@@kosta3930 The Huns had great competence in artillery and siege engines. Check the ancient author Priscus and his description of the siege of Naissus in 441
One roman cohort was typicly 800 men, first cohort being doube that and existing of the most battle-hardened veterans. One legion typicly used 8 to 10 cohorts plus some support troops such as skirmishers and cavallery (which was mostly used as scouts)
+Jonathan Nilsson every cohort, save for the first, consisted of 6 centuries (80 men each + 20 slaves/non-combatants), meaning a usual cohort is 480 men strong. therefore, 74 cohorts would add up to 35520 men, not 59200, although that is still a lot, being just shy of 8 full-strength legions.
I felt this way when my level 6 ninja had a 95% chance success to assainate a rank 1 general. The animation had him try to drop kick the general off a building but instead just through himself off a building and died.
@@obijuanquenobi1911 he say that he wasn't gonna play the new ones, because he's not in favor of the policity of CA, but he's going to play the old ones and third age because its what grew his channel and he likes them the most pdt: srry if i'm wrong, english is not my first language
+Ethan Ruigrok Really? Like when a totally random arty shot hits your general? When man go flying when you destroy the gate in Shogun 2 killing thousands..
Enemy artillery gunner: "Sir, we have no visual on the enemy, shall we just open fire randomly upon the city?" Artillery officer: *laughs as he has eagle eye vision* "No, shoot right THERE! Ya... Ya... Ya YEEEET YA!"
I once fucked up really bad. I was playing as Sassanids and I was in a siege battle. I was trying to Target something with my catapults but I accidentally clicked on the enemy units at the gate who were thoroughly embroiled in a FURIOUS melee with the bulk of my forces. My men were breaking through when my catapults (which were loaded with the "explosive rounds") completely saturated the area with death. You have to bear in mind that my whole army was trying to force through a single gate (because my friend and I were just fucking around to see how messy we could make the battle) and so I basically massacred a HUGE chunk of my army. I looked at the statistics afterwards and after some simple math, I found out that I lost almost a thousand men to a single volley of about 8 units of catapults. (We were playing large armies) with "explosive" rounds. (Not the flame ones). The only silver lining was that I got most of his army too.
>Artillery is definitely op in Atilla What if I told you about existence of the Rome 2 without mods? With 5 units of catapults you could decimate at the least half an army. In my Atilla artillery rarely killed more then 90 moving guys. While in Rome 2 150 frags(also moving) for catapult was quite a shitty number(230-260 mostly). Whining is never enough.
I had a strategy for carthage. Where I could take coastal towns using a fleet of 90% arrow tower ships, and 10% siege ships. I would land the ships on the beach outside town. Form a battle line of massed javelinmen. And draw the enemy out. I kept half my fleet at sea for it. And I just let the ranged units wall of flaming javelins and flaming arrows from the ships whittle them down. When beached the arrow tower ships acted like unkillable arrow towers in a town.
One poisoned arrow does as much damage to a unit as an entire volley. The only advantage of volleys is that they can hit multiple units. Since the ai loves to blob so much, I've seen single units of slavic archers get literally thousands of kills.
I like the irony of the fact I saw this video the very day i encountered the hunnic artillery in game for the first time. My response was literally "what the fuck is that, they're bombing me?"
The large onagers' explosive shot is even worse. When I play as West Rome, I butcher elite Hunnic cavalrymen with precision that even Napoleon could only dream of.
back in medieval 2 artillery was pretty underpowered against infantry, most hits wouldnt land or would kill at most 8 dudes. now its the exact opposite lmao
In my East Rome campaign I only get 3 unit garrisons for level 1 towns… 1 cohors 1 limitani 1 scout equites. How did you get the extra unit just curious? Also is it worth it to upgrade garrisons? Thanks for reading all these comments and replying btw, your videos have helped me a lot on Atilla.
The most bullshit catapult shot I ever saw was me flinging random fire shots in a city siege in Rome 1 and suddenly I get the notification that I killed a faction leader and his heir in one shot.
Me and my friend were playing attila total war and attacking a settlement, a SINGLE fire round from a trebuchet hit one of his units of Protectores Domestici, he lost 100 men, unit routed instantly and the unit was deleted after the battle, he's still salty about it to this day
Josiah Sarunn Not really though, cohors is the Latin word for the division, while cohort is the Anglicized one. Each language has a different word for it, in Spanish it's cohorte for instance, but they all mean the same. The cohort or cohors could be made of legionaries or auxiliaries, but there was no singular soldier called "cohors" as far as I know.
Agustín L that's actually cool to know I didn't know that lol Can't help that's what they actually call the unit type tho, if they were club levies the title would be 'how to lose X club levies in x minutes' I mean it could have been worded better, but people familiar with the game should understand pretty quickly
And that's why you never start out on the barricades. Always put a house in between you and the giant rocks until the things that throw those rocks are dead.
The issue to me is that on normal the enemies can never do much on the campaign map, so I just need to turtle up for a while and then steamroll them after breaking their only good army. Yet on very hard and legendary they get free elite armies and even their low tier units fight to death. Ideally, I like setting the campaign and battle difficulty to different levels or mod it.
That's the difference between 0.1% projectile accuracy in Rome Med 2 against "5%" in Rome/Atttila's, yet the military in XXI needs a missile storm to be sure they destroy an objective.
Totalwar needs some rebalance.. Or its just me, or large onagers and naval ctapults are little bit OP? Sure when it hits its smash but its accuracy is sometimes ridiculously good.
seriously though I just tried Total War: Arena with cav and selecting units in a battle can be tedious and annoying and I though I selected a unit to charge a enemy but it didn't work so my cav charged towards a unit behind a building and smashed into the building and I literally lost 3/4 - 1/2 of a unit (it was at max health and lost most in a second)
Melee combat aside from cavalry charges are actually quite a bit slower in Attila, but fire artillery in this game in addition to the new flammable environments is incredibly overpowered. Because his Cohors were on a wooden barricade, they were all set fire by the projectile.
Proceeds to alt+f4 and starts the game again :) (Legendary difficulity) (Legendary difficulity means: they will send you 1000 armies and you will get -5000 publice order and -100000 food)
Oh yes, the good ol' 500mm Railway Artillery the Huns so famously used in battlefield.
Unpopular Opinion Guy LMAO
ATILLA IS SO INACCURATE everybody knew that Huns Artillery was on horses
@@kosta3930 *They fire horse
Kamikaze no Jihadist fetchez la vache
@@kosta3930 The Huns had great competence in artillery and siege engines. Check the ancient author Priscus and his description of the siege of Naissus in 441
I thought you actually lost 74 cohorts, not 74 men.
74 cohorts would mean loosing 59,200 roman soldiers.
Jonathan Nilsson
battle of lake trasamine.
One roman cohort was typicly 800 men, first cohort being doube that and existing of the most battle-hardened veterans. One legion typicly used 8 to 10 cohorts plus some support troops such as skirmishers and cavallery (which was mostly used as scouts)
A lord that strong must have been a High elf lord on a star dragon, Kholek suneater or Krog'gar, no other lord could solo so many units.
+Jonathan Nilsson
every cohort, save for the first, consisted of 6 centuries (80 men each + 20 slaves/non-combatants), meaning a usual cohort is 480 men strong. therefore, 74 cohorts would add up to 35520 men, not 59200, although that is still a lot, being just shy of 8 full-strength legions.
Quintilius Varus: ''Hold my Olive oil.''
TheLonelyLion Damn that's good 😅
"Give me back my.." sound of choking on olive oil
TheLonelyLion dude this is the best comment that could exist under this video
Thanks guys.
came here from Roman SPQRposting on FB. Congrats you're famous
I felt this way when my level 6 ninja had a 95% chance success to assainate a rank 1 general. The animation had him try to drop kick the general off a building but instead just through himself off a building and died.
Kevin Warren same here
Cry everytime
Kevin Warren Welp, 5% is still 5%
Not gonna lie I miss the animations, wish they would bring em back
I feel you man
95% chance
0% luck
Tfw you think you're having a nice settlement defense in a early medieval setting, until "Bomber" Harris the hun turns your village into dresden '45
"Artillery is so badass and totally historically accurate in an army" - Pixelated Apollo circa 2017
Romanos Like Atlantida and Zeus.
Nuno he came back to them, he is never truly gone
Nuno it’s like runescape. you don’t quit, you take a very long break
@@obijuanquenobi1911 he say that he wasn't gonna play the new ones, because he's not in favor of the policity of CA, but he's going to play the old ones and third age because its what grew his channel and he likes them the most
pdt: srry if i'm wrong, english is not my first language
th3gr34xxl0l the new ones are hot garbage anyways so I don’t blame him, hero units destroying gates by themselves like come on 🗿
Total war, when every army is equal to the Napoleonic French in artillery 1800 years beforehand.
Probably closer to a WWI Artillery battery in terms of effect...
Artillery in Napoleon is like heat seeking missiles. They'll hit lead cavalry at full speed perfectly.
@@rodrikofharlaw6848 What mods are you running? I almost never use artillery in Napoleon because it's almost fucking useless and slows my armies down.
@@janglenutter3820 I think what you do is shoot right infront of a unit but i cant do it too well
@@ferrancabezadevaca8899 I'll use howitzers, but regular artillery is straight ass.
More accurate than Empire's howitzers.
zing
I might be missing something but empires artillery can't hit for shit
Trying to shell the inside of forts with howitzers gave me an aneurysm
noel sandoval I think that’s what he meant lol.
Install darth mod and remove the forts. You're not the only one
this weapon cost four hundred and forty four cohorts to fire for 6 seconds
-heavy
total war needs more memes there are way too many of EU4 and HOI
trueee
total war doens thave many good memes
+Ethan Ruigrok Really? Like when a totally random arty shot hits your general? When man go flying when you destroy the gate in Shogun 2 killing thousands..
not meme worthy
"Shamefur Dispray!"
Top 10 Saddest Anime Deaths
The computer? Or the barricade?
More like Top 74 Saddest Anime Deaths.
If only the Empire's Mortars were this accurate
Gods of the afterlife spare his arse.
"How to play East Rome" will likely be finished within a week, get excited!
Hype hype hype
can't wait for the feels good face!
fuck i know how it hurts bro. :(
The most important question though. How the fuck do you play Jutes?
I'm so excited for this video to be released that's already out
Enemy artillery gunner: "Sir, we have no visual on the enemy, shall we just open fire randomly upon the city?"
Artillery officer: *laughs as he has eagle eye vision* "No, shoot right THERE! Ya... Ya... Ya YEEEET YA!"
sounds a tad silly if you say it that way
The sight of that counter dropping filled me with an immeasurable pain
Herbivore The Carnivore First civ, then Total war, then HOI4 and paradox games?
I see we have common interests
I once fucked up really bad. I was playing as Sassanids and I was in a siege battle. I was trying to Target something with my catapults but I accidentally clicked on the enemy units at the gate who were thoroughly embroiled in a FURIOUS melee with the bulk of my forces. My men were breaking through when my catapults (which were loaded with the "explosive rounds") completely saturated the area with death. You have to bear in mind that my whole army was trying to force through a single gate (because my friend and I were just fucking around to see how messy we could make the battle) and so I basically massacred a HUGE chunk of my army. I looked at the statistics afterwards and after some simple math, I found out that I lost almost a thousand men to a single volley of about 8 units of catapults. (We were playing large armies) with "explosive" rounds. (Not the flame ones). The only silver lining was that I got most of his army too.
Pulled a explosive Persia
Too. Accurate.
Literally and figuratively.
such a well aimed shot! well memed
Artillery is definitely op, also arrow towers
>Artillery is definitely op in Atilla
What if I told you about existence of the Rome 2 without mods?
With 5 units of catapults you could decimate at the least half an army. In my Atilla artillery rarely killed more then 90 moving guys. While in Rome 2 150 frags(also moving) for catapult was quite a shitty number(230-260 mostly). Whining is never enough.
Vladyslav Tsepesh calling artillery op in rome 2 is like saying elephants in attila are useful...
I had a strategy for carthage. Where I could take coastal towns using a fleet of 90% arrow tower ships, and 10% siege ships.
I would land the ships on the beach outside town. Form a battle line of massed javelinmen. And draw the enemy out. I kept half my fleet at sea for it. And I just let the ranged units wall of flaming javelins and flaming arrows from the ships whittle them down. When beached the arrow tower ships acted like unkillable arrow towers in a town.
Who really discuss single player strategies with stupid ai?
Ballistae were definitely op in pre-patch Rome 2, I can definitely tell you that XD
I wish they would have said the "Heaven can wait" line
That would have been perfect
Star Foth lmao
petrochemical industries were a thing in the medieval ages
sky husar is that a lindybeige reference?
They were though, not as big as they are now but they still had oil and shit
Me: "Whoops. That was an accident. Time to hit the restart button and then pretend I have a perfect battle record."
Me playing legendary: hmmm let's do this again, AltF4 I call you my loyal companion!
@@Isreal_666 oh my game just crashed! what a coincidence!
@@almabora405 How unfortunate 🤣
Almost as bad as one poisoned arrow killing 13 men.
1 arrow will poison the whole unit lol.
One poisoned arrow does as much damage to a unit as an entire volley. The only advantage of volleys is that they can hit multiple units. Since the ai loves to blob so much, I've seen single units of slavic archers get literally thousands of kills.
DLC faction mechanics :)
What poison those archer used? Black Mamba? Nerve Gas?
@@hernandogaribaldi8627
The "Interestinng DLC content" arrows
*men on fire screaming* "BEWARE, OUR HIDDEN UNITS HAVE BEEN REVEALED!" made me lol hard
Funny thing is those weren't even Heavy Onagers, which can do even more damage. God I hate artillery in Attila.
I like the irony of the fact I saw this video the very day i encountered the hunnic artillery in game for the first time. My response was literally "what the fuck is that, they're bombing me?"
OMG keep making content. This is hilarious.
When I first read I thought it was 74 cohors units I thought I could find some secret tactics to beat off the invaders
Never thought I'd see Ron Swanson in a Total War video. That gets an immediate upvote.
Serves you right for having soldiers somewhere on the battlefield! What do you think this is, an even fight?
I've never seen a blast radius like that from a flaming onager shot. Nuts.
Subscribed, subscribed.. SUBSCRIBED!
The large onagers' explosive shot is even worse. When I play as West Rome, I butcher elite Hunnic cavalrymen with precision that even Napoleon could only dream of.
One more Roundshot hits a house (worried yet posh English accent) "The Entire Unit is Dead sir..."
back in medieval 2 artillery was pretty underpowered against infantry, most hits wouldnt land or would kill at most 8 dudes. now its the exact opposite lmao
U clearly never used the mangonel in the med2 Kingdoms Expansion.
@@sylviasalentin6870 TBH I always felt the mangonel wasn't worth much unless you get pretty lucky, and is straight worthless once melee is engaged.
Its the same pain when u lose 4 groups of veteran grenadiers in company of heroes because of a bomb attack
That was actually a nasty shot
In my East Rome campaign I only get 3 unit garrisons for level 1 towns… 1 cohors 1 limitani 1 scout equites. How did you get the extra unit just curious? Also is it worth it to upgrade garrisons? Thanks for reading all these comments and replying btw, your videos have helped me a lot on Atilla.
Western Roman garrisons have the extra unit I think. Been years since I played vanilla.
Where is my legions, Vario?
"Return my legos Bartus!!?!" t. Homer Simpsius
@Kerry Holt wer mi legon varo
There's this, and then there's Shogun 2.
Ah yes, reminds me of my vampire counts playthrough
Sometimes the fireball is better on the battlefield of city
Great video mate 🤣👍
Mongolian Throat Singing Intensifies
The most bullshit catapult shot I ever saw was me flinging random fire shots in a city siege in Rome 1 and suddenly I get the notification that I killed a faction leader and his heir in one shot.
yo I read this as "colors" in my head so I was just hella confused for so long
is there a way for me to super duper triple dipped ultra like this video because thats how good it is
love it!
Me and my friend were playing attila total war and attacking a settlement, a SINGLE fire round from a trebuchet hit one of his units of Protectores Domestici, he lost 100 men, unit routed instantly and the unit was deleted after the battle, he's still salty about it to this day
*starts new campaign*
Get your own insurance now 😂😂😂😂😂
What mods do you use for attila
Oh look, the Soviets are reinforcing the attackers with firebombing CAS. Total accuracy.
Heyyyy.... let me tell you that one time when I lost the entire campaign on the first 5 turns
These vids give me life
This hurt me on a physical, mental, and spiritual level.
if that hurts you phisically than what would happen if i pinched you TZAR BOMBA?
The O.G. Gustav Gun
74 men, not cohorts ffs
Those units are called cohors bro, he lost 74 cohors
Josiah Sarunn A cohors is a whole division though. I also thought it meant 74 units, not 74 legionaries
I thought cohort was the division/unit while cohors was the unit type. I just got off attila before watching this vid so it came to me faster I guess
Josiah Sarunn Not really though, cohors is the Latin word for the division, while cohort is the Anglicized one. Each language has a different word for it, in Spanish it's cohorte for instance, but they all mean the same. The cohort or cohors could be made of legionaries or auxiliaries, but there was no singular soldier called "cohors" as far as I know.
Agustín L that's actually cool to know I didn't know that lol
Can't help that's what they actually call the unit type tho, if they were club levies the title would be 'how to lose X club levies in x minutes'
I mean it could have been worded better, but people familiar with the game should understand pretty quickly
And that's why you never start out on the barricades. Always put a house in between you and the giant rocks until the things that throw those rocks are dead.
That's Folks is how you Rage Quit.
Thats sad that everybody forgot about this game
i might have to play attila again. i miss old seige stuff like this.
The cheats given by devs to the AI in this game is rediculous
She shouldn't have been standing there - Happy Gilmore 1996 AD
when i napoleon total war my army has alot of arty and once they fire instant rout
what did they load in that catapult? C4? Napalm?
Was about to go to bed then saw this
Total War has a way of punishing the player, in ridiculous ways for no apparent reason
I still don't know how people can play total war on anything higher than normal without having a stroke.
The issue to me is that on normal the enemies can never do much on the campaign map, so I just need to turtle up for a while and then steamroll them after breaking their only good army. Yet on very hard and legendary they get free elite armies and even their low tier units fight to death. Ideally, I like setting the campaign and battle difficulty to different levels or mod it.
ahhh my cheeks hurt from laughing so hard
I don't that your units were revealed so much as set ablaze...
Beware
Our hidden units have been *destroyed*?
That's the difference between 0.1% projectile accuracy in Rome Med 2 against "5%" in Rome/Atttila's, yet the military in XXI needs a missile storm to be sure they destroy an objective.
Totalwar needs some rebalance.. Or its just me, or large onagers and naval ctapults are little bit OP? Sure when it hits its smash but its accuracy is sometimes ridiculously good.
Yeah .... CA kinda needs to start undersanding artillery ....
Also, the bgm is "Legion of the West", kinda funny.
I like Rome 2 (Emperor Edition) because units don’t die so fast. That was ridiculous.
Damien Pimentel thats nothing compares to cavalry
Geth sometimes ca balacing team.. Pikes where useless in rome 2 but somehow they manage to make them even more useless in attila
seriously though I just tried Total War: Arena with cav and selecting units in a battle can be tedious and annoying and I though I selected a unit to charge a enemy but it didn't work so my cav charged towards a unit behind a building and smashed into the building and I literally lost 3/4 - 1/2 of a unit (it was at max health and lost most in a second)
Melee combat aside from cavalry charges are actually quite a bit slower in Attila, but fire artillery in this game in addition to the new flammable environments is incredibly overpowered. Because his Cohors were on a wooden barricade, they were all set fire by the projectile.
a hell of lucky shot XD
ancient ages napalm
This is fucking gold.
was that napalm?
Oh nooo buddy... ;-;
That sucks, but think about the bright side!
You got so many views.
Moment of silence to those 74 cohors.
You've misspelled legionaries..
nice edit lol
Good meme
for once the onager had accuracy.
Laser guided...
Stone thrower.
That was the correct response
Beware! Our hidden units have been revealed!
Beware! The enemy general is hacking, and now our men fear him!
i chuckle'd
*00:02** 1942, 25th August, Stalingrad. German forces firing artillery at Russian defending troops (Colourised)*
Proceeds to alt+f4 and starts the game again :) (Legendary difficulity) (Legendary difficulity means: they will send you 1000 armies and you will get -5000 publice order and -100000 food)
Man... That's Painfull to watch...
Cohors: Warriors of Christ!
Barbarian Onager crew : Burn in Hell, scum!
Cohorts: WARRIORS OF CHRIST!!
CATAPULT: ALAHU AKBAR! ALAHU AKBAR!!
In total war warhammer 1multiplayer i licterally sniped opponent's Grombidal with luminarch Chariot,he left seconds later
that is fantasy this is attila people don't expect attila the hun to rock up and use his orbital missiles
where does the video come from ? the office?
Aawesom little late to answer but the clip is from a show called Parks and Recreation. Similar concept.
At least they wasted valuable ammo on worthless cohors.
Kally D how dare you insult precious cohors
Miss you :(
What mod do you get to have bigger troop count
Zach Schoenberger in the options you can change the size of the units