How to Create Custom Metahuman Hair

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  • čas přidán 20. 08. 2024
  • #blenderhair #blenderhair #unrealengine5 #blendertutorial #metahumanman
    🛠️ ESSENTIAL SETUP ADVICE: In Unreal Engine, go to your Settings (Topright), Plugins, and ensure Alembic Groom Importer is checked and Groom (Just type in Groom in the search and they will appear). Remember to restart your project after enabling it! Made a little video here to show you below:
    www.patreon.co...
    This step is vital for importing the Alembic file from Blender seamlessly. Without this, your hair creations might not transfer correctly!
    🕒 Tutorial Timestamps for Easy Navigation:
    0:00:25 - Intro
    0:00:45 - Requirements
    0:01:00 - Creating MetaHuman in MetaHuman Creator
    Setting up your MetaHuman:
    0:01:32 - Grabbing Free Light Rig from Epic Game Marketplace
    0:01:50 - Starting Unreal Engine Project
    0:02:00 - Downloading MetaHuman into Unreal Engine
    0:03:00 - Removing Default MetaHuman Hair in Unreal Engine
    0:03:22 - Exporting MetaHuman from Unreal Engine to Blender
    Blender:
    0:04:30 - Importing Into Blender
    0:04:56 - Separating Scalp from Head Mesh
    0:06:33 - Removing Head Mesh Materials
    0:06:51 - Unwrapping Head Mesh
    0:07:02 - Turning Mesh into Empty Hair Object
    0:07:12 - Adding Hair to Your Scalp
    0:07:21 - Adding Hair Guides
    0:08:30 - Brushing the Hair into Shape Using the Hair Comb
    0:09:11 - Adding Hair Modifiers (GeoNodes)
    0:09:55 - Increasing Hair Density
    0:10:08 - Getting Rid of Bald Bits
    0:10:48 - Adding Additional Hair Sections
    Support & Resources:
    3D Hair Resource Files are uploaded to my Patreon, would love to see you there!
    Pateron / promptmuse
    🥤If you want to buy me a coffee, I'd really appreciate it:
    ko-fi.com/prom...
    🛠️ Tools & Resources:
    Metahuman Getting Started Guide:
    Coming soon
    www.bing.com/c...
    Unreal Engine:
    www.unrealengi...
    Quixel Bridge Download:
    quixel.com/bridge
    Blender 4.0:
    www.blender.or...
    Patreon:
    / promptmuse
    🌐 Let's Connect!
    Instagram: @promptmuse
    Twitter: @promptmuse
    Jumpstart your journey into the fascinating world of 3D hair creation with our step-by-step tutorial. Let's create something amazing together! ✨

Komentáře • 206

  • @kylevorbach
    @kylevorbach Před 6 měsíci +27

    Followed this tutorial to a T and get "failed to import" error. It says "please see output log for details" and when I check the output log, the error says "failed to import. See output log for details."
    EDIT: if anyone has this problem, make sure you have the Groom Importer plugin enabled. I missed that

    • @promptmuse
      @promptmuse  Před 6 měsíci +10

      Thanks man, pinned this! Sorry I couldn't get back to you sooner. Here is a quick video showing plugins needing to be install (they are
      free)
      www.patreon.com/posts/supplementary-97824272?Link&

    • @kameleonlight
      @kameleonlight Před měsícem

      @@promptmuse Woow - You are fast -- Installed the plugin but still is importing as a static mesh... .

    • @506admin
      @506admin Před 21 dnem

      Thank you for your reminder. I wasted half a day on this error message today.

    • @albamuth
      @albamuth Před 15 dny

      @@kameleonlight For me, the essential step I missed was turning off "show emitter" for all the different particle systems created.

  • @3d-illusions
    @3d-illusions Před 7 měsíci +20

    Being a chrome domed fellow myself, adding hair to my characters always brings a tear of reminiscence to my eye.

    • @promptmuse
      @promptmuse  Před 7 měsíci +4

      🤣 Give them bad hair styles, we still control these avatar puppets and their fates, for now !

  • @tellmewill
    @tellmewill Před 3 měsíci +7

    The most helpful Hair Curves tutorial I've seen so far

  • @clandelta9
    @clandelta9 Před 5 měsíci +9

    IM SO GLAD I FOUND YOUR CHANNEL... so helpful

  • @aipsong
    @aipsong Před 7 měsíci +7

    You are truly gifted for showing a complex and quite involved process in a logical well-explained tutorial!!! Thanks!!!!

    • @promptmuse
      @promptmuse  Před 7 měsíci

      Thank you so much! Sometimes when making the videos I worry about the speed and flow. I’m glad you enjoyed it - Thanks again for the kind comment 🫶

    • @aipsong
      @aipsong Před 7 měsíci

      You...are...very...welcome!!!@@promptmuse

  • @yaro_pro
    @yaro_pro Před 6 měsíci +6

    that is a dope tutorial, saved me so much time and increased my revenue a lot as im now available to create custom hairstyles for metahuman! THANK YOU SO MUCH

    • @promptmuse
      @promptmuse  Před 6 měsíci

      Awesome! I've got a tutorial coming up next which hopefully with help your business produce models faster :)

  • @adriendavy5303
    @adriendavy5303 Před 6 měsíci +6

    Your tutorial is a rare pearl ! Perfect explanations and workflow🙏🙏

    • @promptmuse
      @promptmuse  Před 6 měsíci +3

      Aww thanks ! I’m glad it helped!! 🙏

  • @joannajay236
    @joannajay236 Před 9 dny

    This is the best tutorial for all kind of 3D I have ever watched :) Thank you! It's concise, pro, step-by-step and to the point. Just WOW!

  • @ohheyvoid
    @ohheyvoid Před 7 měsíci +4

    Bwahhahaa! I've just spent the morning looking through tutorials for this exact workflow and you posted this an hour ago! You are a godsend. Thank you!

    • @promptmuse
      @promptmuse  Před 7 měsíci +1

      Amazing, good timing eh!!! I hope it will be useful for your project 👍🙏

  • @HarrisonKillianAnimation

    This is the best hair tutorial on CZcams, thank you so much! I've had a lot of experience with hair particles in Blender, combing them, adding root and tip color variance, etc. but this method is so much more efficient than growing the hair particle from a mesh. This is amazing!

  • @chickenmasterman
    @chickenmasterman Před 10 dny

    Suprisingly more easy than i thought. Well made video. Already got the process more or less memorized

  • @506admin
    @506admin Před 21 dnem

    You are not only beautiful, but your video is also excellent. This is the most comprehensive tutorial on creating Metahuman hair in Blender that I have ever seen. Thank you very much!

  • @electronscape
    @electronscape Před 14 dny

    Easy to follow, A few things i had to work out though, THE PLUG IN, if thats not installed the Groom importer wont work, Plugins->Groom, Tick : restart
    Then if you want to adjust the stiffness of the hair, its in the physics, under Bend Stiffness: setting it to 0.06 id a harsh almost not bendy, BUT it stops the really wild flicking about when moving around...
    other than this...... ABSOLULTELY stunning video!
    I work with modifiers all the time so i wont be changing this this method works and YEY, now, since my first hair was more straight no style, its a start!!
    THANK YOU EVER SO MUCH!!! amazing
    (Also just noticed mentioning the Groom importer plug in) anyway... THANK YOU!!!

  • @ondrejgavenda4417
    @ondrejgavenda4417 Před 6 měsíci +1

    Girl, i cannot express how much you've helped me!!! I was trying to figure this out for literally years and now I know how to do it because of you 🎉
    Thank you very much 🥰

  • @digor72noname86
    @digor72noname86 Před 17 dny +1

    What a beautiful author! She speaks so soulfully! :))) I am your fan!

  • @scottharrison6427
    @scottharrison6427 Před 6 měsíci +1

    Thank you so much for this video. Have been struggling for a few years now trying to make the slightest progress on a main character. The hair proved to be complicated even with the new blender nodes. I was able to follow along and I actually got it. Bouncy but it's there. Now for some clothes.

    • @promptmuse
      @promptmuse  Před 6 měsíci

      Awesome ! Yes onto he the clothes !!! I may make an update onto this video with some extras. But would love to add clothes 🫡

  • @activemotionpictures
    @activemotionpictures Před 7 měsíci +1

    I knew that if someone was to do a video tutorial about this, it WOULD be YOU. TSM for another amazing video!!

    • @promptmuse
      @promptmuse  Před 7 měsíci

      Haha Thank you! Wanted to do this for a while! I knew there had to be an easy free way somewhere 🫶 Lots and lots of trial and error to get the flow correct- I’m so glad you enjoyed. Thanks for dropping the lovely comment 🔥

  • @mind_of_a_darkhorse
    @mind_of_a_darkhorse Před 7 měsíci +2

    This is greatly appreciated! I was a little intimidated by using the hair tools in Blender!

    • @promptmuse
      @promptmuse  Před 7 měsíci +1

      I think they can be quite intimidating as there are quite a few options! Glad you found it useful 🙏🔥

  • @Raitan2008
    @Raitan2008 Před 2 měsíci +1

    great tutorial! I am using CC4 characters, so the simple attach worked for me. I had to play with the parameters in the hair groom to make my hair look like something, and I had to tweak the physics, but I got a decent little curly afro.

  • @dinukachathurangashow8571
    @dinukachathurangashow8571 Před 2 měsíci

    One of the Most clean and clear tutorials ive seen. thank you !

    • @promptmuse
      @promptmuse  Před 2 měsíci +1

      Thank you 🙏 That means a lot to me 💫

  • @user-ry2bj8to7h
    @user-ry2bj8to7h Před 4 měsíci

    I have not try to do it yet, but this is the best tutorial I have ever seen about the groom! Good job! You are great!

  • @DECODEDVFX
    @DECODEDVFX Před 2 měsíci +1

    Great video!

  • @HARWAY777
    @HARWAY777 Před měsícem +1

    Spasibo! (Thank you!)

  • @mrnevermind
    @mrnevermind Před měsícem

    Wow ❤ so straight forward and no hassle

  • @promptmuse
    @promptmuse  Před 6 měsíci

    FAQ Pin:
    Sorry been away in hospital and the network banned me from YT, but I'm back home now and will put all the frequently asked questions here to try and help you out:

    • @malhayn
      @malhayn Před 6 měsíci

      Sending mega-vibes of strength your way!

  • @hilaindie
    @hilaindie Před 6 měsíci +1

    You're getting more and more beautiful and your videos are stunning. I saw your video being shown in the Realusion advertisement oooooo how great.
    Abs.

  • @masamiakita993
    @masamiakita993 Před 5 měsíci +1

    straight to the point and clear. subbed.

    • @promptmuse
      @promptmuse  Před 5 měsíci

      I appreciate that 🔥 Great to have you on board

  • @drugserega
    @drugserega Před 21 dnem

    Awesome work!

  • @Technovisuales_dl
    @Technovisuales_dl Před 2 měsíci +1

    This tutorial is awesome. Thank you.

  • @michaelwaite8330
    @michaelwaite8330 Před 3 měsíci

    Thank you so much for this, was going crazy trying to figure out how to export to UE, converting to particle system was the part I was missing. Cheers

  • @ragegohard9603
    @ragegohard9603 Před 6 měsíci +1

    Wow i was always wondering if its posible thanks for mak8ng this tutorial appreciate it ! 😊👌🏽

  • @Radwalls
    @Radwalls Před 3 měsíci

    Actually the greatest tutorial. Thanks Prompt Muse!

  • @electricalroom1119
    @electricalroom1119 Před 6 měsíci +1

    thanks a lot for this usefull tutorial, was looking for this.

  • @angryyoungman4389
    @angryyoungman4389 Před 6 měsíci +2

    Thank You very much for this tutorial, can you make one for Custom Clothes and Jewelleries?

  • @majorek0
    @majorek0 Před 6 měsíci +1

    Lovely tutorial ! Best on youtube :) Thank you

  • @mickmeenan
    @mickmeenan Před 2 měsíci +1

    Great Tutorial, subscribed, helped me a lot, Although, not much of a stylist :). Thanks best one yet

    • @promptmuse
      @promptmuse  Před 2 měsíci +1

      Awesome ! Thanks for the sub Mick 🔥

  • @joanvillora
    @joanvillora Před 7 měsíci +1

    Very useful, thanks!

  • @synthster7416
    @synthster7416 Před 2 měsíci

    Thank you so much, this is the best tutorial I've seen on this! :')

  • @lubospejchal498
    @lubospejchal498 Před měsícem

    Very good tutorial 👍

  • @thuynder
    @thuynder Před 6 měsíci +1

    That looks really good! Earned a subscribe :)

  • @eyeo1498
    @eyeo1498 Před 7 měsíci +1

    Thank u, this is soooo helpful!!!

    • @promptmuse
      @promptmuse  Před 7 měsíci

      Awesome ! Thanks for the comment. You are more than welcome 🫶🔥

  • @ashwinsveta
    @ashwinsveta Před 5 měsíci

    Wow❤ thank you so much for sharing this! You made it look simple. I am going to give it a try

  • @OliviaLiu-he6or
    @OliviaLiu-he6or Před 6 měsíci

    Thank you so much for the video! It is very easy to follow and I learned a lot as a Blender beginner :)

  • @MortalShores
    @MortalShores Před 6 měsíci +1

    fantastic resource, thaaaankyou

  • @tony_cgivfx
    @tony_cgivfx Před 3 měsíci

    Fantastic tutorial, very helpful for custom hair

  • @chrissimmons906
    @chrissimmons906 Před 3 měsíci +1

    Great vid! Thanks!

  • @manhalalhatamleh1979
    @manhalalhatamleh1979 Před 7 měsíci +2

    Can u make more videos about adjusting metahumans like export to change clothing in blender or marvelous designer and import back to UE 5.3 for a game project please 😊

    • @promptmuse
      @promptmuse  Před 7 měsíci +2

      Yeah would love to. Something I’m looking at the moment. 🙏🫶

  • @PowerUpJulian
    @PowerUpJulian Před 3 měsíci

    Amazzing video!!! FInally a good one on hair. Thx a lot!

  • @lexastron
    @lexastron Před 6 měsíci +1

    Thank you! It was helpful ❤

    • @promptmuse
      @promptmuse  Před 6 měsíci +1

      You are more than welcome!!! 🫶

  • @GraceMKelly23
    @GraceMKelly23 Před 6 měsíci +1

    THANK YOU!

    • @promptmuse
      @promptmuse  Před 6 měsíci

      You are more than welcome ! Hope it proves useful 🫶

  • @marshal487
    @marshal487 Před 18 dny +1

    🥰Thank You😍💓

  • @user-mg4rm1wl9b
    @user-mg4rm1wl9b Před měsícem

    thank you so much!

  • @citygxd9443
    @citygxd9443 Před 6 měsíci +1

    amazing tutorial

  • @itzDrizzyyyman
    @itzDrizzyyyman Před měsícem

    yoo idk if you know it but unreal does generate hair cards now, for optimization. pretty neat!

  • @LivyTrivy
    @LivyTrivy Před 6 měsíci +1

    Thank you ❤

    • @promptmuse
      @promptmuse  Před 6 měsíci

      No problem !!! Thank you for your comment !! 🫶

  • @AlexPlayerDigital
    @AlexPlayerDigital Před 7 měsíci +1

    Amazing video - Remember me when you reach 1 million subs!! ❤

  • @smallanimationsvfx
    @smallanimationsvfx Před 3 měsíci

    Great tutorial, thank you :)

  • @yogevos
    @yogevos Před 6 měsíci +3

    unreal doesn't recognize it as groom, it opened another window which lets me choose between static mesh, geometry cache and skeletal mesh. I followed all the export settings and I don't know why its not the groom one.
    EDIT: the "Alembic Groom Importer" plugin inside unreal engine was turned off. make sure it is turned on.

    • @promptmuse
      @promptmuse  Před 6 měsíci +1

      Thank you for your guidance on this @yogevos, been away from my Pc so just manage to get a little video together for anyone who is stuck www.patreon.com/posts/supplementary-97824272?Link&

    • @leoniacobita1449
      @leoniacobita1449 Před 6 měsíci +1

      Thanks! I actually had the same problem.

    • @JensDeBrabanter
      @JensDeBrabanter Před 4 měsíci

      Thanks for the help 🙌

  • @sekimichy
    @sekimichy Před 27 dny +1

    So after I bind the groom and the facemesh, I found the bund one is the "extra" one and because it was not direct on the head, I needed to adjust location, now after binding, it was relocated to the ground and I cannot move it anymore. I tried to unbind the groom in BP and wanted to adjust the "extra" one's location, but I cannot delete the extra one, there is no such a thing in the outliner. And before binding both are in the same place, only after binding the location of the extra one moved and cannot be adjust anymore...

  • @isaacwarn4257
    @isaacwarn4257 Před 2 měsíci +1

    Thank ypu for your tutorial! I have a problem: when I trying to create binding it failes with message: ''failed to create groom binding''

  • @BooneyianLogic
    @BooneyianLogic Před 4 měsíci

    (Solved) Thank you so much for making this amazing tutorial. I am having issues with the curl modifier. when I adjust frequency, nothing appears to change, curls don't seem curl more, I deleted the guides and added new ones with 18 segments. The curls seem to be very low poly. very harsh sharp turns instead of a smooth curl. ***FIX*** I had the frequency set to high on the curl modifier (0.47 vs 0.047)

  • @juncando
    @juncando Před 26 dny

    Finally. I found you.

  • @BadManiCZ
    @BadManiCZ Před 4 měsíci +1

    hello! great tutorial! i've made a few grooms that have worked but recently i have this issue - when i add the binding asset to the groom it seems to shift and doesnt fit the head? everything works well until i put on the binding asset. Has this happened to you??

  • @SkillswithJawahir
    @SkillswithJawahir Před 3 měsíci

    Amaizing Video you are Beautiful as we as intelligent expert.

  • @CheetP
    @CheetP Před 29 dny +1

    Thanks so much for the tutorial! Now how do I export this custom haired metahuman to my metahuman library? Can somebody help me because I've been looking for a solution for so long :(( I want to use this character in my game but I just can't find a way to import it!

  • @scethmedia
    @scethmedia Před 6 měsíci +1

    awesome tut ! can you also make a video using haircards for this pipeline blender / Unreal ?

    • @promptmuse
      @promptmuse  Před 6 měsíci

      It’s in the making !!! Going to get one out for Wednesday you may like also 🙏 Blender

  • @matahalah
    @matahalah Před 5 měsíci +1

    i love the tutorial so far but from someone who learned maya before blender i have a few questions :
    1. 7:43 - Enable Scalp Collisions button isnt there?
    - The Scalp Collision button seems to not appear for me? Is it something that has to be activated in the plugins?
    2. How to ”smooth” the hair ?
    - In Maya, there is a parameter called CV that allows you to control the number of control vertices (CVs) on each hair. In blender, i see that its 8 by default but id wish to upscale that number so i have more control over how the hair bends when i comb it. How do you do that?
    3. 9:11 Everything in the Asset Browser is missing ?
    I only have one thing when i open the ”All” option and its a thing called Unassigned. I dont have Hair nor all the hair options.
    Thanks for answering love u xox

    • @matahalah
      @matahalah Před 5 měsíci +1

      FOUND THE ISSUE !!! A very important setting that wasnt mentioned is before even starting the tutorial make sure that, in Blender, you go to Edit - Preferences - Interface - Developer Extras and make sure its ENABLED !!! This will fix you many problems along the way like not being able to enable Scalp Collisions due to the button not appearing (7:43) & will make everything in the Asset Browser finally appear (9:11)

  • @andygomez3dart
    @andygomez3dart Před 4 měsíci

    All I needed from your video was: Particle system ,abc, import to UE…. The most annoying part is dealing with that particle system until you are actually able to get some decent looking hair style in blender. And then more tweaks in Unreal engine….

  • @user-be4gh9qn6f
    @user-be4gh9qn6f Před 3 měsíci

    I love this video, it has helped tremulously! Would you be willing to do a video on how to make a beard?

  • @shinjikei4649
    @shinjikei4649 Před 3 měsíci

    Thank you for the instruction. I really want to create custom eyebrows. Will you show me how in Blender? They don't have many female eyebrows, but eyebrows are so important to make a face.

  • @settazadi
    @settazadi Před 5 měsíci

    If Unreal wants to import your Alembic (.abc) file as static/skeletal mesh, make sure to select proper extension (Alembic hair strands instead of all files).

  • @BACCAJIMIN
    @BACCAJIMIN Před 5 měsíci +1

    I made long hair style and the hair seems to go inside the body (torso) is there a way to fix this?

  • @vicky2.0__40
    @vicky2.0__40 Před měsícem

    Great tutorial and to the point! Loved it! I was wondering if there is a way to have our hair permanently tied to the metahuman for every project (so i we have to do this import every time)? Maybe make an asset pack migration or something like that? Do you know of anything I can do, or another tutorial that may show that?

  • @kevinsantoso9956
    @kevinsantoso9956 Před měsícem

    Great tutorial, just have one problem, when I convert the curves to the particle system, the shape of the hair changes, despite already applying the modifiers, increasing the strand steps helped, but still do not fully solve the problem. Anyone know how to fix this problem?

  • @csa1799
    @csa1799 Před 2 měsíci +2

    u look like chanel preston

  • @ahahlex
    @ahahlex Před 6 měsíci +1

    Thanks for this in depth tutorial ! Is there any nice looking hair 3D model library somewhere ?

    • @promptmuse
      @promptmuse  Před 6 měsíci

      Check the Uneal market place for hair :) Some on there to purchase

  • @enriquemontero74
    @enriquemontero74 Před 6 měsíci +1

    thanks

  • @davy4842
    @davy4842 Před 6 měsíci +1

    Can you make it a little bit more stylized or make a guide in how to use hair cards with metahumans!!!

  • @kingakruczek9934
    @kingakruczek9934 Před 3 měsíci

    I wish there was a tool to convert hair particles to cards/ribbons

  • @JJ_Artworks
    @JJ_Artworks Před 3 měsíci

    Thanks for this great tutorial! All worked for me, except one thing: the hair roots are not sticking to the skin. They react to movements, following the head, gravity and skin deformations, but the hair roots seems floating, not attached / pinned. My character has very short hair (like a 3 day beard) and they penetrate into the head when he's moving. Any ideas on how to fix this issue? Thank you very much! 🙏

  • @erinbrown9897
    @erinbrown9897 Před 16 dny

    Hi. I was able to get everything to work properly until UE updated to 5.4.3.
    Now when I import my groom it is in the wrong location (usually in the middle of the face). I can manually change it and get it to line up properly (although a pain in the butt) but when I attempt to bind it in the BP editor the hair is back in the middle of the face. I can manually change it again after I select the 'groom asset' but once I select the 'binding asset' it moves back to the middle of the face and can't be moved after that.
    Anyone else having this issue? Please help. Thanks. :)

  • @HARWAY777
    @HARWAY777 Před měsícem +1

    In Unreal Engine hair have offset to right (2-5 mm). How to fix it?

    • @HARWAY777
      @HARWAY777 Před měsícem +1

      Fixed by import with Scale -1, 1, 1

  • @drowzeee
    @drowzeee Před 6 měsíci

    I've been trying to add custom facial hair for a year now, this video is great but when I try to bind the groom asset I get an error every time.

    • @promptmuse
      @promptmuse  Před 6 měsíci

      Hello friend, woud you be able to let me know what your groom asset error in UE says (If it indeed says anything at all). Hopefully its an easy fix

    • @drowzeee
      @drowzeee Před 6 měsíci

      Ok so I fully restarted and got everything working except the mustache is clipping through the face when I use live link. The beard I made is working now though so I'm not too sure why that is. @@promptmuse

    • @drowzeee
      @drowzeee Před 6 měsíci

      I restarted from the beginning and was able to get all the binding issues to work. The only issue now is clipping in the mustache when using the live link. The beard (different groom asset) moves with the jaw perfectly fine but for some reason the mustache isn't working the same. @@promptmuse

  • @MSlide84
    @MSlide84 Před 4 měsíci

    Having an issue in 5.4 where my unreal is freezing on the “importing hair asset” screen does anyone know how to fix?

  • @jonos138
    @jonos138 Před 6 měsíci +1

    I've just followed this tut again, double checked plugins, it just wont import with alembic importer now in UE5. Driving me crazy! Anyone else getting this?

    • @promptmuse
      @promptmuse  Před 6 měsíci

      Hey do you have them alembic groom plugin installed ? In UE go to settings> plugins > search alembic groom and check and restart to install
      Made a quick vid just to show this in more detail www.patreon.com/posts/supplementary-97824272?Link&

    • @jonos138
      @jonos138 Před 6 měsíci

      @promptmuse Yes, I do have those activated. I found the problem. I missed one untick on the particle setting.
      The only problem I'm struggling with is, when I import into ue5.3 the hair is not as thick, infact nowhere near as thick as it shows in blender and even though I feel I've styled it in blender, it's not the same in UE5.
      It's not a complex hairstyle i'm doing. Just an elderly male swept back style no parting.

    • @msalihkara8003
      @msalihkara8003 Před 5 měsíci

      @@jonos138 hello I'm having the same problem which tile is causing the problem

  • @DomZeal
    @DomZeal Před 2 měsíci

    7:43 as of Blender 4.1.1, "Use Sculpt Collision" does not work properly on real scale model. This is a known issue (#115843), hope it'll be fixed soon.

  • @roxanefallah4054
    @roxanefallah4054 Před 4 měsíci +1

    question: when importing alembic file it opens an alembic cache import option and doesn't give me groom import option(the plugins are installed) it only gives me the options of importing as static mesh or geometry cache or skeletal... and even importing it as static mesh it only imports the scalp without the hair... can you help me fix it?

    • @roxanefallah4054
      @roxanefallah4054 Před 4 měsíci

      ok.. after hours of trying I figured the problem. for anyone that might have the same problem you have to UNCHECK "show emitter" for BOTH render and viewport in particles (in blender)

  • @yusukeyoshida1
    @yusukeyoshida1 Před 2 měsíci

    Thank you for the very good tutorial.When I bind Groom, the Groom disappears. Is there a solution?

  • @Santos404_
    @Santos404_ Před 7 měsíci +1

    your email appears in the video for 1 second, while you were working on quixel. try to fix the editing.
    your videos are the best, keep posting more about unreal engine 5. ✌

    • @promptmuse
      @promptmuse  Před 7 měsíci +1

      Thank you 🙏 Found it thanks again for the heads up. ✊

    • @Santos404_
      @Santos404_ Před 7 měsíci +2

      @@promptmuse Could you help me with one thing, I'm having problems with folds in clothes and it's stopping me when making my model in Blender. Could you make a video about folds in clouthes?
      I've already tried reading some files but I still haven't been able to reproduce this on the mesh.
      I would appreciate it if you could help me.😁

  • @kylevorbach
    @kylevorbach Před 6 měsíci

    My new issue is that when I import my hair into Unreal, the density is unbelievably low. I can't increase it any further without crashing my very powerful computer. Something is clearly wrong here. I can see my character's scalp from every single angle,.

  • @whovisionsCGI
    @whovisionsCGI Před 6 měsíci +1

    Great tutorial. The only problem I'm having with custom hair is, when I bind it, it flips it in the wrong direction and there seems no way to correct it.
    I think it's because I moved my model from its original position before I added the hair. Even though I can line it up, as soon as I create the binding it flips it around again.

    • @promptmuse
      @promptmuse  Před 6 měsíci

      Oh thats crazy, not seen that error yet (Seen a lot though!) In blender ctrl + A and the All transforms...now try exporting and repeat. see if that fits that axis error.

    • @aleebap727
      @aleebap727 Před 29 dny

      Hi, for anyone still struggling with this: what worked for me was re-importing the groom asset and, in the menu that shows up at 17:12, changing the rotation values until it lined up with my avatar. In my case, every time I would bind, the hair would attach to my metahuman rotated at 90 degrees. I re-imported the groom asset and put -180 in the Z axis and that worked for me. Hope this helps!

  • @omj0307
    @omj0307 Před 2 měsíci

    How about after putting into the sequencer? The metahuman hair does not follow the animation😂

  • @vi6618
    @vi6618 Před 4 měsíci

    When I try importing the alembic to Unreal it doesn't give me the groom import box, just alembic cache import. I think all the export settings were the same, and I added the groom import plugin someone else mentioned about in the comments. Any suggestions what I should do?
    Edit: I figured out I needed to remove the normal alembic import plugin for it to work.

  • @randomancy
    @randomancy Před 3 měsíci

    I’m curious, do you know how far away implementing this is from making a character customization screen in Unreal? Like it’d be sweet to have some preset styles, but I’d love for the player to have sliders to choose the length of each of the sections or quadrants of hair. Or have hair grow over time in the game.

  • @sekimichy
    @sekimichy Před 27 dny

    i found I need to install Groom Hair plugin or it fails...!

  • @parsec3d
    @parsec3d Před 2 měsíci

    Is there a way to send this character as a new character on the web editor?

  • @Graphical_Gurujii
    @Graphical_Gurujii Před 6 měsíci

    Don't know why but when i am adding interpolated hairs the curves and everything else is
    disappearing

  • @3DRara
    @3DRara Před 21 dnem

    @promptmuse Hi thanks for the tutorial but I cannot import the hairs as groom assets. It is only giving me the option to import alembic as static mesh. I have followed the tutorial thoroughly and have also enabled groom and alembic groom importer plugin in UE 5.4. Can you please check again if you have left something to tell

    • @promptmuse
      @promptmuse  Před 21 dnem

      @@3DRara hey, in your plugins option in Unreal, just ensure you have the Groom imported installed. Then restart Unreal.
      Does this resolve your issue?

  • @angkkocap
    @angkkocap Před 5 měsíci

    Hey~ this is a great great Tut!! I followed this for 5 times to understand the process but when I import my hair in UE, there's nothing. I double click the hair file to see detail... and also there's nothing. Can you help me identify anything that might be worth checking again?

  • @Vegaart777
    @Vegaart777 Před 6 měsíci

    THANK YOU ,no matter what i do,when i activate physics in unreal.only a random part of the hair will animate no the full head?