How Star Fox Zero Made Me Lose My Faith

Sdílet
Vložit
  • čas přidán 22. 08. 2023
  • I talk about the most trauma I've ever gone through. As you can tell, I have had a wonderful life.
    Edited by Sam Essig and Scott Wozniak
    Main Channel: @ScottTheWoz
    Twitter: / scottthewoz
    Facebook: / scottthewoz
    Instagram: / scottthewoz

Komentáře • 1,2K

  • @pokemonmanic3595
    @pokemonmanic3595 Před 8 měsíci +1391

    I love how Scott tells this story like an old war veteran

    • @Daniel-kx3zz
      @Daniel-kx3zz Před 8 měsíci +52

      That gen was ww2 and scott was french or polish

    • @KingStr0ng
      @KingStr0ng Před 8 měsíci +12

      ​@@Daniel-kx3zzHe was Japanese. Lmao 💀

    • @ManBird999
      @ManBird999 Před 8 měsíci +38

      In all fairness the Wii U era is like the Chinese Era of Humiliation to Nintendo fans.

    • @Edduperez10
      @Edduperez10 Před 8 měsíci +35

      every single one of us that went through the Wii U era is a war veteran

    • @SectorNyx
      @SectorNyx Před 8 měsíci +8

      Tbf going through the hype cycle of star fox zero was like being in an unforgiving war

  • @statesminds
    @statesminds Před 8 měsíci +679

    I was a devout Christian before Star Fox Zero so I heavily relate to Scott’s story.

    • @RegiRuler
      @RegiRuler Před 8 měsíci +71

      I was too
      I still am, I was not affected by the release of Star Fox Zero.

    • @deanmoriarty6015
      @deanmoriarty6015 Před 8 měsíci +39

      I was not.
      I’m still not, I was not affected by the release of Star Fox Zero.

    • @BKLYN48
      @BKLYN48 Před 8 měsíci

      @@RegiRuler🤣

    • @johnpett1955
      @johnpett1955 Před 8 měsíci

      Funniest comment.

    • @craigmckenzie4967
      @craigmckenzie4967 Před 8 měsíci

      Personally as a devout Zoroastrian before the release of star Fox zero, I have since converted to the true religion of Scientology. Don’t listen to these heretics in the comments, they clearly haven’t experienced the spiritual truth that is Star Fox zero

  • @ArloStuff
    @ArloStuff Před 8 měsíci +51

    Those were dark times indeed.

    • @orangeslash1667
      @orangeslash1667 Před 7 měsíci +1

      Good news Arcade shooters are still a thing in indie games.

    • @thenintendoistx
      @thenintendoistx Před měsícem +1

      I wonder how arlo types

    • @MaxxSkywalker
      @MaxxSkywalker Před 22 dny +1

      @@thenintendoistx he chicken pokes because he only has one hand.

  • @myriadmediamusings
    @myriadmediamusings Před 8 měsíci +353

    When you don’t feel like a Star Fox, but feel like a loser.

    • @just_an_elli
      @just_an_elli Před 8 měsíci +18

      SpongeBob: "What's the difference?"

    • @BKLYN48
      @BKLYN48 Před 8 měsíci +14

      @@just_an_elliWasn’t that Patrick

    • @cosmicblob8799
      @cosmicblob8799 Před 8 měsíci +9

      @@just_an_elli I don't think Spongebob said that

    • @orangeslash1667
      @orangeslash1667 Před 8 měsíci +2

      @@cosmicblob8799 It was Scott that said that.
      Listen I played it, the game is fun, but have to spend at least an two hours in training mode to prepare because in addition to the control scheme being different. Even when you do get used to the controls, it's extremely hard. It's also most F-zero Gx levels of hard.

    • @cosmicblob8799
      @cosmicblob8799 Před 8 měsíci +1

      @@orangeslash1667 No, I was refering to the comment that said "SpongeBob: "What's the difference?"" I am fully aware that Scott said the star fox thing, I'm just saying that the person who said "What's the difference" was Patrick, not SpongeBob.

  • @BugsyFoga
    @BugsyFoga Před 8 měsíci +566

    I was wondering what the Scott the Woz equivalent of “Shenmue 3 is a terrible game , and I wasted my life “ would be like.

    • @NealFowler
      @NealFowler Před 8 měsíci +15

      I would agree but was there a reasonable expectation that Shenmue 3 wouldn’t be terrible?

    • @Alfredo-oh8xb
      @Alfredo-oh8xb Před 8 měsíci +69

      ​@nealfowler5623 bruh do you remember how much hype there was at e3 2015....for the KICKSTARTER?

    • @NealFowler
      @NealFowler Před 8 měsíci +18

      @@Alfredo-oh8xbI do remember, but at the same time Shenmue has never been known for having great gameplay.

    • @TexasHollowEarth
      @TexasHollowEarth Před 8 měsíci +43

      @nealfowler5623 - Yeah but Shenmue 3 had even WORSE gameplay than 1&2! Them turning the actual fights into quicktime events/puzzles was incredibly insipid?!

    • @ExaltedUriel
      @ExaltedUriel Před 8 měsíci +55

      I'm not even a Shenmue fan, and I feel secondhand rage _for_ Shenmue fans about Shenmue 3, you get a sequel to a long-dead series hoping for a conclusion... and get a filler arc.
      I can't tell whether to respect Yu Suzuki for not wanting to compromise his artistic vision, or want to murder him for his "Shenmue MUST be 5 games" autism, lmao

  • @pookus_423
    @pookus_423 Před 8 měsíci +467

    The star fox series is like if Nintendo owned a gold mining company but they only dug up the limestone

    • @Volvagia1927
      @Volvagia1927 Před 8 měsíci +19

      Yeah. Imagine if Batman '89, Batman Begins and The Batman got made back to back to back. That is the place Star Fox is in.

    • @webbedshadow2601
      @webbedshadow2601 Před 8 měsíci

      WAIT IS THAT WHAT IT IS??? miyamoto hates stories in games?@@orangeslash1667

    • @supergamemaster2279
      @supergamemaster2279 Před 8 měsíci +8

      ​@@orangeslash1667I wonder what gaming stories could be like without Miyamoto

    • @orangeslash1667
      @orangeslash1667 Před 8 měsíci +9

      @@supergamemaster2279 Doesn't matter because Nintendo has no interest in Star Fox without Miyamoto's permission. Not helping matters is that Starfox games are short, so a complex story could slow down the pacing???

    • @JacobNintendoNerd99
      @JacobNintendoNerd99 Před 8 měsíci +11

      ​@@orangeslash1667Star Fox assault says hi

  • @JC-hi8fk
    @JC-hi8fk Před 8 měsíci +82

    It’s crazy a year and a half into the Wii U’s lifetime is already considered it’s later years.

    • @KingStr0ng
      @KingStr0ng Před 8 měsíci +40

      The Wii U got that Dreamcast energy. 😩

    • @BM-wh5qk
      @BM-wh5qk Před 8 měsíci +2

      They should have just made back to back Mario vs Donkey King games to save the console.

    • @orangeslash1667
      @orangeslash1667 Před 3 měsíci +1

      @@BM-wh5qk I think the problem is that Nintendo in House had a hard time making 3d games on both Wii U and 3ds. The Switch feels like an all hands on deck.

    • @thebestworst8002
      @thebestworst8002 Před 2 měsíci

      I really feel like the Wii U just kinda ended when mario maker released. After that you can tell they just gave up and moved all hands onto the switch.

    • @blackdragoncyrus
      @blackdragoncyrus Před 2 měsíci

      its*

  • @Z95HeadHunter
    @Z95HeadHunter Před 8 měsíci +257

    Finally, a review that's pretty much 1:1 how I felt on StarFox Zero, and StarFox as a whole. Zero really was Nintendo doing its thing, but at its worst. I'd love to see Platinum make a StarFox game with full creative control. I can see them doing a lot better.

    • @oscarzxn4067
      @oscarzxn4067 Před 8 měsíci +14

      Tbh for the stuff they have said recently, I can see them making it a live service junk or something like that, so I thing Nintendo still should have some creative control, just not make it a gimmick game.

    • @Crazy_Gamer_OG
      @Crazy_Gamer_OG Před 8 měsíci +30

      Nintendo weren't making a Starfox game, they were using the name to make a 'gamepad' game.
      And it sucked...

    • @N8-PT
      @N8-PT Před 8 měsíci +1

      Nerrel’s review was a pretty eloquent take

    • @maegnificant
      @maegnificant Před 8 měsíci

      ​@@oscarzxn4067the live service thing was forced on by the publisher as well

    • @undergroundhiphopfan6335
      @undergroundhiphopfan6335 Před 8 měsíci

      To me, this felt much more like a Platinum Games decision. Having a complex control scheme that takes some time to click is much more them. I would really like to try this again, I do remember the time I played it two player was fantastic.

  • @Cybercymbre
    @Cybercymbre Před 8 měsíci +318

    Scott became a Nintendo-atheist?

    • @uhh_p
      @uhh_p Před 8 měsíci +12

      We all did

    • @adelin76
      @adelin76 Před 8 měsíci +11

      Its seems very probable but if that were the case why he made a video about the Ten commandments and showed a Bible in some episodes?This is the grand dilema of Scott's religious schism

    • @w21aaaaa
      @w21aaaaa Před 8 měsíci +33

      More like an Nintendo-agnostic since he probably still likes their games lol

    • @jumentoqueanima
      @jumentoqueanima Před 8 měsíci +4

      Brazilian.

    • @jumentoqueanima
      @jumentoqueanima Před 8 měsíci +3

      ​@@uhh_pNo.

  • @kevinfought
    @kevinfought Před 8 měsíci +41

    Star fox: Zero faith

  • @claudiobizama5603
    @claudiobizama5603 Před 8 měsíci +12

    Btw: Kamiya didn't worked on Star Fox Zero since he was busy with Scalebound
    Which got cancelled

    • @KingStr0ng
      @KingStr0ng Před 8 měsíci +2

      Hate to see it. 💀

    • @FastTquick
      @FastTquick Před 8 měsíci +3

      Scalebound’s cancellation still hurts me to this day as an Xbox gamer.

  • @SmashToons
    @SmashToons Před 8 měsíci +82

    This is so accurate, man. I remember being in college in 2014, watching Nintendo's E3 Digital Presentation in the computer lab during a class. It was so good. Even if no one around me cared about Nintendo games at the time, the time between E3 2014 and E3 2015 was so good! Smash & Splatoon arrived, Mario Maker was on the horizon... and then E3 2015 was like watching all that momentum crash into a brick wall. All that excitement was gone. Star Fox Zero didn't look great in previews. I got to demo it in the cool Arwing demo booth they brought to several conventions, and even in that kind of environment it just didn't impress. When it finally released, I beat the game, boxed it up, and have never looked back.
    I want nothing more than to see a new, original, good Star Fox game again. I wouldn't mind Zero being so short if I actually enjoyed it, but man... I didn't.

    • @meterothecrow6270
      @meterothecrow6270 Před 8 měsíci +1

      Just to be clear by 'boxed it up' he means he burned it tossed the remains in a steel lockbox and then left it in a bog

  • @NeemiasMuondo-fe6bz
    @NeemiasMuondo-fe6bz Před 8 měsíci +65

    Fun fact: star fox zero and mario tennis ultra smash are the only two games scott didn't made a excuse in a scott the woz episode.

  • @Tini-Stic
    @Tini-Stic Před 8 měsíci +25

    Looking back at those years, I'm kinda grateful I had a 3DS instead of a Wii U.

    • @hola-gy8te
      @hola-gy8te Před 8 měsíci +3

      those years i was thankful i was living under a rock, all i did on my wii u was play splatoon then get confused why people were hating on amiibo party from mp10 but slightly better

    • @orangeslash1667
      @orangeslash1667 Před 3 měsíci

      @@hola-gy8te I wonder if Splatoon is Nintendo justification for killing Starfox, the same way Mario Kart killed 3d F-zero???

  • @GreatSpaceToaster
    @GreatSpaceToaster Před 8 měsíci +77

    I felt the same way at the time. Not only because of Star Fox, but also because of Color Splash and Federation Force. It wasn't just because we didn't have many great games to play, but these three games specifically made me feel like Nintendo just would absolutely NOT do what people wanted. All three are games from franchises we were begging for, but without anything people actually wanted. Star Fox Zero? Yet another retelling of the first with gimmicky controls. With Paper Mario, they continued the formula of the widely criticized Sticker Star. Metroid, they made a multiplayer spin-off for a handheld after 5 years of nothing following Other M's mixed reception.
    It almost felt like Nintendo was trying to upset fans on purpose. Nintendo frequently does odd things, but at that point in time, those odd things were almost all Nintendo fans had, and it sucked. The fact that they confirmed Zelda was basically the only game for E3 that year didn't help. I remember going into E3 kinda on autopilot, thinking "Hey, Zelda's gotta be good at least, right?" and I was blown away. I still think Breath of the Wild was the turning point for Nintendo after the Wii U. The buzz was insane, it had been a long time since Nintendo showed anything that grabbed people like that, and they were able to keep that hype going until the Switch's announcement and release.

    • @benmalsky9834
      @benmalsky9834 Před 8 měsíci +1

      None of that really applies if you’re a casual who can tolerate anything.

    • @okagron
      @okagron Před 8 měsíci +8

      Federation Force having the Metroid Prime title specially upset me. The last game from that line of games was in 2007, 8 years by 2015, and they announce a multiplayer spinoff for the 3DS and decide to give it the Metroid Prime title.

    • @benmalsky9834
      @benmalsky9834 Před 8 měsíci

      @@okagron Trust me, I have amazing tolerance levels.

    • @orangeslash1667
      @orangeslash1667 Před 8 měsíci +1

      @@okagron Federation Force was made by Next Level games who made the Mario soccer games. Meaning that Nintendo needed more time for the next mainline Metroid game.

    • @webbedshadow2601
      @webbedshadow2601 Před 8 měsíci +2

      That time absolutely DID SUCK, 2015 was worse than death for Nintendo fans, it's so so crazy that if feels like time went by so much slower back then and it was only a long two years before the BOTW and the Switch released and saved Nintendo

  • @GrandmaHasDied
    @GrandmaHasDied Před 8 měsíci +176

    This Scott guy sure seems to have a lot of negative feelings towards Nintendo's game output in 2015
    Maybe he should do a 3-part series delving into that
    Maybe see a therapist about it

    • @chargeddynamo3081
      @chargeddynamo3081 Před 8 měsíci +21

      the darker-est age of nintendo

    • @mauswaffles
      @mauswaffles Před 8 měsíci +8

      WELL JUST STOP DO IT STOP

    • @vjcodec
      @vjcodec Před 8 měsíci +5

      Leave the therapist alone! He has it hard enough already.

    • @okagron
      @okagron Před 6 měsíci +2

      The Dark Age of Nintendo still has my favorite interaction with the therapist on how they basically go through that whole discussion on how much time one must spend on a game to have an opinion on it, only for the therapist to yell at the end "THEN JUST STOP DOING STUFF".

  • @partymantis3421
    @partymantis3421 Před 8 měsíci +15

    The marketing for Starfox Zero vs the actual game was such a whiplash,
    They did awesome looking cel shaded animations & even some jim henson puppets (featuring iwata miyamoto & Reggie),
    But then it comes out with no multyplayer, mandatory gamepad controls & the story is just 64 again (right after 64 3DS!)
    Hope Nintendo gets Starfox in some passionate hands, untill then "a fox in space" will atleast give us our fix (storywise atleast)

  • @dataecto6135
    @dataecto6135 Před 8 měsíci +18

    i remember at Nintendo NY when they had this huge elaborate arwing cockpit chair so you could play the game on the big screen, and every person who tried it couldnt beat the demo. The attendant was kinda tired of seeing everyone get so confused, and i remember when i tried it out and beat it he just looked me dead in the eye and went "you did it." and gave me a star fox patch. i did not buy the game.

  • @graftical
    @graftical Před 8 měsíci +74

    Scott, how could 2016 be a bad year for Nintendo when it had Yo-kai Watch 2?!

    • @sahaprocks7751
      @sahaprocks7751 Před 8 měsíci +29

      Kirby Planet Robobot:

    • @Exlayer-pk8hy
      @Exlayer-pk8hy Před 8 měsíci +14

      Okay i know your being sarcastic and all... But i love Yokai watch 2, seriously it's one of my favorites on the 3DS.

    • @graftical
      @graftical Před 8 měsíci +17

      @@Exlayer-pk8hy I was half-sarcastic half-serious when I made that comment. I loved Yo-kai Watch 2 aswell

    • @CrocvsGator
      @CrocvsGator Před 8 měsíci +1

      I've never played Yokai Watch, but I love Monster Taming games, is there a place I should start?

    • @Exlayer-pk8hy
      @Exlayer-pk8hy Před 8 měsíci +5

      @@CrocvsGator I think 2 personally.
      1 has that "proof of concept" vibe that games like Battle network have, which while not inherently bad I feel makes it the worst of the four games.
      Also you gotta emulate for the third since physical copies of YK3 were printed in small numbers and the 3DS eShop is dead lol

  • @JD-iu6rv
    @JD-iu6rv Před 8 měsíci +94

    2:00 It’s true the speculation and hype for Smash 4 was some of the most fun I ever had on the internet. The posts of the day, constant discussions, wishlists and the reactions to new fighters was perfect

    • @looeegee
      @looeegee Před 8 měsíci +12

      Man, I remember when it was called Super Smash Bros Universe by fans in 2013

    • @ExaltedUriel
      @ExaltedUriel Před 8 měsíci +8

      ​@@looeegeeOn one hand, I feel like they really bungled it by not giving it an actual subtitle starting with "U", it would have been so easy and any thing is better than "GAME for CONSOLE", but on the other I feel like it definitely didn't live up to a subtitle so bombastic as "Universe" lmao

    • @ethansmall581
      @ethansmall581 Před 8 měsíci +2

      I think that’s pretty much the perfect hype cycle, especially with the fear of characters not getting in and then the sense that there is a limit in how crazy the announcements will be but we don’t know where the limit is yet

  • @xgaming2427
    @xgaming2427 Před 8 měsíci +17

    2015 and 2016 were both dreadful years for Nintendo....

  • @LightningPie
    @LightningPie Před 8 měsíci +34

    Y'know I believe people would have hated this game slightly less if this came out launch year for the Wii U. They were really trying to push the Gamepad gimmick and by 2015 it was to late. If it came out at Wii U's launch year people would still dislike it but just write it off as Nintendo experimenting/showing off with new tech and what to do with the Gamepad.

    • @webbedshadow2601
      @webbedshadow2601 Před 8 měsíci +1

      100%

    • @Daniel6254
      @Daniel6254 Před 8 měsíci

      The game should've had pro controller support

    • @orangeslash1667
      @orangeslash1667 Před 5 měsíci

      @@Daniel6254 You don't have to use the two screens, you can just use the minus button to put the Cockpit view to the Tv screen and back again. Also on the top right of the pause menu you can turn the motion controls on and off. So you have to give the game credit, it does give you options.

    • @Daniel6254
      @Daniel6254 Před 5 měsíci

      @@orangeslash1667 It shoul've given the option to use a pro controller to play on the TV screen. The game demands, that you use both screens.

    • @orangeslash1667
      @orangeslash1667 Před 5 měsíci

      @@Daniel6254 You can use the pro controller, but only in Co-op mode.
      No, Peppy says to use the cockpit view for more precise aiming, but he didn't say anything about using both screens at once. Thanks to the minus button, you don't have to use the gamepad. to use cockpit view.
      You may need to use both screens then there are cinematic cut scenes but thats it.

  • @jamiecal11
    @jamiecal11 Před 8 měsíci +5

    Biggest disappointment of the Switch era for me is how they haven't seen what's up with so many legacy franchises. Super Mario Party wasn't very good but it sold like hot cakes because it was a relatively competent Mario Party on a console with a big install base.
    Bums me out that they haven't tested the water with DK, F-Zero, Star Fox, and they haven't done the basic thing of revamping failing series (like Paper Mario) with a title more in line with ahT people loved about it back in the day.

    • @trixaquilon2786
      @trixaquilon2786 Před 4 měsíci

      does Party Superstars and TTYD make up for it or no

    • @orangeslash1667
      @orangeslash1667 Před 4 měsíci

      @@trixaquilon2786 Yes.
      Star Fox is based on Arcade space shooters, which have always been short. How due you evolve a series when the games are short????? The problem is that Arcades have died in 2004. So there isn't any other examples of modern rail shooters for Star Fox to learn from.
      Thankfully Arcade shooters are still a thing in indie games.
      As for DK, there is Yooka Laylee and the Impossible Lair that plays like DK.

  • @johnclark926
    @johnclark926 Před 8 měsíci +32

    14:20 I find it kind of odd of Scott to skim over the 3DS’s side of the story in 2016, Federation Force very notably contributed to the doom and gloom that year while Robobot was probably the high point.

    • @nintyfan1991
      @nintyfan1991 Před 8 měsíci +10

      Especially with Chibi Robo Zip Lash!

    • @flyforce16
      @flyforce16 Před 8 měsíci +8

      This game blows! *Throws game case in toilet*

    • @jeremyabbott4537
      @jeremyabbott4537 Před 8 měsíci +4

      @@nintyfan1991 God the fact they couldn't just make another Chibi Robo 1 styled game without any weird control gimmicks and release it in the US is crazy.

    • @edwardsaldana2534
      @edwardsaldana2534 Před 8 měsíci

      and sun and moon

    • @orangeslash1667
      @orangeslash1667 Před 8 měsíci +1

      @@jeremyabbott4537 Bad news Chibi Robo's creator Kenichi Nishi left the company in 2009. So Skip can't make a great one without him.

  • @slashingkatie7872
    @slashingkatie7872 Před 8 měsíci +9

    I was surprised they just rehashed the original story again. Though the last “new” game “Starfox Command” on DS, wrote the series into a corner.
    Depending on what you did in the story, you got multiple endings. This ranged from happily ever after to Krystal being shunned by society and traveling to the other end of the galaxy.
    So if we ever get an actual new Starfox, they’ll probably have to make it take place either before Command or just remove that story from existence.

  • @DICEBOY22
    @DICEBOY22 Před 8 měsíci +5

    If Platinum 100% had the wheels I could see action being off the rails like DmC or Bayonetta and Arwings being able to Transform into Macross like Mechs.

  • @EyedMite
    @EyedMite Před 8 měsíci +78

    With this video you can tell Scott wakes up in a cold sweat thinking about this game still .

    • @jamz3243
      @jamz3243 Před 8 měsíci +3

      he is not alone. We have a group that meets at 5 am every day. We are here if you want to talk.

  • @TheNegronomicon
    @TheNegronomicon Před 8 měsíci +45

    Everyone: The controls aren't good.
    Miyamoto: They are good.
    Narrator: They were not good.

  • @59hawks
    @59hawks Před 8 měsíci +31

    The thing that sucks about StarFox Zero. Is that I love StarFox Zero.
    Yes controls are unintuitive the entire playthrough of a short game.
    However I loved playing starfox for all of the routes and trying to get gold medals. This led me to learning and understanding how to play with the controls at a good level. When I got to that level everything just clicked. And At that moment StarFox Zero became my all time favorite Starfox game. I loved everything about how it controlled and how I was able to just intuitively using the gamepad and tv screen in conjunction without realizing I was doing it.
    Then I played other games and moved on. Now I can't go back to play my favorite game. Because not only is my WII u game pad broken, but those controls aren't like riding a bike, and it isn't really worth relearning to play when I can go to starfox 64 on my emulator or 3ds and play a solid starfox game.
    I just wished Star fox wasn't laid to languish in this way

  • @tsunamirider9895
    @tsunamirider9895 Před 8 měsíci +18

    I love Star Fox Zero, but the best way to play it is with 2 players as a couch coop game. This really made it a blast to play and I wish more games had this mechanic. I agree, they should have also allowed other control options (traditional), but they could've also marketed a 2 player coop asymmetrical control experience. I think it would've been received better.

    • @undergroundhiphopfan6335
      @undergroundhiphopfan6335 Před 8 měsíci +3

      100% right mate. I was wondering if other people tried this, it's fantastic.

    • @orangeslash1667
      @orangeslash1667 Před 8 měsíci

      @@undergroundhiphopfan6335 I think Starfox Zero is meant to have a learning curve, since it's the first Starfox game since command to not have wing damage. It's a pick your poison situation.

    • @rouge939
      @rouge939 Před 4 měsíci

      What do you love about it

    • @orangeslash1667
      @orangeslash1667 Před 3 měsíci

      @@rouge939 The fact that Zero doesn't have any wing damage, unlike 64.

  • @TJWasiuk
    @TJWasiuk Před 8 měsíci +4

    2013 - 2017 is the time frame I blanked out for Nintendo. I thought they fell off and switched to the PS4. Which in hind side, I’m glad I did. I got to play Uncharted 1 - 4, Last of Us, God of War, Spider-Man, Horizon Zero Dawn, Ratchet & Clank and a few others.

  • @Blaziken36
    @Blaziken36 Před 8 měsíci +20

    I just want them to re-release the multiplayer of Star Fox Assault, what a fun time playing that mode.

    • @manamaster6
      @manamaster6 Před 8 měsíci

      Yes, I loved it back in the day.
      The option to have a good battle on foot and with vehicles or just jetpacks, everyone slinging bazookas or only snipers while hiding and peeking on others' screens was great, something I don't feel in modern shooters I play online.

    • @kurokamina8429
      @kurokamina8429 Před 8 měsíci

      I want them to make a new starfox but takes the ideas from assault and execute it to damn near perfection

    • @orangeslash1667
      @orangeslash1667 Před 7 měsíci

      @@kurokamina8429 I recommend Botvice as a successor to Assault.

  • @Loonybeech
    @Loonybeech Před 8 měsíci +30

    I've never heard Scott fully cuss before and I died laughing

    • @ChaossX77
      @ChaossX77 Před 8 měsíci +1

      Timestamp? I must've missed it.

  • @Nerdtendo6366
    @Nerdtendo6366 Před 8 měsíci +6

    “Ight so what if we gave up?”
    Star Fox Zero

  • @KnowPhere
    @KnowPhere Před 7 měsíci +2

    This was around the time it nearly broke every Nintendo fan. Thank god they announced the Switch and turned things around

  • @thehorsefromGOTs8
    @thehorsefromGOTs8 Před 8 měsíci +7

    I went from "what are people talking about this rules" to "oh, I see..." within the span of the first level.

  • @mariokarter13
    @mariokarter13 Před 8 měsíci +46

    The great thing about Nintendo is that their failures are always interesting.
    A failed experiment at least gives you something to talk about. Everyone else plays it much more safe.

    • @jamz3243
      @jamz3243 Před 8 měsíci +1

      well its not exactly a new finding either. When you give a player too much to look at and make controls overly complex to accomplish a goal, they will obviously not like the game.

    • @redpup112
      @redpup112 Před 6 měsíci +1

      Not everyone else. Most major game companies have one or two fascinating disasters, it's just that Nintendo is a lot more experimental.

    • @orangeslash1667
      @orangeslash1667 Před 4 měsíci

      @@jamz3243 You know how fighting games are fun but they have a steep learning curve. Thats a good way to describe Starfox Zero. It's pretty much mandatory to use training mode to experiment withe the controls, but also get use to the games difficultly because it doesn't have an easy mode.

  • @mister_john
    @mister_john Před 8 měsíci +42

    This is the game that made me realize that Myamoto was/is a crazy person half the time.

    • @orangeslash1667
      @orangeslash1667 Před 8 měsíci +2

      Miyamoto says that he has no interest in making another Starfox unless he could come up with a new gameplay function. Thats how Zero was made.

    • @NekoBoyOfficial
      @NekoBoyOfficial Před 8 měsíci +5

      And that Miyamoto hates story in video games.

    • @webbedshadow2601
      @webbedshadow2601 Před 8 měsíci

      Why why WHY?@@orangeslash1667

    • @orangeslash1667
      @orangeslash1667 Před 8 měsíci +1

      @@NekoBoyOfficial It says here that he's barely involved with games now a days.

    • @ohcharlie428
      @ohcharlie428 Před 8 měsíci

      ​@@NekoBoyOfficialprobably just hates paying writers.

  • @k-coolrgs9578
    @k-coolrgs9578 Před 8 měsíci +2

    I want a new Starfox in the same style of Assult I loved Assult

  • @metacrisis47
    @metacrisis47 Před 8 měsíci +26

    my favorite part of the star fox zero story that scott left out was the DROVES of people returning this game like the month of release and it flooding game stores inventory. it was being traded in so frequently that for a few weeks, gamestops wii u section was rows of SFZ for like $10. i got a new sealed copy of the game like three months after it came out for $15, touched it once, sold it back to them.

    • @scikoolaid
      @scikoolaid Před 2 měsíci

      Basically same with Metroid Other M... I got that sucker on release and while playing it on a relatively fast pace. People were finishing it in a day and hating it so bad the MSRP dropped like a rock. I didn't even have time to resell it for at least half my cost back when I finished it few weeks later...

  • @ReitheOffbeatOtaku
    @ReitheOffbeatOtaku Před 8 měsíci +17

    I like that Scott talks about both the highs and the lows of the Wii U era with roughly equal passion; now that we’re 6 years into the Switch’s lifespan and that’s the big thing to Discourse about, I feel like a lot of Nintendo fans (especially on Twitter) tend to look back on the Wii U and Nintendo as a whole in the early 2010s with rose-tinted glasses.
    Because of that, it’s refreshing to see someone like Scott talk in-depth about the negatives of the era and acknowledge that the Switch has been better, while not forgetting the positives altogether.

  • @GamingG4276
    @GamingG4276 Před 8 měsíci +6

    I also want to mention that their have been discussions about porting Star Fox Zero to Switch to give it a second chance. I remember seeing articles on Nintendo Life about it, and how it could work with better graphics and new controls. But I personally think it would not work even if you improved the controls. This game has more issues then that.

  • @DesignDoc
    @DesignDoc Před 8 měsíci +14

    Assault was the right direction for Star Fox to go in, they just gave up on it.

    • @carb0xyde887
      @carb0xyde887 Před 8 měsíci +2

      Yup, and to me Kid Icarus uprising proved that. Imagine a new starfox with the spectacle, fun and variety of that game while still having a focus on the shooting stuff part

    • @orangeslash1667
      @orangeslash1667 Před 8 měsíci

      @@carb0xyde887 Star Fox is based on Arcade space shooters, which have always been short. How due you evolve a series when the games are short????? The problem is that Arcades have died in 2004. So there isn't any other examples of modern rail shooters for Star Fox to learn from.
      Thankfully Arcade shooters are still a thing in indie games.

    • @carb0xyde887
      @carb0xyde887 Před 8 měsíci +3

      @@orangeslash1667 I get you, but I still think the series can evolve a grow beyond being a basic arcade shooter to something a bit larger but with the same roots.
      It being short is not a problem, it is very replayable, but I understand what you mean.
      Either way, Kid icarus uprising, it exists, it's incredible, and it has both on-rails shooting and ground combat and they both slap

    • @orangeslash1667
      @orangeslash1667 Před 8 měsíci

      @@carb0xyde887 Kid Icarus was made because Sakurai was tasked to make a shooter game for the 3ds. It was originally going to be a Starfox game, but Sakurai felt that the arwing controls were too limiting to what he wanted. He chose Pit because an angel that couldn't fly by himself meant there was more freedom in how dynamic he can move.

  • @NintenJoeGamer
    @NintenJoeGamer Před 8 měsíci +2

    The game was called Starfox Zero because they wanted you to go in with zero expectation.

  • @swineflumusic
    @swineflumusic Před 8 měsíci +6

    I lost my faith when Star Fox ZERO… ZERO… 0… and you DON’T play as James McCloud…

  • @rizzo07
    @rizzo07 Před 8 měsíci +3

    Take a shot or 10 push ups for every “aahhh..” you hear.

  • @LucasThePhantomThief
    @LucasThePhantomThief Před 8 měsíci +10

    I prolly shouldn’t tell Scott that Star Fox Zero was one of the Wii U backlog games i wanted to add to my collection cuz i was interested in it

    • @orangeslash1667
      @orangeslash1667 Před 7 měsíci

      Zero is not a bad game, it's just not very beginner friendly. It's like F-zero GX in a sense.

  • @James-gj8rn
    @James-gj8rn Před 8 měsíci +22

    I don't get how a Platinum Games made Star Fox game can be just "Okay" but here we are and it was a real shame

    • @orangeslash1667
      @orangeslash1667 Před 8 měsíci +13

      Platinum Games only handled cutscenes and bosses while Nintendo made most of it.

    • @marvelstarwarsfan8410
      @marvelstarwarsfan8410 Před 8 měsíci +5

      Yeah I blame Nintendo here.

    • @MarcuStar745XD
      @MarcuStar745XD Před 8 měsíci +3

      It's what happens when you include Nintendo in the equation, just look what happened to Paper Mario

    • @MarcuStar745XD
      @MarcuStar745XD Před 8 měsíci +9

      It's what happens when you include Nintendo in the equation, just look what happened to Paper Mario

    • @orangeslash1667
      @orangeslash1667 Před 8 měsíci +2

      @@MarcuStar745XD Thankfully we have indie games.

  • @Ren722
    @Ren722 Před 8 měsíci +15

    I bought this game with my allowance... at launch.

    • @Brunosky_Inc
      @Brunosky_Inc Před 8 měsíci +3

      My condolences

    • @Maverick.D.
      @Maverick.D. Před 8 měsíci +1

      Damn 💀...

    • @orangeslash1667
      @orangeslash1667 Před 4 měsíci

      @@Maverick.D. Star Fox is based on Arcade space shooters, which have always been short. How due you evolve a series when the games are short????? The problem is that Arcades have died in 2004. So there isn't any other examples of modern rail shooters for Star Fox to learn from.
      Thankfully Arcade shooters are still a thing in indie games.

    • @orangeslash1667
      @orangeslash1667 Před 17 dny

      @@Brunosky_Inc The reason for the two screens is for the player to shoot with the gamepad, while the TV screen which (shows all ranged mode) is meant for spectacle rather then gameplay for an audience to watch. This game started out a presentation demo, thats why.
      Thankfully the minus button lets you put first person view on the TV screen.

  • @zucumberzeez
    @zucumberzeez Před 8 měsíci +8

    Star Fox Zero was the first Star Fox game I ever played. I barely made any progress because of the controls and traded it in to GameStop for like a dollar. Not the greatest introduction into the franchise I imagine.

    • @Gamma00Ray
      @Gamma00Ray Před 8 měsíci +2

      It definitely was not. Star Fox 64 is worth trying even after Zero. The SNES games are also good, but they're of their time, so you may find them hard to get into. I still love Star Fox 1, but I can see why some people wouldn't.

    • @FastTquick
      @FastTquick Před 8 měsíci +3

      This was the worst way to introduce yourself to the Star Fox franchise, I agree. May I recommend you play Star Fox 64 over Nintendo Switch Online. If you have a working GameCube, I would also recommend playing Star Fox Adventures and Star Fox Assault. DO NOT play Star Fox Command either. I can say from experience that it will be the most miserable feeling you will ever experience if you do.

    • @benmalsky9834
      @benmalsky9834 Před 8 měsíci

      @@FastTquickEveryone’s experience is different. Someone may very well like Star Fox Command!

    • @benmalsky9834
      @benmalsky9834 Před 8 měsíci +1

      @@FastTquickIt’s not up to you to decide wether someone likes a game or not. Let people play Star Fox Command on their own accord, that shouldn’t bother you should it HMM?!

    • @zucumberzeez
      @zucumberzeez Před 8 měsíci

      @@Gamma00Ray Thanks for the recommendations!

  • @5persondude
    @5persondude Před 8 měsíci +71

    I had a similar experience with PlayStation All-Stars Battle Royale. Up until late 2012, I was such a massive Sony fanboy and wasted all of my personal time and energy on playing and defending games I didn’t even like in the first place. Luckily PSAS was such a flop that it opened my eyes to just how bad of a company Sony truly was. Like many of that game’s biggest problems had to do with how Sony handled their properties and how they treated the developers

    • @mariokarter13
      @mariokarter13 Před 8 měsíci +3

      The supers absolutely killed the game. In Smash Bros you can at least chip away at your opponents until you can land a good hit to end the match. In PSASBR you run around the stage for 20 minutes because your opponent is a sore loser and constantly and would rather waste your time than attempt a comeback.

    • @leeartlee915
      @leeartlee915 Před 8 měsíci +5

      I hear you man. In truth, no company is perfect but Sony does some crap I hate. They will buy studios that were doing just fine, they’ll release a couple of games, and then axe them. And their software has become so homogenized. Last of Us, Horizon, God of War, Rachet and Clank… they are all 3rd person action games. Back in the day, they had weird puzzle games, car combat, unique fighter games, platformers, and the list goes on. Now, all of those are gone and replaced with the same kind of game over and over again.
      I think people get tricked into thinking Sony’s portfolio is diverse because they release really great content (which they do. All those games are A+). As much shit as Microsoft gets, they at least take chances. I’m not a fan boy of any company but tell me one title that Sony has made that is as unique as Sea of Thieves? Nintendo is in a whole other category as they’ve got decades of diverse games in their back pocket (though many of them they appear to haver abandoned *cough* F-Zero *cough*).

    • @orangeslash1667
      @orangeslash1667 Před 8 měsíci

      @@leeartlee915 Miyamoto said that he runout of ideas for F-zero. In that GX is as good as it can possibly get.

    • @leeartlee915
      @leeartlee915 Před 8 měsíci +1

      @@orangeslash1667 They ran out of ideas for 2D Mario and that didn’t stop them.

    • @webbedshadow2601
      @webbedshadow2601 Před 8 měsíci

      The only reason I remember that game is cause it had Sly Cooper in it...

  • @wesreleases6346
    @wesreleases6346 Před 8 měsíci +2

    People are always talking about the high potential Star Fox has as a series, but I’m not sure that’s true. Star Fox 64 is one of my favorite games ever, just a flat-out classic. But that’s the only game in the series that everyone can agree is really good. The games before that haven’t aged well, the games after it didn’t capture the same magic or gameplay loop. It’s a series capable of at least one fantastic game, but is it really one of untapped potential? Star Fox Zero was a big swing- Nintendo wanted this game to justify the Wii U to investors. But it was a miss.

  • @xxsusmasterxx5491
    @xxsusmasterxx5491 Před 8 měsíci +60

    This, is a story on how Star Fox Zero made Scott lose his faith on Nintendo.

    • @FrogPopJG
      @FrogPopJG Před 8 měsíci +7

      it made him lose his faith in everything not just Nintendo

    • @xxsusmasterxx5491
      @xxsusmasterxx5491 Před 8 měsíci

      @@FrogPopJG no, he reiterated what he meant to say.

    • @orangeslash1667
      @orangeslash1667 Před 8 měsíci +1

      @@xxsusmasterxx5491 I think Starfox Zero is meant to have a learning curve, since it's the first Starfox game since command to not have wing damage. It's a pick your poison situation.

  • @datalphalion
    @datalphalion Před 8 měsíci +7

    Say whatever you want about Star Fox Zero, but at least this game remembered what Star Fox actually was: a fast-paced arcade-style rail shooter demanding tons of skill and replayability. And replay it I did, quite a lot actually.

  • @TheLegendaryGarcia
    @TheLegendaryGarcia Před 8 měsíci +1

    This was such a dark time, man. Starfox Zero, Animal Crossing Amiibo Festival, Paper Mario Color Splash, Metroid Prime Federation Force, Chibi Robo Ziplash. It was like Nintendo was trying to self destruct on purpose. In hindsight, we should’ve spent those years catching up on PS3 and PS4 games. And then we could play the Wii U games that we missed out on when they rereleased on Switch! 😂😭

  • @roscoejustros
    @roscoejustros Před 8 měsíci +1

    Thank you Scott for mentioning Star Fox Assault

  • @KyleVoices
    @KyleVoices Před 8 měsíci +10

    Fun game: count how many times Scott says “definitely probably”.

  • @clipso9061
    @clipso9061 Před 8 měsíci +3

    starfox zero slander will NOT be tolerated in this house!

    • @DJNeon-C1990
      @DJNeon-C1990 Před 8 měsíci +1

      your house has been sold for starfox zero defending. get out.

    • @clipso9061
      @clipso9061 Před 8 měsíci

      @@DJNeon-C1990 Go play it rn

    • @orangeslash1667
      @orangeslash1667 Před 4 měsíci

      @@DJNeon-C1990 Star Fox is based on Arcade space shooters, which have always been short. How due you evolve a series when the games are short????? The problem is that Arcades have died in 2004. So there isn't any other examples of modern rail shooters for Star Fox to learn from.
      Thankfully Arcade shooters are still a thing in indie games.

    • @DJNeon-C1990
      @DJNeon-C1990 Před 4 měsíci

      @@orangeslash1667 you either innovate or evolve as a game franchise, or you die like star fox for f zero.

    • @orangeslash1667
      @orangeslash1667 Před 4 měsíci

      @@DJNeon-C1990 The good news is that you can use a pro controller to play SFZ, but only in co-op mode.

  • @soniccd9983
    @soniccd9983 Před 8 měsíci +5

    I have fond memories of this game. Me and my friend saved up so we could play it together and it was amazing for co op.

  • @Torinna_
    @Torinna_ Před 8 měsíci +4

    I really appreciate Scott’s part on Twilight Princess HD. It feels like that remaster does not get the attention it deserves

  • @Nerdtendo6366
    @Nerdtendo6366 Před 8 měsíci +13

    I tried the Demo for this game and I can confirm, this game truly makes me feel sadness

  • @bernieswim
    @bernieswim Před 8 měsíci +9

    So I love this game and I accept that the controls suck. I'm gonna go play it right now. When you know who went missing instead of slippy, I got emotional.

    • @miaumiaumix
      @miaumiaumix Před 8 měsíci +2

      Once the learning curve is over the game is a fkn blast idc what people say

  • @TheViper4Life
    @TheViper4Life Před 8 měsíci +2

    I find these videos interesting because I have such a gap with my Nintendo fandom. I started on the NES, then went to the Genesis...but I had friends with the SNES and my little brother had the SNES. Then I went to the PS1 and my brother went to the N64...after that I went PS2 and my brother went Xbox and that was it until the Wii when I was living back at my parents and my Step Dad had a Wii, but I didn't care for it. So it wasn't until last year that I finally bought a Switch and got reinvigorated with Nintendo...even bought a Wii to play GameCube game as it's a whole console I missed out on (still don't care much for the Wii). So these videos really help as a unique history lesson for the period in which I just didn't pay attention to Nintendo, and now that I'm back (I'm on board with the Switch 2 already), Scott provides a funny but interesting retrospective.

  • @coprolalia8053
    @coprolalia8053 Před 8 měsíci

    It looks great!

  • @kennethstark1117
    @kennethstark1117 Před 8 měsíci +4

    Scott, it's me, I'm here losing sleep still about Star Fox Zero.

  • @AfterBurnerTeirusu
    @AfterBurnerTeirusu Před 8 měsíci +4

    I really enjoyed this one when it came out. Never had issues with the controls, and preferred the gyro controls over aiming with sticks. Just like with Splatoon.

  • @doopness785
    @doopness785 Před 8 měsíci +1

    Scott is a video machine so many uploads multiple channels 👍🏻

  • @elec8101
    @elec8101 Před 8 měsíci +2

    Scott, my comment may sound like something of a review.
    So, I got a Wii U last year, just to get what I needed for the eShop before it closes, that included Smash for Wii U.
    Much later, I managed to get Star Fox Zero, complete with Star Fox Guard. What was my experience?
    It was a pretty worthy successor to the Star Fox series. I mean it. True, I had trouble with the controls at first, but I managed to adapt quite quickly. The more I played, the more I started to understand the game, and the more fun it feel.
    The controls feel nice, it feels natural to move with the Stick along with the Gyrocontrols to aim the reticule. Natural, and fun. As for the latter, the movement of the aiming feels precise like moving a stick. It's so satisfying to charge a laser, and fire it to destory a group of enemies in a single shoot. I remember wanting to tackle a level again, just so I can get a much higher score.
    Presentation wise? It's Star Fox as expected. I honestly will never get tired of characters interacting as you go through the levels. It's been an epic stable since day one, and it goes along with the soundtrack. The perfomances of the voice actors are so spot on.
    Granted, the soundtrack may not be at the level of Assault, but it's still a pretty good listen. The levels are awesome. Granted, not every level is awesome, but there's quite a handful of favorites for me: Corneria, Sector Alpha, Sector Beta, and Titania.
    Speaking of Titania... The Landmaster is a joy. Seriously, blasting through hordes of enemies, ranking up points left and right, and the flying mode feels pretty slick. I love the homing shots. As for the Walker, it controls just as well as the Arwing and the Landmaster.
    The Gyrowing, not gonna lie, it's my least favorite vehicle, but more for how Zoness is designed. It's not rush through the fleet and destory the enemy ships, it's more among the lines of being slower paced. The way the Gyrowing controls itself still feels nice. Not a bad level, but I prefer more breaking through enemies fleets and ocassionally saving the Cornerian allies.
    I do think the controls need more room for improvement. For example, having to tilt left or right two times with the Right Stick to perform the Barrel Roll should be a single button, or should be given an alternative button like the Somersault and the U-Turn. That's the only complain I have for the controls, Barrel Roll should have an alternate button.
    The rest of the controls are still pretty nice, and worth mentioning, if you feel your aim is off, pressing the Y button to recalibrate the reticule is a very welcoming element of the game.
    I will not lie. I was sad that the game was over, because with how fun the game was, I wanted more. I wanted to do more. It's one of those games that you have so much fun playing, only to find yourself a feeling of dissapointment. That's it, dissapointment that it is over. There's indeed more to do, but the levels that I ended up unlocking after completing the game once are more of a mixed bag. Not bad, but they could be better.
    I recommend playing the game first through the Missions, in where you need to collect a certain amount of medals through a pretty cool neon-blue stage. This is to get the hang on how the controls feels. Then, the Story Mode.
    So first and foremost, I must bring up NiGHTS into Dreams. Sonic Team implemented an interest design in that game, that the player is allowed to retry the levels as many times as they want after clearing them, to encourage them to get a higher score and a higher ranking. The way Story Mode is implemented makes me think Nintendo and Platinum Games took the same approach: Clear the level, and allow them to reply the completed level to encourage them to get a higher score and a higher ranking. I love it, honestly.
    So at the end of the day... I never wasted my life by buying Star Fox Zero. It was a pretty epic game that it's a worthy successor to the Star Fox series. True, the story formula of the Star Fox team fighting against Andross' army feels the same, but personally, the game throws quite a lot of curveballs that makes the whole thing more different than 64. Should they give it another chance for the Switch? Yeah, they should.
    I would buy a Switch version if they add an entire new campaign. It's currently a what if, but yeah, I do believe Zero deserves another chance. Overall, I would give it a 9 out of 10. Just wanted to give my thoughts over Star Fox Zero, and why it's not really a bad game once you give it a chance. I understand that the controls is not everyone's cup of tea, and everyone has a different point of view, but I feel the need of sharing my thoughts once I saw this in my recommendations. Have a nice day, Scott.

  • @dennythejet4284
    @dennythejet4284 Před 8 měsíci +2

    Please do a Starfox Adventure stash vid

    • @Bootleg64DD
      @Bootleg64DD Před 8 měsíci +1

      He was like 2 when that game came out

  • @Htbaa
    @Htbaa Před 8 měsíci +3

    I think I’m one of the few who actually really liked this game! Didn’t like the gyrocopter because that was so slow. But other than that I really liked it. Even the controls.

  • @user-jb6kn3id7r
    @user-jb6kn3id7r Před 8 měsíci +1

    I love should Scott ❤❤

  • @andyjones2224
    @andyjones2224 Před 8 měsíci +1

    5:27 i didnt know i needed to hear scott say honey but thank god

  • @FancyTM
    @FancyTM Před 8 měsíci +3

    I don't blame Nintendo for not showing Mario Party 10 at E3. Not even they wanna be associated with it

  • @thedudewhodoesthething5162
    @thedudewhodoesthething5162 Před 8 měsíci +10

    I fucking love Star Fox Zero despite its flaws

  • @TimDespairBear11
    @TimDespairBear11 Před 8 měsíci

    this is what I’ve been waiting for!!!!!!!!!!! FINALLY.

  • @bend7726
    @bend7726 Před 8 měsíci +2

    Totally agree with you here. 2015-2016 was a bad time to be a nintendo fan and it was the years i put down my nintendo consoles for the first time and started playing on PC and xbox. It just felt like we was getting nothing then star fox zero drops which turned out to be very meh but not what we wanted.
    If i look at star fox zero in 2023, i honestly dont think its a bad game its just fundamentally flawed with such a lack of creativity.The graphics are just about passable and the levels are decent (apart from zoness) what absolutely ruins it for me is the forced motion controls which are just such a pain to use and once again a reuse of the same story from snes and 64, fly to venom and kill andross. It feels like there were so many missed opportunities with this game and i think the main reason nintendo have abanonded this IP is because they are fresh out of ideas and because zero got poor sales due to the problems it had. Star fox assault that came out on gamecube years ago also has its flaws (way too many ground missions not enough flying) but it had a unique story and actually felt fun to play! You just dont get that with zero.
    We had a remake of 64 on the 3ds which was really good. We did not need another 'remake' on wii u. I doubt we will get a new star fox anytime soon unless nintendo seriously figures out the direction for the franchise.

  • @Crazy_Gamer_OG
    @Crazy_Gamer_OG Před 8 měsíci +7

    They've done such a poor job with the franchise that *Starfox 64* still remains the best in the series.

    • @orangeslash1667
      @orangeslash1667 Před 4 měsíci

      Star Fox is based on Arcade space shooters, which have always been short. How due you evolve a series when the games are short????? The problem is that Arcades have died in 2004. So there isn't any other examples of modern rail shooters for Star Fox to learn from.
      Thankfully Arcade shooters are still a thing in indie games.

  • @Cknight700
    @Cknight700 Před 8 měsíci +6

    Id really like a game more like star fox assault, an innovative game with a story and great soundtrack

    • @flyforce16
      @flyforce16 Před 8 měsíci +3

      No, we need another unnecessary Star Fox 64 remake with a polarizing gimmick!

    • @nintyfan1991
      @nintyfan1991 Před 8 měsíci +1

      People HATED Assault when it released. How we ended up with Zero in the first place.

    • @jeremyabbott4537
      @jeremyabbott4537 Před 8 měsíci

      @@nintyfan1991 I hated Assault myself because the Arwing didn't feel snappy or satisfying to control IMO. I could tolerate the drawn out clunky on foot missions if I just found the core flying gameplay fun, but I didn't.

    • @benmalsky9834
      @benmalsky9834 Před 8 měsíci

      @@nintyfan1991people DO love Assault!

    • @benmalsky9834
      @benmalsky9834 Před 8 měsíci

      @@jeremyabbott4537Admit it, EVERY Star Fox games is liked by SOMEONE. Even Assault and Zero. Get over it.

  • @ShadyPlatinum777
    @ShadyPlatinum777 Před 8 měsíci

    Star Fox zero is a great idea in concept

  • @Davey_Cakes
    @Davey_Cakes Před 8 měsíci +1

    What’s funny is that Nintendo was kicking around some good ideas during the Wii U era. Their best games of the era were a little outside the box. Captain Toad, Splatoon, Mario Maker.
    Star Fox Zero was unfortunately the victim of a bad idea. It should’ve just been a laser-focused genre title like Tropical Freeze.

  • @chompythebeast
    @chompythebeast Před 8 měsíci +4

    I feel ya, man. For me it was *Pokemon Battle Revolution.* That mobile app of a console release before apps were even called that. Full price, less than half the game Stadium was, and it barely even looked any better (a thing that actually mattered as seeing Pokemon on a TV in 3D was a huge part of the appeal). Learned to check reviews for repeated complaints and not to blindly trust even a titan like Pokemon, which was generally killing it at the time

    • @orangeslash1667
      @orangeslash1667 Před 8 měsíci +1

      Pokemon still isn't doing well.

    • @gamingguy9006
      @gamingguy9006 Před 8 měsíci +1

      For me it was pokemon X

    • @orangeslash1667
      @orangeslash1667 Před 8 měsíci

      @@gamingguy9006 Pokemon x and y purposefully sacrificed gameplay content for pretty visuals.

  • @benmalsky9834
    @benmalsky9834 Před 8 měsíci +7

    This is a big reason why I’m mostly interested in the behind the scenes angles on what happened as opposed to CZcamsrs who get easily angry a lot of the time.

  • @gillmaus
    @gillmaus Před 8 měsíci +1

    There were several games making use of the gamepad from the beginning and all throughout the wii u's (short) life, not starting 2014.

  • @ChaoticMeatballTV
    @ChaoticMeatballTV Před 8 měsíci

    Despite being a Wii U kid, Star Fox Zero was one of the very few first party titles that I never ended up playing. I still haven't touched the series before but I think the Gamepad gimmick sounds pretty fun so hopefully I have more fun with it than others did.

  • @TeeGee3
    @TeeGee3 Před 8 měsíci +19

    The Great Flood was gods punishment for humanities sinful nature
    Star Fox Zero was gods punishment for humanities sinful nature

    • @orangeslash1667
      @orangeslash1667 Před 8 měsíci

      You don't have to use the two screens, you can just use the minus button to put the Cockpit view to the Tv screen and back again. Also on the top right of the pause menu you can turn the motion controls on and off. So you have to give the game credit, it does give you options.

    • @benmalsky9834
      @benmalsky9834 Před 8 měsíci

      You’re overreacting

  • @Meebies_YT
    @Meebies_YT Před 8 měsíci +5

    0 seconds in and already it's the best intro I've ever seen in my life.

  • @justsomeguy2743
    @justsomeguy2743 Před 8 měsíci +1

    Your description of Nintendo in 2016 is why I’ve always been a Sony fan (i also love Nintendo game as well!) because PlayStation just has so much no matter what because of how different each person who owns a PlayStation is, whereas I feel with Nintendo Everyone is buying smash bros, everyone is buying mario kart, everyone is buying the new Zelda etc

  • @DP3com
    @DP3com Před 7 měsíci +1

    I remember being hyped for this. I was fine with the graphical style of the game. The anime story that was released beforehand gave me hope. But then I got my preorder and played the game...oh boy that control scheme was ROUGH.
    I thought I could get use to them like I eventually did get use to the control scheme for Kid Icarus Uprising, but no. The two screen layout had to go. I tried on 3 separate occasions to play it trying to convince myself it was me; the controls are fine but no, they were terrible.
    The only "oh cool" moments I had was changing to chicken walker mode in a space battle randomly (I thought it was cool that you could) and scanning my Fox amiibo to unlock the SNES Arwings.
    I think the final blow was not just feeling as if I was ripped off by Nintendo for being an early adopter but the fact that I found a few new copies of it at a Five Below a few years ago. Just...wow.

  • @Ranakel
    @Ranakel Před 8 měsíci +3

    I feel ya on this one. Star Fox Zero is the only game I sold back to the store under a month after getting it, not because I needed the cash or anything, but just to get rid of the game out of the sheer dislike I had for it. I was okay gelling with the control style, and a retelling again, while a bit flat, could be fine enough if they fluffed things around enough. They didn't. Not in a satisfying way at least.
    I was probably a bit unlucky too, winging the path I'd take. It involved going through Yet Another Corneria with that chickenbot section finale, into the briefest cool space mission, like, actually timed and all, into a mission with that incredibly slow gyrocopter, that was tedious and just when I was at the end of my wits, boom. Another gyrocopter mission that was a stealth mission as well. My hopes were simple. I want to fly fast down a corridor and shoot stuff. And in that regard, Kid Icarus Uprising is such a better Star Fox game than Star Fox Zero it's not even funny.

    • @jaydenc367
      @jaydenc367 Před 8 měsíci

      I mean...they did tbh in a satisfying way.
      Like it mostly was flying down corridors and shooting stuff but it had gimmick and control issues. Although it's hard to call Kid Icarus Uprising a better Star Fox game when half of it's levels are on foot and it also has control issues.

    • @orangeslash1667
      @orangeslash1667 Před 8 měsíci +1

      @@jaydenc367 You don't have to use the two screens, you can just use the minus button to put the Cockpit view to the Tv screen and back again. Also on the top right of the pause menu you can turn the motion controls on and off. So you have to give the game credit, it does give you options.

    • @jaydenc367
      @jaydenc367 Před 8 měsíci

      @@orangeslash1667 Exactly! That's what I keep telling people!

    • @orangeslash1667
      @orangeslash1667 Před 8 měsíci

      @@jaydenc367 The problem is if you just play the main story, the game tells nothing about how the controls work. So when Peppy says use the motion controls, it feels like the game is forcing them on you and thats not completely true.
      However the button functions are revealed in training mode. Do people use training mode?????

    • @jaydenc367
      @jaydenc367 Před 8 měsíci

      @@orangeslash1667 I use training mode tbh, it's pretty useful really especially for a game with controls like this and someone like me who hasn't ever beaten a Star Fox game at that point.

  • @Cyrus_Nagisa
    @Cyrus_Nagisa Před 8 měsíci +17

    Will have to disagree here, even though I hated that Star Fox Zero was the same story as the first game and SF64... I loved the changes to it, and the dual gun cockpit gimmick for it was fun as hell

    • @ForrestFox626
      @ForrestFox626 Před 8 měsíci +5

      😂

    • @undefender
      @undefender Před 8 měsíci +5

      Youre a funny guy.

    • @orangeslash1667
      @orangeslash1667 Před 8 měsíci +1

      @@ForrestFox626 You don't have to use the two screens, you can just use the minus button to put the Cockpit view to the Tv screen and back again. Also on the top right of the pause menu you can turn the motion controls on and off. So you have to give the game credit, it does give you options.

    • @ForrestFox626
      @ForrestFox626 Před 8 měsíci

      @@orangeslash1667 A bad one

    • @orangeslash1667
      @orangeslash1667 Před 8 měsíci +1

      @@ForrestFox626 Shigeru Miyamoto originally wanted to Zero to offer the game in episodic pieces to emulate the show Thunder birds. However that would have slowed the game down. Which explains why the game was delayed, but because of the Switch they couldn't delay it any further.

  • @Level_Eleven
    @Level_Eleven Před 8 měsíci +2

    StarFox 64 is a remake of the original game.
    StarFox 64 got remade on the 3DS in 2011.
    And then there’s this, which makes four games total.
    Let’s look at all the StarFox games that are NOT the same game.
    StarFox 2
    StarFox Adventures
    StarFox Assault
    StarFox Command
    *Half of this franchise is remakes of the original game.*

    • @kurokamina8429
      @kurokamina8429 Před 8 měsíci +1

      So annoying, I would love for another attempt at an assault like game but polished its ideas and bringing in older ideas from 64

  • @HectorGonzalez-qx9nk
    @HectorGonzalez-qx9nk Před 8 měsíci +1

    The sad part is this’ll probably be the last Star Fox game we get for a long time, if not ever.

  • @catsorafgc
    @catsorafgc Před 8 měsíci +3

    Star Fox Zero is one of those games I don’t like talking about because I actually do like it. I had a great time getting a grasp on the controls and going for the high scores and such. I *know* why people didn’t care for it, but I had a lot of fun with it

    • @benmalsky9834
      @benmalsky9834 Před 8 měsíci +3

      This is why I pretty much hate social media, they are always getting you down for liking something they hate in droves.

    • @benmalsky9834
      @benmalsky9834 Před 8 měsíci +1

      I really wish we lived in a world where people weren’t shunned and ridiculed for liking an entry in a popular IP that’s the subject of constant ridicule. It’s happened to me with Star Wars Episodes VII-IX, Batman vs. Superman, Sonic Forces, and quite a couple other things that everyone loves to dog on all the time.

  • @miaumiaumix
    @miaumiaumix Před 8 měsíci +3

    I unironically love this game and outside of the gyrocopter I loved every second of it

  • @sammyclassicstarfoxfan9827
    @sammyclassicstarfoxfan9827 Před 8 měsíci +1

    This was infact one of the starfox games

  • @Dallasrocker124
    @Dallasrocker124 Před 8 měsíci +1

    In the beginning of the vid scott could the dallas cowboys logo over star fox and i can relate to that pain. Been watching them since '06 and basically yeah

  • @CrashMcCloudX29
    @CrashMcCloudX29 Před 8 měsíci +8

    Just retcon Command, build a new story following Assault. There's so much potential for this franchise but they keep F***ing it up.
    Give me an X-Com style game and I'll lose my stuff!

  • @crobinson2624
    @crobinson2624 Před 8 měsíci +2

    I would love to see a complete reimagining of Star Fox. Away from being an on rail shooter and instead a massive open galaxy experience, exploring planets, space stations, engaging in dog fights with your arwing, rescue missions, taking out enemy bases, and fleets, acquiring resources, and bounty hunting. I could see Star Fox being a mix of Metroid Prime in terms of first person shooting and exploration while on foot and exploring the galaxy in an the Great Fox like Star Trek and engaging enemies in space battles like Star Wars. 😊

    • @coolman2805
      @coolman2805 Před 8 měsíci +1

      No disrespect but this is a great idea for a game that isn’t Star Fox. They’ve done a lot of things to mix up the Star Fox formula over pretty much every subsequent game afterwards and they were all received somewhat poorly.
      Fans have been BEGGING nintendo to just make another standard arcadey rail shooter follow up, so even if they miraculously made a good open world starfox game it would be disappointing because yet again Nintendo refused to revisit the formula that made people fans of the franchise in the first place

    • @coolman2805
      @coolman2805 Před 8 měsíci

      If you want a game that feels like this, there are already multiple ones. Starlink even has Fox McCloud as a playable character, No Man’s Sky has been updated to such an extent that it’s actually a really good game now, and he’ll some of the things you’ve mentioned were attempted (poorly) in Adventures and Assault.
      What fans want is a new STARFOX game, not a NEW starfox game, if that makes any sense lol

    • @crobinson2624
      @crobinson2624 Před 8 měsíci

      @@coolman2805 Star Fox doesn’t sell. On Rails shooters don’t have mass appeal. And you can only really do so much with that type of gameplay. What consumers are interested in is the Arwing combat. But limiting mobility to on rails doesn’t open the game up to many ideas. Nintendo isn’t going to invest money in the development of more Star Fox games unless they can create a game that is going to excite consumers into buying it. Following the same formula as Star Fox 64 isn’t going to bring in new players. Nintendo needs to look at what types of gameplay are people interested in and how can we adapt that into a Nintendo game with the properties they have. I’ll bet Nintendo is going to keep a close eye on Starfield and see what the response is and if there is an appetite for a space adventure.

    • @coolman2805
      @coolman2805 Před 8 měsíci

      @@crobinson2624 Then why is Star Fox 64 3D both the highest reviewing and highest selling game since SF64? it seems like the evidence is instead pointing to the on-rails gameplay being the ONLY version of Starfox that sells decently. If nintendo wants to make an open world space game, Metroid is the series that would make the most sense for that transition. They’ve had shockingly little success with shaking up the gameplay from the traditional Starfox formula, so I don’t see why them making it an open world game would do anything positive to the series at this point when all the fans have been clamoring for is a good rail shooter sequel lol

    • @crobinson2624
      @crobinson2624 Před 8 měsíci

      @@coolman2805 star fox 643D is a port of star fox 64. That’s like suggesting Nintendo should do Star Fox 64 HD.

  • @dycu
    @dycu Před 8 měsíci

    Best way to play Star Fox Zero is to hold the Wii U gamepad in front of you while seeing the tv on top of it like if it was a 3DS. You have both screen in your line of sight. Instead of looking at your lap then up at the tv then back at your lap.

  • @luisadolfothewolf7042
    @luisadolfothewolf7042 Před 8 měsíci +1

    Worshiping thing is that Star Fox as a whole has been dormant ever since Zero, if not straight up done for