Photorealistic 3D head from images - Official FaceBuilder for Blender Tutorial

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  • čas přidán 20. 06. 2024
  • Learn how to create photorealistic 3D portraits with the updated FaceBuilder for Blender. This step-by-step tutorial will guide you through the process of creating an accurate digital copy of a head using a set of photos showing it from different views. You will also see a quick image-to-3D workflow for building 3D faces from a single image. Watch this comprehensive video guide to learn everything you need to know about FaceBuilder from the add-on installation to one-click texturing.
    Download FaceBuilder for Blender: link.keentools.io/fbb-product...
    Timecodes:
    0:00 - Intro & examples
    0:35 - How to install the add-on
    1:03 - Add default FaceBuilder head to scene
    1:19 - Create 3D head from single image
    2:11 - Facial expressions
    2:30 - Adjust mesh colour
    2:42 - One-click texturing
    2:58 - Apply different facial expression to 3D model
    3:12 - Single image to 3D result
    3:26 - Create 3D head from multiple images
    3:33 - Recommended set of photos
    3:54 - Round 1: roughly align mesh to face
    5:29 - How to align back views
    6:14 - Turn model parts on and off
    6:27 - Round 2: fine-tune your head mesh
    7:15 - What do blue dotted lines mean?
    8:04 - Single vs. multiple images to 3D results
    8:15 - Create texture blended from different views
    8:29 - Result
    8:57 - Download FaceBuilder for Blender
    Read FaceBuilder for Blender guide: link.keentools.io/fbb-guide
    Subscribe to our newsletter to stay in tune with the latest updates: link.keentools.io/newsletter
    Our website: keentools.io
    Our social networks:
    / keentools
    / keen_tools​
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    t.me/keentools
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Komentáře • 119

  • @nixonmanuel6459
    @nixonmanuel6459 Před 2 měsíci

    Thank you. It's evolved very nicely.

  • @TheAbestudio
    @TheAbestudio Před 2 měsíci +2

    Really impressive tool. been ussing it for a recent project and I´m super happy with the results. Amazing work, thanks!

  • @ronniedhillon9772
    @ronniedhillon9772 Před 2 měsíci +2

    man super impressed how well this works

  • @huwie2
    @huwie2 Před 3 měsíci +3

    the tools keep improving good to see

  • @AndrewJohnRevell2017
    @AndrewJohnRevell2017 Před 3 měsíci +1

    WOW. That's very good.

  • @JessicaTravieso
    @JessicaTravieso Před měsícem +1

    Realy impressive

  • @coulterjb22
    @coulterjb22 Před 2 měsíci +1

    What a great tool!

  • @rsunghun
    @rsunghun Před 3 měsíci +1

    amazing❤

  • @octopuss3893
    @octopuss3893 Před 3 měsíci +11

    Thank you for this tool, it's time to propose BodyBuilder, HandBuilder, Footbuilder to finally have a CharacterBuilder 🤩

  • @rickastley2936
    @rickastley2936 Před 2 měsíci +2

    I used this like 4 years ago. It’s nice to see the evolution

  • @ohheyvoid
    @ohheyvoid Před 3 měsíci +1

    So awesome!!! 🎉❤😮

  • @user-kn6is9cx4y
    @user-kn6is9cx4y Před 2 měsíci

    Very very nice content ❤

  • @michaelboseck5645
    @michaelboseck5645 Před 2 měsíci +6

    Great add-on I loved it. But now the price is unfaire.

  • @Sanedits412
    @Sanedits412 Před 2 měsíci

    I love this

    • @Sanedits412
      @Sanedits412 Před 22 dny

      @@luisf.9438 yeah me who thought that this was free forever

  • @keysignphenomenon
    @keysignphenomenon Před 3 měsíci +4

    Thank you for supporting Victor Perez's CZcams channel, Node by Node. Your support is greatly appreciated.

  • @user-gz3pq7im7e
    @user-gz3pq7im7e Před 11 dny

    good❤

  • @AgustinCaniglia1992
    @AgustinCaniglia1992 Před 3 měsíci +3

    great tool. I hope someday the auto align makes everything perfect with AI or something. jeje

  • @nicholasdiudin
    @nicholasdiudin Před 3 měsíci +2

    спасибо чуваки )) умеете магете )

  • @-Belshazzar-
    @-Belshazzar- Před 2 měsíci +27

    Really cool tool, but way overpriced imho. I would buy a permanent license but not a subscription based one for this one tool. Shame

  • @kinggraphicsfx
    @kinggraphicsfx Před 3 měsíci +3

    Keen tools ❌ king's tools

  • @mostafamahmoud8099
    @mostafamahmoud8099 Před 2 měsíci +4

    pricing is really high ....otherwise its awesome

  • @LaughingKarrot
    @LaughingKarrot Před měsícem +1

    They broke the internet with this one

  • @mh294m
    @mh294m Před 3 měsíci +8

    Happy to see more videos from you guys! Hope to see more future updates and improvements on this addon, really a life saver.
    P.s. Will there be an option for purchasing this addon one as a one time payment instead of a yearly/monthly subscription?

    • @keentools
      @keentools  Před 3 měsíci +5

      We're really thinking about it, but we can't say for sure at the moment

    • @mh294m
      @mh294m Před 3 měsíci

      @@keentoolsThank you for the response. Keep up the good work!

  • @Rovsan4d
    @Rovsan4d Před 2 měsíci

    amazing!! Please release addons for cinema 4d.

    • @keentools
      @keentools  Před měsícem

      Here's a possible solution for cinema 4d: czcams.com/video/4XQSgHn_El0/video.html

  • @cyb3rh4nd
    @cyb3rh4nd Před 2 měsíci +4

    I love using this addon in the free trial but the subscription prices are quite expensive, something I won’t be paying for a single addon. Maybe you guys can make this a one time purchase?

  • @Lexikon69
    @Lexikon69 Před 2 měsíci +4

    How many manhours got into this, to reason that pricing? Even half the price of a one year subscripition, it is it not worth.

    • @giovannimontagnana6262
      @giovannimontagnana6262 Před měsícem

      price is insane considering that everything you can do with vanilla blender pretty easily

  • @kings_of_tekken6795
    @kings_of_tekken6795 Před 2 měsíci

    Nice 😊 .but what about the rig? Does it have its own skeleton???

    • @keentools
      @keentools  Před 2 měsíci +1

      We do have an unofficial Face Rig add-on for the FaceBuilder model. It generates a bone rig for the face, and can be found here: github.com/amilovsky/ktfacerig

  • @vijinvr2000
    @vijinvr2000 Před 2 měsíci +1

    Why vertical video rotate fix?

  • @activemotionpictures
    @activemotionpictures Před 3 měsíci

    Wh000H0000!! THIS IS IT!! Thank you!
    How much is it after the 15 day trial?

    • @keentools
      @keentools  Před 3 měsíci

      It's $18 per month or $179 per year. You can check it out here: keentools.io/buy?#FaceBuilder/Freelancer%20Monthly

    • @forposterity4031
      @forposterity4031 Před 2 měsíci +4

      @@keentools you need a one time purchase price, sub models are scummy anti consumer BS.

    • @luisf.9438
      @luisf.9438 Před 22 dny

      @@forposterity4031 exactly!!!

  • @sukanta553
    @sukanta553 Před 2 měsíci +1

    Hlo sir ,its very high price for me as a beginner,❤ from India

    • @rajendrameena150
      @rajendrameena150 Před 2 měsíci +2

      There should be a purchasing power parity on it based on the location.

    • @sukanta553
      @sukanta553 Před 2 měsíci

      @@rajendrameena150 ha

    • @henoch44
      @henoch44 Před 2 měsíci

      ​@@rajendrameena150except seller can't spend money in cheap country, so that's a nonsense.

  • @Creathrod
    @Creathrod Před 2 měsíci

    👍🏿

  • @moreboss
    @moreboss Před 3 měsíci

    Does the full vision come with face rig?

    • @keentools
      @keentools  Před 3 měsíci +1

      Nope, but we do have an unofficial Face Rig add-on for the FaceBuilder model. It generates a bone rig for the face, and can be found here: github.com/amilovsky/ktfacerig

  • @StaviArt
    @StaviArt Před 3 dny

    Hello! I set frame keys for motion capture and when I press the refine button, shaking appears on these keys. What can I do to remove this?

    • @keentools
      @keentools  Před 2 dny

      As far as I get it, you're talking about head tracking. Make sure you follow each step as shown in our tutorial on tracking heads: czcams.com/video/eG-XFn8Iqng/video.htmlsi=6K4RW915m_sgLo2H

  • @mohadeseasgari4409
    @mohadeseasgari4409 Před 15 dny

    The plugin is very good and practical , but I wish there was a completely free version without a time limit of 15 days. Friends, do you know any plugin like this even less accurate but free that you can introduce?
    Please help, thank you

  • @Max-kf7on
    @Max-kf7on Před 3 měsíci

    Does it detect and match the focal length of the photograph taken?

    • @TheAnyaGrig
      @TheAnyaGrig Před 3 měsíci +1

      There is a way to estimate the focal length if it is unknown, yes

    • @keentools
      @keentools  Před 3 měsíci

      Focal length is calculated based on EXIF data. If there's none, automatic focal length estimation is on. And you can also adjust it manually: Views tab > Options

  • @virusfs2929
    @virusfs2929 Před 3 měsíci

    I have downloaded but how to create full character with this, i want to create my own full character?

    • @keentools
      @keentools  Před 3 měsíci

      You can check out this livestream where we showed how to create a full-body animated character: czcams.com/video/Wc2chPgyc7I/video.html

  • @TyRobillard
    @TyRobillard Před 9 dny

    If I were to attempt to reconstruct my face now, I’d take nice and lined up pictures of my face, perfect for scanning. But I’m trying to reconstruct a face from a bunch of childhood pictures. All the pictures are not perfect. Do you think there is a way to still do it?

    • @keentools
      @keentools  Před 9 dny +1

      A simple answer to this is yes, you'll still get some sort of a result, even with one picture. Any 3D head you get this way is a 3D interpretation of a 2D image. The more different angles you have at hand and the higher quality, the more accurate your reconstruction can be.

  • @bonv4787
    @bonv4787 Před 2 měsíci

    What if my reference has bangs covering forehead? Will this tool work? Because I tried both CC4 headshot plugin and Daz's face transfer, both of them messed up the face Because the photo had bangs.... :(

    • @keentools
      @keentools  Před 2 měsíci

      Bang is no problem for creating geometry. But it will be baked into texture. But you can clean it afterwards, or use the mask type in CC4 that excludes area covered by the bang.

  • @jaydun6106
    @jaydun6106 Před 2 měsíci

    noob question: can you use an existing, rigged headmesh with this plugin? say i wanted to mod a skyrim or cyberpunk character? I'm sure I'm skipping a BUNCH of necessary steps in understanding blender, just asking if it's possible

    • @keentools
      @keentools  Před 2 měsíci

      We have an unofficial Face Rig add-on you can use with FaceBuilder models. It generates a face bone rig, you can find it here: github.com/amilovsky/ktfacerig

    • @TheExFatal
      @TheExFatal Před 2 měsíci

      I don't think you can. I'd imagine you could take reference screenshots of the face and remake it with this tool, and modify it in the process

  • @Imhotep397
    @Imhotep397 Před měsícem

    If you set up multiple expressions with facebuilder is there a way to export them each as individual mesh files (obj or fbx)?

    • @keentools
      @keentools  Před měsícem +1

      Yes. Load images, check 'Allow facial expressions'. Align mesh in each view, then go Model tab > Resulting expression in 3D, select source view for the expression, then export your 3D head with that expression.

    • @Imhotep397
      @Imhotep397 Před měsícem

      @@keentools Thanks. I found that convenient little tab last night after I sent the message. I was a little disappointed by the fact that I can’t continue exporting as fbx (it produces a mesh with null values for me) but OBJ export works fine. The OBJ closes the mouth, which is easy enough to work around but is that the intended output?

    • @keentools
      @keentools  Před měsícem

      @@Imhotep397 If exported model has closed mouth that means you've selected Neutral as resulting facial expression. In that menu select the view with the needed expression, go back to 3D, select the head, then go to File > Export, choose the format you need. Both fbx and obj should have the chosen facial expression inside. If that doesn't work, you can record a video of how you do it and send it to team@keentools.io We'll investigate!

  • @Thudothwacker
    @Thudothwacker Před 2 měsíci

    Hi can I use a midjourney generated face?

    • @keentools
      @keentools  Před 2 měsíci

      Sure. Any images, like photo, screenshots, painted or ai generated, etc.

  • @mariyaz3876
    @mariyaz3876 Před měsícem

    подскажите пожалуйста как сохранить или утолщение сделать чтоб напечатать маску на 3 д принтере

    • @keentools
      @keentools  Před měsícem +1

      Пара вещей, которые следует сделать перед 3D печатью. 1) Уменьшить размер головы: Model tab > Scale значение для среднего размера головы = 0.1. 2) Необходимо закрыть модель снизу: Edit Mode > нажать Select Mode, удерживая ALT нажать на нижний край. Затем вкладка Face > Grid Fill. Для подготовки модели к печати рекомендуем воспользоваться аддоном 3D Print Toolbox: docs.blender.org/manual/en/latest/addons/mesh/3d_print_toolbox.html

    • @mariyaz3876
      @mariyaz3876 Před měsícem +1

      @@keentools огромное спасибо 🤗 буду пробовать

  • @poochyboi
    @poochyboi Před 8 dny

    newest versions dont have rotate face?

  • @user-rd8cj4yg9e
    @user-rd8cj4yg9e Před 2 měsíci

    i wish this had a symmetry option. my models always come out uneven. i know faces arent symmetrical but an option would be nice

    • @keentools
      @keentools  Před 2 měsíci

      Well, your adjustments on one side do mirror on the other side if there are no pins there. So you can actually keep the symmetry this way.

    • @user-rd8cj4yg9e
      @user-rd8cj4yg9e Před 2 měsíci +1

      @@keentools I'll check this out. ty

  • @miinhduc1482
    @miinhduc1482 Před 3 měsíci

    Why couldn't I change its roughness the last time I used?

    • @keentools
      @keentools  Před 3 měsíci

      Not entirely sure what you mean by "roughness." Could you please elaborate? If you're referring to mesh rigidity, which affects how flexible your model is as you sculpt it, you can adjust it by going to Views > Options > Mesh Rigidity. From there, you can change the Shape value: 0 for the most flexible and relaxed, 10 for the most rigid and firm, and 1 for the default setting.

  • @user-rd8cj4yg9e
    @user-rd8cj4yg9e Před 2 měsíci

    also, lets say i dont want the eyes. when i have the model the vertices remain :/

  • @ezlos1736
    @ezlos1736 Před 2 měsíci

    How do you animate it

    • @keentools
      @keentools  Před 2 měsíci

      Go to FACS Blendshapes tab and hit Create. Then Object Data Properties > Shape Keys. Select needed face part, change value, set keyframe, etc.

  • @amkinoko
    @amkinoko Před 3 měsíci +1

    hello, are there no free license keys given?

    • @keentools
      @keentools  Před 3 měsíci

      We offer a 15-day free trial. Download it here: keentools.io/download/facebuilder-for-blender

    • @luisf.9438
      @luisf.9438 Před 22 dny

      Nah, don't support abusive people with overprices who take advantage, soon there will be AI capable of doing the same and this guy will go to ruin and he deserves it for being greedy.

  • @theprofessor4450
    @theprofessor4450 Před 3 měsíci

  • @PatriceFERLET
    @PatriceFERLET Před 2 měsíci

    I don't see the license. Blender imposes GPL license for addons. Is there anywhere we can check that the project respects this ? Sorry to ask... But I defend this license.

    • @keentools
      @keentools  Před 2 měsíci +1

      Please contact our support at team@keentools.io We'll do our best to solve the issue.

  • @paulatreides6711
    @paulatreides6711 Před 2 měsíci

    draggin second window to see the mesh , ,makes blender crash ,not sure why

    • @keentools
      @keentools  Před 2 měsíci

      Could you please share the details of these crashes with us at team@keentools.io? Please include your OS, Blender, and FaceBuilder versions. Additionally, it would be helpful if you could attach a screencast showing the issue. Thanks!

  • @deallyboysyldadeal5938
    @deallyboysyldadeal5938 Před 3 měsíci

    I wish this worked with Nba2k

  • @Tita-ws7qg
    @Tita-ws7qg Před 2 měsíci

    why cant opened image, its licence, please

    • @keentools
      @keentools  Před 2 měsíci

      Please share details of the issue with us at team@keentools.io. Include your OS, Blender, and FaceBuilder versions. Additionally, it would be helpful if you could attach a screencast showing the problem. Thanks!

  • @marcosnolose
    @marcosnolose Před měsícem

    how to place it in a gta v ped?

    • @keentools
      @keentools  Před měsícem

      To be honest, I don't know. You can export your 3D head from FaceBuilder directly to Character Creator and MetaHuman. And you can also export it in any format supported by Blender like fbx, obj, etc.

  • @sambuddhadasgupta9246
    @sambuddhadasgupta9246 Před 2 měsíci

    Is this free?

  • @vs3228
    @vs3228 Před 25 dny +1

    can you teach us how we can make hentaii animations?

  • @forposterity4031
    @forposterity4031 Před 2 měsíci +3

    I'd buy this in a second for $500 no problem if it didn't have a scummy subscription model. The reason I will never go back to Adobe, subscription fees for software like this are the worst anti consumer BS out there.

    • @luisf.9438
      @luisf.9438 Před 22 dny

      Right suscriptions are just trash

  • @user-wo9ip3te3g
    @user-wo9ip3te3g Před 2 měsíci

    Hello everyone. I’m looking for help. I have realized after meeting some people in internet that they have recorded me in front of a mirror and some of them where using blue light and red light. I met someone who told me who was going to get in me jail. And I want to know what can de do they with the image in front of the mirror and blue or red light.

  • @testtube1842
    @testtube1842 Před 2 měsíci

    yea Great workflow...went to sculpt afterwards and then back to facebuilder to see reference images then back to 3d to sculpt again and all changed from sculpting were lost. Honestly just a reference image and sculpting is better than this!

    • @keentools
      @keentools  Před 2 měsíci

      So you'd like to be able to switch between manual sculpting and facebuilding with changes saves? Interesting thought, thanks for sharing! The thing is, there's a force solve based on pins position when you go to image view, this is why your sculpting gets erased. So the solution now is to do facebuilding first, then manual sculpting.

  • @jeanrenaudviers
    @jeanrenaudviers Před 2 měsíci +4

    Hello.
    Subscriptions = no. Bye

    • @-Belshazzar-
      @-Belshazzar- Před 2 měsíci

      Exactly, i wrote the word o.v. e.rpr.ci.ed and my comment vanished automatically...

  • @crehenge2386
    @crehenge2386 Před 17 dny

    That's like calling the first sims game photorealistic....

  • @luisf.9438
    @luisf.9438 Před 22 dny

    18 dlrs a month for an addon in a free software... he should make a free version.

  • @Virual_india_funny
    @Virual_india_funny Před 2 měsíci

    I have a beard what i do 😂

    • @keentools
      @keentools  Před 2 měsíci

      Your 3D head will be clean shaved %) But if you create texture the beard will be baked onto it.

  • @prank9273
    @prank9273 Před 2 měsíci

    your tools are very expensive

  • @dungeonmaster217
    @dungeonmaster217 Před měsícem +1

    Pricing on this one is absolutely disgusting