Sony's Making Another PSP?

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  • čas přidán 2. 02. 2024
  • Moore's Law Is Dead Vid: • RTX 4080 SUPER Analysi...
    13:30 for the timestamp where he talks about the PSP3/Vita 2
    So normally I don't dive into rumors like this, but the prospect of a new Sony handheld is just too interesting for me to not talk about.
    The idea that Sony could make a new PSP, or PSVita, (and not just another PlayStation Portal), is admittedly quite exciting.
    So today I want to talk about how this could work, why I think Sony is going to do this, and what it could mean for a potential next generation PlayStation 6.
  • Hry

Komentáře • 436

  • @danielgrezda3339
    @danielgrezda3339 Před 3 měsíci +379

    The fact people are more hyped for this rather than the long leaked ps5 pro says enough.

    • @bmqww223
      @bmqww223 Před 3 měsíci +3

      I honestly think he is a layman and doesn't understand the tech development that is taking in place.... ps5 to ps6 will be a great leap or even ps5 pro given the specs ......this generation provided us with a taste of real time lighting and raytracing and even in this generation pc is able to play some pathtraced games like as cyberpunk ..... the next generation will be the generation of pathtracing you will see that all games will integrate real time lighting into the art style of the game like gta 6 with their rtgi and raytraced reflection and its the mid age of the current gen already... obviously after pathtracing what improvements can be made besides graphics since they are able to pathtrace the game without rasterization we have already reached a dead end in terms of graphics now for gameplay there could be more..........

    • @shilohoward6085
      @shilohoward6085 Před 3 měsíci +18

      The psp is a console that was pretty much abandoned and has had no updates or predecessors beyond the vita. However it was still loved by many people. Are you really comparing it to a new ps5 which is literally not news at all?

    • @dxtremecaliber
      @dxtremecaliber Před 3 měsíci +11

      @@shilohoward6085psp is not abandoned lol that thing is s tier console the games is even better than the ds the abandoned one is the psvita

    • @emperorfaiz
      @emperorfaiz Před 3 měsíci +5

      @@dxtremecaliber It is abandoned due how old and outdated it is like every old tech in existence. I know there's still a niche community keeping it alive and well but that's just independent community support that Sony have nothing to do with it anymore.
      I don't know why you're being so defensive over something very obvious.

    • @jamalisujang2712
      @jamalisujang2712 Před 3 měsíci +7

      ​@@bmqww223what does that have anything to do with gameplay.

  • @abdelali9279
    @abdelali9279 Před 3 měsíci +76

    That idea that a PS6 could cost $700 and Xbox can swoop in and steal its momentum, is basically what happened after Sony announced the PS3 would cost up to $600

    • @Blackfatrat
      @Blackfatrat Před 3 měsíci +7

      I mean the ps3 still outsold the 360.

    • @oo--7714
      @oo--7714 Před 3 měsíci +22

      ​@@Blackfatratonly way late into it's lifecycle

    • @mianlo2624
      @mianlo2624 Před 3 měsíci +8

      ​@@oo--7714
      Many (millions) Xbox 360 faced the dreadful Red Ring of Death. So many user had to buy second system. Even with PS3 being more expensive, and harder for games to run. It still outsold the Xbox 360 in its lifecycle. Microsoft should of doubled down on the games. Because having powerful hardware doesn't mean much without variety of games. Just look at the Wii. It outsold both Xbox 360 & PS3

    • @elcalabozodelandroide2
      @elcalabozodelandroide2 Před 3 měsíci

      ​@@Blackfatrat not by a minch and geniunly bc sony make it cheap and latam market wanted to pirate games.

    • @BlueEyedVibeChecker
      @BlueEyedVibeChecker Před 3 měsíci +2

      @@mianlo2624 To be fair, the PS3 suffered the Yellow Light of Death too for the exact same issue.
      Only difference is, Sony saw Xbox suffer the problem then proceeded to do the exact same thing.
      Wii was great despite its power or lack thereof, and the only one not plagued with issues outside of a chip shortage that still didn't kill its momentum.

  • @Wol333
    @Wol333 Před 3 měsíci +71

    Considering the Steam Deck runs PS4 PC ports, wouldn't be surprising for a handheld to run PS5 and even scaled back PS6 games in a couple years. Like they said, just scale back some effects and run at 540p upscaled with hardware AI and aggressive anti-aliasing, it'll still look good on a small screen and from a couch.

    • @ThePaperKhan
      @ThePaperKhan Před 3 měsíci +8

      The steam deck is pretty versatile. Games that don't run very well, you can lower the graphics settings in game, then you can use a built in upscaling method called FSR. Pal world for example, isn't very well by itself on steam deck, getting 20-30 frames, but with FSR you get 60, and much better battery life and a cooler system.

    • @MattyD315
      @MattyD315 Před měsícem

      yes and no. im a very pleased owner of a deck since the first wave released. I love it. but it does not run ps4 games well. at least not demanding ones. I try to play neir automata, dmc5, sf5, shoot, even soul calibur 6 and mh rise. you need to drop the settings to the floor to get them to run even somewhat decent. thankfully im an indie game fiend so most my stuff is low demand so the deck runs it great. but lets be real. the deck isnt running high tier games at good specs, at all. even dameon x machina needs booty settings to run at a consistent 30, and that cellshaded stuff.
      I will end this book with me reassuring you, I do own a deck, and I love it. these are just facts

  • @munxcorp
    @munxcorp Před 3 měsíci +281

    People should remember that PSP came out before PS3 and it was very close to PS2. So close they got to share the same ports. Today we already have a handheld that is quite a bit faster than a PS4 - Steamdeck. Getting last gen and some of current gen to run on handhelds is not uncommon.

    • @MatanVil
      @MatanVil Před 3 měsíci +36

      The PSP might have been a godsend for some developers not ready yet for HD, and it kept the PS2 alive while the PS3 has straggled due to CELL. Sony clearly Sony has a software problem right now with overspending to justifying the PS5 tech (kindda like the PS3 with the CELL) which lead them to bigger and less sustainable games. Developers would kill for another PSP-Wii situation while AAA try to think how they go forward.

    • @bananaman8693
      @bananaman8693 Před 3 měsíci +4

      Steam deck is as fast as ps4 pro.

    • @censoredialogue
      @censoredialogue Před 3 měsíci +4

      @@bananaman8693 yeah but it only runs at 720p. at 1080p the Steam Deck often performs below a regular PS4 let alone a PS4 Pro

    • @TyshaggyGaming
      @TyshaggyGaming Před 3 měsíci +17

      Y'know gamers have had resolutions lower than 4k most their lives. Resolution is a non issue@@censoredialogue

    • @TyshaggyGaming
      @TyshaggyGaming Před 3 měsíci +5

      And even myself, personally, have a hard time looking at 4k graphics for long periods of time without it affecting my eyes, which isn't an issue on my 1080 laptop@@censoredialogue

  • @richnolan2744
    @richnolan2744 Před 3 měsíci +197

    Vita means life

    • @Nerdtendo6366
      @Nerdtendo6366 Před 3 měsíci +38

      Something the Vita barely had

    • @SuperCamProductions
      @SuperCamProductions Před 3 měsíci +7

      Rest in peace 🫡

    • @kalulofer4638
      @kalulofer4638 Před 3 měsíci +5

      @@Nerdtendo6366why do you hate PS Vita?

    • @ayeperea
      @ayeperea Před 3 měsíci

      ⁠@@kalulofer4638I don’t think they’re saying they hate the Vita. It just didn’t have much of a lifespan. Sony royally messed up marketing and gave up on it fairly early into its lifespan. There were definitely third parties (mostly Japanese exclusives) and indies who kept it going past when Sony did but it couldn’t compete with the 3DS or even the previous Sony handheld (the PSP) sale figures and market share wise. I have one but it’s mostly a modded device I can play PSP only games and the handful of Vita exclusives not available on other systems along with certain PS1 games.

    • @lordofnuttz101
      @lordofnuttz101 Před 3 měsíci +1

      Yeah we know that..

  • @WelcomeToDERPLAND
    @WelcomeToDERPLAND Před 3 měsíci +83

    Woah, lets hope this one actually gets some F'in games and isn't just abandoned nearly immediately abandoned ala Vita style...

    • @claudiobizama5603
      @claudiobizama5603 Před 3 měsíci +1

      They will use a proprietary thing like the vita did lmao

    • @ms.antithesis
      @ms.antithesis Před 3 měsíci +8

      if it's backwards comnpatible with the ps4 then it'll launch with a decent library.

    • @cherrypepsi2815
      @cherrypepsi2815 Před 3 měsíci +3

      The vita is more alive now than it was when it was new lmao, it's funny

    • @ser777XD
      @ser777XD Před 3 měsíci +4

      That is the cool thing, if they do this. Then they already have the games (all ps4 games and ports from ps2 and 1) and will have more because they will be just the ps5 games but a lighter version. It is just like the steam deck but for ps4/5

    • @CJT3X
      @CJT3X Před 3 měsíci +1

      @@cherrypepsi2815 didn't the vita store close?

  • @urphakeandgey6308
    @urphakeandgey6308 Před 3 měsíci +22

    If the "next PSP" is actually a "Sony Phone," they might be about to strike gold. Think about a smartphone made by Sony that has full integration with everything PlayStation and can even play any PlayStation brand game. I wouldn't be surprised if something like this is what they have in mind.

    • @KamielDV2
      @KamielDV2 Před 3 měsíci +14

      Sony phones were a somewhat big thing once.. and yeah I don't know I hope they do not go that route. I also don't want my portable console to be a full mobile/smart phone as well. That would drive me crazy, no chance on just getting into a game. Don't get me wrong I don't mind it having a touchscreen and internet access etc but yeah, no smartphone/console mix please. I hope they really really focus on the gaming aspect

    • @Blackfatrat
      @Blackfatrat Před 3 měsíci +4

      Look up Xperia play.

    • @RavarsenBlogspot
      @RavarsenBlogspot Před 3 měsíci

      You’re overestimating Sonys capacity to innovate

    • @Matt-jc2ml
      @Matt-jc2ml Před 3 měsíci +4

      They already did this lol

    • @Wozza365
      @Wozza365 Před 3 měsíci +1

      They tried that. It flopped. I also don't want the kind of notification crappy spam that mobile games shove in your face constantly.

  • @YoungMrBlue
    @YoungMrBlue Před 3 měsíci +59

    Whimsu braved the swimming pool as a cat to talk about the possible psp3

    • @aturchomicz821
      @aturchomicz821 Před 3 měsíci

      This says A LOT about society, am I right capital G G*mers?😔✊🏻

  • @Ningy909
    @Ningy909 Před 3 měsíci +65

    tbh if sony did another handheld (at handheld prices) and nintendo was still doing something like the switch, i think i'd pick it up. currently the 3ds is probably my favorite console and i miss dedicated handhelds.

    • @riddell26
      @riddell26 Před 3 měsíci +6

      If only the Developers gave a shit and fully utilized the PSP, instead of making everything with Gamboy SP graphics

    • @haruhirogrimgar6047
      @haruhirogrimgar6047 Před 3 měsíci +4

      I do miss the days of those consoles.
      I don't want a tablet to game on. I have a laptop I can game on at that point. Give me something reasonably pocketable, with SOME unique attribute, or f'ck off.

    • @danielgrezda3339
      @danielgrezda3339 Před 3 měsíci +3

      Got a 3ds last week and there are solo many games I want to play on the thing! Currently having a blast through bravely default and planning on playing the etrian oddesy and Pokémon games next, that system is so underrated.

    • @bane2201
      @bane2201 Před 3 měsíci +5

      Yeah, dedicated handhelds are great. The DS library is the best of any system I've had (ignoring backwards compatibility), although the 3DS library is great too.
      That said, I think the DS was lightning in a bottle - it was really the first handheld that wasn't just "portable console but worse". The GB was "NES but worse", the GBA was "SNES but worse". The DS was _not_ "N64 but worse", and developers had fun with the gimmicks - see the Prof Layton series, the Ace Attorney series, Rhythm Heaven, TWEWY, 999, etc. None of those would've worked nearly as well on different hardware. And the DS era was the peak of the Pokemon, Mario & Luigi, and WarioWare series (fight me).
      But developing games is more expensive now, so developing games that Just Work on many systems is a much better idea for third-party devs. So developing on "weird" handhelds will be a tougher sell.
      That said, whenever I'm confident in my predictions I seem to jinx them - the invasion of Ukraine happened 3 days after I said that Putin definitely wouldn't invade Ukraine. I really _hope_ someone makes another left-field handheld that has a library on par with the DS or 3DS, so I'm trying to jinx this.
      (Yes, the Phoenix Wright games were on the GBA, and Rhythm Heaven was a sequel to Rhythm Tengoku which was on the GBA. But I doubt they would've gotten any traction in the West.)

  • @IkeSan
    @IkeSan Před 3 měsíci +28

    I see it happening because there were games for PS2 released for PSP and vice versa. Also PS3 with PSVita and even early PS4 games.
    They have done it in the past, the thing is if they really want to target the handheld gaming space correctly or not.

    • @ncrvako
      @ncrvako Před 3 měsíci +2

      Some psp have gone to ps3

  • @kyrudo
    @kyrudo Před 3 měsíci +23

    0:40 As someone who was in High School during the late 2000's this was ABSOLUTELY what we did. We had one kid who hacked PSP's on his laptop and we had like SNES emulators and shit on it. It was so coooooooool.

    • @brennanlaurent4748
      @brennanlaurent4748 Před 3 měsíci +2

      I did that for with 3ds’s at my school I didn’t believe it was so cooooool

  • @debrisposting4904
    @debrisposting4904 Před 3 měsíci +36

    Please, let me relive the magic of the psp and being young, gimme that sweet nostalgia dopmine release.

    • @Therealrealbenji
      @Therealrealbenji Před 3 měsíci +1

      Dark Alex, Deadulus, checking pspupdates every day to see what new hack dropped? That was my 8th grade. Good stuff.

    • @StarmenRock
      @StarmenRock Před 3 měsíci +5

      its never gonna be the same because you're not the same. stop using nostalgia as an excuse to be a consoomer. don't fall for bait

    • @Wozza365
      @Wozza365 Před 3 měsíci

      Buy a Steam Deck, emulate PSP games. Job done. They look and play great.

    • @debrisposting4904
      @debrisposting4904 Před 3 měsíci +1

      @@Wozza365 fun fact! If you've got a semi recent Android smartphone, you can emulate up to ps2 on your phone, with little to no problems!

    • @Wozza365
      @Wozza365 Před 3 měsíci

      @@debrisposting4904 except for the awful touch controls, sure.

  • @BlazeMakesGames
    @BlazeMakesGames Před 3 měsíci +9

    An ironic drawback to the old Playstation portables is that they were trying to emulate higher end games *too well.*
    Nintendo found that the best portable games tend to be things you can consume in small chunks. At the very least being able to pause and resume the game without missing a beat despite extended breaks is key to making a portable game appeal to a wide audience. This is reinforced by just glancing at the mobile market. The most successful (and actually good) mobile games tend to be bite sized experiences you can easily play a quick round of in a few minutes.
    But PlayStation tried to sell their portable consoles as higher end devices with bigger more cinematic games like their home consoles. But if you're just riding a train on your way to work, you're not going to be in the mood for a big cinematic experience. You just want something fun to pop on for like 10-20 minutes to pass the time. And then 4 hours later when you're taking lunch you want to be able to resume where you left off seamlessly. With a bigger more cinematic game you might be in the middle of a big flashy cutscene when you need to stop playing and then 4 hours later when you resume you might forget what was happening and lose the plot a bit.
    The genius of the Switch is that it fits whatever you want it to be. If you wanna have a big cinematic experience you can pop it in a dock and play it at home. If you wanna play a more quick fun little experience on the go, you can take it with you and play it that way. And Nintendo tends to design their games in a way that works for both styles of play. Just look at the new zelda games for example. While on the go you can focus on just clearing a shrine or a korok puzzle as a quick little experience. Then when you get home you can focus on a big dungeon for a more cinematic experience.
    But Sony's games, especially in the last couple generations, are only leaning even harder on this big epic AAAA-tier cinematic experiences, and those are just antithetical to a portable market. So while yeah being able to run any PS4 or even PS5 game on a portable might be a nice gimmick, I don't really wanna play a game like the newer God of War games or the Horizon games and whatnot on a portable console. I love those games, but I want to enjoy them in my home theater on a big 4k screen where I can be fully immersed for hours, not on a noisy bus where I can only enjoy it 20 minutes at a time.
    And another big problem is that any portable console, switch included, needs to be brought with you specifically for just gaming purposes. And that is a big reason why mobile gaming will always continue to dominate. Any handheld console is going to be a bigger clunkier device that has fewer functionality than your phone. So you're not always going to bring your console to work or whatever. But you'll always have your phone on you. So I think that trying to chase after the portable market to compete with mobile games is kind of a fruitless endeavor.
    Imo the best solution for gaming is the Switch Model. You get the best of both worlds without having to commit to either that hard. And everyone buying the console is on the same page. Having an entire secondary device that you now have to support in addition to your main console when people already have smart phones is just not smart imo. If they put out a PS6 and a PSP3, I'll probably just buy the PS6 and ignore the PSP. But if the PS6 *was* the PSP3 then we might be talking.

    • @Wozza365
      @Wozza365 Před 3 měsíci

      That is contrary to how well the Steam Deck is selling. Which is huge and made for those big games. But the great thing about being compatible with a whole library of PC games is that you have access to AAA and indie games alike. And having access to pretty much the whole library of PS5 games right away would mean similar. There's plenty of those style of indie games on PS/Xbox stores too and it actually gives them a better chance to shine for the reasons you explained. They'd probably be able to run at higher resolutions than the big games which probably wouldn't be running even at native 720p.
      You're also forgetting that mobile has some HUGE games that are FPS etc. COD Mobile, PUBG Mobile etc are all very big. There's clearly big demand for those kinds of games even on an awkward mobile touchscreen. Not every opportunity to play portable games is 10 minutes on a bus or in the lunch room. It's playing for 4 hours on a flight or a long train journey, it's playing on the sofa while your partner watches a movie, In bed when you're sick or in the garden on a nice Sunday afternoon. The Steam Deck opened up all those possibilities to me, and I've played the 'big' games in all those scenarios at some point so far. I can't remember the last time I actually played a game on my gaming PC. It's literally just used for browsing now.

    • @oo--7714
      @oo--7714 Před 3 měsíci

      Your comment about quick resume makes jonsense, the vita had that too

    • @oo--7714
      @oo--7714 Před 3 měsíci

      ​@@Wozza365the steam deck isn't sellingbwell unless you think 3-4 million is a lot.

    • @Wozza365
      @Wozza365 Před 3 měsíci

      @@oo--7714 yes that is a hell of a lot for a first-gen $500 device from a non-mainstream console company. The Switch is half the price and so was basically every portable console before it.

  • @jounalehtio2317
    @jounalehtio2317 Před 3 měsíci +37

    As long as Sony doesn't ruin it with a proprietary media format, I might be on board

    • @cherrypepsi2815
      @cherrypepsi2815 Před 3 měsíci +3

      Proprietary media format would make it better. Being able to have dedicated game cards while also porting over your PS4/PS5 library through the PS store would be wayyy better than an online-only console like the PSPGO

    • @alexandrep4913
      @alexandrep4913 Před 3 měsíci

      ​@@cherrypepsi2815no

    • @emperorfaiz
      @emperorfaiz Před 3 měsíci +10

      @@cherrypepsi2815 Dude, you can do the same thing with Micro SD.

    • @chadsmith7075
      @chadsmith7075 Před 3 měsíci

      thats not possible

    • @kalulofer4638
      @kalulofer4638 Před 3 měsíci

      Yeah, UMD’s would break easily and took a long time to load. Some physical PSP releases actually removed multiplayer making the digital version of the game a better option. Then the Vita had the expensive memory cards, they’re cheap now but back then they were EXPENSIVE.

  • @protokyuubi4269
    @protokyuubi4269 Před 3 měsíci +14

    720p 30fps scaled up is super doable, especially with existing AMD APUs

  • @spartaninvirginia
    @spartaninvirginia Před 3 měsíci +14

    I hope it works well for them. If it happens at all.

  • @connorbeith3232
    @connorbeith3232 Před 3 měsíci +2

    My big concern is the lineup, as a big part of the Switch's success is games that appeal to kids/families, and PS doesn't really have those anymore (outside of Astro Bot, Sackboy, and Ratchet), so I feel like I wouldn't be interested unless they started digging into their back catalogue or start making new IPs like that.

  • @SpiralSine6
    @SpiralSine6 Před 3 měsíci +3

    Don’t know what this recent influx of videos might mean, but hey I’m loving the content

  • @asbestosman1224
    @asbestosman1224 Před 3 měsíci +5

    I would love this, would make things way more convenient- assuming you can play games you've already purchased on the store (I'd even be fine with paying a small fee for a patch).

  • @RavarsenBlogspot
    @RavarsenBlogspot Před 3 měsíci +3

    I had the original psp. Many good memories.

  • @CybershamanX
    @CybershamanX Před 3 měsíci +6

    What a fun little outro song. Put a smile on my face and got my toe a-tappin'. 😉

    • @peterestrada9420
      @peterestrada9420 Před 3 měsíci

      The PoPoLoCrois PSP/PlayStation game, has a very similar “feel”, to it - you should check it out - it’s a good: “get stuff done” soundtrack (until Ya get to: “RobotCity” 🤖😬🤙😉
      czcams.com/video/VAhP43ubXYM/video.htmlsi=4yTp7k-ArzwwAh2-

  • @lego_minifig
    @lego_minifig Před 3 měsíci +1

    I remember that Moores Law Is Dead had good predictions on the 30 series of GPU’s being released a couple months before they were announced. His connections seemed legit back then. Haven’t watches him recently so I am not sure if his track record has held up since then.

  • @therandomnarwhal
    @therandomnarwhal Před 3 měsíci +10

    I’m not sure if this is really what I’d call a dedicated handheld device. This is more like a Steam Deck, something that plays games you already own on the go, but nothing is being developed as an exclusive handheld title.

    • @morsecode980
      @morsecode980 Před 3 měsíci +6

      Handheld exclusives are redundant nowadays anyway

    • @shrub9677
      @shrub9677 Před 3 měsíci +2

      at this point a dedicated handheld is just playing console quality games though, might as well port over all those pre-existing games that can run on it before making new ones

    • @haruhirogrimgar6047
      @haruhirogrimgar6047 Před 3 měsíci +5

      ​@@shrub9677 The difference would be having games designed for playing on the go.
      The design of GBA and DS games were drastically different than that of the SNES & N64, despite being "similar" in power. Right now there isn't a spot in the market for games with those design incentives.

    • @EggFighterXB-
      @EggFighterXB- Před 3 měsíci

      ​@@haruhirogrimgar6047
      The GBA was mostly SNES ports, What do you mean?

    • @77wolfblade
      @77wolfblade Před 3 měsíci

      Making separate games for separate system takes a lot of time and money plus Sony's are at disadvantaged if this thing is real and it releases. They need to find some compromise to have games on it already.

  • @therealseanw.stewart2071
    @therealseanw.stewart2071 Před 3 měsíci +5

    Welcome back, Whimsu.

  • @JamanWerSonst
    @JamanWerSonst Před 3 měsíci +1

    If Switch 2, Steamdecks and another Sony handheld all come in at around the Ps4 power level, we will be looking a many more years of developers supporting these target specs.
    With development budgets and times spiraling out of control, I do believe it would be kinda healthy for the industry if there was a market option not requiring devs to take part in the graphical arms race.

  • @henrik9030
    @henrik9030 Před 3 měsíci +2

    Well the new games pc version are more frequently not really optimized even if its high end. So its hard to see AAA games to come to most of the phones in the future (even so that optimizing to phones are even harder than to pc-s).

  • @tothedome566
    @tothedome566 Před 3 měsíci

    The interesting thing is that stuff like the rog ally and perhaps to a lesser extent in some instances the steam deck as well can match PS4 or even current gen titles pretty well. Only main with a few big issues (price, running on PC os, cooling). I'd realistically imagine a PS4 + gen handheld would be doable in 2028 or whatnot

  • @gigitrix
    @gigitrix Před 3 měsíci

    It's an interesting thesis - kinda necessitates a seismic shift from x86 to ARM for the platform though for any of this to make any sense for portable, and that brings massive question marks around backwards compatibility claims.

  • @specter_of_thestars2500
    @specter_of_thestars2500 Před 3 měsíci +6

    Please do so. They missed the market hard with ditching the vita and psp ideas. More mobile stuff is fine, steam deck proved that.

  • @VexX6
    @VexX6 Před 3 měsíci +2

    Thanks for pointer out the investers issue, most people need to realize a good chunk of the blame are on these goobers wanting to see 'line go up'

  • @Zap_Arts
    @Zap_Arts Před 3 měsíci +3

    Loved my Vita. It's my favorite dedicated handheld console. Would love to see Playstation take their shot at making another.

  • @izzykazoo7569
    @izzykazoo7569 Před 3 měsíci +1

    Two of the biggest things that will make it successful.
    1. Backwards compatibility. If it has a disc drive for reading PSP games and maybe mini blu-ray discs for new media in THAT format, and a card slot for vita games, in conjunction with new media software that's NOT proprietary.
    2. Portability/Battery Life. The biggest thing about the PSP was its portability, and battery life. Some games gave upwards of 8 hours of gameplay in one session, depending on the game. Same for the Vita. If SONY can get these two things down the RIGHT way, they will have MASSIVE success with a new handheld.

  • @bane2201
    @bane2201 Před 3 měsíci +5

    I hope this works, but I don't think it will unless Sony either axes their console division or they make all their new exclusives run on the PSP3. Sure, if they make it play PS4 games at launch that'd be great, but consumers probably want a system that'll get new releases. The 3DS played DS games at launch, but it still had a rocky start. The Vita played PSP and PS1 games at launch and had great hardware, but it flopped.
    The Switch is doing well partly because Nintendo is only developing games for _one_ system, and because it's powerful enough that other devs can port games to it (even if it often requires graphical sacrifices).
    If Sony made a system with that mindset and made it roughly as powerful as the next Deck model (so that other devs would port to it), it could do _really_ well. But I just don't see the "chasing two rabbits" approach to hardware working anymore.

    • @hosvet_animation
      @hosvet_animation Před 3 měsíci +1

      This. I think there's one really smart person at Sony who was like, "Steam deck... oh shit that's just what consoles will be in the future." and is trying to pull them in that direction, but there's old heads in executive positions who are still fighting the previous war of consoles and handhelds are separate.
      It really goes to show how bold and savvy Nintendo's decision was to make an underpowered (even for the time) console handheld hybrid.

    • @ZaLewdWarudo
      @ZaLewdWarudo Před 3 měsíci

      @@hosvet_animation Im gen z and have zero interest in handhelds. You don't speak for other people.

    • @bane2201
      @bane2201 Před 3 měsíci +2

      ​@@ZaLewdWarudo He doesn't speak for _you,_ but he definitely seems to speak for the market, just look at the numbers. The PS5 launched Nov '20 and crossed 50M units in Dec '23. The Switch sold 52.6M units from Jan '21 to Oct '23, and it was _already_ nearly 4 years old (turned 4 in March '21).
      Also, you said you have "zero interest in handhelds". That's the point! Hybrid consoles hit both demographics.
      People who have zero interest in _handhelds_ but want to play Nintendo games would buy the Switch because it can be played as a console.
      People who have zero interest in _consoles_ but want to play Nintendo games would buy it because it can be played as a handheld.
      So Nintendo only needs to allocate resources to one system, and they don't alienate either audience. Honestly, it's such a good model that it almost seems like it'd be difficult to mess up. I'm not a Nintendo fanboy at all - in fact, I _hope_ other hardware developers learn from them. The cost to develop games is rising, as is the cost of hardware. It'll be impossible to justify developing games that cost $100M+ if they're locked to one of two systems made by the same company.

    • @hosvet_animation
      @hosvet_animation Před 3 měsíci +1

      @@bane2201 Thank you for putting up the wall of text informational response so I didn't have to.
      I think only AAA cutting edge graphics games are rising in dev costs to try to maintain their market of "only we have the good graphics", everyone else is just getting clever or focused at this point. Look at Baldur's Gate 3's estimated dev budget of $50-$100 million for a massive multi-game sized release. Still realistic, still looks good, but it's not bleeding edge graphics. Or RE2make or RE8, probably a similar budget for great graphics but they're not bloating their scope. It's really just the massive "Make all the money in the world" business model games that complain about how much their games cost to make.
      Games are at a weird point where good planning in AAA dev is beating budgets in terms of quality.

  • @willg3220
    @willg3220 Před 3 měsíci +3

    Mario Kart 8 still rules the charts in Japan in sales. Good luck Sony. Keep making psvr awesome decisions

  • @vizthex
    @vizthex Před 3 měsíci

    another good thing about handhelds is that you can port games from previous consoles to them and make free money.
    also applies to consoles, but it's an easy library for the handhelds that tend to not sell as much.

  • @ponocni1
    @ponocni1 Před 3 měsíci +2

    I do feel there is market for handhelds, nintendo did show there is market and steam absolutely nailed it too. It might be possible they came to the game too late, but its worth the shot if they do.

  • @PretendingToBeAHuman
    @PretendingToBeAHuman Před 3 měsíci +1

    The big issue I see with just dumping the PS4 library on a handheld is the same issue a TON of Switch games have: tiny text. Even some first party games are nearly unplayable on a Switch lite because developers don’t bother to scale text up for smaller screens. A lot of people have trouble playing in tablet mode due to microscopic text, so if Sony's going to release a handheld to play games made for the TV, they’re gonna have to don something to make those games readable.

  • @mrshmuga9
    @mrshmuga9 Před 3 měsíci +3

    I can’t imagine anything that I would want or could get from PS6 that we couldn’t on PS5. As far as I’m aware, it’s not-so-much the hardware holding it back, it’s whether or not the studios want to implement it. Like physics or a dense area where NPC’s have schedules and your choices are more than a binary result. An SSD is great for cutting loading times, but I can’t imagine new tech really doing much other than “more/better” than unique features that were previously incapable.

    • @shrub9677
      @shrub9677 Před 3 měsíci +1

      slapping more ram into it could let it have bigger/more stuff loaded or maybe if psvr picks up it could be better at running stuff for that, maybe if generative ai stuff takes off a console thats built to run ai npcs could maybe be a thing

    • @mrshmuga9
      @mrshmuga9 Před 3 měsíci

      ​@@shrub9677 That's kind of my point. It's really just "more" not anything really new. It's not like you couldn't have a ton of things on-screen today either. Days Gone had a bunch of zombies on-screen while still being graphically sharp, and that was PS4. It's just that studios mostly don't care about doing that kind of stuff. But also... there's still a breaking point. You can only ever add "so much" content too because budgets and man-power is limited. Some games already have hundreds or even 1000 devs (contractors) working on it and we still just get cookie-cutter open-world games where a lot of the content isn't that interesting anyway.
      The tech is already there to do amazing stuff, it's that the attention isn't put into areas that matter. Instead of a smaller (but still fair-sized) environment with interesting quests and rewards, it's a ridiculously huge area where you have to grind enemies for minor upgrades. It's funny that JRPG's got criticized for requiring grinding low level enemies just to be good enough to complete the campaign... only for Western devs to do that with their open-world games. Except it can be optional (tough it adds up to be a lot of the content), and instead of getting EXP you're getting an animal pelt or some kind of currency. The imagination of people from 30-40 years ago has been possible for a while, but instead the ability is being squandered.

  • @ArchieMcGeoch
    @ArchieMcGeoch Před 3 měsíci

    I like this video. Underrated. But you know what game console is really selling? Teslas. You know, that big ass tablet in the middle of the car?

    • @GoodlyPenguin
      @GoodlyPenguin Před 3 měsíci

      What even is the point of this comment?

    • @ArchieMcGeoch
      @ArchieMcGeoch Před 3 měsíci

      @@GoodlyPenguin hey man. Star Due Valley on the Tesla... is the best experience ever. (In case you can't tell. I am being sarcastic)

  • @Discount-Stonks
    @Discount-Stonks Před 3 měsíci

    I’d already watched this video yesterday, but had to watch it again today after seeing Going Indie’s video on Why Consoles Are Going Extinct.
    Yesterday I couldn’t figure out why Sony would even want to do this, but now I get it.

  • @mr.goodboi2780
    @mr.goodboi2780 Před 3 měsíci +1

    This is very interesting. They should just combine both this and the PS6 and make a PlayStation Switch, going forward having devices that are both portables and home consoles seems to make more sense.

  • @bonniefinleyanimation
    @bonniefinleyanimation Před 3 měsíci +1

    Fixed up my OLED Vita about an hour before this video came out.
    PSP2 confirmed!

  • @KingUnKaged
    @KingUnKaged Před 3 měsíci +3

    The hardest part of this report to believe is that the PS5 will actually have enough games to patch by the time this thing releases

  • @ImperialFool
    @ImperialFool Před 3 měsíci +2

    You don't need to make PSP specific games but it would badass for another patapon game on PSP

  • @daniel_rossy_explica
    @daniel_rossy_explica Před 3 měsíci +10

    I'm so far removed from the console wars that the last time I bought a console was when I bought the PS2. For the few games I play, I have a PC.

    • @cherrypepsi2815
      @cherrypepsi2815 Před 3 měsíci +3

      Same here. Last console I bought was the Xbox 360S back when it first launched. Moved to PC after and never bought a new console after that.

  • @conza1989
    @conza1989 Před 3 měsíci +1

    Yeah it's a great idea actually, what will be interesting is if it's on a similar level to the Switch 2, if they were similar that would be ideal, would encourage 3rd party developers for both which is a win win.

  • @LifeEnemy
    @LifeEnemy Před 3 měsíci +1

    11:30 That's a good rant 😂

  • @littergamer
    @littergamer Před 3 měsíci +2

    I hope so and I wish we can download our game from account PS4 or ps5

  • @CatingtonYT
    @CatingtonYT Před 3 měsíci +2

    PSP was ahead of its time , PSP3 will be behind it .

  • @HIIMPIEZ
    @HIIMPIEZ Před 3 měsíci +8

    come on bro you only getting 3 views and 3 comments now? that sucks bro I miss you and I love you

  • @Zero-Saber
    @Zero-Saber Před 3 měsíci +1

    Looking at switch (and now steam deck and other portable devices) it only makes sense to make your own switch. I guess they didn't go that route because they were already several steps into production of current gen when switch blew up.

  • @silentbilly7971
    @silentbilly7971 Před 3 měsíci +1

    Yep all I want is to be able to play every game that comes out idc about graphics performance is nice but graphics don't matter which is what normally forces games to be 30fps on consoles

  • @ScooterCat64
    @ScooterCat64 Před 3 měsíci +2

    Can we get another portable system that is actually able to fit in pockets again?

  • @Soup-man
    @Soup-man Před 3 měsíci +2

    I've got an idea, call it "Playstation 4 The Road", if it's mainly for PS4 games.
    Somebody kill me.

  • @spendle
    @spendle Před 3 měsíci +1

    If true, it almost sounds like the PS6 might be a hybrid console like the Switch.

  • @MouseCIick
    @MouseCIick Před 3 měsíci +1

    i play re4 remake on my phone sometimes. not the best looking, but it runs fine. i believe this is possible.

  • @waterbears9874
    @waterbears9874 Před 3 měsíci +2

    honestly its kinda hard to be excited about consoles nowadays. maybe its just me but that lack of significant generational leap and just becoming more of a PC gamer just makes it hard to really care about anything new with consoles. like as someone who doesnt know all the specifics, new consoles just feel like kinda advanced versions of old consoles rather than a whole new console thats just different from the old one (though i will say it was nice playing no mans sky with smooth frames and superior visuals after getting a ps5.
    a new psp sounds cool, but honestly makes me wonder what the point is. we already have the switch and the dec and say what you will about the switch's power its still pretty impressive for a handheld imo and has strong exclusives. unless they release a new killzone or something i dont see any real reason to care about a new psp

  • @alceearsberry4150
    @alceearsberry4150 Před 3 měsíci

    I think we really need to focus on pressuring these companies to continue to offer physical copies why for preservation of course

  • @wannabe12g68
    @wannabe12g68 Před 3 měsíci +1

    All I know is the fancier the graphics get the slower the framerate goes and slow framerate makes me hurt.

  • @Lord_Jin_Kazama
    @Lord_Jin_Kazama Před 3 měsíci

    NOTIFICATION SQUAD ❤
    I have a playstation vita and I love mine. I still use my ps vita whimsu because it's the only handheld that is actually portable and fits in my jackets pocket. I get to play games like god of war and little big planet in Uber and that's cool.

  • @ms.antithesis
    @ms.antithesis Před 3 měsíci +2

    the steamdeck, has slightly more power than a base ps4 and is already 2 years old, whilst also having to work as afully functional portable pc. the switch 2 eledgedly has around the same power as the steamdeck, for a lower price than the steamdeck's base model. And higher power competitors that rival the ps5 in power are coming down in price quickly.
    assuming this trend continues i thnk it's entirely plausable for sony to release a reasonably priced handheld with the power greater than a ps4pro that can comfortably run some ps5 games with optimisation patches around the time the ps6 launches.

    • @oo--7714
      @oo--7714 Před 3 měsíci +1

      The steam deck has less power than a ps4 at 1080p.

    • @ms.antithesis
      @ms.antithesis Před 3 měsíci +1

      @oo--7714 depends , you're right in terms of pure processing power. But 10 years of processing optimisation and a better inferstructure means it can run better in most ways, even at 1080p.

    • @oo--7714
      @oo--7714 Před 3 měsíci +1

      Nah, digital foundry already tested ps4 games at 1080p vs the steam deck, the steam deck only could hit 20fps on god of war at 1080p vs the ps4 unpatched running it at 34fps. The rog ally is slightly faster and can run god of war at 1080p 36fps.

    • @ms.antithesis
      @ms.antithesis Před 3 měsíci +2

      @oo--7714 the base ps4 is framelocked to 30fps, so unless you're referring to the ps4 pri I dint think your info is right

    • @oo--7714
      @oo--7714 Před 3 měsíci +2

      @@ms.antithesis you can see digital foundry’s video on the rog ally, that is where I’m getting my data from. Either way the steam deck doesn’t hit 30fps at 1080p on original settings on god of war. Unlike the ps4 which can run it at 30fps.

  • @dorneyparkisAWESOME1
    @dorneyparkisAWESOME1 Před 3 měsíci +1

    Tbh I just want one PlayStation to go back to the full backwards compatibility, they honestly have no reason to remove it from their console capabilities at this point to run perfect Ps1,2,3, and 4 via software emulation for easily 80% of those combined libraries, even on a handheld/home console like a Nintendo switch

  • @poletooke4691
    @poletooke4691 Před 3 měsíci +2

    The handheld market outside of like the steam deck really isn't needed anymore. Steam can emulate and has your huge steam libraries already

    • @bandombeviews6035
      @bandombeviews6035 Před 3 měsíci +5

      But the steam deck needs to be fixed when stuff goes wrong, which can get really annoying

    • @undefender
      @undefender Před 3 měsíci +4

      Needed? No. Wanted? Yes. The demand is there, only Nintendo and Steam are properly cashing in on the demand right now

    • @bane2201
      @bane2201 Před 3 měsíci

      I love the Deck, but it _is_ a more niche device than the Switch, and their sales data back that up. The Deck sold 1M units in the first 8 months after release (Feb-Oct '22). The Switch sold 6.7M units from Apr-Sep '22 (only 6 months), when it was 5 years into the cycle, and it sold more (6.8M) from Apr-Sep '23.
      Valve hasn't said anything since then other than "multiple millions", but unless the Deck's sales have nonupled the Switch is outselling the Deck 6 years post-release. Definitely doesn't seem like other people view it as obsolete.
      The Switch has the benefits that the software is foolproof, it's in real-world stores, Nintendo's developing exclusives for it, and it has more name recognition for families deciding what gifts to give. I think most gamers don't emulate, and many of them don't have "huge steam libraries" because their libraries are on PlayStation, Xbox, or Nintendo consoles.
      I've stopped using my Switch since I got my Deck, since I emulate and have a large library. But looking at the numbers, I'm in the minority here. What I _personally_ think is best isn't reflective of what other consumers buy.

    • @bane2201
      @bane2201 Před 3 měsíci +1

      I love my Deck, but it's more niche. It has great hardware and has a _really_ high "ceiling" for more tech-savvy users (e.g. can set up emulators, maximize battery life, and debug potential issues). But most gamers don't emulate, and many don't even have huge Steam libraries. There are many people who want something like the Switch or 3DS - a system that Just Works (tm).
      Look at the numbers of units sold - the Deck hasn't made the handheld market obsolete. The Deck sold 1M units in the first 8 months after launch (Feb-Oct '22). The Switch sold 6.7M units from Apr-Oct '23 (6 months), and it was already 6 years old. We don't have concrete data for the Deck's sales past then, only that it's sold "multiple millions". Unless the Deck's monthly sales have nonupled, the Switch is outselling it.

  • @jfuthey
    @jfuthey Před 3 měsíci +2

    The real news would be if the “PS6” was a switch-like hybrid portable. In 2028 the hardware should be ahead of consumer requirements for console GPUs. If distribution is digital there should be no reason for the box to sit by the TV 24/7.

    • @oo--7714
      @oo--7714 Před 3 měsíci

      Lol won't work, the hardware will never be there.

  • @Nerdtendo6366
    @Nerdtendo6366 Před 3 měsíci +14

    Can’t wait for another round of Nintendo beating PlayStation in the handheld market

  • @SpookyPancakes
    @SpookyPancakes Před 3 měsíci

    *Peak is back on the menu.*

  • @Web720
    @Web720 Před 3 měsíci +1

    Gonna need a source on that whole PSP sold mostly due to homebrew and hacking thing. PS Vita also has this, but wheres their sales numbers were abysmal.

  • @IsaiahAmos017
    @IsaiahAmos017 Před 3 měsíci +4

    The robot is underwater its dead

  • @yoshimasterleader
    @yoshimasterleader Před 3 měsíci +1

    What Whimmy doin underwater?

  • @hosvet_animation
    @hosvet_animation Před 3 měsíci +1

    I called this, repeatedly. The steam deck broke the idea that a handheld couldn't run PS4 Pro graphics games. For the tiny incremental increase in graphics there's always dedicated power gaming PC bros, but the Switch proved that people want convenience enough to put up with (even for the time it released) less than state of the art graphics.

    • @oo--7714
      @oo--7714 Před 3 měsíci +1

      The steam deck doesn't run ps4 pro graphics, it doesn't even run ps4 graphics at 1080p.

    • @hosvet_animation
      @hosvet_animation Před 3 měsíci

      ​@@oo--7714 I heard a point somewhere that it was around PS4 Pro, but obviously it doesn't run at 1080p in handheld mode so I concede that.

  • @bradbradson4543
    @bradbradson4543 Před 3 měsíci +1

    It does make sense that sony would want to make a handheld now.

    • @bradbradson4543
      @bradbradson4543 Před 3 měsíci

      But I think they want to make a steam deck, not a switch

  • @WebCamNinja96
    @WebCamNinja96 Před 3 měsíci +1

    I think something worth looking at is the 3rd party devices that China is coming out with. Brands like Retroid, AYA, AMBERNIC, are all coming out with android handhelds that are basically frankenstiens monsters in terms of tech. You can already play plenty of games on them, Dead Cells runs at 60 FPS on a Retroid 3+. Because these things are android emulation systems at heart, you can STREAM to them, whether you use Playstation, Gamepass, or Steam Link. Even if you remove the device itself, you have products like Backbone and the Razer Kishi, which are just controllers that you plug into your phone. As much as I would love a PSP3/VITA2, I think that it would do just as bad, if not worse, than the VITA.

    • @oo--7714
      @oo--7714 Před 3 měsíci

      Emulation handbelds aren't really a market. Not even one of those emulation handhelds have sold over 100k units.

  • @memeolade9079
    @memeolade9079 Před 3 měsíci +2

    Great, now Bloodborne 2 is going to be a handheld exclusive.

  • @badassuchiha4875
    @badassuchiha4875 Před měsícem

    I would like to see a PSP 4000 maybe a 4K Handheld 500TB System would be great maybe a Inch bigger then the Nintendo Switch Lite

  • @caderlocke8869
    @caderlocke8869 Před 3 měsíci +1

    Fancy pool you got there, talking cat man.

  • @hamsterwolf
    @hamsterwolf Před 3 měsíci +1

    I would argue that the only thing wrong with the ps vita was the stupid m2 memory cards. any thing that had one of those as the only form of expandable storage pretty much on launch. you could argue that the vita sold as well as it did in spite of the m2 card. the prices of those things were horrid and because the card is the same size as a micro sd its was not possible to make a micro sd to m2 adapter like you could get back in the psp days.

  • @MisterN1
    @MisterN1 Před 3 měsíci +1

    ARM based handhelds are the future. See the Nvidia demo of an ARM based computer with raytracing.

  • @King_Kong_Song
    @King_Kong_Song Před 3 měsíci +3

    "According to the channel Moore's law is dead"
    Is how I can instantly tell it's BS

    • @77wolfblade
      @77wolfblade Před 3 měsíci

      Yeah, this guy has a hate boner for Intel for some reason. And other misinformation things.

    • @King_Kong_Song
      @King_Kong_Song Před 3 měsíci

      @@77wolfblade To be fair, they went through a decade with literally 0 innovation and put themselves in the position they're in now.
      But good to hear he moved on from the Nvidia hate boner maybe?

    • @77wolfblade
      @77wolfblade Před 3 měsíci

      @@King_Kong_Song true but I'm talking about the Intel graphic card specifically
      He seems to think intel give up its arc gpu soon. he's been wrong so far

  • @scruffy7443
    @scruffy7443 Před 3 měsíci +1

    it better be cartridge and open region!

  • @aboodbb8774
    @aboodbb8774 Před měsícem

    Actually i will hope for a new playstation portable but
    Keep in mind that one of the effect of the Nintendo switch and the rog ally and steam deck is people are fine playing AAA games most of the time on the lowest settings and 720p resolution
    So if the new device power i would dare to assume it's not base ps4 power but rather ps4 pro equal in power if sony doesn't try to make themselves the definitive 1080p high quality handheld they will succeed because at this point if the players were able to play a ps5 game let's say 1080p on lowest settings it will still be a win for the handheld because we will be playing a game thats meant for 4k, 2k resolutions in a 1080p and if Sony added the options of lower quality like 720p to the games it will be even more logical to assume it will be able to coexisting with ps6 or simply being before ps6 by a year or 2 but still supporting some games on the lowest setting possible
    The game libraries of the ps4 is amazing but if they brings psp, psvita, ps2, ps1, and miraculously ps3 it will definitely be the best handheld
    As for gaming it will get exclusives but not intentionally but rather a game were the developers simply want to market the game to handheld community like novels games or region locked games like some Japan only releases

  • @hyperfixatedd
    @hyperfixatedd Před 3 měsíci +1

    Weird not to talk about portable PCs like the Steam Deck, Rog Ally, etc cause these are already more powerful than a PS4, for example and already *can* (but doesn't necessarily) use the AI upscaling thing

    • @oo--7714
      @oo--7714 Před 3 měsíci +1

      The steam deck is slower than a ps4 at 1080p, the rog ally is slightly faster.
      The steam deck and rog ally can do upscalling, even the switch can, but they are not using ai upscalling, they are using fsr which is a bit worse than ai upscalling methods like dlss.

    • @hyperfixatedd
      @hyperfixatedd Před 3 měsíci

      @@oo--7714 you're right! Still, my point stands

  • @dalmarnation8643
    @dalmarnation8643 Před 3 měsíci +1

    Also why rush the next model of a system of it sells and has reached its full potential

  • @wakcedout
    @wakcedout Před 3 měsíci

    i liked the psp as it was nice to both game and watch movies on it. was a unique portable multimedia device to have. the psvita....eehhhh it was ok.
    and the nintendo switch being able to be tied down or portable, yea thats leaning me to finally getting one and going with the full scale because..screen.
    and depending on how a new playstation portable is i might look at getting it but i would wait on it for a few months to see how it handles. and having amd chipset sells me as my gaming pc is running amd chipsets for motherboard, cpu and gpu.

  • @demus89
    @demus89 Před 3 měsíci

    Love ya brochacho!

  • @xaytana
    @xaytana Před 3 měsíci +1

    I don't think handhelds are really going to be viable until we're finally running everything on ARM or an ARM successor. Which hopefully that comes soon, everyone seems to be ramping up ARM PC offerings for when the Microsoft-Qualcomm deal ends in 2025, especially as Apple is proving viability year over year with the M platform, and that platform definitely is far from the upper limits of what ARM can do. Performance efficiency is a very important metric, and any handheld will more or less be DOA if it doesn't meet efficiency metrics, remember that this is a conversation about generalized consumer products and not an enthusiast niche that handheld PCs currently cater to; x86 is just too much of a power hog, and a generalized consumer will absolutely shit on an x86 handheld due to lack of battery life, I mean this issue is already bad enough with laptops that have much larger batteries at a much lower performance tier, and x86 is too old for some new microarch to give an ARM-like performanc/power efficiency. It's essentially ARM or nothing at this point, and we need a massive industry shift at that point, I'm not even sure if gen 10 will buy into it. ARM on both sides of the console-handheld line would also make scaling between the two super, super easy; hell, at that point you could even go handheld-only with a powered dock that provides home console performance via scaling and clustering, which might as well be the end goal for once ARM is fully adopted. The whole mobile threat is probably the pivot point where ARM gets fully adopted and handhelds become the norm, this at least closes the gap in a way where it's lower-power phone or higher-power handheld, again with the potential of a powered dock for home-console use. But again, I just don't think this will happen until gen 11 at the earliest, unless AMD, or whomever, has a multi-generation ARM chip that is otherwise viable for this use, but again ARM PC chips won't prove viability until 2025 and I doubt any of these companies have spent R&D on multi-generational platforms when these platforms otherwise see no use, unless everyone's just looking at what Apple has been doing and is planning on emulating their generational progress within a first gen chip that is proven viable day one so that the console brands immediately adopt it for gen 10; but at the same time, gen 10 has already been in some state of development for awhile now, unless ARM is already adopted we're unlikely to see it, and much less so on the handheld side of things and the scalar methodology of handheld-console side of the arguments.
    Gen 10 will probably be an uninteresting change, more of the same, just a reflection of the otherwise current tech seen in the industry. Gen 10.5 is probably the earliest hope of anything interesting. Gen 11 is likely where we'll see actual major changes, but potentially not the endgame of a handheld-console scalar via a clustered dock. Gen 11.5 might produce that, but gen 12 is likely where we'll see that kind of shift. Apple, Nintendo, and the threat mobile gaming provides are really the only factors that would push this kind of timeline earlier, given viability of the various platforms and what the major two have yet to adopt, maybe with a slight boost from the handheld PC market; though again with a change to ARM we'll have to see how things actually change and judge from there, but I think gen 10 is pretty much set in stone at this point.

  • @RandomComment-tr5ix
    @RandomComment-tr5ix Před 3 měsíci

    I can't believe we are already looking towards the PS6. It only felt like a year into the PS5

  • @bryantan492
    @bryantan492 Před 3 měsíci

    Proprietary charger, storage, cables. They should do that again

  • @allniterz9248
    @allniterz9248 Před 3 měsíci +3

    Between the switch and the insane PC handheld market I would say this device would be a sales failure. We shall see tho

  • @SJITZ
    @SJITZ Před 3 měsíci +1

    Look man, I love all your insights and takes, but you should really consider doing another visual style if you have the time.
    Then again who am I to speak? Half of CZcams I've watched I've actually only listened to

  • @makoffee79
    @makoffee79 Před 3 měsíci

    Bro you not tried a Steamdeck yet? An AMD APU will have no problem with content parity with PS5. Be it at a lower resolution or frame rate will buy enough performance headroom. If they do something like Valve did with the screen frame lock matching the game at 30 or 45 fps felt very smooth when there was a frame rate lock.

    • @oo--7714
      @oo--7714 Před 3 měsíci

      A steam deck doesn't have ps5 visual parity, it doesn't even have series s visual parity most of the time due to how low you need to go in terms of internal res to run games with series s visuals.

    • @makoffee79
      @makoffee79 Před 3 měsíci

      @@oo--7714 I'm really just talking about content capabilities. I have a steam deck and realize that the 800p is quite a bit lower than 4k. But those kinds of compromises for a low power draw still give impressive results even on new games. I'm thinking a new AMD APU from current specs is going to make a impressive PSP2 (or vita2) whatever they will call it.

  • @JonaaBLKWL
    @JonaaBLKWL Před 3 měsíci +1

    Is it just me or does Nintendo feel kinda bulletproof in this situation? People will buy whatever they put out as long as they don’t entirely fail at marketing (Wii U). They hold the most coveted IPs in gaming that push their consoles for them

  • @tonytins
    @tonytins Před 3 měsíci +1

    Sigh... I always wanted the PSP. Anyway, I wonder if Sony is ripping a page out of Valve's book. The Deck did build upon the concepts that Switch introduced and was able to strike a good balance between power and efficiency in order to play AAA titles on a handheld. Some further clues to back Sony may be going this route is the fact that many PlayStation games ported to the PC have been officially verified to on the Deck as well. Using the Deck is a test bed makes absolute sense.

    • @bane2201
      @bane2201 Před 3 měsíci +2

      Yeah, the Deck has a kinda similar model to the Switch - both of them are powerful enough that devs will want to port games to them, and it's fairly easy to port games to them.
      I just kinda doubt it'll work for Sony in this case, since both of those have selling points that the PSP3 wouldn't have unless Sony axed their console line:
      The Switch is Nintendo's only hardware, so they're focusing all their development on one system. If you want Nintendo exclusives, you get a Switch. It's also powerful enough to run graphically intense games, even if porting them requires sacrifices.
      The Deck has a _huge_ library - 13K games "Playable and Verified". That's nearly double the Gameboy to the 3DS combined (~6800) and almost as many as the PS1 to PS4 combined (~13900). Valve isn't making exclusives, but if a developer is launching on Steam anyway, why wouldn't they "port" to it? Even if the game engines they use don't support Linux, Proton makes it really easy to get games running on it - it's barely even porting. But Sony can't really get this selling point, since it's more of a side effect of Steam being the largest PC game store.
      I think if Sony followed Nintendo's lead, that might work - make this the "PS6 Portable", have a dock and lower the barrier to release games. I just really don't think Sony would cut their console division entirely, which I think they'd need to do for this to take off. If they try to split their development between the PSP3 and PS6, it'll end up like the Vita.

    • @77wolfblade
      @77wolfblade Před 3 měsíci +2

      The of valve is they had already a tonne of games on their store all they have to do was develop a tool known as Proton to get games to work. We need to see if Sony could do something similar or they're going to just develop exclusive games full for it. Which could be more of a disadvantage.

  • @tobormax
    @tobormax Před 3 měsíci +2

    I feel like Sony games have been selling well enough on PC. They are probably getting data showing the money they are leaving on the table.

  • @Arkileogisticologist
    @Arkileogisticologist Před 3 měsíci +1

    Sony has previously shown with PSP that it's possible to make a handheld that's basically a portable version of the current home console. I wouldn't be surprised to see their new handheld playing PS5 or PS6 games.
    Nintendo's dominance of the handheld market conditioned people to think that all current-gen handhelds could only run games equivalent to a console from a generation or two ago. Thing is, Nintendo never really cared about their hardware being in line with its peers (SNES and Gamecube excepted) and leaned much more on their IP.

    • @EggFighterXB-
      @EggFighterXB- Před 3 měsíci

      The N64 was the most powerful of it's generation too. (64-bits against the other 2 being 32-bits)
      But the Genesis beats the SNES in some aspects, so they were close to each other (compare Kirby's Dreamland 3 with Ristar to see the best visuals of the 2 consoles).
      But you're right, the Nintendo handhelds were 2 generations behind (GBC,GBA,DS,3DS) while Sony's and Sega's handhelds were close (PSP, Psvita) or in the case of Game Gear and Nomad, just straight up WERE the last gen consoles.
      So a future Sony handheld being close to PS5 hardware should be expected.

  • @theblackmarkervii7441
    @theblackmarkervii7441 Před 3 měsíci +1

    If it could play from ps1 to at least ps4 including psp and vita, I would get it immediately.

  • @kaneriseley3124
    @kaneriseley3124 Před 3 měsíci

    You can play games up to ps2 and wii on mobile... And thats emulating, if we had games made natively they could easily run 1440p 60fps, suprised it hasnt happened already

  • @Wol333
    @Wol333 Před 3 měsíci +7

    Graphics don't need to look better than PS4 level, that's good enough.

    • @mrshmuga9
      @mrshmuga9 Před 3 měsíci +1

      I don’t “need” it to be better but I think it could be a little more. That said, once PS6 (or maybe late PS5) has solid ray-tracing implemented, I can’t really imagine anything better. I guess there’s the possibility of “some new technology” that improves things, but it seems unfathomably to me. Or at least, that it would make it substantially better as opposed to marginally. We’re basically at the point where anything from here on now, you’d need a side-by-side comparison to even tell the difference. And at that point it’s irrelevant.

  • @amadeusfuzz4320
    @amadeusfuzz4320 Před 3 měsíci

    Pocket retro emulators are in right now. If Sony seriously invested in some kind of backwards compatibility, they could resell their entire back catalog.

  • @abaque24
    @abaque24 Před 3 měsíci +1

    My take is that Sony misunderstood what people wanted from a handheld with the PS vita- The vita was a great machine, if not a great product, and they did nothing with it :( i think that if they make a new PSP there is no ‘market’ for it. Nintendo is always it’s own market so it not the competition, so what does it have left? Steam deck is kind of a niche product, so would the market be the niche? You can convert the console consumers to portable but if that would be a plausible market we would have seen a better financial performance for the vita. People that have a switch might want to go for a portable PS today, but if the cost is not convenient then they might just save for the big console. It’s a major gamble.

  • @demus89
    @demus89 Před 3 měsíci

    The vita was so awesome. The back touch pad was a cool gimmick