I tried the Metaverse - Meta Quest Pro
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- čas přidán 26. 04. 2024
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Linus may be a big fan of VR, but does Meta's new Quest Pro provide a convincing argument for the Metaverse, or is this $1,500 headset a complete miss?
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CHAPTERS
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0:00 Taste the metaverse
0:44 These controllers are WILD
2:39 The headset is kind of heavy
3:15 Trying it on (and smelling it)
4:15 What else is in the box?
4:58 The charging dock is okay
5:38 Trying out the included light blockers
7:05 Display specs and ports/button walkthrough
8:42 Passthrough camera impressions
10:19 Battery life and other specs/tracking features
11:38 Display/Image clarity impressions
12:25 Headset fit adjustment system
13:04 Logging into the Metaverse
13:23 Trying out the face/expression tracking
14:55 Sponsor - SecretLab
15:39 Hanging out in the Metaverse
17:20 Linus gets scared after waving at someone
17:45 The Metaverse nightmare
18:23 Linus plays Metaverse Call of Duty
19:56 Playing Beat Saber
20:28 Overall thoughts
20:59 Outro - Věda a technologie
A single person trying out the metaverse is probably a 20% increase in active users.
And one stream showing how awful it was just happened to coincide with a 30% stock-price drop. XD
69 likes no one touch it
@@blunderingfool rumble tumble
That would bring the active user count up to 5.
@@blunderingfool RT is the biggest metaverse streamer
It's impressive how meta invested billions just to make vr chat again
True fr, graphics and feeling is crappy af 💀💀
and worse
*VR chat with mouth tracking
Actually that was to create multiple headsets, multiple kinds of software and multiple applications, and research.
They seem to be emulating microsofts altspace. Vrchat requires advanced users to actually create the graphics, and it is messy in terms of optimization. At least, like altspace they seem to foster a more mature audience which can be appealing to some people.
metaverse is the bastard child of VRchat and RecRoom.
Can't wait for someone to port Doom to the Quest Pro controllers.
omfg i lol'd to this! , dont worry it will happen..
@@timsanders7632 you’re literally using internet slang from 2009
@@FunniEmi time travelling tim
@@FunniEmi "ROFL 4ever:)"
- Warioware DIY
it's already ported on Sidequest.
The problem I have with this whole meta VR experience is that it has existed for years. Games like VRChat and Neos have been doing the VR social thing for a long time now and have perfected it. Tens of thousands of people spend their weekends, unrestricted by avatars socializing, going to raves, playing games, and sharing life experiences that will far surpass what meta has produces thus far. And the kicker is that their dev teams are like 30 people at most. Also, legs have existed for years! I hope that there's more coverage of VRChat and it gets the true credit it deserves.
Sony tried it on PS3 with Playstation Home as well.
Gonna be making a video about this exact topic, I feel like all vr creators need to start speaking out about this
Do I need a oculus for vr chat? I’ve been meaning to try vr chat but I feel like having a pair of this glasses would make it more enjoyable
@@Taurineg nah its free on steam without a headset
They made a 5x better experience with 30 people, while meta fails with thousends of peple working on it...
The hardware in this headset is pretty epic. The software Meta has made for it is less than impressive so far.
All the good software devs self-selected out of the company
not quite... the hardware is there for PC - you got keybord, mouse, monitor.... for consoles - monitor and controler... for true VR we NEED a holo deck... that stupid thing you put on your head is a mobile game accessories :D
Got to have hardware to develop on before software can be implemented. Will take time to get good implementation knowledge spread around development community and make its way to consumer facing products.
The HMD doesn't have much difference other than new optics
@@thelichisdeath
what
Watching this reinforces my feeling that VR tech is both getting close to REAL usability, and that Facebook has spent BILLIONS to make a way way worse version of VR Chat
Halo 3 had better graphics than Halo 1, give it time
@@jeremysepeda2521 Halo 1 didn't come out in a time period where there was already Halo 3, Reach, 4, 5, Infinite, and Halo Wars 1 and 2 though, which is to say that why would anyone care about the ugly garbage Metaverse™ when everything it poorly tries to do has already been done far more successfully elsewhere
@@AquarialTV VR is pretty new technology, but has already made big technological leaps within a few years. There are already some really impressive games out. It will only get better
THEY DIDNT SPEND BILLIONS ON HORIZON WORLDS YOU ABSOLUTE MONKEY THAT IS LITERALLY ONE TEAM
@@jeremysepeda2521 yeah but their point wasn't that, of course it will improve. but if you consider what's metaverse is trying to achieve and what's currently available in market with much more usability, design and the communities surrounding those alternative products you can see that metaverse lacks severely at every comparable metric. a game dev would reconsider posting screenshots of this.
i don't think this deserves any attention until metaverse shows up something that would be actually interesting. cool headset tho.
If the metaverse actually takes off I can't wait for the shenanigan's that happen when people trying to use it professionally get raided by people just messing around. It's like twomad's zoom class raids but in VR. Imagine a business meeting between several 60 plus businessmen that don't know how to set a room to private and some 15 year old just shows up with a Glock 18, a hand grenade, and lil float playing at an unholy volume
Glorious
I'd love to be apart of that or just witness it
I can see it now... VR court room, law person shows up with a cat skin. "I'm not a cat."
Basically a billion dollars Habbo Hotel
XD
I loved your nod to The Palace. I was one of the original users of it, when there was only a single palace to test and pretty much everyone was given the opportunity to create their own room on it. It was a pretty interesting place with different people, good conversations and quite fun. Honestly, it still to this day looks much better than Meta, and the avatars originally were just simple emojis, before emojis exploded and started getting used by everyone.
Passthrough not showing on recordings, might be a safety/privacy issue. Imagine some third party app just recording you spanking it instead of META doing it secretly in the background.
It will be added in update.
Yeah, I definitely saw that as a privacy thing. Though togglable would be nice.
I thought of it less as a privacy thing, but more like a piracy thing. Like you could just sit infront of your TV and film your movie that way. It'd be a crap recording, but still, that's how I watched many movies as a teen and I was very grateful for those that smuggled their camcorders in the cinema.
i suggest to read carefully the Tos of the meta VR, that s**t is scary
@@thekwoka4707 if you you can toggle it, it can be hacked
The fact that your first experience was someone performing really bad stand up at the soap stone and a ring of people talking to each other about where they live is the most accurate experience of Horizons.
That was literally my first experience in horizons as well lmao
and you have to PAY meta and buy applause points to applaud at the jokes
@@nugget3846 lol wtf. Meta doesn't even need that small amount of money
I haven't used horizon, but looks very similar to altspace, and seems to foster the same kind of interactions. Being in a room having mild conversations or seeing some amateur stand-up might sound unappealing, but some people prefer that to more immature and more potentially toxic settings like vrchat.
Might as well buy android devices
2:30 “they have true touch haptic feedback, whatever that means. I’m looking forward to trying that” cut through the BS, love it 😂😂😂😂
If you have the money the check or UltraLeaps Air Haptics devices, every cool (no pun)😂
That’s interesting that you point out the facial expression recognition as a game-changer for online interactions and then immediately self-censor your own facial expression.
Presumably/hopefully there would be an option to turn it off. I can also imagine how much meta would love to gather data on peoples facial expressions when they see ads and product placement.
Well censoring your own emotions in respect to someone online is a pretty big change in the game. You wouldn't just be staring at someone in disgust in real life
@@TunaIRLI'd love to see a vr version of a moba like league.. the face expressions 🥹
The smell is from the adhesives used in the LCD panels. I work in a repair shop and some of the LCDs we use have that mildew/mold smell.
The USB charging cable for the new MacBook Pro 2022 I got at work also smells a bit moldy, had to put it in another room during first day...
@@lentoman china is losing its edge lol
@@ssnork4359 all of that house market collapse must have taken a toll
@@ssnork4359 they've been loaning too much cash to Africa skull
💀
that gap in the bottom is the wee-view. it allows you to still aim while wearing the head set, so you can stay in the metaverse while taking a leak. they dont want you to leave.
BS, it's for AR because if they didn't want you to leave they'd give you a much better battery onboard.
If they don't want you to leave, they need the battery to last longer. 😆
@@leocatz couldnt just have it plugged in while in whatever space your going to use it for, unplug when you need to change rooms, take a leak ect. then back to your space and plug it back in?
As a woman i dont see your point
@@kcs4212 wat are you talking about? Women also leak standing, especially when laughing
Seeing the early moments of facial expression being tied with VR & AR is amazing. I cannot afford to try this out over just using my Index, but hope other headesets add this feature. Reminds me a lot of the when Knuckles started the trend of finger tracking.
I never used The Palace, but I know that as of a few years ago it's still "around" and was still in use (maybe only in private servers? I don't know how it works too well). I was helping a friend do a bit of reverse engineering of some of the keygen stuff and helping him with the API's so that he could build bots for The Palace, sort of like Discord bots, to let the users create their own mini-games and chat commands that interacted with the avatars and stuff
friendly reminder: you’re looking at the reason why Meta’s value in the market is now less than Home Depot.
At least Home Depot does something worthwhile.
friendly reminder we live in 2022 and people hype / cancel everything every day for a job and investors arent smartest people
Damn that's 🥶
@Carl Gunderson Found the meta investor
@@JP-wp1vi Home Depot has good ads
The fact you can READ a computer screen in passthrough mode is phenomenal, that was such a difficult thing to do on my Rift S, the cameras were so horrible on that lol
I have one and this is definitely not true lol
@@Aero3D you have a quest pro and can't read text?
I have QP and no you can't read screen or phone text in pass-through. It can't handle the brightness and blows out the screen you're trying to view, making it impossible to read what is there. I'm sure that eventually, there will be a huge firmware and OS upgrade coming for the QP.
i can read text on my rift s
@@biolinkstudios But how large and comfortable is that? The QP just blows out the screen, so you can't see it clearly.
"Is it heavy?"
"Yea"
"Then it's expensive, put it back."
It was odd because it said the Quest 2 ones weigh 150kg and pro way 170kg... it's like....That's not a major difference with the controllers at least
*continues to use it.
@@HauntingsLibrary Someone didn't learn the metric system in school
9:28 I would suspect like the Oculus that first time out of the bag power on would be the configuration of the room and move the hand devices in the area where they would be going.
The setup of the oculus is as I would say cumbersome but also fun as well.
The graphics take me back to the 1990s when 3D graphics were just taking off.
PC VR. One does not compare HL: Alyx to Half Life 1.
GTA I
N64-like world + legless Miis. GTA San Andreas on PS2 blows it out of water. Not only it has better graphics, but also more things to do.
@@gorry123 you obviously only have watched be content on CZcams. If you ever actually tried it, you could not possibly compare aps2 flat game favourably with a 3d,360 immersive vr game
@@growtocycle6992 Sure I can. The technological marvel for 30+ billion dollars looks like a map from Super Mario 64 with legless Miis floating around. Moreover, the entire thing has no real purpose. Metaverse = Theranos 2.0.
I just loved seeing linus having to interact with people and he just weirdly stands there like an alien!
LOL that was hilarious and very akward I loved it
Maybe linus should do this more often
Was he muted the whole time?
@@ChrisD__ I think so...
@@TheLMN_ I hope so...
Yea I remember seeing him and having the conversation I’m Kakashi87 lol
Also the panic when he couldn't log out lol
Its just like me in Rec room
I like that the eye tracking determines your IPD and helps you do the headset placement.
I really really hope VR becomes big, but boy im not sure FB is the way to go.
Yeah, its growing, unfortunately fb is the one investing the most. So far there's strong competitors to its social universe, like vrchat.
But if they keep promoting it and improving it, it may dominate the industry.
Why an integrated battery on a VR controller is a PLUS, but not on a normal controller? I remember Linus said he hated that the Xbox Elite Controller has an integrated battery.
Cause of how often you have to charge these I guess?
Youd be burning through AAs.
If it was chargeable a removable that'd be better
@@THEM0J0MAN But that’s not the problem, the argument Linus gave was battery degradation over time, and he would need to replace the whole controller or take it apart to swap batteries. Also, if a AA battery can last a few hours in a VR controller, it would be enough, I doubt anyone is doing tens of hours of continuous VR right now, and swapping in a new battery is always faster than charging it up. I’m just curious why Linus changed his mind on this matter.
@@DukeGaGa you haven't seen hardcore vrchat users, you can probably find some that haven't taken their headset off in days
@@abyzma201 yeah, I know those exist, but first of all, Linus isn’t one of those, and second of all those are extreme edge cases, and the majority of people are only playing VR at most a few hours at a time.
@Toploaded yeah, this makes sense lol so I guess convenience beats principle
I do like how Linus kept calling it the Oculus. :)
Because Facebook doesn't want people to remember that oculus team (brandon iribe and his entire company) all left oculus right after the quest 1 launch in 2018.
@@evolicious whatever. this is a much better product than what they could do anyway
@@iwatchwithnoads7480 just ENJOY Ur METAVERSE fanboy :-)
@@WizardofTruth no, that sucks. Even when it improves.... not my cup of tea
@@iwatchwithnoads7480 doubt
With what they spent on the metaverse they could have paid for every single user to have a house in the real world.
The Passthrough camera sounds similar to the current pass through, including the automatic hand tracking when not using controllers. Except it sounds way better, the 3D reconstruction sounds very specific instead of the current one which is very general and just tries to emulate distances from one perspective, because there aren't specific cameras which align with your eyes.
Every VR hand controller that gets released after the Valve Index that does not freefloat on your hand is a huge step backwards.
And it isn't even difficult to make.
true. theres attachments that add that but theres still the grip button. doesnt feel as good compared to the index controller where you just grab it
nah
$999
I prefer the non attached controller variant for being able to grab a drink or other stuff during usage.
It makes sense for this headset because they are larger and this is meant for business
Still amazed how much they spent on making a crappier VRChat
a MUCH crappier VRChat which is incredible if you consider how old VRChat is at this point.
even worse, its more of a worse RecRoom
VRChat even fucked itself and its users, and it still has better made user content. Wouldn't give them that much credit kek
VRchat with rules is the worst
in reality most people are edgy as hell i don't care who you are everyone turns to the darkside on the internet
@@n9ne this gotta be the most cringeworthy comment i read in a while
Would be cool if the pro version would allow focal length can be adjusted so we do not need to wear glasses
"Oh, right, there's facial tracking... I probably shouldn't be making this face" - Linus Sebastian, 2022 🤣🤣
Linus is the very definition of a late bloomer, dude looks GOOD with that hair and beard. Only took 36 years to find his look haha
Beards make you look older. I had a friend growing up, he could grow an epic beard by the time he was 16. With a beard he looked 18. Without a beard he looked 12.
@@andmicbro1 I also had a friend growing up. It was fun.
u gay af
@@andmicbro1 I too had a friend growing up,
Exactly lol. I last watched Linus a couple of years ago and always thought he was an average-looking dude; then this video got recommended to me and my first thought was "wait, did he always look this good?". I then revisited some of his older videos and confirmed that no, he wasn't, he just finally got a good haircut and (by the looks of it) started working out. Yeah, he looks far better than he ever has, no doubt.
For fellow Canadians:
Meta is kind of doing some skewed pricing here in Canuckland. The USD price is $1499 on their website, but $2399 CAD here, working out as close to a $1700 USD equivalent.
Then if you look at it on Amazon, you can buy it for $1999.99 CAD, which is actually around $30 cheaper than the USD price at around $1470 USD.
Overall, if you do actually want one of these and it won't break the bank, buy it off of Amazon to save yourself around $400 CAD on your purchase.
EDIT: Correction, apparently Meta weirdly includes tax and shipping their price, which is super odd since the only industry required to do that in Canada is alcohol.
Given that, the price difference works out to around $2270 USD if converted properly, so it's still more expensive on their site, and still cheaper on Amazon if you get free shipping.
Thx for info, but unfortunately won't be buying this unless I changed my mind, because man 2000$CAD on a VR is just *bleh*
Even for 2k. Nah. This should be unanimously THE BEST all around headset for that price, which it is clearly not
@@niksans9649 I'd say it has potential, but it shipped incomplete, which is not a good sign. The good news is that the vast majority of issues anyone has are solved by add-ons (whether 1st or 3rd party) or by software updates. Even the Quest 2 initially shipped with lower refresh rate and was bumped up to 120Hz later on.
All in all, this headset is in the category of "Pro-sumer". If you don't think it's for you, then it very much isn't.
As far as a VR headset that's capable of MR, it's definitely the best headset out there currently. For one example, video editing in VR is actually pretty great, but the only downside has always been not being able to see your keyboard for those shortcuts you don''t have memorized. With the open bottom, that issue is completely solved.
Same goes for writers, artists, coders, etc. Essentially the ability to have unlimited virtual monitors of any size you want is pretty cool and sometimes really useful.
Long response, I know, but just pointing out how this thing is actually a good piece of hardware and more or less one of a kind (at least for the moment). I'm still not gonna buy one because I believe the price is still too high for the use cases I'd need it for, but I won't knock how it is actually a cool tech item.
That said, the new controllers will be sold separately soon as being compatible with the Quest 2, so I might consider just those for an upgraded tracking solution to my headset.
@@Jaxv3r $2000 CAD on a headset is definitely not a small investment at all, 100% agree. If in a year they've upgraded this thing with software updates ot be the best of the best I'd maybe consider it, but I'm definitely waiting for Valve's next headset.
It's codenamed "Deckard" and will be standalone with a system they've patented as "Split Rendering". The idea is to split the rendering process between the headset's onboard chipset and the PC itself, assumedly to make high end VR possible on even the Steam Deck (just my guess).
But yeah, I feel like I'd trust Valve's next headset as something that'll push the industry forward pretty soon when they likely announce it next year. Even if it was $1500 USD for a complete system, I'll definitely make that my next VR purchase unless my current headset happens to break or something before then.
Same in the UK it's £1499 so the equivalent of $1723
Once upon a time: Meta Quest Pro, most expensive VR headset on the market.
Apple: Hold my beer. 😆
Hololense was the same 3500
"How could this cost so much"
Apple: hold my beer
This is like looking into the future from the perspective of the 90s.
I'd love for you to review the productivity aspect of this, e.g. virtual desktop and screens with real keayboard and mouse
Force a editor to use it for a week.
@@mfdsuk theyd go mad
You'd use a varjo aero for productivity
Depends if polishing a rod counts as productivity
@@cybirdian9290 Aero is shit for AR, you'd need a XR-3 or VR-3 for that use case, which is a whole different price class.
[Camera cuts to off script]
Does this smell like mold?!
“Mark Zuckerberg lunges forward clutches chest.”
I have the PS5 running the old PS4VR. I am really looking forward to the new PSVR2 from sony. It will be half this price and looks very promising. Great, fair and honest review on the Metaverse VR!
You can wait for Quest 3 coming out later in 2023.
Yea the ps4 vr was not good at all 😂
@@averagereviews3389 Quest 3's cpu/gpu is just like that of a PS4. Forget it. It will still be as CHEAPLY built as Quest 2. You need to do a ton of upgrades to make it BARELY comfortable. The cpu/gpu of PS5 is comparable to 12 gen i5 and 3060ti. Your Quest 3 can't play any AAA VR games without buying a $1500 gaming PC.
@@CollegeRodent lmao the ps5 is not even close to a 3060ti or 12th gen i5
@@brian1were yeah it actually is
10:20 You can record passthrough if you enable it as a developer feature in the "Meta Developer Hub"
This device is basically a dev kit. It allows devs to start developing for the next generation of hardware while being expensive and "meh" enough so normal users won't buy it.
I agree. The point is missed sooo many times when most reviews aren't folks doing a 10hr shift working with the headset on (plugged in). Like do actual work all day then talk about that kind of "virtual working" !
This
@@mushroomtits8387 I don't think it was made for that use case since you need to recharge it after 1-2 hours as mentioned in the video, unless it can be used plugged in and if you are going to do that, might as well go for another headset anyway.
@@LAndrewsChannel you can plug it into your computer, and it charges that way. You can plug it in and charge it while streaming data. Which will be the "normal" use case during development.
I bought it and it's 🔥. A big step up from quest 2
It's OUTSTANDING how many light years ahead of Meta the Apple Vision Pros are.
I'm gonna buy the MQ3 wish it had eye tracking tho
It would be amazing if you can put it on ASL mode and when you talk the character will sign. Just a thought but would be so amazing and inclusive. That or transcribe but signing would be cooler.
As someone wearing big glasses, I have some fringing in real life. When a high contrast area gets close to the right or left edge of the glasses it fringes orange and blue ... so that's never gonna go away in VR and tbh I don't even notice it anymore.
Me going to buy glasses: I want big glasses so they fill my field of view.
Me using my new glasses that are slightly bigger than my old ones: I want smaller glasses.
fun fact: because VR headsets distort the image to match the lenses, they can apply a different distortion to the red, green, and blue channels, and therefore cancel out the chromatic aberration of the lenses
Is it possible for a VR headset to match your prescription so that you don't have to wear glasses under the headset or is that not a thing?
@@goffe2282 You can get corrective inserts for most vr headsets. I bought the ones that advertised on ltt a while back and they work great with my reverb.
@@goffe2282 There are third party options available for the Quest 2 as well.
The fringing you described is a physical property of the lens material btw. Lenses refract light differently based on its wavelength, so some colours refract more and some less. You'll notice it more on objects further from the center of the lens. Anyone curious can look up Abbe numbers.
It can also be corrected for but it's processor heavy to do so and the device probably doesn't have much to spare.
@@Thezuule1 Yeah. It's hard to say what would be cheaper, more compute or crown glass lenses.
This is why fresnel lenses are the way to go. Valve doesn't get VR engineering wrong.
Heck I experience left-right fringing just with my regular everyday glasses.
@@evolicious umm... no... Fresnel lenses are crap and used specifically because they're cheap to manufacture.
For me I live in the country and T-Mobile has been a great experience. My other service was twice as much and only had 4 GPS
Can you guys please review the HP Reverb G2? We really need to see more WMR on the channel, and since you can use that with STEAM VR tracking it's pretty much the peak of wired PC VR right now.
10:34 the fact that Linus just casually reached over, picked up his laptop, put it down and started reading off it is pretty impressive!
i remember reading something under first oculus. eyes breaking
10:48
@@ultimatehistoryofcgi8897 wut?
Is the laptop a ROG G14?
@usernotfound Because blowing it up 800% before wouldn't help anything. Like going from blind to blurry vision it isn't perfect but it gives some added functionality. Just seeing improvements and thinking about how it will improve even more in the future is exciting
I'll never call it the "Meta" Quest 2. It's always gonna be known as the Oculus Quest 2.
Well, now it's called Meta Quest, get used to it because they'll probably never use this name again
@@NateLeQcFN it's not about getting used to it or not it's about being outraged at Facebook trying to consume the good will towards the best name in VR while they rip apart its guts and poison it from the inside.
@@Darthquackius And rip off Meta-x.
@@Darthquackius well maybe but people will need to get used to the new name, there's probably going to be people arguing with the name
I'll probably just say quest 2
I really think the regular quest is good enough considering the HUGE price jump
Just so you know: Mould can easily grow on plastic.
Happy to see the pretty frank take. There are a lot of personal feelings being projected onto this headset due to the greater Meta problems, and yeah, Meta is a really wack company, but the hardware and potential is really cool. Hoping to see something squarely in the middle of this and the Quest 2 for the Quest 3 (Or whatever it may be called) when that comes out. Having the eye/face tracking would be really cool for games that have prominent social features.
They've already said that the Quest 3 won't have eye/face tracking unfortunately.
they should make the Poor man's version of this meta pro.
what the point of having great vr/ar headset that people can't afford?
it might end up dead like microsoft hololens.
@@StockportJambo Ahh, that's unfortunate
Well, I'm sure we'll have some alternatives before too long, seems like one of the next logical standards I guess.
@@jensenraylight8011 I think Linus hit the nail on the head with it. "PRO" in this sense means actual professional (business) use. The short life of the battery sort of drives that point home. The device is definitely a test bed for future designs, but in practical implementation in the current market it's for people in the business world. HP has business VR stuff too, so there is a market. And this looks it would be far better than what HP offers currently.
It honestly seems like they've developed one of the best headsets and some of the _worst_ software on the market. I've had my doubts about inside out tracking, but if I could do wireless play from a PC with SteamVR I'd buy this.
His second experience being a really buggy action movie island lobby really makes this more a review of how little Horizons has changed in the time It's been around.
I know VRChat footage could have been complicated in concerns to staying advertiser friendly but it's kinda sad that the Metaverse people actually use doesn't get coverage.
My guess is that by 'Metaverse' they meant specifically the Meta thing in this video.
Cause right now Metaverse seems to have become both a name for the concept and a brand name for whatever Facebook is doing with it, and I think this is using it in the latter sense.
Greg Tide I need your help Sir. I know you would be asking what help you possibly offer a stranger over the internet. please!
@@cameron7374
But Meta's metaverse called Horizon worlds. It's simple enough to understand
that ending part was hilarious where you're trying to pick up guns and keep getting killed. It looks like 2001 all over again but you wear the screen on your head instead of looking at a computer screen
VR headset are one of the most regift/resold item. A lot of people who get gifted or get bored of them sell them almost a month after they get them.
It’s not for everyone. Really love mine tho, especially for the $300 I paid which came with a $50 gift card last year. Best tech value hands down… and that’s coming from a tech enthusiast.
Same as Jason. Amazing value. Never used horizon, and would say most of my time in vr is spent on the competitor vrchat, which has incomparably better graphics.
The price makes me wonder how much the PSVR2 will cost then. The specs seem similar, except PSVR2 is tethered and not for AR.
Pundits are affectionately guessing $400, but if it's more than $600 they don't stand a chance. It's marketed as a consumer product, not an enthusiast product.
Yeah so Sony will save a lot on Cameras and CPU power required to run PSVR. Even though I have Quest 2 for 2 years now it's still insane to me that Quest 2 (and now Pro) can run full VR games by itself!
Oh hey Karl!
@Ronnie mcnutt gaming™ yeah I also bought Quest 2 just to play Half Life Alyx ^^ but Its been 3 trips that I brought the headset with me and its still amazing to me that I can play games basically anywhere
The specs of the PSVR 2 are WAAAAAY different, diferent lenses, screens, tracking system, cameras, etc etc.
The grenade pistol bayonet combo had me dying 😆
It's the ultimate weapon. It's got ranged, melee, and explosive damage for when you die.
Linus' hair tho, flowing and lethal, its like watching a top gun vollyball game montage
was not ready for the nostalgia blast of you bringing up the palace.
17:39
Linus: How do I get out of here
Meta: That's the neat part, you don't
It still amazes me that you can make inside-out tracking work this well. And controllers with their own processors is crazy! Engineering is certainly cool, but it kinda ends there...
Why would it end there. Its been 1 year they invest this heavily, where will it be in 5
@@Christian-ry3ol prob out of business
@@Christian-ry3ol I read it more as "The engineering is certainly cool, but none of the other things are (software, price, Facebook being garbage)"
Right? I thought for sure there was no way inside-out tracking could be a good as laser base stations, but I was VERY surprised when I tried the Quest. The tracking felt just as responsive as the Lighthouse system, though it couldn't track your controllers if you put them behind you. It handled it pretty well though, there controllers didn't go crazy when you bought them back into view.
Technically all modern controllers have processors. Just not nearly as high performance ones
The better part of this is that the Quest 2 will get a update in the future to support the Pro Controllers that will retail for about 300 +- , which means you can get pretty much a Fantastic VR Experience without having to fork out tons for the Quest Pro or Valve Index
But the battery life...
Anyway qhen the quest 3 controllers come out they will also probably be backwards compatible with the quest 2. And probably cheaper and with better battery life.
@@technolus5742 probably quest 3 controllers won’t be able to purchase alone without headset
@@smartlearning6390 Quest 2 controllers are for sale. Quest 3 should be the same.
This is super insane and high tech, let's go and buy one and wear it all day, cool.
Suggestion: 4:00 when you get a VR HMD unbox it and leave it for as long as you can (up to a few days) to get the plastic smell out. I've done that with both Quests, Gear VR, Go and some PCVR HMD.
Just don't get light get on the lenses
leave it? as opposed to what? putting it back into the box? people actually do that?
I like that his desk mousepad looks like the object detection in pass through mode on the Quest 2.
Yes, as we found with our project V&V program, fungus(mould) will grow on & eat anything...including plastics.
Just make sure you clean it after use & you'll be fine.
I understand why the battery is so limited from a technical stand point, but agree with that being a major frustration for the end users... especially since they're targeting enterprise customers. Can you imagine being in the middle of a business presentation and then..."oops, coffee break. Everybody meet back in 2 hours."?
They could have put bigger batteries in there, but then it'd be heavier. A power cable option would give those that don't mind the cable to use it without limits. Otherwise you have to reduce resolution, brightness, or refresh rate to use less power which they probably should have done for business application but then they wouldn't be able to sell it to gamers for $1600
Yeah but why not carry a power bank in your pocket and connect it to the headset when low? We did this with the Oculus.
I pity any poor soul that would be subjected to wearing this stuff for hours for work. I can't imagine anyone would voluntarily do so.
I also doubt the overwhelming majority of business would use it for something as trivial as a business meeting. That would almost always be using tech purely for the sake of it.
They clearly also still aren't to the point of being optically comfortable for everyone.
@@DoubleMonoLR Yup. Absolutely no reasons to motivate a business to invest time and money into these. For what purpose? Businesses only invest in things that ultimately make them profit. Meetings are a means to an end, not an opportunity to get together for the sake of it and/or lark around with some fancy tech.
And on top of all that, video works much better than VR for meetings. These avatars aren't even close to capturing a real face to face. Video calls aren't the same as talking to someone in person, but they're close. Much closer than VR.
And that's 1-2 hours brand new. So about a year down the line you'll be lucky to get an hour out of it.
The software reminds me of the Amiga based VR arcade machines of the 90s
Amiga at the was so ahead (and cheap)
Current vr is leagues ahead of it.
The meta horizons app has shitty graphics. Vrchat has incomparably better graphics.
I love the gun game part. Guns glitching, choppy audio, BOOF "And I'm dead." This gave me the best laugh in a good while.
Horizon Worlds -> 🤡
I like that were seeing more linus in videos 📹
Does it fit over prescription eye wear without the side shields? The Quest 1 was perfect but the Quest 2 squeezed the eyeglass temples too tight.
That smell is just "virtual brown nosing". Meta is pulling out all the stops to replicate an accurate in-office environment.
LMAO, the more I watched this video, the more I couldn't stop laughing because of just how much Linus was reminding me of Beaker (The Muppet) when he was talking with the headset on.
Linus: "reminds me of habo hotel"
Me: *pool's closed flash back*
9:00 linus looks so hilarious with the little cameras as eyes LOL
I think the smell in the meta VR glasses has stayed more as a feature, at least in my rift it smelled like "new plastic" when I got them back in 2019. The smell never left even when I used the same setup with no replacement parts. As a fun bonus I get easily motion sick and the smell doesn't help at all. Sad to hear that it is still prevelant to this day :/
But honestly, I really dig the possibility of more open sided VR glasses, since it helps a lot with heat blur and motion sickness
you should start smoking man cuz my Rift S I have since launch smells absolutely terrible
like I have a quest 2 as well but I just can't bring myself to sell the Rift S cuz of how filthy it is XD
I Looooove smell like this. Got my Steam Deck around a months after release and it still emits the "smell" it did when i first used it. It's like a..."new Car smell" that never fades.
Holy crap, the palace! I was trying to remember the name of that chat room for the longest time, I had vague memories of using it in the 90's. Thanks Linus!
In 30 years I expect a documentary to be released called - Niche Card Trick.
3:45 happens with rubberized plastic. Good note to make.... use wet wipes before use.
Excellent review.
A few thoughts from a child of (19)71 who's been looking at this field for some time...
The Palace? This hearkens further back to early days of SecondLife and before that IRC and before that Minitel.
Even today it's like SecondLife but without the quality, without the ability to be an individual, without the ability to craft stuff in-world and without a currency exchange.
A lot of people in Horizons will be talking using Quests and Quest2s. So the mic quality (if it's new) you'd need to derive from someone you know is using the new MQP.
As a pitch at an AR deviceto have left out the critical SPAM/LiDAR/ToF sensor and processing is a Gail. Developers will only be able to use this to make better VR.
As far as the Form Factor is concerned, it's basically mimicking the HL2... an actual AR device that is now 3 years old or more.
How this is supposed to be relevant to office folks when you cannot read a physical document without physically taking it off your head, and cannot comfortably read text for extended periods in the VR display...
Chatting im Teams will be good thanks to Microsoft, given they too will be supporting the face tracking.
To sacrifice having useful arms, in order to have some sense of legs seems perverse. In MR/AR environments your hands should be free. Having to put down and then retrieve a controller because of happenings in the physical world is very disconcerting and completely breaks the sense of a unified reality on any case.
You can actually create virtual office screens from your PC wirelessly, the feature has already been demonstrated.
@@Cr4z3d Um I refer to that and say it's not ready for use. Especially not on the MQP. And yet it is being referred to as if it's a new feature. It's been there for ages in various apps, but not yet ready to really use because of battery, display, and the type of pass through available. And the MQP doesn't change that either.
Well done Linus, you have managed to make me more excited about this technology than the official launch videos lol. But for the price, it should come with haptic gloves (for high precise finger tracking and at least a small amount of "feel" feedback in your fingers when you touch something, and you could "press button" by touching your thumb tip to other specific fingers, like thumb touching little finger brings up a menu) and also leg tracking bands - if they added those (haptic gloves and leg tracking using bands rather than relying on obscured vision so just leaving legs out) then they would REALLY be exciting and move VR into something EVERYONE wants! But, how well does it allow you to plug into a PC for playing games?
Is there much point in having "leg tracking bands" when their avatars at the moment don't have them? 🤪
Virtual Desktop, despite being 3rd party, still beats out Meta’s Airlink and even occasionally their Link cable, depending on the situation
It supports Link and Air Link.
@@proxivirus if you're getting better performance from VD than a physical cable may I suggest you've damaged your cable.
@@Thezuule1 I personally didn’t but I’ve had a friend who did. Besides I have a gaming router and hate being cabled to something anyway so the convenience far outweighs the max 10ms latency I get from playing with VD
probably meta's next step is a placebo controller that only tracks what your hand does in the "buttons"
The big red mark in your forehead also says something about the lack of comfort wearing this device. The Quest 2 has all sorts of extras you can buy to get a very long battery life and better balance as well as the ability for to rest more on top of your head instead of squishing your forehead like the Quest Pro. It reminds me a bit of my Samsung Odyssey+ which also leaves a substantial red mark on my forehead.
Almost no one uses meta horizons, VRChat is like the only social vr platform with a big player base, along with rec room but that's more focused on games I think
There's a small cable clip hidden in the packaging. It's black, the cardboard packaging is black. not ideal but it is super handy for PCVR and the cable.
One of the biggest tech youtubers doesn't demo air link Steam games. You're slippin SEBASTIAN.
The plastic is still off-gassing. Means they packed into poly bags very soon after molding. Many companies intentionally provide some time before packaging to avoid that potentially off putting initial experience with the product.
I imagined the two front cameras on the headset were Linus' eyes and now I can't unsee it watching this video 😂
I would have liked to see more actual games being shown, especially ones that have been updated with Quest Pro enhancements like Red Matter 2 or Demeo.
Linus always out here looking for an opportunity to show the world his beat saber skillz
The controller now looks like one of those controllers you would get with a vr from wish
The tips of your fingers are grey because the main cameras are monochromatic. They use another colour camera to infer the colours of the main cameras, which can lead to some colour weirdness.
Does it come with free spyware or do i have to pay extra for that? 😛
That's the only part that's free
Ngl, I love how linus appearance has progressed throughout these past 2 years
This feels like a recroom lobby
I used to hang out on activeworlds back in the day and this would be awesome in that environment. I hang out in second Life nowadays because of the improved areas and graphics along with voice chat. But if they upgraded to VR I'd probably buy it.
The quest Pro is a great prototype headset that shows what can be achieved. Now they can build upon these ideas the quest 3 and later 4
Exactly!!! That's what most people skip over. I remember buying the first vive and everyone saying "wireless headsets aren't possible" but yet here we are! Its exciting to think about the future of vr headsets
Gotta thank quest pro owners for beta testing the prototype 🤣
Him: complains that the Quest 2 had bad speakers.
Me: just glad to have a working VR headset that can play sound...
I could never give up my Valve Knuckles. I would love a HTC Vive Pro 2 mod which allowed me to work out without fogging up the screen.