BEATING BACK CARTHAGE! || Total War Rome 2 Divide et Impera #7
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- čas přidán 30. 04. 2024
- #rome2 #totalwar #divideetimpera
Let's go conquer the world as ROME in Total War Rome 2 with the Divide et Impera Overhaul!
Rome 2 Playlist:
• Total War Rome 2 Divid...
MOD LIST (Updated for Part 3):
DEI Paced Campaign 229BC (tweaked to remove unit changes, building/tech turn time increases, and armies/edicts adjustments)
Profundis (tweaked to remove agent only diplomacy, allow replace generals in the field, removed naval unit changes)
Realistic Expansion for Divide et Impera
Divide & Impera Roman Extravaganza - Fixed and Updated Version
Roman Models Extravaganza 1.0.9
AAA: Generals - Romans (Aging, Advancing, Acclimatising)
HD Cities v2.0: Darker
True Bronze Alpha
Historical Objectives for Rome
Blank Borders and Trade Lines
Para Bellum Weather
Para Bellum Effects
Divide Et Impera
D.E.I. - Graphics Enhancement Mod
Orbis Aquarum
Orbis Terrarum II
Better Children
Personal submod with compilation of tweaks for number of armies, edicts, agents, no AI agents, peregrinii socii units, no pirates, no negative PO garrisons, and occupation decision adjustments.
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czcams.com/users/takayoutubejoin - Hry
I’ve started the grand campaign as the britons and managed to conquer all the British isles. But as soon as I’ve landed Belgium and Frisia my home country went down to negative public order. No idea how I could turn the tide since almost every building seems to contribute to that negative number…
But I do enjoy watching you! I might start over with the things I learn from this play trough
It's that time of playthrough:
*Carthago esse delendam*
Good stuff!
Taka - I'm really interested to try the mods you're using above (excluding your personal submod and tweaks of course) - are you able to share your mod load order at all, unless it's the same as in the description? The load order function in the TW R:II launcher is not very intuitive!