F1 24 in an INSANE $100K Motion Sim Rig!
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- Äas pĆidĂĄn 30. 05. 2024
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F1 24 is here! So let's check it out in the Hyper-Realistic Sim Rig and see how it stacks up!
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#f124 #f124game #f1 - Hry
Check out our updated Buyer's Guide for F1 24 HERE: boostedmedia.net/sim-racing/hardware-reviews/best-sim-racing-gear-for-ea-sports-f1-24/
You should try Australia. You can take T1 flat out just by cranking the wheel as hard as possible. Absolutely abysmal physics and tire model.
Catching up on all the content now I've finished this video and yeah, looks pretty crazy!
You must have assists on then cos no you cant lol
For real! đ
I keep seeing people say this about Australia that many turns are now flat out. But I saw videos of hotlaps and so far i donât see any flat out turns that werenât already in f123. Maybe someone can post a link or video?
Not possible. Not without assist anyways
It's a shame that it's 2024 and F1 games still don't support triple monitors with the correct POV/FOV. Great content!
This is why they won't see a cent from me until they implement this. Same with the Forza franchise.
@@GhosnIâm with you there. I tried F1 22 I think and tried fiddling with things FOV-wise but never got to a place where I could play it. That warping on the side screens of my rig was just too immersion breaking.
That's a side problem of this series, compared to that stuff that, they should solve previously to that, like their basic problems, but as they have shown us 'till now, they never will..
You should open a sim racing arcade man, so many ppl haven't been able to experience this fun hobby. Charge a fee for 30min or longer and spread this joy.
If i had the money and lived in a more populated area i would do this.
There is a good reason why it feels like Project Cars 2 handling. The handling for F1 24 was done by the same team. There is a patch expected to release within the coming days that is supposed to improve the physics a lot, I would advise trying the game again after that patch releases
I hope they dont forget to patch the PS4 vetrsion
I would advise if itâs a CD copy, throwing it 10 houses over and see if you can break your record from 2023.
Whereâs the latch and where did they say this? People just say whatever they hear without facts âŠ
Driving a F1 car isnt supposed to feel natural, is such a different experience, Max was involved in the handling and he loves a pointy car, hence why they have such a good turn in, ive watched every F1 race since the 80's and looks pretty good to me
That is commitment đđ»
Damn
Wonderful vidéo...
Wich caméras settings please for the same view please
Looks great. Good job talking while driving. Big fan of Formula one so I found your video very informative. Slainte đ
this is insane , great setup this makes me wanna get my own setup
The 7800X3D would work great for this setup. I typically fly MSFS in VR with a Varjo Aero. I was getting stutters constantly with a 13900k and 4090. Switched to AMD and the 7800X3D and what a difference! The X3D is the top dog for Flight and Race Sim.
My lord, that wheel is so badass. I want one.
as someone who has one, the Spectra XR is a fantastic wheel!
Thanks, great video and good to hear that it is not just me.
With disconnected you describe what I felt in the couple of hours that I attempted to play it.
I know I should not expect iRacing level feedback and I don't but this feels really bad. It is as if the wheelbase is only used to create some steering resistance but it does not let me feel what is happening with the car at all.
In F1 23 this was definitely a lot better and I enjoyed playing that.
In F1 24 after the issues to get it working on my rig (in the end I needed to disconnect the Simagic shifter and one of my button boxes for it to recognise my steering wheel). In the end after quite some laps in Spa I could get some competitive laptimes. But the handling does not makes sense at all. It is extreme oversteer on entry and then mid corner it suddenly understeers without any way of feeling what the car is going to do.
So unless they release a handling patch I won't be playing it anymore. With more practice I can probably get used to it, but I don't want to. It does not make sense when compared to car handling in general so I am not going to waste my time on it.
I did read a lot of similar comments and watched similar reviews also from high level racers such as esport drivers, which makes me even more dissapointed in the CZcamsrs that EA manager to get in their release video to praise the new handling model. I guess the sponsor money is that much....
Can you explain how some people are getting 4 seconds faster lap times on time attack than the actual cars and drivers?
I find this detail to be very unrealistic and itâs been pretty much every F1 game now not just 24. Is there a cheat code to unlock performance or something? Thanks.
Simple, they want the game to appeal to a lot of players of which most are just casual playing race games.
If those players would constantly be 5 seconds a lap slower than what they see on TV it get's less interesting for them to play.
And then you have the esport drivers that you see online that are talented drivers/gamers and spend 6 hours or more a day refining their craft in the game as that is how they earn their money. And those are the fastest times that you will see.
It is indeed not realistic. That is also not what I expect from this game. I do expect the handling to be somewhat predictable and to make use of the capabilities of modern FFB wheelbases.
@@JJCAMulders I think 1 to 2 seconds would be fair. More than that and it becomes more of an arcade game.
I am enjoying 24âs driving dynamics more than I ever did 23. I find the driving experience to be more engaging. The pointy nature allows me to focus more on the apex and Verstappenâs slow in fast out style is very rewarding.
for the record, f1 23 had sparks and particles flying after bottoming out. I play it a lot see it all the time.
Iâve seen sparks but not particles before. Interesting!
Well if and when they drop the price on this game in the future, I may get this game and if it does have VR. I also have F1-22 and F1-23 and enjoy them in VR mode. I am not a F1 Fan boy, just like the variety of different racing games. I am not fussy how game driving experience is far as handling, I just adapt to what the game provides and go with it. As long as I can keep up with and battle the AI, I should have fun with any racing game.
I hope the game graphics and detail work fine with my RTX-3080TI Graphics card and using my Quest 3 VR headset. I will just wait till the STEAM price of F1-24 drops.
Thanks for the video. Take care.
Arcade game physics still.
There is a rig to a link down below. ha ha ha Even the great ones fumble sometimes. Great video as always!
Lmao did I really say that? đ đ€Šââïž đ
Haha just checked. âThere is a rig tour linked down in the descriptionâ.
great vid !! how did you get everything to line up whit the bezel free kit ??
Good first impression video, let's hope they take on the feedback and fix it. I won't buy at this price anyway, so for me they have until it's heavily discounted to get it right. It's a shame that other racing games/sims do F1 better with user mods applied.
there's a new patch coming for handling, it would be nice to see you trying since I believe you have the most honest feedback without glazing or super hating on the f1 series games :)
They also raised something in my breaks as well
Ive got the same Soelpec wheel. I absolutely love it â€
you must be rich! lol
â@@makrsu7619 I believe they are Emily.
â@@makrsu7619 yea, âŹ1500 for just the wheel is kinda crazy.
@@makrsu7619 I don't think so lol! I sold my CSX3 to pay for the Soelpec.
I'm getting one as well, can't wait
Ea said they are working on the handling. And apparently a beta test was out over the last weekend that is fixing the issue so its jut a matter of time until we see it.
where can I get the gloves you're using in the video? or ones similar, they look thin and breathable
What about mounting the monitor or monitors on the motion system as well because I think it would be better for the whole thing to move not just your seat or cockpit
I think they gna do a handling update soon. I believe most ppl complained about the handling so hopefylly it gets better
Still using the next level motion platform plus?. How do you like it with f1?.
I love the new handling model. The last few feel like the back of the car weighs 4 tons and is ready to spin at any second. I didnât get any floaty feeling in the wheel either. I remember Pcars2 and it feels way better than that to me.
Maybe it's just me, but last year's game I ran my wheel calibration at the default radius of 300°. If you did the same, FYI, this year's games default is 400°. Maybe that's what you are experiencing? Just a thought.
Looks so much better than the PS4 version, So far the Ps4 Pro glitched a couple of times,
there are cockpit views but this is THE cockpit view
The battling is so true with other racers for me mostly GT7. Thats part of the reason i dont like the whole start from the back and work your way up as thats not realistic. Qualifying rounds make the most sense
I think the problem is, we do not have a realistic frame of reference. F1 cars ARE insanely grippy in corners. tracks in older cars where full throttle would be suicide can be taken by modern cars with ease. And you're not going to find a modern day F1 driver who will give a realistic review of the handling as they'll be told not to due to licensing.
And as I doubt ANY other race sim F1 23/24 car has qualifiable physics, we'll probably never know for sure. For all we know, F124 might be the most realistic physics engine ever made đ€Ł
Exactly. But something just feels disconnected about it.
@@boostedmedia I took part in the closed tests, and to be fair, each one felt completely different. It was suggested the driving model was tweaked to help gamepad players, but I would like to think that is separate to wheel controls. But... This is EA, who would monitise using gaming wheels if they could. Probably.
They are supposed to be super grippy at speed but only with downforce which decreases when you slow down. So the really slow corners can be problematic. Of course I have no idea how accurate F1 is. I've driven on a track but never in a downforce car and only with soft summer tires, never with slicks.
@@zKaltern- are all the tests done with a game pad?
Justifying how lazy EA is hilarious. One way they could improve the game is stop doing yearly releases rushing through an unfinished product every year, move to a subscription based system and make gradual improvements to the handling models. You then can also drive classic cars and previous chassis, all content you pay for as we know how money hungry they are.
The handling model is horrific and will always be a controller based game.
Max used to be open about it until they gave him a big pay day to be the face of it. Now he keeps quiet.
The game is ass, end of story.
Bonjour ce quoi vautrer rĂ©glage cockpit sinon votre vidĂ©o est super đ
just finishing season 1 and itâs very pointy in low gears but feels nice in the higher ones.. i donât think its as bad as everyone is saying it is but it is definitely something strange and takes some time getting used to. hopefully they donât make it worse with the post launch patch
Youâre already to fishing season one? đź
Hey Will, how do you get that view on F1 2024? Cockpit no wheel???
Looks great, I play quite a few racing SIM's but I couldn't play this with the engine drone like sound, it is just horrible, now if they released a retro F1 with V10's or V8's I'd be in like Flynn.
Actually, it would be more realistic if you let the halo bar be transparent. That would simulate more the 3d vision of a real driver. In real life the driver can see through the bar. Just put your hand in vertical position in font of your nose and you will understand what I mean. Other than that, great video.
I only play vr with the same spec as your rig, i tried f1 23 but vr was an awful blurry mess compared to other sims. Is this one any better?
New to F1 series and the FOV slider has me thoroughly confused. In iRacing my correct FOV is 120 degrees. In F1 24 Cockpit view I seem to be around -12 but have no idea what that really means. Any information on this? I am really enjoying the game.
They need this in VR for consoles đą How much longer do we have to wait ?
I have the F1 21, 22 and 23. I've heard a lot of complaints about the 24. So they made the steering too easy? Damn
designed and tested for console and controller... (arcade)
Running the same system⊠didnât realize it was this powerful. Sheeshus.
Youâre running a 100k simulator too? Of course you areâŠ. đ
@@JayS1622 - So you picked 1 of 100 "systems" they have in their set-up to stop your day and reply with a snide comment. Glad I am not you but hopefully it made you feel triumphant if only for a fleeting moment.... Anyhoo, we are both running an i9 13900K + 4090 PC and it seems I chose a uber-good config. Cheers.
the halo should be transpartent like the real 2 eyes effect does in real life
now that we can see the reflection you need to wear a helmet as well đ
Haha! Iâm wearing a cycling helmet for the GoPro. đ
Does anyone else have a problem with not getting the lights on your fanatec wheel to work? works fine on f1 23 but not on f1 24
Thats not the Redbull Ring, thats Spa Franchorchamps..the best track in the world
I see the same old prices for asetek
In the modern age of gaming, I don't see the point of these annual releases when we can have live services and online updates. Unless they rewrite the engine or make drastic differences, what can't just be changed in update? Perhaps it's just licensing, but, meh...Personally I don't care about licenses.
All about the $$$$ to EA mate, minimum effort to maximum $$$. They don't have any passion for the actual game
Maybe F1 2050 will have triple screen support, maybe!
umm eyefinity or nvidia surround ??
@@MassBr3d88 heâs using nvidia surround but look how the side mirrors are stretched!
dude what is that wheel?
Hey Will, how do you get the bezel free kit to look so decent on titles like this? For most sims, I just do the bezel correction ingame. But I can't imagine F1 24 has that option, right?
They ASUS stopped making them a while ago. I have a set are they are amazing. If you ever get the chance to get some second had do so. I run them on 32âscreens with custom brackets.
@GMCRaptor I have them already. I can set them up in most sims ingame quite well. But I noticed on Will's video that he has them pretty good aligned on F1 24 as well. So was hoping to find out where he does the bezel/picture alignment for it. On my setup it's not just aligning the monitors ans slap the lenses on. You either need to tinker in Nvidia control panel or in the sims to get it correct
How do you setup the tripple screens? I cant use Nvidia Surround. I use the workaround with editing the resolution manually. But the POV and distortion of the side screens is not perfect. On your rig it looks perfect. Any ideas?
it's distorted on his rig too...check at 1:40 when he looks at the mirrors, everything is stretched (the mirrors aren't that long). EA/Codemasters need to fix Triple support on their end, but it seems like they never will.
Codemasters need to ask companies like Kunos to help design a real physics engine with real arrow dynamics, tire models, heat, rain, and car functions and turn this into an actual SIM.
The car sounds like an RC Airplane. We might have never driven an F1 car but weâve all heard them and they donât sound like this!
They do sound like this.
Most, myself included, don't want them to, but currently they do.
@@RRSmurfwell they dont on the outside at all. I have seen them IRL.
How much did you pay for that wheel its incredible..
04:20 , do you have TC and any aids all turned off?
Skipping this year. Waiting for the 23 developer crew to fix it next year like they did with 22
F1 24 is nothing like F1 22, yeah you can be very agressive on the throttle but it also destroys your tires.
If you do so, at some point in the race you won't be able to do that anymore and you may have to box earlier.
Most people who complained publicly about the handling don't mention that.
So which year was the best F1 game in peoples opinion?
What I'm hearing is better off bagging a cheap F1 23 now that the latest version is out :)
Hmmm..please tell me they have Projection Correction like ACC. Sure the physics might be unrealistic but someimes, I just want to play a sim racing game that is not so serious. I can barely keep it together doing a 3 lap race on Norcheliffe on ACC... wholly cow, my arms would go dead from the torque and i completely lose concentration. My pet hate for sim racing games using my ultrawide monitors are the stretched out mirrors, that's why i always end up playing ACC where i can compensate for the distortion, iRacing is good as well but the latter looks so dated now.
Nope. Still no perspective corrected triple screen support and you still canât hide the wheel.
Can we hide the wheel or not
what is his steering wheel ?
VR performance?
While I understand the hate it's getting, and please forgive me because I haven't played an F1 title since 2020 (I think?), but do we really aspire and hope that F1 titles are to be built to be sim like? To my understanding that an official title of a "brand", whether that be FIFA, NBA, NFL, or in this case F1, it has to meet a ridiculously huuuuge audience market, both casual gamers, sim gamers, even the younger generation getting into gaming. I know that the majority of us here come for simulation and expect it as well with it being an official brand like previously mentioned. But are companies taking a wider approach to appealing to an ever-growing audience? Hence the game modes etc?
At the end of the day, can we jump in, with our fancy wheels or basic controllers, and just...you know...have fun on a video game? If so, does that make it valid enough to purchase and pick up and play...?
Like I mentioned I haven't played an F1 title since 2020, and since jumping into the Sim Racing world, would probably be massively underwhelmed by the feeling I'd get from playing a modern F1 title...but would that stop me from having fun with the game?
You're exactly right. I've always enjoyed the F1 games because they immerse you in the world of F1 better than anything else. But this one for me is jsut a step too far in the arcade direction in terms of handling tothe point where personally I don't enjoy it as much. It also feels like a lazy release because physics aside, its almost exactly the same game as last year.
The issue is they're hogging the license and no one else can make a more sim-like F1 game. Why F1 won't make it a non-exclusive license is simply a money grab and it's frustrating.
You can even run over grass and it does'nt unset the car either...
that is actually better that F1 23's understeery 200% downforce grip cars
crew chief work with this?
How did you get rid of the in-game steering wheel?
With a piece of foam. đ
I have a feeling you all love the Gran Turismo series of games...why? They are barely even sim adjacent except maybe GT7...how about NFS series? Not every racing game needs to be 100% sim to be fun. Sim racers are a niche market...the only way to make money in that niche market is mass amounts of DLC. A wider audience means you get an actual game for the price of a game. We have sims to play...sometimes I just want to play fun video games.
What wheel is that
How do you hide the ingame steering wheel
With a piece of foam.
@@boostedmedia Thank you
What monitors do you use or have?
boostedmedia.net/boosted-media-sim-rig-details/
didnt I hear that the handling has been done by the guys involved in project cars. Personally I've given up with this franchise.
Hey now.
PCars may not have been perfect, but #3 was entirely EA.
2 just needed more love. And AMS2 is proving it.
Regardless, Codemasters *does* have a chance for success here.
Stick the Dirt guys on the handling and spend your annual release cycle budget to go from great force feedback, deep handling and modern tracks, to incrementally get closer to real life lap times and make the AI difficulty more consistent at each track.
For all the issues of the Ego engine, it's very easy to run and the VR implementation was actually above average once on track.
Do you plan to try the game post-patch? By the way, stop dropping to 1st gear on few turns. You're driving like you're on a GT car. Different type of animal.
Yeah will have an update video in the next few days.
Imagine wearing gloves while playing a race simđ
Its to protect the wheel
Leave it to EA to dumb it down even more
Wish F1 would grant non-exclusive licenses for other devs and publishers. The fact we're stuck with EA is atrocious.
Great content but looks like im skipping this years game aswell
Verstappen demanded this game be more realistic and they did a fine job. Yes these modern cars can take some corners flat out due to mechanical grip and aerodynamics. Also I love the pointy front end which is the way Max likes his car.
đđ he get a lot of moneyđ€Łđ
@@fluxahelmi He really is the best person to consult if you are making an F1 game. Verstappen is a Sim God when he is not in the actual car. Second would be Lando.
But its FIA approved.
đ€
I don't what it is, but I just can't get on with the F1 games. Wheel or pad, I just find them lacking any real feedback. They don't feel fun to drive. I'm a huge F1 fan, but until there is a proper F1 simulation game (if ever) I just won't be playing these ones.
a game with lot of issue in terms of driving feeling and arcade driving style .... now waiting for patch and fix update ... typical EA job ...
F1 2024 has been the moat hated f1 release yet. Even by the pros. There will be a massive handling update in 2 weeks. Its a horrible horrible f1 title 2023 was much better even then esports players agree and had to speak up.
But I will say for some reason in cockpit it does feel and play ok at least imo. Its just been such a massive hit on this launch. Big step backwards for sure.
So yeah massive update to handling in a few weeks and we already have some people testing it I guess. So lets see how this works out.
Also they are doing an entite graphics overhaul soon in an update also. Seems like they released an unfinished game. People get mad yet dont realize ea sports pressures these brands to do this and devs etc. Like codemasters they are really really pushing them instead of giving them another year or something. They did this wirh ea ufc5 it ended up being alot better overtime but the stain of the launch never left peoples minds. Worried that will happen here.
You can take silver stone turns 10-13 totally flat out, itâs not fast but the fact that itâs possible really speaks to how awful the handling physics are
F1 24 so arcade..
it's a W11 simulator lmao
I'd buy it if it supported psvr2 which is pretty shit it doesn't..but it supported pcvr...how stupid it that..
1st.
Second
Third
It feels even more arcade-like? Ah shit I already couldn't stand F123 bc it felt way too arcade-like đ wtf EA make proper handling model ffsakes! That's really all that's missing from this title.
this game have a shit physisc. This is pure arcade
Because thatâs what it isâŠâŠ.
I really hate the arcadey handling. I think it just be different for controller vs wheel. Nobody driving with a wheels wants it to be super easy and arcade like
Are you down on views lately or something? Recycling the 100k rig title? Bruh.
Hyper realistic stretched cars. No thanks.
People who buy EA games each year are a disgrace to humanity.
Doesn't matter how pretty it is if it handles like a shit
The game is so bad. If you play iRacing or any of the proper sims itâs impossible to go back unless youâre one of those guys with bottom end gear and iRacing feels poor because of that.
Or you just donât have or canât afford a pcâŠ. This is what we get on consoleâŠ.thatâs why
@@JayS1622 lol. Makes sense đ
A shit game like that played in a sim rig like this is a waste
LAME!