Maya VFX Series: Pouring Syrup using Bifröst Liquid
Vložit
- čas přidán 19. 07. 2024
- - You can support this channel via / sarkamari
- Check out my Maya VFX playlist via: • Maya VFX Series
- You can access our shop via: / @sarkamari
- Follow me on
X: / sarkamari1
Instagram: / sarkamari.cg
Reddit: / sarkamari
In this tutorial, we learn how to produce a viscous liquid using Bifröst in Maya. We start by modeling our emitter. Then we add motion fields and viscosity to create the correct flow and pattern. Then we cache the simulation and export the result as alembic. Finally, we apply Arnold's shader to render this scene. It'll be heaps of fun. So let's get started.
Bookmarks:
00:00 Let's get started
00:22 Scene Preparation
08:37 Setting up Colliders
10:43 Introducing Viscosity
27:56 Meshing your Simulation
31:09 Assigning Material and Rendering
#sarkamari @sarkamari @Autodesk
Learned alot from you in this single video.
Thankyou😄
Going to subscribe this channel. 😎
Thank you Shadab
This is very helpful to me. Thank u.
رضا جان ممنون از آموزش عالی شما، ۵ سال بود که از وی اف ایکس دور بودم. انگیزه شد تا برگردم به کارم.
سپاس علیرضا جان. خوشحالم که ویدیو ها مفید بودند.
@@sarkamari داداش امیدوارم بعد از تمرینات زیاد بتونم لطف تو را جبران کنم. هر روز دعا می کنم برای شما. هر جا باشی بهترین ها برای شما رقم بخوره.
looking osum...very good tutorail...very nice explanation..thank u
Great to hear
Thank you. Great job.
Thank you
I remember DeepFriedEctoplasm's channel and loved his style of teaching. You remind me of that. Loved your tutorial and you helped me out a lot. Thank you 😁
Simply Superb !!
Thank you
NICE
Thanks a lot .
Most welcome!
Hello...I have found your tutorials very helpful...thankyou. It would be great if you coild do one on how to import and use .OSL shaders ie the toon cross hatching .osl, Lee Griggs did one but he moves fast and it can be difficult to follow. This is something I desperately need for a project....looks to be a great shader too for all sorts of projects
hello, when i take the particles off the liquid disappears? is that normal or should i keep the particles ticked? thank you so much
Awesome. Can u do snow destruction or collide with objects using bitfrost tutorials?
Cool idea!
Hey reza. Can you upload Bifrost tutorial with foam. Like a river simulation with collision and foam?
عالی بود
لطف دارید
can you make a video for bifrost particles with attributes tha control collision like if we pour liquid in a glass and that goes out of that which should not be .
can you help in that?
Im really having trouble using the motion blur with alembic cache. I know it involves color sets but I'm unable to figure it out. I'd really appreciate the help.
one very cheap workaround is to have vector motion blur as a pass and composite it back in AE or nuke.
@@sarkamari yeah that's a work around but I wanted a solution to get a nice motion blur effect right in the render itself
Hi! I dont know why my simulation goes extremely slow, like a frame every 5 seconds. I have a good PC and 16GB of RAM, would you know how to solve this problem? Thank you very much and really good tutorial!
Will run much faster once cached. Also consider upgrading to minimum of 32GB if you're investing on a computer in the future.
@@sarkamari thank you very mucho! Yup, next buy is 16 more RAM for sure
Cake model looks yummy and amazingg, did you create it in zbrush?
I got the recipe from a cookbook LOL
After I have added the key frames and set up the colliders, I am not able to see any particles falling. They just disappear. Please help
Hi. How to i get to the continuous emission. I cant see the option
Question, how do you add bubbles inside the liquid?
with foam. i dont know excatly how to use the foam for that, but my teacher said it is done with foam, maybe thats enough for you to search for it more targetted
Hi, where have you get your measure tool? :)
Select Create > Measure Tools > Distance Tool. Click two points on the an orthographic grid view or hold down V to activate vertex snapping and click on two polygonal vertices. Maya creates two locators with a distance measurement.
@@sarkamari Thank you! :)
Bro my object connot emmit the particles and not come to down.. Just first frame only show blue color to particles.. Then second frame no changes.. Bounding box also stable.. Please help..
Make sure continuous emission is ON otherwise you only get a drop
Right click on your time slider, Playback Speed, Play Every Frame
Wait i still get how you make the syrup emission ends
Turn off 'continuous emission'
Can you create lava using bifrost?
Yes. Almost through the same method. You need some shading skills to simulate the surface shaders though
hi i am facing problem with biforst liquid its enabeling but particle not present there
I have faced this problem before unfortunately. Seems like a glitch and I reported to Autodesk
I played around with the viewport display buttons to fix it. Turn off ao and Motion blur in the viewport and see if you’re getting any information if you switch to wireframe mode
One more can u do boiling water tutorials?
that is an interesting topic. will definitely plan that one
رضا جون کانفیگ سیستمتو لطفا بگو که اینکارو باهاش زدی میخوام بدونم چی بودش یا چی هستش CPU ram gpu دمت گرم
CPU: AMD 5950X
RAM: 128, 3800freq
GPU: Nvidia 3070
سپاس
@@sarkamari خیلی ممنون با آموزشهاتون خیلی تریکهای جالبی یاد میگیرم🙏💐
ممنونم از لطفتون.
توی این ویدئو دقیقتر توضیح دادم: czcams.com/video/sCTiL_OkG_I/video.html
سلام شما ایرانی هستید؟
بله محمد جان.