EU5 Europe POLITICAL MAP is HERE !! & Trade Mechanics EXPLAINED

Sdílet
Vložit
  • čas přidán 30. 04. 2024
  • EUROPA UNIVERSALIS 5 Europe Political Map & Trade Dev diary
    ✅ EU4 Guides: ✅
    ✅ 1st Dev diary - • I WAS RIGHT !! EU5 Sta... ✅
    ✅ 2nd Dev diary - • EU5 Political MAP is H... ✅
    ✅ 3rd Dev diary - • Here's WHY EU5 Starts ... ✅
    ✅ 4th Dev diary - • The BIGGEST EU5 NEWS S... ✅
    ✅ 5th Dev diary - • Here's The EU5 Great P... ✅
    ✅ EU5 prediction video - • EU5 Is Here & Starts i... ✅
    ❤️ PATREON ► / ludiethistoria
    💻 TWITCH► / ludiethistoria
    👑 DISCORD ► / discord
    Vods Channel☑️ @LudiClips ☑️
    Personal Channel ☑️ @Ludisan ☑️
    Europa Universalis IV is a grand strategy games published by Paradox Interactive. All rights reserved. This is an unofficial video, not endorsed by Paradox Interactive.
    The following DLC is used in this series:
    Eu4 King of Kings Domination Lions of the North Origins leviathan Emperor DLC, Dharma, Rule Britannia, Cradle of Civilization, Third Rome, Mandate of Heaven, Rights of Man, Mare Nostrum, The Cossacks, Common Sense, El Dorado, Art of War, Res Publica, Wealth of Nations, and Conquest of Paradise.
    #eu5 #europauniversalis
  • Hry

Komentáře • 482

  • @LudietHistoria
    @LudietHistoria  Před měsícem +53

    Want a historical analysis of the start date? it's here meow czcams.com/video/ILVVWge8ah0/video.html

    • @galdorofnihelm6798
      @galdorofnihelm6798 Před měsícem +2

      im pretty sure there is one thing you have missunderstood about markets, I dont think you choose a market at all in this game, from what I understood from one of the past tinto talks, is that markets kinda spread depending on their influence, and so if you have one very influential market it maybe can even completely take over another market, or if a market would collapse, maybe new markets can pop up? The Tintotalk about trade even mention how the trade markets will change sizes

    • @LudietHistoria
      @LudietHistoria  Před měsícem +1

      @@galdorofnihelm6798 watch the video again cause you didn't fully watch it or you didn't get what I said.

    • @galdorofnihelm6798
      @galdorofnihelm6798 Před měsícem +2

      I might have misunderstood you, or maybe the tinto talk. To me it seems like the player wont have the ability to directly decide what market a location is part of. While that is the impression im getting from what you're saying. Please do correct me if im wrong on that though, though for me it seem like a location is incorporated within a market based on a bunch of factors decided by the power of the market, and other things, it briefly mention something about this too:
      "Every location and coastal seazone will belong to the most fitting market, which depends on the market attraction of the market, the distance between the location and the market center, diplomatic factors, and more."
      The reason I am under the impression that you think the player and AI will ahve the ability to just choose, is you keep mentioning that they can just change depending on whats most profitable, but I dont think thats how it will work, again I might be wrong but thats how I understand it

    • @matteorossi1172
      @matteorossi1172 Před měsícem +2

      i watched the video 2 times as recommended, i can't wait to speak latin and live in the roman empire

    • @LudietHistoria
      @LudietHistoria  Před měsícem +1

      @@matteorossi1172 now watch a 3rd so we can colonize mars for the glory of rome.

  • @gabrieldossantos1116
    @gabrieldossantos1116 Před měsícem +806

    My God, the HRE looks like the most horrible bordergore I've ever seen. 10/10 will buy the game

  • @daultonm9650
    @daultonm9650 Před měsícem +1206

    Pls be good paradox

    • @MrScanko
      @MrScanko Před měsícem +121

      Don't play till first major dlc and 2 major pAtches - it's rule !

    • @lebronjohnson6735
      @lebronjohnson6735 Před měsícem +90

      I'm afraid release is gonna be shotshow. Considering the state of Vic 3 and Cities 2.

    • @No.00000
      @No.00000 Před měsícem +2

      Ha funny

    • @Jarekx2007
      @Jarekx2007 Před měsícem +56

      Stockholm Syndrome

    • @truthdealer9
      @truthdealer9 Před měsícem +13

      @@MrScanko Yes and get ready to pay for every DLC or patch. After couple od DLCs price of the game will be 400$😂

  • @ziggytheassassin5835
    @ziggytheassassin5835 Před měsícem +216

    Trade republics could be very fun with dynamic trade nodes. As venice, you could spend your game painting the Mediterranean your colour, not through conquest but through getting it all into the venice trade market.

    • @matteorossi1172
      @matteorossi1172 Před měsícem

      Can't wait to colonize the world with Venetian Trade Exclaves

  • @sutrajaiz
    @sutrajaiz Před měsícem +303

    Goated video. Insane info. I can't wait to play in this HRE and I like that the trade nodes are editable. I hope this game lives up to the hype

    • @LudietHistoria
      @LudietHistoria  Před měsícem +36

      I hope so too!

    • @panzerforelle126
      @panzerforelle126 Před měsícem +4

      They said the same thing for Vic 3

    • @coutinihoho7927
      @coutinihoho7927 Před měsícem

      Yh but nobody cares about Vic 3 EU if they butcher if paradox will get bumfucked by all of its players ​@@panzerforelle126

    • @dragon723.
      @dragon723. Před měsícem +3

      @@panzerforelle126 Hope shines eternal.

  • @andrewbrian7659
    @andrewbrian7659 Před měsícem +162

    I might be wrong, but I think that you have one idea not quite right in this video, and that is the idea that you can choose which market to be in.
    Just looking at TT#6 " A lack of control, reduces the crown power you gain from its population, while also reduces the potential manpower and sailors you can get, and weakens the market attraction of your own markets, making them likelier to belong to foreign markets if they have too low control."
    It seems that the market of a location is automatic and you cannot choose which market your locations are in, but that you can influence it via trade deals, embargos etc. Honestly, that feels better to me, because otherwise the AI is at a major disadvantage.

    • @MK-ev5rz
      @MK-ev5rz Před měsícem +17

      Also I think it's likely (because the game should be a simulation), that border regions tend to trade with multiple markets.

  • @doneuplikeakipper6512
    @doneuplikeakipper6512 Před měsícem +36

    If you read the DD, the locations of a trade note change dynamically and do not correspond to a specific owner. It makes a lot more sense that certian province in nordmany would trade in the english-danish channel market rather than with inland france. So the fact that those provinces are French does not mean they cant belong to another market if that market has more pull

    • @Roarkus_
      @Roarkus_ Před měsícem

      Well it is shaded darker if it has low market control so I was thinking it might be apart of the bordeux market but have very low control

  • @MrWalter12396
    @MrWalter12396 Před měsícem +183

    Dear god, we would need a freaking quantinum computer for runnig eu 5...and i'm eastern european tech tree 🥲

    • @aleksandargrbic100
      @aleksandargrbic100 Před měsícem +7

      Hopefully it stays cpu heavy, they are much cheaper than GPU's. I'm thinking of buying a ryzen 5600x when it releases/

    •  Před měsícem +11

      If they have improved their clausewitz engine and it can utilize multiple cores you won't need a quantum computer.

    • @andersonzago8502
      @andersonzago8502 Před měsícem +5

      My man im South American...

    • @Rudron1
      @Rudron1 Před měsícem +6

      ​@@aleksandargrbic100 for EU4 Ryzen 5 5600x is not that good. Just because of their limitation on one core. But I hope and believe EU5 will be able to use multiple cores. Like CK 3 can amazingly. Single core is just too limiting nowdays.

    • @adrianmedina2629
      @adrianmedina2629 Před měsícem

      @@andersonzago8502lol

  • @carlanderson9068
    @carlanderson9068 Před měsícem +75

    9:16 perhaps if the estates (especially merchants/burghers) in a location are disloyal, they can cause that location to join a different market?

    • @LudietHistoria
      @LudietHistoria  Před měsícem +29

      good point, can be yeah!

    • @user-wh8co2wi4y
      @user-wh8co2wi4y Před měsícem

      Estates are based on the national level not location level meaning if the burghers are upset it will affect all location.

  • @Rhosus
    @Rhosus Před měsícem +39

    Moravia is part of Bohemia, the son and heir of the king rules it, for centuries Moravia was essentially the "training" grounds for the heirs of the kingdom

    • @andrewbrian7659
      @andrewbrian7659 Před měsícem +9

      Yeah, I'm wondering if we get these dynamics in the game. I'm looking at Wales and hoping that it's ruled by the Heir apparent to England (should be Edward, the black Prince at game start). Having this training wheels vassal would be fun as long as it's done sensibly.

    • @nikolagujic7564
      @nikolagujic7564 Před měsícem +2

      Same as Zeta in Serbia

  • @josevitor918
    @josevitor918 Před měsícem +232

    Would be so fun if project ceaser wasn't eu5 lol (i know that it is almost impossible)

    • @LudietHistoria
      @LudietHistoria  Před měsícem +198

      we going to eu6 directly

    • @catgremm
      @catgremm Před měsícem +23

      ​​@@LudietHistoria why stop there????? Lets go to eu7

    • @velvet6923
      @velvet6923 Před měsícem +115

      @@catgremm why stop here, Hearts of Crusader Universalis 3: The Victorian Era

    • @Txm_Dxr_Bxss
      @Txm_Dxr_Bxss Před měsícem +22

      It's gonna be Asia Universalis

    • @josevitor918
      @josevitor918 Před měsícem +9

      @@LudietHistoria it's just a very elaborated prank

  • @Alexis_H.
    @Alexis_H. Před měsícem +1

    You hyped me so much there !! Can't wait to see the result of it

  • @akosturi-kiss7712
    @akosturi-kiss7712 Před měsícem +9

    Hey Ludi
    Thank you the kind words toward my country Hungary.
    Btw I love your videos on tinto talks. You are the most entertaining and informative creator in eu4.

  • @tiveqcriarcontanova
    @tiveqcriarcontanova Před měsícem +1

    that was a fast video! props Ludi

  • @christopherrobin1616
    @christopherrobin1616 Před měsícem +30

    I’m so glad their doing this it seems like eu5 is gonna actually be good rather than vic3 which had barely any player input

  • @lude8683
    @lude8683 Před měsícem +20

    I don't think that we will "select" a market for our provinces, individually or not. If I recall correctly from an old tinto talks, it will be a more fluid process with only an indirect player influence. Something like that : a province will buy from the market wich has what it needs, not too far and at a good price, thus for a province to join your node you will have to build roads, ports and other infrastructure to make your goods more competitive in said province and make it cheaper for you to buy from others, and maybe other mechanics too.
    EDIT: just some typos and words I forgot.

    • @HeavyMetalorRockfan9
      @HeavyMetalorRockfan9 Před 26 dny

      exactly what I was thinking would make sense - if you build out a good infrastructure network that makes it cheap for a province then they'll be more likely to trade there

  • @TheDELTA015
    @TheDELTA015 Před měsícem +21

    That hand icon with a heart in the Riga Market tooltip seems oddly similar to the Obligation icon in vicky 3, it might just be a place holder though.

    • @LudietHistoria
      @LudietHistoria  Před měsícem +6

      likely place holder was thinking too, but you never know I guess

    • @cccfudge
      @cccfudge Před měsícem

      I was thinking it was something like a luxury good, like "your population would love this but don't need it" since it was only wine, fine cloth and gold that had that icon and the other goods (more basic/necessary materials) had the normal diamond icon.

  • @SamuelLavoie
    @SamuelLavoie Před měsícem +1

    I've read the Tinto Talks and came here for the analysis and historical details. I'm not disappointed! And hyped, as a fan of trade warfare, and this seems to make it possible. 🙌

  • @qooalkeeper
    @qooalkeeper Před měsícem +6

    the small entities in hre are called "Flickenteppich" in German history lesson ^^

  • @luizarthurbrito
    @luizarthurbrito Před měsícem +5

    I'm trying really hard not to get excited due to paradox being paradox, but I'll admit this is looking promising.

  • @nicolaenicolae3289
    @nicolaenicolae3289 Před měsícem +1

    Great content mate. For the algorithm!

  • @insaneshepherd8678
    @insaneshepherd8678 Před měsícem +1

    At 14:36 my guess would be the up and down arrows signal a recent price development and the hand with heart is used for goods that aren't available in the market as a way to offer buying these goods. This could explain the even prices for those goods.

  • @grimgorironside
    @grimgorironside Před měsícem +1

    these features are fantastic, you can fight economic wars to demand more trading privliges or lift embargos, like venice did which was what made them so rich, and this makes navies more viable as you can really hurt a nations economy by blockading their trade routes, also this makes locations like constantinople very essential to trade which was why it was so important for byzantium and trade republics to keep it from ottoman hands and if a hositle nation takes an important location for trade you have to find another way to get your needs met which was what made portugal start colonizing. this is just fantsatic, there's so many possibilites with this system.

  • @jamesworrell6825
    @jamesworrell6825 Před měsícem +4

    Review: ok so so far this is exactly what I think I’ve wanted from EU5. The dynamic market system, with a dynamic pop system, with a dynamic political system, and with such microscopic detail and variety regarding the amount of nations and provinces, it’s a dream come true. And dreams aren’t real so, makes me scared it’s overly ambitious. I would think you need 2k people working on this to have it optimized for release by end of next year 😵‍💫 fingers crossed

    • @supereero9
      @supereero9 Před 12 dny

      I seriously doubt it will be a 2024 release

  • @peachprincess758
    @peachprincess758 Před měsícem +2

    I can’t wait!!! Love you Ludi!!!

  • @teiomat5557
    @teiomat5557 Před měsícem +11

    HELL YES HE STAYED UP LATE TO SEE THIS BAD BOY

  • @frizzykid100
    @frizzykid100 Před měsícem

    This sounds really good, one thing you didnt touch on much was the fact that having a larger trade node is better, you did mention this right at the end but I feel like this touches on a lot in the system of embargoing where you could avoid embargoing rivals or force them to use your node by being larger, IE if you could do this in Eu4, England has the English channel, France has Bordeux, and Champagne, combining those two nodes into one large french node could allow you to completely block Western European and New World trade into the English channel.

  • @CatladyAyaki
    @CatladyAyaki Před měsícem +1

    Great video! Love it!!!

  • @Wind2378
    @Wind2378 Před měsícem +6

    Hi Ludy for the english part in France
    After the Battle of Verneuil in 1424, the English occupied Maine, and John of Lancaster took the title of Duke. The English held Le Mans until 1448 and Fresnay until 1449. In 1481, Charles IV, Duke of Anjou bequeathed his lands to Louis XI of France, thus returning the county to the crown.

  • @bill_4615
    @bill_4615 Před měsícem

    @14:25 The hand with a heart signifies a luxury good which will make your people happier. The golden cone means it is for overall growth. Sand for building and sturdy grains for population. Or maybe the sand is for eating too.
    Just a guess.

  • @itbewhatitis
    @itbewhatitis Před měsícem +5

    One thing I'm worried about is playing as a smaller country seems like a heavier challenge which like maybe more realistic but like i enjoyed my small country gameplay in eu4

  • @FanskapeeT
    @FanskapeeT Před měsícem +2

    When looking at the riga market, I think the arrows you mentioned is something like price increasing, price decreasing and price not changing. because if you look at the "greatest surplus" there is both up arrows and down arrows so the hand heart could be an icon for balanced or somthing :)

    • @Roqqau
      @Roqqau Před měsícem +1

      Yup, was about to suggest the same. I think (maybe) the hand and heart symbol might represent a monopoly. Could also be where supply and demand meet, but then I guess it wouldn't be in the "greatest needs".

  • @maxpont8989
    @maxpont8989 Před měsícem +1

    Something I really hope is implemented is having your trade fleet directly contribute to shaping your market reach... This would make navies actually relevant, since in EUIV they only serve to steal a bit of value from undefended nodes

  • @lucanalon1576
    @lucanalon1576 Před měsícem +5

    7:00 Ludi just casually roasting Neoborbonic movements

  • @aqvamarek5316
    @aqvamarek5316 Před měsícem

    There is a Import - Export - Ban specific goods option in relationship between nation. This enclaves can be "monopol" contact on a specific good (like eu3 for merchant republics)

  • @mistery7893
    @mistery7893 Před měsícem +10

    This language mechanic will be really interesting and maybe will have a big role in the game at least in the trade part,like the Portuguese spreed the Portuguese language in many regions of south east asia by becoming a lingua franca in the region

  • @Florianmunz
    @Florianmunz Před měsícem

    Out boy here hyping it up pretty good.

  • @silasrobertshaw8122
    @silasrobertshaw8122 Před měsícem

    The English did have a tiny holding on the French side of the Channel where Crecy was fought. It was the county of Ponthieu, part of what became Picardy, just south of Calais along the coast. It is one of the ways they landed troops in Northern France even at the beginning of the 100 years war.

  • @user-wz1il1hw8k
    @user-wz1il1hw8k Před měsícem

    Everything looks very well!

  • @L0wki
    @L0wki Před měsícem +35

    I love this. I hope i can play EUV as a modern Version of Patrizier or other early 90´s Trade Simulations. :) Can we boycott others?

    • @johgu92
      @johgu92 Před 29 dny +2

      Patrizier 2 war legendär :D

    • @L0wki
      @L0wki Před 29 dny

      @@johgu92 auf jeden und seitdem träume ich von einer globalen Handelssimulation mit Land und Seehandel komplexen Produktionsketten und Städteausbau. Und EU IV hatte ja schon die Option aber wenn EU V das hält was es spricht wird mein Traum endlich wahr.

  • @matteorossi1172
    @matteorossi1172 Před měsícem

    i see the HRE is looking very good! i'm so happy, finally a realistic border gore HRE

  • @Garathon
    @Garathon Před měsícem +3

    (doing this rant due to you asking about enclaves during one section)
    due to the colors getting darker when they move further away from the trade "hub" it's probably about the amount of "influence" that hub has in relation to the province, like being in the same nation gives more influence, being connected more to a certain hub gives more influence, and when a province has more influence to another hub it swaps to that one

  • @scottanderson7285
    @scottanderson7285 Před měsícem +18

    This looks great, but I'm starting to wonder how it can possibly be performant

    • @frostonium
      @frostonium Před měsícem

      remembering how vicky 3 ran, I don't it will be very fast

  • @Khattan
    @Khattan Před měsícem

    Yes! another player who played alot of patrician in the past :) keep up the great work Ludi!
    As always analysis about a dev talk of totally not Eu5

  • @sinic99
    @sinic99 Před měsícem

    I like the dynamic way it will all work, seems very real world. I just hope there is a AI take over button when your empire is so big to manage that there is so much to do!

  • @stankmiester101
    @stankmiester101 Před měsícem

    The London market bits in the Paris market are a part of the Channel Islands, which are under the British crown to this day I believe.

  • @odiadordeisrael
    @odiadordeisrael Před měsícem +1

    I was kind of hoping to see a dynamic trade route system that showed inland and sea routes, but I guess with that many polities in the map it required a simpler mechanic system.

  • @BrandonConrady
    @BrandonConrady Před měsícem

    Perhaps changing a province's market takes time, which would explain those few provinces in Normandy that are still in the London market. Perhaps there is also some cost to changing markets as well, or a cooldown.

  • @StoovTV
    @StoovTV Před měsícem

    I do like that its dynamic. Always annoyed me at the start of a Byz game that most of my land was downstream from my trade node of choice

  • @janosgyumolcsos2148
    @janosgyumolcsos2148 Před měsícem +1

    Congress of Visegrád (1335) resulted in a Buda-Brno trade route intentionally avoiding Vienna

  • @lvnatia6868
    @lvnatia6868 Před měsícem

    18:00 When I looked at price stability on beer, I saw something different. Which is the following: Max_Price = Base_price / Price_Stability, Min_Price = Base_Price * Price_Stability
    (I have not finished the video while commenting.)

  • @damienmangon8118
    @damienmangon8118 Před 23 dny

    I think the symbol next to gold and silk was meaning it was not a necessary good and so impacting its price, whereas the others essential goods will always be bought the cheapest and sold the highest.

  • @lantotol7809
    @lantotol7809 Před měsícem

    the new market system sound fun, I can imagine a lot of ways to annoy other countries ^^

  • @ivaylonikolov7138
    @ivaylonikolov7138 Před měsícem

    Ludi just making our lives better by giving us more EU5 info ❤

  • @jonasmollghin9719
    @jonasmollghin9719 Před měsícem +1

    I am so happy to se this.

  • @theNaxxas
    @theNaxxas Před měsícem

    The Hands with the hearts might give reputation to every nation that is trading in that note, would be nice

  • @epistimonkapetanios
    @epistimonkapetanios Před 2 dny +1

    Imagine a Europa Universalis game with CK feudalism mechanics. And colonies could be CK-style vassals.
    And Federal Republics could be a democratic version of the Feudal system for democratic nations.
    Meanwhile, you could have an Absolute -not feudal- monarchy, or similarly, a unitary Republic.
    Imagine how great it would be.

  • @shaneshay6420
    @shaneshay6420 Před měsícem

    I would love to see certain mountain passages be sound tolls.

  • @s7rika7ul
    @s7rika7ul Před měsícem

    It would be cool if you had a tradition system on these trade goods - like you have naval and army trad. So that, in time, their value increases - for example, French wine & cheese, German beer, etc. Some sort of relation between commercial value and cultural relevance.

  • @sorssurr4442
    @sorssurr4442 Před měsícem

    I think everything for EU5 looks extremely exciting. Im sure the HRE Bordergore is gonna look bad initially but being able to clean that up will be satisfying to me LOL

  • @55ziomal55
    @55ziomal55 Před měsícem

    Seeing the Praha and Kraków trade nodes border makes me think that the dynamic centres of trade from EU3 are making a comeback.

  • @RobsRedHotSpot
    @RobsRedHotSpot Před měsícem

    Looks like the trade system combines the best elements of Victoria 2 and EU3!

  • @agiordano17
    @agiordano17 Před měsícem +3

    Just occurred to me that unlike for 99% of his videos, Ludi had to actually add the EU4 background music to this one instead of just leaving it playing from the game lol

  • @davidjensen1221
    @davidjensen1221 Před měsícem

    The London market province in the middle of France looks like it's a Breton region. It would make sense for Brittany to have market interest in both Paris and London.

    • @pricel141l
      @pricel141l Před měsícem +1

      It's not a part of Brittany, basically Brittany's eastern border with France follow an almost-straight line from the south of the norman Contentin peninsula down a bit more south than the Loire river

  • @Fury_MB
    @Fury_MB Před 26 dny

    In order to clean up the map i hope they take the states mechanic from Vic 3 and put it into Eu style game play. That would be extremely nice kinda like when you unite the north german federation

  • @manooxi327
    @manooxi327 Před měsícem

    I like it
    don't know if it was mentioned before, but along with the centralisation and monopoly of power in Italy, I wonder if the innovation system is gonna be changed, if constant warring nation is gonna be more innovative in war techs, vs trading ones in commerce, if fighting steppe nomads is different than desert warfare in Arabia will have different effect to how u progress

  • @Koellenburg
    @Koellenburg Před měsícem

    Well that's sounds better then Imperator Rome where I have to constantly maintain ressource treaties.

  • @upsill
    @upsill Před měsícem +2

    @9:23 IMO it's a part of Bordeaux market not London market

  • @Maxuras
    @Maxuras Před měsícem

    it will be slightly lower number of nations then areas you see here, as a good couple of micro-nations especially in the Rhine-valley will have two, in a few cases three, unconnected holdings. Also not all will be equally powerful. Like you have the Duchy of Brunswick-Lüneburg up there somewhere looking like just a speed-bump in Brandenburg's expansion plans, but the Duke is the Dynastic head of the Welfen family, as such he has a load of dynasitc vassals allover both the North and Bavaria and also a bunch of powerful allies via marriage and cousinship in other prestigious Houses like Brabant. In short: Getting penalised for more then 4 diplomatic relations (as it's a gameplay mechanic in EU4) would absolutely cripple this Duke, he had probably like 10-20 Diplomatic relations IRL and was a mayor player despite the tiny demesne. Also i expect the Bishops to have some kind of special protection. And the imperial cities are obviously under the direct protection of the Emperor.
    HRE-politics could be an own game all by itself

  • @juliannim6843
    @juliannim6843 Před měsícem

    As far as I understood you can't choose which market to join. There's a number of factions that decide which market a province is part of, especially distnace to market centre is important. That said it seemed to be possible to create your own market.
    EDIT: He got into it later in the video

  • @Spacemarine658
    @Spacemarine658 Před měsícem

    While it seems complicated I think it gives players more control if they want it or less if they don't do I'm all for it 🤘

  • @calebdunlap7566
    @calebdunlap7566 Před měsícem +1

    Love the new civilization 7 map

  • @swag_cs2
    @swag_cs2 Před měsícem +3

    I would like to mention that Riga was A PART of hanseatic league, like many cities in Latvia so being a sepreate market seems wrong. Even if you google it "Riga joined the Hanseatic League in 1282" and Riga was founded 1201, I am not sure about the population in 14th century but it was very small

    • @frank_h2878
      @frank_h2878 Před měsícem +2

      One big Hanseatic trade node would be instabelize the game

    • @MaXiMoS54
      @MaXiMoS54 Před měsícem +2

      Kind of weird to see Ragusa be a market when they're a vassal of Venice as well

    • @CrazyJay1301
      @CrazyJay1301 Před měsícem +2

      ​@@MaXiMoS54 It might be a necessity for you to get the most out of your trade to split it up like that. Distance to the nearest trade city probably plays a role in how much you can make from it, or some other trade efficiency like thing.
      Like for instance, Britain probably won't be spreading the London market in southeast Asia, instead they'll create a new market centered around Singapore or take over an existing one.

    • @matteorossi1172
      @matteorossi1172 Před měsícem +1

      @@MaXiMoS54 well the colours are similar, maybe they are both controlled by venice since they say one nation can have multiple nodes

    • @MaXiMoS54
      @MaXiMoS54 Před měsícem

      @@matteorossi1172 I doubt it since it has a separate flag

  • @AbsoluteTruth-vm1zb
    @AbsoluteTruth-vm1zb Před měsícem

    YES ! If if you can change nodes that means the game is no longer Europe centered, meaning you can play in any part of the world and have fun

  • @DewiiEsq
    @DewiiEsq Před měsícem

    Comment for algorithm bc I love Ludi

  • @sytrostormlord3275
    @sytrostormlord3275 Před měsícem

    15:15 my guess it totaly opposite:
    each cantor gives capacity based on Population of that place (population less than X, gives 0.5, population between X and Y gives 1... betwen Y and Z gives 1.5... and so on, up to... 2? maybe 3?) or simplier: type of holding (kantors built in towns give 0.5, and in cities 1.0 ?)

  • @danvernier198
    @danvernier198 Před měsícem

    Yes of course trade between London and Riga goes through the Bosphorus sound toll, not the Öresund sound tool. Brilliant short cut.

  • @Onebadterran
    @Onebadterran Před měsícem

    The hand with the heart is the symbol for Obligation in other PDX games so maybe you can buy/import those goods if you give an obligation to another nation?

  • @floydstash
    @floydstash Před 22 dny +1

    I really enjoy that slavic region more because of europa universalis and kingdome come: deliverance

  • @Saufs0ldat
    @Saufs0ldat Před měsícem

    5:50 From looking at the map, my guess would be that the controller of a node always has their provinces in that node. That would explain why Serbia is split up between markets (they do not control Ragusa), but Hungary has all its provinces in the Pest market (they control Pest).
    Also, I really hope they reduce the focus on manual trading. The insane micromanagement ruined Victoria 3 for me.

  • @sawyersprott
    @sawyersprott Před měsícem +1

    This is super cool

  • @seathomplay4167
    @seathomplay4167 Před měsícem

    I love the changes to the economy of the game; I just hope it doesn't slow the game to a halt further into the game.

  • @joze838
    @joze838 Před 29 dny

    I would like to node that the Hanse was not only dominating this Lübeck Market but the Köln Market, as well, with many cities belonging to the Hanse - especially the rich ones.

  • @addickland5656
    @addickland5656 Před měsícem

    Sooooo.....
    How do you think china´s trade nodes/internal markets will look at the start? How big can you build your home market, how much control do you have as it gets bigger, and how do things like the Portugese Indian ocean trading empire fit into this? I cannot wait to find out, and so far this looks amazing!

  • @lorenzog7811
    @lorenzog7811 Před měsícem

    Cant wait for this

  • @whitelotus7843
    @whitelotus7843 Před měsícem

    That map brings back memories of trying to run Voltaire’s nightmare. Hopefully it doesn’t run like Voltaire’s nightmare

  • @microwavegoesmhbmhbhmhhmhm5225

    There should be a mechanic preventing the Ottomans from being embargoed because around this time they provided military support to the unstable Byzantines in "exchange" for the occasional small land grabs
    (If im wrong feel free to correct me)

  • @ChrissieBear
    @ChrissieBear Před měsícem

    14:20 That's the obligation symbol from Vicky 3.

  • @velvet6923
    @velvet6923 Před měsícem +1

    22:45 i actually think you are wrong, i think that there will be more then one trade route between markets and not just one short one, instead i think the trade routes will form depending on where the resources are needed

    • @velvet6923
      @velvet6923 Před měsícem

      maybe there will be several trade routes between two markets for the same resource and maybe the source of the resource also plays a role in this

    • @velvet6923
      @velvet6923 Před měsícem

      ok nevermind looking at the next part i'm probably wrong

  • @Bf3EpicMovies
    @Bf3EpicMovies Před měsícem +2

    as a german, im so hyped for this hre

  • @Xunek.
    @Xunek. Před měsícem +1

    14:14 That's the V3 obligation icon right? No idea if this is relevant though.

  • @Papyjulio
    @Papyjulio Před měsícem

    I want to play this game...i'm so hype.

  • @bartoszsowa5140
    @bartoszsowa5140 Před 16 dny

    it's cool they make eu5. in 5-10 years it would probably become a very interesting game

  • @olegbebrowich5532
    @olegbebrowich5532 Před měsícem +1

    It's kind of weird: why some german states in High Rhine share node not with other states in Rhine basin but with Genua through Alps? I think more logical would be make node based on rivers and connecting predominantly by sea.

  • @Carl-vj1sc
    @Carl-vj1sc Před měsícem

    «Kontor» looks an awful lot like «comptoir» in French which might have come from «kontor» actually. In this case, it would refer to a «trading post» rather than a «office».

  • @Peachpidon
    @Peachpidon Před měsícem

    For the little english market in france it's really weird, it looks like laval and a bit of the maine but if the english have Calais and Ponthieu then they should not have this since maine and Normandy were "definitively" transfered back then at the Brétigny treaty. I would guess it's not completly related to the legitimate possessor of the province or we start with occupied territory.

  • @DonPedroman
    @DonPedroman Před měsícem +2

    Watching this while eating some Romanian Viva chips

  • @phileascurtil5605
    @phileascurtil5605 Před měsícem

    Don't worry about the price of the beer being down in riga: I'm coming!

  • @flazzorb
    @flazzorb Před měsícem

    The trade system is nice, although I still don't like how trade goods are handled. I'd prefer some things just remain abstracted to the level the most rulers of the era would've understood, and the complex innerworkings of the market and the need for various goods for buildings _(which also seem to be strict and unchanging, which I also don't like. People used what they had, not what they wanted)_ were well beyond either the lowly count or highest emperor, usually.

  • @TThompson2000
    @TThompson2000 Před měsícem

    Alright Ludi I will watch 5 times