Get 'AR Foundation Samples' Running on Meta Quest 3
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- čas přidán 16. 07. 2024
- Learn how to get Unity's 'AR Foundation Samples' project running on your Meta Quest 3. This tutorial covers configuring build and project settings, then deploying the project to your Quest 3.
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▬ Timestamps ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
0:00 - Intro
1:13 - Download Project
1:46 - Open Project In Unity
2:10 - Build Settings
3:01 - Open Menu Scene
3:29 - Import Newtonsoft Json
4:35 - Project Settings
5:51 - Build And Run
7:02 - Outro
▬ Useful Links ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
► github.com/Unity-Technologies...
► Newtonsoft Json - Package Name:
com.unity.nuget.newtonsoft-json
► 'How to make a Mixed Reality app for the Quest 3': • How to make a Mixed Re...
► 'AR Foundation' docs: docs.unity3d.com/Packages/com...
▬ Credits ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
► Music by - CO.AG Music: / @co.agmusic
#Unity #Quest3 #mixedreality #VR - Věda a technologie
Installed perfect. I did not have to do anything extra newtonsoftish... Running 6000.0.0.5f with HUB 3.8
That's great! Looks like there was a problem with the project's manifest file. Unity has recently pushed a fix to the GitHub repo: "Update manifest.json to include new Newtonsoft package dependency". github.com/Unity-Technologies/arfoundation-samples/commit/23b6685bfa42523849b4c4aa45bdaf337fdb1137
Hello, many thanks for the great tutorials and this video.
After updating to Unity 6 (6000.0.7) with new AR Foundation package the outcome of the tutorial and also this sample project, the content in mixed reality freeze after some seconds (it could be 5 or 30) while with latest Unity LTS no. Does it happened to you as well?
Thanks in advance!
After downgrading to 6000.0.5 it works again in case someone encounter the same issue
Strange, I upgraded to Unity 6 (6000.0.7) but wasn't able to replicate this. Was it happening in a particular scene?
are unity still trying to take devs money?
i thinks yes