Non-Euclidean Geometry Explained - Hyperbolica Devlog #1

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  • čas přidán 25. 05. 2024
  • I present the easiest way to understand curved spaces, in both hyperbolic and spherical geometries. This is the first in a series about the development of Hyperbolica.
    Chapters:
    0:00 Intro
    0:24 Spherical Geometry
    2:33 Hyperbolic Introduction
    3:53 Projections
    5:37 Non-Euclidean Weirdness
    8:31 Non-Euclidean Formulas
    10:20 Outro
    Hyperbolica
    Trailer: • Hyperbolica: A Non-Euc...
    Steam Page: store.steampowered.com/app/12...
    Merch: crowdmade.com/collections/cod...
    Henry Segerman
    / @henryseg
    • Illuminating hyperboli...
    HyperRogue
    roguetemple.com/z/hyper/
    If you like the things I do and want to support the channel:
    / codeparade
    ko-fi.com/codeparade
    Music:
    "Glass Waves" By Phil K
    www.phil-makes.com/noise

Komentáře • 3,8K

  • @outdateduser7036
    @outdateduser7036 Před 3 lety +9074

    When you stop paying attention in calculus for 3 seconds

    • @illyias
      @illyias Před 3 lety +196

      Too real

    • @RadeDobison
      @RadeDobison Před 3 lety +118

      holy shit how did you do that lol

    • @axion986
      @axion986 Před 3 lety +43

      Sorry can someone explain this to me? I didn't take calculus and now I feel left out.

    • @Legendnewer
      @Legendnewer Před 3 lety +224

      @@axion986 Basically you lost track of everything, you don't understand anything of what the professor is saying, it can be any topic but calculus is a prime example

    • @Nekiplex
      @Nekiplex Před 3 lety +21

      We dont even need to know calculous in my country so i have no clue what it is. it is taught but you have to finish school. Its litterally not an option for any GCSE math tests. So you could just never know about it for your entire life

  • @Roter_Wolf
    @Roter_Wolf Před 3 lety +1077

    "Honey, can you knit me some non-euclidean planes?"

    • @Jellyjam14blas
      @Jellyjam14blas Před 3 lety +14

      Lmao 😂

    • @xoddampro405
      @xoddampro405 Před 3 lety +8

      no :)

    • @warny1978
      @warny1978 Před 3 lety +9

      "Look at me eviscerating you, and you'll see some hyperbolic intestines"
      "Are you sure"
      "I was joking, here it is"

    • @omnificatorg4426
      @omnificatorg4426 Před 3 lety +10

      Search for Crocheting adventures in hyperbolic world

    • @columbus8myhw
      @columbus8myhw Před 3 lety +4

      Daina Taimina did a nice Ted talk on hyperbolic crochet: czcams.com/video/w1TBZhd-sN0/video.html

  • @lordvincenteperez4196
    @lordvincenteperez4196 Před 2 lety +647

    can you just imagine beings of 4D using our 3D to explain 5D

    • @tyresefarrell
      @tyresefarrell Před rokem +64

      Quite literally no🤣

    • @shouvik8267
      @shouvik8267 Před rokem +66

      We perceive 3d with 2d images, so 4d beings would be able to percieve 4d with 3d images. It's like looking at all sides of a cube at the same time, but sadly I can't even begin to imagine it for I am confined within limits of 1d brain.

    • @NotRealChatGPT
      @NotRealChatGPT Před rokem +14

      @@shouvik8267 i have a 0d brain

    • @reizinhodojogo3956
      @reizinhodojogo3956 Před rokem +6

      @@shouvik8267 transparent cube: bro where i am i don't exist?

    • @NotRealChatGPT
      @NotRealChatGPT Před rokem

      @@reizinhodojogo3956 no because i'm going on a walk and i and you are just being mad and not just being scared 😟 not being a pain to you help you with this and your life in your hand ✋ and a dream 🛌 and a new life you are a beautiful 🤩 woman 👩 you can do nothing but like 👍 you don't need a job that i you have no way more to get it into the center island 🏝️

  • @entitydotexe6138
    @entitydotexe6138 Před 2 lety +355

    CodeParade: "Stay Hyperbolic"
    Me: *proceeds to occupy the entire volume of the universe*

    • @lullabypoppera3914
      @lullabypoppera3914 Před 2 lety +17

      There's not enough room for the two of us!

    • @placeholdername3907
      @placeholdername3907 Před rokem +4

      @@lullabypoppera3914 then we're just gonna have to share
      *cue just the two of us

    • @lavasqrl702
      @lavasqrl702 Před rokem +6

      @@lullabypoppera3914 Correction: Three! That's right, I sort of understood it! *proceeds to occupy the entire volume of the multiverse*

    • @jackgreenearth452
      @jackgreenearth452 Před rokem +1

      @@lullabypoppera3914 Just kidding! There's plenty of room here in hyperbolic space! (paraphrased from Hyperbolica because I can't be bothered to open up the game and talk to that guy in the badlands just for a youtube comment)

  • @Starnoxiar
    @Starnoxiar Před 3 lety +5806

    "But first we have to talk about parallel universes" nice.

    • @icicleditor
      @icicleditor Před 3 lety +262

      I’ll be honest, that killed me.

    • @wacesferpit
      @wacesferpit Před 3 lety +339

      specially love the Mario 64 extra reference with the music

    • @ber2996
      @ber2996 Před 3 lety +125

      To answer that, we need to talk about parallel universes

    • @OneShot_cest_mieux
      @OneShot_cest_mieux Před 3 lety +50

      I think it's a reference to the youtube channel TerminalMontage

    • @yasd8493
      @yasd8493 Před 3 lety +209

      @@OneShot_cest_mieux *Pannenkoek2012
      The meme started there

  • @TheVoidIsBees
    @TheVoidIsBees Před 3 lety +1938

    I feel like I just gained 100 braincells but lost 300 points psychic damage.

    • @Astlaus
      @Astlaus Před 3 lety +191

      That's what math does to you. You gain insight, but you lose sanity.

    • @nintendofan222222222
      @nintendofan222222222 Před 3 lety +70

      I always knew math was black magic

    • @joda7697
      @joda7697 Před 3 lety +45

      @@Astlaus Thats a good description. I first had that when learning about cardinal numbers. Like, why the fuck are there just as many fractions as Integers, allthough the integers are a subset?! But then i learned why and booom, insight + psychic damage.

    • @CrescentUmbreon
      @CrescentUmbreon Před 3 lety +15

      So it's Bloodborne.
      Oh god

    • @sameman6884
      @sameman6884 Před 3 lety +25

      +1 intelligence
      -10 HP

  • @verylostdoommarauder
    @verylostdoommarauder Před 2 lety +288

    Now I understand the lovecraftian horror of non-euclidean geometry better now. If it's this confusing to us, imagine what geometry would be like for an eldritch horror.

    • @lullabypoppera3914
      @lullabypoppera3914 Před 2 lety +7

      It's simple really

    • @efegokselkisioglu8218
      @efegokselkisioglu8218 Před rokem +7

      @@lullabypoppera3914 how old are you?

    • @robyngwendolynshiloh5277
      @robyngwendolynshiloh5277 Před rokem +4

      Now it makes me wonder how the final season of the Magnus Archives looked

    • @Two-BallTyrone
      @Two-BallTyrone Před rokem +7

      @@efegokselkisioglu8218 counter-argument, how old are you if you can’t get a joke?

    • @wrongturnVfor
      @wrongturnVfor Před rokem

      I think euclidean geometry is more horrific than hyperbolic. It confines your mind too much

  • @rosearachnid879
    @rosearachnid879 Před 2 lety +60

    “Hyperbolic crochet”
    Come on in, sir. That’s the right password.

  • @efeersoy8880
    @efeersoy8880 Před 3 lety +1277

    "Hey honey, do you think you could knitt me a projection of a hyperbolic tiling in 3D?"

    • @Battletrolls
      @Battletrolls Před 3 lety +4

      @SArpnt nice

    • @ej-jz5rc
      @ej-jz5rc Před 3 lety +4

      @SArpnt but who asked

    • @ej-jz5rc
      @ej-jz5rc Před 3 lety +1

      @SArpnt if nobody did, then why did you even bother to do it?

    • @ej-jz5rc
      @ej-jz5rc Před 3 lety +1

      @SArpnt very obviously nobody and i pointed that out pretty clearly if you could read

    • @ej-jz5rc
      @ej-jz5rc Před 3 lety +1

      @SArpnt thanks for criticizing your own response

  • @MilesMetal
    @MilesMetal Před 3 lety +2027

    "So I hope that's given all of you a little better understanding of curved spaces..."
    ...he says as the last remnants of my brain leak out of my ear.

    • @hyperbeast4340
      @hyperbeast4340 Před 3 lety +70

      Wait, if a black hole is spherical geometry, are white holes hyperbolic?

    • @proloycodes
      @proloycodes Před 2 lety +22

      @@hyperbeast4340 maybe

    • @Armoire68
      @Armoire68 Před 2 lety +11

      The perfect crossover doesn't exi...

    • @karynjohnson
      @karynjohnson Před 2 lety +6

      But I understood more and I am twelve years old. I am too nerdy for my own good

    • @MilesMetal
      @MilesMetal Před 2 lety +42

      @@karynjohnson You will read your comment in 10 years and cringe.

  • @kirbee1113
    @kirbee1113 Před 2 lety +18

    Bro the "First I'll have to talk about parallel universes" had me DEAD LMAO. Shoutouts to pannenkoek2012!

  • @99kylies15
    @99kylies15 Před 2 lety +20

    'isnt that neat?' while talking about non euclidean formulas almost made me tear up. This man's gentle, genuine enthusiasm really is so endearing and lovely. Thanks for this vid, can't wait to check out more.

  • @etourdie
    @etourdie Před 3 lety +2832

    Greenland looks like it's about the size of Africa, but in reality it's about the size of Greenland
    -Map Men

    • @BrightyLighty_
      @BrightyLighty_ Před 3 lety +60

      czcams.com/video/jtBV3GgQLg8/video.html for the uninitiated

    • @coyraig8332
      @coyraig8332 Před 3 lety +44

      Map Men MAP Men MAP MAP men men

    • @d.l.7416
      @d.l.7416 Před 3 lety +45

      It’s actually MAP men MAP men MAP MAP MAP men men men

    • @gregli9821
      @gregli9821 Před 3 lety +31

      @@d.l.7416 MAP men MAP men MAP MAP MAP men men
      men

    • @Tomajdafrytrix
      @Tomajdafrytrix Před 3 lety +3

      map men map men map map map men men

  • @PleasentDddd
    @PleasentDddd Před 3 lety +2704

    “All the angles are 0 and the area is pi.”
    As someone who loves geometry, this statement really through me off.

  • @karynjohnson
    @karynjohnson Před 2 lety +273

    Hey CodeParade! That knitting of the hyperbolic plane was really amazing. The first one with the squares is very unique and I haven’t been able to find it anywhere on the internet. So I’ve been making my own with a large piece of fabric cutting it into squares and drawing the black outline then stitching them together. I’m 12. Your video has really inspired me to look into hyperbolic geometry more. Thanks CodeParade. Hope this comment doesn’t get buried.

    • @CodeParade
      @CodeParade  Před 2 lety +70

      That's awesome! Yeah, I couldn't find anything like it online either. The closest thing I found is this skirt, it uses pentagons instead of squares, but it's the same idea: blog.andreahawksley.com/hyperbolic-airplane-skirt/

    • @Queer_Nerd_For_Human_Justice
      @Queer_Nerd_For_Human_Justice Před rokem +11

      @@CodeParade Oh hey, she's friends with vi hart! Dang, small world. more people should do stuff like this ^^

    • @The_Moth1
      @The_Moth1 Před rokem +3

      @@Queer_Nerd_For_Human_Justiceis she the flexagon person?

    • @disco-ifinite-easy
      @disco-ifinite-easy Před 9 měsíci

      yes
      @@The_Moth1

    • @wendysanchez3024
      @wendysanchez3024 Před 4 měsíci +1

      I've been searching to find something like the one with the squares. I'm teaching a course on non-Euclidean geometries, and I'd love to have one of those. Did you say your wife made it? Would she be willing to sell one ?

  • @josephcsible
    @josephcsible Před 3 lety +17

    If you want to use HyperRogue to explore the hyperbolic tiling used in this video (5 squares meeting at each vertex, first seen at 4:59), here's the sequence of menu options to do so: main menu -> special modes -> experiment with geometry -> basic tiling -> {5,4} (four pentagons) -> go back -> variations -> pure -> dual of current.

  • @koda_pop
    @koda_pop Před 3 lety +427

    The parallel universe bit caught me off guard lmao

    • @chakra6666
      @chakra6666 Před 3 lety +32

      surely the most ambitious crossover ever

    • @rehehehehehe4525
      @rehehehehehe4525 Před 3 lety +39

      those goddamn parallel universes
      just tell me where is Mario
      don't tell me he's 4 PU to the left, 29 PU down and performing a satanic ritual in the out of bounds area

    • @HokoraYinphine
      @HokoraYinphine Před 3 lety +5

      PannenParade

    • @mynion24100
      @mynion24100 Před 3 lety +2

      an a press is an a press...

    • @Lance0
      @Lance0 Před 3 lety +3

      @@mynion24100 Were you gonna say, "it can't be only half? Well, Mynion"24" 100, hear me out. An A press has actually 3 parts to an A press, when A is pressed, when A is held, and when A is released. Now together, this forms 1 complete A press. Now usually, it's the pressing that's useful, because that's the only part that makes Mario jump. However sometimes, it's sufficient to just use the holding part, which allows Mario to do little kicks, to swim in water, to fall slowly while twirling, and to fall slowly with the wing cap. And as for the release, well there's currently no cases where that's useful or important, so don't worry about that. Now, if we map out the required A presses for Wing Mario Over the Rainbow, it would look like this. We merely need to hold A to reach the cannon platform, we need to press A to launch from the 1st cannon, and we need to press A again to launch from the 2nd platform. So how many A presses is that total? Well, it appears to be 3, and if we were doing this star in isolation, then yeah, it would be 3. But, in a full game A button challenge run, there are other A presses that occur earlier in the run, such as this A press needed to get into the course. So, if we take that A press into consideration as well, then how many A presses would it take? The naive answer would be 4, one to enter the course, and the 3 within the course that we established earlier. However, we can do better. We can actually do it in 3 by simply holding out the 1st A press to be used in the half A press because the half A press only requires A to be held, not actually pressed. So in this fashion, Wing Mario Over the Rainbow only adds on an additional 2 A presses, since the 1st A press just actually leeches off of a previous A press, so to capture this phenomenon, we call it 2.5 A presses. On a single-star basis, you round that up to 3, but in a full game run, you'd round it down to 2. So, in conclusion, since that 1st A press counts in some contexts, but adds no additional A presses in other contexts, we refer to it as a half A press.
      Edit: it's pannen time(all the words are now ripped out from pannen's video)

  • @michaelzopff8862
    @michaelzopff8862 Před 3 lety +1133

    Oooh! Holonomy is the reason why, when rotating a 3D object with a mouse, the orientation quickly gets messed up, isn't it? That would explain why my trick of moving the mouse in small circles clockwise or counter-clockwise works, too.

    • @CodeParade
      @CodeParade  Před 3 lety +339

      Exactly!

    • @bencressman6110
      @bencressman6110 Před 3 lety +123

      @@CodeParade It's cool that when we hold a globe in our hands, we automatically rotate it as we, well, rotate it to compensate for this effect, so we always orient things the way we are used to seeing them in map projections (keeping north "up")

    • @thelegend8570
      @thelegend8570 Před 3 lety +21

      Oh hell, i knew i'd seen that somewhere before, i guess that explains it!

    • @rententee
      @rententee Před 3 lety +6

      That's what came to mind for me as well!

    • @kosherkingofisrael6381
      @kosherkingofisrael6381 Před 3 lety +4

      It also reminds me of certain gears

  • @bigagabriel
    @bigagabriel Před 2 lety +18

    I have been reading the books of the fantasy novel The Wheel of Time. There is king of a parallel plane where one of the characters can move throw space and he describes as if things that looked really far came closer really fast. And that as he turned his head, the world would turn way faster. It might be the hyperbolic rendering you show and it might be awesome to connect that with the books fans!

  • @alpkyu5201
    @alpkyu5201 Před 7 měsíci +3

    This game caught my attention because I was frantically looking for a non-euclidian game that I can play in VR. It really was one of a kind experience. The farm was most mind boggling and the best part in my opinion (which, now I see from the thumbnails for your other videos, was actually spherical space).
    Such concepts like non-euclidean spaces are hard to grasp because they are inherently abstract. Making a game around them is really a good way for people to "experience" it and make them less abstract. It was especially a treat in VR. Thanks for making this game.

  • @carykh
    @carykh Před 3 lety +5991

    whoa, that's crazy that you can figure out the areas of triangles just by knowing its angles. It feels like there's something missing in the formula but there's not!

    • @papskormsepic7670
      @papskormsepic7670 Před 3 lety +362

      whats a triangle

    • @jellevanderdrift1302
      @jellevanderdrift1302 Před 3 lety +60

      I think the channel 'think twice' has a video about the derivation.

    • @benlev3375
      @benlev3375 Před 3 lety +52

      It's a curved space so I think that the only radius/length is scaled by pi, so pi is defined maximum when projecting onto a 2D space.

    • @friedkeenan
      @friedkeenan Před 3 lety +136

      Yeah that blew my mind. At first when he said there was no Euclidean equivalent, I thought "What? You can find the area of a triangle in Euclidean space, it's just 0.5bh" but then he said only using the angles and my whole concept of reality disintegrated. Btw, love your videos, cary

    • @vari1535
      @vari1535 Před 3 lety +31

      hi cary

  • @woodant1981
    @woodant1981 Před 3 lety +1020

    I actually just got non Euclidean tiling in my bathroom.

  • @ryanr27
    @ryanr27 Před 3 lety +103

    Eventually, Mario will build so much negative speed, which he had built up for over 12 hours to leave this projection of 5D space

  • @joost5609
    @joost5609 Před 2 lety +8

    The Mario joke was hilarious and probably the only thing I truly understood. Very interesting and challenging subject!

  • @cynicap8584
    @cynicap8584 Před 3 lety +239

    "Courtesy of mrs. Parade"
    Awww, what a sweet, weird quality time

  • @simonsixt2418
    @simonsixt2418 Před 3 lety +84

    8:07 Imagine creating a black hole by throwing a baseball really hard in spherical geometry

    • @marcinlechicki4019
      @marcinlechicki4019 Před 3 lety +6

      Maby our universe is spherical, and that "realy hard" to get speed enough is force to give that baseball light speed.

    • @Anonymous-zd1ow
      @Anonymous-zd1ow Před 3 lety +3

      @@marcinlechicki4019 If the ball was thrown that hard it would be ripped to shreds.

    • @marcinlechicki4019
      @marcinlechicki4019 Před 3 lety +3

      @@Anonymous-zd1ow You are talking from experience Hulk?

    • @ynntari2775
      @ynntari2775 Před 3 lety +3

      People in general have too many misconceptions about big strength. Like lifting cars and sofas, which actually just folds the whole thing and rips off the small part you're holding. And "lifting a building" would be just passing your hands through the floor and making holes

    • @reizinhodojogo3956
      @reizinhodojogo3956 Před 3 měsíci

      ​@@marcinlechicki4019he changed his user to anonymous, hulk is retired now sadly

  • @spoonkyscenvyscreeleton
    @spoonkyscenvyscreeleton Před 3 lety +7

    scientists: a group of very serious people in glasses and lab coats who are investigating very complex serious things
    also scientists: S P A G G H E T T I F I C A T I O N

  • @fobo0053
    @fobo0053 Před 2 lety +6

    you know.. i love you just by the fact that you're not "bad-repeating" something that you heard from a mathematician like the other youtubers and you are precise (it's a mathematician talking)

  • @rodeo_stomper
    @rodeo_stomper Před 3 lety +304

    Honestly, I have no clue what any of this means, but this dude's voice is really relaxing to me.

    • @astergh0st
      @astergh0st Před 3 lety +10

      Jøhnny Rëtznøvishchä Yeah. Too bad my inability to understand what he’s saying gives me a headache.

    • @Mysideep
      @Mysideep Před 3 lety +3

      I want to understand...

  • @theosouris7063
    @theosouris7063 Před 3 lety +38

    5:47 I don’t know what I expected from this vid, but it certainly wasn’t a Pannenkoek2012 reference

  • @jeper3460
    @jeper3460 Před 3 lety +17

    Another interesting thing with curved space is travelling through something with a lot of reference points e.g. a forest with trees or space with stars.
    When you walk through a forest in euclidean space, the trees that are more directly in front of you seem to move towards you faster, while the trees more toward the sides seem to move slower. In hyperbolic space, all of the trees seem to move at the same speed towards you, no matter how far off the centre they are. In spherical space, the trees behind you appear in front of you, and the trees off to the side almost appear to be still.

  • @lobsterfork
    @lobsterfork Před 2 lety +5

    I saw your reddit post for this 1 or 2 years ago (I don't remember exactly when). Really cool that you are pushing this into mainstream. I bet what you are working on will have really cool applications in the near and distant future!
    BTW HOLY SHIT THAT KNITTING IS IMPRESSIVE!

  • @onion2.
    @onion2. Před 3 lety +2143

    “Think about light bending around the curved space of a black hole.” Ah yes

    • @beanmcknee1610
      @beanmcknee1610 Před 3 lety +91

      It’s like a coin going down one of those donation things that make the coin spin around into the hole
      Except the coin is light and the hole is a black hole

    • @tristenarctician6910
      @tristenarctician6910 Před 3 lety +11

      @@beanmcknee1610 why would the color of the hole change?
      .

    • @beanmcknee1610
      @beanmcknee1610 Před 3 lety +19

      @@tristenarctician6910 no sorry what I meant was is that the coin represents light itself, not light in color
      I hope that helps

    • @michelekonakciu7052
      @michelekonakciu7052 Před 3 lety +4

      @@tristenarctician6910 particle get excited and emit radiation that we perceive as a colour change

    • @Tharmin.124
      @Tharmin.124 Před 3 lety

      Just think of a magnet and a ball bearing, just that they can't touch

  • @miljanvideo
    @miljanvideo Před 3 lety +127

    2:23 Talking about spherical geometry
    me an intellectual:
    *beach balls*

  • @greggreen5510
    @greggreen5510 Před 7 měsíci +2

    @CodeParade I recently have been learning about the hyperbolic trigonometric functions. I am having a hard time finding information on how a hyperbolic triangle relates to the hyperbolic functions. Where did you find out so much information about spherical and hyperbolic geometry? This video is astoundingly amazing!

  • @e-pops
    @e-pops Před 7 měsíci +1

    To simplify:
    Dimension is just a space where locations have unique coordinates. Like 1D (x), 2D (x, y), 3D (x, y, z), etc.
    Geometry is a concept that describes rules of how things work in that space. For example in euclidean 2D space there is only one unique line between two points, but in a spherical 2D space there are infinite amount of lines between two points. This is because of the geometry (rules/postulates) describing how things work in that space.

  • @Fulgur14
    @Fulgur14 Před 3 lety +599

    One thing that might need mentioning is that non-Euclidean geometries, unlike the Euclidean one, possess preferred lengths. (The video only mentions "assigning unit curvature" without actually explaining what it means.)
    Simply said, in Euclidean plane, we may set our length unit to be anything. Pythagorean theorem, circumference of circle, everything will work the same no matter what units we measure in.
    In spherical geometry, we have a natural unit that is equal to the radius of the sphere. Even if the space is not actually embedded in anything and doesn't have an actual "radius", we still know what it should be because that is the only length unit in which r can be measured so the formula "2 pi sin(r)" works.
    This has colossal consequences! It means, for example, that the "similar shapes" in Euclidean geometry, where you can increase a size of, say, a triangle or a square and still keep all its angles intact. No such luck here: a triangle with sides twice as long as an original will have completely different angles. This would make things like making plans, schemes or maps harder.
    In hyperbolic geometry, a natural length unit is not that easy to see as in spherical geometry, but it nevertheless exists. There's only one possible length unit which makes the 2 pi sinh(r) formula work!
    Finally, note that spherical geometry has some additional problems the other two geometries don't have. Main one is that if you draw two straight lines on a sphere, not only will they always intersect, but they will always intersect in two antipodal points. This spoils the geometry somewhat (straight lines should only intersect in one point). The solution is so-called "elliptic" geometry, in which every pair of antipodal points on the sphere is considered just a single point. That one has its weird moments as well (for example, if you wander in a straight line, you will eventually arrive back to your starting point, but as a mirror opposite).

    • @Stetofire
      @Stetofire Před 3 lety +18

      Marek Čtrnáct You are indeed... A Super Nerd!
      *Guitar Riff*

    • @csicee
      @csicee Před 3 lety +6

      tl;dr?

    • @Fulgur14
      @Fulgur14 Před 3 lety +32

      @@csicee TLDR: In non-Euclidean geometries, you are forced to measure lengths in a very specific units in order to get simplest possible formulas.

    • @Fulgur14
      @Fulgur14 Před 3 lety +19

      ​@@Stetofire Well, I have been involved with HyperRogue for quite some time -- for example, you can see some of my tessellation results here: zenorogue.github.io/tes-catalog/

    • @AlxM96
      @AlxM96 Před 3 lety +16

      @@Fulgur14 phenomenal insight and work, thanks! keep it up!

  • @CasualCosta
    @CasualCosta Před 3 lety +949

    Instructions unclear, become a flat-earther.

    • @rehehehehehe4525
      @rehehehehehe4525 Před 3 lety +20

      I'm ok I don't want to be a flat earther

    • @mysterioushoodedguy2332
      @mysterioushoodedguy2332 Před 3 lety +36

      Lol the thing where the triangle on a sphere has 3 right angles has actually been used to disprove flat earthers since if you take a plane and fly it a certain distance, turn right 90 degrees, fly same distance, turn 90, fly same distance, you'll end up in same place where you started because of the earth's curvature

    • @Fulgur14
      @Fulgur14 Před 3 lety +7

      @@mysterioushoodedguy2332 Well, technically... but on Earth, that would be a trip of 30,000 km, so you could hardly do it without landing in-between. And that generally can't be done without turning, and how do you prove you continue in the same direction, etc. etc.
      Though it leads to an interesting question: what would be the easiest triple-90-degree triangle on Earth to travel? Or, for the matter, triple-72-degree, a part of an icosahedron?

    • @jfp0763
      @jfp0763 Před 3 lety +17

      Instructions unclear, Teleported to another plane in existence and start being trained by Sherk to fight against an Otaku army

    • @mgsgamer8340
      @mgsgamer8340 Před 3 lety +3

      Oh I became a non-Euclidean-earther.
      *i can hear melanie Martinez when a bird chirps now*

  • @mustafamalik4211
    @mustafamalik4211 Před rokem +1

    This is so fascianting. I can't believe I never thought about the geometrical visualizations of the hyperbolic and spherical equations I learned in Vector Calculus back in University. Thank you for this amazing video!

  • @marcopivetta7796
    @marcopivetta7796 Před 3 lety +2

    bro i've been watching a lot of conferences and lectures on this topic and NONE have explained it better than your videos. YOU ROCK! I'm considering taking up a math degree after getting my master in architecture next year, in part thanks to these videos.
    Love!

  • @thecheesybagel8589
    @thecheesybagel8589 Před 3 lety +1799

    No one:
    My brain at 1 am: let’s try to understand non Euclidean geometry when I already have a hard time with algebra

  • @enderstriker0718
    @enderstriker0718 Před 3 lety +436

    “We’re only looking down on it because we are higher dimensional beings living in a 3D universe.”

    • @daylenhigman8680
      @daylenhigman8680 Před 3 lety +169

      *The 4th dimensional being watching me take a dump

    • @satyampandey2222
      @satyampandey2222 Před 3 lety +55

      @UltimateGeek at the same time

    • @JotaC
      @JotaC Před 3 lety +29

      We actually live in a 4D world as 3D beings
      That's why we can't see the full extent of time

    • @nykal1510
      @nykal1510 Před 3 lety +60

      @@JotaC Time is not a SPATIAL dimension, stating that we live in a four-dimensional world is irrelevant, we live in three-dimensional space

    • @ryanwolf1869
      @ryanwolf1869 Před 3 lety +8

      Nykal absolute brainlet

  • @NickMirambeau
    @NickMirambeau Před 2 lety +3

    i had to figure out how to calculate hyperbolic sin, cos, etc. for a calcator app i'm developing. and the whole time I was learning about it, I was like "what even is hyperbolic trig anyway? who even uses this??"
    i can now answer that question. it's you. you use it

  • @jamesrosco4816
    @jamesrosco4816 Před 2 lety +1

    I watched this a year ago and now finally have started playing Hyperbolica. It is quite the experience. Now I am back w a tching this again trying to wrap my head around it. Big thanks for making the game and these videos.

  • @Addsomehappy
    @Addsomehappy Před 3 lety +127

    "Stay Hyperbolic!"
    oh so you wish me to tear myself apart every time i walk anywhere gee thanks

    • @Anonymous-zd1ow
      @Anonymous-zd1ow Před 3 lety +6

      That only happens when you apply a significant amount of force to yourself.

    • @diophantine1598
      @diophantine1598 Před 3 lety +8

      The Incredible Hulk Correction, velocity. Depending on the hyperbolic space (depending on r) even walking or breathing could tear you apart.

    • @olli3b3ar27
      @olli3b3ar27 Před 3 lety

      this is what happens when you try and and be parallel, but you'll learn.

    • @justinaccurate347
      @justinaccurate347 Před 3 lety

      I think OP was joking by being hyperbolic in his reaction?

    • @Anonymous-zd1ow
      @Anonymous-zd1ow Před 3 lety +1

      @@diophantine1598 Oh thank you for correcting me! Oh Jesus this is 7 months late XD.

  • @BambinaSaldana
    @BambinaSaldana Před 3 lety +1583

    "But first we have to talk about parallel universe-I mean parallel lines."
    *We were on the verge of greatness,we were this close.*

    • @GlyphicEnigma
      @GlyphicEnigma Před 3 lety +62

      We just needed enough speed to get to the next PU!!!

    • @YashBeanz
      @YashBeanz Před 2 lety +4

      @@GlyphicEnigma just blj for 11 hours and you should have enough!

    • @TheaPeanut_69old
      @TheaPeanut_69old Před 2 lety +4

      the music tho
      its from another video about weird stuff a bit similar to this

    • @YashBeanz
      @YashBeanz Před 2 lety +21

      @@TheaPeanut_69old it's the file select music from Mario 64

    • @Qsie
      @Qsie Před 2 lety +7

      Man, makes me miss watching Pannen

  • @Memerath
    @Memerath Před 3 lety +2

    was NOT expecting a simpleflips reference, but i love it even more because of that

  • @Darthvanger
    @Darthvanger Před 2 lety +1

    Awesome!
    The best explanation of the curved spaces I've seen actually.
    And at the same time it's gonna be a game, to really experience it!

  • @SoftyWalterGames
    @SoftyWalterGames Před 3 lety +8

    As soon as you said "there wouldn't even be a horizon" my mind exploded trying to visualise earth without horizons

  • @centokiVA
    @centokiVA Před 3 lety +353

    this genuinely has taught me more about non-euclidean geometry than my classes have

    • @pattyryopotybuttongamer3063
      @pattyryopotybuttongamer3063 Před 2 lety +4

      and after that you have to plug the red wire into the socket to make sure the engine boots at launch. Wrap the green wire around it's coil that sits directly beside the A button. After you put the back shell on, place the battery in the slot. Screw the Vr26 Jeeper back up and press the reset button. If everything worked according to plan you're device should show a thumbs up sprite. Plug the HDMI port into a monitor and wait three seconds. If it boots up on TV your in the good side. If it doesn't boot in less then 5 seconds quickly unplug. This can severely damage your TV and possibly start a fire

    • @diamante8864
      @diamante8864 Před 2 lety +12

      this genuinely has taught me more about *euclidean* geometry than my classes have

    • @Crazyclay78YT
      @Crazyclay78YT Před rokem +3

      bruh why tf would you be taking non euclidean geometry in school

    • @ThomasTheThermonuclearBomb
      @ThomasTheThermonuclearBomb Před 9 měsíci

      ​@@pattyryopotybuttongamer3063bro what are you talking about

  • @cdawgswizzle7229
    @cdawgswizzle7229 Před 3 lety +1

    this is a perfect way to explain some of the complex concepts in Geometry Relativity and the 4th Dimension. Thanks a lot!

  • @kylehayden3113
    @kylehayden3113 Před 2 lety +21

    "So I hope that's given all of you a little better understanding about curved spaces..."
    Well, it sure hasn't, but I appreciate the effort

  • @Chrischi3TutorialLPs
    @Chrischi3TutorialLPs Před 3 lety +116

    "But first we have to talk about parallel universes"
    *SM64 music plays*
    Ah, i see you are a man of culture aswell.

    • @joseg.matamoros2847
      @joseg.matamoros2847 Před 3 lety +1

      Bismuth be like

    • @haimric8603
      @haimric8603 Před 3 lety

      Explain

    • @Chrischi3TutorialLPs
      @Chrischi3TutorialLPs Před 3 lety +11

      @@haimric8603 Its a meme about Super Mario 64. Basically due to a programming oversight theres parallel universes in the game which speedrunners use in Tool-Assisted Speedruns (Basically speedruns where you have bots make perfect inputs rather than playing yourself) to get around. And well, theres this CZcamsr called Pannenkoek2012 who made a video explaining some things about speedruns, and well, that line "But first we need to talk about parallel universes" became a thing.

    • @knockrotter9372
      @knockrotter9372 Před 3 lety +1

      @@Chrischi3TutorialLPs YOU CAN'T JUST PRESS THE A BUTTON A HALF OF A TIME IT'S STILL AN A PRESS

  • @grandstrategos1144
    @grandstrategos1144 Před 3 lety +201

    Clarification for everyone in the comments. When he talks about lines in spherical geometry, he is mentioning the spherical geometry definition of a line. In spherical geometry, the definition of a line is one of the great circles of the sphere. So you can’t use different latitudes or longitudes.

  • @darelfn
    @darelfn Před 29 dny +3

    Meanwhile beings in a Hyperbolic Multiverse losing their minds over how strange the concept of a Euclidean universe seems to them

    • @kapzduke
      @kapzduke Před 18 dny

      you don't lose your mind over a spherical universe do you

  • @Acoolaccountmans
    @Acoolaccountmans Před 2 lety +2

    8:29 wow amazing ripping sound

  • @Tubeytime
    @Tubeytime Před 3 lety +282

    Holonomy is something I've known about for years due to playing around in various programs/simulations/games but I never knew there was a word for it until now!

    • @pluspiping
      @pluspiping Před 3 lety +31

      Same! I build 3D models for my job and I guess it's why you need "reset view" buttons when you're zooming around the model in "3D space". You get real lost real fast. Now I know there's a word for it! Cool!

    • @eugenegarcia6155
      @eugenegarcia6155 Před 2 lety +1

      Tell me about it

    • @cheesepop7175
      @cheesepop7175 Před rokem +2

      holonomy happens in gmod

    • @Crazyclay78YT
      @Crazyclay78YT Před rokem +1

      @@cheesepop7175 bro it happens fucking everywhere

    • @Crazyclay78YT
      @Crazyclay78YT Před rokem +3

      yeah 3d modeling really showed me that. if you just click and drag in circles, moving the camera around the object, it rotates. at first i was like "wtf why does it do that" and i thought it was a glitch or something in the software. now that i know that it has a word, i will definitely try to squeeze that into my vernacular

  • @MeteoritePlayz
    @MeteoritePlayz Před 3 lety +318

    CodeParade: oh god, PLEASE STOP USING THIS!
    Pringles: no u
    Edit: how do I have about 200 more likes a month later ty

    • @pwnmeisterage
      @pwnmeisterage Před 3 lety +25

      Anticlastic diagrams are confusing because they force the viewer to visualize a non-intuitive concept in an even more non-intuitive way. They just overcomplicate stuff too much.
      Everyone immediately understands Pringles. Pringles are tasty.

    • @EliteOcto
      @EliteOcto Před 3 lety +9

      PRINGLES IN 4D

    • @Kromiball
      @Kromiball Před 3 lety +2

      @@EliteOcto lol

    • @unblorbosyourshows9635
      @unblorbosyourshows9635 Před 3 lety +3

      @@EliteOcto N O N E U C L I D E A N P R I N G L E S

    • @jamiecasimir5040
      @jamiecasimir5040 Před 3 lety

      ElPseudocrítico E A T

  • @thewarden4174
    @thewarden4174 Před 9 měsíci

    I really like how you explain all this, it makes it much easier to understand than just the graphs

  • @Sgrunterundt
    @Sgrunterundt Před 3 lety +4

    0:40 Interesting how the way you actually accomplish morphing the plane into a sphere is to use a hyperbolic horosphere.

  • @juancgonzalez6537
    @juancgonzalez6537 Před 3 lety +475

    "But first we have to talk about parallel universes." I'm having a panic attack.

    • @rhaeven
      @rhaeven Před 3 lety +32

      *quick creepy distorted version of the Mario 64 File Select music starts*

    • @ej-jz5rc
      @ej-jz5rc Před 3 lety +33

      pannen attack*

    • @spikey288
      @spikey288 Před 3 lety +2

      No you aren't

    • @thatoneguy9582
      @thatoneguy9582 Před 2 lety +8

      @@spikey288
      youre not their dad

    • @spikey288
      @spikey288 Před 2 lety

      @@thatoneguy9582 not you again

  • @kurlyfryz
    @kurlyfryz Před 3 lety +1580

    that feeling when non-euclidean geometry makes more sense than euclidean geometry

    • @Shrek_es_mi_pastor
      @Shrek_es_mi_pastor Před 3 lety +21

      Completamente difiero.

    • @maxnewdf
      @maxnewdf Před 3 lety +94

      @@Shrek_es_mi_pastor why your pastor is shrek?

    • @TaiFerret
      @TaiFerret Před 3 lety +121

      Euclidean geometry is just what happens when you zoom in on a surface infinitely.

    • @realnub235
      @realnub235 Před 3 lety +3

      oof lol

    • @luizg8034
      @luizg8034 Před 3 lety +16

      @@TaiFerret sounds strange to me, but i dont know enough topology to disprove it

  • @SSM24_
    @SSM24_ Před 3 lety +2

    My favorite example of how much "bigger" hyperbolic space is compared to Euclidean space is that *_you can tile the plane with apeirogons._*
    For those who don't know what that means, let me elaborate.
    An apeirogon is a polygon with an _infinite number of sides._ They don't really exist properly in Euclidean space - the best you can do is a degenerate form composed of a line (or rather an infinite number of line segments that form a line) and a half-plane. However, in hyperbolic space, you can have _genuine_ apeirogons - every angle is less than 180 degrees, and yet it never quite meets back up with itself, because of how the space curves.
    And not only that, but you can have an _infinite number of them tiling the plane,_ the same way you can create a grid of triangles or squares in Euclidean space. You don't run into any problems with them intersecting each other - hyperbolic space is legitimately big enough to fit an infinite number of infinite polygons, each of which has infinite area. If you don't believe me, just look up "apeirogon tiling".

    • @Anonymous-df8it
      @Anonymous-df8it Před 2 lety

      Also, every vertex can have infinitely many apeirogons around it!

  • @lifeofalonelywhale
    @lifeofalonelywhale Před 5 měsíci +1

    The Mario 64 music at the mention of parallel universes... 50 bucks you've seen the Mario 64 conspiracy iceberg XD Spot on, spot on.

  • @matsol2158
    @matsol2158 Před 3 lety +43

    7:30 This guy :"Now we've walked on a pentagon with five right angles"
    My math teacher :"Wait... that's illegal..."

  • @JohnsontheFly
    @JohnsontheFly Před 3 lety +27

    That awkward moment when hitting a baseball in spherical space creates a naked singularity and by extension accidentally creates 0-dimentional space

  • @Queer_Nerd_For_Human_Justice

    I've played hyperrouge! I do reccomend it, ti's great. What it felt like is traveling on the bark of a tree.. you can go from the trunk to a branch to a subbranch to a leaf, but to go to a neighboring subbranch you'd best backtrack first, because traveling across hundreds of leaves to get to the neighboring leaves is impractical. In another sense, it felt like opening folders full of folders with more folders inside... in order to move "sideways", it's best to move "up" first, unless you wanted to explore "deep" into a specific pathway.

  • @EternalPhoenix
    @EternalPhoenix Před 2 lety +1

    This has become my favorite topic to ramble about, ty

  • @LionsInBoots
    @LionsInBoots Před 3 lety +26

    5:44 „I was already 5 PUs ahead of you...“

    • @ej-jz5rc
      @ej-jz5rc Před 3 lety +5

      4* because then he'd be QPU misaligned

  • @BAVBAVBAV
    @BAVBAVBAV Před 3 lety +506

    An A press is just an A press. You can’t just call it a half.

  • @venkybabu8140
    @venkybabu8140 Před 7 měsíci +2

    Spaces are about what are the functional relations. Add subtract div mul. Essentially frequency and resonance category.

  • @havocmaverick
    @havocmaverick Před 11 měsíci +1

    Twenty five years ago when I was sick I had a fever dream about playing a hyperbolic game. I had to place a tower or skyscraper then when my opponent would place one it would make mine shorter. It was kind of like a three dimensional version of GO. Very neat.

  • @Lugmillord
    @Lugmillord Před 3 lety +14

    When the Mario 64 music kicks in, I knew what was coming and I wasn't disappointed.

  • @samuelc70
    @samuelc70 Před 3 lety +9

    5:38 tell me that isnt an obscure reference to a video explaining a TAS for sm64

  • @centerofoperations9251
    @centerofoperations9251 Před 7 měsíci +2

    This is the best explanation of the topic I've ever watched

  • @DigitalDuelist
    @DigitalDuelist Před rokem

    This makes so much more sense than any explanation I have ever seen. Thank you!

  • @crackedemerald4930
    @crackedemerald4930 Před 3 lety +119

    Hyperbolic space: when you have more space every space you space

    • @Kaiveran
      @Kaiveran Před 3 lety +5

      Xzibit would like to know your location

  • @leebee42069
    @leebee42069 Před 3 lety +55

    Me: I'm going to crochet a hat!
    The hat: 3:20
    Me: why does this always happen?

  • @oglothenerd
    @oglothenerd Před 5 dny +2

    POV: The people in a hyperbolic universe making CZcams videos about the weirdness that is Euclidean geometry.

  • @sebastianmonten
    @sebastianmonten Před 2 lety

    Dude, super interesting video! Glad that I found this! I have become more and more interested in computer science, glad that I found your channel

  • @albingrahn5576
    @albingrahn5576 Před 3 lety +26

    can’t wait to see the 0.5 A-press run for hyperbolica!

    • @Lance0
      @Lance0 Před 3 lety +3

      well, we need 4 things:
      HSPW, forcing scuttlebugs to have a jamboree, pannen, and TJ """"Henry"""" Yoshi.

    • @ej-jz5rc
      @ej-jz5rc Před 3 lety +1

      @@Lance0 don't forget groundpounding the misalignment

  • @bubblehead9548
    @bubblehead9548 Před 3 lety +3

    Ok I was completely lost until my drowning brain just screamed YOU CAN FIT MORE SPACE IN SPACE and I understood this for approximately a quarter of a second before my dumb mortal brain decided that was too much. You have obviously entered into some terrible contract with Yog-sothoth to have such a deep understanding of hyperbolic space, and for that I fear and respect you, and legit can’t wait to play hyperbolica

  • @Lobstro
    @Lobstro Před 2 lety +3

    Hey, I just finished playing through Hyperbolica! The thing that kept catching me off guard in the game was how much longer it would take to walk around the perimeter of each of the worlds instead of walking straight across their center. At first glance the world would seem small, but after reaching an edge and spending time walking around it would feel massive. I hope this encourages many more people to make hyperbolic games.

  • @Grey-mo5py
    @Grey-mo5py Před 2 lety +1

    ive watched this video so many times and I love it every time

  • @Epicvibes999
    @Epicvibes999 Před 3 lety +34

    “It only looks 3D because we are higher dimensional beings, looking down on the flatlanders.”
    Hip Hop Artists: *”haha , fisheye go wobble wobble”*

  • @Marci124
    @Marci124 Před 3 lety +64

    I didn't think there were too many interesting tidbits in this topic that I wasn't aware of, but this video proved me wrong!

    • @sreyam7
      @sreyam7 Před 3 lety +2

      Same! I realised I have very little intuition about these things beyond the standard "hyperbolic spaces as saddle-shaped with all lines eventually diverging" basic picture.

  • @MayBeSomething
    @MayBeSomething Před 2 lety +3

    "But first, I need to talk about parallel universes"
    You had me there!

  • @Foofoothegoon
    @Foofoothegoon Před 2 lety +4

    8:15 - Wait wait wait wait wait. So what would a black hole in hyperbolic space do?

  • @hitzcritz
    @hitzcritz Před 3 lety +82

    5:44 "But first, we have to talk about parallel ̶u̶n̶i̶v̶e̶r̶s̶e̶s̶ lines!"
    *_my disappointment is immeasurable and my day is ruined_*

  • @tentimestay9181
    @tentimestay9181 Před 3 lety +19

    "But first, we have to talk about parallel univers-- I mean parallel lines" so unexpected, genuinely cackled

  • @masonnasty3293
    @masonnasty3293 Před 3 měsíci +2

    So a black hole is an event within a Euclidean space (our universe) that essentially creates a spherical universe within ours, filled with matter and such from the suction it continues to do from our universe, creating an expansion effect within it. A spherical plane can be contained with much less required matter than a euclidean and hyperbolic.
    On the other hand, a hyperbolic plane can experience the same notion of a black hole type event, a super powerful contact like hitting a baseball too hard, where it explodes out, hence the big bang that created our universe. Because hyperbolic can fit much more inside itself than both the euclidean and spherical, it justifies where all the matter from the big bang comes from and why it keeps growing/expanding. It's pulling from a higher plane (hyperbolic) to feed our universe, similar to how a black hole is taking mass from our universe to fill the spherical one.
    I keep calling them all universes but they're all probably technically all one of the same thing. How we consider a black hole to be within "our universe" our universe is probably a type of black hole within a higher plane hyperbolic one. All existing within, and of, each other at the same time.
    You're video is so crazy awesome!!!!!
    Beings inside a spherical plane (black hole) would observe their universe expanding for no known reason. Similar to how we observe our universe be created and expand from essentially nothing because it's coming from a higher, hyperbolic plane event. There could even be multiple of our universes all existing in this one type of hyperbolic plane, similar to how black holes form and are created within our universe. Perhaps the motion of space expansion is our universe getting too close to another within the grander hyperbolic plane. Thus causing observed physical effects of space and nature to mysteriously change from what we thought, or accelerate, like how we seem to think the universe is expanding at a faster and faster exponential rate.

  • @exintrovert1337
    @exintrovert1337 Před 2 lety +1

    Very nice explanation! Thank you.

  • @rovertronic
    @rovertronic Před 3 lety +14

    7:00 QUATERNIONS NOOO
    Time to build up speed for 12 hours to escape gimball lock

  • @hytalefanboi7471
    @hytalefanboi7471 Před 3 lety +33

    "do u like maths or programming?"
    code parade: "yes"

    • @randairp
      @randairp Před 3 lety +2

      Fun fact: by the Curry-Howard Correspondence, maths and programming are literally identical (two perspectives of the same thing).

    • @jedizombiekiller9065
      @jedizombiekiller9065 Před 3 lety +1

      @@randairp Fun Fact: semicolon

  • @Eonz
    @Eonz Před 5 měsíci +2

    Feel like walking in a hyperbolic plane video game while Tame Impala is playing in the background.

  • @mixadengitti
    @mixadengitti Před 2 lety +1

    This is extremely fascinating.

  • @another-person-on-youtube
    @another-person-on-youtube Před 3 lety +18

    I feel like non-Euclidean concepts are just _barely_ outside my range of comprehension. I feel like I understand everything up until the point where it comes together, and it doesn't click.

  • @MozartSrs
    @MozartSrs Před 3 lety +638

    No one:
    My blanket when I’m trying to find the short end at 3am: 3:00

  • @drenz1523
    @drenz1523 Před 3 lety +1

    Code Parade: So glad i grew up with this 0:07
    But damn this is much better 0:05

  • @aaAa-vq1bd
    @aaAa-vq1bd Před rokem +1

    Holy shit! You start off with simplicial homology and then tie that into euclidean and non-Euclidean spaces in general.. I’ve been reading “geometry and topology” by Reid and Szendroi alongside some basic stuff on homology with simplicial complexes (like your pyramids and dodecahedrons which you projected to a sphere).