NEW EU5 Kingdoms MAP & ARMY SIZES Is HERE !!!

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  • čas přidán 9. 05. 2024
  • EUROPA UNIVERSALIS 5 combat system and new political map with army sizes
    ✅ EU4 Guides: ✅
    ✅ 1st Dev diary - • I WAS RIGHT !! EU5 Sta... ✅
    ✅ 2nd Dev diary - • EU5 Political MAP is H... ✅
    ✅ 3rd Dev diary - • Here's WHY EU5 Starts ... ✅
    ✅ 4th Dev diary - • The BIGGEST EU5 NEWS S... ✅
    ✅ 5th Dev diary - • Here's The EU5 Great P... ✅
    ✅ EU5 prediction video - • EU5 Is Here & Starts i... ✅
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    Europa Universalis IV is a grand strategy games published by Paradox Interactive. All rights reserved. This is an unofficial video, not endorsed by Paradox Interactive.
    The following DLC is used in this series:
    Eu4 King of Kings Domination Lions of the North Origins leviathan Emperor DLC, Dharma, Rule Britannia, Cradle of Civilization, Third Rome, Mandate of Heaven, Rights of Man, Mare Nostrum, The Cossacks, Common Sense, El Dorado, Art of War, Res Publica, Wealth of Nations, and Conquest of Paradise.
    #eu5 #europauniversalis
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Komentáře • 439

  • @LudietHistoria
    @LudietHistoria  Před měsícem +14

    Avec le play.europauniversalis.com/LudietHistoria to get the DLC for yourself and support the channel through the black plague it will endure at the start of eu5

  • @minaromania
    @minaromania Před měsícem +406

    You have to play Wallachia/Moldova when EU5 release

    • @LudietHistoria
      @LudietHistoria  Před měsícem +161

      ooo trust me, Moldova will be my 1st game sir

    • @bilbobaggins8794
      @bilbobaggins8794 Před měsícem +71

      @@LudietHistoria 'X' for doubt, considering you have never played Brandenburg before(!) so it will be your first to try.

    • @alexs2195
      @alexs2195 Před měsícem

      ​@@bilbobaggins8794 i see ludi playing wallachia and transforming everyone in a gypsie, what a nightmare

    • @Zimisce85
      @Zimisce85 Před měsícem +25

      I was under the impression that Ludi was Wallachian.

    • @DanFreezin
      @DanFreezin Před měsícem

      Could auxiliary’s include militias or would those be included in a type of infantry regiment?

  • @samis6553
    @samis6553 Před měsícem +320

    It's clearly the battle of Waterloo!

    • @LudietHistoria
      @LudietHistoria  Před měsícem +40

      facts

    • @Duke_of_Lorraine
      @Duke_of_Lorraine Před měsícem +36

      How couldn't you see it's actually Verdun ? Not sure if it's the 843 or 1916 one though.

    • @albinskold8792
      @albinskold8792 Před měsícem +25

      @@Duke_of_Lorraine probably the one in 1916

    • @danreed1776
      @danreed1776 Před měsícem +3

      spot on 😂

    • @joseph_soseph9611
      @joseph_soseph9611 Před měsícem

      ​@@albinskold8792 the weapons are very similar, but where are the trenches? Makes me almost think it's the 800s, but who knows /s

  • @luisanastacio7680
    @luisanastacio7680 Před měsícem +193

    The battle of snubledoob obviously

    • @LudietHistoria
      @LudietHistoria  Před měsícem +47

      OMG FINALLY SOMEONE GOT IT RIGHT. Some numbnots were saying crepi or something, what a bunch of nobheads.

    • @Cigmacica
      @Cigmacica Před měsícem

      As a frenchman who lived very close to snubledoob, i can confirm. We always get forgotten in discussions about the hundred years war

    • @sullenskulls9709
      @sullenskulls9709 Před měsícem

      @@Cigmacica I guess you could say you got ....... snubbed!

    • @tigrosabertooth4757
      @tigrosabertooth4757 Před 29 dny

      @@LudietHistoria well, the battle of snubledoob was really crappy because all of this mud and blood, you know.

  • @Bullshlaha
    @Bullshlaha Před měsícem +63

    The Art is The Battle of Shmagugudubu in The Mia Khalifate between the forces King John I the Sinner and Ronald Jeremiah. This is history, because it is where they crossed swords for the first time.

    • @equinox9763
      @equinox9763 Před měsícem +4

      Holy schnitzel fuck this comment is underrated.

    • @wisefelipe
      @wisefelipe Před měsícem +11

      I almosg did a spittake at Mia Khalifate...

    • @sneedchuckington
      @sneedchuckington Před měsícem +6

      @@wisefelipe surely a swallowtake would be more on brand

  • @Duke_of_Lorraine
    @Duke_of_Lorraine Před měsícem +195

    The artwork battle looks like Crécy, one of the earlier battles of the 100YW.
    It's not Agincourt that famously was in the mud, and doesn't look like Poitiers either in which King Jean II (wielding an axe) and his younger son Philippe (who'd earn the nickname "the Bold" in this battle and would be rewarded with the Duchy of Burgundy), made a last stand and were captured, Jean refusing to flee and Philippe refusing to abandon his father.

    • @AlexOlsenpang
      @AlexOlsenpang Před měsícem

      Wow

    • @WritingGeekNL
      @WritingGeekNL Před měsícem +9

      Yeah, I already figured it shouldn't be those two either.
      But praise to you for noticing it is (most likely) Crécy!
      I don't know it for sure, due to the horse armor that the French supposedly didn't use.

    • @marskavols1073
      @marskavols1073 Před měsícem +1

      I would thought more banners of the different kings would be in Crécy! there like Czech kingdom was a significant one that I did not see there even thou they came late

    • @Duke_of_Lorraine
      @Duke_of_Lorraine Před měsícem +3

      @@marskavols1073 to be fair it's probably designed to be a quite generic "France vs England" without overcomplicating it (after all you probably won't get an exact replica of that battle ingame), but resemblance with medieval illustrations of that battle are striking.

    • @vibk2744
      @vibk2744 Před měsícem +1

      At crecy french charged uphill doe.

  • @Chuck12312
    @Chuck12312 Před měsícem +62

    The one thing I wonder about mercenaries is if they are tied to a population of a region or if they are created out of thin air and if there is a resources requirement for a mercenary company when hired

    • @LudietHistoria
      @LudietHistoria  Před měsícem +26

      johan said their pops is outside your national pool and they basically don't really recover manpower much or at all

    • @kaznika6584
      @kaznika6584 Před měsícem +2

      ​@LudietHistoria It would be cool if there was a mercenary company building you could create which automatically trains mercenaries. Those mercenaries are then available to others for hire.

  • @grimgorironside
    @grimgorironside Před měsícem +15

    you should be able to capture cannons if you can rout the enemy army so fast they wont be able to take them with them, that would be cool espacially if your a small nation and you dont have the trade goods to produce cannons.

    • @MikaelLV
      @MikaelLV Před měsícem +6

      Agreed. Kinda like you capture enemy equipment in HoI4.

  • @flordelphinta
    @flordelphinta Před měsícem +25

    tbh having 1000 cannons on day 1 of it being invented is super op.
    even making those 1000 have 800 men as support, 200 is still so many

  • @Duke_of_Lorraine
    @Duke_of_Lorraine Před měsícem +59

    "Frontage" sounds like how much of the battle width the unit takes. Bigger units take more room so you can line up fewer of them at once.
    In EU4 all land units have a frontage of 1 but for ships, large ships take the room of 3 galleys and lighter ships IIRC.

    • @Lightman0359
      @Lightman0359 Před měsícem +1

      I was gonna say it sounds like HOI4 Combat Width, where different terrain types have a maximum Frontage that can be fielded per side, with excess going into 2nd rank or reserves.

    • @Duke_of_Lorraine
      @Duke_of_Lorraine Před měsícem

      @@Lightman0359 exactly.

  • @ovca410
    @ovca410 Před měsícem +6

    3:49 It was also very largely used during Hussite wars, where early firearms also became a more used

  • @addickland5656
    @addickland5656 Před měsícem +21

    I mean if pops really decide army sizes (however they are divided between levies, mercs or standing armies) than a fully united France SHOULD have more troops to field than basically all of the HRE or all their neighbours combined (as in, outnumbering England 3-5 to 1), so if that´s the case than I am highly interested in how diplomacy and coalitions are going to work, because balancing that to ensure that neither steamrolling and curbstomping everyone everywhere, or being unable to do anything aggressive because of hysterical AE is going to be a right old pain in the you-know-what. Fingers crossed they make it work so as to make the game neither too easy, nor too difficult.

    • @royfischer482
      @royfischer482 Před měsícem +6

      Well according to my source the population of Germany with 1914 Borders in 1300 was around 9 Million. Since the HRE was a lot bigger than that, including 2 Mio dutch, 1 Mio Swiss and Many more million in Austia, Czechia and northern Italy the total population of the HRE was peobably around the same as the french. But yeah, thats actually one good question.

    • @wencosa
      @wencosa Před 21 dnem

      My Czech source says that in arround the area of modern Czech republic, Bohemia and Moravia, around the year 1400 there lived 2 800 000 people as the lower estimate and the highest estimate being 3 270 000. So lets say it was around 2,5 milion in 1337 for the Czech lands...

  • @zacharyh1071
    @zacharyh1071 Před měsícem +5

    All I hope for EU5 is that mil is more balanced and that army stacks aren't half-cannon by like 1500s and on in EU4 haha

    • @Duke_of_Lorraine
      @Duke_of_Lorraine Před 28 dny +2

      The very fact it will require actual goods meaning actually producing the cannons, makes it a possibility.

  • @dankal444
    @dankal444 Před 25 dny +1

    I''ll go with Agincourt:
    - there's mud,
    - there are anti-cavalry wooden stakes,
    - on wiki page of this battle there is painting with castle in the background as well.

  • @prestonjones8684
    @prestonjones8684 Před měsícem +4

    Battle of Agincourt although I don’t think the French knights ever reached the English longbow men but I’m not complaining the art is fire

  • @Xristos888
    @Xristos888 Před měsícem +3

    fun fact the count of orange at 30:20 is actually the count were the house of orange-nassau came from it was a merge between the german city nassau and french orange:)

  • @besacciaesteban
    @besacciaesteban Před měsícem +13

    Regiments that get bigger? Awesome! I hate managing massive armies in late game, this should make it less bothersome.
    On an unrlated note, i would love to see events for new world nations regarding the adoption of cavalry (with several paths to go down, of course).

  • @JimGr2029
    @JimGr2029 Před měsícem +30

    BATTLE OF CASTILLON 🗣️🔥

    • @Duke_of_Lorraine
      @Duke_of_Lorraine Před měsícem +7

      No, you'd see quite a lot of cannons on the french side if it was Castillon.

  • @Boleslav4
    @Boleslav4 Před 27 dny +2

    I had the idea of increasing the sizes of regiments as time goes ehen I heard that infantry will have 100 men at the beginning. Cause I was thinking - I do not want to have hundreds of these in my 18th century campaign. I am so so so happy they actually did exactly what I was thinking they will. I cannot wait to play this gorgeous game.

  • @TomfooleryOfTheTrolls
    @TomfooleryOfTheTrolls Před 29 dny +1

    1:01 Battle of Waterloo. I can see a tiny French man in the back.

  • @davidjensen1221
    @davidjensen1221 Před měsícem +2

    I'm so glad to hear that unit sizes aren't fixed to 100 men. I was terrified of how awful it would be to command large, late-game armies.

  • @arturexpsg9652
    @arturexpsg9652 Před měsícem +7

    Thx for updates!!! Good job❤

  • @KangaroozADA
    @KangaroozADA Před měsícem +9

    ngl I cannot wait for this game...I really hope they make wars more logical with allies etc.

    • @emil3657
      @emil3657 Před měsícem

      can you elaborate?

    • @KangaroozADA
      @KangaroozADA Před 24 dny

      @@emil3657 Mainly with the whole Military Access situation and allies focusing on unimportant targets during war in eu4. This has always ruined the game for me because it just feels stupid. AI should always defend there lands and also you should not need to siege down enemy allies to get them out of the war. I mean you could even have a system where allies just contribute force limits and manpower to your own army or better yet make a theater of war that is where combat takes place. Hopefully the supply system will work in this regard.

  • @gregpadlock
    @gregpadlock Před měsícem +1

    I really enjoy your EU5 videos, please keep making them :)

  • @BradleyMorgan-bx3bm
    @BradleyMorgan-bx3bm Před měsícem +1

    Poitiers, castle in background matches depictions of the battle

  • @anto8375
    @anto8375 Před měsícem +2

    I hope to see different tier levels for the regiments like hoi4, the levies can start from green horn while the regulars can level up over time.

  • @spacejesus709
    @spacejesus709 Před 26 dny +1

    regiment size and manpower usage is actually included in the eu4 code. It would be possible to make units size up in scale with tech but all units are set to 1k.

  • @matthiuskoenig3378
    @matthiuskoenig3378 Před měsícem +1

    5:28 an artillery crew could be anywhere from 3 to 200 men. Depending apon the size. Field artillery tended to be 3 to 9 men per gun. But that's not including the carters, pioneers, and 'conductors' needed to move and set up the guns. An english field artillery unit in the 1600s for example had an average of 30 men per gun once you include all the men needed for a unit to move AND fight.

  • @thelonelygladiator5480
    @thelonelygladiator5480 Před měsícem +1

    Commenting for the algorithm, but wanted to let you know that youre by far my favorite EU creator, your joy is unmatched

  • @jusu8961
    @jusu8961 Před měsícem +5

    I think mercenariws should be dynamic. so that for example if everyone in a region is at peace it should be hard to get mercenaries there and if youve just death warred for 50 years using mercs you should be able to have access to more of them. obviously demand creates supply here and if theres no demand then the supply will go away, or move maybe somewhere else

  • @Alrek1979
    @Alrek1979 Před měsícem +1

    The famous battle of Schtackenwipenicken. Nice to see it recognized.

  • @konrad6188
    @konrad6188 Před měsícem +12

    Battle of Shnappledoop!

  • @Nickster292
    @Nickster292 Před měsícem +19

    None of my history teachers made our own Moldovan history as interesting as your 20 second segment. Not even during Uni. Thanks Ludi.

    • @LudietHistoria
      @LudietHistoria  Před měsícem +6

      MOLDOVA WILL RISE AGAIN !

    • @LudietHistoria
      @LudietHistoria  Před měsícem +8

      in my eu5 game Q_Q

    • @HUHG1
      @HUHG1 Před měsícem

      @@LudietHistoria yok

    • @12354rony
      @12354rony Před 29 dny

      @@LudietHistoria No one sought otherwise, not even the Moldovans lol

  • @klockrenlol
    @klockrenlol Před měsícem +6

    0:39 oh, pretty sure this is the famous battle of YO MAMA!
    he he he he he he

  • @natax137
    @natax137 Před měsícem +1

    great video as always

  • @ayylmao2569
    @ayylmao2569 Před měsícem +3

    Crecy or the siege of Harfleur for me. Having the lone keep fits for both and fighting in the mud was a big factor for both, lean more towards Crecy though since Harfleur had an elongated wall to protect the moat from assault by river
    If it's meant to be Crecy then the coat of arms held by the English troops is wrong since the three fleurs-de-lis were adopted in 1406 by Henry IV.

  • @unleasheddudewilliam2468

    Keep doing what you do Ludi, I love your videos and I want to see more of your content!

  • @92Locutus
    @92Locutus Před měsícem +3

    I hope Hungary will have access to horse achers in the first ages, later replaced with regiments using gunpowder. Plus evasion should be another bonus for these units on steppe and grassland, not just combat bonus. hype hype

  • @ericolson9327
    @ericolson9327 Před měsícem +1

    If they separate out firearms from pole arms from swords as different goods, they could have units with higher or lower shock and fire values for using plug bayonets with different muskets or cerolean type infantry, and pistol vs lancer vs saber cavalry.

  • @sonofquebec
    @sonofquebec Před měsícem +1

    About your megacampaign, are you gonna start from imperator rome? And if so, wich mod will you use to cover the gap between IR and CK3? Thank you! :D

  • @lilwehnz
    @lilwehnz Před měsícem +6

    Can’t wait for this game!

  • @jarjab2games
    @jarjab2games Před měsícem

    I think the frontage value is the amount of combat width a unit takes up. Ie: a unit with the base value of 100 men has a frontage of 1, taking up 1 conbat width. Where as late game a single unit with 3500 men will have take up a large space on the battle field. Having 35 or maybe only 3.5 frontage.

  • @kirknam93
    @kirknam93 Před 29 dny

    It was the battle for you heart, much love Ludi ♥

  • @edim108
    @edim108 Před měsícem +1

    I am so excited! We'll finally have actual army composition and not just inf/cave/Arty ratio! The enemy has a lot of pikemen? Then you'll need more archers to shoot them from afar or great swords to close the gap and break their line. They have heavy cavalry? Archers and pikes. They have loads of archers and artillery? Light cavalry to flank them. Horse archers? You gotta bring light cavalry of your own to not let them break off from engagement. etc. So many possibilities for interesting starts! And finally the composition of Commonwealth armies will be properly represented with the bulk of the cavalry composed of Pancerni and light Cossack cavalry, not Winged Hussars.

    • @matthiuskoenig3378
      @matthiuskoenig3378 Před měsícem +1

      Realistically archers are bad against heavy cavalry.
      English longbow men lost as many battles as they won, and ALL the battles they won were with terrain advantages and positions fortified to some extent.
      Battles they didn't have those advantages? They got their asses handed to them. See for example the battle of patay, 200 knights slaughtered onesidley an english army of 5000. And that's heavy archers. Lighter archers were even worse.

  • @Drowko
    @Drowko Před měsícem

    I am not on the forums so thank you Ludi for breaking it down as much as you do for the audience here.

  • @niewiemkto9537
    @niewiemkto9537 Před měsícem

    I guess the unity type when raising levies chosen will be weighted by pop type it's taken from, kinda like victoria 2 rebels, so noble pops will be more likely to spawn cavalry units, while peasants spawn as irregular infantry.

  • @Giovanni00831
    @Giovanni00831 Před měsícem +1

    I hope in EU5 will be a spy mecchanic, maybe not in the beginning, maybe as a dlc, but is something that could be interessing if done well

  • @danielebenassi7699
    @danielebenassi7699 Před 29 dny

    Great channel, I rarely inscribe but you have so useful infos and you know military history well... when we will can ablw to play with this masterpiece? Next year?

  • @hej111100
    @hej111100 Před měsícem +1

    The painting is of course the famous battle between England and France on how to pronounce croissant and Ludi you remember wrong Sweden as always is going to be the ones with space marines.

  • @vex3488
    @vex3488 Před 14 dny +1

    Clearly the painting is of a average brawl in a Walmart parking lot in the US, next question

  • @magnusinkheart4096
    @magnusinkheart4096 Před měsícem

    So cool to see the new Hoi5 dev diary 😎

  • @titusbaum9690
    @titusbaum9690 Před měsícem

    Frontage would be combat width, mate. Initiative is also used by Paradox to refer to tactics selection ability.

  • @Shadowking-jtm
    @Shadowking-jtm Před měsícem +31

    Still need me that Transylvania vampire run ludi....

    • @miki7894
      @miki7894 Před měsícem +1

      Corvuria Anbennar campaign when Ludi? The vampire counts are calling for you to explain their sick mechanics to the masses.

  • @seanmac1793
    @seanmac1793 Před měsícem

    9:10 Frontage will be the amount of combat width a unit occupies

  • @lukasseim2421
    @lukasseim2421 Před 29 dny

    Btisch is a actual City in France, till today. There is a zitadelle and some outer military buildings. Interessting to vist. Maginot line. Well nice city .

  • @ScalenationY
    @ScalenationY Před měsícem

    I think frontage could be aswell be combat width, would make sense that 1 equals 100 soldiers

  • @a1phamemes734
    @a1phamemes734 Před měsícem +6

    Whats up Ludi, How have you been?

    • @LudietHistoria
      @LudietHistoria  Před měsícem +4

      been ok sir, how about you?

    • @a1phamemes734
      @a1phamemes734 Před měsícem +1

      @@LudietHistoria it’s been good, keep up the good work 👍

  • @Hiarren
    @Hiarren Před 20 dny

    Love that colour for Hungary. Please take note, Paradox, köszi.

  • @calltheshotten1002
    @calltheshotten1002 Před 29 dny

    I wonder if the regiments are going to be like CK3 where infantry regiments are 100 troops per level, with the max level changing based on cultural tech/traditions, and other modifiers, and things like cavalry (such as the special cavalry that the Greeks and others start with) having 50 per level. So maybe the more expensive units have less per level in this game too.

  • @padraigmaguire1183
    @padraigmaguire1183 Před měsícem

    Frontage is probably related to combat width.

  • @PuineaGip
    @PuineaGip Před 28 dny

    Its a painting depicting the stalingrad siege ofc

  • @pabarabanu
    @pabarabanu Před měsícem

    I think the attrition will apply on the actual unit size and not the maximum: so if a unit starts at 100 people it will loose 25% so it will be 75, then next month another 25% but of 75 as total so it will be 56,25 and so on

  • @ambrotos3932
    @ambrotos3932 Před měsícem

    I can’t comment on the forums for some reason, so I’d like your thoughts. I feel like you should be able to declare war on an ally as like a betrayal play, obviously taking some major debuffs/stab hits as your pop would have no idea what’s going on since it would be the elite plotting it, but I can already imagine being Hungary and allying let’s say Austria, and getting mill access to have your armies in their country and then BOOM your armies start massacring the opposing armies caught off guard. Could make for a real cool strategy/game dynamic. What are your thoughts? Surely it’s something that historically could have happened even if it did/didn’t

  • @rizaadont
    @rizaadont Před měsícem

    Ludi, would japan be separated just like in eu4 for gameplay purposes?

  • @daubert4892
    @daubert4892 Před měsícem +1

    Why maximum 3200 per regiment? I bet this is because each increase step is +20%, so that from 100 to 3200 it is 19 times +20%. This means there will be 19 upgrades of regiments’ size. Of course numbers will be integers, certainly rounded to the closer tens: 100, 120, 140, 170, 200, 240, 290, etc.

  • @TSDT97
    @TSDT97 Před měsícem

    I would like to add to your artillery argument that not just cannons classify as artillery. Catapults, ballista, trebuchet, all these kinds of things sre artillery. Yes some of them not anti-personel, they are siege-engines, but not all and even if its not useful outside siege, it is artillery.

  • @Ytaccount821
    @Ytaccount821 Před měsícem

    so manpower (the "semi-trained men") can be seen as reservists maybe? thats how i imagined the manpower in eu4 too anyway

  • @JebusSunrise
    @JebusSunrise Před 28 dny

    Some battle during the unification war for planetary oneness starting late 2024. Probably Boris Long Jonson fighting Marine le Pen. Keep fishing ;-)

  • @BeingDS
    @BeingDS Před měsícem

    Frontage is going to be how much combat width the unit takes up.

  • @first_arcadian
    @first_arcadian Před měsícem

    13:08 i can see some funny things happening in the future

  • @truedarklander
    @truedarklander Před měsícem

    Ludi going full Stalinist right there at the 20m mark

  • @JamesC1981
    @JamesC1981 Před měsícem

    this is all looking hella promising

  • @Cigmacica
    @Cigmacica Před měsícem

    Im curious if levy units are defined by the wealth of the pops of the province they’re comming from

  • @sashsash2504
    @sashsash2504 Před měsícem

    Profesional Map painting at its peak

  • @jonnofish7567
    @jonnofish7567 Před měsícem +1

    I think frontage is how much combat witch the unit will take up

  • @MaroeiProject
    @MaroeiProject Před měsícem +3

    So it's Imperator: Constanstinople, i see :D

  • @Litany_of_Fury
    @Litany_of_Fury Před měsícem

    the levy system to be like mobalisation from vic 2? pog.

  • @Fabrissable
    @Fabrissable Před 29 dny

    Interesting that there will probably be no Force Limit. Your units require monthly manpower to maintain them, so you will probably need to balance out the ammount of mapower you regenerate per month to the ammount of units you can maintain. Maybe you would want smaller armies, if you know you will have heavy loses regardless, but they will regenerate faster.

  • @kraskish
    @kraskish Před měsícem

    oh wow Imperator EU5 looks sick

  • @GustavSvard
    @GustavSvard Před měsícem +1

    I hope they keep the "Västa Götaland" misspelling to launch. Only way to improve it would be to spell Gothenburg "Götlaborg"

  • @mrsswindon
    @mrsswindon Před měsícem

    God i remember getting paradox games like 12 years ago. They were so fun when i didnt really understand them. Looking forward to EU5. Been keeping up with it just enough to know about the changes they are making, and not too much so i wont know how to play the game when it comes out.
    I thought i was going to get that from victoria 3, but honestly did not like that game at launch purely because it was too easy. Socioeconomic simulator should be very challenging but i was able to turn bavaria into world superpower in my very first game. Never had that happen in any other paradox game and i hadnt even been keeping up to date with the dev diaries. Gameplay came down to the green and red numbers in the market screen.
    Im hoping EU5 doesnt suffer from the same thing. In that it looks really deep but really isnt. I also appreciate they are switching up their dev process for it, because another issue ive gone off paradox games is ive grown to hate the barebones at release, wait 5 years for a good game approach. I know they said they are doing this one differently so it will have lots of content in it at launch.

  • @danvernier198
    @danvernier198 Před 29 dny

    Project Caesar is either a follow up to City Skylines or Stellaris.

  • @L0wki
    @L0wki Před měsícem

    it´s the famous Battle of Ludiberg. In the Back you see Castle Ludistein on the Ludiberg. In this Battle @ the first of April 1337 the english defend the Ludiberg from an greedy french army. Many historians say that this battle was the real reason for the hundred Years war. After the english army won the Battle and beat the french slugs there was a big Party @castle Ludistein with Schnaps and Schnitzel.

  • @domesday1535
    @domesday1535 Před 28 dny

    24:10 I'd guess sparse is vegetation density

  • @pietropulsinelli1059
    @pietropulsinelli1059 Před měsícem

    Another cool game would be playng granada and conquesting the americas

  • @spannishpalau2932
    @spannishpalau2932 Před měsícem

    i hope that sieges will be more realistic and their outcome not always positive for the sieging army

  • @galdorofnihelm6798
    @galdorofnihelm6798 Před měsícem

    When he said mercs are "kinda offmap" im thinking its similar to eu4 where they have a province of origin, but arent really openly standing kn the map like in imperitor

  • @laurisiltanen8348
    @laurisiltanen8348 Před měsícem

    Very happy to see deaths in war have an actual effect. You can’t just be at war for 400 years and somehow manage that

  • @jkg8108
    @jkg8108 Před měsícem

    They've reworked combat width by scaling the regiment sizes. That is a class way of making little changes which make a massive difference.

  • @Imperial_Archives
    @Imperial_Archives Před 29 dny +1

    I believe that’s the battle of Stalingrad

  • @MilanPavlovic540
    @MilanPavlovic540 Před 29 dny +1

    Must be the Battle of Agincourt or Crecy.

  • @Asmodaeus89
    @Asmodaeus89 Před měsícem

    Agincourt by Henry V. Probably think it is in my top 5 of battles of all time

  • @Fozz-e
    @Fozz-e Před měsícem

    As a Englishman, I love the history between us and our lifelong rivals France. I'm Glad we are still not killing each other.

  • @ambrotos3932
    @ambrotos3932 Před měsícem

    CZcams unsubbed me, I will not stand for this! SUBSCRIBED. ALL NOTIFICATIONS. LET’S GO

  • @kozkowsky6864
    @kozkowsky6864 Před měsícem

    That must be battle of grunwald!

  • @Magicbalist
    @Magicbalist Před měsícem

    i hope they do something to the mid/late game military gameplay because everytime i reach around 200k+ soldiers on the field it stops beeing fun for me, at that point i would even prefer to have the vic3 comabt just so i dont have to micro all these armies.

  • @hubomba
    @hubomba Před měsícem +1

    That's clearly the Battle of the Buldge.

  • @pricel141l
    @pricel141l Před 28 dny

    Wait a second I just though of something, you've maybe talked about it already but since the game start in 1337, that means we could very well have the whole Charles IV's succession crisis which saw the accidental growth of the Habsburgs in power since Sigismund basically sold them the hungarian succession in exchange for support against his brother, emperor Venceslas, in Bohemia
    Sigismund was btw both elector of Brandenburg and king of Bohemia as well as king of Hungary making him a huge threat in both germanic and european power balance
    So if you play it well, you could keep the house of Luxemburg ruling Bohemia, Brandenburg the HRE and Hungary and be the top dogs of the early modern period

  • @MariuskRein
    @MariuskRein Před 29 dny

    one thing i have been thinking about is how are they going to do Asia. because wars in Asia is nomaly has like 10 or even 100 times lager armies compared to Europe.

  • @thelonelygladiator5480
    @thelonelygladiator5480 Před měsícem

    HOI4 combat in EU5 sounds so fun