Forcing an AI to do my CHORES! | Tavern Team Devlog #7

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  • čas přidán 20. 05. 2024
  • In order to keep your lovely tavern clean, I implemented multiple chores to do, I have a huge issue though.
    I just got home from working all day, sat down and realized I don't want to do any more chores. So I built AI staff that you can hire to not only run your tavern, but to keep it clean as well. Im gonna break down the specific logic I set up, and at the end, put them to the test to see if they can run the tavern entirely by themselves for a night.
    Come hang out on Discord: / discord
    Check out the Synty store by using my affiliate link to support the channel! syntystore.com?ref:TJ
    Twitter: / tjgamedev
    FootStep script I mentioned: github.com/dropecho/unity_foo...
    Most of you know what tavern team is at this point, it's a first person sim Ive been working on where you run the Tavern, serve customers, manage resources.
    Synty Assets:
    assetstore.unity.com/packages...
    Music in order of play -
    edamame - bbno$ & Rich Brian: • bbno$ & Rich Brian - e...
    jump man 93 - bruh: • jump man 93 - bruh
    No Matter - Family Barbeque: / no-matter
    Yung Bae - You’ve Got Me: / youve-got-me
    About me -
    Hi I'm TJ, a developer who is passionate about learning gamedev. I primarily develop games on the unity platform using C# but any code is fair game. I’m still learning a lot but hope you’ll enjoy my
    Software Used -
    Unity Version: 2021.1.22f1
    Visual Studio Code: code.visualstudio.com/
    Adobe Premiere Pro: www.adobe.com/products/premier
    Adobe Photoshop: www.adobe.com/products/photoshop
    PC Specs -
    NVIDIA GeForce RTX 3080
    AMD Ryzen 7 2700x
    32GB RAM
    Way too much caffeine
    #unity3d #indiedev #gamedev #indiegame #gamedevelopment #devlog #madewithunity
    #indiedev
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Komentáře • 232

  • @SebastianGraves
    @SebastianGraves Před rokem +18

    6:28
    "This is actually working"
    *Guy phase shifts through bar table*
    Gold.

    • @TJGameDev
      @TJGameDev  Před rokem +1

      I need to hire Snorlax for my AI Pathfinding, its a bit of a disaster held together by duct tape

  • @TheLouwie
    @TheLouwie Před rokem +21

    - Add musician as a job
    - Someone said add barfight, which could add bouncer as a job
    - You could add a kinglike npc that could spawn randomly and comes with some soldiers. It would “overwhelm” the pub, but if you can still manage it, it is rewarding.
    - You could add so that some people cannot pay their drinks, so they have to clean the mugs.

    • @TJGameDev
      @TJGameDev  Před rokem +2

      Musicians will be added, I’ll have to figure out how to make the bouncer interesting if there are no fights going on

    • @seoulpeterson432
      @seoulpeterson432 Před rokem

      @@TJGameDev If there are no fights happening, have it so the bouncers walk and talk with the regulars which could boost happiness a small amount.

    • @Mel-mu8ox
      @Mel-mu8ox Před rokem

      @@TJGameDev for bouncer
      there is a 2D game on steam called travellers rest in Early access.
      they have ppl occasionally shout in the bar, and you must go up to them and tell them to stop or it lowers happiness.
      sometimes they they quiet down, other times they walk to another table and start bothering ppl. you hit them with the mop to get them to leave
      maybe something like that, where drunken troublemakers will get a red aura/outline and start getting loud, and your bouncer can manhandle/drag them out screaming XD
      would love to see a dwarf get dragged out by a dainty elf bouncer XD

  • @tufs.
    @tufs. Před rokem +44

    Try to add some sort of Bar fight, it would be pretty cool
    Love the game soo far

    • @AlexRak2
      @AlexRak2 Před rokem +5

      This also would be a good way to add security

    • @TJGameDev
      @TJGameDev  Před rokem +9

      Haha everyone keeps asking, it'll get added

    • @lop1506
      @lop1506 Před rokem +4

      @@TJGameDev extra idea : how more populated it gets how more chance there will be for an bar fight

    • @Dubcore2011
      @Dubcore2011 Před rokem

      @@TJGameDev also needs a betting system. 😎

    • @NeverKnowsBetter
      @NeverKnowsBetter Před rokem +1

      was thinking this exact same thing.

  • @NotTheHeroStudios
    @NotTheHeroStudios Před rokem +1

    "it's me from the future, gas is still expensive"
    "I added the mug counter"
    😂

  • @hugohugo1446
    @hugohugo1446 Před rokem +3

    Since it is a game about service sector business, I want to see the ultimate villian, Karen.

    • @TJGameDev
      @TJGameDev  Před rokem

      Oh god no, a customer that just complains all the time 😂😂

  • @curiouspers
    @curiouspers Před rokem +2

    Oh I missed this dev log, you already did some chores and hiring staff, cool! I can add that it may be cool to make visitors spread the dirt with their feets after stepping in the spill, so that way you'd probably want to remove all the spills asap. And also it can be a nice touch of realism, as well as a way to balance out your chores load with amount of customers and amount of staff hires. Either way, very cool update! Cheers, mate!

    • @TJGameDev
      @TJGameDev  Před rokem +1

      Tracking spills around is a great idea, it’ll get added to the list

  • @iamgruff
    @iamgruff Před rokem +1

    Thanks for your fun devlogs and hard efforts to bring them to the public eye. Might I suggest thinking about Bouncers as an employee utility AI, they could handle rowdy tables when theyve drunk too much, stop barred riff raff returning at the door, ad probably more ha!! :)

  • @lendoinstira1114
    @lendoinstira1114 Před rokem +4

    If you decided that the ale barrels aren't infinite, you could add a basement for storage, and then add a grunt who carries barrels and such. You could also have a place where you could order barrels, and they show up behind the tavern in a wagon. The grunt could also unload the barrels and put them in storage.

    • @TJGameDev
      @TJGameDev  Před rokem +1

      Good ideas, I have a storage closet in the back for them but wasn’t sure how they’d show up, I think I’ll use that idea

  • @CourteousH
    @CourteousH Před rokem

    I like it. Here are some ideas to help your scope creep:
    - Rats as another chore
    - Negotiating minigame to upsell customers to the better Ale
    - Flair bartending minigame. (physics or quicktime events?)
    - Flirt option
    - Ability to move the furniture into different arrangements for customization
    - In-game achievements/events that make banners - eventually cover your walls with them like trophies.
    - Demo of game that allows you to visit another person's tavern as a guest - this would enable exposure as Streamers could run a bar and their audience/patrons visit and hang out there. Kind of meta. Would work well with more mini-games for patrons.
    - Trivia
    - Darts
    - Card game(s)
    - Drunkenness UI for when a Patron has had too much - gets worse at walking, darts, trivia; sounds change slightly, etc.

    • @Kherzon
      @Kherzon Před rokem

      Great ideas. The rats can be like in overcooked where you have to swat them when they steal food or whatever. Negotiating can be like in Kingdom Come: Deliverance, where if you haggle too high, the person will get fed up.

  • @babbage___
    @babbage___ Před rokem +7

    very nice job man, can only imagine how satisfying it must have been seeing all your systems working in tandem

  • @MilkBanana
    @MilkBanana Před rokem +1

    found this channel, watched a few vids, realized he's jacked, then watched till the end, man's a god damn unit
    can't wait for the next updates!

  • @seetz8054
    @seetz8054 Před rokem +2

    Perhaps add a chef that makes simple snacks like a charcuterie boards and salads and stuff. This would be a pretty late game though

    • @TJGameDev
      @TJGameDev  Před rokem +1

      Sure, then maybe a waiter to bring the food around

  • @carlstigaxel
    @carlstigaxel Před rokem +1

    you need a BARD! A Lute playing Bard that can be either cheered or booed by the visitors. If its a good bar people buy more drinks, + NPC bar fights you have to control!

    • @TJGameDev
      @TJGameDev  Před rokem

      Absolutely, trying to figure out how I’ll do it

  • @blxckberrypie
    @blxckberrypie Před rokem +4

    i found your channel yesterday and instantly had to binge-watch your devlog series. thank you so much for this!! it's amazing to see all your progress.

    • @TJGameDev
      @TJGameDev  Před rokem

      Hey thanks so much! Glad you’re enjoying the series

  • @peileed
    @peileed Před rokem +2

    you need to do like Rimworld and allow the player to set the task, so the player needs to balance between cleaning mugs, or cleaning floor, but he will have to go to leave/ pick up the broom, which would waste some time, to force the player to be more efficient with the schedule

  • @crusty_emu
    @crusty_emu Před rokem +4

    This game is fairly interesting, I imagine there could be a sort of night rush mode in the distance future when the game is done. Could be a neat challenge.

    • @TJGameDev
      @TJGameDev  Před rokem +2

      Yeah good thought, thanks man

  • @alyssafaden9443
    @alyssafaden9443 Před rokem +1

    this is so insanely super polished. exceptional work

  • @Binho-yx5py
    @Binho-yx5py Před rokem +5

    You have some really cool ideas man, I'm looking foward to begin a game project myself in the near future as well, hope everything goes well for both of us. Keep up the great work

    • @TJGameDev
      @TJGameDev  Před rokem +1

      Thanks man, best of luck to you!

  • @ProbablyElliott
    @ProbablyElliott Před rokem +1

    I think the spill logic would also be cool if it takes into account how many beverages the customer has had on top of the race

  • @jimzkie5634
    @jimzkie5634 Před rokem +1

    BAR FIGHT! You need bouncers.

  • @ZeroBrush
    @ZeroBrush Před rokem +1

    I think will be cool to add stats for your employees, like a screen were they have some stats, and if a certain stat is low they probably mess up something, like giving the wrong beer o forgetting the order. I suggest it cause if they are all perfect you don't need to play anymore and the game just becomes you watching AI doing everything.

    • @TJGameDev
      @TJGameDev  Před rokem +1

      Yeah stats are a good idea, thanks

  • @nintenvlogz
    @nintenvlogz Před rokem +1

    The game looks like it’s coming along really well! Nice work

  • @Gwilo
    @Gwilo Před rokem +2

    loving this series, the attention to detail really is nice!
    keep it up!

  • @twomur_
    @twomur_ Před rokem +1

    An idea that would be cool to see is you could Hire people that come into the Tavern so over time the people working for you would be people you chose. An example could be a Bard. If you hire him he would play music and people could tip him and working happiness would play a factor into how well they work

    • @TJGameDev
      @TJGameDev  Před rokem +1

      Hmm I like that. Maybe people can come up and ask for a job

    • @twomur_
      @twomur_ Před rokem

      @@TJGameDev yes!

  • @Soulstice-vl3db
    @Soulstice-vl3db Před rokem +1

    This game looks great really like your editing style

  • @erictripps125
    @erictripps125 Před rokem +1

    Clearly need to steal a sword vackshealth animation for that mop.

  • @mexiater
    @mexiater Před rokem +2

    Super nice video, I love how the game is turning out.
    I think it would be cool to have a daily special menu item which requires more resources to cook but gives a bigger income

    • @TJGameDev
      @TJGameDev  Před rokem +3

      Hmm, or maybe a daily special that you don’t make as much money off of but it attracts more customers. Thanks

  • @haseeb9090
    @haseeb9090 Před rokem

    This looks and feels amazing! Subbed!

  • @Brosquini
    @Brosquini Před rokem +1

    You could add a chef and a person who welcomes people into the bar and shows them to there chair

    • @TJGameDev
      @TJGameDev  Před rokem +1

      Oh good idea, chef will definitely be added eventually

  • @noblerifleman5897
    @noblerifleman5897 Před rokem +1

    Awesome work on this game!

  • @JordonRenn93
    @JordonRenn93 Před rokem +1

    It would be cool to see a hiring system where candidates have certain modifier, making them faster or better service etc, and you have to pay them a daily rate or something like that based on their skills on so on

    • @TJGameDev
      @TJGameDev  Před rokem +1

      Yeah true, I’d like to add that at some point

    • @JordonRenn93
      @JordonRenn93 Před rokem

      @@TJGameDev Cool! I think you'll end up making this into something really great, keep up the good work

  • @Dubcore2011
    @Dubcore2011 Před rokem +1

    Job idea: Bouncer, as other people have said but if you don't hire one you as the player can also do the job and break up fights.
    Fights stop people from buying drinks since they are watching and cheering so it's in the players interest to break up the fight to make more money.
    Also for those that don't want to break up the fight... Bar fight gambling system???🤯

    • @TJGameDev
      @TJGameDev  Před rokem +1

      Yes, if there’s fights going on some of the customers should also leave!

  • @ben22213
    @ben22213 Před rokem

    Someone here mentioned gambling. Would be cool to add an additional layer of multiplayer to have real people enter the pub to play cards games, magic tricks, that knife-finger game, perhaps?
    With that, adding incentives on making the night a success for the pub (making friends with the patrons, buying more drinks), or making the staff fail the night (spilling drinks, picking fights without getting removed from the bouncer).
    Edit: more ideas!
    Adding an intoxication level. Every pint increases how drunk the patrons/players are. The bouncer will need to monitor those who get to 4+ pints and remove them accordingly/bar tenders won’t be able to serve steaming people. The more drunk people, the more likely there is to be a brawl. There’s probably a lot you can do with this.
    Is there a goal for the night? Turning profits? Happy customers? How does your team win?
    I can also see a lot of potential for adding more races with unique attributes to increase difficulty. Ghouls who don’t drink and make everyone miserable, hobbits who are too short for the table/bar, orcs/bad guys who are aggressive and pick fights… what would wizards do? (Clearly LOTR inspired). Also love the idea of adding situational NPCs (kind of like modifiers).
    Real cool concept, looking forward to watching the progress.

    • @TJGameDev
      @TJGameDev  Před rokem

      Damn, screenshoted this as I like a lot of the ideas. Thanks so much man!

  • @EpicJediPotato
    @EpicJediPotato Před rokem +1

    Just a random idea, but you could do something like, if someone waks in a spill, it will spawn a few spills footprints. I think it would make a little challenge about priotizing chores :)

    • @TJGameDev
      @TJGameDev  Před rokem +1

      That’s a really great idea. I’ll absolutely add it

  • @wcrb15
    @wcrb15 Před rokem +1

    Adding a security staff member to handle unruly patrons would be a cool feature add :)

  • @n8dev
    @n8dev Před rokem +1

    let’s go TJ

  • @frankprince7502
    @frankprince7502 Před rokem +1

    AI Staff Idea... Chef:
    takes orders of customers who are ordering food
    buys random ingredients (can repeat if they don't buy the required ingredients to make any variation of the customer's orders)
    uses logic to make the best possible meal with those ingredients
    brings the meal to the customer
    repeats
    Alternatively... you could program a wooden barrel/bucket with ice in it that would function like a fridge that could store meals
    buys random ingredients (can repeat if he doesn't have ingredients to make ANY food)
    uses logic to make the best possible meal with those ingredients
    places meal in the new cooler you coded
    repeats

    • @TJGameDev
      @TJGameDev  Před rokem

      Great ideas! A chef will be added at some point!

  • @andrewpullins8817
    @andrewpullins8817 Před rokem +2

    You should add bards as a hireable staff member. Better bards cost more, multiple bards could play more instruments. This would add to the enjoyment or mood of your customers. The more skill of the bard the better they play, the more enjoyable the song. The more instruments the better the song. Customers could have random interests in instruments making them enjoy the song more or less. Customers could tip the bard making them want to come back or maybe it is how they "Level".
    What would make this extra awesome would be if you had a single song with multiple tracks for each instrument. Select the track depending on what instrument the bard(s). So it would be cool to see the customers interacting with the song in some way. Bobbing their head, tapping their toes, raising a glass, singing along.

    • @TJGameDev
      @TJGameDev  Před rokem +1

      Damn lots of great ideas. Different tracks for instruments would be hard to do as I have no musical talent but it would be amazing

    • @andrewpullins8817
      @andrewpullins8817 Před rokem

      @@TJGameDev yeah and unfortunately I have no idea what a multi track song like this would cost. You're probably going to at some point get a music pack from somewhere for this game maybe from the asset store or a humble bundle. You might be able to use some audio recording software to split the songs into instruments Like this czcams.com/video/9oNHoE4wHc8/video.html. If that does not work you could possibly message the artist of the pack you get if you could get a version of the song split out for you. As long as you buy their tracks this might work.

  • @TheNalvor
    @TheNalvor Před rokem +1

    Ay Windrose. Keep up the good work man, loving it more everyday.

  • @crakermac3818
    @crakermac3818 Před rokem +1

    Brains and brawn, you young man are a chad.
    Zee world iz yourz. Kill it homie. Cant wait to play the game!

  • @yawarapuyurak3271
    @yawarapuyurak3271 Před rokem +1

    bruh, love your game devs! Really well polished. I know the assets are a huge part, but your use of them is what gives it that extra sweet immerssion. Also, nice deadlift! That's like 200kg in each side?

    • @TJGameDev
      @TJGameDev  Před rokem +1

      Thanks man! Yeah the assets are really helping me, I’m loving them. And yes 200kg. It comes out to 945lbs and we were bummed cause we didn’t have enough room to hit 1000 haha

  • @supremestudios5667
    @supremestudios5667 Před rokem +1

    They spill drinks a lot sheesh

  • @cansado2287
    @cansado2287 Před rokem +1

    Could be cool if the customers sang from time to time, like a random event that messes up the table and everything around it

  • @Ahmonza
    @Ahmonza Před rokem +2

    you should defiantly have an orc bouncer

    • @TJGameDev
      @TJGameDev  Před rokem +1

      Yeah, but he’s the max level bouncer. You’ll have to hire smaller guys first

  • @johnbrehm2629
    @johnbrehm2629 Před rokem

    I've been binging these videos; looking great so far. It would be good to have skill levels for the staff. For example a better bartender can take multiple orders at once and carry several drinks together. A skilled cleaner can clean a larger mess with a single action etc

  • @alistairmooncrest5018
    @alistairmooncrest5018 Před rokem +1

    This is coming along amazingly. I am catching up in your devlogs, but wanted to ask. I know you said the Player has to hire all of these workers, so the Player starts off running it all by themselves. Would it be possible for the workers to not be a permanent hiring? Meaning, if you fail to pay them their wage, and can and will quit, which could be horrific for the Player, especially depending on how much they upgraded the tavern and how many regulars they amassed. If a bartender (How many can you have? Can you upgrade the bar to be bigger with up to 3 bartenders to handle the influx as you tavern grows more popular?) quits, you have to handle all those people, which may lead to them getting impatient and leaving, especially if you haven't directly served anyone in a while.
    These are just some of my thoughts after watching, though sorry for how long that got. I wish you luck on the rest of your game! Can't wait to see what else you come up with and implement. Take care! 🙌👍

  • @LunarFurorGames
    @LunarFurorGames Před rokem +1

    BarMaid to take orders from tables to the barkeep, then deliver the orders. Also can flirt a little for a chance at extra income.

  • @daemontale
    @daemontale Před rokem +1

    The game's looking better every day, good idea with the automated work. A great way to spend some in game coin lol 😉

  • @arthursomething2423
    @arthursomething2423 Před rokem +3

    Idea for job:
    The bouncer (ogres are best)
    And the musician (elves play very different songs from for example dwarfs and they suit different customers)
    A cook
    The juggler
    Maybe also some unique special npcs: (maybe with unique behaviour)
    The storyteller
    The historian
    The thief
    The lord
    The curtisain

  • @artemv3160
    @artemv3160 Před rokem +1

    You can add the people-caller person, that will stay on the street and call people inside. But you will need to add street :D Buuut, you can add tavern outlook customization and upgrading as a new mechanic. And, maybe errand person, that will go and find some stuff, that you run out of.

    • @TJGameDev
      @TJGameDev  Před rokem

      Hmm, I like the errand guy idea!

  • @adminjamie
    @adminjamie Před rokem +1

    Can't wait try this game if launching in play store

  • @akos7425
    @akos7425 Před rokem +1

    Nice Gains💪

  • @j.a.x4837
    @j.a.x4837 Před rokem +1

    Idea:If tavern customisation and tavern fame implemented make it so you can make an area for nobles/high-class and area for commoner/low /mid-class people

  • @crakermac3818
    @crakermac3818 Před rokem +1

    They need a stress meter. The more work you put on them the more pay they need.
    Maybe have the meter drop between shifts or slowly deplete as things slow down and are less stressful.
    The more you pay the slower the meter fills.
    Also if it gets too high they rage out and quit 🤣

    • @TJGameDev
      @TJGameDev  Před rokem

      Oh geez great idea on the stress. I needed to figure how to balance pay and that might be a good idea

    • @supremestudios5667
      @supremestudios5667 Před rokem +1

      Dope idea, and maybe you could even gift them and build friendships with them to lower the meter

    • @crakermac3818
      @crakermac3818 Před rokem

      @@supremestudios5667 yeah I was thinking maybe send them home early , before they spurg out.
      But would make the shift harder on you and everyone else, so would be a balancing act between stress levels.
      Or give bonuses if they get really high. Drop them down faster.
      Or if they are lazy just work em hard until they leave lol 🤣

  • @nahtan5855
    @nahtan5855 Před rokem +1

    Very cool

  • @thatonedudelive7260
    @thatonedudelive7260 Před rokem +1

    Already seeing comments for what I was going to suggest. Possible bar fight, some sort of musician (maybe a bard.) what about some sort of simple bar game. Not sure what they would play or do back then. Maybe a cup/dice game of some kind, darts? 🤷🏼‍♂️ definitely a cool game so far love the work.

    • @TJGameDev
      @TJGameDev  Před rokem

      Dice sounds easy enough to implement, didn’t kingdom come deliverance have something like that?

  • @somecoal
    @somecoal Před rokem +2

    nice idea! You should add a stripper which only comes out when a customer has Birthday (rare occasion) and everyone dances and throwes money.
    Then get the AI to collect the money so your tavern makes extra stocks!!! JOOOOHHH

    • @somecoal
      @somecoal Před rokem

      also please let me on your dc I cant accept the invite :3

  • @darrellbaynardiii2695
    @darrellbaynardiii2695 Před rokem +1

    you should add an entertainer to dance on a stage somewhere

  • @MindsOfMany
    @MindsOfMany Před rokem +1

    Make a entertainer that increases customer happiness or whatever

  • @HolyLifealchemist
    @HolyLifealchemist Před rokem +1

    Have a volume of drink be a "mega pint" LOL

  • @TreeHeadedMammoth
    @TreeHeadedMammoth Před rokem +1

    I humbly request BAR FIGHTS!

  • @r.spence6816
    @r.spence6816 Před rokem +1

    Hi... nice work at all. Can you explain which lightning settings you are using or how you set this

    • @TJGameDev
      @TJGameDev  Před rokem +1

      Yeah Unity URP. If you join the discord I’ll send you a screenshot of the settings

    • @r.spence6816
      @r.spence6816 Před rokem

      @@TJGameDev Great :-)

  • @erictripps125
    @erictripps125 Před rokem +1

    Hire a pickpocket to work your bar.

  • @simonmoore9407
    @simonmoore9407 Před rokem +1

    How about a micro brewery out the back so you can create limited ales using unique hops etc? Bands/musicians a good idea or how about a comedian that boots NPC happiness depending on their race. Great looking game :)

    • @TJGameDev
      @TJGameDev  Před rokem +1

      Great ideas man! I had never thought of a micro brewing game I’ll have to consider it

  • @zachariah1688
    @zachariah1688 Před rokem

    Try adding bouncers. It could go with the dissatisfied meter you mentioned in an erlier video. The more dissatisfied a patron is, the more likely to start trouble. A bouncer reduces that chance, and will attempt to intervene should trouble occur anyway

  • @epeon-wisp
    @epeon-wisp Před rokem +1

    Really awesome, I always love seeing AI. What are your plans to keep players engaged after the robots 'replace' them though?

    • @TJGameDev
      @TJGameDev  Před rokem +1

      Making them cost a lot of money, and increase the amount of stuff to do. Basically it’ll be really expensive so you’ll only be able to hire one or two. Maybe play games with the customers while the ai does the chores

    • @epeon-wisp
      @epeon-wisp Před rokem

      @@TJGameDev That sounds like a really creative solution :D

  • @binabina4445
    @binabina4445 Před rokem +1

    I love watching your videos! Any suggestions on a tutorial for how to do something like this?

  • @anthonyjones129
    @anthonyjones129 Před rokem +1

    If you like the concept of dwarven metal, check out Finntroll and Saboton.
    I second having a bard or musician system for some ye olde entertainment if you're looking for scope creep.
    And unrelated: what's your arm routine? Your bis have a great shape

    • @TJGameDev
      @TJGameDev  Před rokem +1

      Thanks man, I just make sure to do 3 different bi curls once a week. Hammer, preacher, ezcurl bar. Hits both heads and the bracialis tendon. And sabaton is one of my all time favorites!

  • @ioanaldea1509
    @ioanaldea1509 Před rokem +1

    Mabye like a jester that does tricks like juggleling and some guests take turns watching him or her idk that whould be cool but if the A.i is hard to so you don't have to do it just a cool idea i had anyway sooo yea.

    • @TJGameDev
      @TJGameDev  Před rokem +1

      Yeah definitely sounds doable, I’ll add it to the list.

  • @williampain7926
    @williampain7926 Před rokem +2

    I think it was would be cool if you added tavern fights that happen randomly and you can chose to either try to stop it or join the fight

    • @TJGameDev
      @TJGameDev  Před rokem +1

      Yes sir, will add eventually

  • @jimzkie5634
    @jimzkie5634 Před rokem +1

    EMPLOYEE UNIFORMS!

    • @TJGameDev
      @TJGameDev  Před rokem

      Hmm, hadn’t thought of that but good idea

  • @user-jn6sv5tt8j
    @user-jn6sv5tt8j Před rokem +1

    Pog

  • @mixuz91
    @mixuz91 Před rokem +3

    Hey.. Would be nice when your tavern is doing good enough you can start hiring bards. That way you can bards playing the actual soundtrack as you progress?

  • @arystarx8725
    @arystarx8725 Před rokem +1

    Workers are a good idea, but it would be too easy if they could do everything smoothly from the start. I suggest adding experience to the workers, so that they make mistakes at first but the more they work the more experience and less mistakes. You should also add a system for gathering coins for service and pay the workers, that way you'll need to think a bit more about how to use the money wisely. I've got lots of ideas seeing this game but too much for one comment/video ✌️

    • @TJGameDev
      @TJGameDev  Před rokem

      Very very good ideas! Feel free to join the discord there’s a channel there for game ideas

  • @VrVeggie124
    @VrVeggie124 Před rokem

    Add a functionality where you can throw your mug at the rack and it automatically shelves

  • @legoginger712
    @legoginger712 Před rokem +1

    Maybe add security, like if there a bar fight or something

  • @EpicPerez
    @EpicPerez Před rokem +2

    Loving these videos. I think there should be some way to tend to patrons that have already taken a seat, and maybe have a waiter/waitress to go out and see to them.
    Also, powerlifting content? 👀

    • @TJGameDev
      @TJGameDev  Před rokem

      Yeah that seems a necessity. Haha probably no powerlifting content on this channel but I might add a gym in the tavern just for the memes

  • @Cjoudan
    @Cjoudan Před rokem +1

    Do you have plans for doing multiple "levels/nights". So players will have to make a decision to buy certain ales and food for the next night? Would also work well with the musicians idea someone commented.

    • @TJGameDev
      @TJGameDev  Před rokem +1

      Yep, customers will spawn over maybe five minutes, then once they all leave you can make preparations for the next night

  • @TitanLordofPizza
    @TitanLordofPizza Před rokem +1

    Looking good although I can't help but notice that when the bartender puts down the bubble filled drink the cup becomes empty(I did notice a few other things also but eh).

    • @TJGameDev
      @TJGameDev  Před rokem +1

      hmm, yeah some bug there. Thanks for pointing it out I'll get it fixed

  • @MOverload
    @MOverload Před rokem +3

    Maybe let the AI forget something, I think that makes it more human

  • @styxrakash4639
    @styxrakash4639 Před rokem +2

    IDK if anyone else has said it TJ but why not make it a mop if it's liquid you are cleaning up?

    • @TJGameDev
      @TJGameDev  Před rokem

      Yeah true, it looked like a broom so I kept confusing myself

  • @someoneofsomewhere5412
    @someoneofsomewhere5412 Před rokem +2

    This game looks like Tavern Master but 1st person.

    • @TJGameDev
      @TJGameDev  Před rokem +1

      Yeah we’re using the same assets. I’ve talked to the dev a bunch and he actually gave me a free copy of the game to try for inspiration haha. He’s a super nice guy

  • @Greenst4rX
    @Greenst4rX Před rokem +1

    Could have difficulty in work for your worker between newbie to pro and also could decrease the spilling.

  • @Zippy_Zolton
    @Zippy_Zolton Před rokem +1

    this would be a good VR game

    • @TJGameDev
      @TJGameDev  Před rokem +1

      Dude I want to add VR at some point

    • @Zippy_Zolton
      @Zippy_Zolton Před rokem

      @@TJGameDev that would be awesome I really want to get a valve index once I move house and get some money

    • @TJGameDev
      @TJGameDev  Před rokem +1

      Same haha

  • @M0neyM0tivation11
    @M0neyM0tivation11 Před rokem +1

    I think it would be cool if the player could buy customization for certain parts of their tavern, like mugs and tables.

    • @TJGameDev
      @TJGameDev  Před rokem

      Yes sir, next video most likely

  • @robob5544
    @robob5544 Před rokem

    U asked what should I add in my game
    I think u should add security guards or bouncers

  • @bbbbbb4107
    @bbbbbb4107 Před rokem +1

    Maybe add an extra personell category, a Bard?

    • @TJGameDev
      @TJGameDev  Před rokem

      Sure, will be added eventually

  • @user-ui3ql4xi8d
    @user-ui3ql4xi8d Před rokem +1

    "I don't want to work anymore"
    Proceeds to work on the game to not work in the game

  • @theshiftybloke4672
    @theshiftybloke4672 Před rokem +1

    I want a "get out of my pub" staff

    • @TJGameDev
      @TJGameDev  Před rokem

      Haha I’m thinking of shrek yelling get out of my swamp

    • @theshiftybloke4672
      @theshiftybloke4672 Před rokem

      @@TJGameDev ah its reference to an Englisn show called Eastenders.. its older than you and I.. the owner of a pub seems to say it a lot

  • @baileyflathersguitar
    @baileyflathersguitar Před rokem

    Add a band like a string player or a drummer of some sort… some type of entertainers

  • @hunter4hire
    @hunter4hire Před rokem +1

    you need a bouncer u cab hire, he can watch out for thieves and drunks that start fights

  • @cranation329
    @cranation329 Před rokem +1

    Hey i think you should add some sort of robbers to the game let me explain
    I think you should add Bandits/Robbers who come and try to take your money and the only way to make them leave is to call catch them so they might order but then they might try to steal some money from you i think you should add a vault and the ability to yell at them to make them run away and leave i think it would be fun and you should make it so more bandits spawn at happy hour

    • @TJGameDev
      @TJGameDev  Před rokem

      Haha I saw your comment on discord man! I like it it like it, thanks. Bouncers could deal with them

  • @raysthd5037
    @raysthd5037 Před rokem +1

    maybe a system like the customers rate your store and the more stars you have the more money you get Like 1 star = 1$ and 5 stars = 3$

  • @nintenvlogz
    @nintenvlogz Před rokem +2

    Are you gonna try get this on Switch? Just wondering cause more Indie devs get their games on there now, that’s how I would preferably play it.

    • @TJGameDev
      @TJGameDev  Před rokem +1

      Not at the start sorry. Since it’s my first game I think prioritizing pc is the way to go. If it does well and there is a demand for consoles I’ll consider it, but as I currently don’t know how to do that it is unlikely sorry

    • @nintenvlogz
      @nintenvlogz Před rokem

      @@TJGameDev As much as it would be cool, I completely understand that :)

  • @galacticnoscope
    @galacticnoscope Před rokem +1

    Could be fun if bartenders made mistakes once in a while, or take longe. So that the player has a reason to do it himself. Or maybe make the workers have a level. The higher rated make less mistakes but cost more.

    • @TJGameDev
      @TJGameDev  Před rokem +1

      Yeah, the bartenders dropping mugs occasionally would make sense

  • @lop1506
    @lop1506 Před rokem +1

    can i Wishlist it on steam ?

    • @TJGameDev
      @TJGameDev  Před rokem +1

      Not yet, I’ll announce when I actually do that

  • @jeku4572
    @jeku4572 Před rokem +1

    How about add a costumer that's heartbroken

    • @TJGameDev
      @TJGameDev  Před rokem +1

      Aww poor guy, but customer emotions are a cool idea

  • @Tbjbu2
    @Tbjbu2 Před rokem +1

    You need to make a Steam page

    • @TJGameDev
      @TJGameDev  Před rokem

      Yeah I really do

    • @Tbjbu2
      @Tbjbu2 Před rokem

      @@TJGameDev Yea, but don't just say that, actually do it.

  • @eio4528
    @eio4528 Před rokem +1

    This isn't Tavern Master. Change my mind....

    • @TJGameDev
      @TJGameDev  Před rokem

      Haha I actually am friends with the dev, he reached out to me back in February and we’ve worked together on some stuff since! He’s a great guy

  • @Reoel2
    @Reoel2 Před rokem

    Add robbers or not. robbers would sometime come to your tavern if there are not a lot of people or you just open they would rob they would not rob if a lot of people in the tavern the bartender and the cleaner they would be rob they also attack you you can fight back or just hire a guard for your tavern. elves don't rob dwarves maybe humans sometimes but if you only want to add this it's ok if not

    • @TJGameDev
      @TJGameDev  Před rokem

      Good idea! Robberies would be hard to stop if there’s a bunch of little goblins or something