Ahh... so THIS is what you were up to when I ran into you the other night... researching the F6F-5N. I have this plane and, so far, I agree with your assessment. I feel like the early P-47s outperform this plane in almost every aspect except roll rate and (arguably) armament and they share a battle rating of it's predecessor. I remember once upon a time this plane was a viable turn fighter, but those days are long past, which puts this plane, at 5.0, far too high on the battle-rating scale. I remember also, when the P-51D's suffered this problem. They have since dropped their respective BR's by a full point, so let's see if this thing suffers the same fate, though personally I think the most we can expect this thing's BR to do is to drop 0.7 at maximum as I don't see it going below 4.3 based on Gaijin's track record. This thing struggles at it's current BR, especially stock. I haven't spaded mine yet, but it's been difficult. The most fun I've had with it was when I went 16-0 in a domination map... flying the F-82. Yeah, took it out intending it to be a warm-up... never got to fly the F6F cause I never lost my plane. Man... I'd forgotten how fun that plane is. Even with the current hitbox situation, those 14 centrally mounted M3s rip EVERYTHING apart. I really wish the early Bearcat had kept the M3s. Talking about the hitbox situation, I can't seem to put my thumb on it, either. The German Cannons seems to be suffering the most from it, as I can't seem to kill ANYTHING with them anymore. As for the Americans... well... it's odd. I've been flying P-47's a lot lately, and sometimes I can't kill anything, while in other matches planes just shred themselves in front of me. Heck, I even took a early Typhoon into a 4.0 matchup only to get 7 kills with it ( I can't remember if I was shot down or not). I had lowered the convergence to.... 300 I think. Maybe 400 meters, but I wasn't having any trouble taking planes out, even with the stealth belts. And yet, it seems I can't kill anything with the P-51a anymore, though I don't have such troubles with the XP-55, in spite of the battle you saw me in.
Your video explains now why the first few times I tried playing this game after a long break that I seem to be firing spitballs instead of 20mm rounds. The hit detection seems off. Full on deflection shots on well-led targets and I'm lucky to even get a hit. I know rustiness can explain a little bit of me missing but it's good to know that I'm not crazy when I think something is just off. Thanks.
+macharius39 i agree mate, hit detection has been an issue *certainly*.... in my Ta-154, i have been watching my 20mm and 30mm cannon shells simply sparking off enemy bombers and fighters.... it is devastating.... i even tried it in my He-219 and same thing except more sparkles and the inability to get away from the enemy because of the nerfed FM of the He-219 :(
i agree buddy, but how will they do it? will there be ground-based radar as well since that is how most pilots got information for Identify Friend Foe systems during that era all the way through the Korean war... i mean.... it is difficult in Simulator for me anyhow to really locate enemies from more than 4 or so km away as my resolution isn't the best.... i have been playing a good deal more RB though and i have been doing so-so in it.. i actually have come to like that mode now even though i was a pure AB pilot for the quicker action for a long time until the new bomber spam has simply ruined AB as there aren't *nearly* enough Air Dom or regular Dom maps thrown in there to break it up...
Hey long5hot, good stuff mate :) the plane is indeed overtiered and avarage ar its current br, the guns are more effective in rb, which is where i flew it out.
Indeed, though I also think guns have become a lot more effective if you have a lower ping compared to those of us who live further away from the servers. Btw if anyone's wondering, Jengar's RB video on this plane can be found here - czcams.com/video/NAChM_xFreI/video.html - like all his vids its well worth watching!
Yep at 6.0 - that's just horrendously wrong. Shows a complete disregard for logic & common sense on the part of the developers, not only to put it there in the first place but to keep it there in the months following the release.
Gaijin and logic, two opposite things. I've noticed the more skilled player is the harder for him game became. My bomber ai gunners even trained well can't do a thing, but when getting even close to weak player ai gunners I am shred to pieces or lose engine in first burst. "Fair"
Always enjoy your videos, and I although I like war thunder very much, I am starting to get tired of the bomber's dive to drop and die leading to very brief battles. When I started playing, shooting a plane down was thrilling enough to pay attention to anything else but now... well, it's just nonsense. Some AB start with 80% of bombers diving directly to targets. I am still trying to better my flying skills in AB and the few RB I tried were a disaster, but maybe i should move on to that. Again, always great videos. Helped me a lot in my game play and always look forward to learning something from them.
Hi Long5hot! I like your sense of humor and find it a superb addition to your analysis. I guess we all wait for gaijin to move this plane 2 or 3 BRs lower because it looks like a really nice plane with those 2 cannons. But there is something else I would like to say... You have mentioned F8F-1... I guess you should really take this one out for a spin and make a vid on it. Because it's amazing. I had the same opinion about its rediculus low amount of .50 cals but when I started to shoot them... they work. Unbelivable. Maybe the reason for them to work is because bearcat is awesome plane that can do stuff in the air and the angles you are shooting from are much better then from other usa .50 cals planes. Plus... a big plus... this plane has awesome armor. It can take some serious beating. No to mention 3x 1.000 pound bombs it can carry and drop at high speed dive on those pillboxes and then shoot back in the sky and go for a hunt. Set it to BR4.3 lineup and enjoy the plane. It is awesome. It got my attention when I flew together with pennywort and saw him do 6:0 in it. And then I saw why :-) Love you mate. High five!
High five right back! I must admit I hadn't flown the F8F-1 for a long time, but when I did ... it was an assist machine. What I have done recently though is flown the P-47s, quite a lot actually, which have the same weapons but twice as many. And once again I'm finishing games with literally twice as many assists as kills. I even ended up reducing the convergence to 200m and concentrating on firing up close & personal, but it made no real difference that I could see. Hit detection is just mind-blowingly frustrating no matter what guns I use :\ Hence although the Bearcat might work well for you & Pennywort, I doubt I'll get the same mileage from it. I'll give it a try though.
That's just amazing coincidence but I was also flying a lot of P47s lately. And something happened to those .50 cals in last update as suddenly just as you said they don't get to kill anymore. I get a lot of assists. To much as those guns were so powerful in real life and they are getting really painful in arcade. And I'm flying it from BR2.3 with hitler and stalin version and both USA at 3.0. I guess algorythm for rounds bouncing off the planes was 'corrected' and now .50 cals work only from the front angles and the side. And this is where bearcat comes in... About bomber spam. Things are moving from worse to unplayable. A lot of skilled players started playing around 3.0 to 3.7 because of bomber spams at higher BRs and now it came down. Matches last 4 minutes. And it doesn't matter if you fly 2.3, 3.3 or 4.3. They are everywhere now. This game is dead. I'm switching to BR3.7 4 cannons and high callibre planes now just to shoot them down as much as possible. I want them to choke on me. This is what happenes when you realise that most of the income comes from the unskilled players that love to press drop bomb button and get huge rewards for doing it. I'm checking their stats lately and maybe 10% of them are also skilled in flying fighters. All the rest... no skill... no nothing... damn gaijin... what a waste of this marvelous game... :-(
Thanks for mentioning me, flyby. As for the bearcat--there's a reason why I have a 100 in front of my name ;) But yes, I totally agree with long5hot that that thing is an assist machine. I've gotten a few ace games in it during the (surprisingly easy) stock grind, but there's no denying that the thing is an absolute assist machine. The fm is brilliant, but the guns are hit and miss; you often need to have literally 5 second bursts to kill anything. And that, in addition to the complete lack of any competent us planes at this br (I have a love-hate relationship with the p51 d30), my bearcat is half-spaded and untouched in my hangar. And long5hot, from a former dmher--keep up the good work. Love the new content and the sarcasm. If you're willing, let's squad up and fly a round or two :)
I have NmY in front of my name :-) and I'm telling you I rarely had less then 3 kills per match. But most of them were from dogfighting. This is not a B&Z plane because of its light armament. But it dogfights very well and its engine is awesome. It's a total energy fighter. I have put talisman on it ages ago on some sale and spaded it a week ago in not manny matches. Those 3 1.000 pound bombs are brutal and you score very high each match if you drop them on pillboxes and then shoot down 3 planes. I had cca 7.000 RPs per match. Sitting at tier 4 it's a total jets grinder.
Hi Long5hot The problem with hit detection is a wide area issue. German Mk108 , Mk103 , Hispano MG 150/20 as well as MG FF/M are afffected too. But this is not a coincidence. RNG system was implemented in to the AB air battles also. If You are winning 3-4 matches in row with good results - in next match You will see constantly sparks, only hits and assist. Try to loose 1-2 matches - and You will magicaly see that Your cannons will be blasting enemy planes with 3/4 half reticle lead. This is not an another conspiracy therory but the registred by many players - fact. It's working like a "NewBe protection" or "Ace reduction" system, preventing to kills a weaker players by better.
Pawka Morozow dude if what you re saying is true, then that s the biggest problem this game has. If so... i mean that s rediculus i don t have more to say
Sweet jesus... I can confirm that shit. Yet I also think match maker starts putting together higher level players after few good matches. Because you can feel the sudden change in everything... the cannos that sparcle a lot suddenly and opponents that know what they are doing. This is quite noticeable at lower BRs around 3.0 to 4.0. So you get 'rewarded' to be to good at something? This is just sick...
High kill game these days is only if you go directly to their spawn killing one or 2 souls on the way there with a squad as by yourself you don't have enough time to do the dissant spawncamping or you go and camp over own ground targets at low alt and wait for the bomb drop key pushers that come your way and watch them how they don't even bother to make any kind of evasive flying to drop the first load and then jump in a new plane and do it again. Manny times they even hit the ground on purpose so they don't wait for bombs to reload. But you need 4 cannons for that or 37 mm because it takes time to turn and go after them if you miss with first volley or he hits the ground before you get to him. Another high kill way is to get in some russian T34 armoured plane and park yourself over an airfield and go kamikaze style in the middle of furball... some lower version yak9 will be just fine for that :-) No wonder AB is getting low on reputation... bloody thing is turning into a shooter game...
Hi You average WR is about 53-55 % WR and it's a higher than many others players. Additinally You are on 69 Level in WT . This is also taken for the Match Maker system. I'v been playing this game since patch 1.19 with 1.5 year break. Gaijin admited himself in one of the patch notes(I can't remind now which number was) - that MM system will take account not only BR of the plane but the Level of players too. The problem of hit detection in You video is very highlighted and has a good examples. You presented very clearly differences between two matches - first when You couldn't shoot almost nothing and You noticed a sparks and hits (depsite taking a leads), and the second one - when You targeted without special attention (this Typhoon) and You get a kill, and the next one. I had matches in this new patch - against planes from 2.3 to 3.3 BR and above - when I could kill 12-13 planes in one batlle (air domination or domination) without losing a single plane with aiming lead reticle similar to Your like in this Typhoon example. In next match despite that I took a very precise lead - I couldn't hit nothing , or saw in the screen a "hit" information without any effects or just saw a sparks only. To see how this system works You have to take a 4 or 5 spaded planes from Reserves to the BR 1.7 and put the in to the 5-6 random Biplanes battles. You will see perfectly how "NewBe protection" or "Ace score reduction" system is working. You will have a problem to shoot down a biplane plane - despite good leadand all Your experience. I spoke with many of my friends from polish and international WT forum section as well as from my LNP Clan members - they are noticed the same situations. My nick name in WT is a _ Hegemon _ from polish LNP clan. I'm on 100 LVL
I had a 9 kill game in the F6-F. Since then, my shells have bounced off of everything at point blank and maybe have gotten a handful. I will say this for the F6-F, I'd rather be in it than the P51-D-5. That this is a death trap!
Hi longshot, I was wondering if you are still playing WT. your videos are a wonderful pleasure and I really appreciate the attention and detail you put into them. I have been playing WW2 flight sims for almost 2 decades now. That said, your videos have taught me much about the game and even a few things about air combat maneuvers. Hope to see more of your work.
I've actually been on a break for most of this year, but have just started playing the game again over the last week or so. If I keep going, more videos will definitely result from it - glad you've found them interesting :)
If you use discord, you're welcome to visit the DMH clan at this address: discord.gg/Jy2Dt9 - that's where I usually squad up if I'm not flying alone, and they're a good crowd to hang with :)
I saw you uploading episodes from a few months ago and was THRILLED! I appreciate your advice and still try to use it today, especially with the German planes. Pleas keep going and give us advice from yourself and pro players on this amazing game! With affection, Dauntless3788
So I've been using your manoeuvre tutorials to get better at dogfights. The issue is actually pulling them of in battle, I just have to keep practicing in test flights I guess. Through using space as the button for firing and following your video on aiming I have vastly improved my bullets to kills ratio though.
In 2020 this fighter now has a targeting radar, so it would be more capable as a night fighter or in low visibility weather, I had it lined up in my formation for the simple purpose of low visibility combat.
It isn't you nor is it the plane, it's the game! One battle your shots are deadly other battles all you get is a hit. That, I think, is deliberate to keep every player happy.
i really enjoyed flying the F6F-5N and spading it... I was able to spade it by mostly using BnZ tactics and also hunting bombers... it can really take a hit, but, as you said, can catch fire easily if it is hit from below....
Honestly I wish that was the case. I'd say its biggest problem is an inability to create balanced gameplay for all plane types, especially getting into the higher tiers. That's what leads to the plague of bombers in Arcade. Add to that the lack of compelling mission types - you'd think they'd know how to create a framework for truly epic PvP battles, but after 5 years they seem little closer to that than when they started. A lot of people glorify the good old days of the 25 tier system, but honestly there was just as much debate about planes being wrongly tiered back then as there is now, plus it could only have one ranking for all 3 modes whereas the BR system is more flexible. It shouldn't be hard for them to get planes closer to their correct BR from the outset though, and they do take far too long to adjust them when they're obviously in the wrong place.
Fahd, yes with tanks I agree (although I've never played them) ... with planes, any plane can theoretically shoot down any other plane. Biplanes have been known to down jets - though I guess with the state of bombers in the game right now they may be exempt from that rule ;) As I understand it though, tanks on the other hand have increases in armor that make the weapons on earlier models obsolete, unable to pen and do damage. Which makes the BR system problematic as it can place you against an opponent that you have no hope of killing. Please correct me if I'm wrong there...
I unlocked this plane a while ago and only just started to try and get it spaded. But it's such a pain to use. I ended up just switching back to my F4U-1D which had a talisman :P
hey +Ry1459! do you think that the F4U-1d is superior in engine power and energy retention to the F4U-1c? i notice that the 1d can *really* hang on to energy quite nicely these days at least... Before, i didn't see a whole lot of difference between the different F4U-1s as far as FM went (except for the USMC model) and now they seem to have given each a slightly different FM... naturally, since it is at 5.0 in AB, the F4U-1c has the best performance except for the F4U-1d.... that's why i was asking if you preferred the F4U-1d over it even though they seemed to have screwed us US pilots who love our M2 .50cals again :( :(
The cannon corsair, while still overtiered, is FAR FAR more competitive. It has 2 extra cannons, and judging from flying the 3.0 F6F-5 and F4U-1d, the latter has much better elevator, roll rate, energy retention, possibly even climb rate, and most importantly rudder. I was able to play energy fighter/fw190 defensive with the corsair, while too many times I found the F6F stuck like a pig. At 3.0 the machinegun Hellcat seems fine, the F4U-1d feels like a clubber which I'd be happy to pick over even the P-47Ds
Dear Longshot,could you please start recording more videos on your War Thunder account? You don't have to play the game... People can just send their footage and you will comment on them,like you did in the Masterclass and Analyze this series.I just love your videos and am close to actually watch them all!Please comeback!
Have you considered giving sim a try? For me I started playing it a few weeks ago and found that kills are way more enjoyable and the damage model for 20mm is much more realistic. Besides the hunt for a kill and the dog fighting is way better in my opinion. Just wondering
I've actually just been asked that recently - I'll cut & paste my reply to save time :) ... I do want to fly Sim someday, I just haven't had the time to practice with my joystick & pedals. I can take off & land, but that's about it. In any kind of dogfight I end up in a stall spin, and I can't hit the broadside of a barn. Even the target truck on the test flight maps laughs at me as I spray bullets everywhere & never at the truck itself ;) I'm amazed at what you guys are capable of using those controls.
long5hot I've had to research different settings for my controls to get them where I don't stall but they still happen I'm still learning. For me it's just getting in a plane and flying that one and learning what maneuvers it can and can't do a lot of them time you can simply lose someone on you tail by diving away and pulling up. But the the basic disciplines I learned from your channel have translated to sim very well but being disciplined enough to follow them I'm still working on. Thanks for the reply and it's good to see you back playing again. See you in the sky's
Are hit detection and 5.0 bomber spam big issues? I'm pretty new to the game and don't know much about it or the way things used to be. Your tutorials are excellent and I've learned much of what I know from them because there's no good in game tutorials or people willing to help.
Bomber spam is a big issue, yes. I guess it isn't for people who just want to dive-bomb ground targets with dolphin-kicking Dorniers & spacebar spam their way up to level 100, but it does result in very quick "battles" (if you can call them that), and as 80% (possibly more) are ground strike it makes the game much less enjoyable for fighter pilots who are basically marginalized. Hit detection is very much an individual experience. As a general rule, the higher your ping and/or the worse your packet loss, the worse your hit detection will be. At an average ping of 270ms to the US servers (higher to EU or RU), I've never had great hit detection.
Given the uselessness of .50 cals at the moment (disclaimer, talking from my own experience, your mileage may vary), I think any plane armed with those guns is overtiered at the moment. Either they should move Sabers to 4.0, or fix the weapons, damage models and hit reg. I know which I'd prefer :)
Your relationship with War Thunder is kind of like that of a person with a drug addicted family member. Deep down you really love them, but they keep taking advantage of you and disappointing you with bad choices until you have to just cut them out of your life completely for a while.
I know what you mean, though its probably not quite that bad - yet :) Its more like I'm the junky and WT is the drug I just can't quite kick. At the moment the game is really annoying me, mostly due to the concrete planes, poor hit reg and horrendous bomber spam. Hence I'm looking around for areas in the game where I can still find some enjoyment - for as long as I succeed in doing that I'll keep playing.
Just spaded this plane this morning. Absolutely agree with everything, but I climbed up to 5km all the time and did bomber hunting usually instead of picking low targets. Just because I had no idea if I can hunt for low targets without switching to noob-mode all the time. My best match was 6 kills only. I also had 5 kills match in it, but it is just because sometimes you just get lucky with enemies like "oh, damn, I'm down, it seems like match is started already". It deservers 3.7-4.0 BR. But I think dev's are balancing it for ground attacking capabilities too, so they will not place it at 3.7.
> I think dev's are balancing it for ground attacking capabilities too, so they will not place it at 3.7. That didn't stop them putting P-47s, which are much better ground attackers than the F6F, at 3.0...
Long5hot i know your frustration but some DMs have changed now, in February and at 150-170 ping i m getting decent hit detection. And thanks a lot. I have been able to know the strengths and weaknesses of each plane and also ur guides have improved my flying.I used to get 2 kills by furballing in LaGGs and La5s. Now i get 5+ kills by using them to their strengths.BTW do u still make Analyze This videos?
I understand the game has changed since my last vid, but I've been unable to check it out for myself. I haven't made Analyze This vids for quite some time due to camera bugs that Gaijin introduced into their replays (the camera was laggy & wouldn't show what the player was looking at). If/when that's fixed I may look to make more vids in that series.
wow, again a very possitiv Video ;-) You statet again that you find the P38 so terrible. But I think this is an old oppinion to the old flight modle from over a year ago. Today for me it is (at least the lvl 2 versiones) a gread plane in RB but i have the feeling it also soods the "modern" ground grinching meta of AB. It is today a suurp anergy fighter for local air superiority and high speed runs threw the fireball. Please give it a new trial!
I'll give the P-38s another try at some point, however from observing enemy & friendly P-38s I've not yet seen reason to revise my opinion. I rarely ever see them doing well, I've not been shot down by one in an incredibly long time, and they still make for the easiest kills even though they're not quite as flammable as they used to be.
Hi long5hot. It have been a while since you posted something, so I am hoping you have not "retired" from CZcams,. I am interested in your opinion of the changes in AB-mode, regarding bases and AI-ground targets..
I've been way too busy on a short-term work contract lately, haven't had a chance to even play the game let alone make videos. I do plan to come back to it when things quiet down.
Due to factors out of my control I've barely played WT at all this year, so the question is kinda moot. But the several times I've given RB a serious try I've ended up coming away from it bored and frustrated. The problem isn't the flight models or anything like that, its the design of the missions. Single-life arena battles is the problem, it'd be far better if there was a persistent world that you could respawn into, with a lot more planes in the air.
I know this comment is a few months old, but every time I read something from you I find myself agreeing more and more. I've only been playing for a few months and am really frustrated with the game. I only unlocked this plane to get the cannon corsair and its climb rate is so bad I stopped using it. I also cannot do RB and only have a fraction of the skill you have. Thanks for being real with us about RB.
oh man, i was really hoping this plane would be good, because the american tree is lacking so much. the only plane i find enjoyment playing is the 1b bearcat, everything else, not so much :( great video as always though
Hi long5hot, any chance you could get some hands on the Ta 154? I see it very enjoyable and I feel that you definitely would show what it is really capable of doing.
I do have it - a friend made the skin & I wanted to support him - and yes its quite deadly. Or at least, it is right now with its placeholder flight model, I don't expect it to last.
Hi I am Big AL and I enjoy looking at all your videos... I really never post on your video but I think they are exellent I know you are a fighter I doubt that you fly bombers but if you do Can you please do some videos on the B 17 bombers how to shoot down planes from the back seat? TY I do okay in bombing targets but most the time get some idiots on my six, and can not out run them so, I have jump on the gunner seat andI have lots of trouble hitting them most time I end up getting killed, tho I get lucky from time to time and get a kill or two.... I need to see some videos on how to shoot from the back end of the B 17 I have not been able to find any videos on that subject I would appreciate it if you make one on bombers gunners
So, all US planes in War Thunder start off about 1.0 BR too high, Because Reasons(tm). Additionally, in Vodkaland, each cannon on a US plane is worth about +0.7 BR. This thing is ACTUALLY about a 3.3, but it'll never drop below 3.7 or 4.0, Because Reasons(tm). I think trying to grind out the F2 Sabre has killed any lingering desire I had to actually play War Thunder, but even if I do go back I'll probably never bother with this Hellcat. The first one isn't very good at it's BR when there's a Corsair all the way down at 2.7 that has a much better FM, and I think the cannons will prevent this from ever getting lowered enough to actually compete. The more games I play, the more I realize how much I hate F2P simply because of the stupid hoops they make players jump enough in order to access the fun, and that we've collectively decided this is acceptable. I'd much rather pay for a game up front and not have to put up with any of that bullshit, but even that's rare in these days of DLC season passes and "gief moar $$$ plx lololo" behavior even (or especially) from developers who ought to know better.
I like your attitude until the end. F2P games are not always like WT, either. Paying for a game from many big studios won't get you a better, more polished product either; they're in a huge rush to hit release dates and damn the bug fixes and patches and updates. I'm not a fan of the micro-transactions model, especially when "micro" is enough to purchase a whole game somewhere else. In the meantime, I'm content with *ANY* free piece of software to patiently wait for it to get better, or, *if it happens to let me at the code*, I could even possibly make it better, myself. Heaven forbid that anyone do a really good job for the love of doing a really good job, and not the pay-check.
Completely OT here, but its interesting James your mentioning being "let at the code". I had that opportunity years ago, when the code to an old but phenomally excellent game, Myth II, fell off the back of a truck and eventually into my hands not long after the creator of the game, Bungie, joined Microsoft to make the first Halo game. I gathered a team, and together we wrote updates to keep Myth running on newer versions of both MacOS and Windows - its a cross platform multiplayer game originally supporting MacOS9 and Windows 95. We also added linux support, and over time we introduced tons of goodies to the game, which is still played with competitive tournaments. I haven't been involved for several years now, but geez I wish that kind of thing happened more often. If the code hadn't fallen off that truck, the game wouldn't run on today's computers and it'd be a dim & distant memory.
+long5hot Excellent example. I often think about the "Wolfenstein: Enemy Territory" free to play variant of Return to Castle Wolfenstein, for similar reasons. I wasn't involved in the coding at all, mind you, *but* a product that had a full team working on it (Splash Damage?) ended up releasing a free multiplayer team-based FPS uising the engine and most of the assets I'd already paid for, once. And it was incredible, comparatively.
OMG you were part of that? Myth TFL and Myth II were my favourite games as a kid. When I found the updated version I was so happy. Thank you, great example.
+1acidwash - would it surprise you even more to learn that I'm on a dev team working on a spiritual successor to Myth? Its why my video production has fallen away lately ... check out deadhold.com/
Hi long5hot, I have not been happy with hit reg in arcade mode since patch 1.41. I think this is why there is bomber spam. Too hard to progress flying fighters for some people so the fly the bombers.
people are not using bombers because of hit detection but because its the easiest way to achieve progress in WT. if you need to earn silver lions, spam bombers. if you want to level up your crews, spam bombers. if you want to earn research points, spam bombers! ..and with those 500kg+ bombs you cant even miss - so its a win-win-situation for all those guys who dont have a single understanding of phyics and planes behaviour or tactics. especially embarrassing that it is the lvl100-players (in majority) who spam Do217 and such ( i did a little statistic on that myself). its like you said. its too hard for WT-players to "progress" flying fighters. there is not that much effort (?) /outcome in flying headons and frontal ramming. lul WT-players dont want to improve their flying - they just want to collect all the planes it seems. gaijjin perfectly understood that and so they patched more ground units into the game which give even more SL/XP. WT could be such an interesting game - but its just killing lemming after lemming in the time the suicide-bombers allow you to.
And why is that? Because fighters cannot hit! True progress of crew, silver lions and research points is far better with bombers. They also win games where fighters cannot do it anywhere near as well. But with 240 ping and the hit reg as it is they are not fun for me as it was in patch
No, I get your point, but disagree. I have shot down 15+ planes in a match, but not since patch 1.43 When the patch came out, they changed something that adversely affected it for me. And that was when I changed to bombers. Why play a vehicle when you have high ping, bad hit reg and no progress?
Its not just the US line. You saw how much the AN/M2s sparkled in this vid - but I also said I've found them the most effective 20mm in the game at the moment. In my experience most other cannon are worse. The only half-decent cannon right now seem to be the German & Japanese 30mm and the Russian 23mm.
"i attack from above ...[it] keeps me safe from friendly fire" so true. the game could be way more fun if one was able to dogfight w/o stupid mates shooting ones six
This might be too late to ask but every time I use my he 112 and bf109 I see full balls in high in the air(3000m or more alt)could you give me some advice for this,btw,I love all your vids.Oh yeah,I play rb
Hi Longshot. I like most of your videos, especially those where you explain how to become a better pilot. But here I am asking myself if you are fair to plane and the game. I would not consider myself a very experienced player or very knowledgeable about the game, it's planes or its mechanism. That’s why I like to ask you two questions. As you said you have not researched the plane fully. How much will the plane change if you do? Say you can get 10m/s more climb rate this might alter the way you can play/fly it, no? Secondly, on the hit mechanics, I also have matches where I land kills with the first three rounds fired and this on several enemy’s in a row and then MANY others games where I am lucky when I kill even one plane. I wonder if this is really solely due to the game mechanic or it’s just my aim. Imagining if I have my aim off by let’s say one pixel on a distance of 300m this could actually make for some big difference, no? And then I believe it’s easy to say if you have had some good runs that my aim must be good, that’s why I got the kills in the first place. But the game then tells me in other sessions that this might not be true. Therefore I am wondering if this is really the game not behaving correctly to my skills or are my skills not always that good. And how can I find out which one is true?
Well, for the first point, I can usually tell by now whether a plane will be competitive at its BR. For the most part the Hellcat will not be, it has the flight characteristics of a plane that'll struggle above 4.0, let alone at 5.0. For the second, my attribution of poor results from the guns to the game, rather than my aim, simply comes from having played WT for a very long time and having shot down 10s of thousands of planes. I can tell there's a significant difference as I'm not doing anything different to what I've always done, but the results have changed and this is true not only of this plane but pretty much all of them.
It depends on the effectiveness of weapons, which can vary enormously from one patch to the next. Ideally you want a plane that's fast, climbs fairly well, can shrug off hits from turret gunners and packs enough punch to get the job done. In the past that's meant planes like the Fw190 A-4, Bf109 G-2, Tiffy 1B/L, P-51 (cannon variant), and P-47D. I'm not sure what the best plane right now would be, but I'd probably go with the P-47 - I've started playing the game again over the last few days & noticed that .50 cals are more effective than most 20mm cannon.
Yes, there was a buff to MGs, which made the P51D models playable and the P47s OP head on 1 tap machines and bomber erasers. Sadly 109F2's 15mm is classified as a cannon, so I don't think that plane has become any less sucky. I would add the 109F4, Xp50, P63s, I185 G55 and p38 to the list of bomber interceptors since they are of the fastest climbing planes that can get to the bombers pretty fast. F4 is my baby, and althought it doesn't have the best gun, it's one of the only planes that can slaughter the whole opposition and go bomber hunting without sideclimbing. I would still not get close to Pe8s and B25s though as 1 shot is enough to kill the pilot with 200%HP or start an engine fire.
Thanks for your input guys. I haven't played in a year. But P63, P38, P51 were my choices for that. XP50, a bit too fragile. The germans, no idea why, I had terrible aim with them, never really found how to consistently do damage with them. P47 is one of my favorite, but as a bomber interceptor, needs side climbing imho. Have a good day/night :) I might gonna update it again soon !
No worries - and just so you know, .50 cals are really getting work done now. They do a lot of structural damage, sawing off wings and the like, not just setting fires & sniping pilots. I'm actually preferring them over most cannon.
And would you by any chance know what could cause me to aim poorly with the germans and the germans only ? Do they have a peculiarity that went over my head ? (mostly BF's and FW's)
is the arcade mode still broken? cause i watched a vid from you about 6 ago and you said you wanted to quite war thunder and how arcade mode was just broken? is that true?
Its certainly broken in tier 5 and high tier 4. In fact anywhere higher than BF 4.7 is dominated by short Ground Strike games (few Dom battles and no Air Dom) in which bomber spam reigns supreme. Bombers at all tiers are incredibly tough, very few weapons do consistent damage anymore with some being close to useless, and hit reg is terrible if your ping's over 100. There's still fun to be had between, say, BR 2.7 to 4.3, but that's quite a narrow range. I came back to give the game another try because I was bored of playing nothing, but unfortunately its in a worse state than when I left it a few months ago. Not sure how long I'll last this time around.
I can only speak for Arcade, where it really looks outclassed at 5.0, but I'd imagine it'd be a difficult plane in RB as well due to the climbing meta of that mode. Maybe its fast roll-rate and high ammo count make it better suited to SB, but there I am guessing.
After many months of having kills stolen on bombers I'm convinced if a bomber is hit by two fighters at once the second fighter is not affected by the enhanced damage model of gaijin. It seems some secret ploy to enhance the need for team work. Bs you think, well i have mag dumped on hundreds of bombers in the current patch only to get an assist once a friendly joins the fight. Aim? Shot selection? Ping? No. I'm not new to the game. But if have noticed the second plane to hit a bomber usually gets the kill even in a simultaneous coordinated attack w a friend. Thoughts? Ps long shot ur vids r missed. Come back.
I haven't tried out the f6f-5n yet, but i agree it's BR probably should be lowered considering it is effectively a fatter heavier F6F-3 at a battle rating where every other fighter can outperform it. However i think your complaints about the hit detection is a bit silly when it is visible from the gameplay footage that every game you played in the video shows you have a ping north of 250. At that point you are bound to get inconsistent gameplay, but the problem is on your connections' end, not the game client or the server.
If the problem was on my end then it'd there in every game I've played & every video I've made. In addition I have a direct fiber connection to the net, with a 3ms ping to my ISP and no dropped packets when I play WT. I've been playing WT for over 4 years now, I've shot down 10s of thousands of planes. Please understand that I know what I'm talking about when I describe a drastic drop in hit detection - the problem is not on my end.
Your aim is kinda off for most of the video. Your getting guns on target but only for very brief periods. With the DM tweaks you need to fire off an accurate burst with some terminal english to it and not a quick spritz (I've a friend who's been loving the hell of out of the J7W1 for exactly that reason ). If you let your aim start out long and then drift in as you close, your just not going to keep guns on target for long enough. Unless your aim is dead on or you get lucky and put a shell somewhere nasty anyways, single shell hits, especially if they mostly hit the fuselage tend to just do painful component damage rather than deleting the plane from existence. Alot of time a single shell is a soft kill however, but good luck getting the stupid piranha on your team leave a crippled plane alone for the five seconds it takes to crash (and since you just ripped their guts out, it's real easy for your teammates to get a shot lined up....) That's not to say that hit detection is perfect right now though, you definitely eat the bad end of that in a few places as well. Also Ammo selection is borked right now (it likes to reset to default randomly); If you've not noticed that prior, double check it before going out. Spending time firing frag, ball or *shudder* practice shells instead of HE or something else useful=sad tuba noise.
0n3m4n4rmy - I believe the ammo reset was fixed in a recent update; all your planes are probably using random but once you choose a belt it should now remember them. I'm not going to pretend that my aim was perfect in this video, far from it, however neither is it helpful to imply (not sure if that's what you're doing) that the game is perfectly ok and my aim is to blame. As that would be ignoring the change for the worse that many people in addition to me have noticed, making out that we're all somehow mistaken. I'm sure its the kind of thing the developers would prefer to believe rather than admit to errors & taking the effort to fix them. With many planes its also just not possible to get long volleys of shells on target due to recoil. You can see the effects of that several times in this video, where my rounds were spraying around despite my best efforts - I don't have a problem with this, it requires much shorter bursts than I'm used to which is just a matter of adapting, however it is a problem if those short bursts are more often than not ineffective. Btw, I flew the J7W1 for a dozen or so games, before I got sick of the bomber spam that is. I noticed that sometimes I'd get the brief insta-kill that its 4x30mm should achieve pretty much all the time ... and other times I was pumping 3 or 4 seconds worth of shells into targets - fighters as well as bombers, and rewarded with "hits". I'm afraid its just how the game is right now.
living far away and consistently dealing with war thunder's crap lag comp, I would have thought you'd be aiming ahead of the lead marker. admittedly guns are very sparkly right now, but even so leading more will usually help.
Unfortunately its not that easy. I've put a lot of research into the mechanics of the lead indicator, which you can see here - czcams.com/video/A4sjT6XOBEg/video.html&list=PLuSIUQRYEJmIdv6uh3YD4hp3KIld8w_Zg&index=8 - and demonstrated that the lead amount is pretty much the same for high ping & low ping players alike.
The Ju88-C6 and the other bomber Ju88 are a disparate! I mean it's a troll machine. 2damn OP For my health I switch to ground battles. too much frustration with airplanes.
i have to disagree respectfully.... the Bf-110 C4 is _amazing_ and i am able to shoot down the Ju-88 C6 _every_ single time i meet it in AB or RB when flying the Bf-110... I think the C6 just gives you a chance to have a bit more fun as they have *finally* introduced the amazing Ju-88 into its historical roles as Zerstörer aircraft as well as medium bombers... they were also used as Night Fighters especially when the Ju-388 came out... the Me-410 is pretty nice at 3.3 also, so if you see a Ju-88 while in the Me-410 A1 you can easily shoot them down. the same thing goes for the Bf-110 at one br lower at 2.3!
The Ju-88 C-6 should actually have two FF/M and 1 FF, but instead they've given it ammo choices only for the FF. It'll be a lot more effective when/if they correct that problem - what I have an issue with is its dorsal gunner which has somehow lit me up several times in different planes lately.
Heh, there were Ju-88s with all sorts of armament. Look upWikipedia - the G & P variants in particular :) The only problem with the C-6's current armament is that its pretty much useless against bombers, which you'd think would be its primary targets up there.
The way developer keep nerfing US plane is one of the reason I give up playing War Thunder They broke the P-40E FM , and never fix it. The F6F FM is weird as well after 1.47 :( Instead of fixing it , they keep pushing more Russian planes out. (Hell , I don't mind they release more Germany/Japanese/British plane, but look at the tech tree of Soviet line . rofl )
And it's pletty common, I think, with maybe high amount of copy-paste bombers. But hey, we have 5 (!) SM's 79 in German line, for example, two PBJ's, two PBY's, two B25's, two F6F's... I can continue this list with every nation :) Maybe except British and Japanese lines, they really may need some extensions.
long5hot, dont know if u still play the game these days, but it seems gaijin has somehow fixed the spark problem_by making the pilot extremely fragile. now one single gentle touch on the plane will cause an immediate death on the pilot:)
A senseless plane at this BR...F6F-5 has 6 x .50 and is BR 3.0, this thing replaces 2 of the .50's with 2 x 20mm and that means a BR increase to 5.0?!?!...Pointless to even research this thing so it will sit there until gaijin figures it out...I imagine that it will fall to the same fate at the Fw 190 A-5/U2 and U/12 being stuck at a BR of 6.0 when far more capable 190 A models are at BR 3.7-5.3...Cheers of a Klown
Yes it does. In my experience you want your fps to be higher than 40. If you go too much below that, the visuals get too jerky to be able to aim properly.
long5hot then no chance for me ... I get kinda 21 or 30 fps rarely bit still manage to get 3 to 5 kills... I wonder what will happen when I get a good pc
It's not good in RB either. I was super excited and this plane is a huge disappointment. 4.7 in RB is comparing it to the P-51D-30, P-47N, P-38L, and the cannon corsair. It would be ok at 4.0 for RB and probably arcade as well.
Even in Arcade, you have planes like the J2M2 & La-5F at 3.3, the Ki-100, Spit IIb, Bf109 F-4 and Ki-100 at 3.7 - so even 4.0 would be too high for the cannoncat. 5.0 is just a poor joke. At least its not as bad as the two-cannon Fw190 A-5 U2 at 6.0...
long5hot Battle ratings will always be a problem in WT. the P-47's are still 3.0 and captured ones are 2.7... super fun clubbing. A lot of planes are 3.3 and should be 3.7 at least. I don't know if I would put the cannoncat at the same BR of the regular one. Maybe .3 higher. (I forgot the -5 is like 3.0 in arcade)
i guess you should Give the plane another try, you were playing with a 260 ping which made you miss the shots, you can even see how the planes were jumping due to it...
the damage models are worse then ever, m2 50 cals are virtually useless. They keep changing things each patch without actually listing what there doing, its infuriating. My p-47n takes out planes slower then a freakin spit mk1.
So a lot of players that play warthunder watch your vids right? here is the plan longshot. Plz do a very in depth series on how to use the most powerful bombers to end matches as quick as possible 4 bombers from 4 tiers from every nation. The idea behind this being that when people start flying the most powerful bombers matches will be so short that Gaijin will have to rebalance the game! Explain how you can kill 20 Armored targets with the PE-8 while being un vulnerable to enemy fighters with its defensive armament. The only balance that would make sense to me is that battles last about three times as long and the balance system will be changed through different ticket rates that count enemy planes as enemy targets that will have to be dealt with seperately only then fighters will climb and bombers will climb. so lets make some ultimate bomber spam happen over the next months!!!!. I heard you complain about silver lions. Well! grind a nice bomber and enjoy your well deserved rapefest!
Gaijin pretty much listens to the Russian-language forum... they even listen to their English language forum a bit... if enough people start complaining about the problems with DM and FM nerfing and bomber spam, they *will* fix it... when 1.65 first came out, for example, the M2s were working wonders again, the hispanos were working, so were the ShVAKs, and the MG 151s were finally detecting for me again... however, the.... i think... second mini-patch they put out seemed to ruin everything because people flying only Soviet aircraft were complaining *AGAIN* about the M2s lighting fires "too easily" and the MG 151s and especially the MG 131s being "Overpowered"... the MG 131s have basically been turned into nothing but spitball shooters and the M2s are pretty much worthless again... very disappointed....
MG 131 were in did OP... with IAI belts you could shoot down a plane without MG 151 which is little odd in AB at BR5.0 and higher. But you are right... last minor update turned weapons into a shit again. It's unbelivable how arrogantly they make these changes.
Ridiculously overtiered. This plane should be the exact same BR as the F6F-5. Sure, it was better armament, but it's also heavier and it has that radar which just adds more useless weight. At most it should be one step higher than the F6F-5. Not two or three steps higher.
cannons are so bad I'm lost for words like P-51 at 4BR with 4 hispanos can't kill anything reliably. It has 500 ammo and you spend it in couple of secs now I wouldn't mind that if that ammunition would have punch to it but it doesn't. I would rather have 4 .50 then this at least I would have ammo to keep on peppering. It really hurts when you don't get awarded because you work so hard to get in perfect position and get that perfect firing solution, then you blast away get 5+ hits with 4 canons(That is a lot of mass put into enemy plane) and enemy plane just doesn't give a fuck. Next thing you do is pull away with extra energy you have just to see enemy plane that had less energy magically chase you down and kill you with exactly one hit. This is warthunder in nutshell. Frustration
I have ply this game for 4 years now and this game is stupid to play at this moment, I dont know what gaiging is thinking, but I would not pay a cent for this game.
I like the way you play but some players in your [100] squadron use cheats I have video I can show you they use aimbot and cloak I send it to support so they can ban them exuse me if I am wrong if that is not the [100]pro squadron that you are in I saw your name there but player OhGodMyEar and all those names are cheating asses
I'm not & have never been in [100], but I know one guy there (a very highly skilled player called Anown) who for whatever reason decided to change his name to Iong5hot beginning with a capital i instead of an l. If you suspect cheating, by all means report them as Gaijin do have very effective methods for detecting 3rd party software - if they're guilty they'll be banned.
Yes, there is someone with your name in that clan, spells name just like yours and has over 66k kills. sorry I was not sure if that was you sorry. yes they are using some kind of cloaking that darkens their name like when you shoot down a plane it goes dark they have a way to make their plane go dark now so they are hard to see if you are not looking for them, it is until it is to late that you see them. I have videos that I am thinking of putting up but I was told I would get ban for it if I do. Mostly in Jet games if you do play in that area make sure to keep an eye open for planes that come out of nowhere.
Man you've rekindled my enthusiasm for WT! You're awsome!
Your voice makes me feel like I'm watching a documentary - except this is really rather interesting.
Ahh... so THIS is what you were up to when I ran into you the other night... researching the F6F-5N.
I have this plane and, so far, I agree with your assessment. I feel like the early P-47s outperform this plane in almost every aspect except roll rate and (arguably) armament and they share a battle rating of it's predecessor. I remember once upon a time this plane was a viable turn fighter, but those days are long past, which puts this plane, at 5.0, far too high on the battle-rating scale. I remember also, when the P-51D's suffered this problem. They have since dropped their respective BR's by a full point, so let's see if this thing suffers the same fate, though personally I think the most we can expect this thing's BR to do is to drop 0.7 at maximum as I don't see it going below 4.3 based on Gaijin's track record.
This thing struggles at it's current BR, especially stock. I haven't spaded mine yet, but it's been difficult. The most fun I've had with it was when I went 16-0 in a domination map... flying the F-82. Yeah, took it out intending it to be a warm-up... never got to fly the F6F cause I never lost my plane. Man... I'd forgotten how fun that plane is. Even with the current hitbox situation, those 14 centrally mounted M3s rip EVERYTHING apart. I really wish the early Bearcat had kept the M3s.
Talking about the hitbox situation, I can't seem to put my thumb on it, either. The German Cannons seems to be suffering the most from it, as I can't seem to kill ANYTHING with them anymore. As for the Americans... well... it's odd. I've been flying P-47's a lot lately, and sometimes I can't kill anything, while in other matches planes just shred themselves in front of me. Heck, I even took a early Typhoon into a 4.0 matchup only to get 7 kills with it ( I can't remember if I was shot down or not). I had lowered the convergence to.... 300 I think. Maybe 400 meters, but I wasn't having any trouble taking planes out, even with the stealth belts.
And yet, it seems I can't kill anything with the P-51a anymore, though I don't have such troubles with the XP-55, in spite of the battle you saw me in.
I have the same experience with hit detection. Well said.
"Like seagulls on a half-eaten ham sandwich" - such poetry!
Well, its not Keats I grant you ...
Hahaha, don't sell yourself short! I really did have a great laugh on that one. Your passive aggression warms my heart.
the narrating you make is the best, and make the video more entertaining
Your video explains now why the first few times I tried playing this game after a long break that I seem to be firing spitballs instead of 20mm rounds. The hit detection seems off. Full on deflection shots on well-led targets and I'm lucky to even get a hit. I know rustiness can explain a little bit of me missing but it's good to know that I'm not crazy when I think something is just off. Thanks.
+macharius39 i agree mate, hit detection has been an issue *certainly*.... in my Ta-154, i have been watching my 20mm and 30mm cannon shells simply sparking off enemy bombers and fighters.... it is devastating.... i even tried it in my He-219 and same thing except more sparkles and the inability to get away from the enemy because of the nerfed FM of the He-219 :(
I think if the radar is implemented, then the F6F-N will be useful in simulator battles.
i agree buddy, but how will they do it? will there be ground-based radar as well since that is how most pilots got information for Identify Friend Foe systems during that era all the way through the Korean war... i mean.... it is difficult in Simulator for me anyhow to really locate enemies from more than 4 or so km away as my resolution isn't the best.... i have been playing a good deal more RB though and i have been doing so-so in it.. i actually have come to like that mode now even though i was a pure AB pilot for the quicker action for a long time until the new bomber spam has simply ruined AB as there aren't *nearly* enough Air Dom or regular Dom maps thrown in there to break it up...
Soothing, informative and in depth as usual. Great work!
Hey long5hot, good stuff mate :) the plane is indeed overtiered and avarage ar its current br, the guns are more effective in rb, which is where i flew it out.
Indeed, though I also think guns have become a lot more effective if you have a lower ping compared to those of us who live further away from the servers.
Btw if anyone's wondering, Jengar's RB video on this plane can be found here - czcams.com/video/NAChM_xFreI/video.html - like all his vids its well worth watching!
cheers mate, yeah true, low ping is a great thing to have for effectiveness :)
New 190 is best example of overtiered :)
Yep at 6.0 - that's just horrendously wrong. Shows a complete disregard for logic & common sense on the part of the developers, not only to put it there in the first place but to keep it there in the months following the release.
Gaijin and logic, two opposite things. I've noticed the more skilled player is the harder for him game became. My bomber ai gunners even trained well can't do a thing, but when getting even close to weak player ai gunners I am shred to pieces or lose engine in first burst. "Fair"
Always enjoy your videos, and I although I like war thunder very much, I am starting to get tired of the bomber's dive to drop and die leading to very brief battles. When I started playing, shooting a plane down was thrilling enough to pay attention to anything else but now... well, it's just nonsense. Some AB start with 80% of bombers diving directly to targets. I am still trying to better my flying skills in AB and the few RB I tried were a disaster, but maybe i should move on to that. Again, always great videos. Helped me a lot in my game play and always look forward to learning something from them.
Hi Long5hot!
I like your sense of humor and find it a superb addition to your analysis. I guess we all wait for gaijin to move this plane 2 or 3 BRs lower because it looks like a really nice plane with those 2 cannons. But there is something else I would like to say...
You have mentioned F8F-1... I guess you should really take this one out for a spin and make a vid on it. Because it's amazing. I had the same opinion about its rediculus low amount of .50 cals but when I started to shoot them... they work. Unbelivable. Maybe the reason for them to work is because bearcat is awesome plane that can do stuff in the air and the angles you are shooting from are much better then from other usa .50 cals planes. Plus... a big plus... this plane has awesome armor. It can take some serious beating. No to mention 3x 1.000 pound bombs it can carry and drop at high speed dive on those pillboxes and then shoot back in the sky and go for a hunt. Set it to BR4.3 lineup and enjoy the plane. It is awesome. It got my attention when I flew together with pennywort and saw him do 6:0 in it. And then I saw why :-) Love you mate. High five!
High five right back! I must admit I hadn't flown the F8F-1 for a long time, but when I did ... it was an assist machine. What I have done recently though is flown the P-47s, quite a lot actually, which have the same weapons but twice as many. And once again I'm finishing games with literally twice as many assists as kills. I even ended up reducing the convergence to 200m and concentrating on firing up close & personal, but it made no real difference that I could see. Hit detection is just mind-blowingly frustrating no matter what guns I use :\
Hence although the Bearcat might work well for you & Pennywort, I doubt I'll get the same mileage from it. I'll give it a try though.
That's just amazing coincidence but I was also flying a lot of P47s lately. And something happened to those .50 cals in last update as suddenly just as you said they don't get to kill anymore. I get a lot of assists. To much as those guns were so powerful in real life and they are getting really painful in arcade. And I'm flying it from BR2.3 with hitler and stalin version and both USA at 3.0. I guess algorythm for rounds bouncing off the planes was 'corrected' and now .50 cals work only from the front angles and the side. And this is where bearcat comes in...
About bomber spam. Things are moving from worse to unplayable. A lot of skilled players started playing around 3.0 to 3.7 because of bomber spams at higher BRs and now it came down. Matches last 4 minutes. And it doesn't matter if you fly 2.3, 3.3 or 4.3. They are everywhere now. This game is dead. I'm switching to BR3.7 4 cannons and high callibre planes now just to shoot them down as much as possible. I want them to choke on me. This is what happenes when you realise that most of the income comes from the unskilled players that love to press drop bomb button and get huge rewards for doing it. I'm checking their stats lately and maybe 10% of them are also skilled in flying fighters. All the rest... no skill... no nothing... damn gaijin... what a waste of this marvelous game... :-(
Thanks for mentioning me, flyby. As for the bearcat--there's a reason why I have a 100 in front of my name ;) But yes, I totally agree with long5hot that that thing is an assist machine. I've gotten a few ace games in it during the (surprisingly easy) stock grind, but there's no denying that the thing is an absolute assist machine. The fm is brilliant, but the guns are hit and miss; you often need to have literally 5 second bursts to kill anything. And that, in addition to the complete lack of any competent us planes at this br (I have a love-hate relationship with the p51 d30), my bearcat is half-spaded and untouched in my hangar. And long5hot, from a former dmher--keep up the good work. Love the new content and the sarcasm. If you're willing, let's squad up and fly a round or two :)
> If you're willing, let's squad up and fly a round or two :)
Sure! If you see me online please say hello :)
I have NmY in front of my name :-) and I'm telling you I rarely had less then 3 kills per match. But most of them were from dogfighting. This is not a B&Z plane because of its light armament. But it dogfights very well and its engine is awesome. It's a total energy fighter. I have put talisman on it ages ago on some sale and spaded it a week ago in not manny matches. Those 3 1.000 pound bombs are brutal and you score very high each match if you drop them on pillboxes and then shoot down 3 planes. I had cca 7.000 RPs per match. Sitting at tier 4 it's a total jets grinder.
Hi Long5hot
The problem with hit detection is a wide area issue. German Mk108 , Mk103 , Hispano MG 150/20 as well as MG FF/M are afffected too. But this is not a coincidence. RNG system was implemented in to the AB air battles also. If You are winning 3-4 matches in row with good results - in next match You will see constantly sparks, only hits and assist. Try to loose 1-2 matches - and You will magicaly see that Your cannons will be blasting enemy planes with 3/4 half reticle lead. This is not an another conspiracy therory but the registred by many players - fact. It's working like a "NewBe protection" or "Ace reduction" system, preventing to kills a weaker players by better.
Pawka Morozow
dude if what you re saying is true, then that s the biggest problem this game has. If so... i mean that s rediculus i don t have more to say
Sweet jesus... I can confirm that shit. Yet I also think match maker starts putting together higher level players after few good matches. Because you can feel the sudden change in everything... the cannos that sparcle a lot suddenly and opponents that know what they are doing. This is quite noticeable at lower BRs around 3.0 to 4.0. So you get 'rewarded' to be to good at something? This is just sick...
Geez I wonder what I've done to be "rewarded" - I've only managed a single 10+ kill game since 1.65 was launched, and my winrate's nothing special.
High kill game these days is only if you go directly to their spawn killing one or 2 souls on the way there with a squad as by yourself you don't have enough time to do the dissant spawncamping or you go and camp over own ground targets at low alt and wait for the bomb drop key pushers that come your way and watch them how they don't even bother to make any kind of evasive flying to drop the first load and then jump in a new plane and do it again. Manny times they even hit the ground on purpose so they don't wait for bombs to reload. But you need 4 cannons for that or 37 mm because it takes time to turn and go after them if you miss with first volley or he hits the ground before you get to him. Another high kill way is to get in some russian T34 armoured plane and park yourself over an airfield and go kamikaze style in the middle of furball... some lower version yak9 will be just fine for that :-) No wonder AB is getting low on reputation... bloody thing is turning into a shooter game...
Hi
You average WR is about 53-55 % WR and it's a higher than many others players. Additinally You are on 69 Level in WT . This is also taken for the Match Maker system. I'v been playing this game since patch 1.19 with 1.5 year break. Gaijin admited himself in one of the patch notes(I can't remind now which number was) - that MM system will take account not only BR of the plane but the Level of players too. The problem of hit detection in You video is very highlighted and has a good examples. You presented very clearly differences between two matches - first when You couldn't shoot almost nothing and You noticed a sparks and hits (depsite taking a leads), and the second one - when You targeted without special attention (this Typhoon) and You get a kill, and the next one. I had matches in this new patch - against planes from 2.3 to 3.3 BR and above - when I could kill 12-13 planes in one batlle (air domination or domination) without losing a single plane with aiming lead reticle similar to Your like in this Typhoon example.
In next match despite that I took a very precise lead - I couldn't hit nothing , or saw in the screen a "hit" information without any effects or just saw a sparks only.
To see how this system works You have to take a 4 or 5 spaded planes from Reserves to the BR 1.7 and put the in to the 5-6 random Biplanes battles. You will see perfectly how "NewBe protection" or "Ace score reduction" system is working. You will have a problem to shoot down a biplane plane - despite good leadand all Your experience.
I spoke with many of my friends from polish and international WT forum section as well as from my LNP Clan members - they are noticed the same situations.
My nick name in WT is a _ Hegemon _ from polish LNP clan. I'm on 100 LVL
Oh my god Longshot you flew that thing...AND got kills!
Honestly throughout the whole video I was laughing and crying and cursing all the time.
I had a 9 kill game in the F6-F. Since then, my shells have bounced off of everything at point blank and maybe have gotten a handful. I will say this for the F6-F, I'd rather be in it than the P51-D-5. That this is a death trap!
Hi longshot, I was wondering if you are still playing WT. your videos are a wonderful pleasure and I really appreciate the attention and detail you put into them. I have been playing WW2 flight sims for almost 2 decades now. That said, your videos have taught me much about the game and even a few things about air combat maneuvers. Hope to see more of your work.
I've actually been on a break for most of this year, but have just started playing the game again over the last week or so. If I keep going, more videos will definitely result from it - glad you've found them interesting :)
Good to hear! I would love to hook up with you in game for a few sorties. Just no idea of how connect with you in game.
If you use discord, you're welcome to visit the DMH clan at this address: discord.gg/Jy2Dt9 - that's where I usually squad up if I'm not flying alone, and they're a good crowd to hang with :)
I saw you uploading episodes from a few months ago and was THRILLED! I appreciate your advice and still try to use it today, especially with the German planes. Pleas keep going and give us advice from yourself and pro players on this amazing game!
With affection,
Dauntless3788
So I've been using your manoeuvre tutorials to get better at dogfights. The issue is actually pulling them of in battle, I just have to keep practicing in test flights I guess. Through using space as the button for firing and following your video on aiming I have vastly improved my bullets to kills ratio though.
Hey long5hot , i would like to thank you for all your tutorials how to fly planes , i learned a lot from them , keep the great work !
The damage models in this game make planes seem like armored tanks. Wish they'd make planes more fragile to punish mistakes. Good video!
In 2020 this fighter now has a targeting radar, so it would be more capable as a night fighter or in low visibility weather, I had it lined up in my formation for the simple purpose of low visibility combat.
If only you knew what the visibility was going to be before the initial spawn ;)
It isn't you nor is it the plane, it's the game! One battle your shots are deadly other battles all you get is a hit. That, I think, is deliberate to keep every player happy.
I feel you brother...I have several games as this one...hits...hits...hits...and then stupid time. I feel ya.
i really enjoyed flying the F6F-5N and spading it... I was able to spade it by mostly using BnZ tactics and also hunting bombers... it can really take a hit, but, as you said, can catch fire easily if it is hit from below....
Hi long5hot! Excellent gameplay. However I noticed that the German 20mm on the 109 f4 and g2 trop are unaffected in the latest patches.
War thunder's biggest problem is the BR
Honestly I wish that was the case. I'd say its biggest problem is an inability to create balanced gameplay for all plane types, especially getting into the higher tiers. That's what leads to the plague of bombers in Arcade. Add to that the lack of compelling mission types - you'd think they'd know how to create a framework for truly epic PvP battles, but after 5 years they seem little closer to that than when they started.
A lot of people glorify the good old days of the 25 tier system, but honestly there was just as much debate about planes being wrongly tiered back then as there is now, plus it could only have one ranking for all 3 modes whereas the BR system is more flexible. It shouldn't be hard for them to get planes closer to their correct BR from the outset though, and they do take far too long to adjust them when they're obviously in the wrong place.
long5hot the br problem is even bigger in tanks, especially with atgms
Job91 nice, but nobody would care
Fahd, yes with tanks I agree (although I've never played them) ... with planes, any plane can theoretically shoot down any other plane. Biplanes have been known to down jets - though I guess with the state of bombers in the game right now they may be exempt from that rule ;)
As I understand it though, tanks on the other hand have increases in armor that make the weapons on earlier models obsolete, unable to pen and do damage. Which makes the BR system problematic as it can place you against an opponent that you have no hope of killing. Please correct me if I'm wrong there...
can you make a guide on low tier russian planes, because i have no idea how to fly them
always a pleasure, cheers :)
WB to the video grinder Long5hot!
yeah..im also having 2nd thoughts of acquiring this. I still love my original hellcat and Wildcat. Cannons in Firefly seem to work.
agree 100%. getting the same sparkle fest from Mk2/Mk3 hispano's aswell.
Mk2's are the only thing i can kill something with in a tolerable amount of time in my experience but thats with 4 of them
11:52 * *Mine mine mine intensifies* *
Love your Content keep it up. Nice review!
Would love to see your impressions of the new Italian tree when you get round to it :) (slight hint ;) )
These ground strike and Domination battles are such a pain. One barely gets 3 kills and the battle ends
I was really looking forward to this plane too ;-;
I unlocked this plane a while ago and only just started to try and get it spaded. But it's such a pain to use. I ended up just switching back to my F4U-1D which had a talisman :P
hey +Ry1459! do you think that the F4U-1d is superior in engine power and energy retention to the F4U-1c? i notice that the 1d can *really* hang on to energy quite nicely these days at least... Before, i didn't see a whole lot of difference between the different F4U-1s as far as FM went (except for the USMC model) and now they seem to have given each a slightly different FM... naturally, since it is at 5.0 in AB, the F4U-1c has the best performance except for the F4U-1d.... that's why i was asking if you preferred the F4U-1d over it even though they seemed to have screwed us US pilots who love our M2 .50cals again :( :(
Suprisingly I find this bucket a ok for RB as a suport aircraft.
The cannon corsair, while still overtiered, is FAR FAR more competitive. It has 2 extra cannons, and judging from flying the 3.0 F6F-5 and F4U-1d, the latter has much better elevator, roll rate, energy retention, possibly even climb rate, and most importantly rudder. I was able to play energy fighter/fw190 defensive with the corsair, while too many times I found the F6F stuck like a pig. At 3.0 the machinegun Hellcat seems fine, the F4U-1d feels like a clubber which I'd be happy to pick over even the P-47Ds
Kepp the videos coming plz!
Dear Longshot,could you please start recording more videos on your War Thunder account? You don't have to play the game... People can just send their footage and you will comment on them,like you did in the Masterclass and Analyze this series.I just love your videos and am close to actually watch them all!Please comeback!
Have you considered giving sim a try? For me I started playing it a few weeks ago and found that kills are way more enjoyable and the damage model for 20mm is much more realistic. Besides the hunt for a kill and the dog fighting is way better in my opinion. Just wondering
I've actually just been asked that recently - I'll cut & paste my reply to save time :) ...
I do want to fly Sim someday, I just haven't had the time to practice with my joystick & pedals. I can take off & land, but that's about it. In any kind of dogfight I end up in a stall spin, and I can't hit the broadside of a barn. Even the target truck on the test flight maps laughs at me as I spray bullets everywhere & never at the truck itself ;) I'm amazed at what you guys are capable of using those controls.
long5hot I've had to research different settings for my controls to get them where I don't stall but they still happen I'm still learning. For me it's just getting in a plane and flying that one and learning what maneuvers it can and can't do a lot of them time you can simply lose someone on you tail by diving away and pulling up. But the the basic disciplines I learned from your channel have translated to sim very well but being disciplined enough to follow them I'm still working on. Thanks for the reply and it's good to see you back playing again. See you in the sky's
Are hit detection and 5.0 bomber spam big issues? I'm pretty new to the game and don't know much about it or the way things used to be. Your tutorials are excellent and I've learned much of what I know from them because there's no good in game tutorials or people willing to help.
Bomber spam is a big issue, yes. I guess it isn't for people who just want to dive-bomb ground targets with dolphin-kicking Dorniers & spacebar spam their way up to level 100, but it does result in very quick "battles" (if you can call them that), and as 80% (possibly more) are ground strike it makes the game much less enjoyable for fighter pilots who are basically marginalized.
Hit detection is very much an individual experience. As a general rule, the higher your ping and/or the worse your packet loss, the worse your hit detection will be. At an average ping of 270ms to the US servers (higher to EU or RU), I've never had great hit detection.
longshot first welcome back..stay this time. lol secondly would you agree the same br issues exist with the p47n?
Given the uselessness of .50 cals at the moment (disclaimer, talking from my own experience, your mileage may vary), I think any plane armed with those guns is overtiered at the moment. Either they should move Sabers to 4.0, or fix the weapons, damage models and hit reg. I know which I'd prefer :)
Your relationship with War Thunder is kind of like that of a person with a drug addicted family member. Deep down you really love them, but they keep taking advantage of you and disappointing you with bad choices until you have to just cut them out of your life completely for a while.
I know what you mean, though its probably not quite that bad - yet :) Its more like I'm the junky and WT is the drug I just can't quite kick.
At the moment the game is really annoying me, mostly due to the concrete planes, poor hit reg and horrendous bomber spam. Hence I'm looking around for areas in the game where I can still find some enjoyment - for as long as I succeed in doing that I'll keep playing.
@@long5hot , my wife uses to say the same thing to me.
Just spaded this plane this morning. Absolutely agree with everything, but I climbed up to 5km all the time and did bomber hunting usually instead of picking low targets. Just because I had no idea if I can hunt for low targets without switching to noob-mode all the time. My best match was 6 kills only. I also had 5 kills match in it, but it is just because sometimes you just get lucky with enemies like "oh, damn, I'm down, it seems like match is started already". It deservers 3.7-4.0 BR. But I think dev's are balancing it for ground attacking capabilities too, so they will not place it at 3.7.
> I think dev's are balancing it for ground attacking capabilities too, so they will not place it at 3.7.
That didn't stop them putting P-47s, which are much better ground attackers than the F6F, at 3.0...
Nice point. Then it is definitely not clear why it ended up this high.
congrats on 10 k
"...like seagulls on a half-eaten ham sandwich." - yes.
Long5hot i know your frustration but some DMs have changed now, in February and at 150-170 ping i m getting decent hit detection. And thanks a lot. I have been able to know the strengths and weaknesses of each plane and also ur guides have improved my flying.I used to get 2 kills by furballing in LaGGs and La5s. Now i get 5+ kills by using them to their strengths.BTW do u still make Analyze This videos?
I understand the game has changed since my last vid, but I've been unable to check it out for myself. I haven't made Analyze This vids for quite some time due to camera bugs that Gaijin introduced into their replays (the camera was laggy & wouldn't show what the player was looking at). If/when that's fixed I may look to make more vids in that series.
wow, again a very possitiv Video ;-)
You statet again that you find the P38 so terrible. But I think this is an old oppinion to the old flight modle from over a year ago.
Today for me it is (at least the lvl 2 versiones) a gread plane in RB but i have the feeling it also soods the "modern" ground grinching meta of AB.
It is today a suurp anergy fighter for local air superiority and high speed runs threw the fireball.
Please give it a new trial!
I'll give the P-38s another try at some point, however from observing enemy & friendly P-38s I've not yet seen reason to revise my opinion. I rarely ever see them doing well, I've not been shot down by one in an incredibly long time, and they still make for the easiest kills even though they're not quite as flammable as they used to be.
Hi long5hot.
It have been a while since you posted something, so I am hoping you have not "retired" from CZcams,. I am interested in your opinion of the changes in AB-mode, regarding bases and AI-ground targets..
I've been way too busy on a short-term work contract lately, haven't had a chance to even play the game let alone make videos. I do plan to come back to it when things quiet down.
long5hot, many guns work much better in RB. ShVAKs, 151s , b20, etc work wonders in RB. Would you consider moving to RB?
Due to factors out of my control I've barely played WT at all this year, so the question is kinda moot. But the several times I've given RB a serious try I've ended up coming away from it bored and frustrated. The problem isn't the flight models or anything like that, its the design of the missions. Single-life arena battles is the problem, it'd be far better if there was a persistent world that you could respawn into, with a lot more planes in the air.
I know this comment is a few months old, but every time I read something from you I find myself agreeing more and more. I've only been playing for a few months and am really frustrated with the game. I only unlocked this plane to get the cannon corsair and its climb rate is so bad I stopped using it. I also cannot do RB and only have a fraction of the skill you have. Thanks for being real with us about RB.
oh man, i was really hoping this plane would be good, because the american tree is lacking so much. the only plane i find enjoyment playing is the 1b bearcat, everything else, not so much :(
great video as always though
I'm sure if anyone could turn in a 20 kill performance in this thing it'd be you though ;)
Hi long5hot, any chance you could get some hands on the Ta 154? I see it very enjoyable and I feel that you definitely would show what it is really capable of doing.
I do have it - a friend made the skin & I wanted to support him - and yes its quite deadly. Or at least, it is right now with its placeholder flight model, I don't expect it to last.
Hi I am Big AL and I enjoy looking at all your videos... I really never post on your video but I think they are exellent I know you are a fighter I doubt that you fly bombers but if you do Can you please do some videos on the B 17 bombers how to shoot down planes from the back seat? TY I do okay in bombing targets but most the time get some idiots on my six, and can not out run them so, I have jump on the gunner seat andI have lots of trouble hitting them most time I end up getting killed, tho I get lucky from time to time and get a kill or two.... I need to see some videos on how to shoot from the back end of the B 17 I have not been able to find any videos on that subject I would appreciate it if you make one on bombers gunners
So, all US planes in War Thunder start off about 1.0 BR too high, Because Reasons(tm). Additionally, in Vodkaland, each cannon on a US plane is worth about +0.7 BR. This thing is ACTUALLY about a 3.3, but it'll never drop below 3.7 or 4.0, Because Reasons(tm). I think trying to grind out the F2 Sabre has killed any lingering desire I had to actually play War Thunder, but even if I do go back I'll probably never bother with this Hellcat. The first one isn't very good at it's BR when there's a Corsair all the way down at 2.7 that has a much better FM, and I think the cannons will prevent this from ever getting lowered enough to actually compete.
The more games I play, the more I realize how much I hate F2P simply because of the stupid hoops they make players jump enough in order to access the fun, and that we've collectively decided this is acceptable. I'd much rather pay for a game up front and not have to put up with any of that bullshit, but even that's rare in these days of DLC season passes and "gief moar $$$ plx lololo" behavior even (or especially) from developers who ought to know better.
I like your attitude until the end. F2P games are not always like WT, either. Paying for a game from many big studios won't get you a better, more polished product either; they're in a huge rush to hit release dates and damn the bug fixes and patches and updates.
I'm not a fan of the micro-transactions model, especially when "micro" is enough to purchase a whole game somewhere else. In the meantime, I'm content with *ANY* free piece of software to patiently wait for it to get better, or, *if it happens to let me at the code*, I could even possibly make it better, myself. Heaven forbid that anyone do a really good job for the love of doing a really good job, and not the pay-check.
Completely OT here, but its interesting James your mentioning being "let at the code". I had that opportunity years ago, when the code to an old but phenomally excellent game, Myth II, fell off the back of a truck and eventually into my hands not long after the creator of the game, Bungie, joined Microsoft to make the first Halo game.
I gathered a team, and together we wrote updates to keep Myth running on newer versions of both MacOS and Windows - its a cross platform multiplayer game originally supporting MacOS9 and Windows 95. We also added linux support, and over time we introduced tons of goodies to the game, which is still played with competitive tournaments. I haven't been involved for several years now, but geez I wish that kind of thing happened more often. If the code hadn't fallen off that truck, the game wouldn't run on today's computers and it'd be a dim & distant memory.
+long5hot Excellent example. I often think about the "Wolfenstein: Enemy Territory" free to play variant of Return to Castle Wolfenstein, for similar reasons. I wasn't involved in the coding at all, mind you, *but* a product that had a full team working on it (Splash Damage?) ended up releasing a free multiplayer team-based FPS uising the engine and most of the assets I'd already paid for, once. And it was incredible, comparatively.
OMG you were part of that? Myth TFL and Myth II were my favourite games as a kid. When I found the updated version I was so happy. Thank you, great example.
+1acidwash - would it surprise you even more to learn that I'm on a dev team working on a spiritual successor to Myth? Its why my video production has fallen away lately ... check out deadhold.com/
Do the LA-7 !!!!
Hi long5hot,
I have not been happy with hit reg in arcade mode since patch 1.41. I think this is why there is bomber spam. Too hard to progress flying fighters for some people so the fly the bombers.
Yes, patches 1.39 and 1.41 - they were the sweet spot. If only they'd left it alone.
people are not using bombers because of hit detection but because its the easiest way to achieve progress in WT.
if you need to earn silver lions, spam bombers. if you want to level up your crews, spam bombers. if you want to earn research points, spam bombers!
..and with those 500kg+ bombs you cant even miss - so its a win-win-situation for all those guys who dont have a single understanding of phyics and planes
behaviour or tactics.
especially embarrassing that it is the lvl100-players (in majority) who spam Do217 and such ( i did a little statistic on that myself).
its like you said. its too hard for WT-players to "progress" flying fighters. there is not that much effort (?) /outcome in flying headons and frontal ramming. lul
WT-players dont want to improve their flying - they just want to collect all the planes it seems.
gaijjin perfectly understood that and so they patched more ground units into the game which give even more SL/XP.
WT could be such an interesting game - but its just killing lemming after lemming in the time the suicide-bombers allow you to.
And why is that? Because fighters cannot hit!
True progress of crew, silver lions and research points is far better with bombers. They also win games where fighters cannot do it anywhere near as well. But with 240 ping and the hit reg as it is they are not fun for me as it was in patch
maybe hit detection is a small reason for people spamming bombers.
the big reason tho - imo - is the lack of players skill
No, I get your point, but disagree.
I have shot down 15+ planes in a match, but not since patch 1.43
When the patch came out, they changed something that adversely affected it for me.
And that was when I changed to bombers.
Why play a vehicle when you have high ping, bad hit reg and no progress?
so its not just me that the US line just loves to sparkle. Seems like I'm using the British .30 cals again.
Its not just the US line. You saw how much the AN/M2s sparkled in this vid - but I also said I've found them the most effective 20mm in the game at the moment. In my experience most other cannon are worse. The only half-decent cannon right now seem to be the German & Japanese 30mm and the Russian 23mm.
"i attack from above ...[it] keeps me safe from friendly fire"
so true.
the game could be way more fun if one was able to dogfight w/o stupid mates shooting ones six
This might be too late to ask but every time I use my he 112 and bf109 I see full balls in high in the air(3000m or more alt)could you give me some advice for this,btw,I love all your vids.Oh yeah,I play rb
Sorry if my English is not that good
I wanna get good at this game. It it's a shadow of its former self
Hi Longshot. I like most of your videos, especially those where you explain how to become a better pilot. But here I am asking myself if you are fair to plane and the game. I would not consider myself a very experienced player or very knowledgeable about the game, it's planes or its mechanism. That’s why I like to ask you two questions. As you said you have not researched the plane fully. How much will the plane change if you do? Say you can get 10m/s more climb rate this might alter the way you can play/fly it, no? Secondly, on the hit mechanics, I also have matches where I land kills with the first three rounds fired and this on several enemy’s in a row and then MANY others games where I am lucky when I kill even one plane. I wonder if this is really solely due to the game mechanic or it’s just my aim. Imagining if I have my aim off by let’s say one pixel on a distance of 300m this could actually make for some big difference, no? And then I believe it’s easy to say if you have had some good runs that my aim must be good, that’s why I got the kills in the first place. But the game then tells me in other sessions that this might not be true. Therefore I am wondering if this is really the game not behaving correctly to my skills or are my skills not always that good. And how can I find out which one is true?
Well, for the first point, I can usually tell by now whether a plane will be competitive at its BR. For the most part the Hellcat will not be, it has the flight characteristics of a plane that'll struggle above 4.0, let alone at 5.0. For the second, my attribution of poor results from the guns to the game, rather than my aim, simply comes from having played WT for a very long time and having shot down 10s of thousands of planes. I can tell there's a significant difference as I'm not doing anything different to what I've always done, but the results have changed and this is true not only of this plane but pretty much all of them.
Hey long5hot, War Thunder is out on ps4 but these videos are helpful are there any ps4 battle stratdegy
Wait, you made videos of patch 1.65 four years ago and videos of patch 1.53 3 YEARS AGO???
Hello, thanks for the video !
One question : What are your 2 favorite tier 2-3 bomber interceptors ?
Have a good day sir.
It depends on the effectiveness of weapons, which can vary enormously from one patch to the next. Ideally you want a plane that's fast, climbs fairly well, can shrug off hits from turret gunners and packs enough punch to get the job done.
In the past that's meant planes like the Fw190 A-4, Bf109 G-2, Tiffy 1B/L, P-51 (cannon variant), and P-47D. I'm not sure what the best plane right now would be, but I'd probably go with the P-47 - I've started playing the game again over the last few days & noticed that .50 cals are more effective than most 20mm cannon.
Yes, there was a buff to MGs, which made the P51D models playable and the P47s OP head on 1 tap machines and bomber erasers. Sadly 109F2's 15mm is classified as a cannon, so I don't think that plane has become any less sucky. I would add the 109F4, Xp50, P63s, I185 G55 and p38 to the list of bomber interceptors since they are of the fastest climbing planes that can get to the bombers pretty fast.
F4 is my baby, and althought it doesn't have the best gun, it's one of the only planes that can slaughter the whole opposition and go bomber hunting without sideclimbing.
I would still not get close to Pe8s and B25s though as 1 shot is enough to kill the pilot with 200%HP or start an engine fire.
Thanks for your input guys.
I haven't played in a year. But P63, P38, P51 were my choices for that.
XP50, a bit too fragile. The germans, no idea why, I had terrible aim with them, never really found how to consistently do damage with them. P47 is one of my favorite, but as a bomber interceptor, needs side climbing imho.
Have a good day/night :) I might gonna update it again soon !
No worries - and just so you know, .50 cals are really getting work done now. They do a lot of structural damage, sawing off wings and the like, not just setting fires & sniping pilots. I'm actually preferring them over most cannon.
And would you by any chance know what could cause me to aim poorly with the germans and the germans only ? Do they have a peculiarity that went over my head ? (mostly BF's and FW's)
This game became so soooo frustrating! Bomber spam, sparks all day long... just pure rng.
why don't u make videos it's been 6 months. I love ur videos
I joined a game development team, making this: store.steampowered.com/app/346930/Deadhold/
Its eating up all my free time I'm afraid.
long5hot I hope this game will be great keep up the hard work . I will buy this game it looks kinda fun to play
is the arcade mode still broken? cause i watched a vid from you about 6 ago and you said you wanted to quite war thunder and how arcade mode was just broken? is that true?
Its certainly broken in tier 5 and high tier 4. In fact anywhere higher than BF 4.7 is dominated by short Ground Strike games (few Dom battles and no Air Dom) in which bomber spam reigns supreme. Bombers at all tiers are incredibly tough, very few weapons do consistent damage anymore with some being close to useless, and hit reg is terrible if your ping's over 100. There's still fun to be had between, say, BR 2.7 to 4.3, but that's quite a narrow range.
I came back to give the game another try because I was bored of playing nothing, but unfortunately its in a worse state than when I left it a few months ago. Not sure how long I'll last this time around.
Shit this is good
wow long5hot!
off topic question: how do you enable ammo indicators in top left corner?
Fire up the game, hit the Menu button then Game Options, scroll down and you'll see Ammo indicator there.
Thank you, kind sir
Looks like I'm not going to try spading this airplane anytime soon :/
I can only speak for Arcade, where it really looks outclassed at 5.0, but I'd imagine it'd be a difficult plane in RB as well due to the climbing meta of that mode. Maybe its fast roll-rate and high ammo count make it better suited to SB, but there I am guessing.
After many months of having kills stolen on bombers I'm convinced if a bomber is hit by two fighters at once the second fighter is not affected by the enhanced damage model of gaijin. It seems some secret ploy to enhance the need for team work. Bs you think, well i have mag dumped on hundreds of bombers in the current patch only to get an assist once a friendly joins the fight. Aim? Shot selection? Ping? No. I'm not new to the game. But if have noticed the second plane to hit a bomber usually gets the kill even in a simultaneous coordinated attack w a friend. Thoughts? Ps long shot ur vids r missed. Come back.
I haven't tried out the f6f-5n yet, but i agree it's BR probably should be lowered considering it is effectively a fatter heavier F6F-3 at a battle rating where every other fighter can outperform it. However i think your complaints about the hit detection is a bit silly when it is visible from the gameplay footage that every game you played in the video shows you have a ping north of 250. At that point you are bound to get inconsistent gameplay, but the problem is on your connections' end, not the game client or the server.
If the problem was on my end then it'd there in every game I've played & every video I've made. In addition I have a direct fiber connection to the net, with a 3ms ping to my ISP and no dropped packets when I play WT.
I've been playing WT for over 4 years now, I've shot down 10s of thousands of planes. Please understand that I know what I'm talking about when I describe a drastic drop in hit detection - the problem is not on my end.
Your aim is kinda off for most of the video. Your getting guns on target but only for very brief periods. With the DM tweaks you need to fire off an accurate burst with some terminal english to it and not a quick spritz (I've a friend who's been loving the hell of out of the J7W1 for exactly that reason ).
If you let your aim start out long and then drift in as you close, your just not going to keep guns on target for long enough. Unless your aim is dead on or you get lucky and put a shell somewhere nasty anyways, single shell hits, especially if they mostly hit the fuselage tend to just do painful component damage rather than deleting the plane from existence. Alot of time a single shell is a soft kill however, but good luck getting the stupid piranha on your team leave a crippled plane alone for the five seconds it takes to crash (and since you just ripped their guts out, it's real easy for your teammates to get a shot lined up....) That's not to say that hit detection is perfect right now though, you definitely eat the bad end of that in a few places as well.
Also Ammo selection is borked right now (it likes to reset to default randomly); If you've not noticed that prior, double check it before going out. Spending time firing frag, ball or *shudder* practice shells instead of HE or something else useful=sad tuba noise.
0n3m4n4rmy - I believe the ammo reset was fixed in a recent update; all your planes are probably using random but once you choose a belt it should now remember them.
I'm not going to pretend that my aim was perfect in this video, far from it, however neither is it helpful to imply (not sure if that's what you're doing) that the game is perfectly ok and my aim is to blame. As that would be ignoring the change for the worse that many people in addition to me have noticed, making out that we're all somehow mistaken. I'm sure its the kind of thing the developers would prefer to believe rather than admit to errors & taking the effort to fix them.
With many planes its also just not possible to get long volleys of shells on target due to recoil. You can see the effects of that several times in this video, where my rounds were spraying around despite my best efforts - I don't have a problem with this, it requires much shorter bursts than I'm used to which is just a matter of adapting, however it is a problem if those short bursts are more often than not ineffective.
Btw, I flew the J7W1 for a dozen or so games, before I got sick of the bomber spam that is. I noticed that sometimes I'd get the brief insta-kill that its 4x30mm should achieve pretty much all the time ... and other times I was pumping 3 or 4 seconds worth of shells into targets - fighters as well as bombers, and rewarded with "hits". I'm afraid its just how the game is right now.
how is the 50mil version
I don't whats wrong with my targeting it is sluggish I have tired many aim sensitivity settings and still sluggish bad I cant hit nothing
do you use vsync? i've seen other people report mouse lag with vsync in the past
living far away and consistently dealing with war thunder's crap lag comp, I would have thought you'd be aiming ahead of the lead marker. admittedly guns are very sparkly right now, but even so leading more will usually help.
Unfortunately its not that easy. I've put a lot of research into the mechanics of the lead indicator, which you can see here - czcams.com/video/A4sjT6XOBEg/video.html&list=PLuSIUQRYEJmIdv6uh3YD4hp3KIld8w_Zg&index=8 - and demonstrated that the lead amount is pretty much the same for high ping & low ping players alike.
The Ju88-C6 and the other bomber Ju88 are a disparate! I mean it's a troll machine. 2damn OP
For my health I switch to ground battles. too much frustration with airplanes.
i have to disagree respectfully.... the Bf-110 C4 is _amazing_ and i am able to shoot down the Ju-88 C6 _every_ single time i meet it in AB or RB when flying the Bf-110... I think the C6 just gives you a chance to have a bit more fun as they have *finally* introduced the amazing Ju-88 into its historical roles as Zerstörer aircraft as well as medium bombers... they were also used as Night Fighters especially when the Ju-388 came out... the Me-410 is pretty nice at 3.3 also, so if you see a Ju-88 while in the Me-410 A1 you can easily shoot them down. the same thing goes for the Bf-110 at one br lower at 2.3!
The Ju-88 C-6 should actually have two FF/M and 1 FF, but instead they've given it ammo choices only for the FF. It'll be a lot more effective when/if they correct that problem - what I have an issue with is its dorsal gunner which has somehow lit me up several times in different planes lately.
Heh, there were Ju-88s with all sorts of armament. Look upWikipedia - the G & P variants in particular :)
The only problem with the C-6's current armament is that its pretty much useless against bombers, which you'd think would be its primary targets up there.
Shame that this has been my main issue with American planes. Most planes in their tech tree is under performing. Their .50 cal pop guns are the worst.
The way developer keep nerfing US plane is one of the reason I give up playing War Thunder
They broke the P-40E FM , and never fix it. The F6F FM is weird as well after 1.47 :(
Instead of fixing it , they keep pushing more Russian planes out. (Hell , I don't mind they release more Germany/Japanese/British plane, but look at the tech tree of Soviet line . rofl )
And it's pletty common, I think, with maybe high amount of copy-paste bombers. But hey, we have 5 (!) SM's 79 in German line, for example, two PBJ's, two PBY's, two B25's, two F6F's... I can continue this list with every nation :)
Maybe except British and Japanese lines, they really may need some extensions.
long5hot, dont know if u still play the game these days, but it seems gaijin has somehow fixed the spark problem_by making the pilot extremely fragile. now one single gentle touch on the plane will cause an immediate death on the pilot:)
one question for u .......... why r u best?
one answer for you ......... I'm not the best :)
A senseless plane at this BR...F6F-5 has 6 x .50 and is BR 3.0, this thing replaces 2 of the .50's with 2 x 20mm and that means a BR increase to 5.0?!?!...Pointless to even research this thing so it will sit there until gaijin figures it out...I imagine that it will fall to the same fate at the Fw 190 A-5/U2 and U/12 being stuck at a BR of 6.0 when far more capable 190 A models are at BR 3.7-5.3...Cheers of a Klown
Can u fly out the P-61c
Or the Ta 154
Haven't gotten around to unlocking the P-61C yet. I do own the Ta-154, which when I last flew it was quite overpowered for its battle rating.
ok one more question for u ..... does fps matter
Yes it does. In my experience you want your fps to be higher than 40. If you go too much below that, the visuals get too jerky to be able to aim properly.
long5hot then no chance for me ... I get kinda 21 or 30 fps rarely bit still manage to get 3 to 5 kills... I wonder what will happen when I get a good pc
The F4U-1c is so much better than this plane at the same BR it is not even funny.
It's not good in RB either. I was super excited and this plane is a huge disappointment. 4.7 in RB is comparing it to the P-51D-30, P-47N, P-38L, and the cannon corsair. It would be ok at 4.0 for RB and probably arcade as well.
Even in Arcade, you have planes like the J2M2 & La-5F at 3.3, the Ki-100, Spit IIb, Bf109 F-4 and Ki-100 at 3.7 - so even 4.0 would be too high for the cannoncat. 5.0 is just a poor joke. At least its not as bad as the two-cannon Fw190 A-5 U2 at 6.0...
long5hot Battle ratings will always be a problem in WT. the P-47's are still 3.0 and captured ones are 2.7... super fun clubbing. A lot of planes are 3.3 and should be 3.7 at least. I don't know if I would put the cannoncat at the same BR of the regular one. Maybe .3 higher. (I forgot the -5 is like 3.0 in arcade)
True, it definitely needs to be higher than the machine-gun version.
How did u get 7 MILLION silver
When I hit tier 4, and the RP requirements were much higher so the silver just stockpiled up.
You mean like 100k research points for 1 plane?
Yes, and the modules take quite a while to upgrade too. Hence you're unlocking things less often, and your SL balance goes up.
i guess you should Give the plane another try, you were playing with a 260 ping which made you miss the shots, you can even see how the planes were jumping due to it...
My ping won't have changed - 260ish is what I've always played with, and it didn't affect my ability to shoot planes down in earlier videos.
long5hot yeah, I've played with that plane lately, and feel either I lost practice or everyone improved a lot lol...
Oh my god. At 6:04 that Bf 109 is having a very atrocious name.
ah, Suomi as well?
Kristjen Štjuprić, kyllä, oikein oivalsit.
Not even an OP new flight model? At least a 5 kill ace in a day is an achievement again. : (
Hey thats pretty good :|
the damage models are worse then ever, m2 50 cals are virtually useless. They keep changing things each patch without actually listing what there doing, its infuriating. My p-47n takes out planes slower then a freakin spit mk1.
So a lot of players that play warthunder watch your vids right? here is the plan longshot. Plz do a very in depth series on how to use the most powerful bombers to end matches as quick as possible 4 bombers from 4 tiers from every nation. The idea behind this being that when people start flying the most powerful bombers matches will be so short that Gaijin will have to rebalance the game! Explain how you can kill 20 Armored targets with the PE-8 while being un vulnerable to enemy fighters with its defensive armament. The only balance that would make sense to me is that battles last about three times as long and the balance system will be changed through different ticket rates that count enemy planes as enemy targets that will have to be dealt with seperately only then fighters will climb and bombers will climb. so lets make some ultimate bomber spam happen over the next months!!!!. I heard you complain about silver lions. Well! grind a nice bomber and enjoy your well deserved rapefest!
No need to spam this comment everywhere Job, just once is enough.
I am afraid, Gaijin would be completely ok even with 2-min games. So you better not even think about it :)
thats true glad you're back!
Gaijin pretty much listens to the Russian-language forum... they even listen to their English language forum a bit... if enough people start complaining about the problems with DM and FM nerfing and bomber spam, they *will* fix it... when 1.65 first came out, for example, the M2s were working wonders again, the hispanos were working, so were the ShVAKs, and the MG 151s were finally detecting for me again... however, the.... i think... second mini-patch they put out seemed to ruin everything because people flying only Soviet aircraft were complaining *AGAIN* about the M2s lighting fires "too easily" and the MG 151s and especially the MG 131s being "Overpowered"... the MG 131s have basically been turned into nothing but spitball shooters and the M2s are pretty much worthless again... very disappointed....
MG 131 were in did OP... with IAI belts you could shoot down a plane without MG 151 which is little odd in AB at BR5.0 and higher. But you are right... last minor update turned weapons into a shit again. It's unbelivable how arrogantly they make these changes.
Ridiculously overtiered. This plane should be the exact same BR as the F6F-5. Sure, it was better armament, but it's also heavier and it has that radar which just adds more useless weight. At most it should be one step higher than the F6F-5. Not two or three steps higher.
And you played arcade
cannons are so bad I'm lost for words like P-51 at 4BR with 4 hispanos can't kill anything reliably. It has 500 ammo and you spend it in couple of secs now I wouldn't mind that if that ammunition would have punch to it but it doesn't.
I would rather have 4 .50 then this at least I would have ammo to keep on peppering. It really hurts when you don't get awarded because you work so hard to get in perfect position and get that perfect firing solution, then you blast away get 5+ hits with 4 canons(That is a lot of mass put into enemy plane) and enemy plane just doesn't give a fuck. Next thing you do is pull away with extra energy you have just to see enemy plane that had less energy magically chase you down and kill you with exactly one hit.
This is warthunder in nutshell. Frustration
I have ply this game for 4 years now and this game is stupid to play at this moment, I dont know what gaiging is thinking, but I would not pay a cent for this game.
Not gonna lie this thing looks like a flying turd.
I like the way you play but some players in your [100] squadron use cheats I have video I can show you they use aimbot and cloak I send it to support so they can ban them exuse me if I am wrong if that is not the [100]pro squadron that you are in I saw your name there but player OhGodMyEar and all those names are cheating asses
I'm not & have never been in [100], but I know one guy there (a very highly skilled player called Anown) who for whatever reason decided to change his name to Iong5hot beginning with a capital i instead of an l. If you suspect cheating, by all means report them as Gaijin do have very effective methods for detecting 3rd party software - if they're guilty they'll be banned.
Yes, there is someone with your name in that clan, spells name just like yours and has over 66k kills. sorry I was not sure if that was you sorry. yes they are using some kind of cloaking that darkens their name like when you shoot down a plane it goes dark they have a way to make their plane go dark now so they are hard to see if you are not looking for them, it is until it is to late that you see them. I have videos that I am thinking of putting up but I was told I would get ban for it if I do. Mostly in Jet games if you do play in that area make sure to keep an eye open for planes that come out of nowhere.