@@xCorvus7x The naming structure for most of Dzeef's videos are "Commentators Don't Understand (*Insert Video Topic Here*)". So since this is a video where Dzeef doesn't understand something, he titled it differently, but missed the chance to use his usual naming conventions.
I'm surprised sixth sense isn't on here. Declare 5 or 6. Roll the dice. If you get it, draw 5 to 6 cards. If you don't, get a free mill. That sounds really fair and balanced
@@JoseMolina-yn6ku Just asking, been years since i've played. If you mill, you discharge your hand and draw the same number of cards? Kinda like card destruction or something else?
And it was also when a monster is special summoned from either player's GY not just yours. Card of Safe return was ridiculously op in anime. The only drawback that it had compared to the OCG/TCG was that drawing cards wasn't optional but that isn't really a drawback.
Please do more of these!!! Broken card discussions are extremely interesting and are one of the most engaging ways to learn about the balance of the game and get a sense of its general design principles for people like me who haven't played the game in a long time
@@melancholicthinker9291 You can pay 6000 life to draw 6 cards, then pay 1000 life to destroy Chicken Game. Nowhere does it say you can't activate it's effect more than once per turn.
Cyber Jar. 1) You blow up the field. 2) You reveal a bunch of cards and special summon a bunch of level 4 or lower monsters for both players 3) The rest of the cards get added to the players' hands. Not to mention that the monsters special summoned could be summoned in face-down defense, allowing a person to chain Cyber Jars
@@AxisChurchDevotee Not in the original build. Morphing Jar was the main win condition after Cyber Jar got banned. I mean, they played Morphing Jar in the original build as well, which is kind of confusing, but the original *combo* was to use Cyber Jar over and over again to make your opponent's hand huge, then activate Card Destruction and chain Serial Spell to make them deck out.
Alden S Jones o think he went with options 101-105 because the top 100 where all firewall dragon. I think he made that choice because he doesn’t want to be a predictable person.
@@PurpleEyedMint Bakugan is in the best shape it's ever been in. The only reason it doesn't strive is because there's no nostalgia factor backing it up. The kids who grew up with it don't care about it, and players of other TCG don't care about it, but in my honest opinion, it's a fantastic game and has truly developed into a good TCG. I play it all the time with my friends and brothers (mind you, I'm the one who supplies the other players) and we have a blast each time. The old version of the game was... okay. But Battle Planet? On point.
If I'm not mistaken then 3 of these 5 cards were originally from the anime and in those cases we really can't fault konami too much for not putting much thought into them since they just gave the cards their anime effects, card of safe return was even nerfed, in the anime it let you draw 3 cards instead of one.
I looked back at the release dates of the episodes and the cards and at least Dimension Fusion and Painful Choice debuted in the anime at least a year after the ocg release. I think those were examples of the anime using pre-existing cards. I doubt that's the case for Card of Safe Return so I didn't bother but yeah. Also this doesn't prove that Konami invented those 2 cards and that the anime added them to the show because I don't know about how far back the scripts, concepts and ideas dated. Also to note, we can't reference the manga because these appeared in anime filler arcs.
@@yugiohdeloestepr Return from the different dimension, card of safe return and dimension fusion were the cards I was refferencing but I guess dimension fusion was wrong.
@@martynkalendar Oh thought you were referencing Painful Choice. In the case of Return from the Different Dimension, it's a both anime+TCG thing, they both happened at the same time.
@@yugiohdeloestepr I grew up watching the anime and getting into the TCG at the same time. The first time you notice the shift in the anime really pushing existing cards (particularly newly released sets) was during the Noah saga, which at the time was the release of Legacy of Darkness. Noah's duel was basically an advertisement for spirit monsters lol. Ever since then the anime continued that trend of pushing the new cards instead of the reverse where the earlier cards were based off the anime.
Fiber Jar + 2-3 Serpentine Princess + Injection Fairy Lillies. Used to play this strategy for some time before Fiber was banned and IFL was limited. Got the combo off on a regular basis, too. Was fun, but took some time to set up, while stalling your opponent, though. Gravity Bind and Messenger of Peace were your friends in this deck.
Glad to hear Fiber Jar hit the ban list. I used to play tournaments in the late 00's but the day that card was flipped against me was when I started losing interest. So you get to clear the entire field, and then reset yours however you want it, while I have no chance to respond? Went home really pissed that day, and started thinking about new hobbies.
The concept of the card “Last Turn” just befuddles me. I get that you want alternate win conditions, and it’s limited to being a trap card, but it still just promotes a strategy of not caring about the game, just about literally who has the highest atk monster in their deck. It doesn’t even need to be otherwise playable, just strength is all that matters.
With Last Turn the worst was the forcing of draws, the ruling surrounding this "Special battle Phase" that was to occur with its effect and how it interacted with cards on the field during and after the resolution of that card. Also, the monster selected by the opponent does still have to be playable under regular special summoned circumstances. Meaning you can't select monsters that have a special requirement to summon them.
Yugioh is already like that now, except instead of who has the highest atk, it's who can otk first. There will always be a separation between those obsessed with winning and those who actually enjoy the game.
"You shouldn't have to play Sphere Mode in your Main Deck just to combat your opponent using Dimension Fusion and making a board of like a million negates" And yet; Hand Traps.
Check out Azneyeswhitedragon's video on why people quit yugioh. He was trying to mess around with the new malefics, and his opponent ended his first turn with 4 negates on field and 6 cards in hand.
Dexxus Difference is: his example has you playing one card that can’t be used with anything else besides its normal effect to counter a single card while handtraps combat a larger variety and can fit in with an archetype, such as ash blossom and salads Both being fire and so many handtraps being zombies and tuners. Handtraps aren’t answers to a specific card, they have a diverse option to stop plays, playing sphere mode can be a hit or miss for some decks, while ash can hit almost everything
I played the TCG when i was 15. At the local tournaments, with no banlists, we all wanted x3 cyber jars in our decks as the real deal speed. it was awesome and crazy! xD
I remember playing against painful choice at school. It was pretty strong for the time, but not terrible. But then invasion of Chaos released and changed everything.
Really at the beginning of the game traps were made to disrupt and react to your opponents plays such as Trap Hole, Mirror Force, Negate Attack, etc. So originally it wouldn't help much except activate a Reinforcements, or something on your turn.
Other 5 cards that I would like to add Sixth Sense (technically it was released in 2003 but they decided to import this card 10 years later with an emergency banlist designed for it) Elder Entity Norden (by the time it came out, xyz monsters and instant fusion were a thing, not to mention now that we have links and this card can make an instant link 2) Destiny Hero - Disk Commander (original errata and it was made way after card of safe return) Mind Master (now it will be even more broken for the link spam) Firewall Dragon
@@peteryanes9339 To add to your point, it was pure money grubbing (Konami only added sixth sense to the Joey legendary duelist set, just to sell them and make a quick buck in the TCG). Once the money was made, a quick emergency ban for sixth sense followed... disgusting!.
i cant believe konami made master peace, a boss monster that is drident and towers combined and can be summoned so easily in the deck given they have some of the best draw spells that can be used.
Yata Garazu as the golden boi who basically created the Ban list and Time Seal. Like, you can barely make pluses in Ygo (compared to games like Magic or Pokemon) and you go dropping these cards
Painful Choice would still be absolutely busted broken even if it banished all the selected cards. Hell, even if it was just two cards and you only keep one it would still probably be really strong.
Card of safe return is great fun in the older yugioh games as you can simply pitch manticore of darkness to the grave and either loop them to exodia or just gain insane value.
Yeah that were it gets into the bad sportsmanship. As in OCG you can only give up during your turn. Which I guess they could make the TCG have that rule. But that would create a questionable problem with slow playing. Doing combos to slow play. Because your able to do that. And letting a duel be over before the next turn or risk losing a match to an extremely hard to summon monster that only effect is it can make you not play an Extra game. I think for Konami to see if it possible they require more judges so it reduce player abuse with slow play. And to have test effects of things that work on outside the current game being played. Since match winning cards are they only ones that do that. So LP or additional summons might be the starting and testing point.
Card of safe return in Dark Warrior seems fun....And Painful choice in Danger seems balanced...LUL Wair I forgot one Dimension Fusion Daek Warror or ThUnder Dragon those two re equally as hilarious...LUL
See like most of these would be fine in MtG with a proper manacost. But Konami doesn't know how to balance a card game, much less a card game with no inherent cost/resource system.
God, chicken game is such an anime card, I could totally see an anime duel where chicken game gets played and it then turns into a duel of just trying to raise your opponent’s life points with both duelists just aggressively playing muscle medic and gift card
Dimension fusion ahh what a memorie... i remember when i played the yugioh GX tag force 2 game i had a dragon deck with a particular combo (don't know if it was meta or now, i really don't care either) which consist in running future fusion, dragon mirror, and dimension fusion; so i had the chance, on turn 1, to use future fusion, to bring un 1 FGD to the field, then use dragon mirror, bring ANOTHER FGD to the field, and then use dimension fusion to bring back other 3 dragons from out of the game, and know what's better? light and darkness dragon already was a thing, which is one of the best disruptors in the game, i just made sure to use him first on the dragon mirror effect and there you go, turn 1, 1 FGDs 1 DnL dragon, and 3 randoms dragons (the another FGD never made it out because the board was full and future fusion triggers the second turn after it's activation) Of course this only happend like 3% of the time but was really funny... shame that was a PBE game i would love to see my opponent expression when that sort of thing happend.
Was a fun combo, along with my FJ, Serpentine Princess, and Injection Fairy Lilly deck. Both annoyed my friends and others - the sign of the best decks out there! I never really played a deck to always win, my main focus - other than constantly trying new combinations and strategies for the heck of it - was to always play a deck that was different from the current meta and had the added benefit of annoying my opponents as much as possible. If the deck won, so much the better, and if it trashed the popular meta decks, better yet. Always hated the idea that was so prevalent at the time that you had to be playing this or that deck to be any good or to win the tourney. Ran into so many 'players' that belittled and derided those that didn't play the most recent popular decks, and then ranted and raved when they played those decks and lost to the oddball strategy of someone who didn't play those decks, then rage quit. It was like watching 3 year olds having a fit because they didn't get their favorite toy (and sometimes, the 3-year olds had better self control than the older people that I played). After watching that for a couple of years, along with the direction that Konami was taking the game, I decided to quit the 'game' altogether. The enjoyment was no longer there, as there was no longer any 'dueling', it all began to show the signs of play everything you have on turn 1 or two, otherwise the deck is too slow and thus useless. There is no more true back and forth, just who goes first, then wins on the first or second turn. No enjoyment in that kind of game. At least with something like MtG, there is a resource cost, thus forcing the game to slow down to where both players actually face each other.
Pot of Avarice always. That cards effect of returning monsters to the deck was considered a hindrance during its release,, but would be absolutely bonkers in modern ygo.
@@matthiasweaver7810 It's the card that keep sky striker still meta relevant in Ocg, if not for it sky striker would be completely dead, also ocg players suck
card of safe return has afew ways it could be unbanned with the effect being changed like making it for every 3 cards SS from garveyard limited to 1 or just making it once a turn
As for Painful Choice, remember that much like with Card of Safe Return, there was nowhere near as much graveyard mucking as now; discarding the other cards was actually supposed to make them unavailable.
Painful choice might have been better if it just banished the other cards or put them into the deck. I can see how much worse it is if you discard though, as bringing something back from the graveyard is much easier if not a keystone strategy of modern yugioh. But with that in mind, in their defense back then it wasnt as viable to do that (i can imagine fringe use if not a niche for this card, but aside from that there werent as many revive options or graveyard effects back then.) It would be an absolute unstoppable killing machine of a card today, but only just maybe overpowered in it's own time. It looks much worse today than it did 20 years ago
Personally I like "Self-destruction button". Cause when this card was still in play i always burn/heal decks. If my burn is ineffective i just heal up my opponent and then self-destruct. And it was so fun to troll your opponent that it was so addictive.
The idea of restarting the duel has seen some variants, like restarting your hand with magical mallet, reload, and phantazmay, resetting Gy with lazion and exodius, resetting banished with necroface, and a fiber jar like card exists, but neither player draws any cards, it’s literally a shuffle everything and a 3500 beatstick with I believe no interruption. Only problem is you need to shuffle 10 cards with different names from your hand or field into the deck, so not the easiest to pull off.
@@AxisChurchDevotee the ocg doesnt see the card game the same way the tcg does. In the tcg, people want consistency and do so by drawing as many cards as possible to get to what you need/want. In the ocg, from what Ive heard, they would rather play more outs than to try and get to a specific out and thus play blind draw spells less than we do because they simply dont need them at that point.
@@AxisChurchDevotee both strategies make sense. For the ocg, you are more likely to get an out if you have like 6-9 of them, but its often weaker than other options, whereas in the tcg you may or may not get to 1 of the 3 copies from drawing 5+ cards.
When I watched my friend chicken game into chicken into chicken into three pseudospace draws turn one into just, drawing the rest of his desk for exodia made me laugh at how busted of a field spell it was
One more thing to add to Card of safe return: If you can somehow loop 2 Manticore of Darkness, you'd get unlimited draw. Basically, if you also run exodia, it's an easy instant win
I think that, for its time, when the graveyard was actually a graveyard, Painful Choice was one of the BEST designed cards. You would get the worst of the 5 cards you picked, so if you wanted to get a specific card you had to sacrifice 4 stronger ones. It added a very interesting element to the game. Until they decided to say "ok cards that go in your GY are effectively in your hand now have fun!".
The way doug says "Even the meta decks, even the rogue decks, even the bad decks" just feels so layered for some reason. Like his tone implies so much more than he's saying. Such a fascinating sentence.
I think the main problem with chicken game is being able to draw, then use another copy or another field spell so your opponent doesn't get any help from it like it was intended for. As for Self Destruct Button, yeah I always hated that it was legal for so long. It made it so that so many decks with odd win conditions would always wither win, or just end the game in a draw.
Alex Mercer I think they just figured it wouldn't see much play, since with most decks (where you have to deal damage to win) you'd need to be at a huge disadvantage to use it. I think they just overlooked how unfair it was in decks with other win conditions. Either way I'm glad it's gone now
Proposed Card of Safe Return errata: "YOU CAN ONLY ACTIVATE COSR ONCE PER TURN. When a monster is special summoned from your graveyard TO YOUR SIDE OF THE FIELD, you can activate this effect: BOTH players draw 1 card." This way, it essentially Maxx-C's yourself, can still be stopped by ghost ogre, is optimized for turn 2+, and cannot easily be abused with multiple copies. Thoughts?
@@theonethathungers5552 you didn't understand.. Most of the salams are fire type monsters, so nothing is wasted here.you can normal summon it by way more ways..
Lavalval Chain. When it first came out in the TCG I ordered 3 copies and made everyone at my locals hate him (and me) for the Blue Blooded Oni, Shutendoji, Mezuki loop. On paper it seems like it'd be hard to trigger, but it was insanely consistent for how much of a gimmick it was, I won so many duels within the first few turns. It was hilariously unfair.
What I find kinda funny is, Konami KNEW Card of Safe Return would be abusable in degenerative graveyard manipulation decks. It was used that way in the anime so they nerfed it form drawing 3 cards down to one. Could you imagine if they DIDN'T do that. I feel like old Konami had an issue of balancing cards as if only one was in each deck. Mtg did a similar thing thinking that nobody would buy enough product for card limits to be a problem.
re MTG: supposedly, the idea would be that you'd only have a few of the really rare ones overall within each playgroup in an area, as the idea that it would become *the* game played in game shops would have seemed ridiculous.
Spellbook of Judgment is one of those times where you think: DAMN... did Prophecy need THAT kind of support back then? I guess when Dragon Rulers were running around, I guess something had to give but I still don't know why that card ever existed. It seemed like a card that was like FAN MADE or somethin' because it's a Quickplay, you get Spellbooks to your hand for each Spell Card you play and you get a Spell caster with a Level based on the amount of Spellbooks added. Get a Jowgen to lock out the game, get a Justice of Prophecy to get that High Priestess for next turn. People HAD to play Droll & Lock Bird and cards like Spell Canceler (yeah... THAT was a thing). Like HOLY RA, what we're they thinking!? Lol.
Return from the different D was one of my favorite cards when I started playing yugioh again in 2012. I was pissed when they banned it, and I wish it would come back at 1.... but I’m nostalgic for it
so I just wanted to say, I used to run an exodia deck back in the day using painful choice, would choose all pieces, so I'd get one to my hand, i would then play back-up soldier to get 3 normal monsters to my hand form the graveyard (this was when running normal monsters was the standard so I had plenty of extra normal monsters to bring back) on top of that I had monster reincarnation so i would discard a card and get the head back if they didn't choose that one, or expulsionary evacuation I think it was called along with premature burial I believe and call of the haunted, it was a fun deck, but power creep made that deck unusable at some point.
That's what I thought! Man, there was a video a few weeks ago where a commenter roasted me for saying Upstart and Chicken Game were both at 3 for a little while. I knew I was right
remember magical explosion ftk with chicken game? 3 upstart and 6 chicken game = 9000 life difference, so equalizer was live and they were all spells to make it more deadly than it needed to be.
I ran into so many people that think D Fusion should come back cuz they think its not a problem to the game, showed them what spell economic e dragons looked like and they changed their minds lol
Kaiba literally used soul release, dimension fusion and chaos emporer dragon to win a duel in one turn.... Whyyyy, if it was obv that good and they could see the strategys that could work with it whyyyyyyy.
I remember back in the day where I pretty much kill anyone with just 3 cards future fusion, Overload Fusion and then dimension fusion then you pretty much won right there.
I remember using "card of safe return" against my friend with my blue eyes deck and ended up drawing 11 cards in one turn. We all played with illegal cards though
I think it's funny that chicken game takes the number 1 spot here considering it's the only one of these that's banned in the tcg but still at 3 in the ocg. Yes it still gets played in decks there but Konami clearly never saw it as a problem there
Card of Safe Return kind of had to exist though, because it appeared in an important manga duel. (One can say the same about Graceful Charity, for that matter.) And if Konami doesn’t know how to properly balance a card game, Kazuki Takahashi DEFINITELY doesn’t know. I agree with you about the other four, though, and would also like to nominate the Chaos envoys on the grounds that they powercrept every other card, practically. There is no way during play testing that Konami couldn’t have noticed this, so it had to have been on purpose.
I have a decent fix for Chicken Game!: The controller of this card cannot activate any of these effects until after their next End Phase. Worded it like that to prevent Metaverse during the opponent's End Phase.
When it was banned, Painful choice was mainly banned due to it setting up Chaos decks. Pick 2 light and 2 dark monsters and one card that can return to your hand if it's sent to the grave. No matter which card they picked, you can often guarantee they're gonna use the set up to special summon Black Luster Soldier Envoy of the beginning or Chaos Emperor Dragon Envoy of the end and just sweep the field.
Tournament question: what occurs (in terms of who is eliminated/moves on) when there is a triple draw? Do both players get eliminated, do both move on? How does that work?
I really think that Yu-Gi-Oh! is no different than MTG when it comes to this topic. When a tcg is in it's early stages, it's impossible to tell how the game is going to evolve and propel into the future. And a lot of times, there a too many cards that have been printed to take into account all the mechanics and individual cards that could potentially make a new card or mechanic broken.
This video brings me back, but also reminds me why I am glad I switched to MTG. I can play with these types of cards but they are more balanced because I have to spend resources upon the card that limits what as player can do.
Konami: “Why did we make Self Destruct Button a thing again?”
Dr Doofenschmirtz in the back:
Missed Opportunity, could have been "Dzeef Doesn't Understand the Existence of these Banned Cards"
Darkdove3 Missed opportunity
Tru
agreed
Could somebody explain this?
@@xCorvus7x The naming structure for most of Dzeef's videos are "Commentators Don't Understand (*Insert Video Topic Here*)". So since this is a video where Dzeef doesn't understand something, he titled it differently, but missed the chance to use his usual naming conventions.
The last time I played yugioh was like 2005, but I LOVE watching all these channels lol
Same
Ok
Dzeeff: Yugioh shouldn't be played with 30 cards.
Duel Links: Am I a joke to you?
Duel links is played with 20. If your deck has more you're either lightsworn or trolling
@@calarakien gem knight, magnets, bujin, stall decks, cyber dragon... yes its low tier decks but its fun to duel with
@@marcelocandioto785 most of those can play 20 cards
Dragunity be like
Yes, you are
I'm surprised sixth sense isn't on here. Declare 5 or 6. Roll the dice. If you get it, draw 5 to 6 cards. If you don't, get a free mill. That sounds really fair and balanced
It is a banned card or atleast i remember it being banned
@@emeris. "5 Banned Yu-Gi-Oh! Cards I Can't Believe Existed"
When it was created milling wasn't a benefit.
@@JoseMolina-yn6ku Just asking, been years since i've played. If you mill, you discharge your hand and draw the same number of cards? Kinda like card destruction or something else?
@@rsbandbj1 nah just dump cards from your deck
Just remember in the anime Card of Safe Return would Draw you THREE CARDS. Jfc.
And that what killed a god...
@@slynthehedgehog8061 it was that and the infinite cards magic card because you was able to hold more than seven cards without having to discard
Then imagine having 3 of those. +9 every special summon from the graveyard.
Phenomenal Games it’s also how infinite loops became a thing lol
And it was also when a monster is special summoned from either player's GY not just yours. Card of Safe return was ridiculously op in anime. The only drawback that it had compared to the OCG/TCG was that drawing cards wasn't optional but that isn't really a drawback.
Please do more of these!!! Broken card discussions are extremely interesting and are one of the most engaging ways to learn about the balance of the game and get a sense of its general design principles for people like me who haven't played the game in a long time
Agreed 10000%!!
Not going to lie, Chicken Game is the 1 degen card that I unironically love lol
i miss the card i remember playing with it and all of our nicknames for decks with the engine we called race to "blank"
I'm sure someone's used Chicken Game's effect to destroy itself because they didn't want to deal with it.
@@timaeus22222 I used it to draw a card from my deck then pop it the duck you mean?
@@nonstopnoble4397 you can only use one effect if I'm not mistaken.
So if you use the effect to draw you can't use the effect to destroy itself
@@melancholicthinker9291 You can pay 6000 life to draw 6 cards, then pay 1000 life to destroy Chicken Game. Nowhere does it say you can't activate it's effect more than once per turn.
Cyber Jar. 1) You blow up the field. 2) You reveal a bunch of cards and special summon a bunch of level 4 or lower monsters for both players 3) The rest of the cards get added to the players' hands. Not to mention that the monsters special summoned could be summoned in face-down defense, allowing a person to chain Cyber Jars
That at least makes sense for early Yugioh where there weren't many special summoning options.
Fiber jar is far more op lol. Your point is valid though; all of the early jar cards should be on the list.
Cyber Jar was pretty much solely responsible for the creation of the dreaded Empty Jar strategy.
(*shudder*)
@@AxisChurchDevotee Not in the original build. Morphing Jar was the main win condition after Cyber Jar got banned. I mean, they played Morphing Jar in the original build as well, which is kind of confusing, but the original *combo* was to use Cyber Jar over and over again to make your opponent's hand huge, then activate Card Destruction and chain Serial Spell to make them deck out.
Cyber Jar isn't that good anymore given the fact its a flip monster which makes it too slow and vulnerable to destruction
5: Firewall Dragon
4: Firewall Dragon
3: Firewall Dragon
2: Firewall Dragon
1: Firewall Dragon
Alden S Jones o think he went with options 101-105 because the top 100 where all firewall dragon. I think he made that choice because he doesn’t want to be a predictable person.
You forgot *F I R E W A L L D R A G O N*
"konami didn't know what they were doing back then" obviously since painful choice konami didn't learn anything
FlamingViCTiM you missed it. You really did.
@@BatmannotBruceWayne1 sorry, i thought it would be obvious, that i search for my 5 copies of firewall dragon with painful choice
commentators don't understand the banlist
Walter Black this but unironically
@@IamIK3 i mean you're not wrong
This is going to be a collab with Farfa from the banlist channel
bruh why you gotta do xxx like that he forehead longer than the earth
what
2:17 "Special summon a bunch of Zombie mansters"
Lmao
Painful choice was even broken in the anime when Kaiba's dad using it to turbo Exodia Necross
I actually loved painful choice 🤣🤣
Love this YuGiOh videos in your Bakugan channel
Yup cause bakugan sucks cock
@@GodBroly Yes. Now it "sucks cock." But Bakugan was my shit back in the days.
@@darkusxeddiejr559 it was THE shit back in the day
@@PurpleEyedMint Bakugan is in the best shape it's ever been in. The only reason it doesn't strive is because there's no nostalgia factor backing it up. The kids who grew up with it don't care about it, and players of other TCG don't care about it, but in my honest opinion, it's a fantastic game and has truly developed into a good TCG. I play it all the time with my friends and brothers (mind you, I'm the one who supplies the other players) and we have a blast each time. The old version of the game was... okay. But Battle Planet? On point.
@@GodBroly actually its really good
If I'm not mistaken then 3 of these 5 cards were originally from the anime and in those cases we really can't fault konami too much for not putting much thought into them since they just gave the cards their anime effects, card of safe return was even nerfed, in the anime it let you draw 3 cards instead of one.
Plaguespreader is a +2 lmao
I looked back at the release dates of the episodes and the cards and at least Dimension Fusion and Painful Choice debuted in the anime at least a year after the ocg release. I think those were examples of the anime using pre-existing cards. I doubt that's the case for Card of Safe Return so I didn't bother but yeah. Also this doesn't prove that Konami invented those 2 cards and that the anime added them to the show because I don't know about how far back the scripts, concepts and ideas dated. Also to note, we can't reference the manga because these appeared in anime filler arcs.
@@yugiohdeloestepr Return from the different dimension, card of safe return and dimension fusion were the cards I was refferencing but I guess dimension fusion was wrong.
@@martynkalendar Oh thought you were referencing Painful Choice. In the case of Return from the Different Dimension, it's a both anime+TCG thing, they both happened at the same time.
@@yugiohdeloestepr
I grew up watching the anime and getting into the TCG at the same time. The first time you notice the shift in the anime really pushing existing cards (particularly newly released sets) was during the Noah saga, which at the time was the release of Legacy of Darkness. Noah's duel was basically an advertisement for spirit monsters lol. Ever since then the anime continued that trend of pushing the new cards instead of the reverse where the earlier cards were based off the anime.
Fiber Jar. There are so many ways to abuse that card as a way to gain advantage over your opponent, it’s crazy.
"Let's play a friendly game of Yugioh!"
*flips Fiber Jar*
"JUST KIDDING LAWL"
Fiber Jar + 2-3 Serpentine Princess + Injection Fairy Lillies. Used to play this strategy for some time before Fiber was banned and IFL was limited. Got the combo off on a regular basis, too. Was fun, but took some time to set up, while stalling your opponent, though. Gravity Bind and Messenger of Peace were your friends in this deck.
Glad to hear Fiber Jar hit the ban list. I used to play tournaments in the late 00's but the day that card was flipped against me was when I started losing interest. So you get to clear the entire field, and then reset yours however you want it, while I have no chance to respond? Went home really pissed that day, and started thinking about new hobbies.
Dzeeff: H-
Comment section: Commenters don’t understand the alphabet
Commenters dont understand overused jokes.
Snob YGO Player
We know the joke is overused, we simply just don’t care
The concept of the card “Last Turn” just befuddles me. I get that you want alternate win conditions, and it’s limited to being a trap card, but it still just promotes a strategy of not caring about the game, just about literally who has the highest atk monster in their deck. It doesn’t even need to be otherwise playable, just strength is all that matters.
Not to mention summoning something like Jowgen the Spirtualist outright makes you win off of Last Turn. Poor card design for sure
Ahem*
Clashing Souls
With Last Turn the worst was the forcing of draws, the ruling surrounding this "Special battle Phase" that was to occur with its effect and how it interacted with cards on the field during and after the resolution of that card. Also, the monster selected by the opponent does still have to be playable under regular special summoned circumstances. Meaning you can't select monsters that have a special requirement to summon them.
Yugioh is already like that now, except instead of who has the highest atk, it's who can otk first. There will always be a separation between those obsessed with winning and those who actually enjoy the game.
"just about literally who has the highest atk monster in their deck"
And that's why Kaiba used it.
"You shouldn't have to play Sphere Mode in your Main Deck just to combat your opponent using Dimension Fusion and making a board of like a million negates"
And yet; Hand Traps.
Check out Azneyeswhitedragon's video on why people quit yugioh. He was trying to mess around with the new malefics, and his opponent ended his first turn with 4 negates on field and 6 cards in hand.
Dexxus Difference is: his example has you playing one card that can’t be used with anything else besides its normal effect to counter a single card while handtraps combat a larger variety and can fit in with an archetype, such as ash blossom and salads Both being fire and so many handtraps being zombies and tuners. Handtraps aren’t answers to a specific card, they have a diverse option to stop plays, playing sphere mode can be a hit or miss for some decks, while ash can hit almost everything
I played the TCG when i was 15. At the local tournaments, with no banlists, we all wanted x3 cyber jars in our decks as the real deal speed. it was awesome and crazy! xD
I remember playing against painful choice at school. It was pretty strong for the time, but not terrible. But then invasion of Chaos released and changed everything.
"Wow, these banned cards are broken." - Dzeeff probably
Mr Zark they were back then, back in the day these cards were something else, back when the game was simple to play.
Dimension Fusion more like Dimension soulcharge.
Anton Wilzewski or is soul charge more like soul fusion? (^:
Funny pun, but that card having Fusion in its name makes it searchable to boot! :o
@@autobotstarscream765 not at the time, but now yeah. That card did some degenerate shit when it was legal
*DISCOUNT Soul Charge
It only cost you 2000 for up to 5 monsters
Also didnt have unable attack drawback
I don’t know why makyura the destructor was made. Like turns all traps into spells... how is that ever fair?
LegendaryAntiHero so Konami didn’t think is what you’re saying
Really at the beginning of the game traps were made to disrupt and react to your opponents plays such as Trap Hole, Mirror Force, Negate Attack, etc. So originally it wouldn't help much except activate a Reinforcements, or something on your turn.
Daniel Brown Ok... I didn’t play during that time but being able to use reckless greeds, jar of greeds etc is so op first turn
@@blitzcam yes, but konami was stupid
Yeah but he was legal for like a week and I don't think Spirit Exchange was even out at that point
**Sees intro**
2020 Banlist update: WASSUP FUCKERS
Other 5 cards that I would like to add
Sixth Sense (technically it was released in 2003 but they decided to import this card 10 years later with an emergency banlist designed for it)
Elder Entity Norden (by the time it came out, xyz monsters and instant fusion were a thing, not to mention now that we have links and this card can make an instant link 2)
Destiny Hero - Disk Commander (original errata and it was made way after card of safe return)
Mind Master (now it will be even more broken for the link spam)
Firewall Dragon
Sixth sense yes it did for the ocg but fun fax they never got to play it was one of the cards that said can't be play lol
@@peteryanes9339 To add to your point, it was pure money grubbing (Konami only added sixth sense to the Joey legendary duelist set, just to sell them and make a quick buck in the TCG).
Once the money was made, a quick emergency ban for sixth sense followed... disgusting!.
i cant believe konami made master peace, a boss monster that is drident and towers combined and can be summoned so easily in the deck given they have some of the best draw spells that can be used.
Basically requires someone to run Kaiju's or utilise whatever Master peace isnt immune to leading to situational moments
Little does he know, tribe infecting virus is unlimited now
Nerfed a lot
Correction: chicken game and upstart were both legal at 3 for like a format or 2.
Magical Exodia Igknight FTK
Yata Garazu as the golden boi who basically created the Ban list and Time Seal. Like, you can barely make pluses in Ygo (compared to games like Magic or Pokemon) and you go dropping these cards
Yes it did most ppl don't know that
both game works with resurces and very hard restrction yugioh ist just a broken mess of cards who konami can do every bullshit and people will buy it
Painful Choice would still be absolutely busted broken even if it banished all the selected cards. Hell, even if it was just two cards and you only keep one it would still probably be really strong.
Card of safe return is great fun in the older yugioh games as you can simply pitch manticore of darkness to the grave and either loop them to exodia or just gain insane value.
Surprised Victory Dragon isn't mentioned. Can't one player surrender right before this monster makes an attack for game?
Yeah that were it gets into the bad sportsmanship. As in OCG you can only give up during your turn. Which I guess they could make the TCG have that rule.
But that would create a questionable problem with slow playing. Doing combos to slow play. Because your able to do that. And letting a duel be over before the next turn or risk losing a match to an extremely hard to summon monster that only effect is it can make you not play an Extra game.
I think for Konami to see if it possible they require more judges so it reduce player abuse with slow play. And to have test effects of things that work on outside the current game being played. Since match winning cards are they only ones that do that. So LP or additional summons might be the starting and testing point.
wait, did i read its effect right? you win the MATCH and not just the duel? so if it wins you the first of a bo3, you have 2 wins?
@@trollomane yes that's why it's such a problematic card
why would they even print something like that? next they print something that lets you take money from your opponents bank account.
@@trollomane the thing is they did that many other times, but those other times arent tourney or casual legal
Card of safe return in Dark Warrior seems fun....And Painful choice in Danger seems balanced...LUL
Wair I forgot one Dimension Fusion Daek Warror or ThUnder Dragon those two re equally as hilarious...LUL
lmao let me just put needlebug nest into my dangers to mill them. That's not how dangers work mate.
@@declan7551 it days discard though...
Wasn't Card of safe return just created to kill Slifer?
Why was that grass looks greener not on here
@@walldoser33 There's a card with that name out there?
See like most of these would be fine in MtG with a proper manacost.
But Konami doesn't know how to balance a card game, much less a card game with no inherent cost/resource system.
God, chicken game is such an anime card, I could totally see an anime duel where chicken game gets played and it then turns into a duel of just trying to raise your opponent’s life points with both duelists just aggressively playing muscle medic and gift card
Dimension fusion would’ve been something else in thunder dragons
0:11 : tribe infecting virus should get off the banlist
Tribe infecting virus now : perhaps ...
Nox Eath I think you’re referring to eradicator epedimic Virus
Nox Eath that’s what the eradicator one was to be . Also a joke
Dimension fusion ahh what a memorie... i remember when i played the yugioh GX tag force 2 game i had a dragon deck with a particular combo (don't know if it was meta or now, i really don't care either) which consist in running future fusion, dragon mirror, and dimension fusion; so i had the chance, on turn 1, to use future fusion, to bring un 1 FGD to the field, then use dragon mirror, bring ANOTHER FGD to the field, and then use dimension fusion to bring back other 3 dragons from out of the game, and know what's better? light and darkness dragon already was a thing, which is one of the best disruptors in the game, i just made sure to use him first on the dragon mirror effect and there you go, turn 1, 1 FGDs 1 DnL dragon, and 3 randoms dragons (the another FGD never made it out because the board was full and future fusion triggers the second turn after it's activation)
Of course this only happend like 3% of the time but was really funny... shame that was a PBE game i would love to see my opponent expression when that sort of thing happend.
Can’t believe you didn’t mention the Card of Safe Return + Manticore of Darkness Exodia FTK, that was horrific.
Was a fun combo, along with my FJ, Serpentine Princess, and Injection Fairy Lilly deck. Both annoyed my friends and others - the sign of the best decks out there! I never really played a deck to always win, my main focus - other than constantly trying new combinations and strategies for the heck of it - was to always play a deck that was different from the current meta and had the added benefit of annoying my opponents as much as possible. If the deck won, so much the better, and if it trashed the popular meta decks, better yet. Always hated the idea that was so prevalent at the time that you had to be playing this or that deck to be any good or to win the tourney.
Ran into so many 'players' that belittled and derided those that didn't play the most recent popular decks, and then ranted and raved when they played those decks and lost to the oddball strategy of someone who didn't play those decks, then rage quit. It was like watching 3 year olds having a fit because they didn't get their favorite toy (and sometimes, the 3-year olds had better self control than the older people that I played). After watching that for a couple of years, along with the direction that Konami was taking the game, I decided to quit the 'game' altogether. The enjoyment was no longer there, as there was no longer any 'dueling', it all began to show the signs of play everything you have on turn 1 or two, otherwise the deck is too slow and thus useless. There is no more true back and forth, just who goes first, then wins on the first or second turn.
No enjoyment in that kind of game. At least with something like MtG, there is a resource cost, thus forcing the game to slow down to where both players actually face each other.
Pot of Avarice always. That cards effect of returning monsters to the deck was considered a hindrance during its release,, but would be absolutely bonkers in modern ygo.
That card that went back to 3 in the OCG and nobody cared?
@@matthiasweaver7810 It's the card that keep sky striker still meta relevant in Ocg, if not for it sky striker would be completely dead, also ocg players suck
@@longvo8800 ehm which player Wins ofter worlds
@@matthiasweaver7810 people really don't get how different the metas are
I cant believe that Man Eater Bug wasn't banned when I found out it existed. Now I never lose with my Man Eater Bug beatdown deck.
Klondike Legitski I look for these comments everyday
card of safe return has afew ways it could be unbanned with the effect being changed like making it for every 3 cards SS from garveyard limited to 1 or just making it once a turn
As for Painful Choice, remember that much like with Card of Safe Return, there was nowhere near as much graveyard mucking as now; discarding the other cards was actually supposed to make them unavailable.
Not a banned card box opening channel
Painful choice might have been better if it just banished the other cards or put them into the deck. I can see how much worse it is if you discard though, as bringing something back from the graveyard is much easier if not a keystone strategy of modern yugioh.
But with that in mind, in their defense back then it wasnt as viable to do that (i can imagine fringe use if not a niche for this card, but aside from that there werent as many revive options or graveyard effects back then.)
It would be an absolute unstoppable killing machine of a card today, but only just maybe overpowered in it's own time. It looks much worse today than it did 20 years ago
Personally I like "Self-destruction button". Cause when this card was still in play i always burn/heal decks. If my burn is ineffective i just heal up my opponent and then self-destruct. And it was so fun to troll your opponent that it was so addictive.
Can't wait to watch the sequel to this 10 years from now where Firewall Dragon is the number 1 slot.
And yet you don't seem to involve Fiber Jar (or the Jar-Monsters itself) ?
The idea of restarting the duel has seen some variants, like restarting your hand with magical mallet, reload, and phantazmay, resetting Gy with lazion and exodius, resetting banished with necroface, and a fiber jar like card exists, but neither player draws any cards, it’s literally a shuffle everything and a 3500 beatstick with I believe no interruption. Only problem is you need to shuffle 10 cards with different names from your hand or field into the deck, so not the easiest to pull off.
"Chicken game should never come back to tcg"
OCG: x3 C game x3 upstart
@@AxisChurchDevotee the ocg doesnt see the card game the same way the tcg does. In the tcg, people want consistency and do so by drawing as many cards as possible to get to what you need/want. In the ocg, from what Ive heard, they would rather play more outs than to try and get to a specific out and thus play blind draw spells less than we do because they simply dont need them at that point.
@@AxisChurchDevotee both strategies make sense. For the ocg, you are more likely to get an out if you have like 6-9 of them, but its often weaker than other options, whereas in the tcg you may or may not get to 1 of the 3 copies from drawing 5+ cards.
When I watched my friend chicken game into chicken into chicken into three pseudospace draws turn one into just, drawing the rest of his desk for exodia made me laugh at how busted of a field spell it was
Upstart Goblin was actually at 3 when Chicken Game came out. CG got banned the same banlist that Upstart got limited
But Chicken Game existed with 3 Upstarts. The list banning Chicken Game is the same list that limited Upstart.
Not to mention terraforming being basically another upstart. 31 card decks!
A year later, Tribe Infecting VIrus is back to 3.
One more thing to add to Card of safe return:
If you can somehow loop 2 Manticore of Darkness, you'd get unlimited draw. Basically, if you also run exodia, it's an easy instant win
I think that, for its time, when the graveyard was actually a graveyard, Painful Choice was one of the BEST designed cards. You would get the worst of the 5 cards you picked, so if you wanted to get a specific card you had to sacrifice 4 stronger ones. It added a very interesting element to the game. Until they decided to say "ok cards that go in your GY are effectively in your hand now have fun!".
Chicken Game was the most beautiful card to ever grace Yu-Gi-Oh, change my mind.
Cockadoodledoo
HOW IS LAST TURN NOT IN THIS LIST!?
The way doug says "Even the meta decks, even the rogue decks, even the bad decks" just feels so layered for some reason. Like his tone implies so much more than he's saying. Such a fascinating sentence.
I think the main problem with chicken game is being able to draw, then use another copy or another field spell so your opponent doesn't get any help from it like it was intended for. As for Self Destruct Button, yeah I always hated that it was legal for so long. It made it so that so many decks with odd win conditions would always wither win, or just end the game in a draw.
Alex Mercer I think they just figured it wouldn't see much play, since with most decks (where you have to deal damage to win) you'd need to be at a huge disadvantage to use it. I think they just overlooked how unfair it was in decks with other win conditions. Either way I'm glad it's gone now
Why is tribe affecting virus a monster sound more like a spell card and looks like one too lol
Could have been a trap, to be in line with the other virus cards
Proposed Card of Safe Return errata: "YOU CAN ONLY ACTIVATE COSR ONCE PER TURN. When a monster is special summoned from your graveyard TO YOUR SIDE OF THE FIELD, you can activate this effect: BOTH players draw 1 card."
This way, it essentially Maxx-C's yourself, can still be stopped by ghost ogre, is optimized for turn 2+, and cannot easily be abused with multiple copies. Thoughts?
Cameron No still abused. You play it in a deck that special summons from Gy a lot and boom, free profit. Mayakashi would abuse this hard.
dzeeff : Tribe-Infecting Virus doesn't need to be on the banlist.
Salamangreat players : Hold up!
WarLordTv Nope, it’s a waste of a normal summon. Even if it’s sided, it can get raged or roared
@@theonethathungers5552 you didn't understand.. Most of the salams are fire type monsters, so nothing is wasted here.you can normal summon it by way more ways..
Lavalval Chain. When it first came out in the TCG I ordered 3 copies and made everyone at my locals hate him (and me) for the Blue Blooded Oni, Shutendoji, Mezuki loop. On paper it seems like it'd be hard to trigger, but it was insanely consistent for how much of a gimmick it was, I won so many duels within the first few turns. It was hilariously unfair.
Card that needs to be banned:
SaY HeLlO To MyStIc MiNe
And people complain that todays cards are way to broken.
I wonder what konami was smoking back then.
It must have been some good shit.
these are badly designed cards rather than broken cards.
Todays cards are broken with a wall of effects.
They kinda weren't.
Kazuki Takahashi was.
A lot of these weren't nearly as good when they came out, poorly designed yes, but not broken, excluding Chicken Game
Game is really fun in a balanced goat format.
What I find kinda funny is, Konami KNEW Card of Safe Return would be abusable in degenerative graveyard manipulation decks. It was used that way in the anime so they nerfed it form drawing 3 cards down to one. Could you imagine if they DIDN'T do that. I feel like old Konami had an issue of balancing cards as if only one was in each deck. Mtg did a similar thing thinking that nobody would buy enough product for card limits to be a problem.
re MTG: supposedly, the idea would be that you'd only have a few of the really rare ones overall within each playgroup in an area, as the idea that it would become *the* game played in game shops would have seemed ridiculous.
I was surprised you didn’t talk about Fiber Jar.
That card just breaks the fundamental rules of the game and it always has.
I think you can search dimension fusion with that predaplant card
Nah same reason you can't search defusion wave motion(not that you would want to)
John Blonde you can I looked up the ruling because it has exactly fusion in its name and not anything else
@@giantl9196 oh well I will eat crow then. Glad the cards banned then
Spellbook of Judgment is one of those times where you think: DAMN... did Prophecy need THAT kind of support back then?
I guess when Dragon Rulers were running around, I guess something had to give but I still don't know why that card ever existed.
It seemed like a card that was like FAN MADE or somethin' because it's a Quickplay, you get Spellbooks to your hand for each Spell Card you play and you get a Spell caster with a Level based on the amount of Spellbooks added. Get a Jowgen to lock out the game, get a Justice of Prophecy to get that High Priestess for next turn. People HAD to play Droll & Lock Bird and cards like Spell Canceler (yeah... THAT was a thing).
Like HOLY RA, what we're they thinking!? Lol.
YuseiTheSynchroHero yet if it was at 1 nothing would happen
@@connordurham4289 I mean... you can say that about a LOT of cards on that F&L list tbh.
YuseiTheSynchroHero true true
Return from the different D was one of my favorite cards when I started playing yugioh again in 2012. I was pissed when they banned it, and I wish it would come back at 1.... but I’m nostalgic for it
so I just wanted to say, I used to run an exodia deck back in the day using painful choice, would choose all pieces, so I'd get one to my hand, i would then play back-up soldier to get 3 normal monsters to my hand form the graveyard (this was when running normal monsters was the standard so I had plenty of extra normal monsters to bring back) on top of that I had monster reincarnation so i would discard a card and get the head back if they didn't choose that one, or expulsionary evacuation I think it was called along with premature burial I believe and call of the haunted, it was a fun deck, but power creep made that deck unusable at some point.
lol chicken game is at 3 in ocg and no one plays it
OCG has always cared less about draw power in the TCG. It's actually a really interesting difference between players of the two formats
Dzeeff doesn't understand Chicken Game
Ocg players suck, they have no creativity
Well, they have pot of avarice at 3 there too, OCG players are just crazy.
How do OCG players not just run 3 of every draw card? It seems so weird.
upstart wasnt at one when chicken game came out. it got banned when upstart got limited
That's what I thought! Man, there was a video a few weeks ago where a commenter roasted me for saying Upstart and Chicken Game were both at 3 for a little while. I knew I was right
Dont forget Pseudo Space and 3 Terraforming for even more consistency
@@Dzeeff monarch ftk topped an event in early 2016 with it
Dzeeff doesn’t understand banlist history
remember magical explosion ftk with chicken game? 3 upstart and 6 chicken game = 9000 life difference, so equalizer was live and they were all spells to make it more deadly than it needed to be.
I remember using chicken game in my synchron deck, and how happy my friends were when it got banned.
Dimension Fusion sounds like a fun version of Soul Charge...
I ran into so many people that think D Fusion should come back cuz they think its not a problem to the game, showed them what spell economic e dragons looked like and they changed their minds lol
Kaiba literally used soul release, dimension fusion and chaos emporer dragon to win a duel in one turn.... Whyyyy, if it was obv that good and they could see the strategys that could work with it whyyyyyyy.
It's not Konami that writes the anime series, they have different staff
@@alessandramaria00 true but regardless they choose what gets printed
RE: card of safe return. It was an OTK piece with manticore of darkness. Just draw your entire deck and drop exodia
I remember back in the day where I pretty much kill anyone with just 3 cards future fusion, Overload Fusion and then dimension fusion then you pretty much won right there.
Oh you called tribe infecting virus going to 3 almost a year ahead haha
Konami: Hates drawing in tournaments
Also Konami: Makes End-of-Match Procedures to cause drawing happen more often
I remember using "card of safe return" against my friend with my blue eyes deck and ended up drawing 11 cards in one turn. We all played with illegal cards though
I like how card of safe return was even more broken in the anime as it let you draw 3 cards, hence why it has three cards on the card art
wasn't it only used once and led to deckout ?
Painful Choice Was really fun to play in Dark Worlds.
HAHAHAHAHA
Painful choice had already been baanned before dark world was really a thing
How is Last Turn not on here? Idk what Konomi was thinking when they released that card.
I think it's funny that chicken game takes the number 1 spot here considering it's the only one of these that's banned in the tcg but still at 3 in the ocg. Yes it still gets played in decks there but Konami clearly never saw it as a problem there
Card of Safe Return kind of had to exist though, because it appeared in an important manga duel. (One can say the same about Graceful Charity, for that matter.) And if Konami doesn’t know how to properly balance a card game, Kazuki Takahashi DEFINITELY doesn’t know.
I agree with you about the other four, though, and would also like to nominate the Chaos envoys on the grounds that they powercrept every other card, practically. There is no way during play testing that Konami couldn’t have noticed this, so it had to have been on purpose.
I’m surprised allure queen lvl7 wasn’t on this list
Please tell me this is satire
Soul release and dimension fusion, busted combo
I have a decent fix for Chicken Game!:
The controller of this card cannot activate any of these effects until after their next End Phase.
Worded it like that to prevent Metaverse during the opponent's End Phase.
If Card of Safe Return was erated to be a once per turn similar to Supply Squad, then it might get off the ban list.
MetaMorphasis. The least future proofed card in existence.
Why isn't Sixth Sense on this list?
Because it was runner-up for Sixth. :P
Well memed
When it was banned, Painful choice was mainly banned due to it setting up Chaos decks. Pick 2 light and 2 dark monsters and one card that can return to your hand if it's sent to the grave. No matter which card they picked, you can often guarantee they're gonna use the set up to special summon Black Luster Soldier Envoy of the beginning or Chaos Emperor Dragon Envoy of the end and just sweep the field.
Tournament question: what occurs (in terms of who is eliminated/moves on) when there is a triple draw? Do both players get eliminated, do both move on? How does that work?
I really think that Yu-Gi-Oh! is no different than MTG when it comes to this topic. When a tcg is in it's early stages, it's impossible to tell how the game is going to evolve and propel into the future. And a lot of times, there a too many cards that have been printed to take into account all the mechanics and individual cards that could potentially make a new card or mechanic broken.
They will ban dimension fusion but not soul charge what a joke
Nuggy Wallis soul charge at least have restrictions on it...
And the cost is considerable. 1000-5000LP with no battle phase is steep. But then again it's one of those "high risk-high reward" cards.
boy do I have news for you.
funny you should say that
Ikr. Also the restriction didn’t matter, you don’t need to attack your opponent that turn if you FTK them or just lock them out of playing.
i like the idea of self destruct button, adds another layer of strategy and makes other decks besides just meta decks more viable.
This video brings me back, but also reminds me why I am glad I switched to MTG. I can play with these types of cards but they are more balanced because I have to spend resources upon the card that limits what as player can do.
What about Last Turn?