The Last of Us - Level Design Breakdown

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  • čas přidán 7. 06. 2020
  • A level design breakdown of the Bus Depot level I built for The Last of Us. Its a later level so spoliers are present throught!
    Also, this is the level design talk that I presented recently that is mentioned briefly in the intro:
    • Level Design & Environ...
    If you like the format or would like to see more of these please let me know. :)
  • Krátké a kreslené filmy

Komentáře • 143

  • @DaviSilveira
    @DaviSilveira Před 2 měsíci +14

    Second half Peter, 3 years in the waiting, you got this :)

  • @MountainManGaming
    @MountainManGaming Před 4 lety +62

    Wonderfully insightful, Peter. I would love to hear more!

  • @slurve0h
    @slurve0h Před 6 měsíci +3

    Still praying we get the second half of this level breakdown, and any other insights from TLOU especially!!

  • @RazorOfArtorias
    @RazorOfArtorias Před 4 lety +11

    I think 8:15 works really well to convey Ellie's inner struggle. I wasn't expecting it and created a memorable instant.

  • @acslater017
    @acslater017 Před 4 lety +10

    My partner (first time) and I (4th time) played through this the other day, prepping for Part II. She never plays single player games by herself and most of TLoU has terrified her. But on this level, she literally said "Wow, that's beautiful!". I hope you know that your work is still being enjoyed by people 7 years later.

  • @RahhmiPoofs
    @RahhmiPoofs Před 6 měsíci +2

    guessing since 3 years later you aren't going to explore the second half..... regardless, I love how much you think about this stuff.

  •  Před 4 lety +4

    Please do the second half, this was brilliant!
    It's one thing to see other people infer meaning on a creative work of others, but it's another thing to see the creator explain the meaning itself. Very entertaining.

  • @tommynorberg
    @tommynorberg Před 4 lety +19

    yes please, we would like the second part :)
    lovely, calm and insightful narration!
    of cause it's insightful.. you built the darn thing! :D

  • @eddieandersson5570
    @eddieandersson5570 Před 4 lety +6

    I absolutely loved it Peter💗
    I'd like you do the a play through of the whole game and I'll be glued to te screen.

  • @lewisnorth1188
    @lewisnorth1188 Před 4 lety +8

    I remember you talking about this in the making of documentary, this is great

    • @lewisnorth1188
      @lewisnorth1188 Před 3 lety

      @Mario Freire it's called Grounded: The Making of The Last Of Us it's on CZcams

  • @lavalamp2011
    @lavalamp2011 Před 12 dny

    That was so interesting! I, for one, would love a second part, even if it’s been a while

  • @NickBurnham1
    @NickBurnham1 Před 3 měsíci +1

    ironically, SLC is laid out on a very strict grid by Joseph Smith's design with street numbers starting at the temple and increasing in every direction from there, so your map was maybe not actually that far off all things considered, hah. Loved the video, hope you get to do more of these!

    • @peterfieldis
      @peterfieldis  Před 3 měsíci +1

      I realised this after making the vid. I was either a vary good designer when I made this level or a very bad one. I cant remember. All I know is I dont like grids any more 😂

    • @NickBurnham1
      @NickBurnham1 Před 3 měsíci

      @@peterfieldis amazing! 😅

  • @TonyRush
    @TonyRush Před 3 lety +3

    By the way, I think the dialogue at 14:00 is such a nice callback. It's identical (or almost identical) to the dialogue right after Joel and Ellie leave the State Capitol building and she sees all the tall buildings for the first time. That scene struck me as being the first time that Joel's attitude toward Ellie began to soften slightly. Prior to that moment, he was quite abrupt with her conversationally. It was a nice transition and it was so cool to see it echoed hours and hours later in this scene.
    What a great story. Thank you for all your hard work on this.

  • @EmilioVacca
    @EmilioVacca Před 4 lety

    Please the second half! Part 1 was superb! Thank you so much!

  • @patenshreve8796
    @patenshreve8796 Před 2 měsíci +1

    Was randomly recommended your channel and it feels as though I was blessed.
    First I see you worked with MediaMolecule on Dreams, now I see you worked on The Last of Us (and specifically my favorite moment in the entire game)
    Thank you for these videos

  • @cory99998
    @cory99998 Před 4 lety +1

    Could you make more videos? Even just you rambling about game / level design stuff for half an hour would be great

  • @WTFUX23
    @WTFUX23 Před 10 měsíci

    So interesting. Can you do more ? Every "game designer" (level, narrative, UX, etc) should do this. I wish my studio will allow me to do this later

  • @ShawnVerne
    @ShawnVerne Před 3 měsíci

    Truly excellent. I’ve played this level so many times and it’s really wonderful seeing the thought that went into crafting it. I remember how absolutely incredible it was having Ellie see the giraffes.

  • @real2late
    @real2late Před 3 měsíci

    Awesome to see! The trick with not aligning stuff to the grid is awesome, I should have been thinking about this but I haven't been.

  • @Goldstone93
    @Goldstone93 Před 4 lety +3

    Fascinating - I’d definitely love to hear more. Thanks so much for putting this together.

  • @deftmusic
    @deftmusic Před 4 lety

    I think everyone needs to watch this - more please!

  • @user-lb7co8yl8c
    @user-lb7co8yl8c Před měsícem

    man your examine levels of this game is amazing
    please do the second part

  • @SrCastilla
    @SrCastilla Před 4 lety

    Thanks for the video. It's amazing how many things are related to narrative, mechanics, and orientation.

  • @BagonafStudios
    @BagonafStudios Před 4 lety +2

    This was a fantastic breakdown! I’d love to see a second part.

  • @TonyRush
    @TonyRush Před 3 lety +2

    Would love to see the second part! I love the psychological aspects of how you've laid out the levels. It's very nice to see all the deliberate thought that goes into a level so that it "feels" a certain way...even if the player isn't aware of it. More more! :)

  • @ml14lawesomeness
    @ml14lawesomeness Před 4 lety

    Masterful storytelling. I find it fascinating.

  • @AnalogFoundry
    @AnalogFoundry Před 4 lety

    This was fantastic. Wish to see more like this.

  • @gangstamoogle21
    @gangstamoogle21 Před 4 lety

    This is fantastically informative! Thank you for doing this breakdown and for creating/designing this amazing piece of gaming history.

  • @siddharthkhattar1297
    @siddharthkhattar1297 Před 4 lety +1

    This was very interesting to watch!

  • @jackengland4053
    @jackengland4053 Před 4 lety

    Really great stuff as always, one of my favourite games of all time, fantastic to hear your exact reasoning behind different aspects of the level. Would love to watch a seond part. Thanks for the content Peter!

  • @Ragiss
    @Ragiss Před 4 lety

    Brilliant stuff, can't wait for the second one!

  • @tinyredkite
    @tinyredkite Před 3 lety +2

    Great video, thank you! Would love to see the second part!

  • @CamKania
    @CamKania Před 4 lety

    Peter, this is so insightful. Thank you so much for sharing. Its awesome to see how the emotion beats are made stronger through the design of the space.

  • @JonPaulovkin
    @JonPaulovkin Před 4 lety

    Thank you for making this! This game means so much to me and it is awesome to hear what the thought-processes were in the design and intent of this level. I would gladly listen to you give commentary on the entirety of the game!

  • @kamberhasan4245
    @kamberhasan4245 Před 3 lety +2

    I would love to hear more of this!

  • @AndPlagueFlowers
    @AndPlagueFlowers Před 4 lety

    That was brilliant, and fantastic to learn about how you design. Would love to see more!

  • @juliancrespi8536
    @juliancrespi8536 Před 4 lety

    Hey Peter thank you so much for this video, I loved hearing about all the thought process going on and the careful attention to detail everything has. Hope you can keep doing this, It was really enjoyable!

  • @WilsonTRB
    @WilsonTRB Před 4 lety

    It's amazing how much you can tell with a few scenes!! Please do more breakdowns like that!!

  • @DominicSnyder
    @DominicSnyder Před 4 lety

    Would love to see this kind of breakdown for the rest of the level! Very insightful and enjoyable.

  • @thedeathkwondo
    @thedeathkwondo Před 4 lety

    Excellent breakdown. Would love to hear more.

  • @horzey78
    @horzey78 Před 4 lety

    Thank you so much for sharing your design, and the thought process behind it. Would love to see a Part 2.

  • @ScottMakesGames
    @ScottMakesGames Před 4 lety

    Very informative, thanks for sharing and yes please make a part 2!

  • @nikitademidko9678
    @nikitademidko9678 Před 4 lety

    Oh my god, I want the breakdown like this on every level of the game. Thank you for this amazing video!

  • @foreverbxnished
    @foreverbxnished Před 4 lety

    very very excited for the second game can’t believe we are so close to the release!!!

  • @KevinPinson
    @KevinPinson Před 4 lety

    Thank you for this video Peter!
    I Would love to hear your thought process when designing encounters so I'm up for the next part!

  • @SidPhoenix2211
    @SidPhoenix2211 Před 4 lety +3

    I definitely want more of this! This was great! And I recognize your voice! Heard you talking a bit about the bus depot in the Grounded documentary, I think

  • @blorestudio1441
    @blorestudio1441 Před 4 lety

    Epic! Thanks! I'm trying to see if level design is something I can get into, and this is a great intro. I'd love to see more.

  • @robertshaer6603
    @robertshaer6603 Před 4 lety +1

    That was fantastic, incredibly informative - thank you. Yes please to the 2nd part! :-D

  • @halfup1646
    @halfup1646 Před 4 lety

    100% would live to hear more. I think over the past month or so you have solely got me interested in level design. Never really considered how much thought goes into laying out a level

  • @I_MorBiD_I
    @I_MorBiD_I Před 4 lety +1

    Thank You for this breakdown! Can't wait for the second part)) The puzzle from a further part (one with the broken ladder in flooded ventilation) really blowed my mind - how it was simple but elegant! Best puzzle in the whole game in my opinion - Thank You!

  • @1286udain
    @1286udain Před 4 lety +2

    thank you

  • @Tepes1448
    @Tepes1448 Před 6 měsíci

    you're so talented ! I loved the breakdown !

  • @thepandafromthemoon
    @thepandafromthemoon Před 4 lety

    Awesome video! Would love to see more :)

  • @DeanCutsforth
    @DeanCutsforth Před 4 lety

    This better bloody blow up! Brilliant video.

  • @Slober87
    @Slober87 Před 4 lety

    Yes, I would love to hear more! Please do another one :)

  • @hideousharold4442
    @hideousharold4442 Před 4 lety

    Very interesting! I would love to see more of this! :)

  • @notsure1969
    @notsure1969 Před 4 lety

    I love the detailed explanation of your workflow. It makes sense that you would craft the environment around the story and the characters instead of the other way around. As one who is hoping to improve my world building and environment design skills, it's nice to be provided with a demonstration of a process that challenges my preconceived notions. Thank you. I subbed.

  • @helpumuch6887
    @helpumuch6887 Před 6 měsíci

    Literally my favorite game, everyone who worked on this did amazing work thank you

  • @MorettiPassariol
    @MorettiPassariol Před 5 měsíci

    This is awesome, thank you for teaching all of this

  • @oooDORIENooo
    @oooDORIENooo Před 4 lety +1

    Really enjoy listening to you talk about level design. I finally got around to watching your other video last week of the Dreams level with the lighthouse that you showed bits of at the beginning of this vid.
    I don’t think I’ve ever played a story driven or adventure game ever.
    But I like hearing what decisions were made to make these. You’ve made me want to play this now lol
    I might just try and claw myself away from Dreams at one point, to play it 👍🏻

  • @WarrenEBB
    @WarrenEBB Před rokem

    thought this was great. hope you will do more!

  • @mikesalmond
    @mikesalmond Před 4 lety +1

    100% do more - this was great!

  • @Mrfussy0146
    @Mrfussy0146 Před 4 lety

    Fascinating video! Definitely keen to see more videos like this especially on The Last of Us.

  • @Wheeljack678
    @Wheeljack678 Před 4 lety

    Great insight. I remember that scene very well, as I suspect most do. I never thought about the breakdown like you explained it, but in retrospect it makes complete sense. From my reaction to the scene, when I played through the game; I can tell you that it worked.

  • @BearlyRegal
    @BearlyRegal Před 4 lety

    That moment with Ellie and the ladder was absolutely exquisite design. There's a lot in this specific level that I adore but that moment in particular was simply superb.

    • @BearlyRegal
      @BearlyRegal Před 4 lety

      Also, whilst I doubt there's any player data to give a definitive answer, I'd love to know how many people missed/skipped the giraffe interaction.

    • @peterfieldis
      @peterfieldis  Před 4 lety +3

      I think probably just speed runners & robots :)

  • @alexmoffat7302
    @alexmoffat7302 Před 4 lety

    They don't call you guys Naughty Gods for nothing. This was fantastic and insightful and I look forward to more of these. Thanks for all your hard work on TLOU.

  • @JCORR76
    @JCORR76 Před 4 lety

    Excellent video! I wonder if there will be a moment like this on part 2...

  • @Joeganaut
    @Joeganaut Před 4 lety

    Would love to hear more! thanks for sharing :)

  • @neteasetravis2192
    @neteasetravis2192 Před 4 lety

    Thanks for your wonderful presentation. Working in console game industry for years, I havn't yet worked with a level designer that has such strong understanding of story-telling technique like you. That makes me a bit sad and cheerful at the same time!

  • @onephatkatt
    @onephatkatt Před 4 lety

    Beautiful. It's amazing seeing you describe these things & thinking how some of these thoughts ran through my head after my 5th or so playthrough. Ellie is so distant in pulled into herself here. After the Giraffe petting she takes the lead again running out of terminal. Beautiful I love that early hints at innocents and stuffed animals\Giraffes early in the game, this game was a well crafted masterpiece and I hope the TV series follows suit. Everything was structure so well throughout the game, such as Ellie mentioning she can't swim as what's about to happen. You know it was in the back of every game player's mind. Beautiful!

  • @JTDressel
    @JTDressel Před 4 lety

    I'd like to see more, this was great!

  • @ivayloborov3462
    @ivayloborov3462 Před 4 lety

    Fascinating stuff! I'd watch this for the whole game! :D

  • @krissmith9814
    @krissmith9814 Před 4 lety

    Would absolutely love to hear more about the second half. Or the whole game. Can't get enough

  • @ArtofWEZ
    @ArtofWEZ Před 4 lety +1

    More! I love this. The details like wear you have your wife's name and self criticism on the grid layout is very human and makes me love the game more.

  • @philharland9591
    @philharland9591 Před 2 lety

    Very clever layout, things a player wouldn't consciously be aware of! +1 for part 2 please!!!!!

  • @martindemter
    @martindemter Před 3 měsíci

    "Always put as many easter eggs in your games as you can... because they are fun" I love this guy😂❤

  • @talonearley2770
    @talonearley2770 Před 4 lety

    Thanks for the hard work

  • @talonearley2770
    @talonearley2770 Před 4 lety +2

    I've lived in salt lake my entire life it was so awesome to see my city in my favorite game

  • @drummerjc5
    @drummerjc5 Před 4 lety

    great video. really interesting stuff

  • @mr.paci17
    @mr.paci17 Před 3 lety +1

    Hi, Peter. As an aspiring game design student and a super-fan of The Last of Us series, I really would like to hear the second part of this level if you have time of course. Thanks again, for these super informations that you shared with us.

  • @4theloveofbraap
    @4theloveofbraap Před 4 lety +10

    Yesterday I played this level and finished the game for the 100th time, in preparation for the part 2.

    • @ricj9594
      @ricj9594 Před 4 lety

      Brasil Sil silllllll!!!
      Vamo lá que o hexa é nosoooo!! Vamo toca o terro

  • @davidschwab8438
    @davidschwab8438 Před 3 lety

    This video is awesome! Please show us the other half of your level!! :O

  • @turalmemmedov3648
    @turalmemmedov3648 Před 4 lety

    One of the best levels of all time. No encounter, relaxing, but still dangerious, don't know what will happen but same time you know that nothing will happen, the ambiance, music, silence, all speaks itself. Make part 2 PLS.

  • @dextertan9073
    @dextertan9073 Před 4 lety

    Love ur passion and talent

  • @massivetree7937
    @massivetree7937 Před 4 lety

    Thank you for the insights. I'll be honest, I was hoping to see some actual breakdown of the construction of the levels themselves.

  • @TheIncid3nt
    @TheIncid3nt Před 4 lety

    This was awesome!

  • @starblue324
    @starblue324 Před 3 lety +1

    Appreciated the insight.

  • @Alex-yf3rr
    @Alex-yf3rr Před 4 lety

    I remember you talking about the bus sign in the documentary

  • @Kaw0t
    @Kaw0t Před 4 lety

    very cool. absolutely for second part

  • @MinimalSymphony
    @MinimalSymphony Před 4 lety

    pls do a part 2! Great work!

  • @atticusrumi
    @atticusrumi Před 4 lety

    Super interesting man!

  • @frusci.t
    @frusci.t Před 4 lety

    Great stuff, honestly

  • @filippocucina7001
    @filippocucina7001 Před 10 měsíci

    Im learning Game Design, this video was amazing

  • @josepabloloza4557
    @josepabloloza4557 Před 3 lety

    This is great! Inspiring and impressive. (part 2?)

  • @woji5337
    @woji5337 Před 4 lety

    That's was really interesting, it's cool to have a debrief of one of your works for Naughty Dog. I'd love to see more !

  • @joanmanel6227
    @joanmanel6227 Před 4 lety

    More videos like this one please!!

  • @x1101126
    @x1101126 Před 18 dny

    Best part of this game. They even made this scene to the TV show.

  • @TheMrGiannisgr
    @TheMrGiannisgr Před 4 lety

    Love this!!

  • @_avtr_994
    @_avtr_994 Před 4 lety +1

    Please do another part!

  • @noahball7967
    @noahball7967 Před 4 lety

    I want to see the second part of the level!