Lockdown and the Future of Sapiens - Sapiens Devlog 47

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  • čas přidán 23. 05. 2020
  • Wishlist now on Steam! Link is below.
    It's been a while! With the Covid 19 lockdown, I haven't been able to get a lot of work done on Sapiens. In this video I explain why, and talk about future plans.
    In Sapiens, evolve your primitive hunter gatherers through thousands of years of technological advancement. Feed, protect and grow your tribe, build towns and industry, and advance through the ages in this first person civilization building god game for PC. Play with your friends in co-operative or competitive multiplayer, all on a procedurally generated planet larger than Earth.
    Original Sapiens Theme Music by John Konsolakis, www.johnkonsolakis.eu
    Majicweather website: majicweather.com
    Wishlist on Steam: store.steampowered.com/app/10...
    Sapiens website: playsapiens.com
    Follow on twitter: @playsapiens or @majicDave
    Sapiens Discord / discord
    Mod development repository: github.com/mjdave/sapiens-mod...
    Developer website: majicjungle.com
  • Hry

Komentáře • 123

  • @ryanmccauleyfootball3258
    @ryanmccauleyfootball3258 Před 4 lety +125

    The garden and stairs look really good 👀👀👀

  • @kiawildberger
    @kiawildberger Před 4 lety +77

    Yayy! Happy to see you back and sounding well

    • @majicDave
      @majicDave  Před 4 lety +14

      Thank You :) yes, all good, very happy to be working on the game again.

  • @Jabrils
    @Jabrils Před 4 lety +7

    Dave with the majic is back!

  • @Bacony_Cakes
    @Bacony_Cakes Před 4 lety +65

    I think you should add objectives, such as:
    Discover farming!
    Domesticate an animal!
    Construct watercraft!
    Discover bronze!
    Build a pyramid!
    And when you complete each objective, you get a reward, such as a building unlock or some resources.
    And also, buildings should change depending what environment they're in:
    A pyramid placed in the desert would become an Egyptian pyramid, but one in the rainforest would become a Mayan pyramid.
    And also a little easter egg where Aliens come visit you, your people's reaction changes depending on when they visit.

    • @ChavvyChannel
      @ChavvyChannel Před 4 lety +8

      I see a lot of sandbox survival games use this. Although this would work, I’d find it really interesting if an alternative to encouraging progression was used

    • @elvd1296
      @elvd1296 Před 4 lety

      I like the idea of the game having no objective, so it's sort of like, do whatever. Like the game kenshi

  • @EVILBUNNY28
    @EVILBUNNY28 Před 4 lety +9

    That’s so odd, I was just thinking about this game when I went for a walk yesterday...

  • @parmie1001
    @parmie1001 Před 4 lety +10

    About 3 months ago I binge watched all your devlogs and I love them, I love the style and how professional you look. I have a lot of questions about the game, here is one of them: what is the deepest you can dig at the moment? Keep up the great work!

  • @IFarmBugs
    @IFarmBugs Před 4 lety +38

    Will there be thick forests with predators?

    • @elvd1296
      @elvd1296 Před 4 lety +1

      I'd like to see dense forests with predators adapted to that environment

  • @sanderbos4243
    @sanderbos4243 Před 4 lety

    I love the idea of being able to build great pyramids by making lots of quarries, I can't wait to see 100+ sapiens carrying blocks!

  • @noxdraeconis8251
    @noxdraeconis8251 Před 4 lety +12

    Welcome back Dave. Glad to hear you and your family is healthy. Stay safe and looking forward to seeing more.

  • @KellenChase
    @KellenChase Před 4 lety +8

    Your garden looks amazing. Thought I was watching “Self sufficient me” for a minute there. I’m building a garden bed and trying out hydroponics myself.

  • @pigeonsquat3121
    @pigeonsquat3121 Před 4 lety +1

    What did you do in Corona time? OH I build a staircase and build a beautiful garden what did you done?
    Me : yes

  • @EnriquePage91
    @EnriquePage91 Před 3 lety

    Ok... so you took a break from Sapiens just to play Sapiens IRL.
    I approve this 👌🏼

  • @Blobiverse
    @Blobiverse Před 4 lety

    Wow welcome back Dave! This game and the engine behind it is so amazing and it's great that you keep coming back to it, I hope you can have a release you are happy with! Quarantine has had the opposite effect on my game dev for Blobiverse, it's given me a lot more time to work on devlogs and AI behind the game… but I know not everyone can be so fortunate. 😅 GL man!

  • @Noone-dg8io
    @Noone-dg8io Před 4 lety +1

    Great to see another video again

  • @JamieDoggett
    @JamieDoggett Před 4 lety

    What a great garden! Lockdown time well spent :) Glad you are back working on Sapiens again though!

  • @Byebett
    @Byebett Před 4 lety

    Awww shit, my favourite indie dev is back, fuck yeah! Those stairs are looking good, same with the garden!

  • @bejoscha
    @bejoscha Před 4 lety

    Really odd, I’ve been checking back on Discord nearly daily, but not today. And then CZcams alerts me to the video... Anyway, great you are back and looking forward to the next months.

  • @32Rats
    @32Rats Před 4 lety

    One idea for metals and minerals is adding something like a prospectors pick to see which areas have what below ground resources and potentially how close (like trace amounts, small nuggets, ect, with bigger things meaning closer), but that would really depend on bigger choices like if metals will be uniform throughout the map or even the frequency of deposits and how many different types of resources.
    Overall the game looks like it will be amazing, and I will definitely buy and enjoy it if my pc has good enough specs. Im glad you made the best of a hard time and improved your living environment because it can make a big difference in wellbeing

  • @Finnnicus
    @Finnnicus Před 4 lety +1

    I’m excited for all the different vegetation and food sources, but please make them localised and not too easy to collect. I think that kind of thing adds so much novelty to a game, so it sucks when you can see it all in the first hour.

  • @wolfaviator0112
    @wolfaviator0112 Před 4 lety

    Can’t believe you went from blockheads to this, still play the game. Good job!

  • @maxtindal7449
    @maxtindal7449 Před 4 lety +2

    I loved seeing the work you have done in your garden, thanks for showing us!

  • @theblackrose3130
    @theblackrose3130 Před 4 lety

    The handaxe was used for a lot of thing in the prehistoric but for digging i think it would make more sense to use antler pickaxes. Antler was used to make a lot of tools like harpoons and pickaxes and it would give you a cool new animal to hunt.

  • @kleptotrichy
    @kleptotrichy Před 4 lety +3

    Oh wow, you implemented digging!
    That's cool as you could add mining with it. Resource like Iron could maybe unlock the next 'stage' in tech

  • @Astra2
    @Astra2 Před 4 lety

    That garden looks amazing! Great work!

  • @elseinteractive
    @elseinteractive Před 4 lety

    Glad to hear you took a break! Gardens looking good Dave.

  • @martingomez8142
    @martingomez8142 Před 4 lety

    Great video,loved the stairs,great to see you build ingame and real life, lol. Hope you and your family are safe and healthy

  • @johnnyjpeg
    @johnnyjpeg Před 4 lety +1

    Great to have you back Dave!
    In case you need help on the content side of things, dont hestitate to contact me.
    (10 yrs of experience in Blender, 6+ yrs Gamedev, worked professionally)
    depending on the amount of help you could consider my help as donation to the game .

  • @simonmueck
    @simonmueck Před 4 lety

    Great video as always :) Loved the garden & staircase - more of that please

  • @jdigi78
    @jdigi78 Před 4 lety

    excited to see the patch notes on that garden

  • @jessegill1289
    @jessegill1289 Před 4 lety

    Maybe you could follow some other popular city builders where placing a building automatically adds tasks to dig or fill the terrain to create a flat area for it, I believe they did that in the settlers games and it worked pretty well. I also think it’s quite realistic as it’s what people have needed to do in real life with leveling out and re shaping terrain to make it suitable for whatever they’re building and they’ve been doing it even with very basic tools all through history.

  • @Cygnus888
    @Cygnus888 Před 4 lety

    Frozen steps are going to be nice.

  • @kaiserschmarrn260
    @kaiserschmarrn260 Před 4 lety +1

    Great work! Here’s some ideas: Rivers with boats that you can sale along, raiders that attacking your settlement, city walls to keep out raiders, fishing and weapons

  • @Geelouise6754
    @Geelouise6754 Před 4 lety

    Was just checking the channel earlier today wondering where you had been! so excited to see a new video!

  • @poppyl6456
    @poppyl6456 Před 4 lety

    Glad to have you back, and that gardens looking nice!

  • @rasmustagu
    @rasmustagu Před 4 lety

    I've missed these, welcome back!

  • @4rs0nn
    @4rs0nn Před 4 lety +1

    Your videos make so excited every time I see them in my feed. Thanks for the great content!

  • @Vickett20
    @Vickett20 Před 4 lety

    glad you're back and your family's well, looking forward to seeing more updates

  • @FreeRadicalX
    @FreeRadicalX Před 4 lety

    Glad you're alright and the garden looks amazing!

  • @exosproudmamabear558
    @exosproudmamabear558 Před 4 lety +1

    I was just thinking yesterday my favorite dev blog didn't upload. And you did yay.

  • @simoncrann9430
    @simoncrann9430 Před 4 lety

    Great to see you are back Dave, stay safe!

  • @idaileb5246
    @idaileb5246 Před 4 lety

    I just discovered this today, this is amazing

  • @Plaufin
    @Plaufin Před 4 lety

    That garden looks dope, and those stairs look very professionally made. I hope you come to the dev process with renewed feelings and motivation :)

  • @ChuckyBTikTok
    @ChuckyBTikTok Před 3 lety

    Love your garden Dave

  • @overmeme953
    @overmeme953 Před 4 lety

    Few suggestions:
    It would be really cool if biomes were a thing and also several other bodies of land and water(such as mountains containing ores to advance the game)
    Tree generation needs to be reworked so that they form forests instead of being so spread out
    Weather should really have stronger effects so the game’s more challenging as right now nothing is really trying to kill you

  • @VuVuuInc
    @VuVuuInc Před 4 lety +1

    This is a really cool looking game

  • @shirazull4027
    @shirazull4027 Před 4 lety

    Welcome back Dave :)

  • @Simtar123
    @Simtar123 Před 4 lety

    Awesome! Welcome back! :D

  • @Siminfrance
    @Siminfrance Před 4 lety

    Glad to see you are back again! Got me worried for a sec :)

  • @Obsiduction
    @Obsiduction Před 4 lety

    I understand very well that sometime, you need to take time off ! Anyway, seeing a new devlog was worth instant like for me !

  • @Koffiato
    @Koffiato Před 4 lety +1

    Welcome back, we missed you

  • @sergio-qt4iw
    @sergio-qt4iw Před 4 lety

    I didn't read the whole title before clicking and I thought this would be a video about the future of the human race, but this is good too

  • @JamesRussller
    @JamesRussller Před 4 lety

    Thanks for the update 👣

  • @manamejeff_8848
    @manamejeff_8848 Před 4 lety

    Keep making these videos please they are very good ! :)

  • @NotJayUU
    @NotJayUU Před 4 lety +1

    Wow magic Dave

  • @brettgoldsmith8584
    @brettgoldsmith8584 Před 4 lety

    Woot! Glad you're alive

  • @Johanniscool
    @Johanniscool Před 4 lety

    Good looking staircase

  • @coder2k
    @coder2k Před 4 lety

    Welcome back!

  • @Rossilaz58
    @Rossilaz58 Před 4 lety

    He's back!

  • @Meboy-uv5td
    @Meboy-uv5td Před 4 lety

    I am glad you took a bit of time to yourself, everyone needs it. Keep up the good work, but take breaks tho.

  • @PaprikaYT
    @PaprikaYT Před 4 lety +2

    Dope staircase mate

  • @Errox358
    @Errox358 Před 4 lety

    It's done when it's done, absolutely agree. Really looking forward to it nevertheless.

  • @benrex7775
    @benrex7775 Před 4 lety

    Welcome back.

  • @2exSquared
    @2exSquared Před 4 lety

    Nice!

  • @1na_muse
    @1na_muse Před 4 lety

    good tosee you again

  • @georgegoddard1550
    @georgegoddard1550 Před 4 lety

    Love it bro! Kia kaha

  • @miauw8762
    @miauw8762 Před 4 lety

    Cool garden

  • @juddk1338
    @juddk1338 Před 4 lety

    Whoohooo you're alive!

  • @OsimonB
    @OsimonB Před 4 lety

    Welcome back! Super jealous of your garden. The game is looking really good, can’t wait to give it a jam! You mentioned a while back that you have made most of the game use a script engine for flexibility in modding, are you considering to include this in an early beta at all? Or would that be longer term? Would love to have a bit of a tinker

  • @thejakery
    @thejakery Před 4 lety +1

    I've been hoping to see another Sapiens video in my news feed for ages, so happy to see you're back! Still, I think you made the right call helping out with your family. Great garden and stairs too.

  • @Zuzelo
    @Zuzelo Před 4 lety +1

    Hey, regarding the stuff you said at the very beginning( about working on a large project while having a job). I was struggling with some similar stuff, I am an university student and the schedule gets pretty tight. I will try to describe my situation and how I overcame that and perhaps it will help somebody. Basically I had this problem where I was unable to code for JUST few hours. If I sat coding, I could spend 6,8,10,12 hours until I got the stuff done. The reason for that is that I was keeping all the thoughts about how to solve the problem in my head and I had this fear that if i take a break now, I will forget all of that until tomorrow, so the progress(basically all the tries and errors) will be lost. So what I did was quite simple and you might hear the same from dozen of game developers, but trust me, it really does help. So what is it? Write your thoughts down. Lets say you are working on an enormous project. You pick a fairly large system to work on and before starting working on it, write down the subpart you are working on(that way if you don't finish the system you have written down the part you were last working on). Next, whenever you encounter a problem - write it down before starting to solve it( that way if you won't find a solution, you will know where exactly in the subsystem you left). And last and most important, write down all your thoughts that you have during the work. I will go more in depth about the last part since it is the most important. If you work on task A and the you get the idea that it would be cool to add some small feature, you might want to implement it right of the bat without finishing what you were working on(now if there will be some difficulties with the small feature you wanted to quickly implement, you will get distracted from initial task). So right those ideas down. All of them, doesn't matter how easy and small it is. At the end of your working time frame, even if you wont finish your system, you will have a fairly decent plan for your next sit (full of both small and larger tasks). And that way every time you work on smth, even if it wont have that much practical results, you will build a larger game plan that will also help you plan larger mechanics for future. Sorry for taking so long. Hope that somebody will find it usefull! Good luck with your projects!

  • @peterdenham
    @peterdenham Před 4 lety

    I wondered when you was going to post next.. i had to watch other devlogs to keep me going but it felt like cheating. Glad the kids and wife are well and you enjoyed some time off.

  • @decstar77
    @decstar77 Před 4 lety

    moar... MOAR !!!!

  • @binks_live
    @binks_live Před 4 lety

    If we're talking primitive primitive, a digging stick would have been commonplace!

  • @100_Dollar_Bill
    @100_Dollar_Bill Před 4 lety

    Cool story bro

  • @brandongibson4612
    @brandongibson4612 Před 4 lety

    I love you.

  • @nanueinmanu1754
    @nanueinmanu1754 Před 4 lety

    6:11 I dont know why but this sound sounds the same as a car door beeing closed

  • @DR-54
    @DR-54 Před 4 lety

    I hate trying to code something, waking up, going back to the code to finish it, and having 0 clue what I did the night before

  • @oelx0
    @oelx0 Před 4 lety +1

    How well will underground bases and tunnels work with your plans for the digging system?

  • @MrHeliMan
    @MrHeliMan Před 4 lety

    I've got a question sir, if you dig a hole next to a body of water, is the hole gonna get filled with it?
    Also sweet looking garden you've got there, nice to see you back ;p

  • @Broockle
    @Broockle Před 4 lety +1

    man... I wanna make my own staircase too. Now I just need a slope.. xD

  • @delta306
    @delta306 Před 4 lety

    Wait are u from NZ??? wow thats awesome XD

  • @exosproudmamabear558
    @exosproudmamabear558 Před 4 lety +1

    You said you wanted to smith and stuff .To do that you need quarries and stones first integrated in game

  • @gr8danetrucki1
    @gr8danetrucki1 Před 4 lety

    Yes, finally a video.

  • @DaveBerendhuysen
    @DaveBerendhuysen Před 4 lety

    Genetic mutation and evolution might be interesting..

  • @safetyawareness5353
    @safetyawareness5353 Před 4 lety +1

    Trees in the game make no sense, to me. I think trees should be placed closer together in pretty defined tracks of land while leaving huge patches of tall grasses. in the distance the forests should change the ground polygons to the colors of the leaves. Imagine what a forest fire would look like if realistic smoke plumes where in the game.

  • @thehambone1454
    @thehambone1454 Před 4 lety +1

    Was Blockheads made while working a regular FT job(evenings and weekends)? Any advice for someone working FT as a software engineer but would like to make games, even larger games?

    • @majicDave
      @majicDave  Před 4 lety +1

      I worked on Blockheads full time too. The only real game that I have made and managed to release part time was the original Chopper for the iPhone, but that was a port from the Mac version, so even then it was a mostly technical challenge, and I didn't need to keep my head in the right space. It's really really hard to finish anything substantial if you can't dedicate enough hours every day to it.

    • @thehambone1454
      @thehambone1454 Před 4 lety

      Dave Frampton dang /: it’s interesting you brought up the working PT verses FT in this months video, I was literally on a walk this evening thinking about scope and then got notified about the video and watched it :). I am not married + no kids so maybe it is possible but even then I question if it would really be. My only problem is I’m not that interested in smaller mobilish type of games (as far as making them goes).

  • @jan_Masewin
    @jan_Masewin Před 4 lety

    If it’s a good source of food, it’s been selectively bred by people. Ik it might not be best for recognisability, but do you plan on using wild plants/animals as models?

  • @Gaark
    @Gaark Před 4 lety +1

    first mod should be to give the sapiens hugely hairy armpits, so they have trouble getting through doorways etc

    • @alandrome7886
      @alandrome7886 Před 4 lety

      Sapiens modding community discord is a thing, I’ll pass it on

  • @DMM
    @DMM Před 4 lety +2

    Hello good evening, how could I contact you directly? I can't find any email, and by discord he won't let me send him private messages. Thank you

  • @thomaswalls4188
    @thomaswalls4188 Před 4 lety

    What country do you live in that your kids are already back to school? (I live in the U.S. and I'm still learning from home).

  • @ikoukas
    @ikoukas Před 4 lety

    How far will the civilization advance in Sapiens?

  • @thedestoryer21
    @thedestoryer21 Před 4 lety +1

    Since your adding more advanced tools, could you add it so you can make more complex houses?

  • @elgringofeo9348
    @elgringofeo9348 Před 4 lety

    I dont even like this genre but this is an exception, like I hate turned based RPGs but still play alot of divinity 2

  • @elvd1296
    @elvd1296 Před 4 lety

    when are predators added, maybe try pack hunting wolf-like or hyena carnivores and solitary bear-like or tiger ones

    • @elvd1296
      @elvd1296 Před 4 lety

      and every ecosystem has different predators and or prey, and possibly the pack hunting carnivores could be tamed unlike the solitary ones, like what happened with wolves

  • @shmuel-k
    @shmuel-k Před 4 lety

    I'm a developer. Tell us more about how the Lua mods will work please!

  • @ZackAngelSmith
    @ZackAngelSmith Před 4 lety

    Is he making this with unity??

  • @sasquatch_devs
    @sasquatch_devs Před 4 lety +1

    No, mines?

    • @majicDave
      @majicDave  Před 4 lety +2

      No modern style mines, no. To keep the engine simpler and also keep camera controls easier I decided against having caves or overhangs in the terrain. For mining it shouldn't matter too much, you just need to dig down from the surface to find ores, as would have been done in those times. It's a shame that there won't be caves for shelter or exploring, but it's a necessary compromise to keep things simpler and help me to actually finish making this game.

  • @fawazaljohani8447
    @fawazaljohani8447 Před 4 lety

    What is the point of a 1.3x earth size world if I'm going to micromanage everything to the point where farming works by planting each tree, if the game is marketed for its huge playable area then that should be considered in gameplay, I always thought I will manage a 500+ village or city or something like that, trading with other villages, wars ... etc, but from what I can see it looks like we are not going to even have to play in 10% of that huge awesome world, so what is the point of a huge world? is my assumption wrong?

    • @majicDave
      @majicDave  Před 4 lety +1

      The world is effectively infinite, it's really no different than a standard procedurally generated infinite world (like Minecraft), except that there is a little more realism when it comes to things like climate or weather, and how the sun/stars/seasons etc all work. It also makes the starting placement choice more interesting, and has a number of other benefits too. In the future your sapiens might be able to travel further too, and it allows for some interesting possibilities with mods.

  • @AndrewMCombs
    @AndrewMCombs Před 4 lety

    Where are you that you can actually go back to school??

  • @longpinkytoes
    @longpinkytoes Před 2 lety

    nullschool brought me here.
    (jk, lol)