Empire at War: Fall of the Republic -- 11 -- Fortress Fondor

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  • čas přidán 18. 05. 2022
  • Welcome to the Empire At War mega-campaign, where with the help of a load of mods, we're going to play through the whole Star Wars saga, from the Clone Wars to the New Republic.
    We begin with Fall of the Republic, available from the steam workshop:
    steamcommunity.com/sharedfile...
    #StarWars​ #EmpireAtWar​ #FallOfTheRepublic​
    ==================================================
    For channel updates, reminders for newly released videos, live stream notifications and other assorted ramblings, consider following me on twitter: / sorcererdave​
    I also stream on Twitch: / sorcererdave​
    If you like these videos and want to support the creation of more, consider becoming a patron of it on Patreon. More information here:
    / sorcererdave
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Komentáře • 62

  • @angmordagnithil7127
    @angmordagnithil7127 Před 2 lety +31

    "They have so many fighters! It's obscene!"
    One might even say there's too many of them?

  • @praxis5788
    @praxis5788 Před 2 lety +43

    "They were determined to make us bleed for it. This, they accomplished"
    Mentions the Mandator in the next line
    I've got a bad feeling about this..

  • @trivipesnipe
    @trivipesnipe Před 2 lety +22

    Also you can upgrade your Mandator 1 to a Mandator 2 with even more guns

  • @briangriffin9793
    @briangriffin9793 Před 2 lety +14

    Another great episode! I can only imagine the headlines on the holonet from this episode....
    "Tragedy at Fortress Fondor!"
    "Republic officials are still assessing losses and damage"

  • @DIEGhostfish
    @DIEGhostfish Před 2 lety +12

    21:58 This is where you messed up by the way, Not baiting the ion cannon with another capital ship, and hot dropping the Mandator directly into the fight. You take extra damage for several seconds after coming out of hyperspace. I also recommend hit and runs with super ships they're shockingly good at it.

  • @drew7308
    @drew7308 Před 2 lety +20

    If somebody has yet to beat me to the punch, Plo Koon’s troopers are of the 104th Battalion, also referred to as the Wolfpack Battalion. Originally they had Maroon markings, but changed to Grey-Black after the battle of Khorm where Wolffe lost his eye at the saber of Asajj Ventress.

    • @caelvanir8557
      @caelvanir8557 Před 2 lety

      They’re also a favorite of Dave Filoni. In a lot of clone wars related interviews he had their insignia on display

    • @CABRALFAN27
      @CABRALFAN27 Před rokem

      @@caelvanir8557 Well, it's no wonder they're called the Wolfpack, then, with how much Dave loves his wolves. Actually, I never put it together that Plo Koon, being his favorite Jedi, got a Clone unit called the Wolfpack.

    • @itsyvonblitz6819
      @itsyvonblitz6819 Před 8 měsíci

      ​@@caelvanir8557he also spent a lot of time designing the armor of the Wolfpack. Like they change fairly frequently

    • @zacharybyford8200
      @zacharybyford8200 Před 2 měsíci

      I thought they wore grey to remember their brothers who were lost to the Malevolence in the Abregado System.

  • @the6ofdiamonds
    @the6ofdiamonds Před 2 lety +27

    Y'know... that bit about "you're not supposed to blitz the AI"... sod it, they're cheating.
    Also, that poor Mandator, didn't expect it to get its teeth kicked in so hard (by what did it).

    • @DIEGhostfish
      @DIEGhostfish Před 2 lety +3

      Gotta bait the ion cannon with another capital ship and NOT drop it directly into the fight, you take extra damage when fresh outa hyperspace

  • @DarkLordOfGayness
    @DarkLordOfGayness Před 2 lety +17

    Press "F" for Yularen...

  • @brad7566
    @brad7566 Před 2 lety +9

    Seems like the last person who pointed out the Jedi hero bug was right. If they target buildings and are killed by another unit then they bug out. Send them alone I guess

  • @caelvanir8557
    @caelvanir8557 Před 2 lety +13

    I'm beginning to get the impression that superheavies are about as cost-effective in Fall of the Republic as super-heavy tanks were in WW2

    • @DIEGhostfish
      @DIEGhostfish Před 2 lety

      They're VERY effective in Thrawn's Revenge, but the Mandator 1 and Praetor 1 are hugely undergunned for their size because they were essentially built under the Space London/Washington Naval Treaty: The Ruusan Reformations.

    • @The1337guy1
      @The1337guy1 Před 2 lety +5

      Ships like the Mandator have specific roles to fill as without good support they can get ganged up on by fighters and of course ion cannons. They can wipe entire fleets by themselves while sustaining minimal damage, but that's mainly for the Mandator II. The first version you build is pretty lightly armed and is dead slow, at that point you've better off fielding a pair of Praetors.

    • @DIEGhostfish
      @DIEGhostfish Před 2 lety +6

      @@The1337guy1 It was also the first ship he deployed meaning he didn't bait the ion cannon. And he also hot dropped it so it took extra damage coming out of hyperspace

  • @brotherhoodofsteel4751
    @brotherhoodofsteel4751 Před 2 lety +4

    Love the video playing through the campaign myself here are some helpful tips.
    1. You want to get the pelta repair ships for your mandator fleet have several of them surround it to keep healing it's hard points when the shields go down.
    2. The mandator isn't going to be good for fighter based fleets because how much of a population cap it takes I recommend the praetor for that role invest more and ships like the dreadnaught as they can provide additional firepower and a light fighter screen once you upgrade them to have fighter capability.
    3. Planets like fondor you're just going to have to do hit and run tactics have a handful of small ships draw the fleet away from their bases and take them out first this will get rid of additional reinforcements coming your way.
    This can also work if they have an asteroid filled in the middle of the map as you can use separate the fleet and pick off certain parts of it.
    4. For defensive ground battles you want to rush the control points this has the benefit of giving you additional reinforcements and prevents the enemy from landing additional ground units, this is especially important if you don't have a planetary shield otherwise they will run up to your doorstep and bombard your buildings.
    5. For planets that keep getting invaded just make sure they're full of Clone troopers in all the slots if you can invest anything else.
    6. Depending on the map you're defending it might be beneficial to just rush their landing zone if you're quick enough you just have to face a couple of units and then you can push them off planet.
    7. If you have planets that you know can't invaded anytime soon because they're surrounded by other friendly planets then replace all their buildings with farms and factories to get more resources.
    8. If you're low on credits just reinforce some of your fleets with dreadnoughts and such they're cheap to replace and have a lot of firepower.

  • @nathanschuler7587
    @nathanschuler7587 Před 2 lety +3

    Fortress Fondor indeed... That was downright harrowing to watch. And strategically, it's such a dangerous spot in your backlines...oof. Good luck on grinding it down. I think you and the good Captain are going to need it.

  • @DamnedM
    @DamnedM Před 2 lety +6

    16:00 If you replaced all the people with droids you wouldn't have a food shortage.

  • @antonisauren8998
    @antonisauren8998 Před 2 lety +8

    You got weekly update in log about healing SSDs plus it's listed in like secon section of statistics log. Ledger icon menu on the left side. It was at 40% by week 19.

    • @Valkbg
      @Valkbg Před 2 lety +1

      50% by week 20 and also the repair costs 1050 credits

  • @psycosanches589
    @psycosanches589 Před rokem

    Plo Koon has become the soccer player of your Jedi. Always getting "injured" and wigging out of action.

  • @codypixley9628
    @codypixley9628 Před 2 lety +12

    Thanks for the great video Dave. You should try your hand at writing, your narrations are always fantastic.

    • @Bandarr9000
      @Bandarr9000 Před 2 lety

      For real, it reminds me of the Warhammer army reviews he did a few years ago. Great narrative stuff.

  • @araulius2132
    @araulius2132 Před 2 lety +3

    Love your narrative based lets play style. You're an excellent story teller, and have a talent for it.

  • @DarkVeghetta
    @DarkVeghetta Před 2 lety +1

    That was rather tense in parts - quite enjoyed it.
    This comment was brought to you by the community's knowledge of the algorithm.

  • @JustJopero
    @JustJopero Před 2 lety +2

    It wasn't just the Ion cannon shredding your shields their fighters did alot aswell. Fighters expecially the hords that the Sepratists get from the Lucahulks can do a number on even large ships like the mandator and praetor. Either got to micromange your own fighters to intercept or use more escort vessles with point defense and laser cannons.
    But anyway really enjoying this series so glad it came back, looking forward to it continuing into the Galactic Civil War and maybe even beyond.

    • @EmeraldLavigne
      @EmeraldLavigne Před rokem

      I really wanna pick up this game at some point; Dave has absolutely solid me on the efficacy of corvettes - lots & lots of corvettes!

  • @skottirokket
    @skottirokket Před 2 lety +1

    104th Wolf pack is under Plo Koon.
    501st is under Anakin.
    212th is under Obi-Wan.
    442nd is under Ahsoka.
    327th is under Ayla.

  • @MrFoxtheSpy
    @MrFoxtheSpy Před 2 lety +3

    Such a fantastic intro as always

  • @trivipesnipe
    @trivipesnipe Před 2 lety +7

    You really should consider getting some Victory Star Destroyers. Your Venators are poorly suited for direct ship to ship combat.

    • @SorcererDave
      @SorcererDave  Před 2 lety +5

      I do get some eventually, although they are frankly even squishier than the Venators.

    • @trivipesnipe
      @trivipesnipe Před 2 lety

      @@SorcererDave they're slightly more durable, but their big advantage is the missile armament. It can inflict some considerable damage on larger enemy ships and clustered hardpoints.

  • @Gh0st652
    @Gh0st652 Před 2 lety +6

    Hmm I wonder if the other guy is a bot.
    Getting excited for this series dude. Can't wait til you get to the Empire.

    • @SorcererDave
      @SorcererDave  Před 2 lety +11

      Lots of bots at the moment, seem to be going absolutely mad at the moment!

    • @jemolk8945
      @jemolk8945 Před 2 lety +1

      @@SorcererDave Maybe they're upset that you had the absolute audacity to mount an attack on their brethren at Fondor.

    • @trekker105
      @trekker105 Před rokem

      What other guy?

  • @Marchochias
    @Marchochias Před rokem

    did OP forget that ships take much higher damage when you drop them right into enemy fire? I remember him mentioning that several episodes ago but he continues to do it in almost every battle, and lost the Fondor battle mostly because of that
    especially when the ship you drop right beside all of the enemy fighters and incoming fire is the one you really don't want to lose shields super fast lol
    seems with ships like the mandator and even the venators the thing to do is warp them out just before they lose their shields, that way their engines cant be destroyed. if he had warped the mandator out as soon as it lost its shields and replaced it with the bunch of venators and other ships he had in reserve would have been a fairly easy win, I think. same for the admiral on the venator and the other venators, as soon as one is about to lose shields retreat it and swap it with another in reserve.

  • @rileybowers20
    @rileybowers20 Před rokem

    Watching you refuse to build a farm is driving me nuts lol

  • @ashwoodmana9881
    @ashwoodmana9881 Před 2 lety +1

    If that bunker from Telti does not make it into the next Admirals log in the next video, I will be sorely disappointed.

  • @DIEGhostfish
    @DIEGhostfish Před 2 lety

    14:20 Plo's Bros. (That's actually on one of their Gunships in an episode of TCW. In Aurubesh but it's there.) It's Wolf's command but I forget what it's called.

  • @cameron260
    @cameron260 Před 2 lety +1

    It seems like you're at least a few episodes ahead on this, so I'll just say I'm hoping for the best in terms of retaking Bothawui, and as much as my turtle brain is going "spend all your money on space stations and infrastructure" it does seem like keeping the AI at bay with blitzing until you have a solid front line to defend seems like a good move.
    I will offer that the hypervelocity cannons are great, especially on worlds that you really want to defend in space like if it has a solid space yard like a tier 3 or 4 or is a notable chokepoint in the hyperspace lanes, (for the republic I also will build one on cloning worlds like Kamino). as it does direct damage through the shields and can bust up hard points really nicely, but that's definitely for further down the line when you have a solid front line to defend. I don't think they take upkeep if memory serves, I don't play the republic often.

  • @DIEGhostfish
    @DIEGhostfish Před 2 lety

    17:14 Aka a worse dreadnaught that doesn't need as much crew. but may also carry more fighters.

  • @bartpeute
    @bartpeute Před rokem +1

    One does not simply fly into Fondor apparently

  • @DragonSageSequi
    @DragonSageSequi Před 2 lety +1

    Perhaps you can use your stealth jedi to go and deal with the ion canon and then just retreat her?

  • @magerflags1
    @magerflags1 Před 2 lety +1

    I forget the number of the legion but the notable unit that he is with is the Wolfpack

  • @metetural9140
    @metetural9140 Před 2 lety +4

    The amount of Lucrehulks the ai is throwing out is immense levels of bullshit

  • @inperatieloos
    @inperatieloos Před 2 lety

    I think, by jumping in the mandator sidways you lost a significant amount of its fire power in the early battle. Maybe it wouldn't have won you the battle but it might have been enough to eliminate the first donut

  • @Csigrandadmrial78
    @Csigrandadmrial78 Před 2 lety

    what song is the intro?

  • @chronosschiron
    @chronosschiron Před 6 měsíci

    doesnt show your playlist so i guess thats it for watching

  • @zorkwhouse8125
    @zorkwhouse8125 Před 2 lety

    🙂

  • @austinlaplante4203
    @austinlaplante4203 Před 2 lety

    Could you launch a raid destroy the ion cannon

  • @DIEGhostfish
    @DIEGhostfish Před 2 lety +1

    7:44 Dwarf spiders and crab droids are so weak in this game. And short range/

  • @FortuneZer0
    @FortuneZer0 Před 2 lety +1

    Question: Why do you keep building turrets you dont need, in battles basicly won, with money, desperately needed in the bigger picture?

    • @SorcererDave
      @SorcererDave  Před 2 lety +11

      Often I do it because it means they'll already be there if I need to defend the planet. They can inflict some serious casualties on an attacker if you've built them up previously.

    • @FortuneZer0
      @FortuneZer0 Před 2 lety

      @@SorcererDave Oh so they persist.

    • @antonisauren8998
      @antonisauren8998 Před 2 lety +2

      @@FortuneZer0 Yup. Enemy turrets too, so if they repeatedly attack you, they might have fortifications in place already. :D