EU4 Estates Guide For Beginners
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- čas přidán 18. 10. 2021
- An EU4 Estates Guide that explains in depth how to handle your estates. This is what Competitive EU4 Players use in their games and what the current EU4 Estates Meta is
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Europa Universalis IV is a grand strategy games published by Paradox Interactive. All rights reserved. This is an unofficial video, not endorsed by Paradox Interactive.
The following DLC is used in this series:
Eu4 Origins leviathan Emperor DLC, Dharma, Rule Britannia, Cradle of Civilization, Third Rome, Mandate of Heaven, Rights of Man, Mare Nostrum, The Cossacks, Common Sense, El Dorado, Art of War, Res Publica, Wealth of Nations, and Conquest of Paradise.
#eu4 #eu4estates #eu4guide #eu4building #eu4playingtall - Hry
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The clergy in orthodox nations also has a privilege that gives you 0.5 yearly patriarch authority
Who needs social life when someone has the possibility to play a complex version of paint. 😛
Exactly
You mean GIMP?
Who needs parents when you have a 6/6/6 heir
Do what you love peeps
@@plusxz821 ask the hunting party 🙃
>pro Player
>exploit this mechanic of selling 10% of land with only 0,19% land
truly a eu4 player
indeed
There's pro players that don't exploit? WHERE!?
It was fixed in 1.33
This is an outstanding guide for one of the mechanics new players seem to have the hardest time figuring out. It's not a difficult or complex mechanic to learn, but it's definitely overwhelming at first glance. Linking this to anyone who asks me how to estate.
Thanks for the kind words Jay, glad you liked it!
In my humble 5k hours opinion Supremecy over the crown is the most important privilage after Mana. It will grant you higher equilibrion from all estates and also higher frequence of diets making it easier to boost loyalty.
It doesn't make diets more frequent, it at most means you don't need to track the cooldown. OTOH it keeps you from timing the diet to suit your situation which combined with a bed set of missions can leave you worse off than no diet.
@@brianbates212 It actually does make it more frequent, the event is completely independant from the button's cooldown. It can't pop when you have an active mission, but if you do your button's mission fast, you can get a diet right after despite the apparent cooldown.
I'm a beginner, I don't understand what the point of raising loyalty is if you're also increasing influence. Is there some mechanic to decrease influence as well, or do you just sort of live with the influence you've dealt out?
@@hadhamalnamyou can raise loyalty in many ways, same with influence. This can be done via random events, estate interactions, the diet, etc. Influence represents how much control over your society each estate has, their loyalty is how much they'd rather listen to you than do what they want. If they control more than they are loyal, they will no listen to you and you would be stuck with the privileges until you can get your loyalty higher than the influence. Its all about balancing their power and the benefits they give you.
In my opinon cycling the 3 mercantilism burgher privilage makes more sense than the prestige one,but it's your choice afterall.
Both are good tbh
You need the prestige to disinherit shit heirs, especially in vanilla where it cost -50
@@hkl2007 Yeah mb, i didn't consider playing without dlcs. The tactic that i've been using is to fund greater and greater wars from the advantage u get from having higher mercantilism. This also means more prestige from the increased ammount of wars. :)
(ofc i still use the prestige privilage alondside the mercantilism one ,but choose to cycle the 2nd.)
@@ordogannicus7102 I don't see how DLC would affect that. Sometimes you have to disinherit alot of shit heirs you know. Doubt DLC changes this.
@@hkl2007 disinheriting heirs is a DLC though
Ludi, keep up the tempo, it's amazing seeing such a quality content every two days!
Thanks, will do!
Just don't burn out ludi. Would hate to see that!
I agree with this all in every situation, apart from for the timurids, they cannot have the +100% development debuff otherwise your vassals will all rebel. Once you annex 2or3 of your vassals you then give away your crown land as they will not have the liberty desire anymore
Going thru a new Timmy campaign rn. Gave away the lands but went to war with Ajam at the start, as u can take like 3/4 of Ajam cuz u have full cores on all of Ajam, u gain enough dev yo keep them all loyal. Sometimes Transoxiana does become rebellious but then its a matter of waiting a few more years and annexing other vassals or starting another war.
@@BlueSky-eg5lc You can always dev them a little since you have cores for 100% free eat
@@BlueSky-eg5lc You need to do that as well, but you also cannot give out privileges till you kill ajam, then you do it and you are fine as if you get unlucky you are down bad
Timurid's problem is that their vassals have too much strength, which is a different LD modifier from the LD due to subject dev. The +100% LD from dev actually does very little, and all you have to do is get one vassal loyal to let you instantly annex it and make all the others loyal.
@@desen6486 It only matters for transoxania, if they are loyal the other 3 will be.(sieze sistans land and unvassalize them) But i always try and annex 3 of them at once since youll only get the debuff once.
11:30 the crownland you gain actually depends on how much influence each estate's got (at least that's what eu4 wiki states)
Yup yup yup, this is true.. If you have very high crownlands and or very high influence you'll typically lose crownlands through conquest
So for first couple years as an opm it might be worth it to keep minimal influence of estates to gain much crownland (amount gained from conquest depends on conquered development relative to pre-conquest development)
@@ryszardmaciek4240 as an OPM I'd not care about Crownlands at all and give it all away since your capital has 0 autonomy
@@ryszardmaciek4240 the benefits of high influence (manpower, taxes, trade) is too powerful to consider keeping influence below 60%
thank you sm bro I kept clicking random things and wondering why I was losing so much money, total life saver
Glad I could help
As a newbie, once you figure out that you can get mana from estates and how to do it (as well as the indebted to Burgher loans), the game gets very easy on Single Player. I saw a noticeable downgrade in difficulty once I figured the Estates out. I usually win wars and I am typically ahead in the tech race against the AI now. It has made the game easy.
Any ideas how to 1v1 Aragon as Navarra? Or Moscow and all their vassals as a Kazan
@@lesnoyelf228 Never played either but Kazan can get allies like Uzbeks, Great Horde, Nogai, etc. to help them. Navarra seems near impossible. Maybe Ally with Castile against Aragon? Iberian Wedding may mess that one up though.
@@lesnoyelf228 You don't 1v1 in eu4. You need to quickly find allies and they will help you in those wars against large countries. With Navarra, you should try and go for an alliance with a French or Italian nation. A good tip for finding allies is to look for nations that have rivaled whoever you're trying to go to war with, whether that be Castile or Aragon. If you rival your opponent, you will recieve a relation boost with countries who also rival them. You can also take the Religious Diplomats privilege from the Clergy, and this will give +25 relations from countries who have the same religion. This combo should boost your relations enough to secure alliances, and this will make wars much easier. When in wars, do your best to avoid attrition and take battles that you know you can win. As a small nation also, don't be afraid to take loans to buy mercenaries to secure early leads in wars. Keep them around as little as possible, but taking lots of money in peace deals against big countries will help you pay off the loans quickly, and you can essentially fuel early expansion on the effectively infinite money that loans provide.
Thanks, Ludi. Wish I had watched this sooner. Keep up the good content
Always up for a new Ludi Meta Guide!
thanks Michael!
I was literally looking for a guide exactly like this last night and I couldn't find one. you the man
Glad i could help bro
Great explanation Lu🅱️i, it genuinely inspired me to play eu4 again and play a more professional play 👍
Glad to hear it!
Lu🅱️i lol
Thank you for this video! I appreciate your explanation around the monopolies. I noticed immediately when you stopped recommending them and always wondered why. I still really like to use them, as I love merchantalism and the opinion increase with no influence increase. Often I use them early on to keep opinion up to allow seizure of crown lands every 5 years exactly. Once I have CL very high, I drop them.
Glad I could shed some light on things Andrew!
Gang Lords were too much
I have been playing this game for years and it wasn't until I started watching your videos I realized, I had no idea what I was doing. Much appreciated bro
Thanks for watching seth
Thanks, Ludi for a nice guide! I got like 400-500 hours logged and finally moving out of NUB status by doing the big brain play with Crownland early to get a bucket of ducats!
Glad it helped!
U revealed all the tricks I had about estates and even taught me some extra jeez u knowyour stuff
If I'm not mistaken the lower influence an estate has the more land you get to crownland when conquering land. So if you know you are doing early conquest, e.g. cores, might be good to hold off on increasing influence estates until afterward. Luckily +1 mana point ones don't increase influence. Based on the video though respective ownership of estates of country originally owning the land also matters.
Whoa, never heard him pronounce ‘absolutism’ correctly haha! Love the vids, Ludi! Couldn’t play this game without your guides.
Glad to hear it!
I was like what is castle privileges? Why are they important..? And then the third time he was like CANCEL privileges...ooohhhh
I agree with everything except the Initial Crownland strategy that you always do. I´ve always felt it too gamey and not really realistic from the point of running a nation. How much property in Lands was a big way of measuring the power of a monarch in its kingdom, at least I feel. and If you literally give away all of your possessions for temporal ducats to the estates, then the estates naturally should feel stronger than you. Thats why selling crown lands should increase influence, not loyalty, since the estates get more powerful, not more loyal. After all they have more lands, more tax revenue, more serfs from where to pull soldiers from. Why should they follow the orders of a so called king that owns pretty much nothing? I would replace the Estate Stuatory event that really does not solve the issue at hand since its so easy to negate the penalties from low crownlands, and straight up make having less than 10% of crownlands a trigger for a disaster, like a civil war or some such. Relinquishing all of your material power should not be a easy debuff to bear for 15 years.
bruh, he is litterally just showing what is most effective and not giving a rats ass to roleplay
I agree, this feels as exploitative as guaranteeing countries to keep them from joining coalitions. Something the devs should also change.
Very informative video. The only thing left out was estate disasters and how to prevent/deal with them and it would be the ultimate estates guide ;)
True, can cover those in another video or short!
Thanks for the guide!
Glad to help!
Amazing, just start looking for this on yt, and you just post it, thanks!
Glad I could help!
Thank you for explaining why you go to 0% estates Ludi. I've always been put off by that autonomy bonus but now its worth assessing if the autonomy dip is worth the 300 monarch points and super start money!
Thanks for watching Billz
Wow, maybe one of your best guide videos ever! I'll definitely be watching this whenever i need reference for estates. Thanks
Thanks for the support Kevin
Tip: if you give 4 privileges to the nobility (or clergy if you are a theocracy or burghers if you are a Republic) you can't get the estate statutory rights event, which is very negative no matter what you choose. Also you don't need to wait a month to finish giving privileges, you can just give all the privileges you want before selling crown land, I think this way the estates influence is even higher and you should get even more money (not sure though)
hmm love this thanks ludi always here to support you ! love :3
You're the best!
nice vid. thanks for explaining. I still play 1.25 (2000 hrs so still noob) because I can't be bothered learning all the updated meta.
Great guide as always
Glad you enjoyed it
thank you Ludi!
thank you jah!
This is already outdated with 1.33, this needs a new video
Which part?
Aka the opening moves guide for every new play through in 1.31
Don't know if it has been already suggested but could you also make a video regarding the management of coalitions? how to prevent them, how to cheat around them and such?
I made the mistake of grabbing estate statutory rights one time and I literally couldn't get rid of it until I adjusted the estates loyalty with a console command. I think If I had avoided grabbing other privileges, I'd have been fine, but that 25% autonomy hit to a fledgling country like florence was very debilitating. I'm not sure I want to try that again. I think it is important to note that having 60% influence does improve the benefit of the buffs that the estates give, though. I like to sit around 60 loyalty/influence.
I have over 1500 hours in eu4 and this video doesnt give me anything new, BUT ludi has this soothing voice that i just must listen to while he explains to me how to play eu4
Thanks for still watching it Blue, and for being such a long time member on youtube!
So I tried a game of meddling with my estates after watching this. The biggest problem that I ran into was income. Setting privileges and selling crownland seems to reduce taxes quite a bit, and my manpower kept decreasing for some reason. I was forced to reduce my army and navy sizes to prevent negative income, even after I conquered land. Any tips?
Wow, one of your best videos and maybe the most informative, too. I always was a little bit lost in the Estates-Jungle, but now i´m enlightened.
Quick Question : Do you build courthouses in your Provinces, and are they worth the money they cost ?
Keep up your amazing work !
I build courthouses in every province, super worth it!
But what is the benefit of courthouses?
@@Konleb lowers autonomy passively, lowers governing cost
Looks like Paradox fixed this exploit
This video's what I needed for Soooo long! Wish I Found it earlier!
Glad it was helpful!
Hey Ludi, you think you can make some guides for late game, I'm still not entirely sure how the mechanics of the age of absolutism and revolutions work.
Just search on youtube, there are loads of guides out there helping you with that. I like Ludi to but hes not the only knowledgable person on EU4 on youtube.
Ludi what do you think about the upcoming Origins pack, do you think this will make your mali playthrough much better?
I never knew how this thing work. I always get scared when my crownland get below 30%. I thought the other estates will start a coup lol
How did you sell 10% of crown lands you didn't own? My game won't let me do that. Also I start with 30%. I think there's been a patch
Yeah this is a fairly old build and it was fixed, if you want to watch a good example of how you should setup estates in 1.33 check his France video on 1.33 he explains estates well, but basically now instead of selling land you give the "indebted to the bourgeoisie" privilege to the bourgeoisie wich will give you a few loans.
I have over 100 hours in eu4 i had no idea about estates
we don't have to wait long- next DLC out on the 11th of Nov. But it will be a weeks after release until the make it playable
this dont work anymore if u do the beginning steps u can not sale of titles its greyed out
Hey Ludi, I appreciate your content, I had a question, I often find my vassals bottlenecking themselves to have a small army especially in war time. When they are seizing provinces that it is all fine and dandy, but I often find them getting stack wiped when I’m not there to back there armies up, sieging down a fort, attacking another army, etc. is there a way to beef up your vassals? I develop them, give them money, buildings, and land if need be. But they have small armies, what is your take on this?
Vassals get a debuff to their army size and economy since they are vassals so you should always expect them to have small armies. I recommend you integrate them as soon as you can personally
Love your shit dude!
Tack!
Thanks for watching Zombie, hope you're doing well bro !!
whats the very first privlidge that he has for nobility? it looks like a development icon? i dont have anything like that in my game.
the opening :)
The wiki states that crownland is divided when taken in war according to the influence of each estate. (And the player has 60 influence + absolutism) So if you keep estate influence low you can gain a lot of crownland from wars, and if you keep 3 estates at 60 influence you will gradually move towards 25 crown land. (since 100% is divided evenly between estates with equal influence) If you have 4 estates it's even worse. Then the question also becomes if high influence estates give more bonuses than having high crown land?
Crownland gain from conquering provinces is incorrect. The previous owner's crownland is irrelevant, what matters are: how much influence your estates have, how much absolutism you have, your current crownland, your added development, and your total development. Your equilibrium Crownland is (60 + absolutism)/(60 + absolutism + total estate influence), and every province you annex brings you closer to that equilibrium by (equilibrium - current crownland) * (development added / total new development). Thus the further you are from your equilibrium, the more you gain/lose when you annex development.
This formula also determines the equilibrium for your estates: Their equilibrium is (their influence) / (60 + absolutism + total estate influence). So in your peace deal, the Bourgeoisie had moderate influence but little land, so they gained some land. The nobility had a ton of land, and moderate influence, so they lost substantial land. The clergy had a little bit too much land, so they lost a little. You had almost no land, so you gained a fair amount.
E.G.: if you had 100 dev, 0 absolutism, 0 crownland, and total estate influence of 120%, and added 100 dev, your equilibrium crownland is (60 / 180 = 33.33%), and your new crownland is (60/180 - 0) * (100 / 200) = 30/180 = 16.67%, since you just gained half your total development (100/200).
In what DLC is the "encourage developement" included?
Side title: Luidi crushes estate statuary rights players
in a nuttshell
So helpful.
The only thing I saw... you first seize land then sell land, so you get more money.
I love you Ludi 💕💕
love u 2
Does this work for ottomans too and what dlcs you're using
Is control over monetary policy worth it in extended timeline?
little mistake, after seize land you get 30%, not 20% as you said 🙃
dimmi get only 7,5% not 10% tech reduction
Big like from Old Nerd 👍😉
this is goooooood
thanks ghost
any permanent 0% crownland enjoyers in chat
The real MVPs of MP Kappa
Average triple bankrupcy enjoyer
Спасибо большое! Это было очень интересно!
Please do a similar video on absolutism no idea how that works
I will
What about today Ludi, Monopolies were used a lot in 1.31 or before but now, Nobody use it, I don't understand why that changed so much?
What about religious culture privilege for clergy and book keeping for burghers and the privilege that gives +10 merchant power at 100% influence for burghers? Keeping their influence around 55 - 65 i get +7 merchant power and +20 trade efficiency
Are the bonuses worth the influence?
Also i disable npbility always to create a parliament
But in newer versions there is a government reform to also disable clergy
Is it worth to disable clergy?
Ludi being ludi
I know right :D
@@LudietHistoria yes i know
I have 2,000 hours and I still dont know what im doing and yet here I am getting BBB and playing Ulm amazingly.
Very nois Ludi. Very nois.
Can you make one for 1.33?
why my crownlands stand at 25% non stop even if I seize lands from estates?
Are you sure your explanation of crownland redistribution via conquest was correct? When I looked it up, it was a formula in which you have an equilibrium of crownland and estatesland based on their influence and your absolutism.
Each nation has an equilibrium of their crownland based on the influence of their estates and their absolutism. Having 60% influence with each estate (which you want), will push your crownland equilibrium to about 25%, so you’ll want to constantly seize land/develop.
Ave ludi✋
3:12 it's prononced "sintonj" now you know :D
Having only played ck2, this looks like some seriously convoluted shit
Im a noob but I used the system the way you explained. I read stuff...
hahaha, I remember taking the estate statutory rights accidentally because multitasking while playing milan on 4x speed was a 'great' idea.... lasted for more than 20 years because it was handed to the merchants. experienced milan players should know why it was terrible
Plz do a guide about taungoo
What dlc gives edicts Mandate of Heaven emperor? Dharma?
That feeling when Ludi roasts you twice in one day T.T
ludi extra question : i can i become Emperor of the HRE if i play as France?
yes you can!
@@LudietHistoria bro, really? I tryed but i didnt get it
Just get more votes than Austria by allying and improving with electors, can be easier if u weaken/annex austria. You'll probably be over dip relations though. Diplomatic or influence are useful ideas aswell
@@blakewright5416 dude, you saved my ass. Love you so much
yes
oui
Influence over 60 and equilibrium over 70 is perfect, no risk of rebellions, fat bonuses and still can revoke and take land
What about using monopolies to get more money now so you can build manufactories? You are missing out on income in later years, but get income sooner for manufactories.
The income gained is less than the income lost, especially if you expand into that trade good.But selling crownland off cool down to build manufactories /workshops/war is common especially in mp
@@blakewright5416 Makes sense. I wonder if taking 1% loans are common to build manufactories? Not something I do though.
this video was clearly made by nobles, merchants, and or clergymen. You wont stop me from lowering the estate influence endlessly. absolute monarchies require absolute rule!- hey, whats this about a revolution-
21:39 laughs in Prussian 100 army tradition.
While its probably in my interest to engage with the Estates and manage them well, I've hated the Estates mechanic ever since it was introduced. Having loyal, influential estates will give me powerful bonuses? Well, you can take my land from my cold, dead hands. L'etat c'est moi!
based
The first computer I played EU4 on was a laptop with a mobile integrated graphics card. It was so bad that the game might as well have been an *actual* map
I can relate that
guide for malacca please 🙏
Hello, I did this with Castile, and then I have 6% crown land and it isn't allowing me to sell crown land. So i think this was fixed in the game??
Yeah this is a fairly old build and it was fixed, if you want to watch a good example of how you should setup estates in 1.33 check his France video on 1.33 he explains estates well, but basically now instead of selling land you give the "indebted to the bourgeoisie" privilege to the bourgeoisie wich will give you a few loans.
@@Necriptos thanks
I got to say, your pronunciation of Brahmins is on point
Thanks bro
Ludi is the only youtuber I know that is confident enough to make a joke out of spamming pictures of himself lmao
i am le cringe
I read "The Estantes Meta..." and was so confused because Estantes means Shelf in my language
i have a question, that has nothing to do with this video, but i'm thinking of a new run. if i play a colonizer and move capital to the new world, then after colonizing move it back to europe (or somewhere else), will my provinces turn into colonial nations or remain the same?
they will turn into colonies when you move your capital back
If you start as colonizer and move your capital to the new world your already existing colonies will stay there
What's changed with the monopoly privileges that doesn't make recycling them for mercantilism worth it?
They are ok, but the mana privilege and burgher loans with advisor cost reduction are worth a lot more than the mercantilism, I explain it in the video too
Can some of the more seasoned players give me tips on when to revoke these monopolies given? Would I be losing money on production if I kept renewing these monopolies?
You can start removing monopolies around the 1590 ONLY IF U DOING A WORLD CONQUEST. If not, then dont remove them, absolutism useless unless you going for WC boss
@@LudietHistoria Thank you for replying Ludi, that's super helpful! You're the most helpful and fun EU4 content creator out there, keep up the good work!