Using Poliigon HDRs to light a scene in Blender

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  • čas přidán 25. 03. 2019
  • In this tutorial we will look at how to light a scene in Blender using Poliigon HDRs.
    We will also explore the advantages of using a low resolution EXR to light the scene whilst using a high resolution JPG to provide the camera backdrop.
    Links:
    HDR Outdoor Residential Road Cloudy - www.poliigon.com/hdr/hdr-outd...

Komentáře • 13

  • @ekyanso4253
    @ekyanso4253 Před 2 lety

    Linking to your own website where you gotta pay for a subscription to even do what this tutorial says. Great job guys.

  • @zakariablkass511
    @zakariablkass511 Před 3 lety

    thanks

  • @Sandra-hc4vo
    @Sandra-hc4vo Před 5 lety

    for the lighting that's also in the HDR section, but is specifically for lighting a person, car, or product, is there anything about using that, that may not be obvious? thanks.

  • @InfoRanker
    @InfoRanker Před 4 lety

    Does the HDR background cast reflections onto the scene? What I mean is if there is a tree or something in the HDR would it be visible in a glossy/reflective surface?

  • @espen990
    @espen990 Před 3 lety

    I imagine that using the low res hdr file for lighting and high-res jpg file for the background significantly reduces the processing power needed?

  • @kuruttaMirubo
    @kuruttaMirubo Před 4 lety +1

    I can't render out the backdrop. I don't know what's wrong with the node setup :/

    • @ayaanp123
      @ayaanp123 Před 2 lety +1

      check if under the film seconds transparent is off

  • @shubhankarwhosananimator9724

    I can't see shadows

    • @ayaanp123
      @ayaanp123 Před 2 lety

      make sure ur in cycles render mode

  • @samzye
    @samzye Před 5 lety +6

    Good explanation however, its kind of clickbait. Going from your last step, to final result. Just applying the HDR is ultra noicy, not like you show it off at last

    • @poliigondocumentation3584
      @poliigondocumentation3584  Před 5 lety +10

      I'm afraid optimising render settings was a little outside of the scope of this tutorial, I merely wanted to focus on the actual HDR lighting. The feedback is appreciated though, I'll consider making a specific video on the subject if I get a significant amount of people requesting the same thing.