11 MORE AMAZING Tips For EU4! (I Wish I'd Known When I Started)

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  • čas přidán 13. 05. 2024
  • First video: • 11 AMAZING Tips For EU...
    Never thought I'd make another one of these, but here we are!
    If you've never played EU4, it's a humongous grand strategy game, where the world is divided into tons of countries, almost all with unique abilities and strategies! With super complicated mechanics and endless ways to play each country, the conquering never stops, with Quarbit Universalis!
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Komentáře • 109

  • @Poki3
    @Poki3 Před 4 lety +95

    About letting allies do sieges:
    The tip to leave a 1 stack is good IF saving manpower is your priority. However, casualties and FORT sieges count for your war participation contribution. Fort sieges only count if you have a stack big enough for it to siege the fort singlehandedly. Leaving a 1 stack won't give you any war participation. This is important if you call your allies on Promise of Land that you intend to honour, and if you want to get direct money in the peace deal.

    • @adamhedley8924
      @adamhedley8924 Před 4 lety

      im usually the first one in the world to get cannons and i roll for the siege and manouvre pips so yea when it comes to sieging im the boss

  • @Mulljackson
    @Mulljackson Před 4 lety +41

    for coalition, let them declare and try to just protect your own lands for a bit. then when the coalition takes some of your allies land, just offer up their land (or them to free a country) to "lose" the war. you dont lose anything since you just gave away your allies land and now you have a truce for a while with all the coalition members

    • @MDP1702
      @MDP1702 Před 4 lety +2

      Won't your allies be unhappy?

    • @plebisMaximus
      @plebisMaximus Před 4 lety +2

      @@MDP1702 Yes. But they're also weaker, so it's free food.

    • @tom4115
      @tom4115 Před 3 lety

      well said. no reason to be scared of big coalitions. the fact that they're big almost always means they want some of your allies land.

  • @theliberator5126
    @theliberator5126 Před 4 lety +90

    I’m not sure if it’s a bad or good thing that I have 700 hours in the game and still learned a couple new things from this video.

    • @norbertzagozdzon1433
      @norbertzagozdzon1433 Před 4 lety +7

      I have 3500h and still

    • @ShadowMinnie
      @ShadowMinnie Před 4 lety

      @@norbertzagozdzon1433 same

    • @tharwab
      @tharwab Před 4 lety +5

      700 is nothing

    • @tramachi7027
      @tramachi7027 Před 4 lety +9

      Unless your name is Florry then you can always learn stuff in Eu4

    • @triplesharigan
      @triplesharigan Před 4 lety +1

      1600 and still learning and back when I had 700 hours this would help me A LOT.

  • @DaeLh
    @DaeLh Před 4 lety +23

    I dont know why im watching videos like this with 2500 hours in game. But to my suprise, I actually learned something. Thanks! (Didn't know about the rebel trick at number 1)

  • @gabita071
    @gabita071 Před 4 lety +118

    heck you I thought Reman's Paradox was resurected :,(

  • @iSchneeball
    @iSchneeball Před 4 lety +22

    Something that you really should know as a new player, and Arumba mentions this often: Artillery only does HALF damage in the back row. And in the front row take DOUBLE damage. That's why you shouldn't have a lot of artillery until tech 16 when their pip is increased by 1.0 and being so expensive they will plumbed your economy in the early game.

    • @clouder7207
      @clouder7207 Před 4 lety +1

      True! I only take a full back row of canons until mil tech 16. IF my economy can handle it. That's the only thing I disagree on, cannons before that are just too expensive and have too little fire value. That's just my opinion of cousre.
      Good video. Very helpfull and always good to get these tips. Gonna watch one of your let's plays OP. Subbed.

    • @MDP1702
      @MDP1702 Před 4 lety +1

      Early on cannons are basically just good for sieging. That's why I generally only get 11(or 6 with lower budget) at most and put them in my "sieging" stack (if I have multiple stacks), but ofcourse it depends on your budget.

    • @PewPew1234567
      @PewPew1234567 Před 4 lety +1

      BUT: Artillery still does half damage from backrow. That is more damage than any other unit from backrow. Neither Infantry nor Cavalry do damage from backrow. So if you can fill your forcelimit and your economy is still fine, and you still fill your front row with infantry (or cavalry) in every battle, artillery can help quite a lot even at the lowest level.

    • @MDP1702
      @MDP1702 Před 4 lety +1

      @@PewPew1234567 Ofcourse, but overall the damage vs cost is not worth it early on. And most nations won't have the economic base to get more than the necessary amount of cannons to siege.

    • @PewPew1234567
      @PewPew1234567 Před 4 lety

      @@MDP1702 Thats why I had multiple restrictions.

  • @fantamannen
    @fantamannen Před 4 lety +29

    when you got 1000 hours but watch the video anyway

    • @triplesharigan
      @triplesharigan Před 4 lety

      got around 1600 hours but hé you never know you might learn something new there's always things to learn in EU4

    • @Jayako12
      @Jayako12 Před 4 lety

      You are barely half through the tutorial

  • @efthymakisemanouil
    @efthymakisemanouil Před 4 lety +19

    Rather solid advice.

  • @trueblueclue
    @trueblueclue Před 4 lety +1

    I did that last tip on my previous game unknowingly. As Britain the remaining Irish Minors were forming a coalition so I started multiple wars spaced out to cut the coalition down to size. Ofc I won and annexed them but forming a truce isn't a bad idea either on larger nations.

  • @rezixful
    @rezixful Před 4 lety +7

    The AI siege exploit sounds really handy. Thanks!

  • @bigkuriboh3814
    @bigkuriboh3814 Před 3 lety

    I think you should mention the "threaten war" mechanic. I use it sometimes and it can be really helpful. For example when I was the ottomans I was primarily conquering eastward (as this is far easier and more beneficial early game) and thus had very little AE in Europe. So I was able to every 10 years or so just threaten Lithuania into ceding a province to my march Crimea and within 100 years I doubled their size without fighting a single war and face AE in Europe. Plus it also helped in keeping trucks with large nations like Poland and Lithuania meaning if there were to be any coalitions, they couldn't join.

  • @Quintaner
    @Quintaner Před 4 lety +17

    I don’t think trade ideas are as good as you make them out to be. They’re an entire idea group that only benefits ducat income, which is just not worth it in most scenarios (though it still has its uses)

    • @Damo2690
      @Damo2690 Před 4 lety

      Russia is good with it

    • @Quintaner
      @Quintaner Před 4 lety +9

      @@Damo2690 Russia is a bit of an outlier though. They are so much poorer than any other typical great power, so money is more of a bottleneck for them than it normally is. Even then, the only reason I would take trade over economic on Russia would be because economic costs admin points, and Russia has a lot of early coring to do.

  • @phobics9498
    @phobics9498 Před 3 lety

    You know even being at approximatelly 450hours i have still learned some valuable stuff, nice video

  • @christendombaffler
    @christendombaffler Před 4 lety

    Regarding the vassal fabrication stuff, it really depends on the ruler's personality. This extends to PUs, as even though you can't see it, your ruler has his own personality as well. A diplomat ruler is exceedingly unlikely to fabricate at all, which is really bad for Poland as Kazimierz is almost always a diplomat and your entire path to the east is blocked by Lithuania, who still plays as though it has a diplomat ruler even after you get the PU.

  • @darkability1393
    @darkability1393 Před 4 lety +3

    Haven't watched the video yet, but just want to say, Harsh treatment on rebels is normally not worth it. It makes you massively behind in tech, just wait then crush them. This was a big mistake I did when I first started, then i'd end up being 6-7 military techs behind everyone else.

    • @ygiuzebbe
      @ygiuzebbe Před 4 lety

      I just let them rebel, cause when i defeat them they usually don't rise up anymore

    • @Nutty31313
      @Nutty31313 Před 2 lety

      I've been the same, first game was getting behind in tech because of harsh treatment. Now I'm just letting them rebel if they must and it saves a ton of mil points. I'm only starting to do it again because I've done most of the military ideas I want, I'm ahead in technology, and it's the age of absolutism so I get absolutism for it.

  • @jameshobbs225
    @jameshobbs225 Před 4 lety +4

    Value cannon aka Big Bertha

  • @hoseadavit3422
    @hoseadavit3422 Před 4 lety

    Here's one advice that might be useful during the early game did you know you can subsidized your colony if you subsidize your colonial nation with 3.00 ducats they can fund their colonizer it's like having free colonizer which usually cost I think 2.00 ducats per colonizer in which the newly found colonial nation cannot fund

  • @flrazvan
    @flrazvan Před 4 lety +1

    I would say that for small countries, who strive to become Great Power, Diplomatic idea is a must at the beginning of the game.

    • @plebisMaximus
      @plebisMaximus Před 4 lety

      I don't think I've picked Diplomatic ideas once in my 1300 hours. Something like Innovative or Offensive is much better for small nations. Even Influence, since you can expand a lot faster when vassal feeding.

    • @archdukefranzferdinand567
      @archdukefranzferdinand567 Před 4 lety

      @@plebisMaximus Diplomatic is pretty much a must-have for expansive gameplay. It's by far the best diplomatic idea, and a top tier pick for blobbing

    • @mikesnow285
      @mikesnow285 Před 3 lety

      If you're in the HRE then maybe yeah.

  • @flimpeenflarmpoon1353
    @flimpeenflarmpoon1353 Před 4 lety +10

    Yeah but who uses harsh treatment outside of absolutism stuff?

    • @nakiyame2606
      @nakiyame2606 Před 4 lety

      well i sometimes use this with small nations after early landgrabs, where manpower are running low and i usually racking up many debts lmao. those rebel numbers can get crazy for early small nations man.

    • @arckocsog253
      @arckocsog253 Před 4 lety

      I do.

  • @aldihendrahermawan7594

    Never really thought about the looting system

  • @Ghastly_Grinner
    @Ghastly_Grinner Před 4 lety

    I thought Divistation just goes up by occupation I never have seen anything saying that looting causes it to rise further

  • @arcamean785
    @arcamean785 Před 4 lety +5

    What are ten shortcut macros every new player should know. IE quickly consolidating, selecting troops so forth.

  • @criqsde3841
    @criqsde3841 Před 2 lety

    I would say as a beginner just play France, Cadtille, Portugal, Poland, Denmark or Ottomans you will have a chilling game and can slowly learn all mechanics with that nations

  • @bradleyn9360
    @bradleyn9360 Před 4 lety +4

    What did you specifically mean about marking a territory as a point of interest so your vassal fabricates a claim? I can't figure out how to do this.

    • @QuarbitGaming
      @QuarbitGaming  Před 4 lety +1

      eu4.paradoxwikis.com/Diplomatic_feedback#Provinces_of_interest
      Open your diplo menu and go to the last tab. Then click on a province you have an interest in.

    • @theMosen
      @theMosen Před 4 lety +4

      It's worth noting that this feature requires The Cossacks DLC.

  • @BigPictureYT
    @BigPictureYT Před 2 lety

    Thanks.

  • @Septimus_ii
    @Septimus_ii Před 3 lety

    Is it practical to have armies which are the size of your combat width? That sounds like an expensive army to produce and maintain but maybe I'm just playing with too few troops

    • @QuarbitGaming
      @QuarbitGaming  Před 3 lety

      Armies should always be your combat width if your force limit and economy can handle it.

  • @bobsnipes3335
    @bobsnipes3335 Před 4 lety +1

    The AI won't DoW if their war goal has been sieged down. So the vassal defensive war trick will almost never happen if you full occupy.

    • @QuarbitGaming
      @QuarbitGaming  Před 4 lety

      Interestingly enough, it happens a lot more than you think. The AI takes into account who else their target is at war with and often declares war before you manage to full occupy. (This even means you can stand on the capital of an OPM and as long as you haven't fully sieged it down yet, a local rival will probably also declare war.)

  • @arifyilmaz3970
    @arifyilmaz3970 Před 8 měsíci

    Dude your mood and voice was so much different

  • @nashiffuadkhan9817
    @nashiffuadkhan9817 Před 4 lety +1

    Make one after 1.30 is released.

  • @christopheromeara1442
    @christopheromeara1442 Před 4 lety

    What DLC are you using in this video?

  • @4mbrose
    @4mbrose Před 4 lety +2

    You sound a little like Sam O’Nella Academy. Can’t be though, you didn’t start the vid with “Hey kids”.

  • @ElzariusUnity
    @ElzariusUnity Před 4 lety

    Opinion on the Trade Ideas group varies so dramatically. From must-have to complete trash

  • @platoonmexx9278
    @platoonmexx9278 Před 4 lety +2

    i never core colonial provinces in colonial regions, and they still form CN
    ...im playing with mods... but they say they dont change anything towards colonialism

    • @Damo2690
      @Damo2690 Před 4 lety +3

      5 core provinces are needed, they can be territorial cores aka 5 colonies will form a CN.

  • @PewPew1234567
    @PewPew1234567 Před 4 lety

    So when will this series start?

    • @QuarbitGaming
      @QuarbitGaming  Před 4 lety

      After 1.30. I want to make sure I don't make a video that immediately becomes useless.

  • @Rakettivuori
    @Rakettivuori Před 4 lety +4

    Tips for first WC?

    • @QuarbitGaming
      @QuarbitGaming  Před 4 lety +7

      I don't have much experience there. Maybe someday

    • @logoncal3001
      @logoncal3001 Před 4 lety +1

      SiuKing has a playlist of guides for that.

    • @norbertzagozdzon1433
      @norbertzagozdzon1433 Před 4 lety +6

      1. Pick Otto
      2. Always war

    • @Total2Gamerz
      @Total2Gamerz Před 4 lety +4

      Form the mughals, go through your missions, take admin,influence,offensive ideas and core the entirety of china in 2 wars

    • @baseddepartment3504
      @baseddepartment3504 Před 4 lety +1

      Take humanist diplomatic admin ideas around 1600 s begin to conquer trade company regions eg india the spice islands etc when age of absoluism comes reduce autonomy from provinces harash treatment rebeles and fire the court and country disaster to get absolutism use vassals of bigger countries that have collpsed eg the timurids use client states and give them lands you conquer to absorb overextension then take on the colonizers eg england etc to swim in money from there you will be swining in money to aford anything and nothing could stop you from conquering the rest of the world

  • @dazeen9591
    @dazeen9591 Před 4 lety +2

    500 hours and didn't learn anything new from either of your guides but I'm still awful at the game :/

  • @ruslamp2838
    @ruslamp2838 Před 4 lety +2

    Im bad at mp managing so whenever i take one idea my tech
    is like no u and every nation ever thinks ( ͡° ͜ʖ ͡°) and i get destroyed
    by everyone.
    please make a mp managing video.

    • @tharwab
      @tharwab Před 4 lety +1

      you dont need to finish your idea groups before getting more tech. when your tech hits 20% AoT penalty you should prioritize going after em

  • @triplesharigan
    @triplesharigan Před 4 lety +7

    spending military power to cut down rebels waste of monarch points imo. I rather take a loan to get some mercs to do that (not that i actually need to this in general) In a lot of cases u can prevent rebels by raising autonomy u get a bit less manpower and eco out your newly conquered territory but it will dwindle down through the years. If you want to state the provinces conquered hold your troops to slow down the rebel growth while coring, state the provinces and then raise autonomy as this will leave the autonomy a lot lower then nearly 100% it would have if you would do this when it is still a territory. Then again military power is thing u will have excess of most of the times, but i prefer to use it for either boosting my legitimacy or boosting development for institution spawns.
    Besides that good video nothing new learned but a lot these things I didn't know 400 hours back so it's a refresher i guess.

    • @QuarbitGaming
      @QuarbitGaming  Před 4 lety +1

      First of all, 10/10 KH profile pic.
      Second of all, the rebel trick is a micro-manage efficiency thing to buy yourself more time and save other resources if you can afford it, but it's ultimately up to preference and circumstance.

    • @MDP1702
      @MDP1702 Před 4 lety

      Another thing to use you mil points is recruiting generals to increase professionalism (and get some good generals in the process). Both the return of manpower when disbanding bonus and later extra manpower from professionalism can be really nice.

    • @triplesharigan
      @triplesharigan Před 4 lety

      @@MDP1702 true that though in general i do that anyway if i get a sht general keeping rolling. And if i got some over i preffer to put in dev. just for bigger landforce limmit + manpower

  • @archdukefranzferdinand567

    trade is not a very good idea group, most nations have no use for the money

  • @maxwellgriffin5678
    @maxwellgriffin5678 Před 4 lety +3

    11:33 How the US government makes a living

  • @Markfr0mCanada
    @Markfr0mCanada Před 4 lety +11

    Most of the video footage was unrelated to the tips.

  • @AwoudeX
    @AwoudeX Před 4 lety +4

    tip 1 doesn't save you militairy points, it's not using all of the other methods to deal with rebels...
    -tolerance
    -conversion
    -autonomy
    -army
    -accepting culture
    -take a few loans to spike in troop strength using mercs to overpower the rebels once spawned
    recommended only in the age of absolution if you ask me to spend monarch points on pesky rebels, untill then in most situations, the above is better

  • @eniskaantasoren
    @eniskaantasoren Před 4 lety

    i have 3k hours on eu4 and its 2.5k in mp , can you make a pro tips think (if there is any) :) thank you

    • @QuarbitGaming
      @QuarbitGaming  Před 4 lety

      I could try to whip something up. But it'll be really obscure tips, so I don't know how useful they'll really be.

  • @YTSaltyGamer
    @YTSaltyGamer Před 4 lety

    1:49
    "Tell whoever taught you how to paly this game"
    ok so do i tell my self

  • @IvanIvanov-gb5zx
    @IvanIvanov-gb5zx Před 4 lety

    We have 11 ,11 more now we need a 1444 tips vid

    • @QuarbitGaming
      @QuarbitGaming  Před 4 lety

      50 000 subs, we'll talk about it.

    • @tearsplayz
      @tearsplayz Před 3 lety

      @@QuarbitGaming we are talking business right here.

  • @davidparnell2943
    @davidparnell2943 Před 3 lety

    I will never play a European country.