C&C Red Alert 3 - Testing Heavy Bombardment Tanks

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  • čas přidán 7. 09. 2024
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Komentáře • 364

  • @Mattyrocks1000
    @Mattyrocks1000 Před 4 lety +358

    Just to point out, v4 does reduced damage to friendly units due to its ability to hit them at all times, specificaly half damage, a v4 missle is enough to 1 shot an athena cannon from a different team :)

    • @Weigazod
      @Weigazod Před 4 lety +10

      oh, better friendly damage.

    • @desiderata974
      @desiderata974 Před 4 lety +56

      I felt like something was off with v4 damage

    • @Weigazod
      @Weigazod Před 4 lety +23

      @@desiderata974 yeah. In the original RA3, Artillery damage is even more op than the Uprising

    • @maxwellethoxian4085
      @maxwellethoxian4085 Před 4 lety +7

      Yeah I was sure I was one hitting athenas when I play soviet

    • @ice00monster
      @ice00monster Před 2 lety +1

      But if the Athena activates its ability then the missile is useless.

  • @xian3571
    @xian3571 Před 4 lety +384

    15:30
    Athena: I won
    V4: yes but no

    • @m4albino201
      @m4albino201 Před 4 lety +38

      V4: EVEN I DIE I'LL TAKE YOU WITH ME!

    • @AlexeiVoronin
      @AlexeiVoronin Před 4 lety +34

      "Yes but no" is a very Slavic thing to say, actually :P

    • @TrizzlyYT
      @TrizzlyYT Před 4 lety +22

      da but nyet

    • @Frost-01
      @Frost-01 Před 4 lety +1

      press F, and that yes but no becomes yes but yes.

    • @Fakeslimshady
      @Fakeslimshady Před 3 lety

      @@TrizzlyYT KIMOCHI YAMETE

  • @98kazer
    @98kazer Před 4 lety +273

    so to summarize:
    Athena Cannons Pros: fastest atk spd, great defensive ability. Cons: projectile is mildly dodgeable, very fragile
    Wave Force Artillery Pros: highest damage, most accurate bombardment unit, can unleash short bursts of atks. Cons: mildly slow atk spd, attacks reset if target is out of range, most expensive bombardment unit.
    V4 Pros: cheapest bombardment unit, small size helps in pathfinding, ability is devastating in large army engagements, can attack even with an environmental obstacle in the way. Cons: lowest damaging bombardment unit, slowest projectile, default attack is mediocre and highly dodgeable

    • @98kazer
      @98kazer Před 4 lety +9

      @Daniel von Strangle but due to athena cannons having a larger body, it's more vulnerable to damage (if you exclude the aegis shield)

    • @kabukijo3148
      @kabukijo3148 Před 4 lety +10

      yes to all exept for the V4 having longer rane - it doesnt every artillery unit has the same attack range

    • @oblitergaming9817
      @oblitergaming9817 Před 4 lety +13

      Also like to add that the V4 fires much quicker than the other two, which both have a charge up time before their attacks, so the V4 can shoot and scoot away.

    • @Frost-01
      @Frost-01 Před 4 lety +14

      you forgot that V4 isnt hindered by obstacles, while the other 2 need direct line of sight.

    • @LilithNakamura
      @LilithNakamura Před 4 lety +4

      Don’t forget the V4’s Beyond-Line-Of-Sight capabilities

  • @QuestionableObject
    @QuestionableObject Před 3 lety +53

    I think the most powerful thing about the Empire's heavy bombardment tank is that it can pre-fire with its ability so with a bit of micro it has a surprisingly fast fire rate and low overkill.

    • @detaaditya6237
      @detaaditya6237 Před rokem +4

      Yes, it definitely can kill the Athena Cannon with its premature charge. Micro-ed Wave Force Artillery is scary

    • @QuestionableObject
      @QuestionableObject Před rokem +4

      @@detaaditya6237 Basically rolled the later part of the rising sun campaign just by using a few wave cannons and spamming their pre-fire to wipe out squads of infantry & tanks

    • @detaaditya6237
      @detaaditya6237 Před rokem +2

      @@QuestionableObject Ah yes, same strategy as I did yesterday! It's really fun

  • @SarpSpeaksSometimes
    @SarpSpeaksSometimes Před 4 lety +105

    My mind was already made on which is superior the day I discovered that WFA could pierce through multiple buildings in a single shot

    • @usedatatoviewphoto584
      @usedatatoviewphoto584 Před 4 lety +12

      Its like natasha but for armored units
      Edit: and you culd produce multiple

    • @Amp661
      @Amp661 Před 4 měsíci

      But their charged shots take forever to max out before firing, leaving them vulnerable to cryocopters, magnetic satellite, or a charge from Tsunami tanks with nanoshields on.

  • @gdn01
    @gdn01 Před 4 lety +251

    Allies: Air superiority
    Soviets: Heavy armour spearhead on land
    Imperial's: Rules the waves
    (sorry Britain)

    • @inquisitorthomasdefinitely536
      @inquisitorthomasdefinitely536 Před 4 lety +15

      Jake the British want to know your location

    • @sethleoric2598
      @sethleoric2598 Před 4 lety +12

      Imagine if someone made a fan made RA 4 where britain comes in from the future of 2069 to fight the Japanese and they're all like "I HATE THE JAPANESE, but i do like their gadgets..."

    • @Weigazod
      @Weigazod Před 4 lety +29

      Allies: The Sky is ours.
      Empire: We rules this water.
      Soviets: We makes cheap products.

    • @sethleoric2598
      @sethleoric2598 Před 4 lety +14

      @@Weigazod the soviets were always my favorite faction in Red Alert (and the empire) Nod for the Tiberium series and the GLA and the -Coron- CHINESE in Generals... i dunnow i think i have a thing for the whole numbers factions

    • @Weigazod
      @Weigazod Před 4 lety +4

      @@sethleoric2598 I like Soviet too but they seems very weak in RA3. Especially when unit formation are too spreaded out.

  • @introvertedPotato0897
    @introvertedPotato0897 Před 4 lety +197

    Athena is one badass tank. Call it a glass canon. Fragile but deadly.

    • @joksizantos7520
      @joksizantos7520 Před 4 lety +2

      Cannon

    • @kirbi4266
      @kirbi4266 Před 4 lety +3

      And it's the coolest !

    • @ALV694
      @ALV694 Před 4 lety +18

      It's more like a giant laser designator/shield generator

    • @kirbi4266
      @kirbi4266 Před 4 lety +1

      @@ALV694 OK

    • @ALV694
      @ALV694 Před 4 lety +3

      True glass tank in this is the wave force

  • @yql4333
    @yql4333 Před 4 lety +74

    V4 and elite apocalypse do half damage against own team units.

  • @Frost-01
    @Frost-01 Před 4 lety +46

    Its funny how the Athena can win without dying on that 2v1 fight by activating the shield at the last second after killing the V4

    • @nonya_bidness
      @nonya_bidness Před 4 lety +8

      Or waveforce can win by early-discharging at 4 bars. Basically, the v4 always dies

    • @Frost-01
      @Frost-01 Před 4 lety +1

      @@nonya_bidness if microd its a whole other story for all of them, but if the wave force fires at the athena and the athena tanks it by using its shield while the V-4 fires at the wave force then the wave force loses, if the wave force fires at the V-4 then it would die to the athena unless it can somehow out DPS the athena which only needs 2 hits while it kills the V-4 1st which would help out the athena cuz your practically killing what trying to kill it

    • @peterdenov4898
      @peterdenov4898 Před 7 měsíci

      Or how it would've instantly died by the V4 on the first hit if it wasn't friendly unit.

  • @Ainsley_the_meat_rubber
    @Ainsley_the_meat_rubber Před 4 lety +64

    With 18000$ you can get 15 V4 in 2:25, 10 wave force in 1:50, and 12 Athena Cannon in 2:40.
    And V4 deals half the damage to friendly unit's

    • @racelkatyusha403
      @racelkatyusha403 Před 4 lety

      one hit atena

    • @narsie1729
      @narsie1729 Před rokem +5

      V4 deals 1/2 damage to friendly units. That why in video it gives less damage.

    • @no3ironman11100
      @no3ironman11100 Před rokem +2

      The waveforce has pierce, athena has shield, V4s are cheaper and can use scatter rockets to improve anti-infantry damage and have better hit chance vs army groups... As always RA3 is pretty balanced once you learn the details and THINK of the prices.

  • @cleanerwhite9470
    @cleanerwhite9470 Před 4 lety +154

    why would anyone ever use V4 main weapon, the scatter missles are superior in every way.

    • @yansuki4240
      @yansuki4240 Před 4 lety +8

      i actually use scatter and attackground it on choakpoints. this gets my v4 promoted to elite fast. you need to put aa though as allied AI actually uses gyrocopter counter them with shrink. so annoying.

    • @flytie3861
      @flytie3861 Před 4 lety

      U can easily dodge it lol

    • @grpf1351
      @grpf1351 Před 4 lety +1

      @XellosBlackforest Missiles can't be destroyed by AA in Red Alert 3 and Uprising.

  • @henrylaz8964
    @henrylaz8964 Před 2 lety +4

    Most comparing videos are kind of misleading, but this one's omissions are huge:
    1/ The V4 actually does GREAT damage, but it suffered 50% damage penalty in this test due to friendly fire. So the damage test is biased.
    2/ Number matters. You can buy 3 V4s at the price of 2 WFAs.
    3/ In reality, the V4 is outright the most viable unit of the three, because it can HIT AND RUN while the other two must channel their attacks and thus being super vulnerable. This isn't mentioned in the test.

  • @gomi5463
    @gomi5463 Před 4 lety +67

    V4 is like the big sister of V3 and V2 while the Scud Launcher is the big Daddy

    • @theblade1251
      @theblade1251 Před 4 lety +15

      I geuss thay makes the tomahawk missle launcher the boyfriend

    • @timeframe4985
      @timeframe4985 Před 4 lety +7

      V3's are more devastating though.

    • @popeofpain6904
      @popeofpain6904 Před 4 lety +7

      @@theblade1251 agree with that.. Tomahawk x V4

    • @OverseerMoti
      @OverseerMoti Před 4 lety +8

      Imagine the Rising Sun main went "watch out for ara-ara energy from V4"

    • @leerman22
      @leerman22 Před 4 lety

      @@timeframe4985 V2's made with slave labor are more effective than V4.

  • @joksizantos7520
    @joksizantos7520 Před 4 lety +31

    Is youtube predicting that i love red alert 3?

    • @TriPhantom815
      @TriPhantom815 Před 3 lety +1

      same

    • @Amp661
      @Amp661 Před 5 měsíci

      Red alert 3 sucks, but superweapons are always cool

  • @Maximillionum
    @Maximillionum Před 4 lety +21

    I can't help but feel in the test against multiple buildings around the 9:00 mark, you should have had four V4s, simply due to the fact that they are that much less expensive than the other two. They still would have lost, but not AS badly.

    • @narsie1729
      @narsie1729 Před rokem +2

      Man, that problem of author. V4 give less damage to friendly units/building because they fire...rockets, you know?

  • @cosminmocanu5254
    @cosminmocanu5254 Před 4 lety +13

    havent played this game in a long time but the voice lines for the units are still amazing

  • @MagizardInternet
    @MagizardInternet Před 4 lety +4

    Okay, here I go:
    Athena Cannon:
    + High DPS
    + Beam has guaranteed damage even with a mobile target
    + Versatility w/ their Shield
    + Can slightly fire while moving
    ~ Fastest
    - Long and 2-pieced, struggles with pathing sometimes
    - Can't fire over cliffs
    V4 Rocket Launcher:
    + Can fire while moving
    + Cheapest
    + Shrapnel gives area damage
    + Can fire across any obstacle
    ~ Small profile, can path well
    - Lowest DPS
    - Most Fragile
    - Can miss mobile targets like hell
    Wave-Force Artillery
    + Highest Damage per shot
    + Highest General Armour/Health
    + Wave-Force Beam penetrates
    ~ Moves like a tank, pathing wise
    ~ Can fire early for lower damage
    - Most Expensive
    - Movement disturbs firing
    Realistically, Wave-Force Artillery are the worst (by a small margin) , as the V4's Shrapnel missile and Athena's Aegis Shield offer better versatility. However, Wave-Force Artillery and Athenas are used more in place of the old Prism Tank role of fragile high hitting tank while V4s are used as literal support bombardment.

    • @YuriYoshiosan
      @YuriYoshiosan Před 4 lety +2

      Not can miss. Always miss.

    • @kabukijo3148
      @kabukijo3148 Před 4 lety

      yes but they all have the same range

    • @MagizardInternet
      @MagizardInternet Před 4 lety

      @@kabukijo3148 done.

    • @ALV694
      @ALV694 Před 4 lety

      But what about the mirage tanks, aren't they like the prisim tanks

    • @YuriYoshiosan
      @YuriYoshiosan Před 4 lety

      @@ALV694 Mirage Tank is advanced anti surface tank blyat

  • @DeltaDamag
    @DeltaDamag Před 4 lety +57

    I did not know that the Wave Force Artillery can damage multiple targets, damn

    • @theotv5522
      @theotv5522 Před 3 lety +4

      It can also fire off prematurely so with a bit of micro you can avoid overkill a low health target, meaning you can switch to another target quicker.

    • @WR1317
      @WR1317 Před 3 lety

      ​@@theotv5522 Unlike Allies & Soviet. Empire units is real strong if micro them good.
      Play vs Brutal AI, u may see Tankbuster always duck down right before Testla units shoot them.
      WF cancel the charge just enough to kill an infantry
      Yari sub suicide dive right before you last hit them, make it every 800$ can kill your 1000$ unit
      Burst drone on danger will detonate on your units

  • @sekibankiplays3334
    @sekibankiplays3334 Před 4 lety +30

    Me:I should prepare for my exam
    Also me at 3 am:

  • @arcticthief7021
    @arcticthief7021 Před 4 lety +2

    You know, I don’t normally like watching no commentary stuff but I really liked this format. A great game, a fun concept, and excellent execution!

  • @Carnage993
    @Carnage993 Před 4 lety +2

    Вижу, red alert 3 до сих пор живёт, что для меня открытие:)

  • @ALV694
    @ALV694 Před 4 lety +10

    Thing about V4 is that it's a shoot and scoot vehicle as soon as missile is flying u can retreat or reposition just like the dreadnaught, also it is not hindered by lack of direct line of sight , also it's cluster artillery mode is made almost exclusively to counter Athena's shield mode, as the cluster does so damage, especially with splash damage. However if u want something dead at one shot go for the wave force artillery, while Athena with it's shield is a great support unit, but just like the v4, it's suited against fixed structures.

    • @lilblinder11
      @lilblinder11 Před 4 lety +2

      imo not a fan of v4's but its very effective on big numbers of infantries gatherd up from afar.
      i totally agree with you

    • @Frost-01
      @Frost-01 Před 4 lety +3

      Athenas are great for denying call in abilities from killing your super weapons or base. 1-2 well placed athenas can stop a tier 3 suicide squadron

  • @YuriYoshiosan
    @YuriYoshiosan Před 3 lety +16

    V4 is underperforming because...
    Friendly Fire Effects!
    Unguided Explosives in general have less damage to friendlies. (Dreadnoughts, V4s, Bullfrogs/Flak's Splash damage)

  • @vyrdzzz816
    @vyrdzzz816 Před 4 lety +12

    I downloaded the game last night after watching your vids. I forgot how to micromanage troops haha

    • @AlexeiVoronin
      @AlexeiVoronin Před 4 lety +4

      Or better yet, just amass a huge horde and attack-move into the enemy base. Works most of the time :D

    • @Amp661
      @Amp661 Před 4 měsíci

      ​@@AlexeiVoroninmight work on an AI,but against a experienced human it may fall miserably

  • @levizgacha5825
    @levizgacha5825 Před 4 lety +9

    15:37 **Fight ends**
    Athena:I'm 1st at killing you firstly guys!
    Wave-force:Yeah but you were killed by V4 after killing him
    V4:Yeah 1st at 2v1 killing wave and got distracted and shot 2 and boom!
    Athena:I hate you both!
    V4 and wave-force:We love you too!

    • @rizalalbar
      @rizalalbar Před 3 lety

      Yeah, you see, like some other commenter stated. V4 damage actually kinda halved because it was all friendly fire. So it somewhat kinda biased. But yeah.

  • @martinamartins9595
    @martinamartins9595 Před 4 lety +3

    I need Red Alert 4. This was so good

    • @diegohiramguidogarcia6003
      @diegohiramguidogarcia6003 Před 4 lety

      try the remix mod it is practically red alert 4 with how much things and effort went into that mod

    • @polishcow8786
      @polishcow8786 Před 3 lety

      red alert 2 with red alert 3 graphic

  • @evilsmileyface90
    @evilsmileyface90 Před 3 lety +1

    The Athena operator is the result of your GPS getting tired of you cursing at it and deciding it's time to turn the tables

  • @major3041
    @major3041 Před 4 lety +8

    I think russian units should be readjusted to become more competitive. In RA3 uprising, they haven't been given much. If not a buff, I think they should be given faster and cheaper production times so thay they would be like the Zergs in Starcraft. Or mass production upgrade should be provided earlier in the line. They even lack the ability to repair because most buildings dont have repair drones

    • @anvn18
      @anvn18 Před 4 lety +1

      But they have grinders, which are very important

    • @TheFearsomeRat
      @TheFearsomeRat Před 4 lety +6

      I always found Uprising not having multiplayer to be kinda stupid, especially when you consider Kane's Wrath does, and their both expansions, hopefully if they go through all the C&C games, they'll put out a new version of RA3 with both the base game and the expansion, and give Uprising some multiplayer, though right now it's looking like only the C&C1 and RA1 are getting attention right now.

    • @UwusiekB
      @UwusiekB Před 4 lety

      Uprising... tfu

    • @TheValentineEnemy
      @TheValentineEnemy Před 4 lety +2

      @@TheFearsomeRat I guess the devs figured out that they broke the balance big time with the new units so instead of working on fixing that they didn't work on multiplayer. :P

  • @hakanilikan512
    @hakanilikan512 Před 3 lety +1

    ı am sure you people aware that friendly-damage that is created by V4 is lower than other two. against enemy troops, V4 is as destructive as other two.

  • @felipemaciel4450
    @felipemaciel4450 Před 4 lety +1

    *1°Wave force*
    HP=500
    Dmg=750
    Spd,atk=5,5s
    *2°Athena*
    HP=400
    Dmg=600
    Spd,atk=5s
    *3°V4 Rocket*
    HP=400
    Dmg=250
    Spd,atk=6,6s

  • @gomi5463
    @gomi5463 Před 4 lety +4

    I think the voice actress of Athena cannon is EVA allied forgot her name from red alert 2 Yuri's revenge

  • @motokaichou2010
    @motokaichou2010 Před 4 lety +28

    and that my friends. . is the reason why the allies have a new artillery unit

    • @gomi5463
      @gomi5463 Před 4 lety +8

      And it has a serious damage

    • @Frost-01
      @Frost-01 Před 4 lety +1

      Hmmm I'd still prefer the Ra2 Prism tank for base demolition cuz it can make short work of entire bases in a few seconds or minutes depending on how many u have on hand, but for utility role especially stopping Suicide squadron attacks, athenas the pick.

    • @mostafaelzohirey9187
      @mostafaelzohirey9187 Před 3 lety

      the pacifiers
      chosen as an alternative to the allied orbital defence network

  • @NivRel
    @NivRel Před 4 lety +29

    I like how the developers said ti themeselves "let's balamce the game"
    And so they made Japan overpowered, allieds super versatile and russia... well i think they forgot about It
    (It's not Fair i mean, just look at giga fortress(game breaking spammable, deals lots of damage, has the greatest range in the game, can shift to whater mode and avoid anti air stuff) and i won't even start with the harbinger)

    • @ALV694
      @ALV694 Před 4 lety +10

      But but grinders and apocalypse tanks

    • @TheValentineEnemy
      @TheValentineEnemy Před 4 lety +16

      Grinders are close combat, can be slowed down by freezing it or disable its weapons by other units before it even gets to its destination. Apocalypse is a mixed bag. It is a lot weaker than the RA2 counterpart. It cannot even attack air units anymore....
      In Uprising Allies got some sicko heavy units (Harbinger gunships...Nice you have a Kirov like armored flying mini superweapon flying around...than you have the Pacifier FAV....it is good against infantry and well...artillery mode is again..broken against bases and even against hordes of units...again where did they toss their brains when they added that thing?...I don't even mention the Schwarzenegger cryo guys...and the FUTURE TANK X-1?!)
      Japan gets the Giga fortress...it is like the epic units in Kane's wrath...need anything else to say?
      Archer maidens also not toying around....and those steel ronins are decent too...
      And what do the commies get? An old motorcycle which is a bootleg artillery, Reapers which if I remember right even does friendly fire with those grenade launchers and it always felt like a horrible "jack of all trades" aka. can attack anything and kinda worthless against anything as well. And yeah, grinder. Where are the heavy units? Ohh wait...there is NONE....
      RA3 turned the Soviets into Westwood Nod which means their units are worthless and only good if you spam them...spam them against heavy units which kill them like flies....genius move I miss RA1+ RA2 Soviets...

    • @RoulicisThe
      @RoulicisThe Před 4 lety +2

      Me too, especially in RA2 when they were more balanced, as each of the 2 factions had way to compete with the other in every field, but with a different style. Adding Japan the way they did ruined all the game's balance >

    • @Wlof25
      @Wlof25 Před 4 lety +9

      @@TheValentineEnemy The grinder idea was so unoriginal, because they already have that effect with the Apocalypse tanks.

    • @NivRel
      @NivRel Před 4 lety +4

      @@TheValentineEnemy yeah, i mean, apocalypse tank Is a landmark of Red alert, why the fuck now It Is just a slow moving target that can be bi shotted and does like slightly more damage than a normal tank
      Same for kirov, It should be feared, slow but with tons of health and made to endure and even kill units and structures after he dies
      Taken down even before entering normal medium fortified base enemy base
      And yeah giga fortress... i played against ai lots of times, so... i very often lose beacause ai spams that unit, It has that ray that oneshots units and can start from a veeery long distance over anti air bases defenses range, i mean wtf i usualy need more than two squads of aa jets but even with them i Need to restock ammo only to kill One of them, and ai builds even 5 at the time

  • @ozonegaming2153
    @ozonegaming2153 Před 4 lety

    V4 Rocket:Who Are You?
    Tomahawk:I'm You But More Advanced

  • @Frost-01
    @Frost-01 Před 4 lety

    Fun fact, the Athena cannon can stop a tier 1 and tier 2 final squadron strike. 2-3 Athenas can stop the tier 3 Final squadron strike, and with enough apollos can also stop the balloon bomb strike by using the apollos or any AA unit to preemptively drop the bombs on the athena's shields cuz the bombs drop at a lower height than the ceiling of the athena's shields so it bypasses the shield itself.

  • @adityajacksons451
    @adityajacksons451 Před 4 lety +31

    *Tecnology has gone to far but the presidents still doesn't care.*

  • @datemasamune2904
    @datemasamune2904 Před 3 lety +1

    Which has better reach? Cannon from space, or missile girl on ground?

  • @testingphaze4853
    @testingphaze4853 Před 4 lety +10

    It would be unfair to bring out the pacifier for the allies, huh?

  • @DeputyCartman100
    @DeputyCartman100 Před 2 lety

    V4 rocket launcher: The Lada that shoots rockets. That rinky dink compared to the other two is hilarious.

  • @wizzzer1337
    @wizzzer1337 Před 4 lety +2

    the water effects are better in this game than some games that came out 10 years after it

    • @Weigazod
      @Weigazod Před 4 lety

      2007 is a year with many heavy competitors in RTS.

  • @stormshadow774p.a.7
    @stormshadow774p.a.7 Před 4 lety +3

    I like the V4 more than Athena and wave force needs a clear line before locking to a Target, and these two sometimes struggle to fire clearly at a Target in a cliff

  • @TheStygian
    @TheStygian Před 3 lety +1

    Man the Soviets are my favourite faction but some units truly suck compared to their counter parts.

  • @OfficialGREENscout
    @OfficialGREENscout Před 4 lety +1

    Despite the V4 Rocket being the weakest i would still absolutely shit myself if it attacked my base

  • @shaunhobson3735
    @shaunhobson3735 Před 4 lety +1

    The pacifier FAV is the true long range king.

  • @user-he9ee5ur7g
    @user-he9ee5ur7g Před 4 lety +5

    You got me. After work ill going to download ra3.

    • @kirbi4266
      @kirbi4266 Před 4 lety +1

      Who are you gonna play ?

    • @kirbi4266
      @kirbi4266 Před 4 lety +1

      ( he use the expansion ( Uprising ) too )

    • @user-he9ee5ur7g
      @user-he9ee5ur7g Před 4 lety

      @@kirbi4266 i ll take original, i think uprising killed balance.

    • @kirbi4266
      @kirbi4266 Před 4 lety +1

      @@user-he9ee5ur7g I don't think so but maybe
      Wich faction are you gonna choose ?

    • @user-he9ee5ur7g
      @user-he9ee5ur7g Před 4 lety

      @@kirbi4266 soviets of course, i am russian, its logic ;)

  • @filipsarky8558
    @filipsarky8558 Před 3 lety +1

    I love Athena Cannons so much. They are so baddass.

  • @rhosidsidiq10
    @rhosidsidiq10 Před 4 lety +1

    V4 rocket explosion is very satisfying.

    • @polishcow8786
      @polishcow8786 Před 3 lety

      but damage of v4 weak like that v4 designed to launch an RPG7 ammo by a tank,not a ballistic rocket.

  • @gomi5463
    @gomi5463 Před 4 lety +6

    Other people think Athena cannon is from Mental Omega? But it was made in Sweden?

    • @whensonzhou4174
      @whensonzhou4174 Před 4 lety +1

      It has always been the other way round. MO3 comes out after RA3, and MO3 athena cannon are just nigh unusable compared to their counter part in RA3

    • @gomi5463
      @gomi5463 Před 4 lety

      Aha

  • @aze559
    @aze559 Před 4 lety +3

    The only real pro the Athena Cannon has over the wave force artillery is its unique special ability and lesser cost. The wave force is superior in every other way and with the use of its special ability to fire faster it would have beaten the athena without it even firing.

    • @Wlof25
      @Wlof25 Před 4 lety

      Just mass Wave Force, reverse move them, and see how they destroy anything on the ground which dares to come near.

  • @Irfan87
    @Irfan87 Před 4 lety +1

    Nice to see R3 content still being put out in 2020.

  • @ryanjansenbaranda8556
    @ryanjansenbaranda8556 Před 4 lety +11

    Miss some RA

  • @womenhumor4475
    @womenhumor4475 Před 4 lety +2

    How cool is that someone is playing this.

  • @integraxnine745
    @integraxnine745 Před 4 lety +1

    If you play defensive strategy, position several V4s and switch to their cluster rocket and set it to force fire in the vicinity near your base. Your enemies will suffer.

  • @mirage_panzer2274
    @mirage_panzer2274 Před 4 lety +2

    11:40 that premature shot comes in handy there and thus.. that shows another example that Japanese need too much micro management in order to do well

  • @Insomnia1234o00o
    @Insomnia1234o00o Před 3 lety +1

    Athena is the strongest simply due to its insanely powerful shield ability, it means that other long range units will never trade well against them.

  • @johnhanser2313
    @johnhanser2313 Před 4 lety +3

    V4 can run as soon as the rocket is launched,So that no one else can reach it

    • @theotv5522
      @theotv5522 Před 3 lety +1

      Yea but that means the skill ceiling is gonna be off the roof, and I know the majority of RE3 players aren't gonna fully utilise that.

  • @justinisenberg1841
    @justinisenberg1841 Před 3 lety

    Good vid from the 'Unit Lost' channel

  • @SharapovaFan
    @SharapovaFan Před 4 lety +1

    Athena Cannons are still the best imo. Insane range and double duties as a mobile force field. Helps a lot in stand-offs when enemy has strong harrass.

  • @adamkolocsan8127
    @adamkolocsan8127 Před 4 lety +4

    Are you doing these with RA3 Uprising? Just because I think it's not that balanced due to the fact that it has no multiplayer. I think some results would be different.

  • @H8Sd94
    @H8Sd94 Před 4 lety +1

    You Should do cost efficient tests I mean 1.2k and 1.8k big difference in cost

  • @user-qv7ny7pg8w
    @user-qv7ny7pg8w Před 4 lety +2

    I never noticed that the V-4 damage is half as much as that of her colleagues. Perhaps due to the fact that except for its intended purpose - to destroy dense clusters of defensive structures, I did not use them.

    • @EgorKaskader
      @EgorKaskader Před 4 lety +1

      Well, the half-damage is because it'd be absolute hell if it did full damage on friendly fire. So its damage to friendlies is halved. Save for the cluster missile demonstration, every target in the video is a friendly, hence the ridiculously low damage it's showing.

  • @mohamedisaac924
    @mohamedisaac924 Před 4 lety +4

    why you don't test pacifier fav he"s the most powerfull along them

  • @wade6573
    @wade6573 Před rokem

    😂the way the soldiers said kill them with water melon is epic

  • @yvan2218
    @yvan2218 Před 4 lety +8

    Nooo!! Conventional rockets are outdated and slow!!! They are easily dodgeable and can be shot out of the sky!!! They show weak technological prowess!!!!!!
    V4: haha rocket go boom

  • @ekkalaknorngam2767
    @ekkalaknorngam2767 Před 4 lety +2

    9:08 wave force block athena way made them slower

  • @spacemanspiff6332
    @spacemanspiff6332 Před 3 lety +2

    Good to know that if the V4 launcher levels a city block anyone caught in the blast will come out with only minor injuries.

  • @wytzevanderveer6351
    @wytzevanderveer6351 Před 4 lety +1

    It's probably a bit too late to fix this in your early videos, but I'd like to see a scaled cost analysis between units. The v4 is just 1200, while the wave cannon is 1800. For a group of 6 wave cannons, you get 9 v4's While the cannon is admittedly super stronk even in small numbers, I do wonder what a numbers advantage for having more v4's would look like.

    • @jlaplace6359
      @jlaplace6359 Před 4 lety +1

      Also v4's damage type is classified as "high explosive". High explosive get a damage reduction in a friendly fire situation.

  • @meridiasbeacon7669
    @meridiasbeacon7669 Před 3 lety

    Note that v4 does less damage vs units from your own team. If you could redo some of these engagement with, say, an enemy player with his units on hold fire, that'd be very nice. Otherwise a great video as always, thanks for making these!

  • @randomnobody8713
    @randomnobody8713 Před 2 lety

    other faction: Cool futuristic weapons
    Russia: R O K E T

    • @nikolanimoskvin1257
      @nikolanimoskvin1257 Před 2 lety

      soviet is the only team that makes it feel like reality not gonna lie

  • @UCMGTWOClan
    @UCMGTWOClan Před 4 lety +1

    You didn't demonstrate the Wave Force Cannon's premature discharge ability, it could have destroyed the Athena before it got destroyed.

  • @Khaybar007
    @Khaybar007 Před 4 lety

    Not sure if that changed, but with wave artillery you could kill terror drones inside your infected units.

  • @racer927
    @racer927 Před 3 lety

    Your style is similar to tg but I won't fault you for it. One, tg seems to mainly focus on RA2 and MO and, second, it feels more like an homage.
    Heck, I'm tempted to do these kinds of vids for Kane's Wrath.

  • @Sliferzero
    @Sliferzero Před 4 lety

    how Love it this PC Game my friends. Although obviously have his Design Flaws. That the Video Game Gods Bless the Mods. Are the salvation of this Flaws. Thanks.

  • @cheukchiwong9552
    @cheukchiwong9552 Před 4 měsíci

    Last round Athena still have time to press F to protect herself after attack

  • @DragonBoyd
    @DragonBoyd Před 4 lety +1

    One question : Why tou don't test F4 in "Cluster mode" with other artilery while testing? I thik if use "Cluster mode" in situations (what you show to us) it's been more effective.
    P.S: sorry for bad English . I'm Russian. I played in Red Alert 3 and F4 with cluster more Effective. So i just put this comment . So can you testing all artilery again , but F4 with "Cluster mode"???

  • @twinblade02
    @twinblade02 Před 4 lety

    WF artillery at a bit more than half charge will kill an athena before it can call a beam to hit. V4 shrapnel rockets are good against building and enemy groups. Athena is best played defensively.

  • @sneedfeedandseed2410
    @sneedfeedandseed2410 Před 2 lety

    the v4 launcher gives me some major Nod specter vibes.

  • @theotv5522
    @theotv5522 Před 3 lety +1

    This V4 demonstration is just telling ppl to build Apocalypse instead lol

  • @YuriYoshiosan
    @YuriYoshiosan Před 4 lety +3

    Soviets: Power in Numbers

    • @UwusiekB
      @UwusiekB Před 4 lety +1

      He don't know feel when flies to you so f@*king big army of kirovs

    • @zaebalazhizn.8596
      @zaebalazhizn.8596 Před 4 lety

      Сила в правде.

  • @UwusiekB
    @UwusiekB Před 4 lety +1

    I have some idea.
    After matching units insert a short video presenting them in action.
    For example in this case, a siege.

  • @doctorlogan4099
    @doctorlogan4099 Před 4 lety

    Nice videos. They explain a lot.

  • @chloeblances2597
    @chloeblances2597 Před 4 lety +1

    Wave Force be like: Dodge this

  • @taifhamid1
    @taifhamid1 Před 4 lety

    "kill them like water melons" you wuuut mate.

  • @ezzynakamura6245
    @ezzynakamura6245 Před 4 lety

    Ohh. I love how the video editing leveled up 👌

  • @aparioss1072
    @aparioss1072 Před 4 lety +4

    since the Soviet n Japanese bombardment tank has AOE damage, you should test for critical mass also:
    like 2 V4 vs 2 Athena, or 3 V4 vs 3 Athena, ....
    or 2 Wave force vs 2 Athena, or 4 Wave force vs 4 Athena, ....
    Wave force can hit upto 4 enemies at once, and can even toggle fast firing mode. V4 in frag mode should be able to hit many enemies at once.
    My guess is that, in large scale fights, either frag V4 or quick fire Wave force always win.

    • @kirbi4266
      @kirbi4266 Před 4 lety

      Allied're always the best !
      ( Just kidding, but they're really cool )

  • @lMrJackl
    @lMrJackl Před 4 lety

    Considering the 3 unit's costs and performance, the V4 ought to be a lot less, probably worth 750.

    • @EgorKaskader
      @EgorKaskader Před 4 lety +1

      It's only doing half the normal damage to friendlies to offset its massive travel time, hence its poor performance here.

  • @AlexeiVoronin
    @AlexeiVoronin Před 4 lety +4

    Capitalist dogs use lasers from space. Real comrades use Katyushas ;)

    • @kirbi4266
      @kirbi4266 Před 4 lety

      Yes, but Athena cannon are faster than this... Thing

    • @ALV694
      @ALV694 Před 4 lety

      @@kirbi4266 pffft u need direct line of sight, by the time u get it, a wave force would have sniped u

    • @rasputinthelizard
      @rasputinthelizard Před 4 lety

      @@kirbi4266 V4:hides
      Athena:faq

  • @profmtrfkrz6917
    @profmtrfkrz6917 Před 4 lety

    i miss my V3 Missile Launcher

  • @stangota5187
    @stangota5187 Před 4 lety +2

    Superior japanese technology vs superior soviet manpower

  • @bluenicholasbf2142
    @bluenicholasbf2142 Před 4 lety +3

    Just a suggestion jb, maybe in the future if you remake any of the testing videos, test units with equal cost
    So for example the v4 costs 1200, whereas the wave force Artillery costs 1800, so in that case test 3 v4s against 2 wave force

    • @MagizardInternet
      @MagizardInternet Před 4 lety +2

      This is an individual test. There's still strategy. V4's don't get used the exact same way as the others. Athenas and Wave-force get used in mechanised troops for slightly different reasons.

  • @darry3440
    @darry3440 Před 4 lety +2

    i never Understand why Only Soviets Must have weakest Units from all Nations.... that unfair .... and that reason why i play them.....

    • @murder1625
      @murder1625 Před 4 lety +1

      Daren Jašek it's because cheap but together they are strong

  • @Octi-ku4yf
    @Octi-ku4yf Před 4 lety +1

    I thought the artilery for the allies would be that hover tank because of its heavy guns and that it has to deploy

    • @ALV694
      @ALV694 Před 4 lety

      Well its an explanation unit, and is more of a beefed up Arty for the allies with no real peers

  • @avay8726
    @avay8726 Před 4 lety +2

    I use hammer tank to leech athena cannon and i got hammer cannon hahahaha

  • @FleiDer
    @FleiDer Před 4 lety

    Интересно, стены не мешают артиллерии японцев стрелять по целям за ней?)) Или же по тем, кто на этаж выше его?))

  • @muhammaddarwishmohammadyus1962

    Even if rising sun and allies , bomber are stronger, but the Soviet v4 can attack over obstacle

  • @cergeil1805
    @cergeil1805 Před 4 lety

    При таком балансе, советская арта должна стоить 1000$. Тогда будет справедливо

  • @Tucher97
    @Tucher97 Před 4 lety

    I forgot what the Athena cannon's special was, I do know hte V4 rocket can swap to a single missile or a scatter shot which is devastating against infantry, capable of knocking the toughest infantry unit onto their arse, so multiple V4, lordy

  • @1pqlamz466
    @1pqlamz466 Před 4 lety +3

    V4 does less damage to friendly units?

    • @kirbi4266
      @kirbi4266 Před 4 lety

      No, I don't think

    • @simonshen3834
      @simonshen3834 Před 4 lety +1

      Yes, it does

    • @kirbi4266
      @kirbi4266 Před 4 lety

      @@simonshen3834 I look on Internet if it does but I didn't find anything
      Tell me if you find it

    • @nikolanimoskvin1257
      @nikolanimoskvin1257 Před 2 lety

      @@kirbi4266 it does less damage to friend units

  • @jiawenzhu5915
    @jiawenzhu5915 Před 2 lety

    V4 is the best in real game? and I think V4 has a reduced dmg for ally units?

  • @yummyzerg
    @yummyzerg Před rokem

    These videos miss out on the friendly fire reductions. Need to separate by team, or make a mod removing the reductions from each weapon.