Maya VFX Series: Pouring Syrup using Bifröst Liquid

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  • čas přidán 19. 07. 2024
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    In this tutorial, we learn how to produce a viscous liquid using Bifröst in Maya. We start by modeling our emitter. Then we add motion fields and viscosity to create the correct flow and pattern. Then we cache the simulation and export the result as alembic. Finally, we apply Arnold's shader to render this scene. It'll be heaps of fun. So let's get started.
    Bookmarks:
    00:00 Let's get started
    00:22 Scene Preparation
    08:37 Setting up Colliders
    10:43 Introducing Viscosity
    27:56 Meshing your Simulation
    31:09 Assigning Material and Rendering
    #sarkamari ‪@sarkamari‬ ‪@Autodesk‬

Komentáře • 56

  • @shadabvfx
    @shadabvfx Před 2 lety +5

    Learned alot from you in this single video.
    Thankyou😄
    Going to subscribe this channel. 😎

  • @rejathramannair5837
    @rejathramannair5837 Před 7 dny

    This is very helpful to me. Thank u.

  • @alirezahamidifayegh
    @alirezahamidifayegh Před rokem +1

    رضا جان ممنون از آموزش عالی شما، ۵ سال بود که از وی اف ایکس دور بودم. انگیزه شد تا برگردم به کارم.

    • @sarkamari
      @sarkamari  Před rokem +1

      سپاس علیرضا جان. خوشحالم که ویدیو ها مفید بودند.

    • @alirezahamidifayegh
      @alirezahamidifayegh Před rokem

      @@sarkamari داداش امیدوارم بعد از تمرینات زیاد بتونم لطف تو را جبران کنم. هر روز دعا می کنم برای شما. هر جا باشی بهترین ها برای شما رقم بخوره.

  • @sravanthikacham
    @sravanthikacham Před 19 dny

    looking osum...very good tutorail...very nice explanation..thank u

  • @raol635
    @raol635 Před 3 lety

    Thank you. Great job.

  • @brenolad
    @brenolad Před rokem

    I remember DeepFriedEctoplasm's channel and loved his style of teaching. You remind me of that. Loved your tutorial and you helped me out a lot. Thank you 😁

  • @QDWorld-SwiftUI
    @QDWorld-SwiftUI Před 2 lety

    Simply Superb !!

  • @kaliterimeslgibeatz
    @kaliterimeslgibeatz Před 3 lety +1

    NICE

  • @manishsambare3070
    @manishsambare3070 Před 3 lety +2

    Thanks a lot .

  • @eggsclusive12
    @eggsclusive12 Před 2 lety

    Hello...I have found your tutorials very helpful...thankyou. It would be great if you coild do one on how to import and use .OSL shaders ie the toon cross hatching .osl, Lee Griggs did one but he moves fast and it can be difficult to follow. This is something I desperately need for a project....looks to be a great shader too for all sorts of projects

  • @skye-jadejohnson1652
    @skye-jadejohnson1652 Před 3 lety

    hello, when i take the particles off the liquid disappears? is that normal or should i keep the particles ticked? thank you so much

  • @kingdeanvfx
    @kingdeanvfx Před 3 lety +3

    Awesome. Can u do snow destruction or collide with objects using bitfrost tutorials?

  • @stubblestudios9446
    @stubblestudios9446 Před 3 lety +2

    Hey reza. Can you upload Bifrost tutorial with foam. Like a river simulation with collision and foam?

  • @rasarezayerad4795
    @rasarezayerad4795 Před 3 lety

    عالی بود

  • @tigor_77
    @tigor_77 Před 3 lety

    can you make a video for bifrost particles with attributes tha control collision like if we pour liquid in a glass and that goes out of that which should not be .
    can you help in that?

  • @Captainsting
    @Captainsting Před 3 lety

    Im really having trouble using the motion blur with alembic cache. I know it involves color sets but I'm unable to figure it out. I'd really appreciate the help.

    • @sarkamari
      @sarkamari  Před 3 lety

      one very cheap workaround is to have vector motion blur as a pass and composite it back in AE or nuke.

    • @Captainsting
      @Captainsting Před 3 lety

      @@sarkamari yeah that's a work around but I wanted a solution to get a nice motion blur effect right in the render itself

  • @iamLEPSON
    @iamLEPSON Před 3 lety

    Hi! I dont know why my simulation goes extremely slow, like a frame every 5 seconds. I have a good PC and 16GB of RAM, would you know how to solve this problem? Thank you very much and really good tutorial!

    • @sarkamari
      @sarkamari  Před 3 lety +2

      Will run much faster once cached. Also consider upgrading to minimum of 32GB if you're investing on a computer in the future.

    • @iamLEPSON
      @iamLEPSON Před 3 lety

      @@sarkamari thank you very mucho! Yup, next buy is 16 more RAM for sure

  • @ulkutuna
    @ulkutuna Před 2 lety

    Cake model looks yummy and amazingg, did you create it in zbrush?

    • @sarkamari
      @sarkamari  Před 2 lety +1

      I got the recipe from a cookbook LOL

  • @amelialidbetter8029
    @amelialidbetter8029 Před rokem

    After I have added the key frames and set up the colliders, I am not able to see any particles falling. They just disappear. Please help

  • @mariamkasule7838
    @mariamkasule7838 Před 11 měsíci

    Hi. How to i get to the continuous emission. I cant see the option

  • @juancarlosgzrz
    @juancarlosgzrz Před rokem +1

    Question, how do you add bubbles inside the liquid?

    • @lucaberg8789
      @lucaberg8789 Před rokem

      with foam. i dont know excatly how to use the foam for that, but my teacher said it is done with foam, maybe thats enough for you to search for it more targetted

  • @unknown-hj4gh
    @unknown-hj4gh Před 3 lety

    Hi, where have you get your measure tool? :)

    • @sarkamari
      @sarkamari  Před 3 lety +1

      Select Create > Measure Tools > Distance Tool. Click two points on the an orthographic grid view or hold down V to activate vertex snapping and click on two polygonal vertices. Maya creates two locators with a distance measurement.

    • @unknown-hj4gh
      @unknown-hj4gh Před 3 lety +1

      @@sarkamari Thank you! :)

  • @vegcartoon2962
    @vegcartoon2962 Před 3 lety

    Bro my object connot emmit the particles and not come to down.. Just first frame only show blue color to particles.. Then second frame no changes.. Bounding box also stable.. Please help..

    • @sarkamari
      @sarkamari  Před 3 lety

      Make sure continuous emission is ON otherwise you only get a drop

    • @flathmann
      @flathmann Před rokem

      Right click on your time slider, Playback Speed, Play Every Frame

  • @areefmatin4745
    @areefmatin4745 Před 2 lety

    Wait i still get how you make the syrup emission ends

    • @sarkamari
      @sarkamari  Před 2 lety

      Turn off 'continuous emission'

  • @jusanistz4110
    @jusanistz4110 Před 3 lety +1

    Can you create lava using bifrost?

    • @sarkamari
      @sarkamari  Před 3 lety +1

      Yes. Almost through the same method. You need some shading skills to simulate the surface shaders though

  • @anishsingh9865
    @anishsingh9865 Před 4 měsíci

    hi i am facing problem with biforst liquid its enabeling but particle not present there

    • @sarkamari
      @sarkamari  Před 4 měsíci

      I have faced this problem before unfortunately. Seems like a glitch and I reported to Autodesk
      I played around with the viewport display buttons to fix it. Turn off ao and Motion blur in the viewport and see if you’re getting any information if you switch to wireframe mode

  • @kingdeanvfx
    @kingdeanvfx Před 3 lety +1

    One more can u do boiling water tutorials?

    • @sarkamari
      @sarkamari  Před 3 lety +4

      that is an interesting topic. will definitely plan that one

  • @henryp5093
    @henryp5093 Před rokem

    رضا جون کانفیگ سیستمتو لطفا بگو که اینکارو باهاش زدی میخوام بدونم چی بودش یا چی هستش CPU ram gpu دمت گرم

    • @sarkamari
      @sarkamari  Před rokem +1

      CPU: AMD 5950X
      RAM: 128, 3800freq
      GPU: Nvidia 3070
      سپاس

    • @henryp5093
      @henryp5093 Před rokem

      @@sarkamari خیلی ممنون با آموزشهاتون خیلی تریکهای جالبی یاد میگیرم🙏💐

    • @sarkamari
      @sarkamari  Před rokem +1

      ممنونم از لطفتون.
      توی این ویدئو دقیقتر توضیح دادم: czcams.com/video/sCTiL_OkG_I/video.html

  • @elyasss.r5567
    @elyasss.r5567 Před 2 lety +1

    سلام شما ایرانی هستید؟