Photorealistic Automotive Render (Backdrop) | Blender 2.8

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  • čas přidán 25. 04. 2020
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  • Jak na to + styl

Komentáře • 84

  • @DamianMathew
    @DamianMathew  Před 4 lety +27

    1:04 I looked a bit deeper into why 50mm did not fit. I was correct about the Crop sensor, a Nikon D5100 (CMOS-Sensor APS-C 23,6 x 15,8 mm (Cropfaktor 1,5)) was used. The 1.6 Crop I tested was for Canon, but still 80mm was completely off. I noticed a Sigma 17-50mm Lens was used. So I just tried 17mm on a 23,6 x 15,8 mm Sensor and it fit perfectly. Somehow the metadata is wrong. So the solution is to either change the Sensor size in Blender or Multiply 17mm by 1.5 and it should fit perfectly. Sorry for the inconvenience.

  • @RealDatacomparison
    @RealDatacomparison Před 3 lety

    one of my favorite CZcams channel.thanks

  • @sortakalpuyu
    @sortakalpuyu Před 2 lety

    Ngl this channel is the only channel that i can discover on the side of us about learning blender

  • @TIMURbartelsOfficial
    @TIMURbartelsOfficial Před 4 lety +2

    loved your tutorial! amazing channel.. thank you for all these great tutorials!!!!!

  • @aidansimpson-gray5418
    @aidansimpson-gray5418 Před 4 lety +4

    Found this channel today, really love your tutorials!

  • @salaivv
    @salaivv Před 3 lety +1

    Well explained! Clear and to the point. Thanks for the tip!
    Looking forward for more!

  • @CobnutVTS
    @CobnutVTS Před 4 lety +19

    Looks awesome! definitely going to be keeping my eye on this channel for car blender content

    • @DamianMathew
      @DamianMathew  Před 4 lety +3

      Wilson Tuning that’s great! Car stuff seams to be liked most. I think I’ll try to focus a bit more on automotive stuff. That’s also what I know best.

    • @DamianMathew
      @DamianMathew  Před 4 lety +2

      Also if you have certain topics in mind that you would like to see in a tutorial, definitely hit me up. Always good to get some new ideas.

    • @CobnutVTS
      @CobnutVTS Před 4 lety +2

      @@DamianMathew great! and i do have a topic, would you be able to do a tutorial or some form of informative video on tire grooves or texturing?

    • @DamianMathew
      @DamianMathew  Před 4 lety +2

      Wilson Tuning ah interesting. Added to my idea list! High end tires tutorial would be cool.

    • @CobnutVTS
      @CobnutVTS Před 4 lety +1

      @@DamianMathew yes it would!

  • @SuperIceteapeach
    @SuperIceteapeach Před 2 lety

    Wie immer ein sehr sehr geiles Video! :)

  • @ImagetownDe
    @ImagetownDe Před 4 lety +2

    Awesome! 😎

  • @umrumair
    @umrumair Před 4 lety +7

    Thanks for this! Please make more Automotive CGI tutorials!

  • @javedjalal9572
    @javedjalal9572 Před 3 lety

    Nice workflow.

  • @jafarsadiq6226
    @jafarsadiq6226 Před 2 lety

    Thankyou for sharing

  • @abiyyupanggalih854
    @abiyyupanggalih854 Před 3 lety +1

    so nice

  • @dannyaustin84
    @dannyaustin84 Před 2 lety

    path blur looks cool.

  • @marvluebke
    @marvluebke Před 4 lety +14

    Why aren't you using CTRL+T when adding the mapping and coordinate node?
    I can't imagine you don't know about it, so are you just using less shortcuts to not confuse beginners?

    • @DamianMathew
      @DamianMathew  Před 4 lety +18

      Good Eye! The reason I am not using it, is because I am trying to not use any plugins (Node Wrangler) so everyone can follow with a standard Blender. But maybe the Node Wrangler is considered Standard, I would just have to mention it at the start, why not. Maybe I'll do that in the following videos! Awesome you're watching my videos, by the way, I really appreciate it!

  • @legitgamer4452
    @legitgamer4452 Před 2 lety

    how do i get car sound in my 3d car animation need helip

  • @AmanKumar-tu2og
    @AmanKumar-tu2og Před 3 lety +1

    Thanks a lot for this! The reason you didn't get a perfect black and white shadow mask out of blender was due to filmic color transform. Set it to standard and the masks are good to go in photoshop.

  • @kannonfps
    @kannonfps Před 3 lety +3

    love it, i'm a photographer and sadly with covid and shit can't really go shoot some real cars so far forza horizon 4 and nfs heat were the 2 main sources of my car photography but rn i want to give 3D modeling/rendering a try :D gonna take a while before i can get the results i want but always good to learn new things :D thanks

  • @scroolq100
    @scroolq100 Před 3 lety +1

    Hi can you talk about modelling front and rear lights

  • @Sandor3D
    @Sandor3D Před 2 lety

    i am stuck at photoshop 3:12 what did you use as shortcut what i dont understand XD

  • @ImBrayz
    @ImBrayz Před 3 lety +1

    I don't get the unwrap part... do I have to position the plane in any specific direction? Because my UV Editor shows a weird pattern after unwrapping with project from view

  • @viveksingh5109
    @viveksingh5109 Před 3 lety +1

    I really like your tutorial ;)

    • @DamianMathew
      @DamianMathew  Před 3 lety

      That’s great man, I am glad I was able to help you!

  • @SamuelBusovsky
    @SamuelBusovsky Před 2 lety

    How did you edit the rendered image through nodes? Struggled a lot to find out how to do that, so I cheated and just did another render of only the car without the plane under it. Thanks in advance!

  • @p09m21
    @p09m21 Před 3 lety

    How 2 use hdr cars

  • @aldoileanumeliber
    @aldoileanumeliber Před rokem +1

    is there a tutorial on how to make those wheels spin for a static image export?
    ps. the end result has a major flaw, in that the wheels seem to be levitating because of the shadow missing where the wheel touches the tarmac.

    • @DamianMathew
      @DamianMathew  Před rokem

      for a still you can just spin the wheels and enable motion blur

  • @PoonamSharma-gt7hc
    @PoonamSharma-gt7hc Před 4 lety +1

    Awesome vid!! Came from Reddit

    • @DamianMathew
      @DamianMathew  Před 4 lety

      THELAST PATTY awesome that’s great! Glad you like it!

  • @MrPETERDESIGN
    @MrPETERDESIGN Před 3 lety +1

    Hi Damian I was just wondering why you choose not to use holdouts and shadow catchers?

    • @DamianMathew
      @DamianMathew  Před 3 lety

      Hey! Check my recent video about HDRs, there I am explaining it briefly.

  • @miguelangelalarconcuadros7671

    1:17 why did you multiply per 1.6?

  • @sortakalpuyu
    @sortakalpuyu Před 2 lety

    Pog

  • @yneshAshanti
    @yneshAshanti Před 3 lety +1

    Hey Damian! Does rendering on blender generally require very big processing power? I'm new and trying to understand what type of pc I need to get.

    • @DamianMathew
      @DamianMathew  Před 3 lety +1

      I am rendering a on a big boy GPU 2080 RTX. But a 970GTX is also fine and fast enough for professional work. Google on what GPU you can afford. The 3090 is the fastest for the money at the moment.

  • @FalconWingz88
    @FalconWingz88 Před 3 lety

    hey damian, it looks very good !! how to do it in video though ? animation

  • @ExacoMvm
    @ExacoMvm Před 3 lety

    You forgot to mention that HDRI and Backdrop has to be color matched aka tonemapped ( contrast, color, saturation, brightness etc must be about same ). All you did is just graded the backdrop for whatever reason, normally after that if that is so necessary you should've graded the env HDRI too so they both match and try to keep the render "RAW" looking. After that I would use Cryptomatte to color correct some stuff for more realism also add some post like the shadows then color grade whole image on top and for final touches use cryptomatte again to enhance the realism/style and for absolute last step probably send the image to Lightroom or DaVinci Resolve since PS simply sucks for color grading.
    Sometimes it's also good idea to slightly desaturate the blue sky in the HDRI.

  • @erlantzurbina5174
    @erlantzurbina5174 Před 4 lety +3

    i just suscribed to this amazing chanel and i wanna know if you would make like a quick tutorial teaching how to do the wheels spin in a car, i know that you make this one but im talking about like a 2 min tutorial for that and the motion blur.
    Amazing content and im surprised that you have that kind of views with this very high quality videos.

    • @DamianMathew
      @DamianMathew  Před 4 lety

      Erlantz Urbina that’s great! I am glad you like my videos! And great idea, maybe I’ll even make that video next. I am still not sure what’s better: long videos or short. Short it’s hard to explain something, but for something like this it’s cool I guess.

  • @Atimo133
    @Atimo133 Před 3 lety +1

    highlight edges around the tires seem off

    • @DamianMathew
      @DamianMathew  Před 3 lety +1

      All a bit off if you ask me haha. Sometimes it’s just the hdr but sometimes also you just need a lot of tweaking.

  • @barry_crisp
    @barry_crisp Před 4 lety +1

    Is there anywhere I could send you works I've done? Like a social media page?

    • @DamianMathew
      @DamianMathew  Před 4 lety +1

      Blank Slate Arts yes of course! Just to my email db@mouval.com

  • @flomuller3
    @flomuller3 Před 4 lety +2

    Nice tutorial! You might give "BLAM" a try for calibrating the camera?

    • @DamianMathew
      @DamianMathew  Před 4 lety +1

      Yes, but somehow it goes faster to just tweak real quick, also BLAM does not always have good results. On a real job where everything has to be perfect, I would let BLAM run over it at least once, but for most shots, tweaking is good enough.

  • @GikePeterson
    @GikePeterson Před 3 lety +1

    Nice, but reflections on the car must be blured as well.

  • @MrCoolrats
    @MrCoolrats Před 4 lety +1

    At 1:55, There is a L shaped plane on which you setup the car and the plane have multiple pictures arranged. You can share more about how you did that? Please that would be really great.

    • @DamianMathew
      @DamianMathew  Před 4 lety

      Yeah looks a bit crazy, I admit. It is actually very simple: go into the camera view -> U for unwrap -> project from view. That’s it. Keep in mind, the L shaped plane needs to have a few subdivisions so the image is not stretched. Did this help?

    • @MrCoolrats
      @MrCoolrats Před 4 lety +1

      @@DamianMathew Oh! okay sir, I'll try it now. and let you know how it goes. Thank you so much for helping :) Really appreciate it.

  • @ilhabela3d
    @ilhabela3d Před 3 lety

    Blender tutorial or Photoshop?

  • @YouZetrox
    @YouZetrox Před 3 lety +1

    It would be great if you did it all as a follow along tutorial. I mean a little slower and more detailed, as for beginners. Because, for example, what you did in Photoshop is a mystery to me (I never used it) and I didn't understand anything at all. A detailed tutorial on Blender and Photoshop will definitely collect views on CZcams.

    • @DamianMathew
      @DamianMathew  Před 3 lety

      thats my main struggle, slow or fast .... I'll think about it! Thx for the suggestion! :D

  • @edh615
    @edh615 Před 3 lety

    The integration is quite nice but the motion blur could be improved, using z-depth or other methods to make it seem real.

  • @RahulMaurya-vr1fq
    @RahulMaurya-vr1fq Před 3 lety +2

    2:16 Can't we render this? (I really want to avoid photoshop 😅)

  • @Sh-hg8kf
    @Sh-hg8kf Před 2 lety

    At 1:10, how did you know it looks off? Im not able to tell how its off :(

    • @nonameishere7234
      @nonameishere7234 Před 2 lety

      The two long edges of the planar surface he made should match those white marks on the road. you need to play with focal length to match the perspective. it's a painful process if you don't have the image metadata. i'm not a blender expert but I think there is a perspective matching tool.

    • @Sh-hg8kf
      @Sh-hg8kf Před 2 lety

      @@nonameishere7234 I see. Thank you! I always thought focal length was like a zoom level so why can't we just zoom in the camera till it looks and lines up well?

    • @nonameishere7234
      @nonameishere7234 Před 2 lety

      @@Sh-hg8kf it helps to learn some photography basics, look for an old 35mm film camera. they're usually cheap. You'll have fun and learn framing and composition 😉

    • @Sh-hg8kf
      @Sh-hg8kf Před 2 lety

      @@nonameishere7234 would a digital cam suffice? I'm not sure where ppl develop films here anymore

  • @wikke1213
    @wikke1213 Před rokem +1

    Holy shit how is Anyone supposed to follow this

  • @loop5720
    @loop5720 Před 4 lety +1

    This looks so good! But the way of rendering this is not something I'm a fan of, it can get problematic at times. And it isn't natural since there are some editing and stuff, though, it was your tutorial's goal, so it's a point for you. Here's a like and subscribe

    • @DamianMathew
      @DamianMathew  Před 4 lety

      Loop Is Dedz awesome! Yeah it’s problematic but this technic is very common

  • @doctorsilent80
    @doctorsilent80 Před 4 lety +5

    Make this tutorial step by step it is very fast. I guess this is only one tutorial of this topic

    • @DamianMathew
      @DamianMathew  Před 4 lety +2

      Najib baloch thanks for your feedback, I will try to make slower beginner friendly tutorials in the future! :D

    • @doctorsilent80
      @doctorsilent80 Před 4 lety +2

      @@DamianMathew Thanks for the response good luck for future.

    • @DamianMathew
      @DamianMathew  Před 4 lety +1

      Najib baloch thanks a lot!

    • @Shaurya_Pant
      @Shaurya_Pant Před 4 lety +2

      Yeah. I'd agree to this. The content was kinda something that a beginner would need, but the pacing was a little too fast, with little to no explanation (for beginners).
      Rest it was an awesome tutorial, be regular and defined with your uploads and you certainly have potential to gather up a good amount of audience from our blender community.
      Cheers!

    • @DamianMathew
      @DamianMathew  Před 4 lety +1

      Shaurya Pant thanks for the feedback! I think I need some more practice, but glad you like it so far!

  • @barry_crisp
    @barry_crisp Před 4 lety +1

    Do you work for an Automotive company or is this just a hobby?

    • @DamianMathew
      @DamianMathew  Před 4 lety +3

      Blank Slate Arts quick story: it started as a hobby. I always wanted to be a car designer but it never worked out so I decided to do architecture. This worked out better but also not well. Then my parents really pushed me to get a job, so I got an internship at a graphic design agency. There I did all kinds of random stuff as well as Volkswagen (my favorite client and closest I ever got to car design). After my internship I actually didn’t get the job there so I actually just wrote a cold email straight to Volkswagen cause I really didn’t know what to do. And believe it or not, they gave my young 21 year old ass a chance. First 3 days. Then 2 weeks. Then 2 months I think. Then full time and I stayed for 4 years. After that I moved on to other big automotive companies in Germany. Then I realized that’s not what I want to do in life. So I basically quit all my jobs and tried to think about what I want in life. That’s pretty much when I started this CZcams channel.

    • @barry_crisp
      @barry_crisp Před 4 lety +1

      @@DamianMathew Hey, wow! That's a really great story, thanks for sharing and I can't wait to see future stuff, I'm for sure sticking around this channel.

    • @DamianMathew
      @DamianMathew  Před 4 lety +1

      Blank Slate Arts that’s awesome! I’ll try to keep posting as often as possible but at the moment I need to still do some paying projects for rent and stuff but the goal is to hopefully someday only focus on things like CZcams. But I post at least 1-2 a week at the moment. Also if you ever have suggestions or questions, I am always there to help!

  • @ayeshrandimasenadeera8199

    Too fast man..

  • @yuris6244
    @yuris6244 Před 3 lety

    Sir, can you just slow down a little bit? In one second you are explaining 3 steps...