How to Use Mesh to Metahuman (From Scan to Metahuman)

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  • čas přidán 20. 08. 2024

Komentáře • 180

  • @estate0007
    @estate0007 Před 2 lety +9

    Wow, this was quite impressive, man! Next we want to see a short starring your Avatar 😁

    • @MR3DDev
      @MR3DDev  Před 2 lety +1

      That is in the works :)

  • @inteligenciafutura
    @inteligenciafutura Před 4 měsíci

    Thank you, it worked perfectly for me, although the video is very long for something that can be done in 5 minutes, in any case, it is an excellent video.

  • @jagolawgaming3377
    @jagolawgaming3377 Před rokem +1

    Awesome tutorial dude! Looking forward to starring in my game 😁

  • @QReviews412
    @QReviews412 Před 2 lety +4

    Dude this was awesome! Thank you so much! It does look like you too.

  • @Soluchi-InfiniteCoCreatorGod

    Looks Great. Well done. 👍

  • @DaveStreams
    @DaveStreams Před rokem +11

    FYI, The Meta Human plug-in is only available on Windows Platforms not MacOS.

    • @TheBindoS
      @TheBindoS Před 12 dny

      Anyone know if there is a workaround to this? :/

  • @dfxlab9245
    @dfxlab9245 Před 2 lety +1

    Wow Ive been waiting to see a video on this, nice job, thanks for sharing :)

  • @dieuay6227
    @dieuay6227 Před 2 lety +3

    Great tutorial, worked for me
    Pretty accurate!!!

    • @only1playlst
      @only1playlst Před 2 lety

      could I pay you to help me with mine?

  • @Kirillnik
    @Kirillnik Před rokem +1

    Thank you very much! Super useful clear lesson!

  • @ArkhamTV
    @ArkhamTV Před 2 lety +1

    Nice tutorial! To change the camera speed, you just have to lower the number next to the camera icon at the top right of the viewport ;)

  • @M4rt1nX
    @M4rt1nX Před 2 lety

    Thanks for the tutorial. Very easy to follow and I got great results.

  • @kalubandali2241
    @kalubandali2241 Před 2 lety +2

    amazing stuff

  • @reffect5338
    @reffect5338 Před 2 lety

    Nice tut. Fascinating!

  • @christopheracle7777
    @christopheracle7777 Před 2 lety +1

    Really nice one, just tried and now my wife is in unreal amazing ^^ , just had to tweak the z /y as the export to u5 was not in correct position ..

  • @iloveshibainu9003
    @iloveshibainu9003 Před rokem +1

    bro please mention the keys when you're performing operations 🙏🏼🙏🏼

  • @Philmad
    @Philmad Před rokem

    Great video! Very inspiring 👏

  • @arieldario3849
    @arieldario3849 Před 2 lety

    6:17 Damn 😁 Good tutorial by the way...

  • @digitalphanes206
    @digitalphanes206 Před rokem

    thank you, great video

  • @leilanifranco5869
    @leilanifranco5869 Před rokem

    I successfully did this, thank youuuuu!!!!

  • @antoniopepe
    @antoniopepe Před 2 lety

    Really great. Thanks

  • @mr.perfectbgm5358
    @mr.perfectbgm5358 Před rokem +2

    plugin link ? metahuman

  • @buno9819
    @buno9819 Před 2 lety

    "if you have a flip phone im sorry for you" lmaooo

  • @JKordero
    @JKordero Před 11 měsíci

    Tutorial: Fist step, you need an Iphone
    Me: Im out...

  • @KR3Dartist000
    @KR3Dartist000 Před 2 lety

    ready ^^
    what a don juan ! 😁😁

  • @WynandLens
    @WynandLens Před rokem

    Ha! So Rad. Imma make everyone in my family a metahuman now...

  • @charlsromanofilms
    @charlsromanofilms Před 2 lety

    Great tutorial 🔥🔥🙏

  • @elmondark
    @elmondark Před 2 lety +1

    It's neat, but it doesn't seem very accurate - looks like generic approximation, but it's maybe because of free file? Or because hair was included? It seems it only used the parts that were highlighted in Green, but eyelids were off anyway.

  • @andrewshandle
    @andrewshandle Před 2 lety +3

    This is great, thanks for this. One thing I find odd is they make you do such a small FoV in the MH Identity which kind of gives a fishbowl type view of the mesh, so it makes comparing the two images kind of strange. It also seems like that just adds an overall girth to the face and head too, so maybe I'll play around with trying the same mesh but one with the 20 FoV and one with 90 and see if there are any significant differences. Now I just need to rope my son in to be my guinea pig. ;)
    Now if they could just fix the animation so the heads and necks actually work, that'd be great...

  • @StewartEstibeiro
    @StewartEstibeiro Před rokem

    thanks!!

  • @deathseverance
    @deathseverance Před 2 lety

    Great tutorial

  • @gelisob
    @gelisob Před 2 lety

    airdroid and airmore good app's to take things out of iphone in the same wifi network. No accounts needed. Iphone becomes server and you can access files from your computer browser.

  • @romanasbadaninas9703
    @romanasbadaninas9703 Před rokem +1

    In materials what do you press to appear small green box? Thank you

  • @tevx9670
    @tevx9670 Před rokem

    thank you

  • @AmitRai1818
    @AmitRai1818 Před rokem

    Thank you

  • @mobileiotapps967
    @mobileiotapps967 Před 2 lety

    look cool well done.

  • @mick0978
    @mick0978 Před rokem

    Im fairly proficient in Blender, but an absolute noob with unreal engine. I think Ill need to go do a wee beginner tutorial on UE5 1st 😄

  •  Před 2 lety +2

    @29'50: "Ombre" means "shadow" in French

    • @MR3DDev
      @MR3DDev  Před 2 lety +4

      Thanks, makes more sense than it being man in spanish without the H lol

    •  Před 2 lety

      @@MR3DDev Really nice video btw, impressive results using Metahuman!

  • @hk-0148
    @hk-0148 Před rokem

    At 11:32 you do not explain how you get to edit those number values.

  • @febinfrancis8376
    @febinfrancis8376 Před rokem

    How to solve metahuman identity solve issue

  • @michael_cook_old_school_it
    @michael_cook_old_school_it Před měsícem

    18:00 Oh, you have the same “bump” on your forehead because of your hair. I've been struggling with this for months now, trying to make the new scan better. Unsuccessfully. The other day I tried the sculpting mode in blender. This is already a good way to get an acceptable result. But I need to get the perfect result to generate images for an experiment with LoRa training. I'm already wondering if I should cut my hair bald while it's so hot.

  • @JosephOfBorg
    @JosephOfBorg Před 11 měsíci

    Now with the freeway I can Vtube?
    I can't wait to create a better Avatar with

  • @_DoctorMikee
    @_DoctorMikee Před 2 lety

    Brother, explain to us how to change the clothes of a marvelous designer metahuman

  • @killumination
    @killumination Před 2 lety

    I scanned my face but My laptop crash every time while using unreal engine..im not gona make it😑

  • @douglasprinceart
    @douglasprinceart Před rokem

    "cringing", you 're hilarious!

  • @yunaseo7805
    @yunaseo7805 Před rokem

    Is there any way to make the dot on face skin?

  • @brothersgrimm1230
    @brothersgrimm1230 Před 8 měsíci

    Isn't polycam only free like once though? It says 12 images left?

  • @navneet2649
    @navneet2649 Před rokem +3

    @19:35 getting an error at this step (mesh to metahuman) in UE5, it says "error while executing the mesh to metahuman service". Tried everything from turning off anti virus and firewall to uninstalling and re-installing the metahuman plugin etc but error persists. Pls help!

    • @user-cw3nb8rc9e
      @user-cw3nb8rc9e Před rokem +1

      Epic Games is CRAP, unreliable CRAP. Today I have the same problem. What now? Should we wait 2 weeks or 6 months to get it solved?

    • @estellepearce2721
      @estellepearce2721 Před rokem

      I'm getting the same today!! I came to the replies to see if others were getting the same issue. Have you managed to resolve yet?

    • @yuhuihuang702
      @yuhuihuang702 Před rokem +1

      @@estellepearce2721 i got the same problem since yesterday night, tried at least 10 times…not working always the same error😢

    • @navneet2649
      @navneet2649 Před rokem

      @@estellepearce2721 Yes, it got resolved on its own, tried for 4 days multiple times, finally it did process. It was a server issue from Epic Games itself it seems.

    • @emmanuelwalk1916
      @emmanuelwalk1916 Před rokem

      Can I plss get your email for some teaching lessons?

  • @quiethealing9777
    @quiethealing9777 Před rokem +1

    Hi, thanks so much for this video! I ran into an issue which I should have accounted for before but I'm on a mac and can't download the metahuman plugin. Any idea for a work around on this? Thanks!

  • @fransoavirtuality
    @fransoavirtuality Před 8 měsíci

    Great Video!!! Is it possible to export the created Metahuman back to Blender?

  • @canal5079
    @canal5079 Před rokem

    Bridge say me that not compatible with UE5, just give me UE4 versions for export meta human modelks, i do not know what to do :C, please help , thanks so much

  • @kazemedia
    @kazemedia Před rokem +2

    I have a question. I start using 5.1, but I can't find "Metahuman Identity" to make Metahuman from Mesh. Did they remove it?

    • @edsonmoraes7667
      @edsonmoraes7667 Před rokem +1

      From what I've read and tested...seems that Epic still did not release an update for the Metahuman plugin

    • @kazemedia
      @kazemedia Před rokem

      @@edsonmoraes7667 And iClone live link also cannot be used in 5.1. I just noticed it. I'll stay with 5.0 for a while so that I don't have to waste my time. Let me know when those functions come back.

  • @Maisonier
    @Maisonier Před rokem

    Can we use leap motion or usb kinect from Microsoft for the new metahuman animator?

  • @inteligenciafutura
    @inteligenciafutura Před 4 měsíci

    What unreal version were you using?

  • @РУССКИЙ_СОЛДАТ

    👍 thx amaZing! 👍

  • @krushnachaudhari2174
    @krushnachaudhari2174 Před 2 lety

    awesome 👍😎

  • @philipsloth6600
    @philipsloth6600 Před rokem

    i get this message when trying to identify the human. " Creating thread pool with 8 threads.
    (DnaDatabaseDescription.cpp, l40): DNA Database description does not contain blend_identity model.
    (DnaDatabaseDescription.cpp, l46): DNA Database description does not contain DNA database folder.
    (DnaDatabaseDescription.cpp, l52): DNA Database description does not contain archetype DNA.
    (ActorCreationUtils.cpp, l65): cannot estimate the rigid alignment as there are not sufficient triangulated landmarks (only 0)
    (ActorCreationAPI.cpp, l327): failure to rigid align: Critical error (ActorCreationUtils.cpp, l65): cannot estimate the rigid alignment as there are not sufficient triangulated landmarks (only 0)

  • @altavision8
    @altavision8 Před rokem

    hello good video-- a question, is there any way to capture images using a camera and take it directly to blender without using polycam?

  • @eritumakafakafo3008
    @eritumakafakafo3008 Před rokem

    unlucky my face is not so eye-catching and the results were just normal ;/ Plus the hair limitations really messed up my look xd Thanks for TuT tho!

  • @march_xv
    @march_xv Před rokem

    Thank you! Helpful! Can I know how to use a face from a picture to create a metahuman?

    • @MR3DDev
      @MR3DDev  Před rokem +1

      There's a tutorial on the channel for this as well :)

  • @creativecreativemediafgmed4449

    Question when you spoke about the beard, is it possible to edit that before importing to blender? If I had Photoshop can I edit it first and then bring it into blender?

  • @nathanielzeru6113
    @nathanielzeru6113 Před rokem

    tracking takes too long for me : ( it is not working

  • @TATA-lw9yc
    @TATA-lw9yc Před rokem

    Put your phone on a tripod, sit on an office chair and rotate it slowly...just an idea, free of charge :P

  • @killerlifealbum
    @killerlifealbum Před rokem

    Does this now work on apple computer ! In unreal please

  • @massycrive
    @massycrive Před 2 lety

    Grazie.

    • @MR3DDev
      @MR3DDev  Před 2 lety +1

      Hey thank you so much :)

  • @BabyDiego10599
    @BabyDiego10599 Před 2 lety +1

    Great video! Is there a way to do this with just a photograph?

  • @Glowbox3D
    @Glowbox3D Před 2 lety +4

    My scan came out bumpy as heck. Ridged triangular bumps, which seem to have even baked this into the texture. Even if I smooth the surface, the odd tri face shadows still remain. I took 35 photos--the overall scan seemed very clean, other than these bumps. I exported in high (one below Raw). Do ya'll know your way around this? Thanks in advance and thanks for the video walkthrough. EDIT: after meshing and exporting into MHC, it looked fine. The artifacts from before were irrelevant.

    • @MR3DDev
      @MR3DDev  Před 2 lety +1

      I could be the background? try having more neutral colors see if it helps

  • @charlesgj7127
    @charlesgj7127 Před 2 lety +1

    Amazing video. I just got the iPhone 13 but after seeing this I'm considering getting the Pro for the Lidar thing. Are the results much better with Lidar? I'd like to use your technique for my games in Unreal Engine!

    • @MR3DDev
      @MR3DDev  Před 2 lety

      I don't have Lidar but they should be much better

    • @charlesgj7127
      @charlesgj7127 Před 2 lety

      @@MR3DDev Thank you!

    • @emdo.unlimited555
      @emdo.unlimited555 Před 2 lety +1

      Tried on an iPhone 12 Pro and it doesn't seem like current LIDAR is detailed enough for facial scans

    • @AlexCoulombeDesign
      @AlexCoulombeDesign Před 2 lety

      @@emdo.unlimited555 agreed. For polycam photo capture mode is best.

    • @DerRaucherDE
      @DerRaucherDE Před rokem

      hm maybe the REVOPOINT POP 2 3D SCANNER is an option

  • @davecoggan9619
    @davecoggan9619 Před rokem

    Anyone got this error when finishing?
    Creating thread pool with 3 threads.
    (DnaDatabaseDescription.cpp, l40): DNA Database description does not contain blend_identity model.
    (DnaDatabaseDescription.cpp, l46): DNA Database description does not contain DNA database folder.
    (DnaDatabaseDescription.cpp, l52): DNA Database description does not contain archetype DNA.
    (ActorCreationAPI.cpp, l327): failure to rigid align: vector too long
    I can't get it to process the solve. It's an obj scan of myself without texture that I've used. This should not be an issue surely because it doesn't use the texture file??

  • @eddy-readysteady-go9001

    At 5:55 you lightened the image. How did you do that?

  • @borg_cube
    @borg_cube Před rokem

    Which nodes are you using in the material-editor? "..just gonna hit 1 and click." doesn't tell me much.

  • @SkyWarrior100
    @SkyWarrior100 Před rokem +1

    Metahumans is free with unreal engine 5? And we can export our models to out computer? I'm just asking because this seems like the easier option compared to other blender tutorials.

    • @MR3DDev
      @MR3DDev  Před rokem +1

      Metahumans are free but they are to be used with Unreal Engine for final rendering, you can take them out to tweak and customize but the final product needs to be rendered inside Unreal :)

    • @SkyWarrior100
      @SkyWarrior100 Před rokem

      @@MR3DDev alright, gotcha

  • @mm-hl7gh
    @mm-hl7gh Před rokem

    can you do this with a fullbody 3d scan ? and keep exactly the clothes from the scan

  • @Ericevijayohiani
    @Ericevijayohiani Před 2 lety

    Please it will be of help to us if there is anyway a tutorial can be made on Meta human with deep fake coz the result looks too 👍 good

    • @MR3DDev
      @MR3DDev  Před 2 lety

      Sorry I am not into deep fakes :)

  • @raccoonmuseum7597
    @raccoonmuseum7597 Před rokem

    My metahumans eyelashes don't line up with my eyelids what do I do

  • @virtual_intel
    @virtual_intel Před 2 lety

    They charge on the Polycam app to export, so how did you get your model for free. Also how many images of yourself did you need to capture via that Polycam app? awesome job by the way

    • @MR3DDev
      @MR3DDev  Před 2 lety +1

      There is one file format that is free, is not an fbx so you need to take that into blender as I showed

    • @virtual_intel
      @virtual_intel Před 2 lety +1

      @@MR3DDev I located it, it’s gltf or something like that. They also give you like 8 free attempts at creating images/scans. Then I guess it will default to the pay wall only.

    • @AlexCoulombeDesign
      @AlexCoulombeDesign Před 2 lety +2

      @@virtual_intel gltf can import directly into Unreal

  • @cathymiller2798
    @cathymiller2798 Před rokem

    Revelation 13:15
    “And he had power to give life unto the image of the beast, that the image of the beast should both speak, and cause that as many as would not worship the image of the beast should be killed.”
    The Future is Here... Get Ready

  • @xzombiefx
    @xzombiefx Před 2 lety

    Hi, when i search for the "metahuman" pluging nothing apears, why?

    • @MR3DDev
      @MR3DDev  Před 2 lety

      is better to google it instead of looking for it on the marketplace

  • @altaycanerkoc4032
    @altaycanerkoc4032 Před 2 lety

    Hi,
    I got problem about mesh to metahuman. When I tried to import my metahuman created with mesh, I can download only. After download, when I tried to click add button inside quixel bridge in UE5, I can not take any reaction. Also when I check files about my local files, uasset files have "uasse" type. Have you any information about that?
    Thanks in advance.

    • @MR3DDev
      @MR3DDev  Před 2 lety

      Usually a restart of the whole engine will fix this.

  • @1jbandy
    @1jbandy Před 2 lety

    When I try to import the fbx file into Unreal. I get a texture name clash error. Any tips on how to fix that?

  • @DelmarJones
    @DelmarJones Před rokem

    Hey thanks for the tutorial. Even though my MetaHuman compiles after downloading, I’m getting an error that the “skeletal mesh” variable has been deprecated. Is there a fix for this? Can I ignore it, or will doing so cause problems down the line when I get to the animation phase?

    • @MR3DDev
      @MR3DDev  Před rokem +1

      You can just ignore it but I will make a video on that soon

    • @DelmarJones
      @DelmarJones Před rokem

      @@MR3DDev cool thanks

  • @ademideadepetun7800
    @ademideadepetun7800 Před 2 lety

    Great Post bro! For some reason when I import my fbx file, the material and UV map don't come with it. The material is jut blank and the UV doesn't even import. I followed you step by step- any idea of what could be wrong?

    • @MR3DDev
      @MR3DDev  Před 2 lety

      come to our Discord

    • @dfrient8721
      @dfrient8721 Před 2 lety

      I'm facing the same problem. Can you tell me the solution

  • @ewamazinggames
    @ewamazinggames Před 2 lety

    How to make it with celebrity for example with Ed Sheeran?

    • @ewamazinggames
      @ewamazinggames Před 2 lety

      and how to make a custom graphic on the t-shirt or hoodie?

    • @MR3DDev
      @MR3DDev  Před 2 lety

      @@ewamazinggames You need to go scan such celebrity lol

  • @Kumarswamy_Hosmath
    @Kumarswamy_Hosmath Před rokem

    hi, can you export the rigged model (joints+blend shapes) as fbx?

    • @MR3DDev
      @MR3DDev  Před rokem

      You can but metahumans are only supposed to be used in Unreal :)

    • @Kumarswamy_Hosmath
      @Kumarswamy_Hosmath Před rokem

      @@MR3DDev can you share a model?

  • @Andimax11
    @Andimax11 Před 2 lety

    Question: Will having a short beard interfere with this process any point? How do the meshes take that into account?

    • @MR3DDev
      @MR3DDev  Před 2 lety

      anything more than stubble will give you problems

  • @Darksagan
    @Darksagan Před rokem

    13:25 You lost me. I followed the steps and I dont see my scanned face at all. Tried it on another level and nothing. Ugh

  • @PCG2022
    @PCG2022 Před 2 lety

    What did you open up in UR5? game? video etc?

    • @MR3DDev
      @MR3DDev  Před 2 lety +1

      I usually use Film, but video game works as well

    • @PCG2022
      @PCG2022 Před 2 lety

      @@MR3DDev Thank you. I managed to get my meta human finished tonight and it looks amazing thanks to you. 👊

  • @inclinedce
    @inclinedce Před 2 lety

    Btw....do you know metahuman means deadhuman??

  • @albanj2031
    @albanj2031 Před 2 lety

    How do you add the green blueprint in unreal (11:30) ?? I know, i'm a beginer.

    • @MR3DDev
      @MR3DDev  Před 2 lety

      I have a whole playlist for beginners :)

    • @501MAXX
      @501MAXX Před 7 měsíci

      Right click and add a constant

  • @Cryptowski
    @Cryptowski Před 2 lety

    Can we not just use the facebuilder plugin from blender to get the mesh?

    • @MR3DDev
      @MR3DDev  Před 2 lety

      Watch today's video :)

    • @Cryptowski
      @Cryptowski Před 2 lety

      @@MR3DDev just see a video in 25h from now. this one?

    • @MR3DDev
      @MR3DDev  Před 2 lety

      @@Cryptowski scheduling mistake, thanks for the heads up, it should be live in an hour or so :)

  • @benz.1730
    @benz.1730 Před 2 lety

    Thanks, I would be interested to learn about the Neuron Perception workflow... will there be a tutorial?

  • @emdo.unlimited555
    @emdo.unlimited555 Před 2 lety

    How many pictures did you take?

  • @unijascha3005
    @unijascha3005 Před rokem

    I have this problem do you know how can I fix it?
    Creating thread pool with 6 threads.
    (DnaDatabaseDescription.cpp, l40): DNA Database description does not contain blend_identity model.
    (DnaDatabaseDescription.cpp, l46): DNA Database description does not contain DNA database folder.
    (DnaDatabaseDescription.cpp, l52): DNA Database description does not contain archetype DNA.
    (ActorCreationAPI.cpp, l327): failure to rigid align: vector too long

  • @davidlovephotog2
    @davidlovephotog2 Před rokem

    Too bad they updated to 5.1 without updating their own plugins.

  • @ItsMeLuke69
    @ItsMeLuke69 Před rokem

    Dude you have the same hairline as me.

  • @binyaminbass
    @binyaminbass Před 2 lety

    Will it work if I have a beard?
    EDIT: You talked about it...I guess I can't do this.

    • @MR3DDev
      @MR3DDev  Před 2 lety +1

      you can always shave it, it will grow back ;)

    • @binyaminbass
      @binyaminbass Před 2 lety +1

      @@MR3DDev nah, i'll just make one of my wife. :)

  • @mt_gox
    @mt_gox Před 2 lety

    honey, does this 3d scan make me look fat?

  • @AdamWoolnough1981
    @AdamWoolnough1981 Před 6 měsíci

    polycam is not free

  • @johnnycombo9751
    @johnnycombo9751 Před 7 měsíci

    eyebrows..

  • @manolomaru
    @manolomaru Před 2 lety

    ✨👌😎😵😎👍✨

  • @brentpolk8331
    @brentpolk8331 Před rokem

    Why you guys NEVR wear a hair stocking before doing a 3D scan is beyond me....