The Massacre of M2-XFE

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  • čas přidán 2. 01. 2021
  • In supreme fashion the most one sided battle in Eve Online history occurred by a wide margin. What was rightfully an anticipated fight of record shattering magnitude thanks to the equally bloody success of her sister. The final battle ended in calamity for the aggressors thanks to severe server strain.
  • Hry

Komentáře • 20

  • @jasonhardee2860
    @jasonhardee2860 Před 3 lety +4

    Yup that's what I call a turning point

  • @jameswilson5087
    @jameswilson5087 Před 3 lety +3

    Piggle's (Pickett's) Charge

  • @vicospriteg
    @vicospriteg Před 3 lety +1

    For the swarm! Enho Enho Enho.

  • @MegaHellboy27
    @MegaHellboy27 Před 3 lety +15

    Great, let’s blame the game now. Everybody jumped in knowing how many people were in local.

    • @imaginaryfocks8661
      @imaginaryfocks8661 Před 3 lety +2

      People always blame the game, even they know its gonna be hell

  • @secondlayer7898
    @secondlayer7898 Před 3 lety

    This is kinda like if producers of a movie requested world war bee 3 so the writer decided to make PAPI lose like 200 supercaps to prolong the downfall of Goonswarm

  • @S0TIR0V
    @S0TIR0V Před 3 lety +8

    So sad (Not) you went to war unprepared and you've lost even outumbering Goonswarm 3 to 1.

  • @harcospondro2290
    @harcospondro2290 Před 3 lety +1

    Is it officially written by CCP what is a server capacity? (players per system)

    • @Sirrohan16
      @Sirrohan16 Před 3 lety

      yes, the only system with a cap players per system is Jita with 4000.

    • @harcospondro2290
      @harcospondro2290 Před 3 lety

      @@Sirrohan16 and what about any other systems? Any official statement about players count / system?

    • @Sirrohan16
      @Sirrohan16 Před 3 lety

      @@harcospondro2290 o7
      "There was no population cap set for M2-XFE."
      Source:
      www.eveonline.com/article/qmfue2/the-second-timer-in-m2-xfe

  • @Lolok725
    @Lolok725 Před 3 lety +1

    passpi blaming the game for jumping 6000 titans into one system thinking the servers were some kind of god

  • @1987tijgertje
    @1987tijgertje Před 3 lety +5

    Sure blame it on the server. You jumped in well knowing how many people were already in local.
    And did your cyno not have fighters on his overview? Off all the places you could cyno in, you cyno in on top of our heavy fighter blop, LOL
    Thanks for the nice killmails Papi. You made sure that my Rokhs had plenty of targets to shoot at.

  • @SeekerOf7ruth
    @SeekerOf7ruth Před 3 lety +1

    The propaganda train in the comments is unreal. And no, no one is blaming server issues. From what I've heard and read from multiple sources is that both sides have experienced players who account for server issues. If you've been playing for 10+ years then why wouldn't you be taking them into account?
    What you don't account for are the number of bugs and glitches occurring once servers were back up that completely killed any momentum.

  • @momasosax8587
    @momasosax8587 Před 3 lety

    How to kill a gorgeous game... peeposad

  • @PunKJhoNhc
    @PunKJhoNhc Před 3 lety +1

    Stop making excuses... PAPI was totally massacred by Goons and thats all, both sides have the same tidi and both sides make a battle plan with that tidi and the fact is simple; FC's Plan of Goons Crush totally the plans of PAPI and his FC's... well, i guess is now papi, because they dont have caps anymore :P.