Photorealistic 3D head from images - Official FaceBuilder for Blender Tutorial
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- čas přidán 20. 06. 2024
- Learn how to create photorealistic 3D portraits with the updated FaceBuilder for Blender. This step-by-step tutorial will guide you through the process of creating an accurate digital copy of a head using a set of photos showing it from different views. You will also see a quick image-to-3D workflow for building 3D faces from a single image. Watch this comprehensive video guide to learn everything you need to know about FaceBuilder from the add-on installation to one-click texturing.
Download FaceBuilder for Blender: link.keentools.io/fbb-product...
Timecodes:
0:00 - Intro & examples
0:35 - How to install the add-on
1:03 - Add default FaceBuilder head to scene
1:19 - Create 3D head from single image
2:11 - Facial expressions
2:30 - Adjust mesh colour
2:42 - One-click texturing
2:58 - Apply different facial expression to 3D model
3:12 - Single image to 3D result
3:26 - Create 3D head from multiple images
3:33 - Recommended set of photos
3:54 - Round 1: roughly align mesh to face
5:29 - How to align back views
6:14 - Turn model parts on and off
6:27 - Round 2: fine-tune your head mesh
7:15 - What do blue dotted lines mean?
8:04 - Single vs. multiple images to 3D results
8:15 - Create texture blended from different views
8:29 - Result
8:57 - Download FaceBuilder for Blender
Read FaceBuilder for Blender guide: link.keentools.io/fbb-guide
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Thank you. It's evolved very nicely.
Really impressive tool. been ussing it for a recent project and I´m super happy with the results. Amazing work, thanks!
man super impressed how well this works
the tools keep improving good to see
WOW. That's very good.
Realy impressive
What a great tool!
amazing❤
Thank you for this tool, it's time to propose BodyBuilder, HandBuilder, Footbuilder to finally have a CharacterBuilder 🤩
😂
Legitimately thought you said HammerBuilder please no
@@luisf.9438 Bro thinks having a job is greedy
I used this like 4 years ago. It’s nice to see the evolution
So awesome!!! 🎉❤😮
Very very nice content ❤
Great add-on I loved it. But now the price is unfaire.
I love this
@@luisf.9438 yeah me who thought that this was free forever
Thank you for supporting Victor Perez's CZcams channel, Node by Node. Your support is greatly appreciated.
good❤
great tool. I hope someday the auto align makes everything perfect with AI or something. jeje
спасибо чуваки )) умеете магете )
Really cool tool, but way overpriced imho. I would buy a permanent license but not a subscription based one for this one tool. Shame
Agreed. I used the beta and it truly was fantastic, but nothing I can afford.
Same
yes.
Keen tools ❌ king's tools
pricing is really high ....otherwise its awesome
price is crazy for what it does
They broke the internet with this one
Happy to see more videos from you guys! Hope to see more future updates and improvements on this addon, really a life saver.
P.s. Will there be an option for purchasing this addon one as a one time payment instead of a yearly/monthly subscription?
We're really thinking about it, but we can't say for sure at the moment
@@keentoolsThank you for the response. Keep up the good work!
amazing!! Please release addons for cinema 4d.
Here's a possible solution for cinema 4d: czcams.com/video/4XQSgHn_El0/video.html
I love using this addon in the free trial but the subscription prices are quite expensive, something I won’t be paying for a single addon. Maybe you guys can make this a one time purchase?
Exactly
How many manhours got into this, to reason that pricing? Even half the price of a one year subscripition, it is it not worth.
price is insane considering that everything you can do with vanilla blender pretty easily
Nice 😊 .but what about the rig? Does it have its own skeleton???
We do have an unofficial Face Rig add-on for the FaceBuilder model. It generates a bone rig for the face, and can be found here: github.com/amilovsky/ktfacerig
Why vertical video rotate fix?
Wh000H0000!! THIS IS IT!! Thank you!
How much is it after the 15 day trial?
It's $18 per month or $179 per year. You can check it out here: keentools.io/buy?#FaceBuilder/Freelancer%20Monthly
@@keentools you need a one time purchase price, sub models are scummy anti consumer BS.
@@forposterity4031 exactly!!!
Hlo sir ,its very high price for me as a beginner,❤ from India
There should be a purchasing power parity on it based on the location.
@@rajendrameena150 ha
@@rajendrameena150except seller can't spend money in cheap country, so that's a nonsense.
👍🏿
Does the full vision come with face rig?
Nope, but we do have an unofficial Face Rig add-on for the FaceBuilder model. It generates a bone rig for the face, and can be found here: github.com/amilovsky/ktfacerig
Hello! I set frame keys for motion capture and when I press the refine button, shaking appears on these keys. What can I do to remove this?
As far as I get it, you're talking about head tracking. Make sure you follow each step as shown in our tutorial on tracking heads: czcams.com/video/eG-XFn8Iqng/video.htmlsi=6K4RW915m_sgLo2H
The plugin is very good and practical , but I wish there was a completely free version without a time limit of 15 days. Friends, do you know any plugin like this even less accurate but free that you can introduce?
Please help, thank you
Does it detect and match the focal length of the photograph taken?
There is a way to estimate the focal length if it is unknown, yes
Focal length is calculated based on EXIF data. If there's none, automatic focal length estimation is on. And you can also adjust it manually: Views tab > Options
I have downloaded but how to create full character with this, i want to create my own full character?
You can check out this livestream where we showed how to create a full-body animated character: czcams.com/video/Wc2chPgyc7I/video.html
If I were to attempt to reconstruct my face now, I’d take nice and lined up pictures of my face, perfect for scanning. But I’m trying to reconstruct a face from a bunch of childhood pictures. All the pictures are not perfect. Do you think there is a way to still do it?
A simple answer to this is yes, you'll still get some sort of a result, even with one picture. Any 3D head you get this way is a 3D interpretation of a 2D image. The more different angles you have at hand and the higher quality, the more accurate your reconstruction can be.
What if my reference has bangs covering forehead? Will this tool work? Because I tried both CC4 headshot plugin and Daz's face transfer, both of them messed up the face Because the photo had bangs.... :(
Bang is no problem for creating geometry. But it will be baked into texture. But you can clean it afterwards, or use the mask type in CC4 that excludes area covered by the bang.
noob question: can you use an existing, rigged headmesh with this plugin? say i wanted to mod a skyrim or cyberpunk character? I'm sure I'm skipping a BUNCH of necessary steps in understanding blender, just asking if it's possible
We have an unofficial Face Rig add-on you can use with FaceBuilder models. It generates a face bone rig, you can find it here: github.com/amilovsky/ktfacerig
I don't think you can. I'd imagine you could take reference screenshots of the face and remake it with this tool, and modify it in the process
If you set up multiple expressions with facebuilder is there a way to export them each as individual mesh files (obj or fbx)?
Yes. Load images, check 'Allow facial expressions'. Align mesh in each view, then go Model tab > Resulting expression in 3D, select source view for the expression, then export your 3D head with that expression.
@@keentools Thanks. I found that convenient little tab last night after I sent the message. I was a little disappointed by the fact that I can’t continue exporting as fbx (it produces a mesh with null values for me) but OBJ export works fine. The OBJ closes the mouth, which is easy enough to work around but is that the intended output?
@@Imhotep397 If exported model has closed mouth that means you've selected Neutral as resulting facial expression. In that menu select the view with the needed expression, go back to 3D, select the head, then go to File > Export, choose the format you need. Both fbx and obj should have the chosen facial expression inside. If that doesn't work, you can record a video of how you do it and send it to team@keentools.io We'll investigate!
Hi can I use a midjourney generated face?
Sure. Any images, like photo, screenshots, painted or ai generated, etc.
подскажите пожалуйста как сохранить или утолщение сделать чтоб напечатать маску на 3 д принтере
Пара вещей, которые следует сделать перед 3D печатью. 1) Уменьшить размер головы: Model tab > Scale значение для среднего размера головы = 0.1. 2) Необходимо закрыть модель снизу: Edit Mode > нажать Select Mode, удерживая ALT нажать на нижний край. Затем вкладка Face > Grid Fill. Для подготовки модели к печати рекомендуем воспользоваться аддоном 3D Print Toolbox: docs.blender.org/manual/en/latest/addons/mesh/3d_print_toolbox.html
@@keentools огромное спасибо 🤗 буду пробовать
newest versions dont have rotate face?
They do. Older don't
i wish this had a symmetry option. my models always come out uneven. i know faces arent symmetrical but an option would be nice
Well, your adjustments on one side do mirror on the other side if there are no pins there. So you can actually keep the symmetry this way.
@@keentools I'll check this out. ty
Why couldn't I change its roughness the last time I used?
Not entirely sure what you mean by "roughness." Could you please elaborate? If you're referring to mesh rigidity, which affects how flexible your model is as you sculpt it, you can adjust it by going to Views > Options > Mesh Rigidity. From there, you can change the Shape value: 0 for the most flexible and relaxed, 10 for the most rigid and firm, and 1 for the default setting.
also, lets say i dont want the eyes. when i have the model the vertices remain :/
How do you animate it
Go to FACS Blendshapes tab and hit Create. Then Object Data Properties > Shape Keys. Select needed face part, change value, set keyframe, etc.
hello, are there no free license keys given?
We offer a 15-day free trial. Download it here: keentools.io/download/facebuilder-for-blender
Nah, don't support abusive people with overprices who take advantage, soon there will be AI capable of doing the same and this guy will go to ruin and he deserves it for being greedy.
I don't see the license. Blender imposes GPL license for addons. Is there anywhere we can check that the project respects this ? Sorry to ask... But I defend this license.
Please contact our support at team@keentools.io We'll do our best to solve the issue.
draggin second window to see the mesh , ,makes blender crash ,not sure why
Could you please share the details of these crashes with us at team@keentools.io? Please include your OS, Blender, and FaceBuilder versions. Additionally, it would be helpful if you could attach a screencast showing the issue. Thanks!
I wish this worked with Nba2k
why cant opened image, its licence, please
Please share details of the issue with us at team@keentools.io. Include your OS, Blender, and FaceBuilder versions. Additionally, it would be helpful if you could attach a screencast showing the problem. Thanks!
how to place it in a gta v ped?
To be honest, I don't know. You can export your 3D head from FaceBuilder directly to Character Creator and MetaHuman. And you can also export it in any format supported by Blender like fbx, obj, etc.
Is this free?
can you teach us how we can make hentaii animations?
I'd buy this in a second for $500 no problem if it didn't have a scummy subscription model. The reason I will never go back to Adobe, subscription fees for software like this are the worst anti consumer BS out there.
Right suscriptions are just trash
Hello everyone. I’m looking for help. I have realized after meeting some people in internet that they have recorded me in front of a mirror and some of them where using blue light and red light. I met someone who told me who was going to get in me jail. And I want to know what can de do they with the image in front of the mirror and blue or red light.
yea Great workflow...went to sculpt afterwards and then back to facebuilder to see reference images then back to 3d to sculpt again and all changed from sculpting were lost. Honestly just a reference image and sculpting is better than this!
So you'd like to be able to switch between manual sculpting and facebuilding with changes saves? Interesting thought, thanks for sharing! The thing is, there's a force solve based on pins position when you go to image view, this is why your sculpting gets erased. So the solution now is to do facebuilding first, then manual sculpting.
Hello.
Subscriptions = no. Bye
Exactly, i wrote the word o.v. e.rpr.ci.ed and my comment vanished automatically...
That's like calling the first sims game photorealistic....
18 dlrs a month for an addon in a free software... he should make a free version.
I have a beard what i do 😂
Your 3D head will be clean shaved %) But if you create texture the beard will be baked onto it.
your tools are very expensive
Pricing on this one is absolutely disgusting