Spearcavern 10: Lost Sweetpods
Vložit
- čas přidán 23. 08. 2024
- An edited, illustrated and narrated playthrough of the game Dwarf Fortress
The dwarves of Spearcavern are on the hunt for Lerdi the lazy, cave-dwelling lout who will not leave it's perch.
Though they should not lose sight of the dangers that come with fighting forgotten beasts...
--------------------
Thanks to everyone who helped out with this episode!
-Mrs K for her unending support and expert waxwork (she colors all the drawings. With colored pencils. formerly crayons.)
-Ivan Duch for making the theme and a lot of other songs for Spearcavern: ivanduch.com/
-Kruggsmash theme created by Topherlicious: topheranselmo.com
-Kruggsmash theme synthwave remix by Andrii Brynzak: www.fiverr.com...
-All of my patient, patient patreon patrons who I couldn't do any of this without: / kruggsmash
-Anyone who bought any of my overpriced Teespring junk: kruggsmashs-ba...
-Bay12games and Kitfox for making this amazing game: bay12games.com/
-And of course, you, for watching, my bearded bastard.
Friendly reminder to not read through the comments if you dont' want spoilers!
Love your content. I saved up a lot of episodes and just as I finnished watching them this got uploaded. You have such a neck for story telling and the drawings bring everything so alive.
"Lazy" is an offensive and discriminatory term which imposes the false and theologically Protestant-based ideology that some levels of activity are preferable to others. It has historically been used to discriminate against the disabled and mentally ill, and I wish you wouldn't perpetuate such harmful language.
@@Valchrist1313 😂 Did you get history lessons from the back of a milk carton or something. Biggest bullshit I’ve heard in my life.
@@HansWurst1569 Let's find out who knows history....
"The Protestant Reformation began in Wittenberg, Germany, on October 31, 1517, when Martin Luther published a document he called Disputation on the Power of Indulgences, or 95 Theses"
Now, the etymology of the word "lazy"
"lazy (adj.)
1540s, laysy, of persons, "averse to labor, action, or effort," a word of unknown origin. Skeat is responsible for the prevailing modern view that it probably comes from Low German, from a source such as Middle Low German"
The word was created ~25 years after the formation of Protestantism, in the same region.
So, who doesn't know their history?
@@Valchrist1313 That is such a stupid connection, and its also not even true. I’m from the Netherlands, a calvinist country from origin, and we have a word for lazy which is lui.
Emytology for the Dutch word (again a protestant country)
From Middle Dutch loy, from Proto-Germanic *luja-. further etymology unsure. May be cognate with the Old Norse adjective lúinn (“exhausted”). Perhaps from Proto-Indo-European *lewH- (“to cut off, separate, free”), source of Proto-Germanic *lausaz, Albanian lirë.[1]
Yet its funny how that word, in a protestant country like the Netherlands, isnt used as a derogatory term? And it never was even associated with people with a disability?
Also even en German it doesnt have the same connotation.
Weirdly, your description of the word has 1540s in it and that seems to be your evidence…. your sole evidence is that because some dictionairy puts an age for a non-english word in a certain time it MUST be because of other things happening around that time.
Corrolation doesnt always mean causation.
On top of that in your own description of the word it doesnt even mention anything about pointing out disabilities or anything. That is just your own interpretation. Again in the original German or Germannic languages this word never ment that. And even in English its never associated with your description of it being a derogatory term for disabled people.
The bullshit you’re saying gets even worse if you think that a word can change meaning in a period of 500+/- years.
I have watched hundreds of dwarves ripped apart as a Beast rampaged thru a fort because I forgot to lock a door without batting an eye. I have NEVER been so emotionally distraught by the loss of a Dwarf before.
I feel like part of the reason its so sad is because we've really focused on a small amt of dwarves in this entire series. Whenever a dwarf dies to a forgotten beast or invasion or something has kids, I check the kid and I ususally see that they have aunts, uncles, cousins, etc to support them and I know they'll be alright. Here, she just has a single dad and a few of his friends. It's a much bigger loss, especially considering how close they all were and how important she was to the fortress.
It's incredible how limiting the amount of dwarfs raises the emotional impact of each death. It's sad how the same principle applies in real life
That loss was really a thing 😢
I find the same thing happens in rim world for that reason. Phenomenal story telling though to get this much of an emotional impact from viewers
Kruggsmash's new videos makes me feel like a kid watching the D&D cartoon on Saturday mornings.
Thats so good to hear. It's a very difficult feeling to capture!
I feel that too!
Oh my god I was struggling to categorise that weird feeling of nostalgia when I watch Krugg, that's a perfect analogy.
Well described. Same!
As a father of a 2yo…this hits hard.
To imagine raising my daughter if my wife wasn’t here- the sad void of her never knowing her mother.
To tell her stories of her mom…
To see her wrinkles her nose when she laughs just like her…
the identical red hair…
To look at her face and see the ghost of your spouse there everyday. 💔
That some serious adult nightmare fuel.
Boggy did the only thing a father should do in that case. Live on for his daughter.
Just realizing that a dwarven mini forge toy is like an easy-bake oven. So cute.
Back in the early 1900s there were little coil furnaces for kids that came with lead bars and molds.
You could melt the bars and poor the lead in a mold to make little figurines. I feel like that's exactly what the forge toy is
@@Aetius_of_Astora They still made similar things in the 90's, and probably even today, except using Eutectic Alloy (a bismuth-tin alloy) instead of lead.
"He's seeing if he can get his hands on some sweetpods" the way the hairs on the back of my neck immediately rose upon hearing the title of the episode dropped while Boggy is taking a solo trip into the caverns...
THEY SURVIVED... okay that was the most tense, action-packed battle of this entire series
TINNY
These three comments are so sad to read lol... You can just feel the emotional rollercoaster...
I appreciated the time jump, keeps things fresh and makes Tinny's death seem more impactful. Slowly letting through a trickle of other characters sounds like a great way to continue this story.
Well observed! Totally agree with you on that.
Man.. Krugg is truly the only one who is able to make me feel such emotions about funny little pixelated dwarves.
He was able to do it with literal text font dwarfs before the steam release, too
Emmy's "little fortress" is SO cute, I love the idea of dwarves making playrooms for their children. Their family home is really lovely, I feel like between the in-home workshops and the separate space for their child, it's the model of what any dwarven couple would aspire to.
AGH.... they've become a single parent household since I wrote this comment. Excruciating!!!!!
Disabled dwarves need more love. They definitely need to add a way to allow dwarves to assist disabled dwarves.
New job class? Assistant maybe.
or maybe certain animals can be trained to assist disabled dwarves in some ways. would be interesting
One of the oldest signs of humanity were have is evidence of people surviving long after cripling injuries! I would love to be able to help disabled dwarves better
Maybe the creation of prosthetic limbs too. Specialized for certain jobs perhaps
I'm picturing Belwar Dissengulp from RA Salvatore's Dark Elf trilogy. He's a deep gnome that lost both hands to a Dark Elf raid, and was fitted with a prosthetic hammer and pick for hands.
the eight year jump worked really well. it really conveyed the shock of loss and that feeling of waking up years later and realizing, yeah, life kept going and you've made it through somehow
In the depths where hunters lay
And keep the beasts of old at bay
One has faced her final prey
In the depths where hunters lay
Well versed! Bravo!
That reminds me, in an excellent way, of the flavor text on three Bog Wraith card from Magic: The Gathering.
A bird came down from far away
To build a nest were eggs may lay
But on that dark and dreadfull day
Became the end of a dwarf astray
@@joostheger3923 a fine lament
But though we lost a friend that day,
We know she is not far away.
With us her memories will stay,
Our beloved friend, now gone astray.
I have a sinking feeling in my gut that by the end of this tale, that opening cinematic is going to be very depressing, with several gaps where old friends used to dance and revel. Idrath protect them.
22:00 I'm not sobbing. You're sobbing. WE'RE SOBBING
😭
:(
I must confess, your concept for the goddess of death being an artist with souls providing the hues to paint the world and its history... It's beautiful.
I like to think that Tinny provided a wonderful hue all her own and her time on the mortal plane influenced the hues of others to be remarkable as well. Something to be treasured and made careful use of.
… As a mortician, I greatly appreciate this thoughtful representation on the subject of carrying on after a devastating loss. It was one of the most poignant personification of death as a concept I’d seen as of late. Thank you, Krugg. May your brush continue to blossom forth with ever vibrant hues of life well lived as well. >):’^]
I like the idea of the dwarves losing that idea of monster hunting as being something fun or full of glory, but rather, as something very dangerous that is to be avoided. They were being constantly atacked by forgoteen beasts and lost their friend to one, it would make sense for then to lose that desire for battle.
It would also make sense that a loss would make them desire more people to come to the fortress, as a way to fill the void left by Tiny.
Who was hunting whom?
The power of a storyteller on full display.
SPOILERS
Since you said sometimes people don't like time jumps, I personally really liked it. It was executed well, having to deal with the loss of one of the dwarves, and the cut to the burial, and then the cut to "8 years later" with their kid playing and catching up with the other dwarves. It felt "real" (as much as it can be), sometimes bad things happen but life keeps moving forward
In 16 years of watching youtube i have never left a comment.
But i just had to say this.
I LOVE the Spearcavern intro you have made. The perspective shift, their dances, updating it to add the baby, and that music really gets me.
I hope you see this, I hope you like doing this, I hope it's worth the effort, and I had to let you know that I love what you have created!
Good comment @andrewshaw3364 - seconded!
I love Queen B's dancing!
I remember discovering Krugg when I was 15? 16? Five somethin years ago now
I was having a shitty week right up until this dropped! So excited to sit down, ignore my work and watch this!
Glad to give you a bit of a diversion, my friend. truly :)
Thanks for watching!
I can't believe you did a whole section about how Tinny hopes Emmy will one day take over from her, but obviously not now hahaha. And THEN.... well I can't be too mad, the sequence with Idek was truly beautiful.
I genuinely teared up when they found Tinny. And your poetic description of the god of death and how your dwarfs see it... absolutely heart-rending. Fantastic work.
17:12. Just some casual wrestling with a forgotten beast. I really enjoy that Kruggsmash plays audio over the fight scenes with bits of art sprinkled in. Really adds to the suspense
I cannot express the feeling of dread as you followed that blood trail. Really excellent storytelling. 10/10
I hope Idek makes great use of Tinny’s soul, with all she had to offer in life I’m sure the pigments of her soul contain the most stunning of hues to work with!
The current states of Pop and Wisp compared to Crab and Boggy give the impresion that later two dwarves have been able to maintain thier mental well being owing to romance with Queen Bee.
and here i was suffering from insomnia.. thanks krugg
Hey, g'night!
I looove the intro of the goddess and the reveal later that she's the goddess of death. Absolutely masterful krugg
I lost my job yesterday so I got to watch this pretty soon, thanks for picking up my mood man
You will be back on your feet before you know it, Bill. Hang in there, man.
Glad to give you something to watch this morning.
Good luck with everything
Man, I wish I had the story telling ability displayed here. Krugg is an inspiration to really dig into the logs of the game and find the juicy details to make Dwarf Fortress great. Can’t wait to see what he does with Adventure Mode.
I love the Rutherer drawing's difference between the baby and adult.
Also I haven't seen one in dwarf fortress before but the description mentioning their tail is used as a 'nest' for the young is just adorable. You just find this monster with 4 pups surrounded by the big fluffy tail.
I know this isn't the ending, but the whole episode was paced like it is!
Also, "how did you lost your arm" art is so cute!
i can't believe i cried because of a virtual dwarf. damn you Kruggsmash and your amazing storytelling abilities
the intro gets me every single time
No.... NOOO!!!
Damn what an Episode... wow....
Really makes a lot of sense that Pop took a big drop in mood after Tinny’s death. Tinny did a great job reassuring Pop and I imagine they were quite close.
Well, it was only a matter of time. I'm surprised it didn't happen sooner, and to more dwarves at once.
ROCK AND STONE
Random thoughts
1. Ye df really needs some extra accessibility stuff, I mean, they did had prosthetics in medieval times
2. The Crab scratches are his claws
3. For sure open the fortress to exceptional dwarves and their families, also orphans without parents
That eulogy hit me hard, dude. Good video, though!
I'm beyond impressed how you manage to sell us the idea of the worlds of Dwarf Fortress, and convey them in a way that comes of as genuine, interesting, exciting, tragic and emotive. I like that the change of leadership in the fortress changed everything. It gives so much more weight to the tragedy. As if everyone had lost their purpouse... or forgot what they were there for. No longer beast-slaying warriors, no longer pursuing glory through battle as they once had. It's as if when Tinny passed away, everyone's dreams of glory went with her.
Well now i wanna make more art of our lovable bunch after all those years. Will wait to see how things progress with the next episode. Crab shows some real character development in his new looks and I'm loving it!
Dwarves don't cry! Elves cry! 🤧Agh, I'm crying! What a fantastic episode Krugg. Watching your talents as an artist and storyteller grow over time has been a real treat, putting it lightly.
Oh my gosh, I've never been so affected by the loss of a single dwarf before!! You're an expert storyteller, Krugg.
I’m interested to see all the new faces visiting Spearcavern soon! Though, I must say, I am also interested in the idea of some new faces also. Especially now we are missing two key warriors. Not too many mind you.
Tavern will certainly bring in a variety of types, though. Perhaps not a variety of professions. I wonder if it wouldn't also help to say, build a small general purpose temple or a library.
AH a new kruggsmash video just before I have to go to my classes. Life is cruel sometimes.
I didn't expect a time skip.
Between that, tearing a giant spider's abdomen off with a spear, the effective super scratch technique, and the expedition leader having a lone faceoff with a giant beast before its invasion, this reads like an anime.
I'd watch the Dwarf Fortress anime.
Story Generation at its finest.
Good morning? Now that Kruggsmash is here, it's a GREAT morning!
excellent videos as always! I am a simple man, i see kruggy upload, i go clickety click. I like the time jump, helps to keep the pace of the fortress intact because sometimes this game can be incredibly uneventful
That eulogy and the bounce back after was very well made. Once I get my own workshop running , I will carve and print something to her memory...
This playthrough really just highlights how much of a seriously deep game Dwarf Fortress is. When emergent gameplay and a willing, thoughtful player combine, beautiful storytelling opportunities open up. There's only a few games that are like that. What a wonderful series this has been so far.
Whisp: "I don't like to be worked too hard"
*Monkey paw curls*
I REALLLY love the way you wrote and presented the theology of Idek in this one. You did an amazing job coming up with a good lore around a Diety of art and death. And parts of it like the idea of the souls of the dead beings used to craft the artwork that is the world itself is both incredibly cool but also fits with a Dwarf Fortress setting so very well!!
It was always in the back of my mind that this day might come, but I hoped that it somehow wouldn't. Thank you for handling it so well. It was very touching. You made me think of loved ones I have lost, and how their memories live on inside of us.
Hurrah ! Hip ! Hip Hurrah ! *KRUGGSMASH is back!*
Wishing you and your family all the best.
The time jump was really artfully done! I love the cinematic of "sad thing happens" -> jump to the future that shows recovery and a happy thing just starting (usually it's kids, but the tavern opening worked great for that). You've gotten quite good at crafting these narratives!
Oh also the non-threatening-sounding bird call as it started its ambush was TERRIFYING in an understated way! Incredible!
...Well, at least Boggy's holding up. I worry about Wisp, though...
Been checking if a new video was out for a few weeks now and just as I was about to do so today this came out :p
Really glad you're still around, Krugg. These videos feel like a cozy little corner of the internet, away from the crazies.
With his scratching attacks as deadly as they are, it is obvious that he was dubbed "The Crab" for the strength of his fingers rather than his attitude.
R.I.P Tinny...
11pm and a Krugg upload? I'm snug in bed and it's time to listen to the story of some bearded bastards before bed!
Krugg... you are an *amazing* storyteller. Like, at this point it's really not gameplay - the game becomes a tool for your writing and art. The way you spin this somewhat randomely generated content into fascinating and emotionally engaging stories leaves me at a loss of words. I actually had tears in my arms when the *thing* happened and with how you handled it. Also - amazing use of the in-game mithology.
Your work is incredible. Keep on doing your best you amazing bastard
Damnit Krugg, you glorious, GLORIOUS storyteller you! Here I am at work, crying while watching a Dwarf Fortress video, as my coworkers give me a weird look. I've seriously never felt more connected to any of my own dwarves than I do to your humble little clan here at Spearcavern.
i think the time jump was very tactful and made a lot of sense, great video
Cant help myself but to play the intro on 1,5 speed, such a banger
I love how dramatic the life of tiny dwarves can be. Excelent job wit this (and everyother) series!!
Yay! Welcome back Krugg! EDIT: Oh no. Poor Tinny :(
TINNY!
Krugg you role played that perfectly. When boggy was following that blood trail it quickly started sink in he was going to find a dwarf. I was sooooo terrified that emmy had decided to go play in the damn caverns! While i was glad emmy isnt dead, i was devastated to see Tinny! Im a 30 year old man tearing up over a pixilated dwarf lol. Thats a testiment to dynamics of DF and more so to Kruggs ability present that story in a captivating, heartfelt, narrative.
P.s. i was also devastated when i saw the drawing of wisps remaining hand being half cut off flash across the screen, she deserved better. Ive had crippled dwarfs before, and the fact youve kept wisp alive (and not completely insane) for 8 years means your a better dwarf than i lol
glad to see you up (down?) and about!
This intro is still banging! It's a joy to see with every new episode and puts ya right in the mood.
My day is now complete and shall now retire. Thank you Kruggsmash
These are always such a joy and made even better by listening to your proccess afterwards, I think the way you handled everything, the issues with not being able to grasp, having someone die 'off screen', the time jump, was amazing and really narratively fulilling. Thank you as always!
Krugg has posted a new story.
Today is a good day.
I can't wait for the Dwarf Fortress update where Dwarves will help other dwarves if they aren't capable of dressing or feeding themselves. :T
You are an extraordinary youtuber. Most of your videos are really casual and cosy in some sense, which is great in on itself, but episodes like this one are just masterpieces. You are a marvellous storyteller, keep up the good work.
Over the last 2 days I've been watching all the spearcavern episodes to finally catch up to this new one. Great work as always, Krugg!
Another great vidéo ! a death in dwarf fortress can be so sudden... but life go on, as always.
thanks for your work ^^
Have you ever considered integrating mods? Because Wisp situation is bs. Maybe you can integrate a mod for prosthetics or something of that sort, maybe make a poll. It is understandable if you do not wanna do that, but man… I loved concept of Wisp being one handed beast slayer
wohooo, yesterday i was rewatching episode 9, nice coincidence!
Love your stuff!
A good day when krugg uploads
Fantastic episode as always. Glad to hear that you aren't planning to end the series yet. Looking forward to the next one!
Was wondering when another episode would drop, your videos are always peak
Wisp is clinging to her armour and refusing all aid because she doesn't want to rot away, she wants a warriors death.
As sad as it would be it would be cool asl to see her try to kick some forgotten beast to death
15:42
Damn !
20:00
Damn...
I had a soldier who lost motor nerves in both arms in my first fortress after a long break from the game, and couldn't even take their armor off to retire from the military. And that was when I really internalized the importance of protecting the extremities, with the way DF combat works, you really gotta cover the whole dwarf as much as possible.
Thank you Krugg!!! Definitely needed this this week ❤❤❤❤
Homie, this episode made me cry both tears of sadness and joy, and I’ve been unable to do so for years. Absolutely fantastic.
Banger episode
Humans are a storytelling species. One of our greatest abilities is to immerse ourselves in stories of places and people we'll never see in the physical world. I think this channel showcases how powerful this can get in a wonderful way.
Damn. Your storytelling has always been great, but it's become truly masterful. The way you built to that reveal was wonderful.
Man, wow the feels. Good storytelling. That hit hard. no complaints. Just love. With so few dwarves the hits just hit harder.
I knew things would get interesting when someone would die, but didnt expect it’d get THIS interesting, with a timeskip and everything. Also, the hilarity of how hard a single death hits here compared to how expendable people think dwarves usually are
Love it! Another great episode. I think the time jump was a great narrative "punctuation mark" to accentuate the drama of the sudden loss. Keep up the great work!
life goes on o7
Bravo, Krugg. This was a masterpiece. Storytelling, art, editing; all perfect.
I want you to know that I put off watching this episode for a full month. Because I've been reading the comments on every episode of this series so far. Because I knew that somehow, a moment like this was always going to arrive. Somehow, one of them would die. And god damn, but your eulogy for Tinny *still* made me bawl. Well done. Thank you as always for the amazing work you do.
Absolutely loved this episode, dude! The pictures, the dramatic moments, it's incredible :)
The time jump was great, i feel very emotional about the events of this episode. Amazing work