Highlight: Sculpting Madalyne Pryor's Hiar Blockout in Zbrush

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  • čas přidán 24. 06. 2023
  • We continued our creation and exploration of the Xmen Villain Madelyne Pryor, aka, The Goblin Queen. In this stream we explored the process of creating a block out mesh for hair in zbrush. We extracted, sculpted and moved the hair in position to match some of the general shapes of the hair in our reference. We went a little further than a typical block out but not too far in sculpting individual hair strands. This will be used to place that primary volumes and roadmap for the Xgen guides in Maya. -- Watch live at / somuch3d

Komentáře • 1

  • @retrogamer847
    @retrogamer847 Před rokem

    Can you please help me,i want start learning 3d animation but i want know at first how many apps do i need ? Because iam want create something good