hPolish and Planar sculpting brushes in Blender

Sdílet
Vložit
  • čas přidán 28. 01. 2021
  • ► GUMROAD - gumroad.com/armoredcolony
    ► ARTSTATION STORE- armoredcolony.com/store

Komentáře • 84

  • @bUildYT
    @bUildYT Před 23 dny +2

    very cool!

  • @zombiebobo
    @zombiebobo Před 11 dny +1

    Thank you so much :)

  • @abhiraaid
    @abhiraaid Před rokem +2

    This is phenomenal! 🪐

  • @alexandermoore4073
    @alexandermoore4073 Před 2 lety +1

    Just stumbled upon your channel, and man do I love your content and vibe! And your channel is criminally underrated...

    • @ArmoredColony
      @ArmoredColony  Před 2 lety +1

      Haha, it's alright. I have no dreams of being a CZcamsr. Just random videos here and there.

  • @yusrighouse
    @yusrighouse Před 3 lety +4

    Dude that Hpolish setting was exactly what i was looking for! thanks.

  • @nategreyson6014
    @nategreyson6014 Před 3 lety +1

    dude, your tutorials are amazing. thank you soooo much for making them. Cheers.

  • @bUildYT
    @bUildYT Před 23 dny +2

    cool!

  • @ikhsaneokusuma445
    @ikhsaneokusuma445 Před 3 lety +8

    Thank you so much fam, I’ve just started hard surface sculpting and this is really helpful for me

  • @priceykiller8534
    @priceykiller8534 Před rokem +1

    very well made and informative video thanks a lot!

  • @magni319
    @magni319 Před rokem +1

    Exactly what I was looking for.

  • @postmodernerkindergartner960

    this is SO useful, thanks!

  • @vortexdigital19
    @vortexdigital19 Před 2 lety +1

    Great, thanks for the knowledge

  • @rezaalghifari3477
    @rezaalghifari3477 Před 2 lety +1

    this video is highly underrated!

  • @user-ro7bj5lz8u
    @user-ro7bj5lz8u Před rokem +1

    Thank you, it was very helpful.😊

  • @zonyzhao469
    @zonyzhao469 Před 2 lety +1

    This is insanely good.

  • @MWSculpts
    @MWSculpts Před 2 lety +1

    Some great tips here, thank you 👍

  • @rauchu5861
    @rauchu5861 Před rokem +1

    Well articulated thank you!

  • @life2030
    @life2030 Před rokem +5

    Line Project brush in Blender is similar to the Planar brush in Zbrush. The only difference is that the Line Project works in the side view, but the planar brush works in the front view.

    • @benkruck1355
      @benkruck1355 Před 9 měsíci +1

      That's pretty cool. It's like a trim cut brush. Good for chopping

  • @cadavericmaggot
    @cadavericmaggot Před 3 lety +5

    such underratted channel, thanks !

  • @keterbinah3091
    @keterbinah3091 Před rokem +1

    very good , thangoo

  • @Legta45
    @Legta45 Před 2 lety +1

    incredible video, thanks a lot

  • @kingideaofficial
    @kingideaofficial Před 2 lety +1

    Thank you for the advice!

  • @WeiYeQiu
    @WeiYeQiu Před 7 měsíci

    Thanks. I had so many problem on Blender since my company only provided it..

  • @lordhumungus3157
    @lordhumungus3157 Před 2 lety +1

    My deep depressions are cured thanks to this, underrated video

  • @RenauDesign
    @RenauDesign Před rokem +1

    very useful thanks !

  • @_s_s_world_
    @_s_s_world_ Před 2 lety +1

    amazing! thanx a lot!

  • @ArmoredColony
    @ArmoredColony  Před 3 lety +4

    Sorry for all that initial context, but not everyone is familiar with the ZBrush way.

  • @michaels5381
    @michaels5381 Před rokem +1

    Very useful!

  • @Alteevo_
    @Alteevo_ Před 3 lety +3

    Nice tips and tricks for imitated the brushes 👁👄👁

  • @user-jj5bf1hm9o
    @user-jj5bf1hm9o Před 20 dny +1

    ah im going back to zbrush. there is so much limitations sculpting in blender. so sad the modeling tools is so good tho

    • @ArmoredColony
      @ArmoredColony  Před 20 dny

      Yep. You have to adapt your workflow if you want to use blender, but it does have other avantages over ZBrush like the Outliner, posing before/during sculpting (if you have a rig), simple Instance creation, etc.

  • @FlorzinhaDraw
    @FlorzinhaDraw Před 3 lety +1

    this video needs more views!

    • @ArmoredColony
      @ArmoredColony  Před 3 lety

      Just wanted to help a bit.

    • @FlorzinhaDraw
      @FlorzinhaDraw Před 3 lety +1

      @@ArmoredColony I was looking also for a way of translating the trim dynamic brush but then I realised that the default scrape brush setting already works pretty much as a trim dynamic brush you just need to do some minor changes. But a trim adaptive brush seems harder to make but is a exciting challenge

  • @aizefyre2572
    @aizefyre2572 Před rokem +2

    Really helpful video, thanks a lot! I realise I'm really late to this video and I'm not familiar enough with Zbrush to know if this replicates the behaviour exactly but at 10:48, wouldn't unchecking "use original plane" again give you the desired behaviour?

    • @ArmoredColony
      @ArmoredColony  Před rokem +2

      It's possible. I will test it out. This was me just trying to make sense of blender at the time. Basically, ZBrush has tons of brushes to pick from; if you want some specific behaviour there's probably a brush that already does exactly what you need. Blender is the opposite with very few brushes (makes it way easier to learn) but you miss out on some cool brushes.

  • @Specter_1125
    @Specter_1125 Před 2 lety +1

    You might be able to change the brush fall off to stop the curving

  • @seanismert1859
    @seanismert1859 Před 10 měsíci +1

    This may be super late but what would you suggest is similar to Trim Smooth Boarder in Blender. I have found little to no documentation on a similar configuration in Blender and it is an indispensable tool when making landscape pieces.

    • @ArmoredColony
      @ArmoredColony  Před 10 měsíci

      Oh, I misunderstood your message. Yes, apparently it's something you have to try to recreate in blender

  • @Peppedrillo
    @Peppedrillo Před 3 lety +3

    good

  • @user-hb3bp6qp7g
    @user-hb3bp6qp7g Před 7 měsíci +1

    One more cool video.Could you share, please, your popup menu on a hotkey technique? (ZBrush interface lists are a nightmare after maya pie menu. Loads of reading through them, instead of just clicking needed function)

    • @ArmoredColony
      @ArmoredColony  Před 7 měsíci

      I haven't uploaded my custom UI or Hotkeys yet. I recommend following me here or on the armoredcolony.com website so you get notified when I upload those in the future.

  • @2bit8bytes
    @2bit8bytes Před 11 měsíci +1

    Have you found any improvements with these settings in the last couple years? (or have other Zbrush analogs to share? :) )

    • @ArmoredColony
      @ArmoredColony  Před 11 měsíci +1

      Nah, I'm just using ZBrush now because it's so much nicer for the kind of characters I want to make :p

  • @DonaldDrennan
    @DonaldDrennan Před 2 lety +2

    Thanks for this. That's what I was looking for, however, as usual this isn't exactly working for me. I'm guessing that's because I'm not using the default units and scale. I'm working on an object about 3" in diameter, using inches. I'm working in actual scale because this is for 3D printing. How should I adjust the settings? Thanks.

    • @ArmoredColony
      @ArmoredColony  Před 2 lety

      I have no idea :(
      I assumed it would work for everyone

    • @DonaldDrennan
      @DonaldDrennan Před 2 lety +1

      @@ArmoredColony I fiddled with the settings and managed to get some results, but not exactly what you are getting. I found I have to switch from plus to minus depending on how far away the surface is.

    • @ArmoredColony
      @ArmoredColony  Před 2 lety

      I think if you right click you get some settings. I believe one of them says Offset Plane, maybe changing that value also helps.

  • @andrewsanders7636
    @andrewsanders7636 Před 2 lety +1

    where to download and can you do the same for clay tubed

    • @ArmoredColony
      @ArmoredColony  Před 2 lety

      I didn’t make one. You only need to adjust a couple of brush settings.

  • @robertomejias5479
    @robertomejias5479 Před 2 lety +1

    A question, please. How do I save these presets?

    • @ArmoredColony
      @ArmoredColony  Před 2 lety

      Apparently, Blender saves them in the blend file itself but it might be possible to use the new Asset Browser to save your brush presets. I don't know if that works yet because I haven't tried it, but I remember the devs saying that was the plan. Sorry I wasn't more useful.

    • @evilotis01
      @evilotis01 Před 11 měsíci +2

      for anyone still wondering this: best/easiest way to do it is to start Blender, create the brushes you want, and then go File > Defaults > Save Startup File. that'll ensure they're available in every new project. if you already have them saved in a file you've been working on and want them available everywhere going forward, do the same as above but instead of creating the brushes from scratch, go File > Append > [your existing file] > Brushes, add the brushes you want, and then save the startup file. and finally, if you've created brushes you want in an existing project to use in another existing project, load up the latter and append from the former. hope this is useful! (cc @ArmoredColony)

  • @rjwarzone
    @rjwarzone Před 3 lety +3

    did u try the flatten brush in blender?

    • @ArmoredColony
      @ArmoredColony  Před 3 lety +1

      Yes, of course, but it seems to both push and pull the surface to a middle ground, so its definitely useful but it's not a perfect equivalent to how hPolish feels in ZBrush. But flatten might work better in some of the example situations I used. Gonna try messing with some of the flatten settings and see what results I can get.

    • @rjwarzone
      @rjwarzone Před 3 lety

      @@ArmoredColony i would love to see the result

    • @ArmoredColony
      @ArmoredColony  Před 3 lety +1

      @@rjwarzone I'll do some testing

    • @rjwarzone
      @rjwarzone Před 3 lety +2

      @@ArmoredColony actually would love a tutorial regarding about hard surface scuplting
      in blender cause there is not mush tutorial regarding to this topic in blender
      and like can explain how,tip and trick,what brush to use in what circumstances
      and so on and so forth.
      i kinda beginner to this hard surface scuplitng and like idk how to do.
      so yah would love a video about it

    • @ArmoredColony
      @ArmoredColony  Před 3 lety +2

      @@rjwarzone - if I ever get the chance, then sure

  • @gnydick
    @gnydick Před rokem +1

    Those brushes already exist in blender, you're missing some stuff ;)

    • @ArmoredColony
      @ArmoredColony  Před rokem

      Yeah, but the idea was to get the behavior to match as closely as possible.

    • @gnydick
      @gnydick Před rokem

      @@ArmoredColony that was my point. There is more closely matching functionally natively.

    • @evilotis01
      @evilotis01 Před 11 měsíci +2

      @@gnydick .............well, go on then: how/where do we find that functionality?