Spatial Communication in Level Design

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  • čas přidán 10. 07. 2024
  • This is a talk I gave at Develop Digital in 2020. It tried to dig into what a layout is silently communicating to a player and how we, as designers, can take control of this conversation to make sure players get the experience we intend.
    The level was built in Dreams on a Playstation 4.
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Komentáře • 175

  • @gamesbygodwai5048
    @gamesbygodwai5048 Před měsícem +55

    Probably the best level design guide I've ever seen

  • @sealsharp
    @sealsharp Před 8 měsíci +75

    Whenever i find a video like this, with tremendous wisdom and low views, i wonder how many other hidden gems are out there that i may never find.

  • @fahimfaysal1753
    @fahimfaysal1753 Před rokem +168

    This is the level design crash course you never knew you needed.

  • @JoeyFoxtrot
    @JoeyFoxtrot Před rokem +192

    One of the best presentations I've heard on Level Design. I constantly find myself rewatching this lecture and feel like I learn something new each time. Thank you for sharing!

    • @ranina.ultradream30
      @ranina.ultradream30 Před 6 měsíci +1

      That's what I was thinking! To come back and revisit this amazing video again!

    • @larryd9577
      @larryd9577 Před 6 měsíci +1

      same

  • @whalics
    @whalics Před rokem +24

    This talk legitimately made me feel robbed that I didn't get to play this level... ! The effort you put into the space to aid in this explanation is much appreciated! Fantastic communication on such a complex topic.

  • @vincentdecc3287
    @vincentdecc3287 Před 17 dny +1

    A beautiful example of explaining level design... clap, clap

  • @SpencerYonce
    @SpencerYonce Před 9 měsíci +58

    This is seriously the best level design videos I’ve ever seen. I can’t thank you enough!! Much love ❤

    • @candlestorms
      @candlestorms Před 7 měsíci +1

      fully agree, even feels wrong knowing I'm among the just 30K people who have seen it

  • @CrashingThunder
    @CrashingThunder Před rokem +37

    This is some really great, condensed information. The live demo is super cool and well-done!

  • @lhmsc
    @lhmsc Před 4 měsíci +18

    Amazing video! A lot of great info in there!
    But two situations confused me.
    - In the first room, seeing the lighthouse in the distance and with the blinders waving with the wind dragging my attention and telling me that the window is open, it was much more obvious to me that the way forward was jumping out of the window instead of over the crates.
    - The locked gate that you need to interact to knock down the crate also felt strange. From a medium distance the gate looks blocked because the padlock is pretty obvious. On the other hand it's impossible to know that you need to interact with it first to knock down the crate and open the path forward. The crate and the gate are not logically connected with each other, so might be a situation where the player looks at the gate, realizes it's locked and start to roam around without a way to find the key just because they didn't interact with the gate first.
    Just my 2 cents. Again, thank you! Awesome talk!

    • @iconic_comet_doodles
      @iconic_comet_doodles Před 3 měsíci +1

      I definitely agree with the portion about the locked gate being connected to the crates nearby. As a suggestion for the maker/modeler of this game for that portion I would recommend including a cutscene showing a quick overview of the area including the padlock, the crates and any important information needed like some sort of small action (like a person dropping the keys in the drawer it was in in the guard tower). This might be helpful for other parts of the game, too!

  • @matthewgustafson1
    @matthewgustafson1 Před 11 měsíci +16

    Great talk! I really like the toggle you have to show different iterations of the space, it adds a lot to the walkthrough.

  • @richbuilds_com
    @richbuilds_com Před 5 měsíci +4

    From start to finish, this is a fantastic dive into level design. Not a wasted inch of your viewing time.

  • @BM-pt6sy
    @BM-pt6sy Před 7 měsíci +7

    Easily the best tutorial and best presentation I've seen in my life. Kept me engaged the entire time and every second was crammed with genuinely useful information that was straight-forward and logical.

  • @sbboh-kcin
    @sbboh-kcin Před měsícem +3

    so i was sorting through my "youtube watch later" backlog, and i skimmed through this briefly, to see if it was valuable keeping in the "to be watched" playlist. just listening for like 20 seconds hinted that I was looking at a Level Design GOLD MINE. so here i am watching it for real. This is, like many have voiced, the one of the best level design videos I have ever seen. I plan on this never leaving my Watch Later playlist now in hopes I rewatch and fully absorb this video.

  • @tinyredkite
    @tinyredkite Před 3 lety +29

    Thank you very much for this talk! It's amazing how many pieces of knowledge you've integrated in relatively short video. Great job!

  • @chyra451
    @chyra451 Před 3 lety +24

    This was an excellent and creatively presented design talk, amazing work!

  • @superkaboose1066
    @superkaboose1066 Před 5 dny

    How did I only just find this, this is golden, thanks for all the wisdom! Very well done

  • @joshh.5776
    @joshh.5776 Před 8 měsíci +7

    Amazing presentation! The interactive format is very well-used. It's a pleasure to find such a high quality educational video!

  • @LinKaiGAMING_Lucas_Villari

    Astonishing work! One of the BEST videos in level design I've ever seen!

  • @MaximilianPs
    @MaximilianPs Před měsícem +1

    Amazing, you gives me a bunch of ideas and better understanding the exploration mechanics. I really appreciate that!
    You gain a new follower 😁👍

  • @arthurbourdot8765
    @arthurbourdot8765 Před 3 lety +13

    Thank you a lot Peter, very interinsting and usefull notions. It's very nice to understand the non-verbal communication in our favorite games. I am discovering more and more that the main charachter in Half Life serie or The last of us is actually space and world building. Simplicity can tell a lot of stories.

  • @chaosordeal294
    @chaosordeal294 Před 3 měsíci +3

    Thought he had a puppy on his lap for the first minute.

  • @Astax
    @Astax Před 6 dny

    Awesome visualization of so many good points. Thank you for sharing those fundamentals :)

  • @slimebuck
    @slimebuck Před 8 měsíci +2

    having this video and only 1.5k subs is criminal

  • @dalencon
    @dalencon Před 21 dnem

    thank you man!! You've taken our knowledge to the next level ! 🚀

  • @awildcyclistappears
    @awildcyclistappears Před měsícem

    Lovely streamlined explanation of farily complex topics!

  • @PurposelessRabbitholes
    @PurposelessRabbitholes Před 6 měsíci

    This was fantastic. So much great information packaged so succinctly. Thanks for the lesson! 🙏

  • @cupriferouscatalyst3708
    @cupriferouscatalyst3708 Před 2 lety +4

    Thank you for this video! As a level design student this was super interesting, both hearing stuff I've been taught before being repeated and explained in new ways (with an excellent presentation level, I actually found this video because one of my teachers referenced the "breaking down walls" part of the video in one of their talks), and lots of ideas I've never heard as well! My favorite tip was building on uneven terrain; I often find myself following the grid much more than I really need to without being sure of where and why I should move off the grid, but having an actual foundation below definitely sounds like it would help a lot!

  • @smotritelvidosov
    @smotritelvidosov Před rokem +2

    So far one of the best videos on level design and blocking, appreciate your proper work!

  • @patrikbaboumian
    @patrikbaboumian Před 10 měsíci +1

    Thanks for making this video, Peter! This is a perfect introduction to level design and I enjoyed watching it! 👊

  • @noknok
    @noknok Před měsícem

    This may be the most concise and well organized tutorial on a fairly abstract concept that I've ever seen in my life. Thank you!

  • @gustersanspeur
    @gustersanspeur Před 9 dny

    This video is pure Gold! Thank you so much

  • @whatever_mp
    @whatever_mp Před 6 měsíci

    One of the best videos on CZcams. Well done, thank you!

  • @rikelang4095
    @rikelang4095 Před rokem +1

    This was amazing, thank you so much! The way you put complex topics into very logical and understandable chunks of information is just super cool! Also love all of your other videos, please make more :)

  • @herbertpimentel
    @herbertpimentel Před 16 dny

    Thanks for sharing this. It is really an amazing content.

  • @RG-ko5gi
    @RG-ko5gi Před 6 měsíci

    Great video, and very informative! Always amazes me how much work goes into good level design!

  • @HunterLawson_GameDev
    @HunterLawson_GameDev Před 4 měsíci

    Fantastic talk! I hope you do more like this in the future, keep up the good work!

  • @FelipeFleming
    @FelipeFleming Před 8 měsíci

    I always find myself coming back to this video, it´s extreamly underated and needs more appretiation !
    Thank you for this video Peter !!

  • @piranhi
    @piranhi Před 2 lety +2

    Such a great video, well presented with an excellent demo. And that level just shows how you can take simple concepts, tie them together and make something that guides the player incredibly well, without them even knowing they're being guided.

  • @AndresCiambotti
    @AndresCiambotti Před měsícem

    Such an amazing presentation. Thank you so much for sharing this version of it, helped me so much

  • @Lannisterification
    @Lannisterification Před 4 měsíci

    Thank you for this one, really complete and interesting, will definitely recommand it and watch it again !
    Cheers from France !

  • @derdugati7126
    @derdugati7126 Před 11 měsíci

    Thank you for this very helpful and informative break down of great level design. The best video so far i have seen on this topic. Well done! =)

  • @nickzucc
    @nickzucc Před 8 měsíci

    Such an amazing presentation! Love the work! Thank you for sharing!

  • @ViciousProgressor
    @ViciousProgressor Před 3 lety +1

    Thank you for such an informative talk. You illustrated your various points so well with each area of the level, and with the level as a whole. This is really high quality content that I'm grateful to have come across. I'm excited to implement these ideas in my own level design, and feel that I am much better equipped than before to approach design with solid conceptual tools at my disposal!

  • @shivlan
    @shivlan Před 7 měsíci

    That's an amazing presentation, thank you so much! It was super clear, and also allowed me to experience the emotions that the level design is trying to craft for the player.

  • @dfadir
    @dfadir Před 3 měsíci

    Seriously, this video should have waaay more visibility! Awesome work! The best level design guideline I've seen so far, showing the levels on practice makes a huge difference.

  • @stephenmurya
    @stephenmurya Před 4 měsíci

    This is by far the best level design crash course I've seen. It's a masterclass!

  • @jaavaa-javiermartin
    @jaavaa-javiermartin Před 3 lety +1

    Very interesting and necessary this type of videos for the community. Great work!

  • @snick9314
    @snick9314 Před měsícem

    First ever time ive genuinly found a good video on leve design. Masterful work and presented so simply

  • @sethsybrandy3218
    @sethsybrandy3218 Před rokem +1

    This is an exceptional video and guide.

  • @Foxomatic
    @Foxomatic Před 9 měsíci

    That was a great watch, very well put together. Great talk.

  • @ah6011
    @ah6011 Před 8 měsíci

    Awesome, nice to see such a clean and condensed presentation.

  • @meathelix
    @meathelix Před 11 měsíci +1

    Phenomenal breakdown of core concepts with great examples!

  • @RyanC.Antoine
    @RyanC.Antoine Před měsícem

    This video is genuinely helpful. Definitely worth watching more than once. I laughed out loud when he said he was so nervous.

  • @True_KoshMarkus
    @True_KoshMarkus Před 3 měsíci

    Amazing video with slew of useful information. Thank you very much!

  • @Whatthetrash
    @Whatthetrash Před 3 měsíci

    Fantastic talk! Thank you for making it!

  • @bs_art3625
    @bs_art3625 Před rokem

    masterclass talk, I hope to see more tutorials from you. Great job!

  • @andrewm5087
    @andrewm5087 Před měsícem

    This was a very great presentation. I loved it. Very well done. Thanks so much!

  • @tommygunn2782
    @tommygunn2782 Před 9 měsíci

    This was EXTREMELY interesting. I learned so much from this!

  • @bara_abudhair
    @bara_abudhair Před 8 měsíci

    Dude you're brilliant .. please make more like these .. don't stop ..

  • @gasmasksamurai9020
    @gasmasksamurai9020 Před 7 měsíci

    Awesome! Really showcases things that a beginner might not be aware of! Great stuff!

  • @dalarden
    @dalarden Před 6 měsíci

    Legitimately the most well constructed and informative presentation on Level Design I’ve ever seen. Wonderful content with perfect pacing, thank you for the effort you put into crafting this. It taught me so many techniques that I’m genuinely astonished (and rather frustrated) were skimped over in my “formal” education.

  • @crazy310
    @crazy310 Před 6 měsíci

    It was so exciting, I learned a lot. Thank you very much for your detailed sharing.

  • @DetectivePoofPoof
    @DetectivePoofPoof Před 8 měsíci

    Wow amazing presentation! I loved the density of information and it was all good stuff and the level you showed showcased the ideas really well.

  • @MrHCow
    @MrHCow Před rokem +2

    great talk, thank you for this video. i really like how you have used the interactivity of dreams in this presentation. its really clever and a fast way to show what you are talking about. please create more content like this. i know its been 2 years already 😅

  • @starcoreart
    @starcoreart Před měsícem

    this is looking fantastic in my eyes 😮 thank you

  • @arcadmix
    @arcadmix Před 3 lety +3

    Fantastic talk, and a great use of Dreams to create a more engaging way of presenting those ideas!

  • @ThunderPlayStudios
    @ThunderPlayStudios Před 11 měsíci +1

    this is seriously very awesome :) i like how he presented what and why every detail is important :)

  • @MichaelLD305
    @MichaelLD305 Před 5 měsíci

    Incredible video my man! Great job

  • @austin0_bandit05
    @austin0_bandit05 Před rokem +1

    Dude this needs way more views

  • @gamingyourway
    @gamingyourway Před 3 měsíci

    That was fantastic, thank you so much.

  • @Ryu-oj6jv
    @Ryu-oj6jv Před 3 lety +2

    Thank you! what a great talk.

  • @sharpiefps7630
    @sharpiefps7630 Před 4 měsíci

    An actually useful presentation of things that most games are lacking in level design.
    Great job!

  • @vukbo7859
    @vukbo7859 Před 7 měsíci +1

    This was an amazing talk. I really liked your way of presenting your ideas and points. Like being in the game and stopping for a moment to elaborate.
    Thanks a lot. 💝

  • @YTRingoster
    @YTRingoster Před 11 měsíci

    THE best intro to level design i've ever seen. Bravo

  • @tuna1867
    @tuna1867 Před 10 měsíci +1

    Thank you so much, such a great presentation and a lot of useful information!

  • @wladalucky6518
    @wladalucky6518 Před 3 měsíci

    A great breakdown for the logic behind level design, just what a beginner needs

  • @zeldinus
    @zeldinus Před 6 měsíci

    This video is what we call "hidden gem". The level design reminded me of the games I played in the ps1-ps2 era. Thank you for making this. I am sorry that the algorithm gods have not blessed you appropriate, because this video deserves at least 1 million views! Cheers.

  • @luiscc2884
    @luiscc2884 Před rokem

    Peter, this video is so good, thanks so much,

  • @aaronvalentinalferez2306
    @aaronvalentinalferez2306 Před 10 měsíci +1

    Love love love this! Amazing presentation to educate us on these ideas! Thank you! Could you make more? ❤

  • @Camacho4Prez2024
    @Camacho4Prez2024 Před 9 měsíci +1

    It took way too long to find this video. It has the kind of specificity regarding methods and mindset I've been looking for. So many videos are vague and subjective regarding this subject.

  • @joanmanel6227
    @joanmanel6227 Před 3 lety +2

    very good video I would love to see more content on your channel, the quality is excellent

  • @19Hellrazor92
    @19Hellrazor92 Před 3 lety +3

    Thanks a lot! This is really a huge guide fof main level design rules, it was very helpful for me !
    i need to redo my level now :D

  • @jeremiedemoleon3307
    @jeremiedemoleon3307 Před rokem

    Thank you so much for this useful talk !

  • @me1ne
    @me1ne Před 7 měsíci

    Interesting and useful insight - much appreciated.

  • @KryyssTV
    @KryyssTV Před 2 měsíci +1

    I wouldn't have read those pipes by the bridge as another way down because my first introduction to the bridge area is a fatal drop, so in my mind that part of the world isn't traversable. A better solution would have been a stairwell you don't notice until you approach from another direction. Especially as you've previously established pipes for going over obstacles not for climbing down on.
    Alternatively, opening up the opposite side of the bridge would have allowed the player to see that the pipes under the bridge extend down to the ground. Flipping the industrial area to be below the bridge but between the player and the lighthouse would also communicate it as somewhere to reach next.

  • @christopherlin1129
    @christopherlin1129 Před 2 lety

    Such a good talk, thank you so much!

  • @SirEpifire
    @SirEpifire Před 5 měsíci

    I'm do environment art but this was still such a great line of insight to level design. I love that concept of establishing the starting area and end point right away! I think in terms of getting away from a blank canvas, that's easily the best advice for a first step that I can think of.

  • @SkorpionYassine
    @SkorpionYassine Před 8 měsíci

    This presentation was very cool and underrated
    Helped out a lot

  • @topikon554
    @topikon554 Před 7 měsíci

    amazing level
    and great explanation of flow about level

  • @haxan4786
    @haxan4786 Před měsícem +1

    Did a design course at uni many years ago. I learnt more in these 30 minutes than 6 weeks of that course. Well done and thank you for sharing.
    On the topic of the key I am slightly confused. Isn't it possible that the player will feel rewarded for their exploration if they find the key before they reach the gate? If the gate has a lock on it, why would I as a player interact with the quite clearly marked locked gate, whereas if I have obtained a mysterious key the locked door may be something that I specifically look for.
    I suppose the lesson is problem, solution ordering; not hyper focusing on the specific key example.

  • @AleZayas
    @AleZayas Před 4 měsíci +1

    What an amazing video

  • @StrayVertex
    @StrayVertex Před 4 měsíci

    Fantastic talk!❤

  • @Glethargic
    @Glethargic Před rokem

    Excellent piece on level design!

  • @crazytushkan4022
    @crazytushkan4022 Před rokem

    That's a great video. Thank you so much!

  • @rickfuzzy
    @rickfuzzy Před 3 měsíci

    Solid gold. Thank you

  • @Chickengbs
    @Chickengbs Před 4 měsíci

    Thank you so much for this!

  • @johnmcbrosel4840
    @johnmcbrosel4840 Před 7 měsíci

    This was extremly helpful!

  • @bioniksz
    @bioniksz Před 9 dny

    Gorgeous, thank you

  • @MIKELENZTIPS
    @MIKELENZTIPS Před 11 měsíci

    Thanks Peter - very much enjoyed!

  • @_stephenhubbard
    @_stephenhubbard Před 10 měsíci +1

    Well that was a masterclass on game level design!