How Call of Duty Zombies Almost Died

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  • čas přidán 3. 08. 2024
  • Become a member: www.youtube.com/@whitecliffga...
    Twitter: / whitecliffgames
    Black Ops 2 was the third Treyarch game with Zombies. The mode was now a central pillar of Call of Duty, and the developers had a proven track record of almost all universally beloved maps. Fans had grown to expect a certain level of quality, and hype was at an all-time high. Tranzit then became almost the community's most hated map and is still considered one of the worst of all time. So, what happened?
    "A Zombies Retrospective" is a series in which I play through each Call of Duty Treyarch Zombies map chronologically, and analyze its place in the series.
    Media:
    Call of Duty: World at War
    Call of Duty: Black Ops
    Call of Duty: Black Ops II
    Call of Duty: Black Ops III
    Call of Duty: Black Ops 4
    Dead Island
    Dead Rising 2: Off the Record
    Red Dead Redemption
    The Walking Dead: A Telltale Game Series
    Zombieland (2009) dir. Ruben Fleischer
    The Walking Dead S1E1 - Days Gone Bye (2010)
    CZcams Video Footage - "SNAPPING RICHTOFEN HEAD Cut Weapon! ►MOB OF THE DEAD [Never-Seen-Before]" from Omega Fantasy ( • SNAPPING RICHTOFEN HEA... )
    00:00 - Intro
    01:11 - Setting
    02:55 - Ambition
    10:26 - Reliance on Teamwork
    14:25 - What Worked Well
  • Hry

Komentáře • 393

  • @robertd4061
    @robertd4061 Před rokem +349

    I’ve always found there to be something charming about how esoteric and weird some of the secret stuff is in BO2 zombies. Some of it, like the perma-perk stuff, really feels like some playground-rumor “my uncle works for Treyarch” stuff, and I think that’s kinda cool.

    • @RiseOfAnarchism
      @RiseOfAnarchism Před rokem +22

      I still love that. To this day there's still people that think I'm crazy when I say permaperks

  • @eragonawesome
    @eragonawesome Před rokem +738

    I'm actually surprised to find out all these years later that people didn't like this map that much, it was my favorite map to play with my friends back in high school because of all the cool mechanics around the bus

    • @smoothfeen6274
      @smoothfeen6274 Před rokem +38

      While it wasn't my favorite map it was definitely one of my most played. The bus was a fun mechanic and I loved trolling the people I played with on it (:

    • @samuelsmith5400
      @samuelsmith5400 Před rokem +2

      same

    • @carclain123
      @carclain123 Před rokem +35

      Those mechanics are gimmicky and no longer interesting after your 3rd play. You're delusional if you didn't realize almost every map was better

    • @alexpota3574
      @alexpota3574 Před rokem +18

      i dissagree i remember playing alot of it and we used to go to each others houses with friends and we will play it all night😊

    • @DerpedUpHorse
      @DerpedUpHorse Před rokem +22

      Yee transit is legendary and one of a kind, people are just butt hurt and don’t like change

  • @Shirokroete
    @Shirokroete Před rokem +210

    This channel is so underrated.
    In a community so filled with clickbait and zany over the top voices it's really refreshing to have a down to earth more intellectual take on Call of Duty Zombies. Really love your stuff. Gonna binge all your videos now lolololo

    • @Gh0sdeeri
      @Gh0sdeeri Před rokem +1

      Couldn't agree more with this comment, it's perfect for playing in the background while playing something, along with being really informative for people like myself who only recently started getting into zombies.

    • @gamermanzeake
      @gamermanzeake Před rokem +2

      Don't forget! This "community" of content creators is filled with sellouts! Got big on Zombies, the game they claim to "love" then continued on Fortnite because job hunting is hard.

    • @dtxspeaks268
      @dtxspeaks268 Před 10 měsíci +3

      ​@@gamermanzeakethat or they make BS videos like "Kino was not a good map" (*cough* SmithPlays *cough*)

  • @ward7313
    @ward7313 Před rokem +242

    A huge problem of Tranzit is that it was the only main map that came with the base game, and it mostly sucked... not everyone had the dlc's. It would have been better to play it kinda safe with the first map and then bring more experimental maps for the hardcore fan of the genre.

    • @ClonedGamer001
      @ClonedGamer001 Před rokem +29

      I think they learned that lesson, seeing as BO3 launched with The Giant alongside SoE, and that map is about as simple as you can get while still having all the main features

    • @itsv1p3r
      @itsv1p3r Před rokem +3

      Nuketown zombies also shipped with it if you preordered, it was made free later on as well

    • @daemonvanmeir9697
      @daemonvanmeir9697 Před rokem +13

      @@ClonedGamer001 i'm pretty sure it was a preorder bonus and became a standalone dlc later so shadows was the only map you could play on bo3 without spending more

    • @ClonedGamer001
      @ClonedGamer001 Před rokem +1

      @@daemonvanmeir9697 No, it was just part of the base game content. I didn't pre-order or anything and I had it on day 1.

    • @MrCutlis
      @MrCutlis Před rokem +5

      @@ClonedGamer001 pretty sure other guys right, as I only got to play that map by account sharing until it became free

  • @neodaltiair8624
    @neodaltiair8624 Před měsícem +9

    This map just breaks itself, feels like it expects you to run at full speed while it ties your shoes together. I feels like it tries to stop you from experiencing the gameplay

  • @avatarwarmech3367
    @avatarwarmech3367 Před rokem +90

    12:30 Well just reminder for guys who don't know, if you just put the turbine next to the ak-74u wallbuy will anyways turn on the pap room actually, not need to go down and miss the bus.
    But, yeah in solo and for the first time turning on, you need to turn on the power anyways and definitely will miss the bus.
    But this would definitely help even for solo players who are willing to access the pap after the first time since you have to put the turbine again there

    • @justaguywithagoodphoto4801
      @justaguywithagoodphoto4801 Před rokem

      I always when i figured out how much that worked i always use that combo

    • @thehypest6118
      @thehypest6118 Před rokem +1

      I've never missed the bus when dropping down there, even when turning the power on

    • @gamermanzeake
      @gamermanzeake Před rokem +2

      A lot of folks don't know this about the turbine. Doesn't need to go down at the door to work! If you pay close attention to the area of effect of the turbine, it's spherical.

  • @zubrhero5270
    @zubrhero5270 Před rokem +85

    I have strangely fond memories of Tranzit.
    I had a Russian friend I used to work with years ago. We'd get high and play CoD Zombies co-op. I'd been reading up on how to do easter eggs and when we'd boot up the game, I'd suggest "maybe we can try _this map_ and work towards the easter egg steps". He'd always reply matter-of-factly, "No. Maybe we play Tranzit."
    So then, we'd load up Tranzit and I'd start herding him towards objectives and I'd say something like "we're gonna need to jump on the bus to the next stop to pick up ". And again... "No. Maybe we stay on bus."
    Objective-wise, we absolutely sucked, I'd have to go back and have proper attempts if I wanted to get what _I wanted_ out of the map.
    But gameplay-wise, I genuinely think my friend Igor really captured the essence of the map, and zombies in general, just trying to survive against the hordes by reinforcing the bus and getting off at locations to restock... something I forget when I'm trying to min/max every round, combining random items and clicking on random locations teleporting walnuts.

    • @100billiongaming
      @100billiongaming Před rokem +11

      Switch getting high by drunk with vodka and your friend would pretty much be Nikolai

    • @mthequietbass547
      @mthequietbass547 Před rokem +6

      Igor sounds like a cool dude

  • @YacamanStephan
    @YacamanStephan Před rokem +245

    I'm actually very surprised this video didn't mention the original zombies map being hidden in the fields somewhere in the fog. I really liked that little discovery when my friends and I found it.

    • @spaammz7651
      @spaammz7651 Před rokem +46

      18:41 he did mention it

    • @curbyour____9506
      @curbyour____9506 Před rokem +22

      Yeah Nacht in Tranzit is super cool, but he did also mention it in his fully, dedicated Nacht video.

    • @joeblack4209
      @joeblack4209 Před rokem +4

      It did mention it....🤦

    • @YacamanStephan
      @YacamanStephan Před rokem +1

      @Spaammz and @Joe Black I was listening to the vid at work 😅 I must not have caught that

  • @Shlankyman545
    @Shlankyman545 Před rokem +76

    Tranzit was incredibly divisive between my friends and a lot of zombies fans. I thought it was experimental and a real challenge for long time fans of the game mode. Having to go around to different locations on a massive map to stay alive was so cool. Loved the bus and how you could upgrade it with armor and other small components.

  • @bATTAFURAI
    @bATTAFURAI Před rokem +27

    Tombstone soda was also great cause it allowed you to get all perks. Get 4 perks (incl tombsoda) die, respawn, buy all the other perks and then retrieve your old inventory. Of course this only worked on maps where the perks were close to each other, like town

  • @MysticLiquid9683
    @MysticLiquid9683 Před rokem +40

    I straight up used grief mode just as a way to play zombies with 7 other people, sure I couldn't pick up 4 of them, but I genuinely tried to protect everyone and it was fun playing with 7 other people running around :)

    • @xxgodxxist
      @xxgodxxist Před rokem +2

      Yeah, I always wished there was an 8 player mode for transit itself. It would have made the map a lot easier and more forgiving if 8 players could work together.

    • @gamermanzeake
      @gamermanzeake Před rokem

      There were loads of times I played grief like this! Amazing too, how people would cooperate. I remember getting insanely high rounds with all eight of us strangers camping on Mob with PhD and RPG/Mustangs. Or one time a group of us all camped in the top of saloon on Borough with ANs until the mid forties! Took hours mind you because of the significant increase in zombies. I ended up making some long lasting zombies friends doing that. I usually started the trend in the games of co-op. And sometimes it stuck, and others it didn't. I remember always trying to help people out regardless of team. A real anti-meta way to deal with that mode.

    • @psychic_beth
      @psychic_beth Před 10 měsíci +2

      @@xxgodxxist There was an 8 player glitch on Xbox at some point, but it's long gone now. RelaxingEnd has a video about it.

  • @meep4071
    @meep4071 Před rokem +54

    I wish they hadn’t rushed the release so we could actually experience the whole map without the fog and have more spaces and things to explore. Would have been such a huge map

    • @GamerScoreInfinite
      @GamerScoreInfinite Před rokem +25

      It wasn’t rush it was literally the fact that that generation of consoles couldn’t handle the size and loading it all in without fog

    • @leviathan5207
      @leviathan5207 Před rokem +8

      @@GamerScoreInfinite Consoles once again cock blocked everyone. If this franchise had focused on PC instead, Tranzit would have been a different beast entirely.

    • @meep4071
      @meep4071 Před rokem +9

      @@GamerScoreInfinite that’s what I mean, they should have waited to put it out on new gen so it could be a full experience. That’s why I say it was rushed

    • @curbyour____9506
      @curbyour____9506 Před rokem +1

      If they had more time, polishing the map would just make everything that was already there much better. I'd way rather have an entire Tranzit on the level of the Daybreak BO3 mod, than adding like a factory section or something.

    • @vicecity1620
      @vicecity1620 Před rokem +1

      @@leviathan5207 why would they focus solely on pc lmao stop being so entitled this is why no one likes pc gamers

  • @presidentjosh8252
    @presidentjosh8252 Před rokem +151

    this is such an amazing channel. I'm so glad it hit the algorithm. I'm glad to be an OG on this future CZcams giant. Keep up the excellent work!

  • @Joseph-dq3pt
    @Joseph-dq3pt Před rokem +14

    The part where he was trying to revive his friend 😂

  • @sickladd
    @sickladd Před rokem +18

    Damn this whole channel has been one big nostalgia trip, great to see people still appreciating zombies, keep up the great work

    • @lotterylarry7777
      @lotterylarry7777 Před rokem

      Foreal bro I even got bo1 on Xbox one yesterday man I got my childhood back lol its lots of players too

  • @alexbagguley
    @alexbagguley Před 2 lety +23

    Wow I’m very surprised by your subscriber count, this video seemed polished and definitely deserves more attention, as for my personal opinion I think this map was made ahead of its time, the idea were really good but I don’t think they had the ability to create what they envisioned but you can definitely see the beginnings of how the new storyline was told. Keep up the good work man, great video

  • @joshjaco221
    @joshjaco221 Před rokem +20

    Favourite map. So intense moving from location to location. Having to decide to wait for the bus or yolo it through the fog. Best zombie experience by far imo

    • @thehypest6118
      @thehypest6118 Před rokem +3

      I think people mistake the deliberate and well designed difficultly with poor design choices, I think the whole map is made to be perpetually challanging,
      I saw a video of some guy complaining about the lava and the little creatures in the fog about how they made traversing the fog annoying, well duh, its meant to be difficult

    • @bigroaststyrone8135
      @bigroaststyrone8135 Před rokem +2

      @@thehypest6118 it’s not supposed to be difficult. The fog and the denizens were put in there because the hardware and the engine couldn’t handle the entire Green Run map. So those features were put in place because of technology limitations, not for difficulty

  • @meowcow32
    @meowcow32 Před rokem +5

    I haven't played zombies in years but your videos gave me a massive nostalgia trip and made me want to load up again!

  • @calebbarnhouse496
    @calebbarnhouse496 Před rokem +7

    A remake of transit without the fog, adding in alternative paths the bus can take, like to first zombies map they have inside the map, and to the other places you can jump out and get to would bring the map together as a good way to make the bus both not needed, while also being more useful because as it's still faster then walking if you can you'll take it, leading to more chances to try and get on the bus while it's moving which is the best part of transit

  • @Aigis31
    @Aigis31 Před rokem +5

    I, too, have a lot of respect for Tranzit conceptually. Maybe if Perks were hidden between the roads so you had to venture out into danger to get them, or if powerful positions like a tower you could snipe zombies from existed there, it could have been much more fun.
    Perhaps the bus could simply wait, maybe you have to pay a small fee to keep it around longer...
    I also really like the concept of say, Build able Perk Machines that you could place in one of the miniature levels- like there'd be a spot for every build able Perk Machine and PaP on every section, so you could choose which one you wanted to bunker down at, but it took a little while to get that all set up.
    Such an interesting concept, and I'd love to see them try it again in a future Call of Duty title.

  • @Kenshin9977
    @Kenshin9977 Před rokem +2

    07:10 Your lecture is the correct one. The Denizens were NEVER meant to slow down players because of performance reasons. No one at Treyarch ever said that simply because it's wrong, otherwise there wouldn't be lamp posts that allow you to teleport through the map (hey you didn't mentioned it) nor a bus that goes way faster than you could on foot.
    The Jetgun was also meant to be a viable way to move through the map but was scrapped during the development process.

  • @dryerofdoom
    @dryerofdoom Před rokem +7

    This content is amazing for a channel that only has 300 subs, you deserve so many more

  • @DivusMagus
    @DivusMagus Před rokem +5

    Tranzit was always a cool idea to me and i really wanted to love it but every game felt like an uphill battle to have fun.

  • @theGhostfaceKiller666
    @theGhostfaceKiller666 Před rokem +2

    "History of mental illness?"
    "I have an uncle who likes Tranzit."

  • @Exton_Z1
    @Exton_Z1 Před rokem +1

    The EMP grenade could close the Mystery box when you friend or you bought it to get the best weapon lol

  • @toxiccheats9621
    @toxiccheats9621 Před rokem +5

    I was really surprised when I looked at your Subs you make amazing content! keep it up you will be popular

  • @davidserrato7910
    @davidserrato7910 Před 2 lety +2

    nice video home slice, i enjoyed your take and explanation of the feels of the modes and maps

  • @ohyeahchannel439
    @ohyeahchannel439 Před rokem +2

    Loving your content, man. You just earned a new sub! Can't wait to watch the rest of your series!

  • @FaZeElite0212392124x2
    @FaZeElite0212392124x2 Před rokem +4

    Tranzit is a interesting map indeed. I remember being so hyped for finally getting a open world like zombies map that i really was anticipating it to be one of the best. while it isnt what i hoped it was the map is still fun with friends

  • @moottruth
    @moottruth Před rokem

    After watching your die rise video I gotta say this one is truly a masterpiece. Great retrospective on the zombies series

  • @theuwutsar
    @theuwutsar Před rokem +1

    The areas between regions should've acted like no man's zone from moon imo. The fog combined with fast zombies that have a lot of hp would've made for a challenging yet potentially rewarding experience

  • @conormckinley9420
    @conormckinley9420 Před 22 dny +1

    Its so funny to me when this map came out everyone hated the new characters... Then fast forward to black ops 4 where everyone was super hyped to see them come back and then subsequently disappointed to see what a bad ending they got. Still holding out hope the Victis crew will return in some sort of way and finish off their story on a high note!

  • @LightingSk8er
    @LightingSk8er Před rokem +3

    Keep the videos coming man, loving them so far!

  • @adenovito
    @adenovito Před rokem +1

    I think the ol’ get tombstone then 3 other perks, go down, respawn and buy 4 more perks, then grab your tombstone drop was kinda neat at the time lol

  • @ramendahomie
    @ramendahomie Před rokem +1

    my first game on this map was scary af, missing the bus take off and trying to catch up and not seeing anything and just getting clawed out of no where had me scared af that i remember vividly to this day

  • @DBZ96587
    @DBZ96587 Před rokem +1

    Great video series. I remember how much I hated Transit at the time considering how much of a fall off it was from Moon, and how for long it was basically the only map in BO2.

  • @soliddoink5247
    @soliddoink5247 Před 13 dny +1

    I’d like to see treyarch take another crack at transit, it always felt like they had all the puzzle pieces but just couldn’t put it together completely. Without console limits, I feel like they really knock it out of the park with another take on it. I did enjoy the art style with the fog reminding me of silent hill, and if they leaned into the “weirdness” of it could be something special

  • @Dr_Weirdoo
    @Dr_Weirdoo Před rokem +2

    I think that every person that claims TranZit Is a bad map are those that can't adapt to a different playstyle.
    Everyone just wants to train and camp high rounds and they just can't grasp the play methods of TranZit.
    I know at least 6 other people that have played TranZit a Lot, learnt the in'n'outs of the map and have a blast running through the fog, building the jetgun for fun and getting to high rounds vía virtue of shooting the zombies anywhere, anytime.
    TranZit and Die Rise (which are most commonly called "the worst maps") are gimmicky, TranZit requires to know how to traverse the fog and Die Rise how to jump with the Trample Steam.
    Most people either: don't bother to learn, too mainstream to learn, doesn't play enough to learn.
    Thank you for coming to my Ted Talk

  • @ulfricstormcloak5080
    @ulfricstormcloak5080 Před rokem +1

    I loved transit when it came out. The only issue I had was no wall weapons in town

  • @jordanhernandez6313
    @jordanhernandez6313 Před rokem +11

    Dude I’m loving your videos! Can’t wait to see more on the rest of the maps.

  • @codyburgett7962
    @codyburgett7962 Před rokem

    My original plan was to type a comment about how the easiest fix is to make the bus callable, have a player pay to use it and the bus arrives shortly after and can take you wherever, then I realized I was just describing the teleporters from previous maps

  • @cruzmatt22
    @cruzmatt22 Před rokem +2

    I've only watched two of your videos so far but they're very well made

  • @Darkstar5577
    @Darkstar5577 Před rokem +1

    Double Tap 2.0 was a much needed change. It didn't just double the damage, it makes every trigger pull fire 2 shots instead of one, which can help build up points even faster. It took one of the worst perks and made it one of the best.

  • @st.paddymad7085
    @st.paddymad7085 Před rokem +2

    At least Tranzit introduced us to Misty’s massive honkers, before she was… “nerfed” in Black Ops 4.
    But for real, I thought Tranzit was ok and I liked Russman and Misty, Marlton and Stu were ok, but they couldn’t beat the other 2.

  • @GhostOfAces
    @GhostOfAces Před rokem +7

    I liked Tranzit. I loved running through the fog and killing the little monsters before they got to me. Exploring the fog with friends. Finding the OG zombies map in the fog was so cool

  • @TrickyThe0ne
    @TrickyThe0ne Před měsícem

    Transit the first time I played it blew my mind, and is to this day my favorite map on Black ops 2. There was no level of swag at this time compared to not taking the buss and just running everywhere, because you knew what was going on.

  • @hrtgaming4077
    @hrtgaming4077 Před rokem

    6:30 I feel like you've never abused their teleporting system they put in. Frantically getting your mates to tp to the same spot or to sort out that pack a punch is a core memory.

  • @sillybilly4710
    @sillybilly4710 Před rokem

    Honestly biggest improvement the game could have is to spend points to “speed up” the bus to your point. Then it’s risk-reward between just waiting or losing the points

  • @straightchillin2869
    @straightchillin2869 Před rokem +3

    It always shocks me to learn how much the community disliked this map. I loved it being new territory and although I think the pack a punch was way over complicated I don’t think I ever had more fun with friends back in the day then on this map. At the same time tho I can’t think of a map I rage quit more from.

  • @DVGBlur
    @DVGBlur Před rokem

    The sub maps are like individual meals. Transit is the huge five star restaurant that there’s a chance to absolutely hate

  • @sumtingwong2138
    @sumtingwong2138 Před rokem +1

    Great analysis, really top quality stuff. Liked and Subbed!

  • @MarcoBMark-rt6ke
    @MarcoBMark-rt6ke Před 2 lety +1

    Another elaborate evaluation on a controversial map. Keep chugging ‘em, you’re doing great.

  • @zanderthompson4747
    @zanderthompson4747 Před rokem +1

    Turned with the boys was so fun I have so many funny memories from it

  • @Saltine1549
    @Saltine1549 Před rokem

    It bothers me that everyone says that the only ways to traverse the fog is on foot or via bus. While they are 2 options, everyone seems to forget that bringing a denizen to a powered lamp post creates a portal to another lamp post. Granted the post you are Teleported to is random, but they are placed in places that make traveling much much faster and answers a lot of the problems I often hear people bring up as issues with travel in tranzit. I seriously think the game mode is much better than people give it credit for and it has answers to at least a few issues everyone wants to say it has. Overall great video. Thanks for coming to my ted talk

  • @Dillonian
    @Dillonian Před rokem

    loving watching this, just had an argument with a buddy a few days ago where he claimed tranzit as #1 zombies map of all time while I remember tranzit in the way you speak of. something that nearly/could have killed the zombies side of cod and easily one of the most hated maps of all time.

  • @Shamano37
    @Shamano37 Před rokem

    Treyarch did publicly say later that they made the bus system and parts of the map far away because consoles then couldn't handle that large of a map, each section was meant to be much closer so you could walk to them.

  • @Demospammer9987
    @Demospammer9987 Před rokem

    Loved this video. Especially the mention of perma perks, in a way Cold War continued it with the perkupgrade system

  • @32bit_mo
    @32bit_mo Před 26 dny

    Only use Tombstone has is getting both stamina up and double tap with the glitch, and of course that banger of a perk song!

  • @schmuckmcgee7294
    @schmuckmcgee7294 Před rokem +1

    Personally, I remember loving the out there, unique and downright strange Zombies maps of Black Ops 1. But a question I had at the time was “What if CoD Zombies did a more urban, classic zombie setting?”
    I think I liked Tranzit and was willing to forgive it’s shortcomings for that reason. In a series of locations like the Pentagon, Shanghai-La, and even the moon, having a more traditional setting arguably lends a more unique voice among the lineup.

  • @Mr.Grampians
    @Mr.Grampians Před rokem +1

    I'm really surprised to learn that this map was so hated. My friends and I loved it! Played the shit out of it for a very long time.

  • @morgantrevino4881
    @morgantrevino4881 Před měsícem

    Tombstone was useful for getting more then 4 perks if I remember right. If you can good teammates you could all die near another perk you need and then buy that perk when you respawned and then grab your previous kit. If I remember correctly.

  • @mgf909
    @mgf909 Před rokem

    Die Rise in the Revolution dlc was also a frustrating map but they finally started to cater a lil more towards the casual players with Nuketown Zombies, Mob of the Dead and the rest of the DLC maps.

  • @semirewest9962
    @semirewest9962 Před rokem

    Tombstone soda might not sound good in paper, but me and my friends always use it to exploit having more than 4 perks back in the day

  • @ClonedGamer001
    @ClonedGamer001 Před rokem

    One thing I never got is why there's an option to turn the power back off. You can interact with the power switch as many times as you want.
    The only reason to do so is for Maxis's side of the Easter egg, but you can turn it off, do the step, and then turn it back on without loosing progress while getting the resources for the next step, so why even make that a requirement at all?
    And it doesn't stop the Avogadro from spawning either, once he's out he can spawn whenever. Plus you can avoid spawning him in other ways anyway.

  • @djdjdijon
    @djdjdijon Před rokem

    Thank god you noticed that the generic apocalyptic settings is the number 1 killer of zombie media

  • @curbyour____9506
    @curbyour____9506 Před rokem

    Full party Tranzit games are really something special, let alone 8 people with that glitch. Can't wait to see you eventually get to some of the *really* kooky Blundell maps down the line o_0

  • @ryinite
    @ryinite Před rokem +35

    I always loved tranzit and i dont see the fog and denizens as annoying, i see them as a much needed challenge for a gamemode that was way too easy. You could shoot/knife the denizens before they got to you.

    • @KobianoRoll
      @KobianoRoll Před rokem +3

      I remember the first time I realized you could 1-hit-KO a denizen with the galva knuckles before it got on your face. I felt so free walking in the fog without having to worry about the denizens.

    • @ashkechum101
      @ashkechum101 Před rokem

      Saaame

  • @Zay-yah
    @Zay-yah Před 5 měsíci

    I loved tranzit, this map plays the best either in two player or splitting up in groups of two. The splitting of zombie spawns, revive mechanics and bus rotation made teamwork in this map either for the greatest or worst experience.

  • @waffletime939
    @waffletime939 Před rokem

    I personally really like Tranzit, my favorite strat for navigation is grabbing Stamina Up and running through the fog, spinning around to burst the denizens before they latch, or using the teleportation system even with its RNGness. I dislike how PaP is unlocked as it’s almost impossible to do it solo.

  • @ebtflexer6535
    @ebtflexer6535 Před 18 dny

    I just teleport randomly before the bus and get around the map instantly

  • @Barcia14
    @Barcia14 Před rokem +1

    I loved Tranzit and would often play it with my friends but I guess it kinda got overshadowed by the subsequent, awesome DLC maps

  • @ericlanda3727
    @ericlanda3727 Před rokem

    I loved transit that leveled up my zombies skills to Legendary levels. After that map I carried many teams through Easter eggs

  • @johnrodgers8457
    @johnrodgers8457 Před rokem

    Every time I see this map played the people never get the galvaknuckles. They literally let you run through the mist. The buss was for suckers.

  • @SteveBucemi
    @SteveBucemi Před rokem

    I’ve always thought that they should remake this map with a few tweaks. Get rid of the fog, add different bus paths, and tweak the Jet Gun/ Denizens and you can have a really fun map.

  • @grubskies4221
    @grubskies4221 Před rokem +1

    Normally I'd write multiple paragraphs describing why I hate tranzit, but I feel just a few words do my hate for this map justice.
    Lava.
    Denisins.
    Run run run.
    "I died because I CAN'T FUCKING SEE"
    "Oh you electric green fruit named son of a-"
    "Oh my god SHUT UP"

  • @OhAeroHD
    @OhAeroHD Před rokem

    I remember the hype surrounding Tranzit and just Black Ops 2 itself. The map lasted a good week and people began to pick it apart with how annoying and obscure the map was.
    The Avogadro, the Easter Egg quest being split in two sides, the Wonder Weapon and the size of the map really didn't sit well with a lot of people. As I've said to heaps of players who play it now for the first time, I let them know it was a map well before it's time. Had all the correct ideas and ambitions, but it wasn't accomplishable on the engine it ran on. As games evolved, the maps got larger and similar as they should with the capabilities. Had Tranzit released 4 years later, it would have been a perfect map free from what it actually had wrong with it.

  • @ramzilla95
    @ramzilla95 Před rokem +1

    Black Ops 2 was the only game I ever skipped school in order to grind it out on release night/day. A buddy of mine (who introduced me to zombies) and I eagerly awaited playing Tranzit and seeing all of the zombies content the game had in store on launch. What we got was a... mixed bag.
    It's a map that shot for the moon but failed to leave Earth's orbit: conceptually interesting but failed to engage players in fun and engaging ways--instead being exhausting, tedious, and just plain annoying. Had this map come out for Black Ops 3 instead: with the ability to carry multiple parts and use whichever workbench you like, the much improved graphic fidelity and render engine, and the focus on both craftable Wonder Weapons and random weapon box Wonder Weapons, I think this map could've been an all-time great. Still some problems to iron out: give the players more control over the bus, reworked denizens, friendlier solo designs, etc.
    I would never return to this map outside of morbid nostalgia because I vehemently despise playing it, but a lot of that is because I really felt there was some true potential there. It's just an unfortunately flawed map.

  • @ClonedGamer001
    @ClonedGamer001 Před rokem

    My least favorite part about the Jet Gun is that not only does it fall apart for firing it too long, but if one of those parts falls in lava it's just gone forever. All the effort spent to make the gun, wasted.

  • @belinskiparadox7687
    @belinskiparadox7687 Před rokem

    I remember BEGGING my mom to let me just rent BO2, not even buy it, rent it. I absolutely needed to play BO2 Zombies after BO1 concluded, and upon playing Tranzit, I genuinely thought it was one of the greatest things to ever exist. That changed pretty quickly as I got really frustrated with the buildables and the PaP and such the more I played it, but when I first got the game, the sheer hype of a new zombies was enough to cloud my judgement, even for a little while.

  • @sithknight7740
    @sithknight7740 Před rokem

    I see Tranzit and BO2 in general how I see WaW. The buildables starting with Tranzit were very bare bones similar to Nacht and how the core was still under development.
    You could only hold one part at a time with Tranzit,Die Rise and Buried, but by the time we go to Origins, you could see what parts you needed and carry multiple across a global inventory between players, which is still the case as of Cold War.

  • @Kenfuy
    @Kenfuy Před rokem

    Transit was at it's peak when you could do the 8man lobby bug

  • @ethanparada6327
    @ethanparada6327 Před rokem

    Weirdly when he mentioned the main characters dealing with contained zombies doesn’t feel that far from what resident evil 1-4 did since that how it always was.

  • @badams4982
    @badams4982 Před rokem

    *best way to get around map is teleporting, not bus, can get any where you need to go within 5 teleports

  • @uuvlv9605
    @uuvlv9605 Před 11 dny

    Transit walked so that origins could run. Sick mechanics that just needed a bit more clean up.

  • @y0ungspanish318
    @y0ungspanish318 Před rokem +1

    Grief was such an amazing idea, really wish they added it to later games tho

  • @lilxtra6211
    @lilxtra6211 Před rokem

    This was the day it died for me personally, as soon as they started Trying to make zombies more than it was it stoped being what it had been before that to me. A dumb, fun, arcade call of duty mode. The Easter egg in ascension added so much, but they got more abs more complicated after that until it got to a point where shooting zombies and surviving didn’t even feel like the focus anymore. Maybe everyone else played zombies for different reasons than me, but this was the last game I bought just for zombies. Every time I played it in a later game, I would play a few rounds with my friends and never touch it again. Maybe I’m just a crotch old man but this was the map where I realized that whatever I had loved about zombies was pretty much gone.
    (We played a lot of just the town map on here, and farm sometimes. But actual transit… no.)

  • @vikings_fans_anonymous
    @vikings_fans_anonymous Před rokem +1

    I could get down with a Tranzit reimagined since the current and next gen consoles could probably handle a huge map like that w/o a need for fog

    • @Jasonhoods
      @Jasonhoods Před rokem

      Fog wasn't the issue. The issue was the fire and the denizens. Impeding movement was how they made the map run on consoles

  • @marcello46
    @marcello46 Před rokem +1

    I still want to see it in chronicles 2 with changes of course
    Reduced fog, permanent packapunch, bus activation (pay to move), open nacht (don’t remember how much of it was open), jet gun in special slot, smaller path, denizens longer respawn time
    I feel like the map is fixable and could be good

    • @Sh1ranu1
      @Sh1ranu1 Před rokem

      What would be really cool is some redesigns for each part of transit
      So you can play the entire Tranzit map
      Or you can play just farm or just power stations and have it be a complete experience

  • @Exactchip8299
    @Exactchip8299 Před rokem

    Subscribed. Awesome content.

  • @BBaker-fr4op
    @BBaker-fr4op Před rokem

    I haven't played these these games for so long now, the only desired maps I remember were Kino Der Toten and Transit.

  • @Nathan35077
    @Nathan35077 Před rokem

    And everyone says they hate this map, but when it came out I know for a fact that wasn’t true. Everyone loved it. So many things to discover in this map, so many secrets. People went insane exploring this map. Then years later someone said it was bad and everyone’s like “oh yeah, we always hated it”

  • @HonkinChonker
    @HonkinChonker Před rokem

    i still remember the first time my friend told me i can pap twice. i was like "nah youre lying" and then tried it and it blew my mind, even though it just gave different attachments. haha

  • @rquaidpro
    @rquaidpro Před rokem

    This game was the last preorder I ever purchased. It was also the last season pass I ever purchased. It's also the last Call of Duty game I ever purchased. If we don't count the Switch, this was the last console I purchased. This map is why.

  • @sylvie7868
    @sylvie7868 Před rokem

    The whole point of the bus in Tranzit was to create a 'safe space' of sorts that players could rely on to get from point A to point B.
    I personally like Tranzit. It was a gamemode that got a lot of hate because it deviated from the core gameplay loop, but there were ways it could have been improved.

  • @sos9919
    @sos9919 Před rokem

    This is revisionist history. I got BO2 at launch, and myself and everyone i gamed with loved TranZit. It was revolutionary at the time.

  • @victoryeste9628
    @victoryeste9628 Před rokem

    ive been oraying for years for treyarch/ac to make justice with this map and give it a remake. man i love tranzit

  • @helloblocks.4310
    @helloblocks.4310 Před rokem

    I remember this very map being my first introduction to zombies. only knew cod from the ps2 games, and the moment it started with the unmoving zombie was kinda magical.
    Good times, even If i hate sometimes, can never bring myself to hate it fully.
    Also, Carrion is my favorite zombies song, It's so edgy yet so interesting for being on the POV of a zombie. also the track Itself was as banger.

  • @lordsircocktheviijr.4622

    Tranzit is definitely one of my favorites. I liked every BO2 zombies map other than Origins. I will never understand why that map is so loved

    • @gamermanzeake
      @gamermanzeake Před rokem

      It has to do with the relative difficulty of Origins. If you get all the staffs, which can be done before you reach double digit rounds, you're overpowered and can't be stopped. The map is formulaic so, it's easy to replicate experiences. The starter pistol is useful, and there's a lot of good and hidden weapons and stuff on the map that can make the experience easier. That's really what it boils down to. It's why Zombies adopted the four wonder weapon formula. Maps became ritualistic, and everything was virtually handed to you. It is in my humble opinion, that the Victis maps are better than the other offerings on BO2 because they offered chaos and difficulty, challenge and uniqueness. If you were wise, you could use persistent upgrades and change the game, or you could deal with tougher challenges. The maps were not handholdy and required a skill to get them to bend to you. That skill was replaced with knowledge. If you know what must be done to build wonder weapons on BO3, you win the game.

  • @L0xi3
    @L0xi3 Před rokem

    love that text transition

  • @TomFoolery870
    @TomFoolery870 Před rokem

    I think 1. There was a second bus that spawned at farm on the route and 2. The light teleporters were all set inside the 5 main locations, tranzit could have been a really fun map