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WT - Beginner's Guide Part 1.2, Situational Awareness
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- čas přidán 25. 05. 2016
- The skill of situational awareness is unfortunately not referred to at all in the in-game tutorials, yet its key to surviving & thriving in the hectic melees of Arcade.
This guide demonstrates techniques that, if practiced, will create good habits that ensure you're always aware of your surroundings.
Included is footage from one of Messersmitt's excellent videos (thanks Messer!) which can be seen in full here - • War Thunder Fw 190A De...
The music is "First Regret / 3 Years Older" by Steven Wilson.
So true. 9 cases out of 10 you get killed by the enemy you didn't see.
you do? 9/10 times I get killed it's by the guy I did see,but was unable to avoid because he started off with an altitude advantage, and was flying above spawn.
Good stuff mate, situational awareness is half the game, everything starts from there, and most pilots dont keep to this practice, so if you do you have a massive advantage.
Considering you are an experienced player, and you have not stopped playing recently, can you confirm that Gaijin increased the arcade spotting mechanics in the latest patches again, after the abysmal state it was in at 1.53 or 1.55?
I've not noticed it to be abysmal in those patches tbh, it was less good then before, but not abysmal, with good sit awareness there were no major issues for me in those patches when it comes to the spotting mechanics. It does seem to be a bit better again now, but if they changed anything i dont think it was in the patch notes ;)
Agreeing with Jengar here, although as I hadn't played since January my memory isn't that reliable. I know at one point last year the spotting distance was reduced too far for Arcade, and it does seem to be longer range now, but I'd well & truly adjusted to whatever it was in 1.55 & don't remember it being a problem.
Table of Content
0:09 Introduction
0:50 The "C" Key
1:06 Controls Setup
1:50 Reasoning
2:27 Friendlies
2:36 Radar
3:10 Keyboard Maneuver while "C" Keying
4:25 Tracking Camera
4:48 Watching the Six
5:23 Watching the Six Example
6:18 Conclusion
Welcome back long5hot, hope you're doing well enough to keep flying again.
Malaysian Pilot
Longshot is the first example of me enjoying watching someone play a game, more than playing the game myself.
Glad to have you back, hopefully for the long term, but even if for just a few vids.
Long5hot primarily talked about being aware of your *immediate* surroundings here. But I'd say that situation awareness is more than that. On a basic level, you should also be constantly aware of your ammo count (especially in AB), altitude, IAS, and the direction of your own spawn. On a intermediate level, you should be aware of the current ticket count and objectives, as well as any enemies that might be interfering with your objectives (i.e., planes trying to cap, ground attackers doing objectives, or enemy fighters hunting bombers). On a high level, you should have a general idea of the height of the clouds, whether or not your team has control of altitude (if not, how high you can fly but still be relatively safe), and the current top 3 leaders of the enemy team, so you can avoid / target them. All these on top of scanning the enemy formation for strengths and weaknesses, of course.
It's a lot to do while constantly looking around, but War Thunder really isn't an easy game to master :D.
I agree totally with everything you just said :) I think it would have been too much trying to include it all in the scope of this video though, especially as I placed it very early in the series. I'll have to ponder on how & where to include that information in a future beginner's guide vid.
just today I was playing war thunder and I found myself having better situational awareness than ever before, after my brake from the game I was quite rusty, but after a few matches in some of my more capable airplanes, like the bf-109 F-4's, the LaGG-3's and apparently even the La-5, I am feeling better than ever, getting many battles with no deaths and over 5 kills.
My increased awareness allowed me to play much more aggressive then I used to, which almost doubled the amount of kills I get every game.
this is one thing historicaly accurate in war thunder
99% of the time you were shot down by the plane you didn't see
thanks for these tutorials these can make any rookie into an ace
Once again the serious arcade pilot has three channels to benefit from, Tx141tx, Jengar and this one!
I knew I missed your vids, but I realise just how much now that you have returned. Thanks for coming back :)
I only occasionally play the game these days, and when I do I tend to use all the OP BR3.0 yank fighters. The Thunderbolts are my favourites. I still enjoy watching you make it all look effortless more than playing myself though.
Great advice! I still struggle myself with visually tracking enemies that are chasing me, but it's an invaluable skill for staying alive. I noticed that Messer even looks over his shoulder to check his behind while setting up the shot on that second P-51.
Sometimes, and its even happened a few times since I came back, I'll forget to look around for a while and get that tingling, sick feeling, so I start doing a few basic evasive maneuvers while checking on my situation. It has actually saved my life to pull a random Split-S because I forgot to look around for a minute or two.
So good to have you back Longshot!
I had a feeling it wouldn't be a permanent departure.
Even with all of the game's shortcomings as of late,
it is still a whole helluva lot of fun, isn't it? Once again,
welcome back.
-Zombie Sasquatch
So glad you're back. Can't tell you how good it is to have someone who focuses on the game and its players and largely ignores the Gaijin dramas. Long may you continue.
I really appreciate your tutorials, they are masterfully presented!
Mmmm this really hit the spot! I've had a craving for a good long5hot guide for a while. Now I'm satisfied, thanks!
"Lose sight, lose the fight", they say!
good to see you back. I haven't played since around the holiday sale time iirc.
Thank you for that.
I knew about the C key. I did not know that you could look around with the mouse while maneuvering. Mostly because I was maneuvering with the mouse aim save for rolling and occasional yaws.
That should help me a lot. If I ever play War Thunder again that is.
A tip is to set a key that you can easly acces to look backwards, I, for example have set space to look behind me.
It is actually best to use *SPACE* to fire your main armament and use something like *Caps Lock* to look behind you. I find that I generally will simply use the *C* key or just look around when I am performing a movement bound to the keyboard as that allows you to "free look" just as the *C* key does! I was just wondering, but what do you use to fire your main armament? Do you just use the *LMB* or do you have it bound to a certain key on your keyboard?
Kristjen Štjuprić I use *LMB* to fire my guns, and i only use my keyboard for roll and rudder, so i manover and fire with my mouse. I use space more to see what's shootng at me, and to avoid damage like Messersmitt did in the clip in the vid. When worrying about my Situational awereness i use *C* aswell.
Alex Månsson
Sounds great, m8! Do you happen to have a gaming mouse of some sort? The thing I'm looking for right now is a good gaming mouse with at least five buttons as I'm using just a regular cheap mouse with LMB and RMB plus the MMB and wheel... I would _really_ like to be able to control my speed *completely* with my mouse but right now I only have throttle up bound to my *RMB* and throttle down to my *LShift* key...
Cheers!
-Kris
+Kristjen Stjupric
Give Razer's Death Adder mouse a go. It adds two thumb buttons on the left side to the standard LMB, MMB/wheel, RMB. Works for me. www.razerzone.com/gaming-mice/razer-deathadder
Great video long5hot.
I seem to learn something new after every one
I find the MMB is an excellent choice for Mouse Look Activation
Great video. I cant wait to see some more. Jane Savage
"Pilot Knocked out". Got the game yesterday and i think 75% of my deaths come from this. All it takes is a spray in your general direction and BOOM, sleepy time.
long5hot glad to have you back :)
Very instructive, most of the kills happens because of lack of situational awareness.
Also:
I got a few issues/request/questions.
-It's me? or the radar can't track enemies above 5km of your position?
- Do you find the FW190 a bit, too,excesively OP? not because of cannons it carries, of course. the airplane in mediocre hands can evade any airplane. I can't find any weakness to exploit.
-Do you try the new p61? it's fun. I would like to see a tutorial of that airplane. One of my all time favorites birds.
Radar range varies greatly depending on the mode you're playing and your crew's awareness/vision stats. In RB I thought it was limited to 5km, but that's less if there's a significant altitude difference.
With their rolling speed 190s can indeed be very difficult to hit. Not if you get them at a 90% deflection angle though.
I haven't got the P-61 yet, or any of the new aircraft since 1.55. It'll probably take a while before I do unfortunately.
Nice, short, inforative, awsome.
My biggest issue with Joystick flying is situational awareness. I have a HUGE problem keeping sight of my opponenet. I will stick with Mouse Aim for fighters and attackers until I can figure this out.
Yes that's the huge challenge with Sim - keeping track of enemies during an engagement. It certainly helps if you have a 4K monitor, as even with 1080p the enemy plane is heavily pixelated at a few hundred meters distance and easily lost against the background. It doesn't help that WT's graphics engine fails to show sunlight reflections.
Other than that, you preferably want to fly planes with excellent visibility, such as the bubble-cockpit US and Russian fighters, and you need some form of head tracking. I actually spent a couple of months with a joystick/pedals/head tracking setup, and never got the hang of it. Not only was it a continual struggle to get guns on target due to wobble, I was always prone to stalling & falling out of the sky during a dogfight, and the head tracking made me nauseous & gave me a sore neck.
Great little video mate.
good video
I spent the first 3 tiers of Japan not realising I could look around with the C button.
Yes, the game hardly makes that feature obvious - its no surprise that many people aren't aware of it.
It's nice to see you back at it btw :)
Thanks, helped me much!
Yay! New contents!
Same applies to ground unit battles in WT (ye im a Cpt Obv ikr)
Hey does the defensive flying form Messersmitt's video also work for arcade? I tryed a lot of defensive flying in the 190 and i always got shot down, cause the lead indicator makes it so easy to answere to these manouvers.
It does work, yes, though you'll usually need to add some rudder to the maneuvers to make yourself a bit harder to hit. The lead indicator actually makes things harder when you get it to dance around, which is why snap rolls are so effective in evading head-ons.
Nice vid, thanks Longshot. The camera snapping back is super annoying, especially in a Rope a Dope, you always seem to handle the transition very well. I'm still occasionally very frustrated by it.
I hardly ever use C when rope-a-doping or spiral climbing. Because I'm controlling the plane with the keyboard, I look around without C & hence no snap-back.
I thought as much, thank you for the reply. much appreciated
In the MesserSmith example....realistic battle...I thought you couldn't use the mouse in RB?
Nice short instructive vid long5hot :) Is it just me or the new mic is making your voice abit hoarse? Not quite sure how to describe it but it's raspier than I remembered
I've actually got a slight cold - after talking for a couple of minutes I start to lose my voice a little.
Awesome video as always, mate! I want to _sincerely_ thank you for using the aircraft that you did in this video as well!! I'm actually about to start playing for the day, but I wanted to check your channel to see if you had uploaded any new videos first and I'm _so_ glad I did, mate! Fantastic work as usual, and I look forward to flying with you whenever we can be online at the same time LOL!! Take care!
Cheers!
-Kris (OberstStjupric)
+long5hot oww... get well soon mate :)
long5hot
oh m8 I'm sorry I hope you feel better really soon!
Side question: What does the "Sense of Flight" setting do (just below the "Mouse Speed" setting)? I've played around with it, but still don't see what that setting changes. Gaijin's documentation doesn't help much.
Good question - honestly I don't know either, having also experimented with it but seen no difference.
OK. Thanks for the response. At least I know it's not just me.
Hey, have you made a video on why you play only arcade? Is it like tutorials for complete beginners?
Well you've commented on a video labeled "Beginner's Guide", but there are a lot of concepts in my vids that apply to all modes. To me, the modes in WT are Arcade, Arcade+, and Semi-Realistic (otherwise known as Sim).
Arcade+, like Arcade, has 3rd person camera and fly-by-wire but far less going on - more emphasis on lengthy duels with very few planes involved. In many ways its an easier mode to do well in, but because of that its often boring as hell. That will change whenever they finally get around to implementing 32x32 EC on a permanent basis. However I'm about to embark on a series which I hope will help arcade players make a transition to RB without embarrassing themselves.
Oh the Ki-27
long5hot it would be owesome to know your (your mates) knowledge about ammunition. There is not many videos about it, and most of them are old and probably outdated.
My knowledge is probably outdated given that I took a break from War Thunder, and patches keep changing things ;)
The best place to go looking is the wiki - wiki.warthunder.com/index.php?title=Category:Ammunition#Ammunition_belt_types
Scroll down to the "comparison belts" sections & expand them, and you'll see damage & incendiary ratings for machinegun belts, and explosive/fragmentation ratings for cannon belts.
ill look into it. thanks
I know one time in rb I was a few miles above anyone and all of a sudden an aircraft shot up from behind and got to my altitude within a blink of an eye and my 109 was falling from the sky
situational awareness in rb is tricky
in fact, I find flying my planes in tank rb a lot more fun than in regular plane rb because of how weird the spitting mechanics are, at least in tank rb you have to find enemy planes yourself, whereas in plane rb you get those markers, and then get killed by an invisible guy on your six.
That's true Except I suck at tank rb so can't get spawn points to fly out my fighters
What do you use to look back using a PS4 controller as I've been unable to program it?
You can now program a button to look directly back or like this video you can program R3 to hold down then pan around with the left joystick.
Is there an elevator key on console??
Great vid, thanks! Please tell me, which finger do you use for the c key?
Hmm ... my index finger. Thumb's on the space bar, and I switch my 3rd finger onto D (right aileron) if needed while using C.
Well this becomes artistic if someone need to rudder left and/or elevator up, too, like Messersmitt obviously does in the video - he is able to roll both sides - so there must be a finger on A ? My initial idea was to use the thumb on C, because I normally won't shoot while looking around :-) Leaving the third finger on S gives me a stable key control. ... I will chance it
Of course, I don't know what Messer has as his keyboard config. It could be that he has one of those handy gaming mice with the plethora of buttons ... very useful for a game like WT.
In Arcade I use RMB for free look. You have all five fingers on your left hand to perform whatever-you-need. Works like a charm and feels very natural (to me).
Hmm, that makes sense - its difficult to remap my brain these days, but I might give it a try.
Very useful short and focused instructional vid! Thank you. Here's a link to an older Ramjb video that also helped me with coordinating camera + keyboard + SA: czcams.com/video/ikq6xhPINmc/video.htmlm23s
What about in ps4
Is this game actually playable on a joystick??
It's very very difficult and (in Arcade and RB) puts you at a huge disadvantage
I'm not sure that dodging in 190s makes anyone an expert. Its probably a bad example for beginners also as they have a very unhistorical exaggerated roll speed. The only plane in the game that I know of from war footage that had that fast of roll is the ki-43 and it was nerfed straight into the dirt for it.
Messer is an expert though, he does a lot more than that little trick in his vids. I used that footage because it was such a clear example of the benefits of looking behind you while maneuvering to avoid an enemy on your six, which I find a very difficult skill to practice myself - I don't expect that new players would find it easy to get the hang of it.
There is an easier way. You simply drop a wing, rudder under your opponent, and wag your wings to throw off their aim. Works even for slower rolling planes and better than your typical(predictable) split S. Also good if you don't have the roll speed. I don't need any lessons on the 190. I'm not an expert(if there is such a thing)but even experts make errors and drawing confidence in evasive abilities in a 190 is a most definate error. That plane is the derpiest plane in every respect. Just above the cannon p-51. Derp cannons and derp controls for derpy pilots. No intention of taking shots at Messer. Just the Fw190. I have an intense hatred of that plane. Just the sight of one fills me with roiling hate.
Ok no worries. I guess its just a pity he wasn't flying ... a Messersmitt :)
I could have gone trolling through flip's videos for an example, as he's produced plenty of evasions/reversals while looking backwards & with a variety of planes, but I haven't succeeded in getting in touch with flip lately whereas Messer responded straightaway.
So long as newbies get the idea of camera usage from the video, I don't think it matters too much.
Long5hot, please return and expose the administrative permissions given to some of the server moderators. Actors such as Jengar manipulate gameplay to favor some players over others. It's out of hand and harmful to this community. This issue explains your absence doesn't it? Not doing the right thing when you know it's the right thing is just as malevolent. Please expose these bad actors...🙏✌️
I just want to play a game thats fun I don't want to learn how to be a real combat pilot. Use the radar
really longshot´, this is useless after 2+ years of WT release
I'm sorry you think so. I guess I'll just stop making videos then...
youre video crys: "yeah, im going to make WT vids again and ill show you in my first vid, how to crush some noobs in lowtier"
Congratulations longshot you didnt do anything for team support and come on only 7 kills with OP russian planes? I think you can do better.
Uh, no. It was simply an honest video showing a huge amount of rust, I wasn't showing anyone how to do anything. It seems someone pissed in your cereal mate. If you don't like my vids, don't watch.
As ex Warthunderer i liked youre vids. Showing me basic stuff about flying. After this vid i reinstalled it to look what changed the last year. But maybe its a hint that you can do better performance ingame and get better vids done.
Thing is, you described this video as useless, yet its addressing the most common question that I'm still asked on almost a daily basis by new players - and situational awareness really is the key to doing well in Arcade.
Going by the comments, nobody else has a problem with this vid, nor with my previous one. I'm always happy to accept constructive criticism, but yours is simply along the lines of "I don't like it, do better", and that doesn't make me inclined to pay attention to what little you've have to say. Especially as you don't play the game anymore.
In short, if you want me to do better with my videos, please do better with your comments.