Maybe entering a vehicle. Since this tech is about two 3D objects interacting (player and something else), we could enter the car like a normal human being and not teleporting inside.
Definitely more zombie grabbing animations, I’d love to see in detail grabs and bites, the zombies should be harder so people can’t just walk past them. I want these mfs to grab you and feel dangerous like a resident evil biting animation would be cool
I can't wait for update 42!!! Everything is exciting as heck but I have a soft spot for farming and blacksmithing! It will add so damn much variety to the late game gameplay!
I feel the knew weapon system will be a bit confusing specially with that many options. We’ll have to wait and see how it come off. Thanks for the great video!
It will likely make progression in weaponry be based off your leveling the needed skills, and managing to acquire the needed materials. For the not so rustic ones, it still a wait and see
Gonna be honest, just the ability to dry food is going to solve so many of my problems. Watching everything spoil, knowing I could use it for the winter, just hurts... Especially since my (massive) stash of non-perishables feels threatened because of it...
We still could go even further in terms of cooking, food preservation, both on the advanced and rustic styles. Salting food. Smoking meat. Pickling. Vacuum sealing food packs. ... Things that could also become welcoming things as well: Creating Charcoal kilns, use spare or excess wood to make Charcoal, so the non-Propane BBQ or even Antique Stove could have some sources of fuel aside wood or limited supply charcoal Metalworking, along Electrical could be paired to open access to more niche or unique crafting recipes, such as making a Fridge, electrified Battons, fences or traps. And maybe, add the option to make some unique yet simple alternatives to pipe bombs, like landmines or even Claymores (Claymore mines are hilariously simple when you break it down, being a slightly curved rectangular metal box with a thin sealed lid packaging the explosive and "buckshot", add a basic primer triggered by a tripwire or a directional proximity sensor, and voila, claymore)
@@MrRandomnumbergeneratorit’s already in the game when ur picking up and dropping corpses. They just gave it an animation now it’s to clean up ur base or dispose up bodies to get rid of corpse sickness
@@Jackal326 been playing on easier settings ( 2x xp gain, starter kit, easy use cars, and low zombie population ) and spawning in rosewood. Used the firestation for a bit, kept dying so i moved to the construction zone instead. Now i try living in the farmhouse with a well near i think muldraugh (idk if thats how you spell it). Now i try living there while only using multi hit and easy use cars in the settings :P ( Why did i respond with such a long comment? Idk but u read it :o anyways have a good day / night )
@@MozzarellaMuscle Best advice I can give is to not over-extend too early on. Get your safehouse barricaded and secure, loot any nearby houses for food (both fresh and canned - but get the fresh food in a fridge or freezer as soon as possible), and try to get some basic tools and supplies. I like to have grabbed a hammer, some nails, a screwdriver, a saw as well as a welding torch and mask (to replace my boarded-up windows with steel plates). Our man @Bladiuss has a few videos with tips for new players, be sure to check them out.
Wait a second, if the player can interact with zombies and grapple tech can be used for modding, could that mean someone could create a sex mod with the zombies?
No idea why some of us wish for a sex mod and at this point i am afraid to ask. Anyway no kink shaming. But what happens when someone got pregnant in the game? A more detailed survivor game is not always the best way to improve immersion, in my opinion.
@@Mpeti123 That would actually be cool once the NPC update comes out. Certain NPCs can reproduce. Then maybe after like day 1000 the entirety of Kentucky is taken over by NPCs.
Already have all this with the mods these lazy devs have taken from other people's work. I hate that I love this game purely because of the "developers" that are cashing in as they do nothing to work on the game. I bought the game in 2011.. and it's still in early access. 🙄
@randomstuff10-4 I have BeamNG.. I love the game .. I haven't looked into the dev team on it though, but I will say that Beam is a technical marvel ... PZ ..there's no groundbreaking stuff going on.. it's a pretty original idea, but the modding devs have brought all the polish to the broken game. Beams engine is in a league of its own.
What do you guys think could be the best way to put into use this new "GrappleTech" in PZ?
Maybe entering a vehicle. Since this tech is about two 3D objects interacting (player and something else), we could enter the car like a normal human being and not teleporting inside.
Definitely more zombie grabbing animations, I’d love to see in detail grabs and bites, the zombies should be harder so people can’t just walk past them. I want these mfs to grab you and feel dangerous like a resident evil biting animation would be cool
Agree with elder, also to give hugs one another like in fortnite
That ai voice is uh.. something
I can't wait for update 42!!! Everything is exciting as heck but I have a soft spot for farming and blacksmithing! It will add so damn much variety to the late game gameplay!
Sex is overrated since b42
I feel the knew weapon system will be a bit confusing specially with that many options. We’ll have to wait and see how it come off. Thanks for the great video!
It will likely make progression in weaponry be based off your leveling the needed skills, and managing to acquire the needed materials.
For the not so rustic ones, it still a wait and see
Gonna be honest, just the ability to dry food is going to solve so many of my problems.
Watching everything spoil, knowing I could use it for the winter, just hurts... Especially since my (massive) stash of non-perishables feels threatened because of it...
We still could go even further in terms of cooking, food preservation, both on the advanced and rustic styles.
Salting food.
Smoking meat.
Pickling.
Vacuum sealing food packs.
...
Things that could also become welcoming things as well:
Creating Charcoal kilns, use spare or excess wood to make Charcoal, so the non-Propane BBQ or even Antique Stove could have some sources of fuel aside wood or limited supply charcoal
Metalworking, along Electrical could be paired to open access to more niche or unique crafting recipes, such as making a Fridge, electrified Battons, fences or traps. And maybe, add the option to make some unique yet simple alternatives to pipe bombs, like landmines or even Claymores (Claymore mines are hilariously simple when you break it down, being a slightly curved rectangular metal box with a thin sealed lid packaging the explosive and "buckshot", add a basic primer triggered by a tripwire or a directional proximity sensor, and voila, claymore)
Drying meat and fruits is easy as heck, it's indeed frustrating to not be able to do something I would do IRL in such case...
I love the animation to drag zombies its just so useful and nice
I agree, may u inform us few situations would u give an use ?
@@MrRandomnumbergeneratorit’s already in the game when ur picking up and dropping corpses. They just gave it an animation now
it’s to clean up ur base or dispose up bodies to get rid of corpse sickness
Excellent summary once again. I can't wait for Build 42!
You and me both!
Cannot wait, i even dream about this
We will be living on Mars as a species before this build is released.
Well, looks like i graduated before B42 came out 😂
But guess what?
WE STILL GET B42 BEFORE GTA 6 💀💀💀💀
We don't know that yet.
Anyone know where is the music he uses in this video from? Specially the ones used in the second half of the video???
My zomboidified body is ready!
Can you please do a video on what popular mods would most likely break with the new build
Don't expect mods to simply work with B42 when it is released. It is best to play it without mods first and give modders time to update.
Probably all mods will break with B42. It's up to their developers to update them in a timely manner!
Pet companion will happen as mod
Damn just bought the game less then a week ago :0
How are you finding it so far?
@@Jackal326 been playing on easier settings ( 2x xp gain, starter kit, easy use cars, and low zombie population ) and spawning in rosewood. Used the firestation for a bit, kept dying so i moved to the construction zone instead. Now i try living in the farmhouse with a well near i think muldraugh (idk if thats how you spell it). Now i try living there while only using multi hit and easy use cars in the settings :P ( Why did i respond with such a long comment? Idk but u read it :o anyways have a good day / night )
So any tips?
@@MozzarellaMuscle Best advice I can give is to not over-extend too early on. Get your safehouse barricaded and secure, loot any nearby houses for food (both fresh and canned - but get the fresh food in a fridge or freezer as soon as possible), and try to get some basic tools and supplies. I like to have grabbed a hammer, some nails, a screwdriver, a saw as well as a welding torch and mask (to replace my boarded-up windows with steel plates). Our man @Bladiuss has a few videos with tips for new players, be sure to check them out.
@@MozzarellaMusclejust walk and sprint only when is required, also sleep well
Wait a second, if the player can interact with zombies and grapple tech can be used for modding, could that mean someone could create a sex mod with the zombies?
No idea why some of us wish for a sex mod and at this point i am afraid to ask. Anyway no kink shaming. But what happens when someone got pregnant in the game? A more detailed survivor game is not always the best way to improve immersion, in my opinion.
@@Mpeti123 That would actually be cool once the NPC update comes out. Certain NPCs can reproduce. Then maybe after like day 1000 the entirety of Kentucky is taken over by NPCs.
Xxx mod is going to happend and nsfw role play servers
found the zoomer thread
Heya, i wanted to ask what mod the white clothing/armor come from? Excited for all the additions coming in b42 :>
Chicken army against hordes hahaha :D
Let me inform u that ur comment made my day
🐥😂
🕶️🐹🔪
Hamster ???
🙃
@@MrRandomnumbergenerator Dr Ginger, the Hamster Assassin. To be specific
@@tomlaundry4021 how did u get the idea ? Had to say with grappling ?
Already have all this with the mods these lazy devs have taken from other people's work. I hate that I love this game purely because of the "developers" that are cashing in as they do nothing to work on the game. I bought the game in 2011.. and it's still in early access. 🙄
Same with beamng
@randomstuff10-4 I have BeamNG.. I love the game .. I haven't looked into the dev team on it though, but I will say that Beam is a technical marvel ... PZ ..there's no groundbreaking stuff going on.. it's a pretty original idea, but the modding devs have brought all the polish to the broken game.
Beams engine is in a league of its own.
cool story
@@HollowBagel cool 😎 edgy comment bro. Way to back it up.
@@tylersays- ok lol