in Mini Metro and the best way to get high scores in Mini Metro!
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#realcivilengineer #engineering #mini metro
Fun fact: high-speed trains are mostly high-speed because they're on their own high-speed lines with few, if any, stops. When they're not on high-speed lines, they're essentially as fast as any other train. Specifically, as fast as the next train ahead.
And limiter by the radius of the corner. Not really a mini metro fact though haha
@@DanielHatchman I find them overtaking on MM
And here we have the stupid reason Germany's high speed train system is basically useless 🥲
@@derAtze and the fact that the train reform in the 90s killed the public transport thanks to the CDU/CSU
@@derAtze tell me about Germany's high speed trains... I'm from Cezchia where no train can go faster than 160 kph 🤣
Interchanges aren't just extra capacity. People load and unload faster there, meaning the train can get underway faster.
how does this comment have no replies at all
How does this have just one
Why do people think it needs any replies
@@deltamico We dont its just weird it didnt have any
E
I recommend using any locomotives you have in this game. There is no need to save them as you can just move them to a different track.
I'd say to keep 1 spare, bc. the ones in use might be full
I like holding onto two trains and one line. That way I can draw a single point to point line when something gets busy, then delete the line as soon as the train is loaded.
The train will continue to the previously set destination, but I've then got a train and line in my pocket to catch the next emergency right away.
You may create another problem when moving a train. By keeping backups and everything under control, you know that your lines are optimal.
Ye
You can?
I'd reccomend pausing and completly redoing your lines once your several weeks in. Usually by that time you have enough lines to do a nice big loop or two with bullet trains and then cover the rest of the station with regular locomotives.
overhauling is NOT an option for RCE.Doing so will make the video too long and he only do one video per map.
@@zenojai10 can he not just edit it down. maybe stop recording, fix I and then just quickly go over what was changed
@@zenojai10 not too long
you're*
@@NoNameAtAll2 You better re-read that buddy. I used the correct one.
I think the best strat for the bullet train is if a line from one station to another is very long so it could be used to move on distance
I need to reinstall this and try. I'd put a bullet train on a line just serving the one-off stations. A bit longer between stations, and all other lines have a short route to the bullet-line where all the one-off guys can change. I feel those one offs were always causing me trouble.
I agree, maybe have the bullet train between a few of the interchange stations, to get a lot of people to a few places fast.
Perhaps linking the rarer shapes such as cross, square, diamond...
I also used it to connect a whole load of circles at the same time, especially if they go in a loop. Great way to make use of its higher speed when the bullet train is up to capacity until the next non-circle shape.
From what I've gathered Shinkansen have a much higher maximum speed, but need a moment to accelerate.
So it's perfect for long routes with few stops.
If you're gonna use the Shinkansen, you need to make the most of it by covering large distances with it. For example, have it go from one side to the other with only a couple of the more popular stations. On short stops you're not allowing it to get up to full speed, essentially wasting it.
Also try to avoid right angles and sharp turns as much as possible. It really slows the trains down, even if they're not stopping at the station. Your dark green line has way too many sharp turns making it really inefficient.
And should have connected with the blue instead of crossing it
Next time you play try these tips for an easy high score. Take carriages every time they come up. This will carry you through the late game. Every line should have a triangle within the last three stops at each end of every train line. Plan and modify your train lines around this. Unique shapes should be towards the centre of each train line. Each unique shape should be connected to two lines and there should be two unique shapes per line.
you wish
@@highpath4776 its impossible to get every line setup perfectly like when one side of the map has no triangles at all. Trying certainly improved my scores and the carriages made a huge difference.
I don't know what disturbed me more, the trains skipping station that didn't have passengers waiting, or the Shinkansen stopping at every minor in-between station as long as it had passengers available.
You should probably be using more circle lines (as in making the line loop back onto itself). It's way more efficient than having a back and forth line.
They are not more efficient, it depends on the map and on the player's gameplay. Especially on Osaka with the Shinkansen, you will often have long lines travelling across the map and loops won't help at all.
@ you could potentially use a loop with a shinkansen to shuffle people from the outer areas without having to go through the middle. But that is a questionable strat.
Interestingly Osaka has a main line that is a circle. Very useful to get around.
Loops have an issue where the train will pick up every passenger from every stop. By using lines instead of circles, passengers don’t get on trains immediately. They will wait for the train turn around at the end of the line before they get on and head to their destination. This means more free space for triangles and circles to be collected and delivered.
@@kestergreen3844 doesn't that depend on how the loop is set up? Ex: a loop with 3 stations in a line will have the either end wait 1 full rotation in a line, but only 1/3 in a loop.
I would agree with you if the loops had a lot of the same stations but I am thinking just having handful of stations each different and spread appart. Then three bullet trains going in the same direction but opposite location can always keep that line relatively clear. The lines would still be useful for the regular locomotives that have to make a lot of stops anyway.
I think its the best strat to make sure more lines include the rare shapes. That way your stations wont fill up with passengers like the crosses or jewels where its a long complicated route to get to the destination.
I think having not all lines go to these is also a good strat, but they should be reachable with a single change
When you got the brown line you said you didn’t have a choice, but in reality you just clicked too fast through it and didn’t see the choices 😅
"the point of the game is to last as long as possible" 😏
What?
Strongest shape haha
TIHI
Not the only game that has that rule
Giggity
I think you might need to pay more attention to the special (rare) shapes (square diamond etc) because if a passenger has to make multiple changes to get to its destination it will clog up the changeover stations. I saw a lot of squares waiting at the end of a line, which leads to them filling the train so that it is less effective in dealing with circles and triangles on the stations in between
He's obsessed with trains
Trains are amazing though!
It feels to me that having a loop instead of a line would help, especially with the bullet trains. Not sure as I never played the game but having the train go in one direction only seems like it'd be faster over all.
Imo the best setup is a olympic ring style.
My Osaka score is 2160. My tips are;
Interchanges are trash. They do speed-up loading and unloading, but usually any other choice is better.
Pick all bullet trains and carriages.
Build loops everywhere you can.
Don't be afraid to completely rebuild your network occasionally.
I think shinkansens are better for the lines with longer gaps between stations
Yeah, couple he has on early video are already kinda struggling with the fact they have to break so often so the speed doesn't really get utilized at all.
@@Neppy_Uzume he could put them on the green or blue line instead
You've made me want to play this again. Saint Petersburg was my absolute favorite... Somehow I got my highest score on that city by a long mile. Mix of circuits and switchbacks is the trick, and avoid more than two of the same shape in sequence (but it's not always possible).
"Maybe it's fake diamonds, if you tilt your head it's a square!" Haha. Didn't you know that's how the gem experts determine if a diamond is real or not? If you tilt your head and it no longer looks like a diamond, you know it's fake :)
Tunnels are just Bridges through the ground. So they're basically the same thing, only an Architect would care about whats its called!
i mean aren't tunnels just bridges that let water go over things...
Thanks for all your videos Matt, I've been going through a rough break up and your videos are the only thing helping me stay sane
Need more mini content! Love the moment everything becomes a complete mess and gets so comfusing to look at.
Thanks for making videos when I can watch them before work!
It would be nice if you could see other people's designs like in polly bridge just to understand how people are getting those crazy high scores
Can't wait for them to add Helsinki to this game. Literally the hardest level
You can drag the lines to reshape their route for less severe corners. Trains slow down more for sharper bends.
Headcanon:
Squares - Famous monuments or landmarks.
Circles - Urban areas.
Triangles - Industrial zones.
Gemstone - Jewellery Shop.
Star - Government buildings.
Cross - Hospital.
Diamond - Parks.
Rugby-shaped thing - Sports Stadiums.
I watches some records and noticed each station only spornes certain passengers. So it might pay to wait a bit to see which passengers each station sporns before connecting them :)
Watched*
Spawns 😅
@@popielatomek classic
They should add a special train type that is a rare option that is a universal train, it can go through all lines as long as they are connected, and/or you can set the line colors you want it to go through for example you can tell it to go through red, green and blue but not yellow or it can go through all of them, alternatively there could be a train that will prioritize certain shapes across all lines
Yes, an engineers greatest trick. LOGISTICS!
Then the lines would have to intersect and there would be a lot of wrecks
Through-running would be a nice option
iirc the first sound is like "or" (with no r), and both the a's are the short a from at, bat, mash, to make it OOR-saka, emphasis on the O. I would use the IPA if i had unlimited time in the day and there was any chance it would help
That's one of the best explanations ever
I believe (could be wrong) having a train on the same line as a bullet train slows the bullet train
Bullettrains shouled never be mixed whit normal trains on the same line. the slow train makes the bullettrain behind him worthless.
@@Delramian They can pass / cross each other without issue.
@@jonklein611 Normaly they wait for the train infront. It is better not to mix em.
3:46 bro it went from teardrop to slice of pizza 💀
Yes!!!!! Just as I finished binging the Mini Motorways/Mini Metro series yesterday, this video comes up! Perfect timing.
I think the high speed line should only connect to very few stations, eg to all rare ones or to 1 of each kind across the map.
Back in the day, there used to be a Beetlejuice cartoon on t.v.. When Beetlejuice wanted a pat on the back, he got one... literally. Stuck out of his back was a Leprechaun-creature thing named Pat. All it did was extol all good virtues (real or imagined) of the person that felt deserved a 'Pat on the back.' So now, when I hear someone saying that they should have that, all I can think of is that creature named Pat. I'm assuming Matt wants a Pat on the back now. I wonder how Paddy would feel about that.
I remember the first time I went to Stockholm. My plane was delayed coming back, which annoyed me, but the longer I was there the more I started to enjoy the place.
You can stop the timer by transferring passengers to a clam station (just add a line with the two stations and delete it after the train departure), of course it is better if the destination can digest some passenger as well. Thus, in the end game, it is just constant pause, add, and delete a train line
Don’t have a line with slow and fast trains because trains pause at stations until the one ahead of them is a certain distance away. So you’re causing the high speed trains to slow down because they’re stuck behind a slow train
Shikansens are trains that take you from one side of Japan to the other side (I think?)
For reference, Osaka is pronounced oh-sah-kah with the emphasis on "oh"
1:24 This doesn't make sense. The entire underground railway is in tunnels. 🤔
if the shapes represent places like diamonds for jewery and pluses for hospitals, circles have to be housing areas, cuz holy moly WHY are there so many of 'em
just make a "circle"-line ;)
That's the worst possible layout... Could be a challenge: Lines can only use [Circles/Triangles/Special stuff] and Squares as interchanges. Maybe also endless mode for longer video time
Edit: thought you meant circle-shape-only line
I was microwaving a piece of garlic bread while watching this and almost microwaved my phone
Maybe use the bullet trains on a Line between all unique stations, no circles, triangels, etc. Way less stations and way longer distance will make it go faster.
Why not add 1 of each?
i still cant believe i was here when you were at like 30k. I love how your energy has gone up soo much since then! keep going
I think a bullet line to the outside stations on a loop would work well enough. Have 2 going in opposite directions and have a central hub to drop off as necessary.
Your + only had two lines connected but there were + passengers all over the map!
0:14 managed to miss thrice, nice
The green line on the right side of the screen is definitely the strongest rail line I've ever seen.
I would love to see this guy play surviving mars see if he can make a clever community
2:38 It is not just basically a bullet train. It is a bullet train. That is exactly what those are.
Accidentally left playback on .5 speed after watching Spiff's new video.
For a second I was thinking "you gotta chill with the lagers, man."
Can you use looping tracks? I think that would work great. Basically a bunch of connecting roundabouts
yes
Stations that gathered people for unique locations like the cross and a high speed train probably would of helped.
Also zoning areas and connecting them via high speed train too.
wow, a simple game can be so much fun to play.
Day 231 of asking RCE to react on r/crappydesing
He's actually asked 231 times damn
I know
And I wonder when Matt is deciding to do it
This is commitment right here
@@Michael.1_ If I had someone that irritating pestering me every single video to do something I probably wouldn't out of spite.
@@DerekHartley He mostly does not see me on every Video because sometimes you're late and that comment is lost to history
I accidentally clicked on this video but then I realised this was one of the first videos that I watched on this channel
13:02 Matt the Greaser
Because the trains go slowly when their tracks intersect, I think that a better strategy would be to either have only one such intersection or, probably better, have every line radiate from what would be that intersection, with it being the endpoint for the line.
I also think that you need to be more willing to pause the game, tear up everything, and lay down all of the tracks again from a blank slate as the game evolves. What is logical and efficient early on is not necessarily so later on.
Some lines slow indeed crossing not just at stations, which does not make real sense
The interchange also allow for faster passenger loading and unloading.
Day 5 of asking RCE to play all quiet road 4743
I can confirm Ōsaka is pronounced as “Ohh-sa-ka”
Feels like taking bullet trains every time is the better way to go. That way your carriages are extra valuable.
That bullet train is a very strong looking shape.
That thumbnail is just super creative considering the title, I'm guessing Schmichael made it?
I was waiting and at this moment 4:39 the ambulance past my house, what a coincidence
Maybe the circles represents residency, that would explain why theres so many
Ayo, you ever played NIMBY Rails? It’s super fun
love these playthroughs RCE!
An interchange is needed at the square at 13:09
You made Massachusetts backwards for the picture thing
I love trains.
Huh like mini motorways but trains I need that now
Extrordinary thumbnail. Kudos to whoever made it
5:47 rhyme.
Why would trains slow down when they cross another line? It's not like there ought to be an actual intersection, right?
I always make 1 main loop line and then other normal lines
Yayyyy
Matt at start of video: i need to stop calling the tunnels bridges
**keeps calling tunnels bridges for the whole video**
More Timberborn!
You can game the game quite a bit by saving 1 line and 1 train to solve "remote stations" (+ sometimes a carriage for lategame), mainly far away circles and triangles. You never connect them (unless efficient), can usually handle 6-10 and just temporarily connect them long enough to load, depart towards a connected hub, and delete. They dump those passengers and you setup the temp line at the next [highest passenger unconnected station] for repeating.
tried it , damn thing spawns a unique next to your new added line
Never choose an interchange. Carriage>>>interchange
Apparently, Sharper turns slow down the trains more.
UNTIL YOUR LINE HAS FIVE LOCOMOTIVES ON IT YOU DON'T NEED ANOTHER LINE
このゲーム楽しいよね!!
0:12 O-sa-ka
I can't believe you are confessing to 1.2x million people that you don't play in dark mode
CZcams gonna take this down because the thumbnail
Lost my sense of taste and this is the first video I watch instead of Covid info, I’m a genius
Clearly you have excellent taste.
I think using the bullet trains for local lines with lots of connections is a mistake. They should be used on long lines with few stops.
There is old Roblox Pet Simulator music😂 8:30
I think the bullet train is good for long rides without that much stations since its speed is pointless if it has to stop everytime
you should try one line only
Just imagine a nightmare of living in a city where the tube map would change every day or two..
I knew you always upload this time ☺ 12midnight in Philippines 💓
Looking at the leaderboard makes me chuckle.
Like, you expect me to believe xzaxzaazx had perfect rng and line management, and the time of day to sit there, to get 102278 points?
Hi matt