Let's Talk About the Hundred Line: Last Defense Academy

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  • čas přidán 6. 07. 2024
  • Kodaka and Uchikoshi's collaboration, a spiritual successor to Danganronpa, has a lot of fans talking. Let's see what I'm both excited for, and nervous about in this new game.
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Komentáře • 68

  • @nathanblackburn1193
    @nathanblackburn1193 Před 8 dny +42

    I think LDA is trying to be a "Danganronpa" of a different genre, Danganronpa is a visual novel mystery game while LDA is a tactical RPG with some visual novel elements and frankly I don't think that's a problem, It'd be restrictive to only make games in 1 genre

  • @AC-qu9ng
    @AC-qu9ng Před 8 dny +26

    When I saw that the protagonist was named Takumi, I thought of Takumi Nakazawa first, longtime friend and colleague of Kotaro Uchikoshi.
    Takumi Nakazawa is a name you shouldn't overlook. He was co-designer, co-writer, and co-director of a lot of games Uchikoshi worked on, like Ever17 and AI The Somnium Files 2. He made some really insane visual novels of his own when he was independent. He now works with Uchikoshi at TooKyo Games.

  • @yokaiwatcher8500
    @yokaiwatcher8500 Před 8 dny +21

    One thing to remember with Kazutaka Kodak is that he likes to break expectations. He’ll put a heavy marketing emphasis on certain characters in a game, only for them to die in the first chapter (he’s done this three times at this point!). He’ll make a characters name an anagram for “I am Makoto Naegi, only to make that character act VERY VERY VERY differently from Makoto Naegi (actually, he has a bit of a problem with naming characters Makoto, he has also done that three times). He’ll take an iconic stylistic choice into his next project, only to reveal that it’s not just a stylistic choice (definitely one of my favorite twists in rain code).
    In other words, Kazutaka Kodaka likes to set expectations, only to break them. I won’t say I’m above insecurities over this project, I’m pretty nervous about it, I admit. But, there’s nothing i personally can do about that, so I’m gonna let him cook.

  • @Xenigma5050
    @Xenigma5050 Před 9 dny +22

    The website for the game translate the abilities as “Hemoanima” . I think it’s taking the “Hemo” from Hemoglobin meaning the abilities are blood based.
    We also see in a separate teaser trailer from the one in the direct a boss enemy who slits his own throat. So perhaps the enemies (or at least the boss enemies) share the same abilities as the protagonists?

  • @Probba
    @Probba Před 9 dny +35

    I enjoy Danganronpa and Zero Escape for the mysteries. I'm worried this game will not have many good mysteries.
    The main selling point of LDA seems to be its gameplay, which is personally the last thing I care about.

    • @Xenigma5050
      @Xenigma5050 Před 9 dny +2

      I’m not that worried personally. The steam page says there’ll be 100 endings which would lend itself to another big beautiful Uchikoshi Flowchart :)

    • @danielzakgaim2764
      @danielzakgaim2764 Před 9 dny +5

      Bro this is a game made by the Danganronpa and Zero Escape creators, there is no way they weren't on PCP when they wrote the script.

    • @frangolles
      @frangolles Před 8 dny

      ​@@danielzakgaim2764well, actually... I read on an interview they have with the creators of this game (that's Is just on japenese so I translated with Google translate) say that they focus in the script a lot.. Thanks to a "secret mechanic" they don't want to reveal until the launch of the game but they affirm "we hired a lot of script writers to make this ambitious project and mechanic to be possible, and we assure you, you might think we are crazy after you see what it is" I doubt they would say that in the bad sense... I think they are really proud on this mechanic for the story that will blow away all expectations.. And that makes me exited

    • @frangolles
      @frangolles Před 8 dny +4

      ​@@Xenigma5050I never got into ushikoshi personally... Just because the puzzle mechanics aren't for me.. I am too dumb... But I do like the story of 999 since I watch it and Ai sonium files 1 and 2.. The first one because I watch a gameplay of it... And the other two's because they focus more on the soniums mechanic..
      But for what I know.. Is that I like their way of writing.. It might be too complicated.. But so sastifying to see each piece of the puzzle making more and more sense with each ending.. To unlock the true good ending..
      Is complicated but rewarding I would say.. And if this follows that pattern along with the danganrompa writing I feel it will be awesome!
      And not bothersome puzzles about what plate is better to eat meat or fish.. Maybe some more easy ones? But yeah... I also feel like soon we will get the characters profiles.. The characters is also one of the best points I want to see.. Like.. If this have danganrompa level of characters along with a true good ending.. That would be a dream come true! Finnaly I will be able to save the big guy/girl... I don't know who it is.. But I am sure they will be there.. It will be the first time for a kodaka game to have the big character survive! I will save them!

  • @Areinu
    @Areinu Před 8 dny +16

    I get huge "13 sentinels" vibe from this game (after ignoring Danganronpa coat of paint). That had some pretty huge mysteries, and the gameplay was tactical robot warfare. I initially was totally not sold on the gameplay part of that game, but it all made sense by the end. So I'm willing to give Hundredronpa a chance. Just don't make the gameplay as janky and unpolished as World's End Club...

  • @Wince_Media
    @Wince_Media Před 8 dny +5

    Personally, I feel like Rain Code would have made more sense for the Kodaka and Uchikoshi crossover because I feel their mystery labyrinths need more active puzzle-solving aspects similar to The Zero Escape rooms of the AiNi somnia (I state AiNi specifically because those are more logic-based while the first game has more trial-and-error based somnia).
    It is funny that Hundred Line seems to be the most different gameplay-wise, but style-wise, it feels the most derivative. Akudama Drive, Tribe Nine, and Rain Code, while made by the same artist, each feel like they have something unique about them. As for Hundred Line, to be honest, it just feels like I’m looking at concept art for characters Komatsuzaki has already designed. In fact, Takumi’s design looks near-identical to what Vivia Twilight used to look like (He initially had red hair), and don’t get me started on Sirei (the fact he was originally gonna be a realistic Tanuki saddens me because that would be so much more original). I just hope this game ends up being good.

  • @lukeultraskeletonboi7825
    @lukeultraskeletonboi7825 Před 9 dny +22

    End of the day, I'm still gonna play it and just hope I'll like it.
    It's crazy how heated a lot of people get over the game "lacking a visual idenitity", 'cause IDK why that's something a common person should be concerned about. I even saw someone on Twitter saying the entire Direct was ruined for them over the game being revealed and that it made them feel sick. People really treat Kodaka's works way too seriously, lmao

  • @kiel127
    @kiel127 Před 9 dny +16

    I'll just keep my expectations to a reasonable extent (based on my experience from the two's many works like DR, ZE, MDF:RC, AiTSF, etc.), though I'm still as hyped as I could ever be. I won't worry too much on the story aspect, or mystery element, or gameplay, because it'll really just depend on the delivery and pacing. The only thing I'm really concerned with is how Kodaka mentioned how they're still into debt from the game (cmiiw), so that's a li'l something to think about.
    Plus, I'm a fan of tactics game (specifically FE) so this is a mix of genres I like. Not to mention how I actually love the gameplay and mechanics of Zanki Zero, even though it's not by the same creators (but still from SC).

  • @sam7559
    @sam7559 Před 8 dny +8

    My first thought is that it's Kodaka continuing his brand as part of a legally not Dangaronpa IP because that is owned by Spike. It's honestly no different to me than Kaga making not Fire Emblem (Tearring Saga) or Murayama making not Suikoden (Eiyuden Chronicle). Just the trend of creatives leaving big name companies and making more of their works while working around IP.

    • @Jsslade
      @Jsslade Před 6 dny

      Or the ex-Rare employees making not Banjo-Kazooie (Yooka-Laylee)

    • @Jsslade
      @Jsslade Před 6 dny

      Too lazy to edit the above so I'll just throw this out too: Koji Igarashi making not-Castlevania (Bloodstained)

  • @kdog_0731
    @kdog_0731 Před 9 dny +14

    I can definitely understand your concerns for this game. The game certainly looks a little too derivative of Danganronpa and other past works in art style and concept. Also I definitely understand your worries of this game not being this big mystery story given the two devs’ previous track records.
    Me personally, I’m still pretty excited as I’m a big RPG guy but I am extremely nervous that the game will try to do too much leaving everything super muddled. This collaboration feels like it’s either going to be the best game we’ve seen from both these developers or it’s going to sink and end up not being great.

    • @frangolles
      @frangolles Před 8 dny +2

      I actually think it will be in the middle, this game will be actually be huge! Like, enormous! They said the project was anvicious, they said they went in debt to make it happen, even if it isn't mentioned in the video, they also hired a lot of writers to help and that doing this was important...
      I feel like this game will have parts that they will love a lot, maybe the true ending, the characters.. The mechanics and certain parts...
      And others maybe too experimental or rushed or maybe strange...
      Keeping it in balance.. And will be a really good game for many and objevtibly speaking.. And for others it might be just okay...
      I am personally exited to be honest...
      At least I think they will build really good characters that we can grow attached to...

  • @poliguy1232
    @poliguy1232 Před 9 dny +5

    Lol idk why but that random mention of Rintarou was really funny to me.
    But in all seriousness great video!

  • @graydanger
    @graydanger Před 9 dny +27

    I'm more a fan of Ishikoshi but that man its the definition of hit and miss( never a miss for me however...) and I dont feel like this one will be a hit. Just my gut feelings.

  • @legi660
    @legi660 Před 8 dny +2

    they also did the exact same ghost shinigami thing in yo-kai watch which is where i think they actually keep getting their goofy contract character inspiration from

  • @MarshtompGames
    @MarshtompGames Před 8 dny +4

    "It's not Danganronpa, we swear." - The devs, probably.

  • @KumoKumiko
    @KumoKumiko Před 8 dny +2

    this is actually reminding me a lot of Digimon Survive, funnily enough. I think Tactical RPGs are a recent hit in terms of "genres that blend well with visual novels"

  • @Jsslade
    @Jsslade Před 6 dny +2

    It's pretty obviously DR4 with a Fire Emblem-shaped finger under its nose, going, "I can't be Danganonpa; Danganronpa doesn't have a mustache!"

  • @Tudsamfa
    @Tudsamfa Před 8 dny +2

    I was so proud of Kodaka for finally moving away from a school setting with Rain Code. Made me hope that he might not fall into his old patterns in the future.
    So, anyone else got the feeling we will see a "Student's, there is a traitor among you" line in the first hour?

    • @s-rado1161
      @s-rado1161 Před 8 dny +1

      Can't wait for this game to have Vanilla Ice Cream personified for a protagonist and a super totally hilarious creep character that will definitely make everyone laugh!

  • @frangolles
    @frangolles Před 8 dny +3

    I feel like this game will have a good story to be honest, you read a interview in the the video... But I thought one part of the interview said that kodaka and ushikoshi talk about a mechanic that they want to keep secret but is a mechanic that would make the game's story crazy, and in order to get this mechanic to work they had to hired a lot of writers... So I don't think your theory of that those different endings being just no so much is partially false... I think that this core secret mechanic will absolutely have something to do with the gameplay and with this different endings an information you received... This project will put together kodaka's writing with ushikoshi's multiple endings with each ending giving you different information to get to the good ending.. And probably there will be a really bad ending were everyone dies that is necessary to get to the good ending...
    I think there will also be puzzles and good story overall...
    But I also feel like this interpretation haves their own problems...
    Like maybe it could be bothersome to get every different ending to get to the true ending.. Or maybe it will be a engaging experience, either way.. I really hope this game will be great

  • @michaeltsang1748
    @michaeltsang1748 Před 8 dny +2

    I think I'll get the game. However, if there are 100 endings, there has to be either good replayability or branching segments.
    I'm also hoping the mascot has a superhero transformation equivalent to Shinigami's magical girl transformation.

  • @spouwnerring
    @spouwnerring Před 7 dny

    0:48 Raincode felt more like Ace Attorney..... Investigations. Someone commits a murder and someone else is given the blame for it. Your job is to prove the suspect's innocence by figuring out who actually did it and how they did (and also why) and to collect the nessery clues, evidence and testimony to accomplish this task. Your main adversaries are the leaders of the investigation teams who are trying to prevent you from uncovering the truth by constantly making arguments in regards to why the main suspect is guilty.

  • @eve123princess9
    @eve123princess9 Před 7 dny

    I actually have a theory/prediction that like say on the 50 or 60 day in the game or so. The MC and (possibly) some of the surviving students somehow escape the academy and into the ruins/wilderness. (Similar to say the beginning of World’s End Club)
    It may or may not have filler, or it could be something to reveal the girl with with the MC is alive. Idk the point I’m making is, if they’re gonna do a game that takes place over the course of 100 days they are probably gonna do something to spice it up.

  • @christianobana1087
    @christianobana1087 Před 6 dny

    If this game is going to have 100 endings, then we will be in for a long journey.

  • @sorendipitous
    @sorendipitous Před 8 dny

    8:21 V3’s ending is peak though

  • @mhlord
    @mhlord Před 7 dny

    I for one am excited.

  • @andrewshearsby8125
    @andrewshearsby8125 Před 8 dny

    Nervously excited.

  • @newbiegamelover4767
    @newbiegamelover4767 Před 8 dny

    5:29
    Honestly, that girl looks more like the lovechild of Genocide Jack and Monokuma.

  • @Bahbyhruh
    @Bahbyhruh Před 8 dny

    What makes me most excited to play this game is definitely Kodaka and Uchikoshi teaming up, they're both great individually, so them working together will give us something nice at least

  • @KrisPawz
    @KrisPawz Před 8 dny +1

    I’m looking forward to this game actually. I agree with your concern about the comparisons with Danganronpa. It’s clear to me that they’re gearing towards those who love Danganronpa which could set up false expectations. It would’ve been cool if they showed something more than just 16 students trapped in a school.

  • @v_meister8818
    @v_meister8818 Před 7 dny +1

    I am not a fan of strategy battle games similar to Fire Emblem, which definitely makes me agree with your points that this game visualizing itself as DR/Raincode will give many false expectations leading to potential disappointment. HOWEVER, I will give it the benefit of the doubt that it stays original to itself for being a crossover between Kodaka and Uchikoshi, whereas it's not like it's literally DR/Raincode and Zero Escape combined, rather something different that makes it its own identity. Yes, the art style and obvious DR format as well as the character designs scream DR too much, but I guess that's what makes it "crossover", whereas Kodaka implements his style, while the 100 endings from choices is Uchikoshi's style. Overall, I will give this game a play since it appeals to me as a DR/Raincode fan and Zero Escape fan.
    Overall, all your points in the video are correct.

  • @via3600
    @via3600 Před 8 dny +2

    This game was an especially entertaining whiplash for me because recently my friend has been forcing me through danganronpa. It. Is not for me. But in like a comedically over the top way
    Meanwhile I LOVE ace attorney with my entire heart and soul
    So to have INVESTIGATIONS finally be remade and TRANSLATED???? I was over the moon
    And then to immediatly be hit with. Wait that kinda looks like danganronpa. Wait.... 16 students?? Not all will survive????? DESPAIR??????
    Unnecessary levels of whiplash
    I showed my friend the trailer for investigations then he saw the trailer for this game and just kept excitedly saying "DANGANRONPA 4!!!!!!"

    • @verycloverz
      @verycloverz Před 8 dny

      I think there's a *chance* for everyone to survive in the game in one of the endings,but who knows?

  • @Vi_TimeKeeper
    @Vi_TimeKeeper Před 8 dny +2

    I'm being hesitant and not buying it! I have a clear bias for Uchikoshi's work and seeing he's not as involved as Kodaka is really concerning as I've grown to dislike his works more and more as time went on so yeah, depending on how many of Kodaka's flaws are in the game I'll consider buying it or not

  • @gabcard2767
    @gabcard2767 Před 7 dny

    Dangarompa tactics? Seems like something I would be into.

  • @KrisPawz
    @KrisPawz Před 8 dny

    I’d love to see some returning voice actors from the Danganronpa and Zero Escape series.

  • @Fabriciod_Crv
    @Fabriciod_Crv Před 8 dny

    im definitely excited for this game, i love me some fire emblem gameplay and this game seems very similar to three houses, it being very resembling of DR is not a concern for me, i think most people just look at the rui komatzuzaki artstyle and go "Is that Danganronpa?" (i know hundred line is less subtle about this, but even Rain code had people believing it was connected to DR just because of the Rui art, Masafumi score and pink blood, when it was something completely different.)

  • @I_Am54738
    @I_Am54738 Před 8 dny

    5:22 Im sorry but i know alot of people compare them and i just dont see it. the only thing in common are the Red school Uniform but its not like those kinds of uniforms are never seen before

  • @kiddkd7242
    @kiddkd7242 Před 8 dny +1

    I’m surprised you aren’t a fan of RPGs! I guess I always thought there was a lot of overlap between VN and Jrpg fans. Like I’ve seen a lot of Dangantubers talk about Danganronpa and Persona for example.

    • @Barbieronpa
      @Barbieronpa  Před 8 dny +1

      I wouldn’t say I’m not a fan! I’m sure I’d love games like persona, the thing that usually holds me back is the time commitment. 20 hour mystery games are one thing, 100 hours is another 😅

    • @kiddkd7242
      @kiddkd7242 Před 8 dny

      @@Barbieronpa Totally get that lol! Huge time commitment. Lost 150 hours of my life to Persona 5 😂

  • @Seanbennettreactzz202

    I can understand yours and other peoples concerns for this game but I do believe that this will be a more mystery centered game and the rpg gameplay comes second because Kodaka and Uchikoshi always focuses more on the overall stories then their gameplay from what I’ve seen from their previous games. RPGs aren’t for everyone so it’s ok if it’s not for you but I do have faith in their storytelling 💯 I’m actually optimistic about this game and can’t wait to hear more about it!!

  • @questionking3553
    @questionking3553 Před 5 dny

    Technically it’s danganronpa 5 because what about Rain code

  • @timofeydyudin4226
    @timofeydyudin4226 Před 9 dny +1

    I liked all ZE games and 1st AI game from Uchikoshi. Danganronpa had been hit or miss (1st game and partially v3 are cool, everything else - not to my taste). But ever since Kodaka and Uchikoshi started collaborating, I didn't really enjoy anything they put out (World end club, Rain code, AI:NI). My only hope is that they are still trying themselves out with throwaway ips to recapture some new direction for themselves (except AI:NI, but in this game it reads like creator still has a soft spot for ZE games, so maybe those are his priority).
    Anyway, 100 line defense academy 100% looks exactly like this kind of throwaway ip, so I expect it to be disappointing and heavily reliant on it's "spiritual ancestor", but at the same time it is ok that this game wouldn't be for me if it'll open possibility for future really interesting to me games from Too Kyo.
    At least that's how I see and interpret the situation

  • @ReimokinDev
    @ReimokinDev Před 8 dny +3

    Like why they just won't create danganronpa 4?😭

    • @KrisPawz
      @KrisPawz Před 8 dny +2

      Because Spike Chunsoft owns the IP, not Kodaka. Unless he returns to Spike, he cannot make a Danganronpa 4. At least from what I’ve heard

    • @ReimokinDev
      @ReimokinDev Před 8 dny

      @@KrisPawz Can Spike Chunsoft make a new danganrinpa without kodaka?

    • @KrisPawz
      @KrisPawz Před 8 dny +1

      @@ReimokinDev I doubt they would do that

    • @kiddkd7242
      @kiddkd7242 Před 8 dny

      @@ReimokinDevThe Summer Camp game didn’t have Kodaka, so maybe?

  • @tsb4
    @tsb4 Před 9 dny +15

    Here's my prediction:
    • Crazy Intro
    • Slow First Chapter
    • Hints of a Twist
    • Second Chapter
    • More Hints of a Twist
    • Third Chapter
    • More Hints of a Twist
    • Fourth Chapter
    • Even More Hints of a Twist
    • Fifth Chapter
    • The entire story is exploded in on itself with the crazy twist that dimishes the rest of the story just for shock factor

    • @lukeultraskeletonboi7825
      @lukeultraskeletonboi7825 Před 9 dny +7

      Game doesn't have chapters, it's a tower defense-like game that takes place over 100 days

    • @komarunaegi7460
      @komarunaegi7460 Před 9 dny +7

      DR1's and DR2's crazy twists never diminished the rest of the story just for shock factor, though. They were shocking, but made sense with the hints and foreshadowing we were given. I can see you arguing this for V3, but even then, opinions on that game are split between fans, who either hated it or loved it.

    • @frangolles
      @frangolles Před 8 dny +3

      Also, this way of watching the possible story is very pessimistic...
      There won't be chapters. And with the many endings.. I think this will have more of elements of ushikoshi's games...
      Different endings with different information to unlock the whole truth and the true ending

  • @phyrm4691
    @phyrm4691 Před 8 dny

    I'm just sad that after RAINCODE and World End's Club this game will not be in multiples languages 😢
    Gonna wait for a fan translation ;-;

    • @verycloverz
      @verycloverz Před 8 dny

      Wait,where did u get that from?

    • @phyrm4691
      @phyrm4691 Před 8 dny

      ​@@verycloverzThe steam page, the game will be in Japanese, English, Traditional and Simplified Chinese.
      Raincode had 8 languages, Death Come True had 11 languages, World's End Club had 14 languages

  • @Snowspark811
    @Snowspark811 Před 8 dny

    I am kind of skeptical towards the game for now. Maybe due to everything we have been shown. Perhaps, when more comes out I may change my mind. I personally was underwhelmed by Raincode and previous games that have been put out.
    The mascot looking like Shinigami and the designs of the characters doesn't help. Since at least Raincode's characters look a bit more unique. I am not the biggest fan of tactic games. The game having multiple endings could be fun though.
    But I am skeptical of what other gameplay and what this game will feature. I personally would have loved a mix of their gameplay styles like the Ace Attorney and Professor layton. Since that blended puzzles and trials. I am hoping it will look better as another trailer comes out and we get more information.

  • @shelbybayer200
    @shelbybayer200 Před 8 dny

    More like Danganronpa Adjacent

  • @vanveleca
    @vanveleca Před 8 dny

    Who tf is Rintarou Iida???

    • @verycloverz
      @verycloverz Před 8 dny

      A character from Wolf Game by Studio Wasabi,that's the least I can say.

  • @everett1584
    @everett1584 Před 8 dny +2

    I'm worried
    There mere fact alone that they went into debt over this game concerns me. The fact that the protagonist feels hollow is greatly concerning. None of the characters are saying anything intriguing, you can probably guess their cliche and be relatively correct.
    I just hope that it's written well. That bastardofthegame looking character has a sister in the cast. I hope they do something unique and set him off in routes where you fuck up and get his sister killed or something of that sort. I just hope there's SOMETHING since some of those characters look 1 dimensional and I don't want to spend 100 days with a shallow protagonist interacting with basic archetypes.