Inside Star Citizen: Dev Diary - Server Meshing

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  • čas přidán 3. 07. 2024
  • Tune in today for an update from members of our Core Technology Group as they discuss their latest milestones in our Server Meshing technology and delve into the recent tests and developments paving the way to Alpha 4.0!
    ------------------------------------------
    Roberts Space Industries is a spacecraft manufacturer within the persistent-world game "Star Citizen" and its companion single-player spaceflight sim, "Squadron 42." RSI is also your portal for information, updates, and purchases of your very own spacecraft with which to trade, plunder, and protect the citizens of Star Citizen.
    Follow us on your favorite platform for the latest Star Citizen updates:
    / robertsspaceindustries
    / robertsspaceind
    / robertsspaceind
    / starcitizen
    / starcitizen
  • Hry

Komentáře • 831

  • @KungLiGaming
    @KungLiGaming Před 25 dny +691

    "I believe in the Tech."
    - CIG Tech Priest

    • @Joyexer
      @Joyexer Před 25 dny

      Explains why CIG tech is so good!
      01010000 01110010 01100001 01101001 01110011 01100101 00100000 01110100 01101000 01100101 00100000 01001111 01101101 01101110 01101001 01110011 01110011 01101001 01100001 01101000 00100001

    • @omnipresencetv8929
      @omnipresencetv8929 Před 25 dny +4

      I believe in star citizen Technology when required will be created, but one has to know what is required so feeling the flow from the project knowing what comes next before it's even announced is my thing. just have to draw inspiration from other sources . evolution.

    • @jazzeroo8885
      @jazzeroo8885 Před 24 dny +45

      Praise the Omnissiah

    • @_vr
      @_vr Před 24 dny

      Believe is something you do inside the church.

    • @Skavenblight13
      @Skavenblight13 Před 24 dny +4

      Watch the Desk in 0:43.
      Looks like Trarzyn has his fingers in it. 😁

  • @sethstewart6297
    @sethstewart6297 Před 25 dny +417

    I'm looking at that guy who went through the Pyro gate even after being told not to... There's always that one guy isn't there? :D

    • @onefgaming
      @onefgaming Před 25 dny +19

      Hey if they say to me "don't jump to pyro" is the very first thing i'll do after login 😂

    • @robmccormick8155
      @robmccormick8155 Před 25 dny +17

      Does anyone know who this person was? They must he celebrated! Leeeroy Jenkins!

    • @Battlemage4
      @Battlemage4 Před 25 dny +8

      @sethstewart6297 LEEEEEEEROY JENKInnnsssssss [throws Merlin at the speed of plaid]

    • @critic_empower_joke_rlaxtslife
      @critic_empower_joke_rlaxtslife Před 25 dny +3

      Pyro still not up?

    • @Creepy-Girl
      @Creepy-Girl Před 25 dny +8

      It's like telling someone not to push the button. You just have to do it!

  • @DustinHarms
    @DustinHarms Před 25 dny +266

    I feel like Jared watched a lot of Mythbusters to prepare himself for narrating this episode

  • @HankW
    @HankW Před 25 dny +57

    This series has been some of my favourite ISC content yet! Really loving the more in-depth look at some of the people behind this tech. I appreciate CIG's continued commitment to showcasing the devs behind the game!

    • @Krytern
      @Krytern Před 22 dny

      A shame management won't take accountability for incompetence. How long has server meshing been in development for?

  • @FullMetalGatto
    @FullMetalGatto Před 25 dny +214

    As a programmer myself i can only imagine the excitement of bringing all this alive.. and the depression when issues occours.... the "my code isn't working, why?" and the "why is my code working ?!?" dilemma 😂😂

    • @donk8961
      @donk8961 Před 25 dny +29

      Something this complex WORKING first try is almost more distressing LOL I feel that in my core.

    • @defan5732
      @defan5732 Před 24 dny +9

      Exactly this I find I’m actually more stressed when my code works first try 😅

    • @FullMetalGatto
      @FullMetalGatto Před 24 dny +1

      @@defan5732 i know that struggle 🤣🤣🤣🤣

    • @corombb
      @corombb Před 24 dny

      I give it like a week post-launch before we see incomprehensible database corruption a la 3.18 😭

    • @FullMetalGatto
      @FullMetalGatto Před 23 dny +2

      @@corombb for sure :D will be fun ! 🥰

  • @manuelmanouche
    @manuelmanouche Před 25 dny +155

    There are people behind Server Meshing, and it's great that Jared is highlighting them.

    • @Draccus
      @Draccus Před 23 dny +3

      So other companies can avoid hiring these con artists.

    • @thevoodooview
      @thevoodooview Před 23 dny +3

      @@Draccus cry

    • @Draccus
      @Draccus Před 23 dny +2

      @@thevoodooview your voodoo must be off because your comment made me smile 😊

    • @haydenuwu
      @haydenuwu Před 21 dnem

      @@Draccus I'll never understand people like you. You're literally the stop having fun meme lol. Shut up and move along.

  • @BurningZa
    @BurningZa Před 25 dny +66

    I've seen this before. This job accelerates grey hair in humans.

    • @AlbertoMartinez765
      @AlbertoMartinez765 Před 25 dny +12

      or Baldness

    • @Plexiei
      @Plexiei Před 25 dny +5

      @@AlbertoMartinez765 baldness only when they work on the one shard :D

    • @RosscoAW
      @RosscoAW Před 24 dny

      All short-haired, white male game developers should be provided Finasteride obligatorily.

    • @Dung30n
      @Dung30n Před 24 dny

      @@AlbertoMartinez765 I suffer from both. bald head, grey beard

    • @Naitsabes68
      @Naitsabes68 Před 24 dny

      Because everything takes years

  • @laduzitv5019
    @laduzitv5019 Před 25 dny +25

    this is kinda like a documentary and i really like it. ty

  • @GideonBlackbook
    @GideonBlackbook Před 25 dny +77

    Game wouldn't exist with its funding model without Jared reporting so professionally, the nearly transparent development of Star Citizen/SQ42. TY Server/Net infrastructure teams!!! Hope they pay you well.

  • @RN1441
    @RN1441 Před 24 dny +16

    Congratulations to CIG and Intrepid studios, the two companies in the world that have tested server meshing in 2024.

    • @SandyGe
      @SandyGe Před 23 dny +2

      I like this comment. Some people acting like it's a competition. Really they should share the tech with each team and get the best out of both. Something that would benefit the games that need it.

    • @RN1441
      @RN1441 Před 22 dny +2

      @@SandyGe If and when either one of them, or rockstar with GTA6, or some other studio I haven't heard of gets it working in a live game (working well) it will be a a great step for gaming so it's good news no matter who reaches the finish line first. As a star citizen backer since 2012 though it's a bit disappointing that CIG has taken so long that what was once a potentially industry leading feature has become just another face in the crowd.

    • @1aatlas
      @1aatlas Před 21 dnem +3

      Although only one of them has tested it publicly so far.
      😉

    • @RN1441
      @RN1441 Před 21 dnem

      @@1aatlas Aren't evocati testers under NDA, or did it make it to their other other test environment that isn't the alpha?

  • @saosaoldian6742
    @saosaoldian6742 Před 25 dny +183

    Well done Jared and team. Very professionally done.

    • @TawkSmack
      @TawkSmack Před 24 dny +2

      It was good production which didn't fit into the topic they were discussing.
      Goofy as fk

    • @Sieztt
      @Sieztt Před 24 dny

      ​@@TawkSmackWith the holy grail of Inside Star Citizen content? Are you sure?

    • @yous2244
      @yous2244 Před 24 dny

      I liked it not because it's fun but because it's hilarious and feels like a crimina documentary 😂

  • @jakeseward9035
    @jakeseward9035 Před 25 dny +87

    I just started playing today and I'm glad to be getting in when this technology is much closer to being implemented. Respect to the veteran supporters who have been playing for over a decade. I can't imagine how excited the long-term players must be to have this.

    • @oO0Xenos0Oo
      @oO0Xenos0Oo Před 25 dny +48

      Long time backers have allready transcended to a state beyond feelings like hate or excitement.

    • @jonathanp906
      @jonathanp906 Před 25 dny +21

      @@oO0Xenos0Oo I dunno about that... I backed in 2012 and I'm pretty exited!

    • @oO0Xenos0Oo
      @oO0Xenos0Oo Před 25 dny +10

      @@jonathanp906 It is done, when it is in the game and actually working. We have been hyped up to many times for no reason so it it better to just relax.

    • @marclamy364
      @marclamy364 Před 25 dny +13

      Welcome aboard! o7

    • @arteoverby8433
      @arteoverby8433 Před 25 dny +8

      welcome to star citizen 🚀

  • @drakedge2000
    @drakedge2000 Před 25 dny +20

    I can’t wait until server meshing is implemented. That’s the best of any of the updates planned for Star Citizen. I love the idea of being able to explore a massive, seamless universe with thousands of other players. It will be mind blowing to be able to have a persistent, dynamic experience in such a vast world. I can’t wait to take on missions with other players and just explore and have fun.

    • @QuotidianStupidity
      @QuotidianStupidity Před 22 dny

      When they get it in, they will probably have to redo almost every landing zone

  • @latech7671
    @latech7671 Před 25 dny +90

    Honestly, there was not that much new information in here for people who followed the development closely already...
    ...but it is a fantastic overview of what happened after the CitCon Demo with this tech for people who aren't looking out for every TECH-PREVIEW test that is being rolled out.
    Also, I support this video alone for the reason that the people who worked on this for so long can finally speak to us about it openly and confidently knowing that it is almost done (until they need to tackle making it dynamic 😬)

    • @StrikerWolf91
      @StrikerWolf91 Před 25 dny +4

      That may be so, but there are still a lot of people who don't know what we are getting and why. It amazes me how some people are upset by the aspect of physicalized cargo, even though SC has been talking about it for half a decade.

    • @RosscoAW
      @RosscoAW Před 24 dny +7

      To be fair, most backers are ... severely ... lacking in domain-expertise, so something this redundant and reductive is necessary to communicate to them how successful these tests have actually been. Especially because so many people that interacted with the actual server meshing tests didn't appreciate that the server meshing was working, because there were secondary bugs caused by other systems being un-optimized.
      Laypeople are just... very, very bad at understanding engineering complexity in code/game dev. I mean, AAA game dev is comparable to large scale utility infrastructure projects both in terms of capital, labour investment, and are arguably far, far less complex than game dev (I honestly can't think of a better analogue, except maybe the design and manufacture of military infrastructure, like... an aircraft carrier). The fact that people don't appreciate this inherent complexity and difficulty is. . . so, so very depressing and demotivating.
      Frankly, laypeople should be forced to take at least a year of university software engineering (that they will inevitably fail out of, ofc) before commenting on AAA game dev complexity lmao.

    • @BoatLoadsofDope
      @BoatLoadsofDope Před 23 dny +1

      @@RosscoAW What world are you living in? The tests barely functioned and were only open for a few hours... Again an ISC with a lot of talk and zero gameplay. And i was there for the second test a couple of weeks ago...

    • @QuotidianStupidity
      @QuotidianStupidity Před 22 dny

      @@BoatLoadsofDopeISC doesn’t explicitly imply gameplay.

  • @riggaden4248
    @riggaden4248 Před 25 dny +16

    Love that this is what happened not this is speculation about what will happen. This was interesting.

  • @fmartingorb
    @fmartingorb Před 25 dny +17

    Nice to see Clive Johnson after all this time

    • @LucidStrike
      @LucidStrike Před 24 dny +6

      Really. Dude's been grindin' and offering us insight for years and years. For sure at least deserves a plaque and a bonus when 4.0 goes Live.

  • @omegaclark5248
    @omegaclark5248 Před 25 dny +23

    Bravo guys, very good job. Proud to be one of the SC Family

  • @BoredGamerUK
    @BoredGamerUK Před 25 dny +286

    Looking forward to this! My chair is gonna get sooo punched.

    • @DrSmugface
      @DrSmugface Před 25 dny +5

      Punch it !!

    • @j.d.4697
      @j.d.4697 Před 25 dny +9

      Why? Whiny Mike's mom allowed him to sleep over?

    • @TheElcentralen
      @TheElcentralen Před 25 dny +2

      The salt sylure got some punch this year.

    • @4hire565
      @4hire565 Před 25 dny +1

      Hahahahaha

    • @sharxbyte
      @sharxbyte Před 25 dny +2

      I have been punching all of my furniture to speed up development

  • @barthsarafinprod
    @barthsarafinprod Před 25 dny +7

    Well done! What great production quality for a revolutionary dev diary!

  • @RangerAndRice
    @RangerAndRice Před 25 dny +83

    We're watching gaming history in the making! Just imagine what this technology would do for other large scale games!

    • @VictorOrange
      @VictorOrange Před 25 dny +2

      pretty sure they are keeping this to themselves too lmao

    • @cmdrls212
      @cmdrls212 Před 25 dny +8

      More games with desync. Great

    • @aguy446
      @aguy446 Před 25 dny +7

      ​@VictorOrange They would be stupid to not license it out

    • @Insane-Saint
      @Insane-Saint Před 25 dny +5

      This will be like the "seed" in Sword art Online :D

    • @Insane-Saint
      @Insane-Saint Před 25 dny +3

      @@VictorOrange nah i think they will rent there engine for future income besides there games just like UE5

  • @RobertTheCoder
    @RobertTheCoder Před 25 dny +7

    I'm looking forward to dynamic server creation where even a single massive ship like a Javelin can have it's own server, and multiple Javelins hosted on different servers can all fight each other.

  • @eCoLL77
    @eCoLL77 Před 25 dny +1

    This is one of your best videos so far! I really enjoyed seeing how you experienced the tests from your side. 4.0 here we come :D.

  • @house382
    @house382 Před 25 dny +51

    The amount of fire this team is attempting to start and the fact they are in disbelief that it's far less than they expected is amazing. Keep up the great work folks.

    • @Krytern
      @Krytern Před 22 dny

      A shame management didn't have that same fire years ago. How long has server meshing been in development for?

  • @CathrineMacNiel
    @CathrineMacNiel Před 25 dny +5

    Great documentary style! Can't wait to see this in our hands.

  • @DupreeHD
    @DupreeHD Před 25 dny +2

    This was awesome. Loved the insight but also the production of the video as a whole.

  • @DjCtavia
    @DjCtavia Před 22 dny

    My favorite video of the yeat, finally the continuity of Server Meshing diary.
    Well done and edited, amazing work guys

  • @chrisajokinen
    @chrisajokinen Před 25 dny +4

    To the CIG teams, fantastic work! This tech is a tipping point for the PU. More polish is still needed but honestly what you have already done is truly great.

  • @Jazzynupe1911
    @Jazzynupe1911 Před 24 dny

    Excellent video! Love dives like this & retrospectives... Well done team, thank for innovating.

  • @paultunnell1191
    @paultunnell1191 Před 25 dny

    Y'all are freaking awesome! Thank you for what you all are doing. Stay motivated! We got your back

  • @photogasm5
    @photogasm5 Před 25 dny

    I just want to say you're all doing a fantastic job. I am so happy to be a part of this project.

  • @islingrelda
    @islingrelda Před 25 dny +4

    the cut at 0:04 already sold me on the rest of the video. Now onto the rest xD

    • @DerpMcDerp101
      @DerpMcDerp101 Před 25 dny +1

      You can tell that man is very passionate about this project.

  • @PbPomper
    @PbPomper Před 24 dny

    Amazing episode about really interesting stuff. Verty well edited and presented as well. Props! Awesome achievement by the tech team!

  • @simonpuech432
    @simonpuech432 Před 25 dny +1

    Much love to the devs! Keep up the great work and I hope the working conditions are good on such a long dev! Love the work can't wait to hop back on in the verse!!

  • @Strange-Viking
    @Strange-Viking Před 24 dny

    This video is amazing! Not just the content, insight and openness but the whole set up and style is utterly crazy good! 💪

  • @Xzor
    @Xzor Před 25 dny +2

    Really enjoying the "NoClip" style editing of these videos. Great job! 👍 Server meshing is one of those things that isn't going to work, until it starts working.. and once it does, in the live environment, It's going to be game-changing.

  • @pocarisweat_jp
    @pocarisweat_jp Před 24 dny

    Loved the music for this episode, super well done!

  • @wafflesinsanity
    @wafflesinsanity Před 25 dny +1

    Great job on this one Jared. I was there for many if these tests, seeing it all work was astounding.
    Just like they said, that first jump was proof of the vision. It reignited my passion at least, and hopefully the next test sre even better (after all this cargo and hangar adjustment in 3.24)
    Thank you for sharing the process with us

  • @njroinnsson9904
    @njroinnsson9904 Před 24 dny

    This one reminded me of the old school "How It's Made" show. Loved it!

  • @AAX1975
    @AAX1975 Před 21 dnem

    Absolutely brilliant! My love to all of you for the epic work! It's so fantastic to see this happening.

  • @DayLateGamerWill
    @DayLateGamerWill Před 25 dny +14

    Ok now THIS is an ISC! Love it

    • @ericwollaston5654
      @ericwollaston5654 Před 25 dny +3

      I agree. Some want only gameplay ISC but these Dev Diary episodes are really an example of the INSIDE part.

  • @dianeweaver8379
    @dianeweaver8379 Před 25 dny +6

    This sounds like amazing news, and hats off to CIG for accomplishing Server Meshing. Now, if they could crush the de-syncs that makes the game unplayable with friends. My experiences in 3.23.1a revealed the worst de-syncs I have ever experienced, which was during Xenothreat, to the point where could not complete the series, after numerous attempts. I hope dynamic meshing will ultimately solve de-syncs once & for all.

    • @garrettthefrank1903
      @garrettthefrank1903 Před 24 dny

      meshing definitely solves a lot, if not all of the de-sync, we didn't have any occurring when I participated in the Tech Preview.

    • @Thor_Asgard_
      @Thor_Asgard_ Před 24 dny +1

      @@garrettthefrank1903 The tech preview was hosted locally... completely different szenario

    • @garrettthefrank1903
      @garrettthefrank1903 Před 24 dny

      @@Thor_Asgard_ what do you mean by this, that it wasn't AWS?

    • @JoshSnowden0
      @JoshSnowden0 Před 24 dny

      I believe it was the Indris' fault, after doing some research.

  • @NineKeysDown
    @NineKeysDown Před 25 dny +2

    This was such a good video and explained soooo much! Thank you!!!

  • @erasmuus
    @erasmuus Před 25 dny +3

    keep up the great work team. Excited for what the future holds for us all.

  • @TheBadRandolph
    @TheBadRandolph Před 25 dny +1

    Good job! Looking forward to the future ;)

  • @archerkee9761
    @archerkee9761 Před 25 dny +1

    Thank you Jared and Team!

  • @griffingamingrpg
    @griffingamingrpg Před 24 dny

    Thank you CIG for this video!
    My hope that that backers really appreciate even more the hard work that has gone into SM for SC!

  • @michaelpalmiere9923
    @michaelpalmiere9923 Před 24 dny

    So cool you are part of building something so cool and meaningful to so many of us, keep up the great work. And thank you.

  • @holan5041
    @holan5041 Před 25 dny +1

    I loved this video. Nicely done and cheers to the whole team.

  • @veeeepeeee
    @veeeepeeee Před 25 dny +1

    this is really serious and groundbreaking stuff. thanks so much to everyone involved hither or tither on this project!

  • @jonathanp906
    @jonathanp906 Před 25 dny +1

    That was amazing! So glad I backed! Looking forward to 4.0!

  • @xtodmanx5900
    @xtodmanx5900 Před 25 dny +10

    It is wonderful to see My FAITH they could do it finally come true after 10 years.. Very exciting.

  • @WarEagle77
    @WarEagle77 Před 25 dny +1

    This was a great episode! Very informative, organized, serious, and professionally done. I appreciate the seriousness and professionalism. It feels equivalent to watching a documentary series on the Discovery or History Channel. I'm looking forward to more episodes that bring this level of information, insight, and professionalism.

  • @GeekyGizmo007
    @GeekyGizmo007 Před 25 dny +2

    amazing game changing tech. This will set standards for the future of gaming. Well done.

  • @Creepy-Girl
    @Creepy-Girl Před 25 dny

    Love the overall dramatic theme of this episode :'D

  • @AmeeraTanoMama
    @AmeeraTanoMama Před 24 dny

    This was so cool to see how passionate and proud they are. I love this game and this community so much. It truly is like no other.

  • @sorecgaming
    @sorecgaming Před 25 dny +2

    Great job CIG! We’re almost there!

    • @waleri884
      @waleri884 Před 24 dny

      2 years from being 2 years away? ;)

  • @ValterUngerson
    @ValterUngerson Před 25 dny +3

    Hard work gives the best results 💚Lovely team.

  • @kevinm3751
    @kevinm3751 Před 23 dny

    Hands down the BEST ISC I have ever watched and was motivating. Thanks Jared, you just set the bar higher for yourself because you did an outstanding job!

  • @stuarth317
    @stuarth317 Před 25 dny

    A phenomenal effort from all involved. I can't wait for 4.0 and SC making the next step towards becoming the game we all want it to be.

  • @breadtoaster1408
    @breadtoaster1408 Před 24 dny +4

    "We didn't actually make it in time"
    Yeah go figure

  • @MrTim4pc
    @MrTim4pc Před 24 dny

    Amazing work! Love you all! "I held the Line"!

  • @DropelFurG
    @DropelFurG Před 25 dny +4

    nice cant wait for server meshing

  • @DerpMcDerp101
    @DerpMcDerp101 Před 25 dny +1

    Very good episode.

  • @ValentinoDagher
    @ValentinoDagher Před 24 dny

    The best episode in a v long time… the professional polish was great so the way down to the absence of a pun in the title.

  • @srgxor
    @srgxor Před 25 dny +1

    This is brillant. I tip my hat to you guys and can only say great work. Words can not express the size of this achievement.
    Now I need to go punch my chair 🤜🏻💥

  • @tlove21
    @tlove21 Před 24 dny

    Good work guys! Loved this episode.

  • @CDRJacquesChirac
    @CDRJacquesChirac Před 24 dny

    Amazing episode ! Amazing Team !
    I am hooked 👀

  • @jgdogg441
    @jgdogg441 Před 24 dny

    As someone that 3D prints, I LOVE the little 3D printed 3D printer complete with Benchy inside! That is awesome!

  • @claiyc
    @claiyc Před 24 dny +1

    I always love hearing about server meshing. It is by far the technology in SC that interests me most. Would have liked this video to be even more technical, but it was very good netherless. Congrats to the networking team!

  • @captainjoules
    @captainjoules Před 23 dny

    Well done guys! Thanks for doing this.

  • @JawasRandomStuff
    @JawasRandomStuff Před 24 dny

    Much love as always to anyone involved

  • @SoulessTwo
    @SoulessTwo Před 24 dny

    Loved this, thank you so much!

  • @ozancanacar8237
    @ozancanacar8237 Před 24 dny +1

    This was one of the best documentaries I've ever watched. I completely agree with 20:10 by the way, simply, no one.

  • @ColPoutting
    @ColPoutting Před 23 dny

    Fantastic show. Very nice to have you cover subjects in a more sober and serious way Jared. Makes for a good change of pace once in a while.
    Now to the achievement of tech teams, it is incredible what CIG managed to bring forth from their devs, teams and managers. Incredible visionary team effort!
    This clip is a well deserved testimonial to people, managers and leaders and the company, to what can be achieved by sheer will, effort, time and financing. Congratulations!

  • @hanthostaal7131
    @hanthostaal7131 Před 25 dny

    Very eye opening look behind the curtain.

  • @PatEagle787
    @PatEagle787 Před 24 dny

    I'm looking forward to 4.0 and Server Meshing. We've been waiting for this tech for so long.

  • @nemesis851_
    @nemesis851_ Před 24 dny

    I enjoyed contributing to the server-meshing Tech Preview
    It was exciting to see it WORKING/and reporting when we were on a server would never crash/hang but had failed

  • @scifrygaming
    @scifrygaming Před 25 dny +1

    Big shout out to the Tech Dev team!

  • @WingZeroType
    @WingZeroType Před 24 dny

    loved this setup. Keep on experimenting, ISC team. You folks rock

  • @talifurn
    @talifurn Před 24 dny

    I love how you just documented a part of the gaming history by recording the voice and the beliefs of the actual developpers working on Server meshing. Keep up the good work everyone at CIG we love you ! :D

  • @xoda1609
    @xoda1609 Před 25 dny +7

    This video is on par with the Veritasium channel. I understood every word about server meshing and will understand it for the next 20 seconds after I close this video... then it'll leave my brain forever.

  • @j.d.4697
    @j.d.4697 Před 25 dny +4

    Now that AGI is around the corner, by the time SC will be finished I can ask AI to upload me into the game and live there! 🥳
    ...and then I get killed by an elevator. 😐

  • @sc5118
    @sc5118 Před 19 dny

    This is crazy tech. Good job guys, i also never lost faith that it will work at some point

  • @wickedwookie
    @wickedwookie Před 24 dny

    Great work CIG! You are appreciated.

  • @jlalone
    @jlalone Před 25 dny +4

    NGL, I want that Origin hoodie.

  • @Sarsour_
    @Sarsour_ Před 24 dny

    Very insightful and awesome content!

  • @malagashfrost5492
    @malagashfrost5492 Před 24 dny

    You guys have done mazing work. Thank you 👏

  • @alv4ro750
    @alv4ro750 Před 24 dny +1

    Just a friendly psa. If people think CIG are the first, please note that Ashes of creation did it first. With a fraction of the budget. Funny how they timed their presentation days before this dev diary 😅

    • @yeawhateverdudesure
      @yeawhateverdudesure Před 23 dny

      Dude you can't be serious lol 😂😂 please tell me you're joking ? Have you been living under a rock ?
      You should probably delete this comment dude , massive L.

  • @Cameronise1
    @Cameronise1 Před 24 dny +6

    A lot of SC critics do not realise the absolutely ground breaking tech going into this game. As a software engineer myself it has been fascinating to watch!

  • @antwan1357
    @antwan1357 Před 24 dny +2

    6214 hours space trucking in elite dangerous and listening to star citizen videos.

  • @dawid_dahl
    @dawid_dahl Před 24 dny

    Epic episode, so exciting! 🤩

  • @stormfire962imastarcitizen5

    To all at CIG thank you for everything you do for us backers in building this amazing game.

  • @MrBlackBones
    @MrBlackBones Před 24 dny +1

    Big Respect "To infinity, and beyond!"

  • @supersoul2953
    @supersoul2953 Před 25 dny +1

    Full support ! please continu to amaze us !

  • @SafetyRabbit
    @SafetyRabbit Před 24 dny

    This is why we are here. Keep at it folks, it’s really coming together! Good stuff :)

  • @jordanamundson-love7108

    hearing the team talk about their confidence in the technology behind all this is reassuring at least

  • @theRigsby321
    @theRigsby321 Před 25 dny +1

    incredible effort guys

  • @Drivertilldeath
    @Drivertilldeath Před 24 dny +1

    Thank you to all at CIG for making this tech a reality. Amazing work and happy to be a backer since 2016. Side note, when did you guys get Tech Priests?! The Emperor protects.

  • @4hire565
    @4hire565 Před 25 dny +4

    The IT crew!! My People!!!

  • @ReLamas
    @ReLamas Před 24 dny +17

    Ashes of Creation also introduced its Server Meshing this week.

    • @yeawhateverdudesure
      @yeawhateverdudesure Před 24 dny +2

      Yes they did but we are yet to see it working at scale. I'm excited to see more of their implementation of Server Meshing (AOC's).

    • @PhurPher
      @PhurPher Před 23 dny +5

      @@yeawhateverdudesure There's a reason CIG released theirs a day later, they foresaw people getting mad that Intrepid had got it up and running in way less than a year. And we haven't seen it at scale, but we're about to in around 3 months or so.

    • @SpaceTomatoToo
      @SpaceTomatoToo Před 23 dny +6

      @@PhurPher Wait. Are you saying CIG did all these tests this year because they forsaw another company presenting their version 3 months later?

    • @noahallen5829
      @noahallen5829 Před 21 dnem +1

      @@PhurPher way less than a year can’t be true. They said they’ve been working on it behind the scenes for a long time! Either way, it’s exciting more games are trying to solve it.

    • @maartent9697
      @maartent9697 Před 21 dnem +1

      @@PhurPher Pretty sure CIG is also selling their tech to earn some money back from R&D or atleast share their findings to creating such a system