If you love 💖 Red Alert Please Don't Forget To Subscribe, Like And Share ❤. Thanks for watching :D. Please leave your like/ comments and don't forget subscribe our channel for more video 🌼 🌻
@@christiandauz3742 I highly doubt that Boris' settings will be completely identical with them in the RA2, also don't forget Boris will also be given a certain unique skill if he's present in the RA3.
Natasha is extremly safe, extreme range, but slow attacks, still every shot does a ton. Tanya is in your face, she can do tons of damage, melts infantry, tanks and buildings, but needs to get extremly close/melee range, so she is risky. Yuriko can 1v1 anything, but get easily overrun.
@@seaweedbanana4663 totally, this is one aspect, that they nailed unlike commandos in RA2. mainly in base game. No borris, tanya was glorified seal reskin and yuri prime was op yet wierd.
yuriko can 1v1 anything, but an army of troops would overwhelm her eventually. Tanya can wash out infantry and tanks in a moment, but always needs close range. Natasha can kill from afar, but takes way too long to attack
The neat thing is that Yuriko's attack won't allow any unite to attack until they are back on the ground, meaning that she can just toy with infantry units, preventing them from attacking and slowly damaging them, until they die one by one.
you may think that's a bad thing but it's actually a good thing remember how hero units were invisible in generals zero hour you're not supposed to see them until it's to late on the other hand oh look it's the extremely dangerous unit that can destroy your base in a matter of seconds running alone with big sign under her feet saying I'm the most dangerous unit you gonna ever encounter am sure you will be surprised when I enter your base moving pass your army and you're defenses and you can do nothing to stop me
@@blukat9903 exactly. Allied and Soviet teams are handicapped by having their commandos invisible while Yuriko can stealth into enemy base and make love with the mcv
and u know that yuriko's armor,hp is higher that others. & There is a high chance to reach the point while natasha is firing, atleast 3,4 hits ight? If she(yuriko) reached... all is done.
@Heartless Angel Ketsueki Yuriko (or any commando unit) is weak against scouts. That's usually why I send dogs to protect Tanya whenever Yuriko or Natasha shows up to the party.
@@M4A1BestGirlNatasha has enough range to easily snipe any infantry, you can't overwhelm her with troops, only with vehicles. The opposite of yuriko. She can't handle a single dog if you don't control her attacks yourself.
@Mike Griffith Masaki nah, if you think scientifically, yuriko power work like stun right? Stun to vehicle is becoming what effect? Correct, its power down or machine malfunction, Air vehicle like plane, once its engine fails its already obvious that unit gonna crash thats why yuriko can one hit kill it, she just need to disable its engine and her job done.
I love Yuriko. She's like if Stephen King's Carrie was a Japanese magical girl. Tanya and Natasha are just special forces patriots who are very good at their job, but Yuriko like if Sadako didn't get thrown down a well but instead got conscripted.
Yuriko is at her strongest when killing important units because she need only one attack and that unit is dead unless interrupted and combined with her being the tankiest commando unit, she can outlast most elite units. Tanya is at her strongest when you need to kill outpost bases and if you can catch an opponent of guard, kill off most of their bases quickly. Natasha is at her strongest when in the middle of a battle, due to her long range, she can snipe any infantry in a safe space, kill off some important mech units like an apocalypse tank by airstrike or with her snipe ability
"Boris agrees" -Boris He was way more effective overall than Natasha, I feel... especially against vehicles with his AP rounds that could chew a tank to bits
I love that Natasha has Jarmen Kell’s ability, and Tanya is as infantry-shredding as always, but nothing quite beats the thrill of dropping α Sudden Transport with 4 Shinobi and Yuriko into the middle of an unsuspecting enemy’s base.
Makes giant air fleet of Kirov It’s over Empire! I have brought the might of Soviet air power! Behold! Zeppelins of mass dankness! Empire: We brought a schoolgirl named Yuriko that can bring all of your zeppelins into the ground. Me: The legends they were true. A highschool waifu that can force my blimps to land without consent. My life has come to a halt
Change the attack orders in the last fifht and Tanya might win. Tanya: Yuriko - Natasha Natasha: Tanya - Yuriko Yuriko: Natasha - Tanya Natasha would be stunnlocked, but Tanya would have enough time and DPS to take down Yuriko. If Natascha survived she would be low HP and close, so Tanya wins easy against her.
Yuriko and Libra is the same yuriko is just the type of people when a people will stand at her way she'll destroy it. Libra is just love to kill Yet virgin I think Well some weebs knows what to do and its art.
they ahve different purposes. Natasha is great against infantry, can steal tanks and absolutely murders buildings from a safe range, but she is entirely defenseless against fliers or large numbers of vehicles. Tanya is terrifying against most vehicles if she can reach them, melts infantry like there is no tomorrow and is the only commando with a defensive ability, but has no anti air capability, and needs to reach melee to kill vehicles or buildings, meaning she can get killed without doing anything with enough firepower Yuriko, unlike other commandos, absolutely murders planes, but she doesn't deal well with any ground unit in large numbers: her attack disables, but needs time to kill, and she can only "juggle" a few units at once: a couple of dogs, ninjas, samurais with their special, tesla soldiers or bears can get rid of her with ease.
Yep. They all serve vastly different roles on the battlefield: Natasha is for a prolonged siege, when you entrench a defensive position then use her to slowly push forward while keeping your army out of reach, forcing the opponent to either back down or attack. Tanya is a snowball mechanic: fast attack, tanya in an ifv, out of it, into the mcv/war factory/enemy apocalypse, and down they go. Devastating damage in a short amount of time, but she needs an opportunity created. Yuriko is more support oriented herself: she can support a weaker army against a stronger one by disabling key units, but shouldn't be your primary means of dealing damage.
@@deaclavilis6760 Not air spam. She kills planes instantly pretty much just by looking at them. If she is here, Kirovs and Giga fortresses should stay the hell away from here, no matter how many they are, and other forms of aircraft would need absurd numbers to take her down. Other commandos on the other hand need support to deal with a single twinblade.
@@deaclavilis6760 it's absurd money-wise.. a twinblade costs 1200 ressources, yuriko costs 2000... and I bet she's able to down more than 2 before kicking the bucket :p Also, twinblades may be a bad exemple, as they are fast, have good range and an a powerful anti-infantry weapon, something that's pretty unique as far as aircraft goes. In fact, i have a hard time finding another aircraft that could cause her problems (maybe sky-wings?)
Наташа это единственный юнит из тройки, который может прийти на поединок с целой армией солдат, танков, самолетов и кораблей просто завалив по дороге случайный МСЦ и сев за его руль...
If you micro Yuriko, she becomes OP as fuck. The thing is: Once a unit gets lifted, that unit can no longer attack! If you are good enough, you can "juggle" quite a few units and pick them off one...by...one. It doesn't matter, if the unit is technically alive, what matters is, that you effectively took it out of combat!
Yuriko cannot be let alone, like you can't count on her to stay alive againt infantry, she takes just too long to do anything with her pathetic range. Natasha is invisible to infantry unlike tanya that can get overwhelmed but is the slowest at attacking vehicles.
But timebelt against yuriko will render her floating hopelessly in the sky yuriko will lose her as a target tho but will immediately kill her if reassigned
@@vainhazearden6788 I was actually pointing out at her defeats against Natasha. Yuriko is just plain impossible to beat in 1 vs 1. Oh bu now that I think about it, can Natasha kill Yuriko in 1 vs 1 with hit and run?
7:15 from this point I relise, its a waste of time to watch the rest. My option is Natasha. Range, keep her alive, also SA is very great to put cheap conscript as powerfull tier 3 driver
У каждого героя своя уникальная механика, Наташа хоть дольше всех разбирается с техникой и зданиями, но лучше всех с пехотой, особенно когда она стоит в линейку, также у неё пожалуй самый дальний радиус атаки (снайпер), ну и защита расстоянием даёт о себе знать, по живучести среднячок. Таня пожалуй из всех героинь самый спидранистый вариант, но тем не менее она самая хрупкая из всех, быстро расправиться с зданиями и техникой, пожалуйста, только успевайте в неё залезть, Юрико же пожалуй берёт победу только своим станом поднять в воздух и больно швырнуть, поэтому в махиче и победила, но пожалуй не один из этих героев не сравнится с мощью от ульты великого Сёгуна, было бы прикольно сравнить их на выживание против этой Японской пятикомы
Yuriko can do that, but it needs micromanaging. Which is kinda the point, if she could do that automatically she would be badly OP. As it stands, all of the commando units in RA3 are good. Natasha is good at taking down individual targets at range, but dies if enemy gets close to her. Tanya is opposite, she is very poor at range but can absolutely demolish everything if she gets within melee range. Yuriko can take anything 1v1 if given time to finish her attack, but dies to swarms unless micromanaged.
Micromanaging is the key for Yuriko and as for Tanya while she demolish tank the quickest she also especially vulnerable with terror drone upgrades which will.kill her when it burst
@@vainhazearden6788 IMO Micromanaging is kinda whole Empire sthick. They have lots powerful abilities, but they need constant supervision and managing to make sure they use them at the correct time and in correct way. Where as Allies and Soviets are more of "Activate and forget"
Is it just me or did the Soviets in RA3 get royally screwed? Tanya is one of the best commandos, cause natasha needs to wait ages for that damn bomber (and correct me if I'm wrong, but Boris didn't have to wait nearly as long). The Apocalypse tank has been nerfed by removing the missiles, there's no Tesla tank and the stingray is only available from the navalyard. All subs surface when attacking making them easy targets and lastly the bullfrog, the troop transport that can only shoot down aircraft (which doesn't matter much considering allied bombers are OP) and needs to shoot it's troops out leaving them easy targets for AA.
ИМХО Юрико 100% дисбаласная. Может уничтожать оборонительные сооружения не давая им стрелять, только Наташа может уничтожать некоторые с безопасного расстояния, и то не тяжелые, а только лёгкие. Может уничтожить скопление пехоты одним криком, в то время как Тане нужно время, а Наташе, чтобы пехота шла в ряд. Один на один она самый мощный спецназовец, хотя у Наташи есть шансы если её контролить, держать Юрико на расстоянии и отбегать во время перезарядки, но если японка её догонит, то всё, ппц. Технику Таня уничтожает быстрее, но для этого ей нужно добежать, и если техники много, то она может просто не успеть приблизиться, особенно ту, что с пулемётами, Юрико же может жонглировать целой группой танков не получая урона. Таня и Наташа не могут сбивать самолёты, а Юрико без подготовки сбивает любую авиацию меньше чем за секунду, то есть фактически она в соло может уничтожить армаду Кировых не получив урона, только вертолёты представляют для неё опасность, и то лишь группой, и к тому же бураны могут её только заморозить, но не могут убить. И если для русской и американки так или иначе опасность представляет любой юнит, то для японки только буран, каратель, робот-вертолет, сёдзе, скат, протонное орудие, хамелеон, ну и ещё оператор тесла и зонд подрывник. И то только в случае если этих юнитов хотя бы 2
Для баланса было бы правильнее либо дать Волковой и Тане возможность сбивать авиацию (например Наташе стрелять по самолётам, вы видели её винтовку? Это же зенитка. А Тане наводить например луч афины). Также немного увеличить Наташе обзор и дистанцию стрельбы, а Тане скорость передвижения. Увеличить Юрико урон по технике, но сделать так, чтобы она не подкидывала её в воздух на 20 метров, а просто сминала на земле со станом на 1 секунду. То есть чтобы возможность действовать у техники отключалась, но если Юрико её отпускает, то техника продолжает действовать через секунду после этого, но при этом и ломать танки Юрико должна чуть быстрее. И чтобы у блонди были шансы против азиатки дать ей возможность пользоваться поясом времени в стане, чтобы освободиться от захвата Юрики.
Moral of the story: Tanya is an exceptional unit, but has her weaknesses. Although she prefers to work alone, send some dogs to escort her in case Yuriko shows up.
For buildings and units in general i still think yuriko is the best cause she scales with level . If she gets lvl 3 she can destroy buildings faster , but if natasha and or tanya get lvl 3 they will still destroy buildings in 1 shot.
Tanya is a fast killer but need to be at close/melee range. Natasha can kill infantry with a single shot, every target in the shot line gets hit, and has the range advantage, but need to paint tanks and buildings for a while to call a bombardment run. Yuriko can stunlock buldings and land and sea units, juggle said units, insta-kill air units, and aoe kill every infantry around her (if not behind a peacekeeper shield or inside a building/transport). However is a slow killer so anti infantry units can beat her. Yuriko is OP nonetheless.
yep, against bulding (except sentry), Tanya bomb is very useful Range wise, Natasha win (quite useful when she is Veteran, since her range can out range any sentry defense bulding) All purpose Elite, Yuriko win by far Natasha Bomb plane is almost useless against tank since many target unit just get away out range or killed by other your unit before plane land, the plane is so damn slow.
@@Frost-01 well the only downside of yuriko is somewhat like cooldown time from one target to next one, so against any unit if she was ganged together, then she lose, even against regular infantry, if she dont have the blast ready, she will be killed. After taking down one foe, she also somewhat freeze and cannot move until her recharge or cooldown time is over. If only she can like Tatsumaki that can target multiple at once 😂😂😅😅🤣
@@iluvev9660 the only good of kirov is for destroying enemy base building, unless it is modified mod, kirov is actually quite useless against any unit in combat. Just my opinion though
Yuriko is like mage (Ap syndra) Tanya is like Assassin ( Attack speed miss fortune ) Natasha is like ADC (AD crit Caitlyn) Only people who play lol know what I am talking
@@SutraBlue giga fortress not included because its a heavy bombardment like kirov and harbinger but giga fortress still lose against harbinger and kirov in sea fortress mode since sky fortress mode can't attack air
You can see a portrait of him in the Kremlin during the opening scene of Premier, Comrade General, and Chief scientist travel back in time. Who knows what he was up to, but from what we have he sure was there somewhere.
Umm... that was in the latter half of the video, pal. Tanya took out buildings and vehicles the quickest with Natasha wiping infantry like scraps off a plate. She only had the advantage in the 1v1s thanks to literally making it impossible to be hit which is kinda cheap
@@zombied3stroy3r9gaming4 Alright, I'll spell it out for you. Yuriko is the waifu, therefore, even if she actually sucked in all areas, she would still be the best. Thus, an 11 minute video which is just 11 minutes of Yuriko being the best.
@@SammyRebbo Ah, the bias is strong in this one. Why not just go enjoy the expansion that was just about her? It's way more than 11 minutes' worth of Yuriko
So if Einstein Dies, Yuri becomes a Japanese School girl
Top 10 twisted anime endings👌
ЦшЦ
No if Einstein dies he never travels back in time in the first place thus he never accidentally creates yuri in the first place
"Look, no hands!"
Sounds about right
Boris: U three won't stand a chance if I'm present in the timeline of the RA3.
Boris could take on Tanya and Natasha but not Yuriko
Boris is better at taking out vehicles than Natasha
@@christiandauz3742 I highly doubt that Boris' settings will be completely identical with them in the RA2, also don't forget Boris will also be given a certain unique skill if he's present in the RA3.
@@rupurrtpurrcy7502 you mean a guy in attack dog?
Should Boris ask Chernenko?
Yuri: Be one with Yuri.
Natasha is extremly safe, extreme range, but slow attacks, still every shot does a ton.
Tanya is in your face, she can do tons of damage, melts infantry, tanks and buildings, but needs to get extremly close/melee range, so she is risky.
Yuriko can 1v1 anything, but get easily overrun.
If you are good at Yuriko you can pin a lot of tanks in the air.
you can say that they did a good job on balancing it
@@seaweedbanana4663 totally, this is one aspect, that they nailed unlike commandos in RA2. mainly in base game. No borris, tanya was glorified seal reskin and yuri prime was op yet wierd.
Imagine if we had Yuriko powers from campain mode.
Add, Yuriko can target air like nothing.
yuriko can 1v1 anything, but an army of troops would overwhelm her eventually. Tanya can wash out infantry and tanks in a moment, but always needs close range. Natasha can kill from afar, but takes way too long to attack
yuriko struggles against harbinger
The neat thing is that Yuriko's attack won't allow any unite to attack until they are back on the ground, meaning that she can just toy with infantry units, preventing them from attacking and slowly damaging them, until they die one by one.
Yes she is pretty bad if badly microed but if you micro her well you can fight more units by constantly holding them in the air.
So she's basically the Magnetron of infantry units?
The biggest imbalance is that Yuriko doesn't have a graphic at her feet and her model is so small, that it's almost invisible.
you may think that's a bad thing but it's actually a good thing remember how hero units were invisible in generals zero hour you're not supposed to see them until it's to late on the other hand oh look it's the extremely dangerous unit that can destroy your base in a matter of seconds running alone with big sign under her feet saying I'm the most dangerous unit you gonna ever encounter am sure you will be surprised when I enter your base moving pass your army and you're defenses and you can do nothing to stop me
@@blukat9903 exactly. Allied and Soviet teams are handicapped by having their commandos invisible while Yuriko can stealth into enemy base and make love with the mcv
Each hero is designed specifically for each party's core strategy.
I don't understand how, did you just want to say something that sounded smart on the surface but really isn't if you pay attention?
@@theloanranger2632 Sounds like someone is unsecure of himself.
@@capscaps04 Yeah I don't know why people have the urge to say things that make them _sound_ smart instead of just saying smart things
@@theloanranger2632 empire does not have good counter vs heavy air units. Ally chrono Tanya is op,Soviet I dk the hero is just too good.
@@WuW0w0-m8m empire- tengu- rocket angel-
Tanya : Commander! what are you waiting for?
Natasha : I can't kill if I'm dead.
Yuriko : Now look at me.
Yuri: *"Listen to me... You. Will. OBEY."*
_Same energy._
Ilike yuriko decision making, "are you my friend?".
1 sec later
"Who needs friends?"
Long distance: Natasha > Yuriko > Tanya
Short distance: Yuriko > Tanya > Natasha
even its long, yuriko still on the best 1.
U better to seek again bruh
Gina Carano > ALL.
@@woahmilll8200 in a real fight Natasha can make the first shot and run until her 2nd ammo is loaded. And Yuriko can never reach her
@@manofsesame3024 yea, if the yuriko's player would be dumbass shit like u.
and u know that yuriko's armor,hp is higher that others. & There is a high chance to reach the point while natasha is firing, atleast 3,4 hits ight? If she(yuriko) reached... all is done.
Natsha: I'ts over Yuriko I have the high ground
Yuriko: You underestimate my power
Gwen Zz
@Heartless Angel Ketsueki Yuriko (or any commando unit) is weak against scouts.
That's usually why I send dogs to protect Tanya whenever Yuriko or Natasha shows up to the party.
actually because how fog of war works Natasha can kill yuriko from high ground.
@@M4A1BestGirlNatasha has enough range to easily snipe any infantry, you can't overwhelm her with troops, only with vehicles.
The opposite of yuriko. She can't handle a single dog if you don't control her attacks yourself.
Yuriko the first commando who can hit air target
Wrong, Yuriko is the ONLY comando that can bring down even heavy air unit in one hit
@HEARTLESS ANGEL 666 lel, Im not try that yet, so that shogun is flying when hit by yuriko? Whut?? That big guy?? Cant imagine it 😂😅
@HEARTLESS ANGEL 666 bwahaha, interesting, you have idea where nobody has though before, truly magnificient 👏👏👏
@Mike Griffith Masaki nah, if you think scientifically, yuriko power work like stun right? Stun to vehicle is becoming what effect? Correct, its power down or machine malfunction, Air vehicle like plane, once its engine fails its already obvious that unit gonna crash thats why yuriko can one hit kill it, she just need to disable its engine and her job done.
@Mike Griffith Masaki as why she can hit air, cuz her power is telekinesis, she just need to imagine and the power become real
Yuriko is strong
U again
Wtf, he play ra3?
no one can fight her one vs one battle even tank or jet fighter lost to her.
Damn see you every where but never thought you would be here.
Not against dogs
Yuriko best waifu
No rem is the best
@@mr.snowflake5895 Wtf? Rem?
Tohka,Emilia and Miku is the best waifu for me
Legend says Tanya is still asking permission to use her time belt...
Commander what are you waiting for? XD
Yuriko => budget Yuri
Yuri..ko
Hentai Yuri
...wait
RA2/YR intensifies
@@dennisv3435 Wait What the BLYAT!?!!!?
@@jarskil8862 child of Yuri?
I love Yuriko. She's like if Stephen King's Carrie was a Japanese magical girl.
Tanya and Natasha are just special forces patriots who are very good at their job, but Yuriko like if Sadako didn't get thrown down a well but instead got conscripted.
Yuriko is at her strongest when killing important units because she need only one attack and that unit is dead unless interrupted and combined with her being the tankiest commando unit, she can outlast most elite units.
Tanya is at her strongest when you need to kill outpost bases and if you can catch an opponent of guard, kill off most of their bases quickly.
Natasha is at her strongest when in the middle of a battle, due to her long range, she can snipe any infantry in a safe space, kill off some important mech units like an apocalypse tank by airstrike or with her snipe ability
dont forget, Yuriko can one hit kill ANY air unit
the Original Yuriko more stronger
@@kishaurlanda571 indeed, she can even blast tank, dunno why she become weaker after join the army :(
@@SutraBlue I think it's to keep her in control
@@98kazer damn Japon :v
I miss Boris.
Your not alone comrade
yurix
Cant swim
"Boris agrees"
-Boris
He was way more effective overall than Natasha, I feel... especially against vehicles with his AP rounds that could chew a tank to bits
I miss German Curnel
I love that Natasha has Jarmen Kell’s ability, and Tanya is as infantry-shredding as always, but nothing quite beats the thrill of dropping α Sudden Transport with 4 Shinobi and Yuriko into the middle of an unsuspecting enemy’s base.
You should also compare their heroic versions
@Neutral T.K. He mean at maximum veteran status.
Эксперименты так же очевидны, как если бы мы пытались узнать что будет при смешивании воды и соли
Ага
Makes giant air fleet of Kirov
It’s over Empire! I have brought the might of Soviet air power! Behold! Zeppelins of mass dankness!
Empire: We brought a schoolgirl named Yuriko that can bring all of your zeppelins into the ground.
Me: The legends they were true. A highschool waifu that can force my blimps to land without consent. My life has come to a halt
Just send group of twinblades to eliminate her.
Actually it occured to me one time that enemy Yuriko dropped down my Kirov on herself, resulting in instakill.
@HEARTLESS ANGEL 666 Mecha Tengus are noobs in front of Migs. Don't you think a Soviet player will send Bullfrogs and Mig to defend Twinblades.
just use iron curtain on yuriko to eliminate her
Change the attack orders in the last fifht and Tanya might win.
Tanya: Yuriko - Natasha
Natasha: Tanya - Yuriko
Yuriko: Natasha - Tanya
Natasha would be stunnlocked, but Tanya would have enough time and DPS to take down Yuriko.
If Natascha survived she would be low HP and close, so Tanya wins easy against her.
Legends say she's still targeting
Back then, british sniper (in brutal range) can one shot everything except heroic unit/commandos.
*sip tea angrily*
*puts spy in multigunner*
Spy: I can shoot now!
Yuriko Omega : who are you?
Libra Epsilon : I'm you but older
Libra is like version of Yuriko Omega in Mental Omega RA2 yuri's revenge mod but she loves to kill...
Yuriko and Libra is the same yuriko is just the type of people when a people will stand at her way she'll destroy it. Libra is just love to kill
Yet virgin I think
Well some weebs knows what to do and its art.
they ahve different purposes.
Natasha is great against infantry, can steal tanks and absolutely murders buildings from a safe range, but she is entirely defenseless against fliers or large numbers of vehicles.
Tanya is terrifying against most vehicles if she can reach them, melts infantry like there is no tomorrow and is the only commando with a defensive ability, but has no anti air capability, and needs to reach melee to kill vehicles or buildings, meaning she can get killed without doing anything with enough firepower
Yuriko, unlike other commandos, absolutely murders planes, but she doesn't deal well with any ground unit in large numbers: her attack disables, but needs time to kill, and she can only "juggle" a few units at once: a couple of dogs, ninjas, samurais with their special, tesla soldiers or bears can get rid of her with ease.
Yep. They all serve vastly different roles on the battlefield: Natasha is for a prolonged siege, when you entrench a defensive position then use her to slowly push forward while keeping your army out of reach, forcing the opponent to either back down or attack. Tanya is a snowball mechanic: fast attack, tanya in an ifv, out of it, into the mcv/war factory/enemy apocalypse, and down they go. Devastating damage in a short amount of time, but she needs an opportunity created. Yuriko is more support oriented herself: she can support a weaker army against a stronger one by disabling key units, but shouldn't be your primary means of dealing damage.
For me Yuriko seems pretty useless. She is defenseless against any kind of spam.
@@deaclavilis6760 Not air spam. She kills planes instantly pretty much just by looking at them. If she is here, Kirovs and Giga fortresses should stay the hell away from here, no matter how many they are, and other forms of aircraft would need absurd numbers to take her down. Other commandos on the other hand need support to deal with a single twinblade.
@@thorveim1174 I do agree you in slow ass bombers part, I missed it sorry. However still 6 Twinblades are not absurd and kill Yuriko.
@@deaclavilis6760 it's absurd money-wise.. a twinblade costs 1200 ressources, yuriko costs 2000... and I bet she's able to down more than 2 before kicking the bucket :p Also, twinblades may be a bad exemple, as they are fast, have good range and an a powerful anti-infantry weapon, something that's pretty unique as far as aircraft goes. In fact, i have a hard time finding another aircraft that could cause her problems (maybe sky-wings?)
Yuriko is like that kaido from one piece, "if is 1v1 kaido will win" same thing goes with yuriko
Right, but it's rarely 1 vs 1
1v1 i agree its good, you can juggle atleast 2 or 3 units but nobody got time for that
*cough... ODEN.... *cough....
Yuriko reminds me of Greta Thurnberg
@@UltimateYEC what ??
At 1:38 if you use yuriko's special ability almost half of them will be scattered on the ground.
Boris: "There is nothing i cannot do"
.
Natasha: *Can Swim*
.
Boris: . . .
Also Boris: *shoots tank*
@HEARTLESS ANGEL 666
I like this. Debates can be made for which commando is better
yuriko sent them flying LOL that is so funny 😂😂
I tested on PS3 when people still played😭 Natasha was OP she could do everything except multi unit crowd control and ofc anti-air
That Sailor Moon is no joke.
Наташа это единственный юнит из тройки, который может прийти на поединок с целой армией солдат, танков, самолетов и кораблей просто завалив по дороге случайный МСЦ и сев за его руль...
If you micro Yuriko, she becomes OP as fuck. The thing is: Once a unit gets lifted, that unit can no longer attack!
If you are good enough, you can "juggle" quite a few units and pick them off one...by...one.
It doesn't matter, if the unit is technically alive, what matters is, that you effectively took it out of combat!
Once you got into Yuriko’s range, there is no way to fight back……
Yuriko can fuck with flying. 😂
cant imagine if yuri & yuriko have a kid together, inherited both of their powers & yuri's genius scientific mind
command and conquer fanfiction
But yuri is Yurikos dad. Pretty sure made that theory cannon
@@nodgamer1915 xD
Yuri-ko literally means Yuri's daughter lop.
Yuriko always win on 1v1. SHE LIFT THE DAMN OF HER ENEMY SO THEY CANT DAMAGE HER!!
*Unfairness*
But her attacks take a while, so she can be overwhelmed easily.
Nah, she can switch target and make them floating together
@@muhammadzamzam4570 use 6 spy IFVs.
She should share the damage like a real communist
Untill you throw 20 conscripts on her.
Yuriko cannot be let alone, like you can't count on her to stay alive againt infantry, she takes just too long to do anything with her pathetic range. Natasha is invisible to infantry unlike tanya that can get overwhelmed but is the slowest at attacking vehicles.
Tanya can recover by using time belt, also usefull to escape, don't forget that.
But timebelt against yuriko will render her floating hopelessly in the sky yuriko will lose her as a target tho but will immediately kill her if reassigned
@@vainhazearden6788 I was actually pointing out at her defeats against Natasha. Yuriko is just plain impossible to beat in 1 vs 1. Oh bu now that I think about it, can Natasha kill Yuriko in 1 vs 1 with hit and run?
@@xMYx507 I think it's still impossible. Yuriko will still cover the distance traveled by natasha before she even die.
Not sure but a Desolator or Natasha (hit-and-run) can beat Yuriko in one and one.
I first met yuriko on my soviet playtrough where commander kills the emperor at the end. I had 3 Kirovs per base. It didnt end well.
7:15 from this point I relise, its a waste of time to watch the rest.
My option is Natasha. Range, keep her alive, also SA is very great to put cheap conscript as powerfull tier 3 driver
Yuriko & Natasha: "NOOOOOO!!! you can't just running over to plant C4s! that's dangerous!!!"
Tanya: "haha C4 go boom boom"
Tanya is superior because she's FREE
This feels like watching Black Widow (Avenger), Sinon (Sword Art Online) being ass kick by Tornado (One Punch Man)
Or Black Window vs Maria Hill vs MCU Scarlet Witch
4:36
Building & vehicles destruction: tanya
Infantry destruction : natasha
Surviving: yuriko
On the last test, if you'd put Yuriko to attacking Natasha first, and Tanya to attacking Yuriko, Tanya would have won.
Heroic Yuriko probably outdoes everyone in 1 v 1 killing speed.
yuriko is the only one who can bring giga fortress down like its not there...
nothing wins against Yuriko in a straight up 1v1, soley because of stun lock.
Frost 01 Natasha can just need kite a bit.
Yuri: You will learn from me.
У каждого героя своя уникальная механика, Наташа хоть дольше всех разбирается с техникой и зданиями, но лучше всех с пехотой, особенно когда она стоит в линейку, также у неё пожалуй самый дальний радиус атаки (снайпер), ну и защита расстоянием даёт о себе знать, по живучести среднячок. Таня пожалуй из всех героинь самый спидранистый вариант, но тем не менее она самая хрупкая из всех, быстро расправиться с зданиями и техникой, пожалуйста, только успевайте в неё залезть, Юрико же пожалуй берёт победу только своим станом поднять в воздух и больно швырнуть, поэтому в махиче и победила, но пожалуй не один из этих героев не сравнится с мощью от ульты великого Сёгуна, было бы прикольно сравнить их на выживание против этой Японской пятикомы
Shut up Russian
One on one against yuriko is like normal human vs dbz char. I get friza vibes…
So Tanya has slightly less defense but she does make up for it with that time shift thing that will help her last longer
Tanya : subterfuge, natasha : safe kill, yuriko : 1v1 pro
Haraka Tanya is the best!
For Yuriko it would be awesome if that she could lift more than 1 tank, infantry unit at the time!
She can if you micro her to attack another target after youve attacked a unit, shes a pretty good juggler
you can actually juggle couple of targets. its really fun against tank. infantry is harder to juggle.
Yuriko can do that, but it needs micromanaging. Which is kinda the point, if she could do that automatically she would be badly OP.
As it stands, all of the commando units in RA3 are good. Natasha is good at taking down individual targets at range, but dies if enemy gets close to her. Tanya is opposite, she is very poor at range but can absolutely demolish everything if she gets within melee range. Yuriko can take anything 1v1 if given time to finish her attack, but dies to swarms unless micromanaged.
Micromanaging is the key for Yuriko and as for Tanya while she demolish tank the quickest she also especially vulnerable with terror drone upgrades which will.kill her when it burst
@@vainhazearden6788 IMO Micromanaging is kinda whole Empire sthick. They have lots powerful abilities, but they need constant supervision and managing to make sure they use them at the correct time and in correct way. Where as Allies and Soviets are more of "Activate and forget"
Is it just me or did the Soviets in RA3 get royally screwed? Tanya is one of the best commandos, cause natasha needs to wait ages for that damn bomber (and correct me if I'm wrong, but Boris didn't have to wait nearly as long). The Apocalypse tank has been nerfed by removing the missiles, there's no Tesla tank and the stingray is only available from the navalyard. All subs surface when attacking making them easy targets and lastly the bullfrog, the troop transport that can only shoot down aircraft (which doesn't matter much considering allied bombers are OP) and needs to shoot it's troops out leaving them easy targets for AA.
ИМХО Юрико 100% дисбаласная. Может уничтожать оборонительные сооружения не давая им стрелять, только Наташа может уничтожать некоторые с безопасного расстояния, и то не тяжелые, а только лёгкие. Может уничтожить скопление пехоты одним криком, в то время как Тане нужно время, а Наташе, чтобы пехота шла в ряд. Один на один она самый мощный спецназовец, хотя у Наташи есть шансы если её контролить, держать Юрико на расстоянии и отбегать во время перезарядки, но если японка её догонит, то всё, ппц. Технику Таня уничтожает быстрее, но для этого ей нужно добежать, и если техники много, то она может просто не успеть приблизиться, особенно ту, что с пулемётами, Юрико же может жонглировать целой группой танков не получая урона. Таня и Наташа не могут сбивать самолёты, а Юрико без подготовки сбивает любую авиацию меньше чем за секунду, то есть фактически она в соло может уничтожить армаду Кировых не получив урона, только вертолёты представляют для неё опасность, и то лишь группой, и к тому же бураны могут её только заморозить, но не могут убить. И если для русской и американки так или иначе опасность представляет любой юнит, то для японки только буран, каратель, робот-вертолет, сёдзе, скат, протонное орудие, хамелеон, ну и ещё оператор тесла и зонд подрывник. И то только в случае если этих юнитов хотя бы 2
Для баланса было бы правильнее либо дать Волковой и Тане возможность сбивать авиацию (например Наташе стрелять по самолётам, вы видели её винтовку? Это же зенитка. А Тане наводить например луч афины). Также немного увеличить Наташе обзор и дистанцию стрельбы, а Тане скорость передвижения. Увеличить Юрико урон по технике, но сделать так, чтобы она не подкидывала её в воздух на 20 метров, а просто сминала на земле со станом на 1 секунду. То есть чтобы возможность действовать у техники отключалась, но если Юрико её отпускает, то техника продолжает действовать через секунду после этого, но при этом и ломать танки Юрико должна чуть быстрее. И чтобы у блонди были шансы против азиатки дать ей возможность пользоваться поясом времени в стане, чтобы освободиться от захвата Юрики.
Yuriko always the best 👍😁
Moral of the story: Tanya is an exceptional unit, but has her weaknesses. Although she prefers to work alone, send some dogs to escort her in case Yuriko shows up.
Or even is Natasha show up.
That long range is insane!
For buildings and units in general i still think yuriko is the best cause she scales with level . If she gets lvl 3 she can destroy buildings faster , but if natasha and or tanya get lvl 3 they will still destroy buildings in 1 shot.
Юрико ведьма, сильнее их обеих. Но у Наташи есть способности захватывать юниты противника.
A psychic Japanese schoolgirl is overpowered? Of course, she would be. This is the most anime thing in this game.
Of course in campaign she destroyed who stands her belt
All the commandos:i fear no man,but that thing....[*air units*] it scares me.
Yuriko: NO
The 3 spies riding the 3 multigunner ifvs: Allow us to introduce ourselves
Some random machine spiders: *hissing angrily
Tanya is a fast killer but need to be at close/melee range.
Natasha can kill infantry with a single shot, every target in the shot line gets hit, and has the range advantage, but need to paint tanks and buildings for a while to call a bombardment run.
Yuriko can stunlock buldings and land and sea units, juggle said units, insta-kill air units, and aoe kill every infantry around her (if not behind a peacekeeper shield or inside a building/transport). However is a slow killer so anti infantry units can beat her.
Yuriko is OP nonetheless.
yep, against bulding (except sentry), Tanya bomb is very useful
Range wise, Natasha win (quite useful when she is Veteran, since her range can out range any sentry defense bulding)
All purpose Elite, Yuriko win by far
Natasha Bomb plane is almost useless against tank since many target unit just get away out range or killed by other your unit before plane land, the plane is so damn slow.
Fun fact actually 4 Harbingers with their auto cannons equipped can win against Yuriko without taking loses
@@Frost-01 well the only downside of yuriko is somewhat like cooldown time from one target to next one, so against any unit if she was ganged together, then she lose, even against regular infantry, if she dont have the blast ready, she will be killed.
After taking down one foe, she also somewhat freeze and cannot move until her recharge or cooldown time is over.
If only she can like Tatsumaki that can target multiple at once 😂😂😅😅🤣
Ikr! I always use yuriko against enemy's kirov it's easier that way and much faster.
@@iluvev9660 the only good of kirov is for destroying enemy base building, unless it is modified mod, kirov is actually quite useless against any unit in combat. Just my opinion though
Yuriko is like mage (Ap syndra)
Tanya is like Assassin ( Attack speed miss fortune )
Natasha is like ADC (AD crit Caitlyn)
Only people who play lol know what I am talking
Yeah, Syndra even sounds like Yuriko.
What else are you gonna build syndra? lethality?
@@Generalsiris AD , Tank And Amor # Trolling
@@Fable148 If you got play Yuriko's Campaign you will know that Syndra's W or E work like Yuriko's third skill.
Ellias Green and actually winning in masters+ would be more trolling
Yuriko - OP stun
Tanya - OP CQC/DPS
Natascha - OP range
Yuriko is the goddes of 1v1s
Great vid, next do one for all of the big boats aircraft carriers,shogun battleships, and the dreadnaught, I would love to see that
👍👍
Aircraft carier are strongest naval unita
Justin Martinez probably is
@@justinmartinez2345
Giga fortress: hmph, weak
@@SutraBlue giga fortress not included because its a heavy bombardment like kirov and harbinger but giga fortress still lose against harbinger and kirov in sea fortress mode since sky fortress mode can't attack air
BORIS HAS ARRIVED!
The buildings look like broken toys instead of ruins.
Dogs extremely op
I'm still wondering, what happen to Yuri(Ra2) when Einstein was erased?
You can see a portrait of him in the Kremlin during the opening scene of Premier, Comrade General, and Chief scientist travel back in time.
Who knows what he was up to, but from what we have he sure was there somewhere.
Together, they might as well be the new Charlie's Angels
11 minutes of Yuriko being the best.
Umm... that was in the latter half of the video, pal. Tanya took out buildings and vehicles the quickest with Natasha wiping infantry like scraps off a plate. She only had the advantage in the 1v1s thanks to literally making it impossible to be hit which is kinda cheap
@@zombied3stroy3r9gaming4 Obviously what I said went over your head.
@@SammyRebbo Even with sarcasm with you intending her to suck, she does have her pros over the other commandos, mostly in 1v1
@@zombied3stroy3r9gaming4 Alright, I'll spell it out for you. Yuriko is the waifu, therefore, even if she actually sucked in all areas, she would still be the best. Thus, an 11 minute video which is just 11 minutes of Yuriko being the best.
@@SammyRebbo Ah, the bias is strong in this one. Why not just go enjoy the expansion that was just about her? It's way more than 11 minutes' worth of Yuriko
Compare heroic commandos. Yuriko is so OP in heroic veterancy.
Tanya: say good bye
Yuriko: no you
Tanya vs yuriko remind me of world cup 2014 Germany Brazil result first half
Yuriko is good for small groups, Tanya seems the most superior in every field relating to normal game play
normal game play Natasha is still the number 1 to go. because he can 1 shot literally any vehicle from afar.
Nooo! We lost Natasha...
TT
Tanya FTW!
Imagine three of them went on a mission or sumthing together
You being lifted with C4 strab to your chest while getting bomb with air strike
Surely go out with the bang
I’m taking Yuriko any day of the week.
Yuriko is the bestest commando
Yuriko is the only one that can target air
Japanese schoolgirl defeats American commando and Russian sniper
Yuriko's victims suffer the most.
Natasha dispatches infantries really good but not agaisnt another things
I really love Tanya pistol shooting animation.
Yuriko Omega
Libra Epsilon looks like Yuri has a two daughter.... Yuri be proud
Can you do one for basic infantry 🙄
You forgot that Yuriko is the only one that can instakill aircrafts pulling them down to the ground instakilling them.
Yuri prime is the best
I'd still prefer Yuriko since she's the only one who can bring down heavy air units like the Kirov or the gunship
Natasha's range but Yuriko fucks you up the momen your in range
Anyone here remember underrated stavos commander like unit in classic red alert?
If it's other way.. Yuriko to Natasha, Tanya to Yuriko, Natasha to Tanya, it's a sure win for Tanya