Can't watch the entire video right now? No worries! Here are some timestamps so you can watch it in sections: What is a Master Rule: 0:00 Master Rule 1: 3:01 Master Rule 2: 7:32 Master Rule 3: 15:47 Master Rule 4: 21:25 Master Rule 5: 27:40
wouldn't 'what is a Master Rule' technically start at 0:41 (after the TCGplayer.com splash)? this has been your daily dose of pedantry. have a good day.
In the video, I noticed you called them "Master Rules" for each singular rule change. I'm glad that you fixed this mistake in this comment down here. "Master Rule" should be used for one of them in singular, while "Master Rules" should be used to describe a group of them in plural. This was something I just noticed recently myself, and wanted to spread awareness of this.
ghost hoodie animation yeah same, I’ve never dipped into what’s going on in the competitive Yu-Gi-Oh scene. Id also like to see how it’s evolved, especially in the beginning where it began to diverge from casual play, I mean, modern Yu-gi-oh is so much fun casual, all the crazy tuner and xyz monsters and everything.
A few years ago someone (I think farfa?) uploaded a video called something along the lines of “the history of yugioh in one duel” and it was a really cool duel that went through like 15 years worth of yugioh eras. It was a few years ago so it’s obviously not up to date now, but definitely worth the watch
I was just about to comment before I watched: This is going to make the next 30 minutes of work from home a bit better, would like more of this from doug. Especially because he is actually well worded.
His videos are essentially mini-podcasts to begin with. The visuals are rarely essential to look at to understand his discussions, so it's pretty easy to just put them on to listen to in the background while doing other things.
Link monsters are not a bad thing, it's good to have a monster that you can summon just by having 2-3 monsters on the field without caring for levels or Tunners. The problem was making your beloved old decks unusable, that was a bad call, and even pendulums(That i don't understand to this day because i never cared) didn't made all the old machanics obsolete. You could keep using any deck ignoring the mechanic. Link changed that and the new Master rule corrects it.
José Manuel Konami created link monsters in attempt to slow down the game, but after a couple months when so many more good link monsters were released, it made the game even faster than before, so then, they created the new master rule to return back to before while still nerfing pendulums. The real problem mechanic
@@kenzofromtheyu-gi-squad2601 Konami: Links are to slow down the game. Also Konami: Encouraged Extra Linking where your opponent is locked out of their entire Extra Deck. But Pendulums are the _real_ problem mechanic...
José Manuel exactly! Link monsters were great i loved the idea of monsters that had effects based on what were around it. It was master rules 4 basically making them mandatory for most decks that can go to hell.
I'm intrigued how you mentioned that Master Rule 3 was the most despised master rule, because my personal experience pointed to that being Master Rule 4. Every new mechanic since Synchro did not actually change how your deck played, but Link monsters were mandatory if you wanted more than one extra deck monster on the field at a time, and that pissed a *lot* of people off, myself included. Maybe it's just the context of playing with people who hadn't changed decks but a handful of times over many years instead of chasing the meta (we were young and didn't have the disposable income for that), but that change alone seriously killed a huge portion of the community I was in off because they felt like they were being strong-armed into purchasing new cards they didn't actually care about and couldn't play the decks they loved anymore. It's the first change that made me think Konami wanted to make money not by creating new or interesting deck styles for us to want to experiment with but by flat out changing the rules on older decks and forcing them to evolve newer cards into their strategies to even try and stay alive, which is basically why I quit at that point.
@@justawarlord For the mechanic/metas themselves, I believe that. I'd even argue that Link was generally a much more positive change save what Master Rule 5 will eventually solve about it compared to Pendulums at release. But at the time of Master Rule 4 rolling out, in that moment of change? Links were oppressive by comparison to Pendulums. I'm speaking from personal experience, so it's normal that my small subset is not the same as everyone everywhere, which is why I won't dispute that Master Rule 3 could have absolutely been more hated than Master Rule 4, but Pendulums honestly didn't change much for us and budget decks had access to plenty of counterplay because Anti-special summon isn't that hard to find. By comparison, the mere existence of Link meta nerfed so many decks (RIP to my friends playing Ghostricks and Quasar turbo, they were hit the hardest), and while the Link monsters themselves weren't too bad early on, it was the fact you basically *had* to play them that set most of us off. It left a bad taste for them that really basically left many of them as holdouts against the mechanic (because Konami expects you to spend money on them after they said, "No, you can't play your favorite deck anymore.") and simply couldn't compete by the time the likes of Borreload and Firewall rolled around.
I swear Pendulum was extremely easy to understand, but for some reasons people didn't buy it. Sure there were some broken Pendulum builds out there (looking at you Qliphort), but overall, it's still not mandatory like Link and the other summoning methods were still very viable
Doug, I love longer videos like these. I tend to listen to videos in the background while I play a game (in fact I played Animal Crossing while listening to this) and longer form videos like this are perfect for that.
I stopped playing just before Pendulums came out. I recently started playing with the Yugioh game on Switch. I was dissapointed at first because you could only summon only 1 Fusion or Syncro or XYZ monster without having Link monsters with the right arrows so even though I liked the game I didn't had as much fun as I thought. But when the Monster Rules 2020 came out the game is a blast to play. You can ignore LInks and just summon a bunch of monsters at once, you know like how it should have been from the beginning? Summoning a bunch of Shaddols Fusions at once, a bunch of Raidraptors at once, a bunch of Blackwings at once? So much fun!
Yep I bought the game before they updated to master rules 5, unless you were playing a deck that didn’t use the extra deck or one that used almost exclusively link monsters you were needlessly fucked in multiple area’s. It was especially stupid since they didn’t factor the story decks for the rule set. The only saving grace for it was you could have 3 banned, restricted, and semi restricted cards that way decks not including link monsters were not entirely screwed over.
Yeah the original push to force links was insane limiting ED monsters to 1 per board without them should have never been a thing Pendulum players probably still hate it
@@jmurray1110 It was kinda like how XYZ monsters were pushed in the beginning. But changing the rules was just taking it too far. Especially when it only benefited Links.
@@GenX6887 xyz at least didn’t fuck over synchro they were played depending on the deck but you weren’t forced to include any by the rules (just power creep)
As someone who was into Yugioh as a kid and only just recently started learning about it again, this video is super helpful for me. A lot of videos mention Master Rules but those same channels don't tend to define their terms, so thanks for making this :)
As much as I appreciate PSCT, I wish the tcg used bullet points more often. Stratos is one of my favorite cards just because of the way its effect is formatted, it's just so clean.
I agree, as a Yang Zing player, ppl get mindblown so much they call the judge on me constantly because of YZ monster's wall of text, it'd be best to be organized to reduce that from happening
How about they just outline it like : Requirement: Effect: Limitation: Or something like that, but at least seperate the activation requirement and the actual effect, that would make the game so much easier on anyone trying to get into it.
The same way you fondly remember synchros I actually have fond memories of xyz monsters. I started playing yugioh after I watched some reruns of the old series and after I started watching zexal I think I was ten or nine at the time(I think, It was right after the series started.) Anyway I got some random packs from gx and the utopia structure deck. Back then I really only had my grandma to play with even though she didn't really understand much of the cards (hell I didn't understand the cards myself). Now I know what my cards do and I have friends to play with, but those were nice times.
I love XYZ and master rule 2 because while I was never away from Yu-Gi-Oh but by the time XYZ were released I wasn't playing Yu-Gi-Oh as much as I did And XYZ is what got me back to the game
"Now I don't expect you to watch it all today, you can watch half today and half tomorrow" OR I can enjoy a long discussion video because its quarantine season and seriously I need these long videos thank you.
Just started the video and heard your thing about the timestamps, that actually sounds like a great compromise between people who like long videos and people who like short ones. Not sure why this isn't more common
How could I not watch a 30 minute dzeef video in one go? Thanks for this video! I've been wanting to learn more about previous master rules and this made it easy!
Many have mentioned they don't mind longer videos and I have to agree. I love hearing your discussions and I could listen to you speak about meaningful conversations about yugioh for hours.
But it was really annoying thrust me, the first time someone pulled off that trick I was like wtf. But the rulings were OK in that area so I had to just accept it.
I have always enjoy these types of discussion. It feels better than watching Yugitubers hyping up new cards all the time. Keep up the great content Dzeef!
You had me at being able to Fusion Summon and Synchro Summon freely again. With a little fine-tuning, my deck may actually be viable even if it won't always win.
It always blows my mind to find out that synchros came out in 2008 and xyz came out in 2011 because I played casually with friends up until 2015 because that was the year everyone found out about synchros and xyz. Somehow nobody in my town had ever heard about those mechanics until 2015. None of the cards were ever found in any packs or structure decks. It’s like my town existed in an alternate reality where synchro and xyz didn’t actually come out until way later than it did for everyone else.
The “going first is advantageous” thing is always surprising to me, but that’s because I only play the duel links format where turn 2 is significantly stronger than turn 1. But it makes sense in the tcg format where there’s more life points and more options for negation and disruption.
The thing about going first is that you dont have to only rely on handtraps to interact with your opponent because you can set up your board with traps and monster effects, which generally undoes any advantage of going second if you play it right.
Definitely one of the best videos on your channel, in my opinion. Master Rules are a subject that I don't see discussed pretty often. It was super interesting to see their history. Great vid Doug! :)
5:16 The effect on the player base was really quite dramatic. The Yu-Gi-Oh! players born in the early 90s were pretty appalled by the decision to add extra deck monsters that were so strong, so powerful, that deck building would be forever changed to accommodate them. They left in droves, and it very much DID seem like the end of Yu-Gi-Oh! Look at the card releases, and note how soon Goyo guardian was released after the introduction of Synchros. We were hardly prepared. Dark magician of chaos and breaker the magical warrior were considered some of the best cards in the game at that time. Power curve has risen exponentially since then, And most of modern deck building now revolves around terms like "combo-off" and "chains". The decks that came out in the immediate aftermath were auto pilot and non-interactive. Synchros only made decks like the Lightsworns (which already played themselves) even more powerful. And if you're curious, this has literally just happened in Magic the gathering with the release of the newest set. They have added an extra deck and cards that can be called arbitrarily from it.
I just realized something. MR4 is like the “New Coke” of YGO formats. They implemented it to change things up but people didn’t like it so when they undid it (aka went back to “Old Coke”), people came back in droves excited about being able to do what they used to be able to do.
MR4 trashed my Blackwings deck, and made it really hard for me to play. It made it so I *NEEDED* links, and since my "collection" was basically the stuff no one else wanted and one actual deck, it made getting link cards was damn near impossible. At the time, I had no job and no money, and couldn't just buy things to keep up, so I spent a while not being able to play or playing a serious disadvantage. Thank christ they finally changed it.
Dzeeff: I don't expect you to watch it all in one go, it would take a lot of time, and not everybody has this much free time and stuff. Quarantine: YOU UNDERESTIMATE MY POWER!!!
I started really playing the game (with proper rules) once synchros came out. I was probably around 12 and even synchros were pretty confusing for myself and my middle school friends. Listening to this video really brought me back to those good old days and all the years in between.
Ey, you put a lot of work into this. This is neat; really puts the history of the game into perspectives for us old fogies who fled when we saw the writing on the wall with Synchros.
The Master rule 5 update brought us back. Classic Yu-Gi-Oh players here, I have a pyramid trophy from 2002 with my name on it and now my daughter is better at this than I ever was... Thanks for the video, it really helped!
When you said Synchros has been around for 12 years, it really feels unreal. It feels like it was just yesterday I got excited seeing Junk Synchron for the first time, chanting Junk Warrior's name, playing Tele-DAD only in Tag Force 3 as it was waaaaay out of my budget. Man, time really did fly by.
It’s interesting how old school players would complain about synchros when we basically had the same concept with contact fusion. There were multiple fusion monsters that could be summoned by just sending to the gy/removing from play the fusion materials from the field to summon the fusion monster (like XYZ Dragon and Neo Spacian monsters.)
Im in the yugi tuber rabbit hole but your easy to understand and thorough i actually take some tech options from your reviews just getting back into the game
I play an Odd-Eyes deck and I never use it, mostly because it doesn't actually help you win the game. If Odd-Eyes is in the pendulum zone, it's going to the extra deck at end of turn.
I'd really get back into Yu-Gi-Oh if they started to make the world championship games again. I don't really know what a ton of things do anymore and I feel back playing against other people and slowing the game down because I don't know what I'm doing
Ya know, I'd like to see you and BladeYGO do a collab together. Y'all have the same kinda style, and I think a history video from you two would be neat.
As a collector I've just recently got back into this game, spurred on by my discovery of Link monsters a few months ago. Been collecting since the beginning with most of my cards dating back to the Original Yu-Gi-Oh days. I remember when the Synchro cards came out back when I was a freshman in high school and fell for then immediately which probably makes up almost another half of my collection. Lost interest in it when the XYZ cards came out but still got some from that period as well before stopping all together just before the pendulum cards released. Been picking up new cards for my collection these past few months off eBay. Even gone as far as to start watching old episodes of the different series again as well.
Wow! I'm used to watching long videos on YT but this has to be the most considerate I've seen any content creator be about breaking up the video. Good stuff.
Thank you for this timeline, I needed it! I quit YGO right after the introduction of Pendulum, mainly because it looked like Synchro and XYZ were now less effective, as well as control decks (my favorites). 2017 didn't catch me either, seemed like an overcomplicated introduction to heal from pendulum plague (but I wasn't into YGO anymore at the time so I was probably wrong). Having looked at master rule 5, and with the recent Ghost from the Past expansion, I am now newly curious of playing, collecting and discovering new strategies without having to bury my old beloved decks!
I usually don’t leave comments but I had to say that I really liked this video. It was long but very informative and interesting. Discussions like this are great. I definitely learned a lot. You can tell you’ve put a lot of thought into content over this quarantine.
I really enjoyed this video. I actually quit playing around the release of master rule 1 and have recently returned so your video was super informative. Thank you.
I used to DESPISE link monsters because you were forced to use them if you wanted to even play the game, but now, I’m willing to give them a shot. Now that I have a substantial link collection, and I have a few monsters that are pretty tough to get, we’ll see how they play for me. It’s great to know that the original three styles are no longer restricted, and the arrows only apply to other links and pendulum monsters now.
XYZs monsters is my number 1 favorite mechanic. It's widely different from other mechanic and yet still remained simple. Also it's probably the most powerful mechanic since it had highest number of extra deck monsters banned only links coming close second. I wouldn't be surprised if links surpass XYZ monsters in terms of number of monsters being banned.
Master rule 5 i didnt even realize this was a thing ! i was suddenl;y wondering when playing Yugioh why i could summon in the extra deck monster zone. very good video !
Great video Dzeef as a player of yugioh for many many years I was mostly a casual player except for a time during the GX era where i played way mroe seriously, and i never understood Master Rules until now, so thank you!
I came back myself only playing Duel Links right now after leaving the game when it was 5Ds. I didn't know what master rules were. Thanks, for this very informative vid! Although now I'm just overwhelmed by the sheer playstyles the game has to offer now.
I actually had that Synchro starter deck, I remember it was my first structured deck and at the time it felt pretty good. I didn't play competitive or anything so I didn't know the value (or lack there of) of this deck
I'm sure other people have said it, but Magic the Gathering has always had a "15 cards or 0 cards" side deck, and it may be that yugioh followed this simply because "That's clearly what card games do". MtG's side deck rules include that you can be DQ'd from official games if your side deck doesn't contain 0 or 15, but they eventually changed it to allow people to add basic lands (which you may have any number of) to their side deck if they accidentally register an incomplete side deck at a tournament.
Thank you for making this video. I was very confused because I am just now getting back into the game during master rules 5 and I was confused when pendulum zones were gone, you no longer needed link monsters to get into extra deck plays, and you know longer draw at the beginning of your turn if your going first. I was very confused by field spells being used at the same time. After watching this video I have a way better idea of how Yugioh evolved over time. So far loving master rules 5.
I was only a kid at the time, but i remember synchros being beyond busted when they came out. This was the first strategy type that didnt have to draw or search very specific cards to get out a specific board, and could even use the same cards in hand to get out different options based on what you needed for the situation. So where old decks would need to play as many of their core strategy cards as possible to hope to draw into and would need to draw counters/outs every time they needed them, these new decks could just run a full list of tuners and non-tuners that combo well together so they could practically always open their best ending monsters and perfect outs. This inherent advantage meant synchros/tuners would have needed to be complete garbage as individual cards to not completely outclass everything else at the time. I personally like this shift now since it made yugioh so much more consistent and gave the turn player so many more options, but id say that masterrule change is the largest shift yugioh has ever had.
when they came out they where yout "good" until the hole "Dark Armed Dragon" Decks emerged which could spam LV8 anytime. After especially this deck got hit... the playing field was actually pretty even and it was a great time to play until everything got out of hand quickly. (i played since LOB until 3 years ago so yeah... i'm old)
@@Zanji1234 Ive heard 3 DADs is traumatic for old school players, but have never learned exactly why. Did the decks have lots of ways to get to the card or were they just power cards when happened to be drawn? What did the decks do when they didnt draw DAD?
I played from lob and I quit like a month before xyz came out. I loved synchro when I played. I just started playing again.. it's taking me a while to catch up. The game is so much different than it was in 2009-2010.
Synchros is probably the peak for me, they were interesting and gave you a good amount of options without breaking the game or getting oppressively convoluted.
Well that's a like from me watched it all in one go and as a player getting back into the game after many many years your channel has been a great source of info and entertainment so thank you
Can't watch the entire video right now? No worries! Here are some timestamps so you can watch it in sections:
What is a Master Rule: 0:00
Master Rule 1: 3:01
Master Rule 2: 7:32
Master Rule 3: 15:47
Master Rule 4: 21:25
Master Rule 5: 27:40
Awesome! Thank you! :D
wouldn't
'what is a Master Rule' technically start at 0:41 (after the TCGplayer.com splash)?
this has been your daily dose of pedantry. have a good day.
In the video, I noticed you called them "Master Rules" for each singular rule change. I'm glad that you fixed this mistake in this comment down here. "Master Rule" should be used for one of them in singular, while "Master Rules" should be used to describe a group of them in plural.
This was something I just noticed recently myself, and wanted to spread awareness of this.
Nice
I wish more CZcamsrs put time stamps always a welcome video addition
I'm just a filthy casual but I think it would be cool if you talked about the evolution of the meta in competitive yugioh
ghost hoodie animation yeah same, I’ve never dipped into what’s going on in the competitive Yu-Gi-Oh scene. Id also like to see how it’s evolved, especially in the beginning where it began to diverge from casual play, I mean, modern Yu-gi-oh is so much fun casual, all the crazy tuner and xyz monsters and everything.
OMG IT WOULD BE AMAZING
I agree, I'd also love a video on the history of the ban list but that could fit into your idea as they probably go hand in hand
ghost hoodie animation A 2 hour Dzeeff video would be a dream come true
It would be a short list because its pretty much just this, Konami kept printing more and more powerful cards
I would've love to see a meta history of Yugioh, since to the beggining till today
That would be out-of-this-world amazing.
Ygoprodeck has a cool article but seeing a video about it would be great.
check out Farfa's history of Burning Abyss video that kinda covers everything from the release of that archetype through to the start of MR4
A few years ago someone (I think farfa?) uploaded a video called something along the lines of “the history of yugioh in one duel” and it was a really cool duel that went through like 15 years worth of yugioh eras. It was a few years ago so it’s obviously not up to date now, but definitely worth the watch
MST. TV made two videos on that subject
“Dzeeff doesn’t understand podcasts”
(People like long videos)
I was just about to comment before I watched: This is going to make the next 30 minutes of work from home a bit better, would like more of this from doug. Especially because he is actually well worded.
Derek Evans for real, I wish there were more yugioh theory related videos that don’t last 10:01 minutes
Only if the topic is worth it. lol
His videos are essentially mini-podcasts to begin with. The visuals are rarely essential to look at to understand his discussions, so it's pretty easy to just put them on to listen to in the background while doing other things.
i don't
Master rule 5 got me back into the game . hated when they added link monsters
Link monsters are not a bad thing, it's good to have a monster that you can summon just by having 2-3 monsters on the field without caring for levels or Tunners.
The problem was making your beloved old decks unusable, that was a bad call, and even pendulums(That i don't understand to this day because i never cared) didn't made all the old machanics obsolete.
You could keep using any deck ignoring the mechanic.
Link changed that and the new Master rule corrects it.
José Manuel Konami created link monsters in attempt to slow down the game, but after a couple months when so many more good link monsters were released, it made the game even faster than before, so then, they created the new master rule to return back to before while still nerfing pendulums. The real problem mechanic
@@kenzofromtheyu-gi-squad2601 Konami: Links are to slow down the game.
Also Konami: Encouraged Extra Linking where your opponent is locked out of their entire Extra Deck.
But Pendulums are the _real_ problem mechanic...
ScionStorm That’s what I was trying to say by saying that they added better link monsters
José Manuel exactly! Link monsters were great i loved the idea of monsters that had effects based on what were around it. It was master rules 4 basically making them mandatory for most decks that can go to hell.
I'm intrigued how you mentioned that Master Rule 3 was the most despised master rule, because my personal experience pointed to that being Master Rule 4. Every new mechanic since Synchro did not actually change how your deck played, but Link monsters were mandatory if you wanted more than one extra deck monster on the field at a time, and that pissed a *lot* of people off, myself included.
Maybe it's just the context of playing with people who hadn't changed decks but a handful of times over many years instead of chasing the meta (we were young and didn't have the disposable income for that), but that change alone seriously killed a huge portion of the community I was in off because they felt like they were being strong-armed into purchasing new cards they didn't actually care about and couldn't play the decks they loved anymore. It's the first change that made me think Konami wanted to make money not by creating new or interesting deck styles for us to want to experiment with but by flat out changing the rules on older decks and forcing them to evolve newer cards into their strategies to even try and stay alive, which is basically why I quit at that point.
everyone except triff hates pendulums
link 4 is difrent but people liked it
@@justawarlord For the mechanic/metas themselves, I believe that. I'd even argue that Link was generally a much more positive change save what Master Rule 5 will eventually solve about it compared to Pendulums at release.
But at the time of Master Rule 4 rolling out, in that moment of change? Links were oppressive by comparison to Pendulums. I'm speaking from personal experience, so it's normal that my small subset is not the same as everyone everywhere, which is why I won't dispute that Master Rule 3 could have absolutely been more hated than Master Rule 4, but Pendulums honestly didn't change much for us and budget decks had access to plenty of counterplay because Anti-special summon isn't that hard to find. By comparison, the mere existence of Link meta nerfed so many decks (RIP to my friends playing Ghostricks and Quasar turbo, they were hit the hardest), and while the Link monsters themselves weren't too bad early on, it was the fact you basically *had* to play them that set most of us off. It left a bad taste for them that really basically left many of them as holdouts against the mechanic (because Konami expects you to spend money on them after they said, "No, you can't play your favorite deck anymore.") and simply couldn't compete by the time the likes of Borreload and Firewall rolled around.
Just a WARLORD anyone who hated master rules 3 but loved 4 is an idiot.
Just a WARLORD i loved pendulums! Links were great but master rules 4 could go to hell.
I swear Pendulum was extremely easy to understand, but for some reasons people didn't buy it. Sure there were some broken Pendulum builds out there (looking at you Qliphort), but overall, it's still not mandatory like Link and the other summoning methods were still very viable
Doug, I love longer videos like these. I tend to listen to videos in the background while I play a game (in fact I played Animal Crossing while listening to this) and longer form videos like this are perfect for that.
I stopped playing just before Pendulums came out. I recently started playing with the Yugioh game on Switch. I was dissapointed at first because you could only summon only 1 Fusion or Syncro or XYZ monster without having Link monsters with the right arrows so even though I liked the game I didn't had as much fun as I thought. But when the Monster Rules 2020 came out the game is a blast to play. You can ignore LInks and just summon a bunch of monsters at once, you know like how it should have been from the beginning?
Summoning a bunch of Shaddols Fusions at once, a bunch of Raidraptors at once, a bunch of Blackwings at once? So much fun!
I just bought the Switch game after finding out about the Master Rule 5 update. I'm so glad I waited to buy that game!
Yep I bought the game before they updated to master rules 5, unless you were playing a deck that didn’t use the extra deck or one that used almost exclusively link monsters you were needlessly fucked in multiple area’s. It was especially stupid since they didn’t factor the story decks for the rule set. The only saving grace for it was you could have 3 banned, restricted, and semi restricted cards that way decks not including link monsters were not entirely screwed over.
Or multiple Elemental Hero Fusions. Yeah, I'm so old school that I don't put Hero in all-caps.
Is a Pendulum enjoyer It kinda hurts, but I can't pretend like 5 free monsters wasn't insane
Christmas come early boys, we got ourselves a 30 min Dzeeff video
“Watched in one go” gang
hell yea
Hi.
Working while listening. Such a good day.
Sup
Yeah watched in 1 go gang forever
I almost quit Yugioh because of Master Rule 4. But Master Rule 5 brought me back and now my old decks are playable again!
Yeah the original push to force links was insane limiting ED monsters to 1 per board without them should have never been a thing
Pendulum players probably still hate it
@@jmurray1110 It was kinda like how XYZ monsters were pushed in the beginning. But changing the rules was just taking it too far. Especially when it only benefited Links.
@@GenX6887 xyz at least didn’t fuck over synchro they were played depending on the deck but you weren’t forced to include any by the rules (just power creep)
As someone who was into Yugioh as a kid and only just recently started learning about it again, this video is super helpful for me. A lot of videos mention Master Rules but those same channels don't tend to define their terms, so thanks for making this :)
welcome back, fallen soldier
How'd it go? Did you hate yugioh and just play Mystic Mine or are you playing Budget Dino and wrecking $400 USD Medolche?
Ah a fellow Warrior Returning Alive.
Master Rules: Tokyo Drift
iSmell Butthurt arguably the best Master Rule
2 Master 2 Rules
Master 5
Rules 7
A spinoff : zones and extra deck ( show and Hobs )
I stopped playing the game in 2008 before synchros but returned last year so this was an interesting video
As much as I appreciate PSCT, I wish the tcg used bullet points more often. Stratos is one of my favorite cards just because of the way its effect is formatted, it's just so clean.
Me too. I have trouble reading when card text is just a wall of words. I have bullet points in most of my custom cards.
Exactly this. If only the localisation team for TCG is actually competent to put bullet points or number the effects like how the OCG did.
I agree, as a Yang Zing player, ppl get mindblown so much they call the judge on me constantly because of YZ monster's wall of text, it'd be best to be organized to reduce that from happening
How about they just outline it like :
Requirement:
Effect:
Limitation:
Or something like that, but at least seperate the activation requirement and the actual effect, that would make the game so much easier on anyone trying to get into it.
The problem is they need all the space available. Formatting it similarly to how stratos wastes a lot of space that they can’t afford to pay.
The same way you fondly remember synchros I actually have fond memories of xyz monsters. I started playing yugioh after I watched some reruns of the old series and after I started watching zexal I think I was ten or nine at the time(I think, It was right after the series started.) Anyway I got some random packs from gx and the utopia structure deck. Back then I really only had my grandma to play with even though she didn't really understand much of the cards (hell I didn't understand the cards myself). Now I know what my cards do and I have friends to play with, but those were nice times.
Doug, we are all in quarantine, no way no one doesn’t have time to watch/listen to this!
Long ago, the duelists lived together in harmony. Then, everything changed when the master rule 4 attacked
Then master rule 5 was announced, and Konami decided to reverse Master rule 3, and destroy pendulum monsters
Lol nice one 👌
LoL
Then Fusion, Synchro, and Xyz monsters were liberated by Master Rule 5.
@@GenX6887 All hail Master Rule 5!
You underestimate my free time.
I love XYZ and master rule 2 because while I was never away from Yu-Gi-Oh but by the time XYZ were released I wasn't playing Yu-Gi-Oh as much as I did
And XYZ is what got me back to the game
"Now I don't expect you to watch it all today, you can watch half today and half tomorrow"
OR
I can enjoy a long discussion video because its quarantine season and seriously I need these long videos thank you.
Just started the video and heard your thing about the timestamps, that actually sounds like a great compromise between people who like long videos and people who like short ones. Not sure why this isn't more common
How could I not watch a 30 minute dzeef video in one go? Thanks for this video! I've been wanting to learn more about previous master rules and this made it easy!
You've said that you like to do these like a Podcast, but I would listen to an actual dzeeff podcast.
An uhhhh... pp dzeeff, I guess.
"I do not expect you to watch this all in one go." *watches entire video in one go*
Many have mentioned they don't mind longer videos and I have to agree. I love hearing your discussions and I could listen to you speak about meaningful conversations about yugioh for hours.
I've been called out. He knew I watched it all in one go.
Never needed the time stamps, but I appreciate that you took the time to post them.
Ignition Priority doesn't make any sense lol.
But it was really annoying thrust me, the first time someone pulled off that trick I was like wtf. But the rulings were OK in that area so I had to just accept it.
I have always enjoy these types of discussion. It feels better than watching Yugitubers hyping up new cards all the time. Keep up the great content Dzeef!
Honestly I like 30+ minute videos, especially about Yu-Gi-Oh so o say keep it up
I think you should have mentioned that we not only got the new mechanics but also the psychic, wyrm and cyberse type with the master rules
30 minutes is nothing dzeeff it was great background noise while I was grinding levels. Please do more long videos they’re great to listen to
You had me at being able to Fusion Summon and Synchro Summon freely again. With a little fine-tuning, my deck may actually be viable even if it won't always win.
It always blows my mind to find out that synchros came out in 2008 and xyz came out in 2011 because I played casually with friends up until 2015 because that was the year everyone found out about synchros and xyz. Somehow nobody in my town had ever heard about those mechanics until 2015. None of the cards were ever found in any packs or structure decks. It’s like my town existed in an alternate reality where synchro and xyz didn’t actually come out until way later than it did for everyone else.
Tbh the longer the video from better. Today's being 30 minutes made my day so much better!
The “going first is advantageous” thing is always surprising to me, but that’s because I only play the duel links format where turn 2 is significantly stronger than turn 1. But it makes sense in the tcg format where there’s more life points and more options for negation and disruption.
The thing about going first is that you dont have to only rely on handtraps to interact with your opponent because you can set up your board with traps and monster effects, which generally undoes any advantage of going second if you play it right.
Sorry Dzeef I watched all in one go. Thank you for the video though!
Love the 30 min video Doug, always killing it with these videos👌
half the time idk wtf ur saying in these vids but the way you talk just feels so nice to my ears
I left Yu-Gi-Oh because of MR4 and started again because of MR5
1:57 that Starter Deck on screen was sweet cause I got an Ultra Rare overdrive teleporter from CSOC in there 🤣
Definitely one of the best videos on your channel, in my opinion. Master Rules are a subject that I don't see discussed pretty often. It was super interesting to see their history. Great vid Doug! :)
5:16
The effect on the player base was really quite dramatic. The Yu-Gi-Oh! players born in the early 90s were pretty appalled by the decision to add extra deck monsters that were so strong, so powerful, that deck building would be forever changed to accommodate them. They left in droves, and it very much DID seem like the end of Yu-Gi-Oh!
Look at the card releases, and note how soon Goyo guardian was released after the introduction of Synchros. We were hardly prepared.
Dark magician of chaos and breaker the magical warrior were considered some of the best cards in the game at that time. Power curve has risen exponentially since then,
And most of modern deck building now revolves around terms like "combo-off" and "chains".
The decks that came out in the immediate aftermath were auto pilot and non-interactive.
Synchros only made decks like the Lightsworns (which already played themselves) even more powerful.
And if you're curious, this has literally just happened in Magic the gathering with the release of the newest set.
They have added an extra deck and cards that can be called arbitrarily from it.
I watched the Entire thing in 1 go. I certainly like living on the Edge
I just realized something. MR4 is like the “New Coke” of YGO formats. They implemented it to change things up but people didn’t like it so when they undid it (aka went back to “Old Coke”), people came back in droves excited about being able to do what they used to be able to do.
MR4 trashed my Blackwings deck, and made it really hard for me to play. It made it so I *NEEDED* links, and since my "collection" was basically the stuff no one else wanted and one actual deck, it made getting link cards was damn near impossible. At the time, I had no job and no money, and couldn't just buy things to keep up, so I spent a while not being able to play or playing a serious disadvantage. Thank christ they finally changed it.
Dzeeff: I don't expect you to watch it all in one go, it would take a lot of time, and not everybody has this much free time and stuff.
Quarantine: YOU UNDERESTIMATE MY POWER!!!
Master rule 2 is definitely my favorite one, xyz is my favorite summoning mechanic.
Day33 of waiting for new photon support
Thank you for giving us content like this. We Love to listen to the History and what did happened to Yugioh TCG and OCG. Keep it up
Because of My anxiety i AM always looking for long videos to take My mind of My problems so this video was aweosme ty for the content !
hell yeah a long dzeef video, i like this
I started really playing the game (with proper rules) once synchros came out. I was probably around 12 and even synchros were pretty confusing for myself and my middle school friends. Listening to this video really brought me back to those good old days and all the years in between.
Ey, you put a lot of work into this.
This is neat; really puts the history of the game into perspectives for us old fogies who fled when we saw the writing on the wall with Synchros.
Any way better content than that fellow with the Warcraft channel. *cough*
This is the first youtuber I’ve seen who put timestamps in their description for videos like these. Thank you!
The Master rule 5 update brought us back. Classic Yu-Gi-Oh players here, I have a pyramid trophy from 2002 with my name on it and now my daughter is better at this than I ever was... Thanks for the video, it really helped!
I love videos like this! I’m very excited for 30 minutes of Dzeef!
When you said Synchros has been around for 12 years, it really feels unreal. It feels like it was just yesterday I got excited seeing Junk Synchron for the first time, chanting Junk Warrior's name, playing Tele-DAD only in Tag Force 3 as it was waaaaay out of my budget. Man, time really did fly by.
It’s interesting how old school players would complain about synchros when we basically had the same concept with contact fusion. There were multiple fusion monsters that could be summoned by just sending to the gy/removing from play the fusion materials from the field to summon the fusion monster (like XYZ Dragon and Neo Spacian monsters.)
ikr
30 minutes of Doug talking?
That could only be topped by 30 minutes of Doug Driving! Excellent video.
Im in the yugi tuber rabbit hole but your easy to understand and thorough i actually take some tech options from your reviews just getting back into the game
Awesome video, was always curious about the older master rules but its hard to find that info.
16:16 Wait a minute...
Odd eyes has an effect to reduce battle damage? I never knew about that.
I play an Odd-Eyes deck and I never use it, mostly because it doesn't actually help you win the game. If Odd-Eyes is in the pendulum zone, it's going to the extra deck at end of turn.
@@Stinkoman87 I know. I played odd eyes for long time casually too, but I never knew he had a 2nd pendulum effect.
Yep in its pendulum effects. Of course most people forget about that because they mostly use its searching abilities
@@mlpfanboy1701 Yeah, why would he ever survive until the battlephase when he's needed.
Andrew Foose ive used it a few times. Not nearly as useful as its searching abilities but not useless in any way.
Dzeef: "Can;t watch the entire video right now?"
Me: "You underestimate my boredom!"
I'd really get back into Yu-Gi-Oh if they started to make the world championship games again. I don't really know what a ton of things do anymore and I feel back playing against other people and slowing the game down because I don't know what I'm doing
Ya know, I'd like to see you and BladeYGO do a collab together. Y'all have the same kinda style, and I think a history video from you two would be neat.
As a collector I've just recently got back into this game, spurred on by my discovery of Link monsters a few months ago. Been collecting since the beginning with most of my cards dating back to the Original Yu-Gi-Oh days. I remember when the Synchro cards came out back when I was a freshman in high school and fell for then immediately which probably makes up almost another half of my collection. Lost interest in it when the XYZ cards came out but still got some from that period as well before stopping all together just before the pendulum cards released. Been picking up new cards for my collection these past few months off eBay. Even gone as far as to start watching old episodes of the different series again as well.
Wow! I'm used to watching long videos on YT but this has to be the most considerate I've seen any content creator be about breaking up the video. Good stuff.
Thank you for this timeline, I needed it! I quit YGO right after the introduction of Pendulum, mainly because it looked like Synchro and XYZ were now less effective, as well as control decks (my favorites). 2017 didn't catch me either, seemed like an overcomplicated introduction to heal from pendulum plague (but I wasn't into YGO anymore at the time so I was probably wrong). Having looked at master rule 5, and with the recent Ghost from the Past expansion, I am now newly curious of playing, collecting and discovering new strategies without having to bury my old beloved decks!
I usually don’t leave comments but I had to say that I really liked this video. It was long but very informative and interesting. Discussions like this are great. I definitely learned a lot. You can tell you’ve put a lot of thought into content over this quarantine.
I really enjoyed this video. I actually quit playing around the release of master rule 1 and have recently returned so your video was super informative. Thank you.
I used to DESPISE link monsters because you were forced to use them if you wanted to even play the game, but now, I’m willing to give them a shot. Now that I have a substantial link collection, and I have a few monsters that are pretty tough to get, we’ll see how they play for me. It’s great to know that the original three styles are no longer restricted, and the arrows only apply to other links and pendulum monsters now.
i still of the opinion: MR 4 making money
MR 5 getting back the playerbase to actually buy packs in the future
XYZs monsters is my number 1 favorite mechanic. It's widely different from other mechanic and yet still remained simple. Also it's probably the most powerful mechanic since it had highest number of extra deck monsters banned only links coming close second. I wouldn't be surprised if links surpass XYZ monsters in terms of number of monsters being banned.
I'm glad of the longer videos as I usually listen to them like a podcast.
Master rule 5 i didnt even realize this was a thing ! i was suddenl;y wondering when playing Yugioh why i could summon in the extra deck monster zone. very good video !
I've been trying to get into YuGiOh a lot more recently. It's nice to see there's a video explaining the history of the game. Thanks :)
Great video Dzeef as a player of yugioh for many many years I was mostly a casual player except for a time during the GX era where i played way mroe seriously, and i never understood Master Rules until now, so thank you!
I came back myself only playing Duel Links right now after leaving the game when it was 5Ds. I didn't know what master rules were. Thanks, for this very informative vid! Although now I'm just overwhelmed by the sheer playstyles the game has to offer now.
dzeeff: Uses timestamps to make the video easier to watch in parts
Me: Still watches the whole damn thing 'cause it's so interesting
I'm a mobile user so the subheadings astounds me. Also very contextual and amazing video
Your history videos are the best
Hope you do more.
I can't name any one of them that I am unsatisfied with
I actually had that Synchro starter deck, I remember it was my first structured deck and at the time it felt pretty good. I didn't play competitive or anything so I didn't know the value (or lack there of) of this deck
dzeef here, thinking I've got anything better to do than binge this video about Master Rules
releasing an actual rule overhaul on April 1st?
Bold move
I'm sure other people have said it, but Magic the Gathering has always had a "15 cards or 0 cards" side deck, and it may be that yugioh followed this simply because "That's clearly what card games do". MtG's side deck rules include that you can be DQ'd from official games if your side deck doesn't contain 0 or 15, but they eventually changed it to allow people to add basic lands (which you may have any number of) to their side deck if they accidentally register an incomplete side deck at a tournament.
Thank you for making this video. I was very confused because I am just now getting back into the game during master rules 5 and I was confused when pendulum zones were gone, you no longer needed link monsters to get into extra deck plays, and you know longer draw at the beginning of your turn if your going first. I was very confused by field spells being used at the same time. After watching this video I have a way better idea of how Yugioh evolved over time. So far loving master rules 5.
I was only a kid at the time, but i remember synchros being beyond busted when they came out. This was the first strategy type that didnt have to draw or search very specific cards to get out a specific board, and could even use the same cards in hand to get out different options based on what you needed for the situation. So where old decks would need to play as many of their core strategy cards as possible to hope to draw into and would need to draw counters/outs every time they needed them, these new decks could just run a full list of tuners and non-tuners that combo well together so they could practically always open their best ending monsters and perfect outs. This inherent advantage meant synchros/tuners would have needed to be complete garbage as individual cards to not completely outclass everything else at the time.
I personally like this shift now since it made yugioh so much more consistent and gave the turn player so many more options, but id say that masterrule change is the largest shift yugioh has ever had.
when they came out they where yout "good" until the hole "Dark Armed Dragon" Decks emerged which could spam LV8 anytime. After especially this deck got hit... the playing field was actually pretty even and it was a great time to play until everything got out of hand quickly. (i played since LOB until 3 years ago so yeah... i'm old)
@@Zanji1234 Ive heard 3 DADs is traumatic for old school players, but have never learned exactly why. Did the decks have lots of ways to get to the card or were they just power cards when happened to be drawn? What did the decks do when they didnt draw DAD?
Psct: exist
Dark worlds be like: "we don't do that here"
the discarding with those are so confusing lol
Great video, watched it all! I could get used to these haha
More lengthy podcast videos please. They are nice to have when I'm working on boring work.
I’ve been playing a Utopia deck since Master Rule 5, and it’s lots of fun.
I played from lob and I quit like a month before xyz came out. I loved synchro when I played. I just started playing again.. it's taking me a while to catch up. The game is so much different than it was in 2009-2010.
I'm so glad I came back when MR5 came out 🙌🏻
I happen to love the longer format videos
Bró I gotta say this is one of my fav vids you've done and I hope u make more of these longer videos.
I like longer videos, if you have in depth discussions, do this more often!
Synchros is probably the peak for me, they were interesting and gave you a good amount of options without breaking the game or getting oppressively convoluted.
Well that's a like from me watched it all in one go and as a player getting back into the game after many many years your channel has been a great source of info and entertainment so thank you
great vid man, appreciate.
I got back to the game by YDL, but your vid makes me want to play the master game again
Thats fine dude I hate shorter videos, I watch them because I enjoy the content but I enjoy this. So thanks.